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#omnath locus of all
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It’s all the rage this season.
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Omnath, Locus of All (Buy a Box Ver) by Helge C. Balzer
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magicjudge · 1 year
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Is Bound//Determined a valid reveal for Omnath: Locus of all, since it has three or more coloured mana symbols between the mana costs of its two halves?
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A split card has the combined characteristics of both of its halves in all zones other than on the stack. This means that when you look at Bound//Determined with Omnath's trigger, it counts as a BGU card and can be revealed.
Disclaimer: This answer is correct under the rules at time of posting, but concerns a card from an upcoming set. The rules may change when that set releases and invalidate this answer.
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almostlookedhuman · 10 months
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mechaknight-98 · 2 months
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Gathering CEDH edition: Once Upon Time
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Author's notes: No this is not a repost. I am trying this a third time. I now have a clear understanding of What I want to do with the series. I wanted to Streamline it as an Izone/Izone's daughter group and Dreamcatcher fic. The Main characters are also a bit more refined this time around as I have figured out how they connect. I also have now consolidated a lot of the bloat the previous version had to focus on better storytelling between the characters. So sit back and Enjoy the New Version. Think of it as a Director's cut.
I entered the new Photography collective my friend Dexter asked me to join. The goal was to create a group that could help each other rise in related industries relating to Photography, film, directing, scriptwriting, producing, etc. I was unsure of the efficacy as most of us were amateurs with some experience but not much. Dexter was the most well-versed of us as he was getting cameraman jobs for several TV shows and his roommate and other member of this collective Connor was in the same boat. I was just some rando they found on social media who had an insane appetite and penitence for artistic expression in all forms I could get my hands on. so these two "extroverts" Our first meeting I learned that we were all Nexos and fans of the game Magic the Gathering. This made building a relationship that much easier as our first meeting ended up with us playing a game of Commander. Connor was a Jeskai player, and Dexter was a Temur player. Thankfully I could play anything so our games were always varied. I began to lean into Sultai a lot as it was the colors I felt were most reflective of my player mindset. it also had the highest number of my favorite creature types Ooze. (WotC if you are reading this please give me a legendary Ooze elder dragon in Sultai that becomes copies of things when attacked that would be so cool). One day after the Aespa concert we all went to Connor made a huge reveal.
Connor sat at his computer waiting for another round of historic brawl on MTGA (Magic the Gathering Arena). He was on a roll with your kinda junky “Omnath Locus of all” deck. He stepped away to grab a snack from your fridge across the hall but came clamoring, and running back when you heard the ding of a match found. It was against a person with the name Scorpion’s-love-00. He noticed the name was funny and chuckled at the beginning of the match. You did your tradition of “ggs” before the match. He focused up and eased in. She was playing a bit of a serious deck helmed by Kyodai that relied on flickering and cloning the dragon spirit numerous times so her board became almost impenetrable. The only problem she was playing against someone who thrived in unbeatable situations. For each new indestructible body she put on the field you retaliated with more interaction in the form of bouncing exile until she was tapped out and drawing empty on resources. To finish her off Connor ended with a simple draw Connor the whole deck into Thassa’s oracle. As the scene shifts to the win screen, Connor sighs a sigh of relief. The win was tough but well-earned. Connor relaxed and decided to send a friend request to Scorpion’s-Love-00. you enjoyed playing with them and thought it would be fun to play with them again. He was surprised to have the friend request not only accepted but also a message attached.
“Hey! What’s your discord?” the message read. Seeing this as Harmless He responded
“Infinite #2782” Connor responded. To his continued surprise there was another ding and a new friend request from a “Scorpio Rapper 00” He accepted and was treated to the following messages.
“wow, you kicked my butt. You must know your stuff. How long have you been playing?”
Connor smiled and responded, “I am decent, and you didn’t fare too badly yourself.”
The message that came in response read “ ;] I bet you say that to all the girls you beat.”
Connor responds “Only the nice and cute ones.”
You say the message typing and then this message you, “Aw you're so sweet. I want to take a bite out of you.”
Connor laughed and responded “Lol, Lol” and for the next few hours, he talked with Scorpion flirting and helping her with deck ideas and builds. She was adamant about sending Connor pictures through messages as when he brought up the idea of screen sharing she freaked out.
“What are you some uber famous Mega star?” he asked innocently.
Scorpion replied “Something like that. Or maybe I am disfigured and I don’t want to scare you off.”
Connor smiled at her response. She was easy to talk to and so those hours flew by. Eventually leading to Connor needing to go to sleep. So Connor explained this to Scorpion.
“Aw, but we are barely halfway through my Hinata Dawn Crown deck and I need your expertise and card knowledge.” Connor sighs and respond
“I have work early in the morning I need to go to sleep but when I am free I will shoot you some more cards and ideas," Connor said
So with this, Connor fell into a routine. He would work, go home, go to sleep, work out, and play magic in either a shop or online (Usually with Scorpion). As he does this you get to know Scorpion. She is funny, sweet, caring, and ultimately a gentle soul. She also likes K-pop which is also a plus. One of the groups she is into is Aespa right now whom Connor loves. When she asks who’s your bias and you proudly say Giselle she laughs, but she insists she is laughing at something her roommate said and not him. She still refuses to do anything showing her face but he's seen her hands after she sent a video going through a completed paper high-powered Hinata deck that she adores. Eventually, this culminates with her making a voice call out of the blue
“Hey, you’re in New York City right?” Scorpion’s pleasant voice asks
“Um yeah, why?” Connor respond hesitantly
“Well let’s meet up?” I want to see what my friend who’s helped me get better at mtg looks like.
Connor hesitates. Scorpion waits for his response until she can’t bear it
“you didn’t hang up on me did you?” Scorpion asked anxiously
“Ah no. I just wasn’t expecting you to say that. Sure I am down what day and what time?” You respond quickly
“Good, How about in two weeks? At the Empire State Building?”
“Works for me.” He responds
“Great!! see you then.” Scorpion says a bit too excitedly.
As the weeks pass Connor tries to figure out a plan and an outfit to wear to meet Scorpion. As the day gets closer however your nerves lessen. Connor figures she’s going to bail as she has always not wanted to meet face to face. That is until Connor finds himself standing at the Peer waiting for her.
Connor was stressed but had chosen a killer look and had a dope plan all figured out. It’s a little chilly so he brought a windbreaker and some gloves. To ease his mind you put on some Aespa, you found their music oddly calming and familiar at this time. While you are chilling on the peer looking around when you get a call.
“Hey, it’s scorpion what do you look like? I am having trouble finding you.” Connor gives her a bare-bones description. That is specified only by the jacket you have on. Scorpion responds “Okay I think I see you.” and she hangs up. Well, here it is the moment of truth. You stand still for a few moments until you get a tap on your shoulder. You turn around and an extremely pretty young woman is staring at you expectantly.
“Scorpion?” Connor says hesitantly.
The young lady smiles and responds “ Yes I knew it was you!! but call me Aeri. Since that's my name. What about you” Connor laughs heavily, still starstruck that his mtg partner is a world-famous musician.
"Hello, earth to InFinite." Aeri laughed. Connor came out of his stupor to respond
"Connor Sun-won Kang." Connor stammers
"Wait Are you Korean?" Aeri asks
"half my mom was Welsh American...I think. I was adopted and only know what my "mom" told me about them." Connor explains
“Okay got it, and I am Aeri,” Aeri said
"I know but I am sure that's not what other people call you."
Aeri smiles as she responds. “No, but you’re not most people. Now are you?” she links his arm with hers and she says “Now let’s hurry I don’t have much time.” so begins the impromptu date with Aeri. The duo grab a bite to eat and then go through various rides and attractions on the island. As the date winds down the two find themselves in a taxi Connor looks at her still in shock. The rapper of Aespa and his bias Giselle was sitting across from you. All because he met her playing mtg.
“What?” she said “Do I have some ice cream still on my face?”
He shook his head and responded, “No you're just kinda prettier in person is all.” Aeri blushed.
“You’re not too bad yourself,” she responds
“Aw, I bet you say that to all the boys you meet?”Connor teased.
Aeri laughs and responds. “Only the cute and nice ones. Lucky for you. You're both.” Connor tries to find things to talk about that aren’t magic but it does often get back to that. Aeri is hooked on the game and she picks Connor's brain for a thousand and one ideas.
“oh, I won my first commander night. The week before we flew out.” Aeri said with pride. “Guess which card you suggested cinched the game?”
he thought for a moment then responded “Aurelia’s fury”
Aeri nodded surprised. “I am impressed you do know your stuff, but I’d expect nothing less from the guy who’s been beating me up relentlessly over the past few months.”
You sigh and say “Well I have also been trying to encourage you as well. You are an excellent player and a very quick study, Plus that's how I learned from My roommate.”
Aeri smiled softly. “So when does that mean I can go against your paper deck?”
You wheezed at Aerie’s question, “Um yeah I don’t think you’re ready.” you said trying to catch your breath.” Aeri smiled.
“Why not?” She said innocently “I have some tricks up my sleeve you know.” You blink rapidly as flashes of numerous counter-spell wars and free interaction flash through your head from the games you played against Nathaniel your roommate.
“Uh yeah okay. Sure next time I see you I will bring my deck and we will play together one-on-one.” You respond slightly shell-shocked. smiles and claps
“So after the concert?” Aeri asks. Connor blinks again remembering and now cursing yourself how excited he was to be going to see Aespa. He is trying to figure a way to wiggle himself out of this until Aeri says, “What are you scared I’ll beat you?” Hearing that flips his hesitation and apprehension into bravado and completely earned confidence.
“Yeah definitely,” Connor announces sardonically. Aeri noticed the change in demeanor and smiled at him.
"there he is. My confident and passionate sparring partner." Aeri teases
After this Connor and Aeri part ways for the night. When he gets back home you stress out as you get a text from Aeri.
“Here’s the address to our hotel I look forward to beating you After the concert. ;]” You sighed and got two of your decks ready to face off against Aeri. looks like you wouldn’t be holding back.
Two days later was the concert. Connor had a great time. Aespa did fantastic as always and even though Connor wasn’t close to the stage at all he could have sworn Aeri locked eyes with him a few times but he ignored it and just focused on enjoying the music. He was elated to hear their songs especially "Hold On Tight" since it was his favorite song by the group. ( I like the more metal-sounding girls but hey to each their own) Thankfully the mix was good too.
As the concert winded down he thought for sure that Aeri locked eyes with him and winked, but again it was probably all imagination. After the concert, He made his way to the hotel. When he arrived he stayed in the lobby for a few minutes decks, and play-mat in hand. after a few more minutes there was a tap on his shoulder.
“Infinite?” An unfamiliar voice said. Connor turned to see Minejeong aka Winter.
"Winter?" Connor questioned
"Were you expecting someone else? Well sorry to disappoint. Also, call me Minjeong you are too close to us to use that name." Minjeong said
She smiled when she saw him. Connor followed her to her room. She was dressed plainly in an oversized t-shirt and baggy sweats. She grabbed him and said, “Come on before someone sees you.” Connor puts his hoodie up to obscure his face and when you get to the elevator Minjeong looks at him “Oh I see put the hoodie on and cover your face. I like it.” Connor smiled at his friend
“Don’t want any dating rumors.” Connor replies “You need to keep your image after all.” he adds
Minjeong smiled, “Ah what a gentleman, but that won’t get you mercy.” Connor laughs at Minjeong’s taunt.
"Um if you don't mind me asking where is Aeri?" Connor asks
"Oh, Aeri Unnie still needed to shower and do...What did she say deck edits." Minjeog stammers
"Oh deck edits," Connor Suggests
"Yeah, that," Minjeong confirms
"Fair" Connor nods
When Connor arrived at Aeri and Minjeong's room you were surprised to see the other members all chilling. Ningning was the first to acknowledge you “Oh is this him?” Aeri nodded. Ningning stared at you with confusion, “I thought he would be taller, but you're right h, He's super cute.” she said, in between bursts of laughter. You set your decks down and unfurl your play mat on the nearby table across from Aeri’s deck box which was littered with various stickers. Connor took out yours and Winter sighed.
“Giselle please don’t get mad and scream when he beats you,” Winter said
Aeri smiled and said “Oh I would never besides. He is the one going to lose tonight.” he held his tongue which Karina noticed. She had been watching him the whole time you had entered not saying a word.
“Is there something you want to say?” Karina asked pointedly. Connor steepled and shook his head. he cracked open his deck box and set his commander down.
“Oh, I haven’t seen this card,” Aeri said as she gently grabbed your commander. “Narset Enlightened Exile. she’s cute.” Aeri said. Connor laughed as he spaced out thinking about all of the games he'd played with this deck and the trouble, Aeri was in for.
“What was that about?” Their leader Karina asked, “You spaced out”
”Oh it’s nothing.” He responds
Connor shuffles his library and hands it over to Aeri. She in turn hands him hers and he cuts it. She cuts yours. Connor gets his starting hand and wince. An OG Dual land fast mana, a free counterspell, and early plays. “Um you can go first,” Connor says to Aeri. The other members have circled her. She starts by playing a Shock land and playing Esper Sentinel. “Okay untap upkeep draw,” he says. Connor plays a scalding tarn (He had Tundra in hand) and fetches for a Volcanic island he grabs it, and plays it then taps the volcanic island for a ragavan, nimble pilferer. After that, you play Mana Crypt and Mox Opal. after all of that Aeri looks at you
“Um, what was that?” Aeri said dumbfounded.
Feeling confident you say “What never seen an og dual or a turn one mana crypt before?” Aeri shook her head
“Unnie I think you’re in trouble,” Ningning said. Connor nods. After that Aeri played another land, a sol ring, and a rhystic study.
“You like your tax effects huh?” Connor asked Aeri
Aeri nodded, “I need to keep up somehow how "Mr. I am playing cards I have never heard of before." I just thought it was going to be Ruhan and not all of this.”
Connor smiled and responded, “Well It could be worse.”
Aeri looked at him with apprehension, “How?”
“Well I didn’t open up turn one Narset,” Connor explains.
“how would that be worse,” she asks.
“You’ll see,” Connor says as she passes. He draws his card for a turn and sighs. Connor plays chrome mox pitching whirlwind of thought and a Tundra to play his commander. He swings Ragavan at Aeri. She doesn't block. Ragavan triggers and gets a red elemental blast from Aeri. he uses the treasure and it from Ragavan to destroy Rhystic study.
Aeri sees this and says“Wait what?" in Connor's mind the game is over, but Aeri thinks it’s only begun. that changes two turns later when Connor countered her commander twice and swung at her for another 15 damage. She looks at Connor with awe and silent terror. Winter is laughing hysterically. After conceding Aeri says to him, “Well that was unexpected.”
Connor laughs, "Next time I will play something a bit more your speed." He comforts Aeri in the meantime
Winter laughs jovially before saying “And you doing all that trash talk.” She looks to Connor (the only American in the room) to confirm She used the right phrase. he nods, and Winter smiles. Aeri is still surprised.
“You know your stuff.” She said. You nod at her as she tries to recover.
After that beatdown, Aeri sits next to Connor and converses with the rest of the Aespa members. They learn he is a cameraman for various events and a few indie darlings movies. They Also Learn he is adopted. He shows them some of his work and Karina especially takes interest.
“Oh I love the angles you get they are so dynamic,” Karina says intrigued Connor smile
“Thanks, Karina.” Connor say meekly
She looks at Connor with a smile and says “You’re welcome and don’t be so stressed we’re friends now.” he tries to relax at her words. As Connor shows them more stuff they warm up to him more and more. Eventually, the group looks up and it's 2 in the morning and you Connor is exhausted. He looks at his friends and says, “I gotta go to sleep but we can talk later.” They all nod. As he walks out Aeri follows him to the door. When outside she smiles at Connor
She kisses Connor's cheek and says “Thanks for giving me a great time.” he smiles and walks away.
A few days later at the Photography club Connor, Dexter, and I were a part of he told us what he did over the weekend. I believed every word while Dexter was more suspicious.
"So you want me to believe you just met one of your biggest idol crushes? who also plays MTG," Dexter questioned. I groaned
"Dex that is literally what he just said," I respond
"I know man but that's crazy that you just befriended Aespa like that," Dexter replied still skeptical. I look at him confused and ask
"Would you have rather Scorpion be a serial killer that's zodiac-themed? Or worse a Yandere who would steal our boy, and we have to fight to save,"
"Ugh Hiro you and your imagination need to calm down," Connor replied.
I laughed before saying, Come on dude. We are just having fun,"
Connor and Dexter roll their eyes, as we head to a Karaoke house at the request of Dexter at the end of our meeting. While there Connor gets a face time Call from Giselle.
"Hey Can you come to Korea for a few days," she asks
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markrosewater · 5 months
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It looks like Phyrexian mana symbol (such as the black one on Omnath, Locus of All) is bigger than normal mana symbols. Is there a reason behind it?
I believe it needed to be slightly larger to be readable.
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vampireopossum · 7 months
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- Omnath allows 5 color , will probably include all 15 of the main praetors
- Brimaz allows both Norn and Sheoldred and includes a built-in typal payoff
- Saga Norn also allows typal payoff with the first and last chapters
- Mom Norn encourages ETB effects out of the gate
also side note i 100% will include suboptimal cards because flavor reasons
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just-like-aerin · 2 years
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What sort of magic decks do you play?
I have a few (all EDH/Commander) but my main deck is this one, my Omnath, Locus of Rage deck that I've been tweaking basically since Battle for Zendikar came out
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Apart from that I have Nikya of the Old Ways (Oops All Creatures), Wulfgar of Icewind Dale (Double Attack Triggers), Derevi, Empyrial Tactictian (Birds), and a couple of upgraded preconstructed decks.
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scryfall-sotd · 7 months
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2023-10-19: Cards with a minimum of 3 colored mana symbols, but also {X} in the casting cost (for Omnath, Locus of All)
(mana:/\sc\sc\sc/ or (is:split mana:/\sc.\sc.\sc/)) and mana:/{x}/ from reddit
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computertrust · 2 years
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Mtg arena quick draft kaldheim
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Mtg arena quick draft kaldheim update#
The banned cards are Grand Master of Flowers, Legion Angel, Omnath, Locus of Creation, Wretched Throng, and Yasharn, Implacable Earth. The format for Wedding Crashers is best-of-one with up to four wins or two losses. Upon casting a spell that matches a spell in your graveyard or on the battlefield, you collect two Blood tokens. The Standard event allows for up to three copies of each card for a 60-card deck. Wedding Crashers will take place from Nov. There’s no entry fee and MTG Arena players can compete any number of times. The first win rewards players with a Cathartic Reunion card sleeve and a second win contains an Halana and Alena avatar. Singleton events can only have one copy of a card within the 60-card deck. Players can build a 60-card deck with any Standard-legal card without having to worry about unlocking cards with Wildcards. The Gathering, an MTG Arena all-access Singleton event, is scheduled to take place from Nov. And during the holiday week, players can earn cosmetics and gold via the Wedding Crashers and The Gathering events. 4 to 5, the MTG Arena Open returns, showcasing gameplay in VOW Traditional Draft. 1, MTG Arena will be down for a short time due to a separate update.Ī number of events are scheduled to take place within MTG Arena over Thanksgiving and in early December.
Mtg arena quick draft kaldheim update#
WotC has scheduled an update with those original changes to take place on Nov. 18 update to MTG Arena, the patch was eventually reverted. Wizards of the Coast has revealed a number of events taking place within MTG Arena over the coming weeks, along with plans to resolve the Innistrad: Crimson Vow update issues.įollowing problems with the Nov.
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madmaenads-casual · 3 years
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MTG Commander Decks for Sale
So I am moving across country soon and don’t really need some EDH decks I haven’t touched after a year. I know I have a bunch of followers who still love this genius game and I’d love to find a new home for my decks. I think all my EDH decks have over $100 of cards in them and I am willing to offer them for sale for %50 off or more (I am also willing to work with interested players to edit the decks to reduce their price tag if they are interested but can’t pay sticker price).
Now on to the main event...The Decks (fair warning some of these deck lists might be a little out of date, please message me about any decks you are interested in and I will get you a more accurate list) Omnath, Locus of Rage https://tappedout.net/mtg-decks/the-hills-are-alive-with-the-sound-of-elementals/?cb=1621875632
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This was my personal favorite deck to play (except for Hapatra, but I’m not willing to sell her yet). It’s not a complex deck, but if you love having lots of mana, making beefy bois, and threatening to bolt everything then it’s the perfect deck for you. The game plan is to drop lots of lands to make tokens and draw cards, then use those tokens to kill people by cruising into the redzone or to sacrifice. It can ramp fast and will always be a threat in the late game. Rakdos, Lord of Riots https://tappedout.net/mtg-decks/rakdoss-circus/
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Maybe you want to drop huge monsters but don’t want to deal with Green or such a common source of ramp as lands. No you want to make your opponent bleed and get to someone huge Eldrazi as a bonus. This is the most linearly powerful deck I have. It can win a game quick if it isn’t answered, it can drop Eldrazi titans on turn 5 sometimes earlier. This deck does what Rakdos loves to do, makes everyone bleed and then makes some nightmares. Sidar Kondo/ Thrasios : Bant Flying Men https://tappedout.net/mtg-decks/sidar-kondos-flying-circus/
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So maybe you haven’t been sold on my deck building prowess so far. You find my decks to be obvious blunt instruments. Well here is your chance to do better. This deck was formed around the idea of having every creature in this deck do something when it hits an opponent. It’s also got a plethora of cards to support and defend yourself with while you generate value with your creatures, and a solid three color manabase. Now I will be honest, I didn’t quite get this deck to work, it could play defensively but people dealt with and destroyed my creatures to quickly to get to a point where my wincons would work. I still think there is potential here but it might be best to use these interesting cards to add spice to other decks or retool this with a new commander. Besides these 3 I do also have a Mizzix Izzet spellslinger deck that is on the cheaper side, but I don’t currently have a decklist for. If any of these interest you please shoot me a message and we can talk about price and shipping. I hope someone can have as much fun with these decks as I have.
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danco110 · 3 years
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If you ever start thinking “Hey, maybe I have too many Commander decks,” let me tell you: you don’t. I do:
WARNING!!! EXTREMELY long post below, describing each deck and a brief summary of its strategy in overly abbreviated and nerdy Commander lingo. I mean, I’m talking a real wall of text, here. I mean it! Read more at your own risk!
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THE A-TEAM: These decks have all been around for a while, and have all seen their fair share of wins.
-Jhoira, Weatherlight Captain. Artifact storm, and probably the closest I’ll ever come to cedh. WARNING: my Mana Crypt is in here!
Gisela, Blade of Goldnight. OHKO tribal. Seeks to blast people wide open with either Embercleave, Kaya’s Onslaught, or Uncaged Fury.
-Bruna, Light of Alabaster. Voltron that can either play nice and fetch Eldrazi Conscription, or not, and grab Spectra Ward.
-Sigarda, Heron’s Grace. Human tokens tribal, and the rightful recipient of my only Doubling Season.
-Admiral Beckett Brass. Pirate tribal. Taking commanders and wincons is fun. WARNING: somewhat unfun to play against!
-Gishath, Sun’s Avatar. Dino tribal.
-Hallar, the Firefletcher. Kicker tribal.
-Syr Gwyn of Ashvale. Knights and equipments and equip 0 Colossal Hammers.
-Nikya of the Old Ways. A creatures-only deck that probably has more interaction than most of my other decks!
-Atemsis, All Seeing. Azor’s Gateway / Twiddlestorm / Untap shenanigans. WARNING: somewhat unfun to play against!
-Gnostro, Voice of the Crags. Flicker tribal with a non-Narset commander so as to not draw too much heat.
-Imoti, Celebrant of Bounty. Cascade / big spells / Simic is broken change my mind / tribal
-Aragon, Roar of the World. Cat tribal, and my first-ever Commander deck!
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THE B-TEAM: My decks with fairly good performance across their games, independent of wins and losses
-Halana, Kessig Trapper and Alena, Kessig Ranger (Partner). Big bodies / EtB tribal.
-Khorvath Brightflame and Sylvia Brightspear (Partner). Knights and dragons tribal.
-Virtus, the Veiled and Gorm, the Great (Partner). Quietus Spike / force block shenanigans. WARNING: somewhat unfun to play against!
-Linvala, Shield of Sea Gate. Azorius party aggro.
-Zagras, Thief of Heartbeats. Phantom Rakdos party control.
-Tazri, Beacon of Unity. 5C party +1/+1 counters.
-Kazarov, Senior Pureblood. “I can’t play against Krenko anymore today” Pyroclasm tribal.
-Liesa, Shroud of Dusk. Angel and demon tribal (NOTE: no synergy there, I just wanted to stick to the flavor of “alliance with a demon lord”)
-Orah, Skyclave Hierophant. Clerics tribal that always tries for an Angel of Destiny win before it (always) defers back to aristocrats.
-Bruna, the Fading Light. Angel tribal that tries to meld Brisela every game.
-Anafenza, the Foremost. +1/+1 counters tribal, and the deck that made me realize Outlast really should’ve been instant-speed.
-Samut, Voice of Dissent. Exert tribal with vigilance, untap, and extra combats.
-Juri, Master of the Revue. Sacrifice tribal, with a burn subtheme.
-Kalemne, Disciple of Iroas. Big tribal, and the deck that made me realize Experience counters were busted. Run Suncleanser, people!
-Quintorius, Field Historian. Reanimate and blow up your graveyard. Also, Purify the Grave is hilarious!
-Vaevictis Asmadi, the Dire. Chaos warp tribal, and a Primal Surge deck that doesn’t have Primal Surge because that card is extremely boring.
-Ishkanah, Grafwidow. Spider tribal that seeks to make opponents forget about Ishkanah’s activated ability until it’s too late.
-Omnath, Locus of the Roil. Landfall and elementals.
-Savra, Queen of the Golgari. Grave Pact tribal. WARNING: somewhat unfun to play against!
-Feather, the Redeemed. Haha, combat tricks go brrrrrr!
-Adeliz, the Cinder Wind. Wizards spellslinger aggro. Also one of the few decks of mine that actually uses cantrips!
-Aryel, Knight of Windgrace. Knights tribal with a removal/control subtheme.
-Aurelia, Exemplar of Justice. Mentor + Double Strike tribal. I only built this deck because I pulled a borderless Outlaws’ Merriment, ok?
-Araumi of the Dead Tide. Self mill encore, and the deck that made me appreciate the singleton rule in Commander.
-Kaza, Roil Chaser. Big spells. BIG! I mean, Electrodominance for 10, into a Karn’s Temporal Sundering, big!
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THE C-TEAM: My decks that just don’t cut it at a lot of pods, sometimes even against those at appropriate power levels. That being said, however, these tend to be my more storied decks, that I still enjoy playing.
-Syr Alin, the Lion’s Claw. Mono-White go wide, with commons and uncommons only. Part of my cycle of Eldraine uncommon legendary knight decks, 1/5.
-Syr Elenora, the Discerning. Mono-Blue Voltron + draw power, with commons and uncommons only, 2/5.
-Syr Konrad, the Grim. Mono-Black aristocrats...kind of...? It’s complicated, but with commons and uncommons only, 3/5.
-Syr Carah, the Bold. Mono-Red storm, with rares and mythics for Underworld Breach and Past in Flames, because I feel like storm needs those, 4/5.
-Syr Faren, the Hengehammer. Mono-Green infect, with rares and mythics for Phyrexian Swarmlord, because I really wanted a deck that could run that, 5/5.
-Jodah, Archmage Eternal. Avengers Assemble! legendary tribal. I had a lot of bulk legends at the time, and wanted to make something of them!
-Abomination of Llanowar. Literal elf ball. Built in response to my irritation at someone’s Lathril, Blade of the Elves deck.
-Licia, Sanguine Tribute. Lifegain is good, I swear, built in response to my disbelief at the $200 price tag on a store-built Licia deck. Mine costs maybe $100, if you count the sleeves and box?
-Thalisse, Reverent Medium. Tokens tribal that breaks Anointed Procession even further, which made me wonder why green gets all the token doublers *cough*adrixandnev*cough*
-Hamza, Guardian of Arashin. +1/+1 counters, with commons and uncommons only, built because someone at my store wanted to play commons and uncommons only with an uncommon Commander. Thanks for getting me into Artisan Commander, Will!
-Siona, Captain of the Pyleas. Enchantress, with a tokens subtheme. Built because I and a friend both commented that she looked like Wonder Woman.
-Mina and Denn, Wildborn (NOT Partner). Landfall aggro, with all the creatures that pump on landfall.
-Ghired, Conclave Exile. Populate and tokens. Built because I was bored one Saturday and saw I had an extra set of sleeves.
-Obuun, Mul Daya Ancestor. Landfall tribal, (again? Sheesh!) built the same lazy Saturday as Ghired, above.
-Armix, Filigree Familiar and Eligeth, Crossroads Augur (YES Partner). Artifact tribal, with a super janky 4-piece Marionette Master loop wincon! Built because Eligeth turns Preordain into “Draw 2 cards, then draw a card.”
-Akiri, Fearless Voyager. Equipment tribal, with an asymmetrical boardwipe subtheme. Built because I pulled an Akiri from a pack, and someone said “ooh, sorry,” from over my shoulder.
-Exava, Rakdos Blood Witch. Unleash counters tribal. Built because I found a Chaos Imps in my bulk!
——
THE MEME-TEAM: These decks...are. Yeah, they are. Not necessarily good or bad. Just...are.
-Kenrith, the Returned King. The game plan is “Get to Trostani’s Summoner, and either flicker it or make a bajillion copies of it.” One day, I found a card named Trostani’s Summoner, and it was love at first sight! My Demonic Tutor went in here!
-Phylath, World Sculptor. Landfall tribal...with 99 basic land cards.
-Rograkh, Son of Rogahh and Keleth, Sunmane Familiar. (Partner) Kill one guy and die tribal.
-Etrata the Silencer. The “I wanted a non-Koma Mirror Gallery deck” deck. Also with a guest appearance from flicker!
-Lazav, Dimir Mastermind. Literally just “Oops! All Control!” Draw, counter, and remove. WARNING: don’t play against this.
-Ravos, Soultender and Livio, Oathsworn Sentinel. (Partner) War of attrition, etb and control. WARNING: don’t play against this. It has like 15 boardwipes!
-Valki, God of Lies / Tibalt, Cosmic Imposter. (NOT Partner) “I want to piss off the table” tribal. It mills your opponents, it plays their stuff, and it removes the stuff it doesn’t play. WARNING: don’t play against this. It runs Jokulhaups, Obliterate, and Decree of Annihilation!
-Svella, Ice Shaper. Colossal Dreadmaw tribal, as in, anything that’s roughly 6/6 makes the cut! It’s actually won games!
-Brion Stoutarm. Hijack and fling tribal. “You know, I’ve never had an Eldrazi titan before. Can I borrow it? Well, see, I wasn’t exactly...asking...?”
-Grumgully, the Generous. Non-human “uno mas” tribal. Tries to run all the counters cards like Renata and the Rhythm of the Wild.
-Subira, Tuzuldi Caravaneer. Small tribal. Just think “mono-r blitz in Commander,” and you’ll get the gist.
-Neheb, the Worthy. Minotaurs and discard tribal. Not as oppressive as Tinybones, or as explosive as Nath, and that’s a good thing. Trust me.
——
THE ALL-RAVNICAN REJECTS: These decks are... *sniff* no longer with us. They were broken down for pieces, for sleeves, or because I slept through each time I played them.
-Najeela, the Blade Blossom. Boring warriors extra combat steps. Broken because I wanted her tri-lands, and I wanted some of her warriors for my party decks.
-Golos, Tireless Pilgrim. Maze’s End lands. Golos is broken and we all know it. Broken for sleeves, and because my first land tutor was always Field of the Dead because of the incoming hate, and not Maze’s End, and I wasn’t happy with that.
-Arcades, the Strategist. Walls. As it turns out, not a lot of decks can contest 3-mana 8/8’s. And against those that could, the deck was put in the ground extremely quickly. Broken because it just wasn’t fun to play.
——
THE DRAWING BOARD: These decks are in the works. Will they see the light of day, and the protection of sleeves? Well, we’ll see, will we not?
-Borborygmos. Go wide and SMASH! My first attempt at a pile of cards; I’m trying for a goblins/saproling hybrid tribal, because both make lots of tokens, but we’ll see how well that translates into actual play.
-Jor Kadeen, the Prevailer. Thopters and artificers and myr, oh my! All joking aside, I just wanted a deck that wants to run cards with Fabricate, because I thought it was a really cool mechanic!
-Garna, the Bloodflame. Reanimator/sacrifice, AKA corpse carousel. It’s a revolving door between the graveyard and the battlefield, yknow, and most of my store’s meta does not run graveyard hate.
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I tried to warn ‘ya!
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mtgbracket · 3 years
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Round of 128 - Batch 3
The round continues, with all three Eldrazi Titans making an appearance today!  The open batches are:
Batch 3 Batch 2 Batch 1
The full list of matchups:
Kozilek, the Great Distortion vs Omnath, Locus of Mana Squee, the Immortal vs Archangel Avacyn Braids, Cabal Minion vs Sliver Hivelord Captain Sisay vs Memnarch
Emrakul, the Promised End vs Chainer, Nightmare Adept Jeleva, Nephalia's Scourge vs Sakashima the Impostor Vito, Thorn of the Dusk Rose vs Gyruda, Doom of Depths Karador, Ghost Chieftain vs Sheoldred, Whispering One
Kruphix, God of Horizons vs Elenda, the Dusk Rose Ink-Eyes, Servant of Oni vs Doran, the Siege Tower Golos, Tireless Pilgrim vs Mishra, Artificer Prodigy Niv-Mizzet, the Firemind vs Prossh, Skyraider of Kher
Vona, Butcher of Magan vs Ulamog, the Infinite Gyre Jace, Vryn's Prodigy vs Rograkh, Son of Rohgahh Gonti, Lord of Luxury vs Purphoros, God of the Forge Queen Marchesa vs Arcades, the Strategist
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inventors-fair · 4 years
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Rising Action: Commentary
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I appreciate your patience, everyone! You've waited long enough, so no further ado!
NOTE: If this week's feedback feels harsher than normal, just remember that this challenge put a lot of restrictions on your designs. The designs this week certainly aren't worse on average, but all the extra restrictions make it easier to pick out individual critiques. So, hard hats on for this week's inspection!
@aethernalstars​ - Regrowth of the Vastwood // Oran-Rief, Reborn
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Slot: Vastwood Fortification // Vastwood Thicket. The MDFCs have their own sheet in the set, so they can only really replace each other. Luckily (if expectedly) Green already has a +1/+1 counter DFC to replace, though this is a more powerful enabler for that archetype. This uses Landfall explicitly, but the MDFCs always enable Landfall so that doesn't significantly improve its fit in the set.
Card: Mechanically, this is a pretty neat little callback to Retreat to Kazandu and Murasa Ranger. Narrow cards like this are actually great choices for modal lands, though I suspect the double-gating on this one (only green creatures and requiring a mana cost) is probably a little too narrow for something that appears as often in Limited as this does.
Nitpicks/Templating: The target hiding in the second half of this ability is strange, as you'll actually have to choose that target before you decide whether or not to pay. This would be an opportune place to use a recursive trigger, replacing "If you do" with "When you do", to avoid that weirdness. Also, only the mythic MDFCs got names that sounded legendary; all the others are named like standard nonbasics.
Overall: I agree that Oran-Rief probably deserved more than an Ooze, I'm glad somebody went for it.
--
Allison - Tarrasque, Party Crasher
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Slot: Nissa of Shadowed Boughs, probably? Mythic slots are always tight, and this exact color combination is already represented there, so the only real option would be replacing that card for this one. At the very least they both play into the Landfall theme. That said, this actively punishes the Party mechanic, which is generally something you want to avoid when selling the themes of your set.
Card: Cards that rely on your opponents' deck construction to turn on are always a little iffy, as they're generally either great or terrible. Ignoring the parts you can't control though, this is still a huge threat that your opponents will have to answer immediately, and even when they do every land drop will just bring it back. This is probably a little expensive (or unreliable, at least) to see play in Constructed, and basically just 'game over' in Limited.
Nitpicks/Templating: Cost reduction abilities call themselves "this spell" nowadays, and this one would be be awkward to template nonetheless: probably, "This spell costs {1} less to cast for each creature in the party of the opponent with the most creatures in their party." Conversely, the Landfall trigger would refer to the card by name. I know, it's a little confusing.
Overall: I don't doubt that the D&D set this summer will feature a Tarrasque, and I suspect the Party mechanic as well. Maybe hold onto this one until then.
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@dimestoretajic​ - The Last Relic
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Slot: Myriad Construct. Colorless rare with kicker has a couple options, though this probably nabs the creature slot among those. This one doesn't support the +1/+1 counter theme as nicely as the Construct does, and I can't think of any other themes it's contributing to.
Card: Independently, this is a fairly reasonable design for a kicker Vehicle. The rate seems a little high for either the Vehicle half or the colorless 7-mana 5/5 evasive finisher, so having a card that can be either is probably well above rate, at least in Limited.
Nitpicks/Templating: You actually don't need a triggered ability for the kick effect: "If CARDNAME was kicked, it's a creature in addition to its other types" works fine.
Overall: I'm assuming this is intended to be a rare capstone to the uncommon Relic cycle, which is honestly a pretty nifty idea.
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@emmypupcake - Seek Allies
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Slot: Murasa Rootgrazer. The only muticolor uncommons in this set are the signpost ones, so this would be competing for space with that. Since the GW theme in this set is Landfall, changing the signpost slot to something that doesn't support that would cause a few issues.
Card: I actually really like what this is doing, though the rate on it is a little unimpressive. Eladamri's Call is cheaper, more flexible, and instant speed; while you don't need to compete with that for power level directly, it probably warrants a change or two to make that comparison less obvious.
Nitpicks/Templating: Looks good.
Overall: I agree that this is definitely the color pair I would expect this effect in, despite the structure of the set. We'll keep our fingers crossed for it in the D&D set this summer.
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@fractured-infinity​ - Twinspell Mage
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Slot: Coralhelm Chronicler, though the design itself is awkwardly similar to Sea Gate Stormcaller. You would likely want to either upshift the rarity to replace Stormcaller, or change the design not to hit so many of the same notes.
Card: You're not the only one to take advantage of the new flexibility of copy effects, though I wouldn't actually expect them to be that prevalent going forward. This probably isn't a totally unreasonable rate for that effect, as it costs extra for both the flexibility with kicker and the higher cost of copying permanent spells, though there's an argument that one more mana on the kicker would still be pretty good.
Nitpicks/Templating: You probably still want a line allowing you to change targets, since this doesn't only target permanent spells - and even permanent spells sometimes have targets.
Overall: I wouldn't be surprised to see something like this printed at some point.
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@hypexion​ - Inscription of Authority
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Slot: Archon of Emeria. There are a few slots in each set just for format regulators, and both of these cards are serving that role. Neither is a great rare to pull in limited, but small evasive creature and awkward inflexible removal are probably on a similar power level, with the Inscription being a slight upgrade for White in the set.
Card: This is mostly just a removal spell with a kicker to get the second two abilities, as you'll rarely spend the card to do the other two. The second ability is pretty awkward to use; you'll have to caste it in the upkeep and hope that it hurts your opponent's plans somehow. Preventing lands from untapping isn't a particularly fun effect, and in Constructed that's often going to be Silence.
Nitpicks/Templating: Those are some unusual effects, but I think you managed to template them accurately. Kudos.
Overall: I can see why they decided finishing the Inscription cycle was so hard.
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@i-am-the-one-who-wololoes​ - Relic of Resonance
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Slot: Lithoform Engine or Forsaken Monument. Mythic Legendary colorless artifact surprisingly has a couple options in this set. Engine feels closest to what this is doing, though this is much narrower than that; Monument is serving a throwback role in the set, so this would be more relevant to the set's themes but would cost it that element. Also consider that downshifting it to rare would allow it to take the place of Throne of Makindi.
Card: I actually really like the idea of this inclusion in the set. My biggest issue with it was just how narrow it was, as kicker is only one theme in the set and colorless cards are best at bridging themes with diverse colors. With a little extra going on, this likely would've been in the winner's circle this week.
Nitpicks/Templating: This wants to specify "spells" rather than "cards", and I'm not sure there's a compelling reason to limit how much you can reduce the kicker cost. "Kicked spells you cast cost {2} less to cast" would achieve the same thing much more concisely.
Overall: I think there's a cool design that fuses this with Lithoform Engine that I would've been really pleased with.
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@ignorantturtlegaming​ - Tribe of Heroes
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Slot: Throne of Makindi, though it's not really straightforward adding multicolor cards like this. The fact that this is the exact same four colors as Omnath, Locus of Creation led me to think that was the slot it would be taking, but they're at different rarities. Having both would mean you need extra Black at at one of those rarities in order to maintain color balance.
Card: I'm not sure why this wasn't five-color, or even non-green - the colors for Party in this set are RB and WU. But then, this isn't actually a Party card: it uses the mechanic, but mostly circumvents what makes the mechanic interesting to play with: you don't even need to run other creatures in your deck for this to work. This plays into the flavour space of Party, but mechanically it isn't really supporting what that Party does for the set.
Nitpicks/Templating: You could probably get away with just listing the relevant types when creating the token, but the template you went with allows the token to be printed accurately. I think yours was probably the correct choice.
Overall: The mice are super cute. I don't totally get it, but you don’t need an excuse for cuteness.
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@illharg-the-rave-boar​ - Master of Possibilities
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Slot: Jace, Mirror Mage. Mythic slots are tight, and maintaining a (rough) balance of colors means yanking the one mono-Blue mythic already in. The result is less kicker support and more Wizards Party support, though at mythic they weren't contributing much to as-fan anyway. Somewhere in the midst of commentary, I lost track of how many mythics there were in the set: mono-Blue has two, and Sea Gate Stormcaller is definitely a more direct comparison for this card, as it plays into the Wizards and instant/sorcery themes in a similar way.
Card: My biggest issue with this design is how often the trigger just won't do anything - there are zero Wizards with Flash in Zendikar Rising, so Wizards and sorceries will generally trigger this for no benefit - especially in the Wizard tribal deck you would typically want to play this in. The idea is kinda clever, but the execution just doesn't really deliver on how cool the idea is.
Nitpicks/Templating: We've never seen a target self-replacement in a triggered ability like this, and I'm not convinced it works. Normally the ability wouldn't check your party size until resolution, but targets need to be chosen when the ability is put onto the stack. The template probably looks familiar because it's used on spells with things that are chosen before targets (like X values or kicker). This may be as simple as a rules update to cover it, but I'm not convinced there aren't other repercussions.
Overall: I feel like your Sphinx looks more like a typical Zendikari Sphinx than the one that did make it into the set.
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@kavinika​ - Spear of Radiance
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Slot: Akiri, Fearless Voyager. There's a cycle of ten rare two-color legends, so any multicolor rare would require breaking that up. Mechanically, this plays in some similar space to Akiri, with each providing one of the 'halves' of a Warrior/Equipment deck. Both offer protection and incentives for equipping, though this does so in a much narrower way.
Card: The most interesting part of the design is definitely the protection effect, which is an interesting take on what Akiri was doing and a fairly unusual approach for Equipment. If I had one qualm, I think I'd rather see the bonuses reversed: the untap effect does neat things with several non-Warriors in the set, and there aren't really any Warriors that can maximise it.
Nitpicks/Templating: You're missing a comma between your trigger and your effect (between "battlefield" and "attach"), and the condition in the activated ability should read "it's" rather than "it is". Both very minor quibbles.
Overall: I agree that that art would look very at home on Innistrad.
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@mardu-lesbian​ - Tuktuk, the Ever-Returning
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Slot: Crawling Barrens, probably. That's the closest we've got in colorless, at rare, and that synergises with Landfall. Losing the one creature land in the set feels like a big loss, but gaining a familiar legendary creature has its own advantages. Both are resilient threats that make drawing lands late in the game not feel so bad, so functionally the resulting formats probably look similar.
Card: Based on what I saw in the Discord, I believe your intent was for this to trigger from both your graveyard and the battlefield, so we'll assume that's how it works. Turning every land you draw into two tokens is pretty powerful - that's about on par with the first mode of Felidar Retreat, except this one can't be removed and sometimes doesn't cost mana. There are no good ways in Limited to permanently remove this card, and the Mill/Rogues draft archetype likely just can't win games where this is a factor. Outside of Limited, this is much more likely to exist in multiples and more likely to be free through self-mill, which sounds like a very, very powerful effect that would likely warp the Standard environment around itself.
Nitpicks/Templating: As implied above, as written this ability only works from the graveyard. Making an ability work from multiple zones requires stating so explicitly, and you generally don't want to do so with abilities that don't make equal sense in both zones. This would be a tough one to make work, though perhaps there's a clever template that I'm just overlooking.
Overall: I would've been really pleased to see more of Tuktuk.
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@misterstingyjack​ - Roil Watcher
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Slot: Tajuru Paragon. None of the other Green rares lean into the Party mechanic at all, so the committed member of the vertical cycle of multiclass creatures is the best bet. This trades out Kicker and additional Party synergies for (big) Landfall synergies, as well as synergy with MDFCs - this sounds pretty even, but because Kicker and Party both need the extra support in order to be playable themes, trading their support for themes that need it less might be a risky exchange.
Card: This is a neat way to interact with MDFCs and to turn on Landfall in the decks that want that - getting up to four additional triggers in a turn can be gamebreaking, but isn't always and the card doesn't feel overpowered at all. It has a similar feel to Nahiri's Lithoforming, leading me to believe it's probably an effect the Landfall decks really want.
Nitpicks/Templating: Effects that return your own lands generally don't target, and didn't in Zendikar Rising. As a general rule I would avoid targeting on anything unless making those choices before resolution actually leads to better gameplay, and opponents will rarely be able to interact with your lands at instant speed to make it matter here.
Overall: This one showed a really good grasp of the themes of the set. Kudos.
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@nine-effing-hells​ - Total Party Kill
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Slot: Shadow's Verdict, the Black rare sweeper for this set. Total Party Kill is definitely more aware of the set's themes, though it falls into the trap (pun intended?) of punishing what the rest of the set is trying to encourage. Party isn't something that works naturally in every set, so a lot of design work goes into making it as reliable as possible in Zendikar Rising. As such, we can't really afford to spend slots actively making it harder.
Card: That said, the card is a really clever idea. One thing to note for the design: sets with Kicker generally have a lot fewer modal spells, because those operate in very similar spaces. It might've been worth a couple extra passes to see if there was a Kicker version of the effect you'd be happy with.
Nitpicks/Templating: It's an unusual template, but probably the correct one for the effect.
Overall: This beat out two different Bruse Tarls and a whole party of mouses for Card That Made Me Chuckle the Most. That's gotta count for something.
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@reaperfromtheabyss​ - Akoum Magnamancy
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Slot: Nahiri's Lithoforming. This is doing something pretty different from Lithoforming, but noncreature rare slots in Red are slim. Both do a bit to enable Landfall, while this also reaches into Kicker and party space. That said, I worry it may have stretched itself too thin - I'm not sure any of those archetypes really want a card that requires so many pieces to optimise.
Card: There's a lot going on here, and even I'm struggling to come up with all the different permutations. It has four different modes (kicked and unkicked, and with and without party), up to two possible targets, and interacts with several different themes. It's definitely an ambitious design and it's certainly interesting, but it's hard to gauge, likely hard to use, and especially hard to maximise: which just means it will often prove less satisfying to play than to read.
Nitpicks/Templating: The last effect wants to be first, as a cast trigger: "When you cast this spell, if you have a full party, copy it. You may choose new targets for the copy." As written, this is part of the spell's effect, and the copy still 'knows' that you had a full party as you cast the original, causing it to copy itself ad infinitum. Probably not intended.
Overall: Magnamancy has been a really fun word to roll around in my mouth. Moreso than actual magma, I assume.
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@shakesz - Kesenya, Sea Gate Head
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Slot: Omnath, Locus of Creation. Mythic slots are always tight, and multicolor mythic slots are even tighter. There's a color balance between the planeswalkers in the set, leaving only the colorless mythics and Omnath easily replaceable. Dropping Omnath for Kesenya means less landfall and more Party support, though mythics aren't really all that relevant to Limited anyway.
Card: I was expecting to see some designs that stretched the limits on Party, and this wound up being the only one exploring that space. That said, I expected to see it turned up to five; potentially doubling the size is a much larger boost. The tap ability is a bit snowbally, as it does essentially nothing on its own but does a lot on a crowded board. That said, the card is not individually powerful.
Nitpicks/Templating: The elephant in the party room is that Party doesn’t work that way - “party” returns a numerical value, it’s not actually a way for grouping creatures on the battlefield. The first ability almost works, though as written it’s not absolutely clear that “of each type” refers to party types and not...well, each type.
Overall: You’ve definitely succeeded in piquing my interest in the character, so that’s a win.
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@starch255​ - Zulaport Subjugator
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Slot: Nullpriest of Oblivion is the closest thing, mechanically. And it’s when we look at the set this way that we see the obstacles they were facing with making Party work: adding more Warriors largely meant axing other Clerics, or Rogues. Skyclave Shade is the one rare Black creature without a party type, but that design is supporting +1/+1 counters, Kicker, and Landfall - replacing it just to get a small increase in Warrior as-fan would probably cost the set more than it gained.
Card: The design seems individually solid, and rather powerful.
Nitpicks/Templating: Looks sound.
Overall: I agree that Standard could use more Black Warriors to make Party come together, but we may have to wait for Kaldheim for it.
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@socialpoison​ - The Lithoform Core // The Murasa Skyclave
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Slot: Emeria’s Call // Emeria, Shattered Skyclave. There’s exactly one slot for a mythic White DFC in the set, so adding this requires breaking the bolt land cycle. I’m inclined to think that’s not worth it. Attaching the land’s tap condition to your party seems clever, but lands coming in untapped is almost always most important on early turns and that’s especially true for the decks that will rely on curving out into 4 different party members.
Card: This overlaps unfortunately with Ondu Inversion at a lower rarity, though this is effectively an instant speed sweeper. In addition to punishing your opponent for committing to the board, it punishes them for things like...playing lands, and tapping them for mana. At seven mana I can’t imagine it being a very effective hoser for the things it’s trying to stop, which is probably for the best because I can’t imagine the format where this sees lots of play would be very fun.
Nitpicks/Templating: Legendary lands are still a thing they try to avoid. Having another side does ease some of those issues, but it’s still probably best practice just to let people play their lands - especially if that land is just a bad Plains.
Overall: The callout to Lithoform Blight is pretty sweet, I have to admit. 
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@thedirtside - Refreshing Breeze
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Slot: Lotus Cobra. This is ramp that helps enable Landfall, so the rare Green ramp/Landfall card seems like the clear cut for it. This interacts interestingly with the large amounts of incidental mill in this set, providing you a way to ramp when you do happen to wind up with lands in your graveyard. Unfortunately, there are many ways to enable it yourself, which leaves it slightly lacking.
Card: I’m a sucker for a good ramp spell, and this one is very cleverly done. In formats with fetchlands it is a much better Birds of Paradise, since lands are much more dependable ramp than creatures. In Standard it’s interesting, because it’s one-mana ramp that almost never works on turn one on the play, which is when one-mana ramp is most powerful (and most dangerous).
Nitpicks/Templating: This would be a much better fit for the set if it let you play an additional land from your graveyard - the most reliable way to get lands in your graveyard in this set is on the back of an MDFC, but unfortunately as written this ability does not work with those.
Overall: I’m a big fan of the simplicity of this design, though I can’t help but wonder if there was room for a small Kicker effect to round it out.
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@wolkemesser​ - Bruse Tarl, Bull-Headed
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Slot: Akiri, Fearless Voyager. This successfully fits into the ten-card cycle of rare two-color legendary creatures, so kudos on that. It has a kicker effect and is a Warrior to support Party, but its Landfall ability actively discourages you playing with the themes of the set.
Card: I think you must have underestimated how powerful a 3/4 double strike, lifelink for two mana actually is - thanks to his Landfall ability, he would serve as the top-end for a deck that only ever wants two lands on the battlefield, and seeks to end the game by turn 3 or 4. I can’t imagine the kicked ability coming up very often, because random Ox tokens are generally worth so much less than an hyper-efficient creature like this.
Nitpicks/Templating: Looks like you forgot to tell us what color the Ox tokens should be. White, I’m guessing.
Overall: I suspect this was intended as a Commander card, but since this challenge was for a Standard-legal set I have to keep that in mind. The idea is neat though, and I love how it makes Bruse and his Oxen adversaries. 
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Thanks again for your patience in getting this commentary out this week. This challenge was a little smaller than our weekly average has been, but I received enough positive feedback that I'll probably still try to make it a recurring feature. I appreciate everyone that took the time to join my little experiment this week!
~Mod [ @3smuth ]
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askkrenko · 4 years
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Krenko’s Guide to Creature Types: Elemental
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Art by  Lius Lasahido
What is an Elemental (flavorfully)?
While most creatures are made of things like “meat” and “bones,” Elementals are creatures made of things like ‘fire’ and ‘water.’ If it’s moving around and it’s not an animal, a plant, or a construct of some sort, it’s probably an elemental. Now, this isn’t a hard and fast rule, and sometimes Elementals are plants or animals, and sometimes they’re made of things like “fear” or “time,” but as a general rule, if rocks, fire, water, air, lightning, smoke, tar, light, or darkness is trying to kill you on its own, it’s probably an elemental.
What is an Elemental (mechanically)?
One of the most diverse creature types in all of Magic, there really isn’t a mechanical identity for Elementals. The type is given to a diverse group of cards, each of which have abilities more based on what they’re an Elemental of rather than the fact that they are Elementals, and show up in all colors with all sorts of abilities. Outside of a few sets with Elemental tribal rewards, there’s really no rhyme or reason to what is an elemental other than flavor.
Though there are no general Elemental abilities, there is one ability unique to Elementals, albeit on a small number. Some Elementals from Lorwyn have Evoke, and ability to cast and immediately sacrifice them, allowing their “enter the battlefield” or “leaves the battlefield” abilities to be used alone.
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Can I make an Elemental deck?
First off, the sheer number of solid Elementals means that even without tribal rewards, a stack of the best Elementals will do fine in a casual game. 
Elementals do have a fair number of tribal rewards, though, primarily in Lorwyn, Morningtide, and Core Set 2020. While Elementals show up in all five colors, the majority of actual rewards are in Red, with some in Green and Blue. In Core Set 2020’s standard, Risen Reef-based elemental tribal has proven perfectly viable, and a Modern deck combining Risen Reef with Lorwyn’s elemental rewards has done decently, albeit not top-tier.
For Commander, there are eighteen Legendary Elementals, many of which are reasonable commanders in their own right, one of which is just one of the worst Legendary Creatures in the entire game, and three of which include Elemental Tribal rewards. Here’s a few highlights that might make good commanders for Elemental Tribal.
Animar, Soul of Elements, hits the three colors with Elemental rewards and makes creatures cheaper if you cast a lot of them. A solid aggressive creature in his own right, you really can’t go wrong playing Animar in general.
Horde of Notions is the obvious Elemental Commander, enabling all five colors, being a beatstick on its own, and easily recurring Elementals. Many Horde of Notions elemental tribal decks have been made over the years, and they work quite well. Being a five color deck can be a double edged sword due to mana base issues, but if you’re willing to invest in five-color Elementals, Horde of Notions works great. There’s really no reason to consider Morophon here when this card exists.
Omnath, Locus of Rage, both creates elemental tokens and deals damage to any target when your Elementals die. While this enables some crazy fun options on its own, filling the deck with other cards that make elemental tokens enables you to promise certain doom to your opponents if they wipe the board without taking out Omnath first. With over thirty cards in Omnath’s color identity that make Elemental Tokens, many of which are quite good, and some of which sacrifice the tokens on their own, an Omnath Elemental deck doesn’t even need to be running many other elemental creatures… Though it would, because there’s plenty of good ones.
Omnath, Locus of the Roil, is also a clear Elemental lord, designed for a go-wide Elemental strategy. Adding blue to the mix gives it a significantly wider card pool than Locus of Rage and late-game card draw really helps in longer, more casual commander games. Or, dare I say, Brawl games. For as long as he’s Brawl legal, of course. Like with Locus of Rage, Locus of the Roil wants to pump out Elemental tokens to power up his damage-dealing ability, but he’s not as much of an aggressive, immediate threat. Locus of the Roil enables a slower, grindier Elemental deck, as is appropriate for adding Blue mana.
Ur-Drago is a steaming pile of garbage and I’m mad that I had to look at it. I checked EDHRec for what to even do with it, and the only deck that actually casts it just uses cards like Switcheroo to trade it for your opponent’s much better creatures. The others are just using it to flex by basically not having a commander. At least Ramirez DePietro has swagger.
Yarok, the Desecrated, does not specifically reward Elementals, but is a good enough commander with an ability that effects enough Elementals to consider running as your Elemental leader. Between doubling the effects of the Evoke Elementals and doubling all Landfall abilities, Yarok can do quite well in a deck that focuses on one tribe. Further, adding Black enable Living Death and Patriarch’s Bidding, powerful cards in any tribal deck.
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Is Elemental a good creature type?
I have very mixed feelings about Elemental as a creature type. There’s certainly a large number of creatures that need to be Elementals, and it’s true that Elementals should be diverse, but it really doesn’t feel like it means anything mechanically except when they force the issue. Even in Core Set 2020, other than Chandra clearly being an elemental summoner, why do Creeping Trailblazer or Lavakin Brawler or Overgrowth Elemental or Risen Reef care about and help each other? Most tribal lords are some sort of leader or teacher or friend. These are just random creatures of random elements that happen to be stronger together.
There’s also the question of what things should be Elementals and what things shouldn’t be. A being made of red mana and fire is usually a fire elemental, but a being of black mana and darkness is frequently a demon or a horror, except when it’s an elemental. Magic lore really doesn’t differentiate Angels and Demons from Elementals, and though they’ve clearly earned their niches as their own things, we’ve also got Avatars, Aetherborn, Incarnations, and Weirds. Many of our Elementals are clearly Plants, but some are Elementals, and some are Plant Elementals, and some things are just Plants when it’s not clear why they’re not Elementals.
Elemental isn’t as bad as Beast by any stretch of the imagination, but it’s still a bit too generic. I think if I were to make a Magic: the Gathering 2.0, I’d have made elemental sub-types, so a Fire Elemental would be creature - fire rather than creature - elemental, but it’s way too late for that now.
Mechanically, Elemental is doing fine. It’s common enough that I’d like to see more sets and cards that care about Elementals in the future, but Lorwyn and 2020 have both given us enough to work with that Elementals don’t feel like they’re lacking.
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mechaknight-98 · 7 months
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Gathering: command tower
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Tags: Giselle x Male reader, Fluff
Authors note: All social media tags are made up and are only put to add realism.
Connor sat at his computer waiting for another round of historic brawl on MTGA (Magic the Gathering Arena). He was on a roll with your kinda junky “Omnath Locus of all” deck. He stepped away to grab a snack from your fridge across the hall but came clamoring, and running back when you heard the ding of a match found. It was against a person with the name Scorpion’s-love-00. He noticed the name was funny and chuckled at the beginning of the match. You did your tradition of “ggs” before the match. He focused up and eased in. She was playing a bit of a serious deck helmed by Kyodai that relied on flickering and cloning the dragon spirit numerous times so her board became almost impenetrable. The only problem she was playing against someone who thrived in unbeatable situations. For each new indestructible body she put on the field you retaliated with more interaction in the form of bouncing exile until she was tapped out and drawing empty on resources. To finish her off Connor ended with a simple draw Connor the whole deck into Thassa’s oracle. As the scene shifts to the win screen, Connor sighs a sigh of relief. The win was tough but well-earned. Connor relaxed and decided to send a friend request to Scorpion’s-Love-00. you enjoyed playing with them and thought it would be fun to play with them again. He was surprised to have the friend request not only accepted but also a message attached.
“Hey! What’s your discord?” the message read. Seeing this as Harmless He responded
“InFinite#2782” Connor responded. To his continued surprise there was another ding and a new friend request from a “Scorpio Rapper 00” He accepted and was treated to the following messages.
“wow, you really kicked my butt. You must really know your stuff. How long have you been playing?”
Connor smiled and responded, “I am decent, and you didn’t fare too badly yourself.”
The message that came in response read “ ;] I bet you say that to all the girls you beat.”
Connor responds “Only the nice and cute ones.”
You say the message typing and then this message you, “Aw you're so sweet. I want to take a bite out of you.”
Connor laughed and responded “Lol, Lol” and for the next few hours, he talked with Scorpion flirting and helping her with deck ideas and builds. She was adamant about sending Connor pictures through messages as when he brought up the idea of screen sharing she freaked out.
“What are you some uber famous Mega star?” he asked innocently.
Scorpion replied “Something like that. Or maybe I am horribly disfigured and I don’t want to scare you off.”
Connor smiled at her response. She was easy to talk to and so those hours flew by. Eventually leading to Connor needing to go to sleep. So Connor explained this to Scorpion.
“Aw, but we are barely halfway through my Hinata Dawn Crown deck and I need your expertise and card knowledge.” Connor sighs and respond
“I have work early in the morning I need to go to sleep but when I am free I will shoot you some more cards and ideas," Connor said
So with this, Connor fell into a routine. He would work, go home, go to sleep, work out, and play magic in either a shop or online (Usually with Scorpion). As he does this you get to know Scorpion. She is funny, sweet, caring, and ultimately a gentle soul. She also likes K-pop which is also a plus. One of the groups she is into is Aespa right now whom Connor loves. When she asks who’s your bias and you proudly say Giselle she laughs, but she insists she is laughing at something her roommate said and not him. She still refuses to do anything showing her face but he's seen her hands after she sent a video going through a completed paper high-powered Hinata deck that she absolutely adores. Eventually, this culminates with her making a voice call out of the blue
“Hey, you’re in New York City right?” Scorpion’s pleasant voice asks
“Um yeah, why?” Connor respond hesitantly
“Well let’s meet up?” I want to see what my friend who’s helped me get better at mtg looks like.
Connor hesitates. Scorpion waits for his response until she can’t bear it
“you didn’t hang up on me did you?” Scorpion asked anxiously
“Ah no. I just wasn’t expecting you to say that. Sure I am down what day and what time?” You respond quickly
“Good, How about in two weeks. At the Empire State Building?”
“Works for me.” He responds
“Great!! see you then.” Scorpion says a bit too excitedly.
As the weeks pass Connor tries to figure out a plan and an outfit to wear to meet Scorpion. As the day gets closer however your nerves lessen. Connor figures she’s going to bail as she has always not really wanted to meet face to face. That is until Connor finds himself standing at the Peer waiting for her.
Connor was stressed but had chosen a killer look and had a dope plan all figured out. It’s a little chilly so he brought a windbreaker and some gloves. To ease his mind you put on some Aespa, you found their music oddly calming and familiar at this time. While you are chilling on the peer looking around when you get a call.
“Hey, it’s scorpion what do you look like? I am having trouble finding you.” Connor gives her a bare-bones description. That is specified only by the jacket you have on. Scorpion responds “Okay I think I see you.” and she hangs up. Well, here it is the moment of truth. You stand still for a few moments until you get a tap on your shoulder. You turn around and an extremely pretty young woman is staring at you expectantly.
“Scorpion?” Connor says hesitantly.
The young lady smiles and responds “ Yes I knew it was you!! but call me Aeri. Since that's my name. What about you” Connor laughs heavily, still starstruck that his mtg partner is a world-famous musician.
"Hello, earth to InFinite." Aeri laughed. Connor came out of his stupor to respond
"Connor Sunwon Yeong" Connor stammers
"Wait Are you Korean?" Aeri asks
"half my mom was Welsh American…I think. I was adopted and only know what my "mom" told me about them." Connor explains
“Okay got it, and I am Aeri,” Aeri said
"I know but I am sure that's not what other people call you."
Aeri smiles as she responds. “No, but you’re not most people. Now are you?” she links his arm with hers and she says “Now let’s hurry I don’t have much time.” so begins the impromptu date with Aeri. The duo grab a bite to eat and then go through various rides and attractions on the island. As the date winds down the two find themselves in a taxi Connor looks at her still in shock. The rapper of Aespa and his bias Giselle was sitting across from you. All because he met her playing mtg.
“What?” she said “Do I have some ice cream still on my face?”
He shook his head and responded, “No you're just kinda prettier in person is all.” Aeri blushed.
“You’re not too bad yourself,” she responds
“Aw, I bet you say that to all the boys you meet?”Connor teased.
Aeri laughs and responds. “Only the cute and nice ones. Lucky for you. You're both.” Connor tries to find things to talk about that aren’t magic but it does often get back to that. Aeri is hooked on the game and she picks Connor's brain for a thousand and one ideas.
“oh, I won my first commander night. The week before we flew out.” Aeri said with pride. “Guess which card you suggested cinched the game?”
he thought for a moment then responded “Aurelia’s fury”
Aeri nodded surprised. “I am impressed you do in fact know your stuff, but I’d expect nothing less from the guy who’s been beating me up relentlessly over the past few months.”
You sigh and say “Well I have also been trying to encourage you as well. You are an excellent player and a very quick study, Plus that's how I learned from My roommate.”
Aeri smiled softly. “So when does that mean I can go against your paper deck?”
You wheezed at Aerie’s question, “Um yeah I don’t think you’re ready.” you said trying to catch your breath.” Aeri smiled.
“Why not?” She said innocently “I have some tricks up my own sleeve you know.” You blink rapidly as flashes of numerous counter-spell wars and free interaction flash through your head from the games you played against Dexter your roommate.
“Uh yeah okay. Sure next time I see you I will bring my deck and we will play together one-on-one.” You respond slightly shell-shocked. smiles and claps
“So after the concert?” Aeri asks. Connor blinks again remembering and now cursing yourself how excited he was to be going to see Aespa. He is trying to figure a way to wiggle himself out of this until Aeri says, “What are you scared I’ll beat you?” Hearing that flips his hesitation and apprehension into bravado and completely earned confidence.
“Yeah definitely,” Connor announces sardonically. Aeri noticed the change in demeanor and smiled at him.
"there he is. My confident and passionate sparring partner." Aeri teases
After this Connor and Aeri part ways for the night. When he gets back home you stress out as you get a text from Aeri.
“Here’s the address to our hotel I look forward to beating you After the concert. ;]” You sighed and got two of your decks ready to face off against Aeri. looks like you wouldn’t be holding back.
Two days later was the concert. Connor had a great time. Aespa did fantastic as always and even though Connor wasn’t close to the stage at all he could have sworn Aeri locked eyes with him a few times but he ignored it and just focused on enjoying the music. He was elated to hear their songs especially "Hold On Tight" since it was his favorite song by the group. ( I like the more metal-sounding girls but hey to each their own) Thankfully the mix was good too.
As the concert winded down he thought for sure that Aeri locked eyes with him and winked, but again it was probably all imagination. After the concert, He made his way to the hotel. When he arrived he stayed in the lobby for a few minutes decks, and play-mat in hand. after a few more minutes there was a tap on his shoulder.
“Infinite?” An unfamiliar voice said. Connor turned to see Minejeong aka Winter.
"Winter?" Connor questioned
"Were you expecting someone else? Well sorry to disappoint. Also, call me Minjeong you are too close to us to use that name." Minjeong said
She smiled when she saw him. Connor followed her to her room. She was dressed plainly in an oversized t-shirt and baggy sweats. She grabbed him and said, “Come on before someone sees you.” Connor puts his hoodie up to obscure his face and when you get to the elevator Minjeong looks at him “Oh I see put the hoodie on and cover your face. I like it.” Connor smiled at his friend
“Don’t want any dating rumors.” Connor replies “You need to keep your image after all.” he adds
Minjeong smiled, “Ah what a gentleman, but that won’t get you mercy.” Connor laughs at Minjeong’s taunt.
"Um if you don't mind me asking where is Aeri?" Connor asks
"Oh Aeri Unnie still needed to shower and do…What did she say eck dedits." Minjeog stammers
"Oh deck edits," Connor Suggests
"Yeah, that," Minjeong confirms
"Fair" Connor nods
When Connor arrived at Aeri and Minjeong's room you were surprised to see the other members all chilling. Ningning was the first to acknowledge you “Oh is this him?” Aeri nodded. Ningning stared at you with confusion, “I thought he would be taller, but you're right h, He's super cute.” she said, in between bursts of laughter. You set your decks down and unfurl your play mat on the nearby table across from Aeri’s deck box which was littered with various stickers. Connor took out yours and Winter sighed.
“Giselle please don’t get mad and scream when he beats you,” Winter said
Aeri smiled and said “Oh I would never besides. He is the one going to lose tonight.” he held his tongue which Karina noticed. She had been watching him the whole time you had entered not saying a word.
“Is there something you want to say?” Karina asked pointedly. Connor steepled and shook his head. he cracked open his deck box and set his commander down.
“Oh I haven’t seen this card.” Aeri said as she gently grabbed your commander. “Narset Enlightened Exile. she’s cute.” Aeri said. Connor laughed as he spaced out thinking about all of the games he'd played with this deck and the trouble, Aeri was in for.
“What was that about?” Their leader Karina asked, “You spaced out”
”Oh it’s nothing.” He responds
Connor shuffles his library and hands it over to Aeri. She in turn hands him hers and he cuts it. She cuts yours. Connor gets his starting hand and wince. An OG Dual land fast mana, a free counterspell, and early plays. “Um you can go first,” Connor says to Aeri. The other members are circled around her. She starts by playing a Shock land and playing Esper Sentinel. “Okay untap upkeep draw,” he says. Connor plays a scalding tarn (He had Tundra in hand) and fetches for a Volcanic island he grabs it, and plays it then taps the volcanic island for a ragavan, nimble pilferer. After that, you play Mana Crypt and Mox Opal. after all of that Aeri looks at you
“Um, what was that?” Aeri said absolutely dumbfounded.
Feeling confident you say “What never seen an og dual or a turn one mana crypt before?” Aeri shook her head
“Unnie I think you’re in trouble,” Ningning said. Connor nods. After that Aeri played another land, a sol ring, and a rhystic study.
“You really like your tax effects huh?” Connor asked Aeri
Aeri nodded, “I need to keep up somehow how "Mr. I am playing cards I have never heard of before." I just thought it was going to be Ruhan and not all of this.”
Connor smiled and responded, “Well It could be worse.”
Aeri looked at him with apprehension, “How?”
“Well I didn’t open up turn one Narset,” Connor explains.
“how would that be worse” she asks.
“You’ll see,” Connor says as she passes. He draws his card for a turn and sighs. Connor plays chrome mox pitching whirlwind of thought and a Tundra to play his commander. He swings Ragavan at Aeri. She doesn't block. Ragavan triggers and gets a red elemental blast from Aeri. he uses the treasure and it from Ragavan to destroy Rhystic study.
Aeri sees this and says“Wait what?" in Connor's mind the game is over, but Aeri thinks it’s only begun. that changes two turns later when Connor countered her commander twice and swung at her for another 15 damage. She looks at Connor with awe and silent terror. Winter is laughing hysterically. After conceding Aeri says to him, “Well that was unexpected.”
Connor laughs, "Next time I will play something a bit more your speed." He comforts Aeri in the meantime
Winter laughs jovially before saying “And you doing all that trash talk.” She looks to Connor (the only American in the room) to confirm She used the right phrase. he nods, and Winter smiles. Aeri is still surprised.
“You really know your stuff.” She said. You nod at her as she tries to recover.
After that beatdown, Aeri sits next to Connor and converses with the rest of the Aespa members. They learn he is a cameraman for various events and a few indie darlings movies. They Also Learn he is adopted . He shows them some of his work and Karina especially takes interest.
“Oh I love the angles you get they are so dynamic,” Karina says intrigued Connor smile
“Thanks, Karina.” Connor say meekly
She looks at Connor with a smile and says “You’re welcome and don’t be so stressed we’re friends now.” he tries to relax at her words. As Connor shows them more stuff they warm up to him more and more. Eventually, the group looks up and it's 2 in the morning and you Connor is exhausted. He looks at his friends and says, “I gotta go to sleep but we can talk later.” They all nod. As he walks out Aeri follows him to the door. When outside she smiles at Connor
She kisses Connor's cheek and says “Thanks for giving me a great time.” he smiles and walks away.
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