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#or eggman even. both his old designs and his current design. hes a really fun character
skeletalheartattack · 4 months
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Who was your favourite mario character as a kid, and who is it now?
honestly? that's a pretty tough question for me to answer, because i played a lot of mario games growing up, and i don't know if younger me would've been able to choose a favourite. in terms of established characters, i think a safe option would likely be bowser; he was always my pick in Mario Kart 64, Melee, and Brawl. though in terms of the entire series as a whole, i liked the luigis mansion ghost designs a lot.
a favourite nowadays? i'm not quite sure. if i had to pick an established character, it'd probably be wario or waluigi. in terms of the entire series, i like the Mario Sunshine boos design a lot... but that's narrowing it down too small because i like a whole lot of designs from the franchise, so it's really hard to pinpoint.
#ask#anon#kinda funny that i pick the ghost characters as designs i like while my main oc is a skeleton#anyway yeah its really hard to wager when it comes to the entirety of mario's games#like in comparson. i didnt play like. a massive ammount of crash bandicoot in comparison to mario games#but i can tell you my favourite character from those games is Dingodile#and then something similar with sonic the hedgehog. i really like Vector (atleast specifically from sonic heroes)#or eggman even. both his old designs and his current design. hes a really fun character#i think an early avatar i had on steam was fanart of dingodile#my favourite version of him is probably his look from crash bash. but his design from crash 4 is also really fucking great.#but ive always liked seeing dingodile as just. more animalistic. similar to most other bosses in Crash#like how he only makes animal noises when getting hurt or having a dumb laugh when winning in crash bash#juxtaposed to his first showcase in Crash 3 where he can talk. which thats fine and cool and all.#but i just really like how Crash Bash makes him more as just like. a sentient bipedal animal that still just makes animal noises#another series i can pinpoint a favourite towards is with Banjo Kazooie and Clanker.... my boy Clanker...#with tooie i also kinda like mr patch. ignoring one part of his characters design#he's visually goofy and i like the whole patch-work stuff in his design#anyway i hope that answers your question well enough anon
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south-sea · 10 months
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Anon that sent in the Metal Hero AU here:
I can’t exactly draw metal sonic, so I’ll do my best to describe the designs.
Pre-meeting tails:
-take the classic metal design from sonic generations and add pieces of scrape metal to them, like a random piece of red metal put on their head, or a piece of yellow or light blue metal of their arms or legs. The scrap metal is in small amounts on them, since they do their best to not lose any of their original parts. The scrap metal is usually just used to cover really deep cuts or big chipped parts.
After meeting tails:
-still the same, but done a bit better since it’s someone else who able to use both hands and look over metal entirely. Tails even paints over the scrap metal once he gets his hands on some paint that matches Metal’s colors.
Modern design:
-when it’s comes to Metal’s modern design, aka the one tails builds for them, I can imagine it looking like his canon design, since tails and them worked on the design together.
-Despite being originally designed by eggman, metal is used to their design and can’t really imagine themselves looking much different.
-So, in the end, tails makes Metal their current canon design, but reminds Metal that if they want anything changed in terms of design, he’s up for it.
-Metal keeps Tails’s words in mind, just in case.
Fun Fact:
-when Metal was transferred to their new permanent body, tails asked Metal what they wanted to do with their old body. Metal decided to just store it away for safe keeping. They spent a long time in their old body, they can’t bring themselves to just toss it like it’s nothing.
-Metal will occasionally go check up on their old body and clean it up a little, making sure that it doesn’t collect dust. Tails got their permission to do it for them occasionally if Metal can’t do it when they want to for whatever reason. Or if Metal leaves the workshop for a while.
-if both of them are gone from the workshop for a long while, then whoever goes back there first will dust off Metal’s old body. If they both head back, then Metal will just do it.
previous post here!
i love early metal being kinda patched up. it makes me think of a ragtag little kid full of scrapes and bandages who's inevitably going to get into even More trouble, though in this case i know it's more like them trying to be independent.
them getting to their modern design being a gradual process is so good. and i have to say i love the thought of a metal comfortable enough with their own identity that they take care of themself/their old frame. what a cozy little AU, i love it
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tornrose24 · 4 years
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I saw Sonic the Hedgehog earlier and I am surprised at how good it actually turned out after all the stuff it went through beforehand. These are my random thoughts regarding the film:
-There were kids in the theater when I saw it and not only are these little ones the purest sort of fans, but you could tell that they really enjoyed this film (and one child had a Tails backpack with them).
-Hearing the famous Green Hills theme play multiple time, especially at the start was really nice.
-No drowning music though... though since it’s  it’s such a source of stress, maybe it was for the best.
-This version of Sonic was pretty good. Ben definitely gave him that ‘Just an excitable kid with a huge heart’ kind of soul. I couldn’t get over how tiny he actually was though!
-I guess Sonic nicknaming others was supposed to help build up to the ‘Eggman’ nickname.
-Baby Sonic is precious and he deserved better.
-Yeah, if Knuckles shows up in the inevitable sequel, there’s going to be some awkward tension (you know what I’m talking about).
-I demand more scenes of Sonic and Jojo. That girl is such an angel and the fact that she’s the one to give Sonic his shoes makes her awesome. (bonus points for being a little fan girl a few scenes later.
-I had a huge smile when I saw the Siskyou County sign that indicated when you are about to enter into California from the Northern end of the state. Not only does the Northernmost end of California rarely get as much attention as the more well known parts, but I can imagine every theatergoer from Siskyou County who saw that sign felt a huge sense of pride.
-Both Tom and Maddie were great.
-Robotnik was mentioning how he was an orphan and I couldn’t help but think ‘yeah, since his grandfather’s fate was probably the same in SA2.”....
-Though there’s a line where he says ‘Guess what I got in my egg sac.’ Now this was in-reference to a book and he was talking about his robots but my mind went somewhere unpleasant with that one since he’s also known as... well I have a feeling some fans are going to have fun with that line. *sighs* Damnit Jim Carrey.
-But seriously, Jim Carrey was great to watch. He was clearly having fun and he was pretty amusing. I’m amazed at how James was able to keep a straight face around him.
-Actually it felt like there was more antagonism between Robotnik and Tom than Robotnik and Sonic until the big climax.
SPOILER THOUGHTS:
-I had a feeling Sonic would banish Eggman to another world and the fact that bald!Eggman’s scene in the trailer feature mushrooms... well, I saw it coming a mile away. At the same time I was thinking ‘dude, that was a BIG mistake.’
-The Govt. Guy mentioned that Robotnik was pretty much erased as an individual when he left... why do I get the feeling they did the same with his grandfather if they ever adopt Sonic Adventure 2? The fact that Robotnik said he was an orphan raised some questions too.
-The fact that Sonic got adopted by Tom and Maddie was sweet, but I was sure he’d be heading back to his home planet.
-So the die hard fans clapped at the end credits... then they clapped for someone mentioned on the credits for some reason... and of course they FREAKED OUT and cheered over Tails. I couldn’t help but clap too and he looks pretty great with the movie style. Though I think he shouldn’t of been voiced if they are going to likely pick someone else to voice him besides his current VA. Also, even though it might be horrifying to imagine, I’m curious as to what he would of looked like in a similar style as the much hated old design for the film.
-HELL YES I WANT A SEQUEL NOW! GIMME!
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axemetaphor · 6 years
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OC Masterpost
I need an organized place to put info about all my OCs so that’s what this post is gonna be for!
In addition to basic bios and some reference images, I’ve also got links to Spotify playlists for every character, because music is a strong association with personality for me. (If you don’t use Spotify, or if you know of a streaming platform more easily accessible than Spotify, send me an anon and I’ll duplicate the playlists to that service then add a link here!) I also have moodboards for every OC.
This post will be rather long so I’ve put in under a readmore for the sake of convenience.
It’s also important to note that my OCs exist in an AU where some things are a little different. For example, Infinite in this AU is 17 and that’s definitely not because I assumed he was an edgy teen like Shadow, and after Robotnik’s defeat in Forces, the Resistance became the Restoration. All the troops who had been battling were reassigned to rebuilding whatever town they happened to be in at the time of victory, with extra troops being redistributed as needed (leading to the formation of small roving teams traveling from place to place to help out).
It’s a little bit of an unorganized info-dump at some points, but I’ll update it to be more organized at some point.
Updated 01/20/2019
Rhys the Serval
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Spotify playlist | Moodboard
Rhys was designed by @creative-sanic and she also came up with most of his backstory!
Rhys is a gender-nonconforming cis gay dude. He was born to a ‘feral’ mother in the wilderness closest to Central City (between the City and Mystic Ruins, far enough away from civilization to be undetected for a majority of his early life). At age 7 or 8, a massive fire swept the forest, putting him and his mother in massive danger. Officials sent to contain the fire discovered that she and Rhys were living alone in the forest, and took the two into protective custody while working through the devastation caused by the fire. The city pressured Rhys’s mother to join civilization, but she adamantly refused, and as a consequence, Rhys was stolen from her and put up for adoption, leading to her having a violent breakdown. She was moved to a containment facility and hasn’t seen Rhys since; he has only the faintest memories of her. He was adopted at age 13 or 14 (having been shuffled around in foster care before then) by a family of bears, and went on to be a fairly average Mobian citizen, working as a waiter at Penne For Your Thoughts. That’s where he met Vitriol, who is now his boyfriend. After dating for a few months, they decided to move in together, with Vitriol moving into Rhys’s apartment, which was the larger of the two. Rhys is now roughly 19 years old (18 or 19).
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Rhys and Vitriol have a steady relationship relatively devoid of problems. They love each other enough that no problem is too big for them to tackle, and when Vitriol became part of the Restoration (the collective effort to undo the damage done by Robotnik and the Resistance), Rhys moved with him all over the world, glad to have a reasonable excuse to travel. Neither wanted to attempt a longstanding long-distance relationship; their being separated briefly during the Resistance was frustrating enough for the two of them.
Rhys is unaware that he possesses Empathic abilities, and simply assumes he’s very good at figuring people out/being sympathetic, but in truth, the forest fire in his youth served as the catalyst for his abilities. Since his Empathy doesn’t require the same physical drain as, say, Vitriol’s Strength, Rhys mistakes his Chaos-Energy-related fatigue after using his powers to be emotional exhaustion. When he’s that tired is roughly the only time he can show unprovoked anger, but he’s also in-tune enough with himself to recognize when he’s being needlessly mean, and he’ll usually apologize right away. This happened most frequently during the events of the Resistance, where Rhys was tasked with helping to get survivors to safe places; he was very good at comforting those who may have lost friends/family in the attacks. From that, he’s begun to entertain the idea of becoming a therapist someday, though he’s not sure how he would afford the college degree for that. 
He gets along very well with Unknown due to them both having rather upbeat personalities. Though Unknown can be a little overbearing sometimes, Rhys likes talking to them and sometimes they’ll gush about how cute Vitriol is. 
As mentioned previously, Rhys doesn’t conform to typical gender norms; he’s a fashionista of sorts and doesn’t care what gender clothing is associated with. He thinks skirts are cute and feel nice, and he thinks makeup is a lot of fun, though he doesn’t do either every single day, just every now and then. For the most part, unless he’s feeling adventurous, he wears a hoodie and jeans, though his work outfit is a fancy suit. So, it’s often nice for him to just wear something low-effort. That being said, he always jumps at every opportunity to do his boyfriend’s makeup, and though Vitriol isn’t the biggest fan of it, he likes seeing Rhys smile, so he usually gives in.
Rhys often prompts Vitriol to keep up with his health, and the two go on camping trips whenever Rhys can convince Vitriol to go. He’s very good at camping; he can build a shelter easily, knows which plants are edible, etc.. Vitriol, by contrast, is pretty clueless, but Rhys is more than happy to teach him. 
When speaking, Rhys normally has a somewhat-formal tone, and he uses little to no slang (usually just words like “gonna,” and he almost never drops the G’s at the end of words). He’s very polite by nature (and some of the formality was ingrained by his job), and he tends to not talk a lot. When he’s really comfortable around someone (like Vitriol), he can chatter a lot, but if he catches himself, he’ll get really embarrassed about it. He has a soft, lilting voice that many find pleasant to listen to and soothing. When he gets excited, or raises his voice, it gets slightly higher in pitch. He’s not an anxious person (as in, he doesn’t have an anxiety disorder) but he’s rather shy and awkward around new people. He’s more of a reserved person than an anxious one, and he is by no means meek; having been raised (post-adoption) by a family of bears taught him how to roughhouse and hold his own against bigger enemies.
For the most part, Rhys isn’t bothered by his past. His life in the forest is far enough away, mentally, that to him it doesn’t feel like it even happened to him. However, the fire was a traumatic event for him, and to this day he has a deep-seated fear of fire. It’s rare, but on occasion, he will have nightmares about that day, and he doesn’t handle that well when alone. Fortunately, Vitriol is fairly helpful to Rhys—his simply being there is very comforting, even though he never really knows what to say.
Toxic the Porcupine
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Spotify playlist | Moodboard
Note: while this character started out as a sonicsona of sorts, they’ve somewhat evolved from that and I don’t see them quite so much as “me” anymore. They do, however, share my name (or rather the name I’m using currently, as I write this). To further complicate things they also look the way I do right now and I use them for vent art lmao so, if I happen to draw myself as a mobian ever again I’ll tag it as #not oc. That way it’s clear what’s Toxic the OC and what’s Toxic the...uh, human being I guess. 
Toxic is an agender porcupine who hasn’t settled on their sexuality yet--they know they’re asexual, but they haven’t thought any further into their romantic orientation. They were born in a tiny unnamed village settled in the shadow of Scrap Brain Zone, and only recently did they leave after a majority of it was burnt to the ground...by them. They showed signs of being trans at a young age, and were subsequently bullied quite harshly by both their peers and their family. They came out to their family at age 17, which only deepened the rift already forming, and subsequently Toxic ran away for a week, spending that time in Scrap Brain Zone. That was their first overnight foray into the Zone, something that would eventually become a staple of their life.
At age 19, they discovered an abandoned prototype Wispon in Scrap Brain Zone (devoid of Wisps), which they then decided to retrofit with the flaming spouts from Scrap Brain Zone to make their own strange hybrid flamethrower. A few nights later, after a particularly awful verbal spat with their family, they decided to fake their own death by setting fire to their own room. However, things quickly got out of hand, and the whole town ended up in flames. They fled, unsure if anyone made it out alive that night...and a little less than sympathetic if they didn’t. (Fortunately, a majority of the little village’s populace wound up trickling into neighboring villages and towns)
Since then, they’ve been absolutely destroying almost everything in their path. With no direction and no impulse control, they are a complete loose cannon throwing a wrench in both Eggman’s plans and Sonic’s adventures. They live by a motto of recklessness and “I’m here for a good time, not a long time.” Being an un-powered Mobian, they can’t do much of anything with the Wispon taken away, but taking that Wispon away is much easier said than done. Shortly after their ‘debut’ as a villain-of-sorts, Eggman reached out to them with a message essentially reading, “hey, do you want a direction in which to burn everything down (that is preferably not my everything)?” Since joining forces with Robotnik, though, their chaos has become much more controlled, and now incidents of mass fires can usually be linked to Eggman sending them off somewhere. They are a persistent thorn in the Freedom Fighters’ sides as they just love to fight and don’t really care who they fight.
They will not, however, attack civilians directly. Their fires might pose a threat to cities, but they don’t outright attack people unprompted--their chaos isn’t fueled of malice but rather of recklessness and an extreme lack of forethought. If harassed, however, they aren’t above punching someone in the face, and civilians are warned to just stay the hell away from Toxic. Their behavior overall is best classed as “more of a danger to themselves than others, even when provoked.”
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Toxic only owns one jacket and one pair of boots, as well as no other accessories save for the spiked bracelets and collar, since everything else was burnt. One item they are occasionally pictured with, but rarely wear, is a long ankh necklace, the origins of which they refuse to elaborate on. However, it’s clearly important to them… Prior to burning everything, they often wore ripped jeans, loose half-torn-up tank-tops with a variety of detailed patterns, and lots of bracelets. They despite feminine-coded clothing and would rather die than wear it. Overall, they’re fond of clothes that look like they’re being held together by safety pins and hope.
Their speaking pattern is completely all-over-the-place. Their accent is untraceable, they mix slang from a variety of regions, and mix pidgin street-slang with oddly formal sentence structure or complicated words. They alternate between dropped G’s at the end of words and dropped H’s at the beginning, but inconsistently; rather than being a sign that this accent is faked, it’s more a reflection of how scrambled they are on the inside. Toxic’s voice is prone to cracking, especially when they yell (which is very often), and it has a certain hoarse quality to it most of the time. It rests in a midrange between stereotypically “male” and “female” voices, and can be mistaken for a young boy or slightly-older girl interchangeably. This irritates them to no end—they’re no stranger to yelling in demand for their proper pronouns to be used.
Toxic has frequent nightmares, but never speaks of them. They often suffer from broken sleep, only getting a few hours at a time, and on occasion are struck with insomnia. During that time, they doodle or write, dealing with rather dark subjects, but never share this willingly. Oddly enough, they have a rather intense fear of fire (ironic given their Wispon) and of heights. Strangely they seem to use their fear as an adrenaline boost of sorts, embracing it to use as a motivation. (It’s somewhat similar to how Batman uses bats as his main motif, despite having been traumatized by an experience with bats in his childhood.)
They cannot be swayed to being “good,” because they truly believe they are an awful person who could never be good even if they tried. So, they just do what they want out of a very specific, Nihilistic worldview, and truth be told they’re simply a chaotic being who’s in way over their head. Despite being a villain, however, they are a big fan of Sonic and his friends, and they consider it a huge honor to be able to fight him. They’ve created an odd sort of parent-child bond between themselves and Robotnik, adopting him as their dad (he didn’t really get a say). Robotnik isn’t exactly doting but he does view them as his child in a sense, and often makes them new weapons to use alongside their Wispon (which they refuse to part with; he repairs it fro them as-needed). 
Vex the Cat/Fox Cross
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Vex is a bigender aroace genetic experiment who most closely resembles a fusion of a fox and a cat. (Any pronouns are applicable to them, but I use she/her most, because I have a lot of “he” and “they” OCs already) She has lived roughly 17 years, the first 14 of which were spent in the facility that created them. Partway through what would have been the 15th year, a catastrophe occurred at the facility, giving Vex, Vitriol and Unknown a window to escape. During this process, Vex and Unknown became separated from Vitriol, escaping the facility and winding up on their own. They traveled in a world absolutely foreign to them for months, eventually, through a strange turn of events, joining a thieves’ guild in an attempt to forge new identities. They had great success as a thieving duo up until the unfortunate disappearance of Unknown, after which Vex abandoned the guild to search for them. Instead of Unknown, however, Vex ended up reconnecting with Vitriol in Central City, after which the two worked together to find Unknown, eventually finding their sibling in the Resistance. Since finding each other, the three have not been separated, and now form Team Motley.
Vex is generally regarded as the smartest of the trio, having a sharp wit and capacity both to plan ahead and think on their feet. Her Manipulation ability makes negotiations and covert ops very easy for them, with its one flaw being that it doesn’t work on others with similar abilities, such as Empathy. All three experiments possess low natural levels of Chaos Energy, below what is healthy, and their bodies cannot contain it well, so their abilities rely on the Energy around them, both in the environment and other people. Mobians often report “a strange sort of tiredness” after being Manipulated by Vex, as her power functions by draining a bit of Chaos Energy from the target and matching its wavelength.
Due to her affinity for making others do as she says, Vex is the leader of Team Motley, and, despite being the ‘middle child,’ the other two often go to her for advice. She is the organizational backbone to the team, a natural leader with a kind heart hidden behind a few layers of selfishness. Vex values family and friends above all else, and has a keen sense of right and wrong, even if she doesn’t always do what she knows to be right.
Vex is aware of her Manipulation ability, and does her best to curb its effects when she isn’t intending to use it, but given that it’s activated by her voice, sometimes she can’t control it very well. In addition to that, Vex is more than a little greedy; coming from a background where she didn’t even own her own life, Vex fell in love with her life in the thieves’ guild, mainly for the riches they earned and the thrill of the escape.
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She’s a fan of loud, gaudy jewelry, luxurious metals, and other frivolous high-class things, though she doesn’t wear them in public. During their time in the thieves’ guild, Unknown and Vex lived in a network of caves, where many of the things they stole during their heyday are still hidden. While she misses those days, she doesn’t regret leaving them behind, and rather considers it an... option for future employment, once the Restoration is all said and done.
Despite her love of jewelry, Vex prefers not to wear clothes at all. They’ll wear their binder or a sports bra, and that’s about all; if necessary, they’ll wear baggy army-pattern pants or a baggy jacket. They don’t like the feeling of most fabrics on their fur, and don’t care a lot about fashion, but they tend towards more masculine clothing, often for its less-skin-tight properties. They also don’t mind skirts, but only wear them casually, as sometimes the extra fabric can get caught on things or be uncomfortable for them to sit on.
All three experiments tend towards more formal speech, but of the three, Vex has been trained out of that habit the most. She’s a real smooth-talker who adapts her speech patterns to mirror those of the person she’s talking to. When speaking casually, Vex is fairly neutral and doesn’t have any specific quirks to their speech pattern. When she’s comfortable around someone, she speaks in a rather husky voice, but not a very deep or gruff sound. It’s more of what would be described as “butch,” because their voice is closer to the stereotypically “feminine” sound than the stereotypically “masculine” sound.
Vex’s main phobia is having their mouth covered by something—anything from someone’s hands to fabric to a muzzle. This is because when her Manipulation was discovered by the scientists who created her, they immediately recognized it as a threat and she was kept muzzled for extended periods of time. The muzzle had supposedly been ‘humanely designed,’ but if at any point she frustrated her keepers, they were no strangers to shutting or covering the air-intake of it until she cooperated. Of the three, Vex has dealt with her trauma the least, and her sleeping pattern is just as broken as if not more broken than Toxic’s, and she tends to grind her teeth when she sleeps as well. She doesn’t speak of it much, but she and Vitriol have really bonded the most over their shared trauma. He is, essentially, the only person remaining who knows what they went through. 
Because they’re aroace, they have little concept of how flirting works other than when they’re using their Manipulation ability (which isn’t really calculated, more an instinctive knowledge that saying or doing certain things will achieve the effect they want). In other words, they’re extremely oblivious. The only thing they really care about is family, and they will do anything to protect them--when fighting they have no qualms about “fighting dirty” and will use anything to their advantage. Unusually, Vex has the ability to climb along walls quite easily using their claws, practically like a lizard. This combined with their night vision makes them quite formidable to fight in the dark. 
Vitriol the Ferret/Porcupine Cross
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Spotify playlist | Moodboard
Vitriol is a gay cis guy who most closely resembles a fusion of a porcupine and a ferret. He has lived roughly 18 years, the first 15 of which spent in the facility that created him. During the calamity leading to his escape, Vitriol separated from Unknown and Vex in order to give them a chance to get out, taking on the officials sent to stop them. He ended up leaving via a different route, resulting in him coming into this world in a completely different place from Vex and Unknown. Vitriol spent the next half-year wandering across Spagonia’s countryside, often stopping to spend a night or two on a farm in exchange for helping its owners, who never questioned why a mysteriously-strong stranger would be wandering the wilderness. Many took him to be some kind of nature spirit, and treated him kindly; he realized through this little pilgrimage that he quite liked helping people out, though he never stayed more than a week in one place. Searching for his siblings was his main priority.
Eventually Vitriol came across a little town, the port of which was a dock for ferries to and from Central City (primarily used by high-end citygoers for transportation to their summer homes). He was told that Central City was a place many people lived and an even larger number of people visited; Vitriol resolved that, if Vex and Unknown were to wind up anywhere, it was likely a place like that--a place people are expected to wind up at. Not understanding the concept of having to pay for things, Vitriol snuck aboard, and managed to go undetected for the entirety of the trip by packing himself nicely into a tiny corner belowdecks. The night before the trip was to end, he snuck off the boat and swam to shore in Central City. Immediately enraptured by the city’s many brilliant lights, Vitriol decided to stay there and do his best to keep an eye out for his siblings.
He spent his first two weeks sleeping on the streets and wandering through the city, until one evening, allured by the glowing neon signs on the inside, he found himself inside a rather lively nightclub/bar. One thing led to another and Vitriol ended up breaking up a fight, catching the attention of the bar’s owner (who was, at the time, half of the staff, as well). Vitriol was offered the job of security officer, no questions asked, and, having begun to come to terms with the fact that money wasn’t just something that one town invented, Vitriol accepted. For the beginning of his ‘career’ he still lived on the streets, but eventually he saved up enough for a tiny postage-stamp of an apartment. It’s only enough space for him to just exist, but that was plenty of space for him. Over time he earned enough money to live comfortably—comfortably enough to get gauges and a septum piercing, both of which helped him in his line of work immensely (as most of his ‘security’ work was simply to look scary enough to keep people from misbehaving). 
Vitriol worked there for roughly the same amount of time that Vex and Unknown “worked” as thieves, and it was during this time that he met and started dating Rhys, moving in with him after roughly three months together. He only reunited with Vex upon happening to run into her when wandering the town one weekend night. The next day he quit his job and left to travel with her, searching for their last remaining sibling. Now that the three are reunited, Vitriol serves as the muscle of the team, doing all the heavy lifting and door-kicking necessary. While he vastly prefers sitting on the couch and watching TV with plentiful snacks nearby (preferably cookies), he’s not the type to shirk responsibilities. He’s just looking forward to going back to relaxing in Central City with Rhys when the Restoration is over (and, though he won’t admit it, he does miss when his only job was looking mean).
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Vitriol doesn’t have a lot in his wardrobe. His usual staples are a crop top and leather pants, though he also wears skinny jeans and ripped t-shirts. Sometimes he wears pants without a shirt, and, overall, he doesn’t care a lot about fashion. He just picks up what he thinks is cool, which is usually a t-shirt or crop top with a few words on it (his favorites are “BORN FOR HELL” and “LIFE RUINER”). From there, he’ll often tear off the sleeves of the t-shirt, or cut holes and slits into the body of it. The only thing he always wears are the red fingerless gloves with lightweight chains dangling off the backs. 
He tends to mumble the most when he speaks, unless he’s angry or using his “Work Voice.” His “work voice” is the particular loud, gruff tone he takes that he picked up from his job; an intimidating deeper and more snarling version of his voice, often accompanied by a very stern or frightfully blank expression. This is made more intimidating by the fact that all 3 of the genetic experiment characters have a habit of needing to initiate conversation through eye contact, much in the same way that a small child might gently rest their hand on the arm of an adult whose attention they want, albeit much more unsettling. So often if one of the three wants to speak to someone, they’ll stare very intently at the person’s face until acknowledged (Vex has adapted the most of the three and therefore only does it to the other two and Rhys). When not using his “work voice,” Vitriol has a rough undertone to his voice, not necessarily a snarl so much as a growl. His voice is naturally deep, and lends itself well to singing his favorite music—rock music.
Vitriol often suffers night terrors and nightmares* linked to his trauma. When living alone, after waking from a nightmare, Vitriol would pace his apartment or wander around Central City to cool off, but after moving in with Rhys, he’s processing his trauma a bit more as opposed to just avoiding it. He hasn’t told Rhys much, just that he came from “a horrible place, where [he] was trapped,” and Rhys doesn’t pry; oftentimes it’s enough to just be reminded that he’s free for Vitriol to calm back down. 
Despite his prickly exterior (both literally and figuratively), Vitriol is much more cuddly than Rhys is. Perhaps it’s from being touch-starved in the facility for so long or perhaps it’s just part of his nature, but either way, Vitriol is no stranger to snuggling up against Rhys (most often) or his siblings (slightly less often as Vex is somewhat touch-averse). Rhys isn’t exactly annoyed by this, and often finds it endearing, but on occasion Vitriol has been known to act like a housecat--flopping down right in Rhys’s way to get his attention. He’s also a bit of a jokester, but only around Rhys and his family.
His deepest fear is of being helpless. He doesn’t tend to show much external emotion besides smiling at Rhys or his siblings, or glaring if he’s annoyed by something, but if he’s being dragged along the floor—especially if he’s being dragged by his underarms, as was his keepers’ favorite way of moving him from place to place—he will absolutely lose his mind in a panic. He also panics if cornered, lashing out with uncontrolled strength to get away, which usually doesn’t end well for his captors.
*Nightmares are your standard bad dreams that occur during REM sleep. Usually when waking from a nightmare, the person remembers what they were dreaming about. Often someone suffering from a nightmare will toss and turn, and maybe sleep-talk. Night terrors, however, are somewhere between dreaming and being awake; someone suffering a night terror might yell, thrash, kick or scream, or sit upright in bed with eyes wide open. They cannot, however, see or be woken from the night terror, and will flop back down anywhere from ten minutes to a half-hour after initial panic. They can often be confusing to the person suffering them, and only a vague recollection of what was going on remains when the person wakes up.
Unknown the Raccoon/Hedgehog Cross
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Spotify playlist | Moodboard
Unknown is an agender bisexual polyamorous genetic experiment most resembling a fusion of a hedgehog and a raccoon. They have lived roughly 16 years, only four of which have been spent outside. When Vex and Unknown ended up on their own, Unknown took on a role of the silent intimidator between the two. Vex’s Manipulation came in handy most times, but when necessary, Unknown could provide some intimidation.
Unknown was a vastly different person then from who they are now. They were far more focused, and taught themself parkour, as well as having put themself through rigorous training to maintain a good physical health. They rarely spoke, and refused to give themself a new name, unlike Vex and Vitriol. They weren’t interested in the riches, though they did suffer from a bit of a hoarding impulse, enjoying the feeling of owning something. They didn’t care for jewels or finer things, unlike Vex; they were more participating for the adrenaline rush. At that point in time, they fully understood the brevity of their power, and it was imperative for them to keep a calm demeanor at all times; they were far less animated than they are now.
Then, about a year and a half after they’d escaped, Unknown abruptly went missing. A heist went sideways, the two became separated, and suddenly Vex couldn’t find them. A few months after that, Robotnik began taking over the world, and shortly after that, Unknown awoke in a dumpster somewhere in Park Avenue, with no memory of any life prior to that. They gathered all the information about themself from this police flyer:
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From there, Unknown wandered the city amidst the chaos, confused and curious. Through that, they met Sonic when they helped him fight off a few robots. Impressed with their skills, he asked them to join the Resistance, which they cluelessly agreed to, definitely not because a cute boy was offering it to them. Unknown ended up being quite helpful to the Resistance, despite presumably having no Chaos Powers. They got along well with virtually everyone save for Omega and Vector, as they have a slight fear of people taller than them.
After being reunited with Vex and Vitriol, Unknown has stayed relatively close to them; the three are inseparable, traveling in a group for the Restoration. Shortly after the final battle, as the Resistance members were celebrating for the night, Unknown stumbled across Infinite while walking home. Unsure whether to turn him in or not, they decided to take him home and let him heal from his wounds first, then figure out who to turn him in to. In the end, after two weeks of Infinite recuperating (during which he revealed his name to be Zero), Unknown decided instead to keep Infinite in their home, unsure what would happen to him otherwise. For a short while, they didn’t tell anyone else, but once they told Vex and Vitriol, they were urged to tell the Resistance as well. It wasn’t taken well at first, but eventually the issue was settled—Unknown would take care of and reform Infinite, because having him close by and watched over is better than having him roam around unsupervised. Despite that, Unknown doesn’t treat Infinite like a child or prisoner but rather a friend. Currently, Infinite resides in the home Unknown was occupying during the Resistance, which was rather close to the site of the final battle.
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Unknown’s usual ‘work clothes’ are a leather bodysuit of sorts with buckles similar to an airplane seatbelt’s buckles (and a hole for their tail) and combat boots as well as padded gloves that help absorb shocks), but in the past, they would wear a large cloak. It’s not clear where this went during their disappearance. In their free time, they prefer to wear clothes with deep v-necks to let their neck/chest fluff breathe, and they often wear ripped clothing like Vitriol. Unknown’s thick fur makes them more prone to overheating, but despite that, they enjoy running as a hobby and a way to stay fit. They often wear fitness clothes (a tank top and gym shorts) when they’re in an urban area, though if in the wilderness, they’ll just wear running shoes.
Typically, their voice has a bright and happy tone to it, all the time, and they’re very good at faking it when they’re actually not okay. Vex and Vitriol can usually pick up on when they’re lying, but most others can’t, something Unknown is actually very happy about. When it comes to negative feelings, Unknown is very secretive, but with positive feelings, they love to share—and overshare. (The only exception to their secrecy is anger; an angry Unknown is frightfully quiet and cold, and painfully obvious.) Oftentimes they don’t realize they’re oversharing, but Vex (or Sonic, if present) is more than willing to quickly interrupt and divert the conversation. Unknown tends to use overly-familiar language with just about everyone, especially words like “buddy” or “pal.” It’s unclear if they’ve picked this up from Sonic. 
They often suffer from night terrors, similar to Vitriol, but they claim it has no effect on them, as they don’t remember the trauma giving them nightmares. In the beginning, this was the truth; however, they refuse to open up to anyone, even their siblings, about what’s going on in their head. They’re well aware that they’re the most positive of the trio, and part of them doesn’t want to ruin that idea. Another thing they never tell anyone is that they often suffer from sleep paralysis*, wherein they often see strange things from their past, but existing still in the present. They don’t really know how to verbalize the experience to anyone else.
Unknown doesn’t have many fears, but they are downright petrified of needles and electricity—not in the sense where they’re scared of electronics, but they’re more frightened of visible electricity, like a fizzing outlet, lightning, or the Electric Wispons.
That being said, they do have a few insecurities, namely their sharp teeth. They’ve accidentally frightened people with them in the past, so when they first meet people nowadays, they try to smile with their mouth closed only. The anxiety dissipates eventually, as they’re more concerned about first impressions. 
*Sleep paralysis is an event where a person is mentally ‘there’ but unable to move or speak at all. It occurs when they are falling asleep or just waking up, and episodes usually last less than a few minutes, but can occur multiple times, not just once. It’s thought to be linked to a dysfunction in REM sleep, and is caused by sleep deprivation, psychological stress, or a poor sleep schedule.
Extra stuff:
Files from the experimentation: Basic knowledge on Vex, Vitriol and Unknown, as they would’ve been presented to their guards.
Scrap Brain Zone (writing from Toxic’s perspective)
Unknown meets Infinite (Comic) Part 1 | Part 2
Experiment origins (Flipnote) [old] (Flashing light warning)
Unknown waking up (writing from Unknown’s perspective) [old] 
OC Voiceclaims (video)
Chaos Vision (superemeralds’ idea) doodles | Click bold text to see his post on his blog.
Chips Ahoy (goofy non-canon animatic that im just really happy with)
Test animation for Toxic (Flicker warning)
Pride (doodles of 4/5 OCs for pride [toxic didn’t exist yet])
Moebius AU (Drawings with short description) | Moebius!Unknown video (Flash warning)
First Punch (Animated comic feat. @creative-sanic ‘s Aurora) | Still version
Rough concept writing - Toxic’s powers [will be removed when I decide on their abilities and how they get them in canon] (Writing)
Character Turn-Arounds (Comic/Animation ref) (Includes colour hex keys!)
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robotnik-mun · 7 years
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Robotnik Art Historia- Part Four: Age of the Eggman
Welcome one and all to the Robotnik Art Historia, where we examine the visual depictions of Robotnik over the years! Well beautiful friends, we’re close to the end here, and it’s rather appropriate given that the particular ‘era’ of the books covered here is where things really began to end for the old Robotnik, with a new Robotnik emerging to take the place of the old- Robo-Robotnik, an early one shot villain, who after devastating his own Mobius was moving in to the current one in order to re-live the thrill of conquest. Uploading his consciousness into a body modeled after the modernized Eggman design from Sonic Adventure, he would take over as central villain to the book, and usher in a time when SEGA would finally start exerting more and more control over the book in order to align things more closely to the games, having decided that they wanted a more consistent depiction of their mascot and his world. To sound off that declaration, an adaptation of Sonic Adventure would become the first major plot after issue 75. Afterwards came what I like to call ‘The Dark Ages’.
Now, for each person, when and why ‘The Dark Ages’ started up is a matter of interpretation. Personally, I place the deterioration of things as happening after the Sonic Adventure adaptation finished- this is era that would give us Green Knuckles, the Love Triangle, Freedom Fighters In School, and the thrice accursed art of Ron Lim (more on him below). It was an age of uneven storytelling and even more uneven art. Yet despite having long since been permanently killed off, Robotnik managed to linger on all the same. Fittingly, this era would feature some of the crappiest art of Robotnik yet, and at the same time would signal his temporary return to the books... in what was probably one of the worst Sonic issues ever. 
19. Chris Allan
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A former regular on the Archie Ninja Turtles comic, Chris Allan theoretically should have been a perfect fit for the book, having demonstrated more than enough skill in drawing anthropmorphic animals that would qualify him to handle Sonic. Unfortunately, Allan was a rather prominent example of what I call ‘Sonic Complacency Syndrome’- it’s when an otherwise skilled and competent artist’s abilities turn to complete shit when they try to do Sonic. It has felled more than a few, and serves as a good illustration as to why it takes effort to do this shit right- Allan’s Mobians were poorly, poorly executed, and try as he might he could never quite get them right. He was selected to illustrate the ‘Tales of the Great War’ stories, which helped to flesh out the (underwhelming) details of the Great War and how Robotnik came to be Warlord. While his Mobians were sub-par, he managed to do a pretty good job with Robotnik. There was nothing in particular that stood out about his take on the guy, but given how the rest of his work ‘stood out’, that’s prolly for the best. 
19. Frank Strom
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Frank Strom’s enduring legacy on the Sonic Book was the creation of the Dragon Kingdom and all the characters associated with it, including the infamous Monkey Khan. Frank Strom before working on Sonic was heavily involved with DC’s Looney Tunes comics as a writer, and worked extensively in Adult Comics. When it came to drawing for Sonic, he was.... not really all that good, at least when it came to Mobians. He had more luck with humans, including Robotnik, and was among the few to draw the guy before he had the bionic earsa nd eyes. While there is nothing especially bad about how he drew Robotnik, there’s something very... off, about the way he looks. Bit of an uncanny valley thing going on there. And as many before him did, Strom is yet another to draw Robotnik with a bulbous nose. Out of all the features that artists drawing the guy seem to mess up, it’s more often than not its his nose- which is ironic, given that this design has the least exaggerated nose out of any Robotnik and Eggman out there. 
20. Suzanne Paddock 
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Susan Paddock is a bit of a mystery- she has only two Sonic works to her name, only one of them being a proper story, and I can’t really find much of anything about her career outside of the hedgehog. Still, the one story she illustrated for was perhaps one of the most out there ideas in all of the book- a story where Sonic winds up in a rules obsessed zone and has to clear his name with the help of a lawyer Sally Acorn called “Sally McAcorn”. Yeah, that’s not dated or anything (for those of you who weren’t children of the 90s, Fox in those days had a comedy tinged lawyer show called ‘Ally McBeal’, best known for birthing the ‘dancing baby’ meme of the early internet).
 Anyway, Paddock’s art style in general was really weird, and her depiction of Robotnik was no different- in this Zone an AI called ‘J.U.D.G.’, at some point in the past there was an organic Robotnik, and just... look at him. He has teeny tiny T-rex arms! And his body looks like it was glued onto his legs! Damn this was a weird ass story, and I’m still not clear if it was meant to be implied that the past Robotnik became J.U.D.G.E or not... yeah in addition to being weird, this was a crappy story in general. It was also the last time Robotnik in any form would appear in a Super Special, as between this stinker and the even worse ‘Naugus Games’ the line was cancelled. 
21. J. Axer 
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Jeffrey Axer was one of a number of artists on the book who started out as a fanartist, and easily one of the most well regarded- bringing to the book an incredibly detailed anime-influenced aesthetic, he was responsible for some of the most gorgeous artwork to grace the early 2000s era of the book. Which is why its such a crying shame that the only times he got to draw Robotnik 1.0 where in a pair of Pro-Art pieces, both of which were miscolored. Seriously, why is it so hard to remember that his eyes are red against black??? Why??? Ah well- Axer’s Robotnik was cool looking, taking much of the SatAM Robotnik and making it fit into the anime aesthetic very nicely. I especially dig  the fang-like eye teeth and attention paid to his cheek bones. 
22. Ron Lim
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Hooo boy, Ron Lim... I still wonder if he was a victim of Sonic Complacency Syndrome or if he just didn’t give a shit. Either way, Lim was a former Marvel hotshot who was particularly well known for his work on Silver Surfer. I am convinced that the reason he got the job at Archie was purely on the basis of having been a big name at Marvel, because lord almighty his artwork was just horrendous. Well, that’s not entirely fair- Ron Lim is in fact a very skilled artist, but the problem was? He was a poor, poor, poor fit at Sonic with a near total inability to even vaguely grasp the kind of style you’d expect for a Sonic book. What was worse though was that despite how awful his work on the book was, Ron Lim stuck around for a long, long time, to such an extent that he was practically the main artist for the book for much of the early 2000s. Yeah, not fun times. 
Naturally, his touch of dung extended to his art for Robotnik. Much like Penders, Lim struggled to reconcile the realism he was used to with the toony exaggeration required of the book, and ended up failing on both counts. Ron Lim’s Robotnik as an end result was a stubby, wrinkly looking guy whose appearance made it seem as though he had been sculpted from butter and was in the process of melting. Not helping matters at all was the fact that the story he appeared in was one of the very worst of the series, and a personally despised one. Lim’s Robontik is noteworthy in that it might be the most realistic looking of the various attempts at drawing Robotnik... this however was not a good thing, as much like Penders, Lim’s Robotnik was caught in an awkward area between realism and tooniness, and executing neither well. Still, this wasn’t the worst drawn Robotnik on the book. That distinct honor would go to the next on our list...
23. “Many Hands” 
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Many Hands. A name which will live in infamy. Okay technically ‘Many Hands’ wasn’t a person but a bunch of people, but twice this name has popped up and twice the end result was just odious. Look at this. Just... look at this. Do I really have to explain why this is awful? He looks like a deflated baloon, his shoulder pads are all wrong, and the coloring and shading is just *garish*. This is probably the worst drawn Robotnik in the entire series, and given all the shitty art that came before and after that’s REALLY saying something. 
24. Dawn Best 
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Another of the ‘New Wave’ of fanartists-turned-pro that hit the book in the early 2000s, Dawn Best was a much anticipated addition to the books, having made a name for herself in fan circles as a superb artist. She showed a great deal of promise, much of which was unfortunately squandered thanks to Ken Penders’ absolutely abominable inks making a hash out of the bulk of her art. While he slowly improved down the line, the damage was done. Regardless, Best remained pretty popular. She only managed to draw Robotnik once- her take on Robotnik was an especially chunky and brutish looking specimen, with a shaggier and more unkempt mustache than most. As I say far too often than I like, its a shame we could not have seen more from her... both regarding Robotnik and in general.
And thus we bring this chapter of the Historia to a close. Well friends, it’s the beginning of the end now- after this there will only be one last post to this artist retrospective, as we exit the Dark Age of the book and enter into what was a bright and shiny renaissance- the Flynn Era!  
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sonicpositive · 7 years
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Sonic Character Analysis: Dr. “Eggman” Robotnik
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A hero is nothing without a villain, and the longest-standing villain in this particular story is the genius Dr. Eggman. Over the years our favorite supersonic hedgehog has butt heads with the good Doctor over and over again, and seen him characterized many different ways. From a laughing stock to a remorseless killer, and everything in-between. In the interest of being somewhat brief, each of these portrayals will be analyzed one at a time. Let’s get to it!
Requested by: In Honor of Eggman Day!
Non-Sonic references:
Sonic News Network: Doctor Eggman (Pre-Super Genesis Wave)
Thomas “Eyokir” and Evan Stanley: Sonic Adventure DX Commentary
Other content warnings: GIF images (1)
The Comic Relief Opponent
Adventures of Sonic the Hedgehog
The version of the doctor most known for painting him as nothing but a bumbling idiot is the old show, Adventures of Sonic the Hedgehog. He throws temper tantrums like a child when things don’t go his way, which is very often. Despite his smarts he can’t outsmart a teenager and his five year old sidekick. Not to mention, he’s extremely unattractive.
The thing is, all of these were intentional. The show was going for a slapstick cartoon feel, and in order to do that they had to very deliberately make Robotnik someone we wanted to laugh at. An old animation guide for the man shows some insight that went into his design:
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(Source: pr0jectneedlemouse
Remember: Robotnik is not a straight villain. He is an object of ridicule. When drawing him, keep that fat adult you hated when you were a child in mind. Or your least favorite politician.
Big, huge, fat and repulsive.
It’s clear this man is never meant to win. Yet, despite that, there were times in the show where he did come close. For example, take the episode “Over the Hill Hero, where he actually captured Sonic in a small force-field.
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Sonic is rendered completely helpless for the second half of the episode, unable to escape or to help the people of Mobius. Attempts to saw through the field with his spin-dash only result in the Doctor manipulating it to trip up his stride and make him fall flat on his face. The only reason he escaped was because of the help of an older hero Robotnik had decided was incompetent. Otherwise, it would have been game-over.
Despite having him be a comical villain very deliberately, his plans are just clever enough that we worry they might succeed. But he doesn’t, because if he ever did he wouldn’t be funny anymore.
Sonic Underground
Another, similar portrayal of Eggman when he was still using the “Robotnik” handle is Sonic Underground... which is decidedly ironic, since it was based off of the Saturday morning cartoon.
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He certainly doesn’t look as comical, and his tactics are shown to be as ruthless as those in SatAM. But actually re-watching the show, I was surprised to realize he wasn’t nearly as dark as I had thought when I first saw the series.
And I also realize a way to tell; how competent his help is sets the tone for the Doctor himself.
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Sleet and Dingo are constantly bumbling their way through their attempts to capture Sonic, Sonia and Manic. They get some good breaks, and Sleet is actually rather clever, but they’re never exactly threatening.
Because of this, most of our exposure to Robotnik himself is paired with these two, and the fact he even entertains their company magnifies the silliness factor of what he’s doing. Even during the final episode of the Chaos Emerald Crisis arc, one of the most serious points in the show, he falls victim to easy tricks and slapstick comedy, despite otherwise being portrayed as competent and dangerous.
So, as oppose to Adventures Of where he is funny but his plans are potentially dangerous, we laugh at Robotnik here because he might be dangerous, but his plans will never work. Any threat he might have is undercut by the fact he truly believes nothing could go wrong.
Sonic Boom
“But these are old cartoons!” I hear you saying. “They hadn’t established his character yet!” This is true. But what’s also true is that in the Sonic Boom TV show, he’s been given the exact same tone.
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By now, Eggmans character has been several years in the making, solidified and polished to something consistent. But Sonic Boom, besides being an alternate universe, doesn’t benefit from this tone. The show is meant to be silly and mostly lighthearted, with the Doctor being an episodic nuisance.
However, this portrayal does differ from the other comedic roles in one important way; he’s shown in many ways to be a secondary protagonist as oppose to an antagonist. Episodes center around him, and he has a somewhat friendly, albeit very complicated, relationship with the heroes. In many ways, he’s more similar to a rival than an outright villain. He helps them if it benefits him, but more importantly, they help him as well.
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The episode “New Year’s Retribution” is a good showing of this; with his self-esteem in the gutter, the Doctor desperately tries to best Sonic before the year is over at ANYTHING. And when Sonic realizes this, he challenges him to a dance-off and intentionally loses. Despite the fact that time and time again he tries to ruin their day, when he’s truly distraught the heroes let him win.
The reason Eggman is funny here isn’t because he fails at his plans. Instead, it’s because we as the viewers end up seeing him in some ways as a hero, not a villain. He’s just really bad at being bad.
The Merciless Dictator
Sonic the Hedgehog (SatAM)
On the completely opposite end of the spectrum, the doctor has been portrayed as the epitome of evil nearly as frequently as he has been a joke of an adversary. The one most fondly remembered for this is likely SatAM.
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Considering SatAM was in production at the same time as Adventures Of, you can see the stark contrast. His design is much harsher, even including a robotic arm (not shown in the gif above). His personality and how he handles roadblocks is also much different; he’s a cold, calculating enemy who still gets angry, but in a much more dangerous way. Snively is actually afraid of him, whereas many times in other shows his underlings actually are not.
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He’s a threat, certainly. But he’s also... flat. We don’t love him, we don’t even love to hate him. He’s just “Sonic’s enemy.” He hardly even seems human. He shows fear in one episode, and only towards Naugus. The only reason we get on-screen for him hating Sonic is that the hedgehog ruined his plans and inadvertently roboticized his arm. He’s barely a character; more often than not, he’s simply a walking “big bad” trope.
Sonic the Comic
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I know, not one we talk about often, right? But the Sonic the Comic iteration of the Doctor is actually interesting in many different ways, and balances having a stock “evil villain” character with a realistic, compelling backstory.
Uniquely, in this version of canon Robotnik did not simply start out as a mad scientist in search of power. His intent was to make Mobius completely perfect by taking away all the negative Chaos energy in it. He even functions as Sonic’s origin story, giving him his shoes that provided super speed.
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But, the best laid plans never seem to work; his experiments backfired on him and sent everything he was trying to destroy into him, transforming him into the same cruel villain SatAM shows. He terrorizes the world just because he can, and if he can’t have the planet then he’ll destroy it and make sure no one can.
While possessing more depth than other Dictator Doctors, it feels in some ways cheap. It almost seems that he is not the curator of these actions, but rather negative Chaos energy itself. It’s kind of pathetic, oddly. As if his body is just a host for some parasite that wants to suck the whole world dry.
Sonic the Hedgehog (Archie Comics, Pre-Super Genesis Wave)
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Somewhere between “to much backstory” and “not enough,” the early Archie Comics issues of Sonic the Hedgehog found a midpoint that worked pretty well. I will admit that I didn’t start the series until after the Super Genesis Wave, and going back to read all the issues prior to that requires time I simply do not have, so I will be directly citing the Sonic Wikia.
The Archie Comics were in the unique position of needing to adapt their version of Eggman as new media was put out to keep it current. They started from the SatAM version of Robotnik, and had to melt game-canon Eggman into more or less the same character. For how difficult a task it was, they did surprisingly well.
Being stated on several occasions as being many times more nasty and evil than the original Robotnik ever was, Eggman has shown himself to be far more prone to toying with his opponents than his Mobius Prime counterpart on numerous occasions. As opposed to simply wiping out Knothole from the get-go, Eggman decided to "have fun" with his Mobian enemies and take the time and resources to engage in "war-games". [...]
Like Robotnik, Eggman is also arrogant, and egotistical, both of which may be his greatest weaknesses. He has a habit of frequently putting "Egg" into the names of numerous inventions and places [...].
Despite his genius, Eggman has the annoying habit of thinking that his plans are foolproof, even when the flaws are quite obvious [...], and not realizing that there may be a problem until it is too late [...].
(Source: Personality section of Wikia page)
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The biggest issue with this portrayal of the Doctor is... There’s just. So. Much. His personality grew and changed drastically over the course of the never-ending story in ways that don’t always make sense. Some of his arcs seemed to be the end of him, but you can’t get rid of the main villain, so he came back despite there being no logically believable reason to. Robotic body literally exploded? Built it back. Complete mental breakdown? He reasoned himself back to reality. His character has possessed so many different traits at different points that the question becomes... is he really one character?
The Mad Scientist
Sonic the Hedgehog (Archie Comics, Post-Super Genesis Wave)
Clearly, neither of the two extremes worked well for a children’s video game series. We need to be able to take the Doctor seriously, but not simply see him as the featureless face of evil either. And so, somewhere in the middle, a balance was found that turned Eggman into the character we know him as today.
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As previously mentioned, the Archie Comics needed to adhere to new media as it was created, so surprisingly the good Doctor didn’t change that much. Mostly his past was simplified from a giant drama to a set of specific successes and failures, which served his character much better. He still ruled the world, and he still kept getting beaten by Sonic.
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The most interesting change this brought was that instead of dealing with robots and robians, much of the Doctor’s regime centered around mobians with free will working under his watch. He no longer works in a bubble of just his own thoughts and plans; he occasionally actually receives advice from the mobians that are loyal to him.
However, this doesn’t stop him from making it absolutely clear that he is the one in charge. He might be goofy enough that they occasionally speak up and offer a different view of a situation, but he’s still utterly frighting in other respects. All of the mobians shown to work for him have cyberkinetics somewhere in their body. If they betray him, they can say goodbye to their mobility. No one would dare say he’s not a threat to them.
Sonic X
I will mention I’m going by the original Japanese for this up-front, because honestly 4kids didn’t localize the series well at all from a story/character perspective. I re-watched the first several episodes of Sonic X in the past few years for a personal project, looking specifically at characterization of Eggman. Going into it, I thought he’d be a comical villain. He can’t be that dangerous, right? He has them gamble the Chaos Emerald on a round of baseball, like it’s a can of soda or something. Clearly he’s a joke.
But then...
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Y e a h.
Eggman here is actually deceptively intimidating. In spite of his odd ways of going about things, he thinks his plans through pretty thoroughly no matter what they are. And most importantly, we get to see that on-screen. It doesn’t matter how wonky the plan is, we see his train of thought and realize it might actually work.
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But while I was almost always anxious about Eggman’s plans, I never found him frightening. He’s incredibly expressive, often silly looking or sounding. Ironically, I think a lot of the time he uses that to his advantage. “Go ahead, underestimate me; it’ll make defeating you a cakewalk!” He played Knuckles this way, and he played a few of the human characters too.
He’s a funny villain, very cartoonish in looks and behavior. But he’s a smart and capable one, with several plans having victory slip just barely through his fingers.
Game Canon
Of course, none of these modern Eggmans would ever exist without the games. No matter how far back you go, the Doctor was never at one extreme or the other. Even, you might be surprised, in the games without story at the forefront.
You can show characterization through more things than dialogue. In fact, old video games relied on this sort of characterization because of not being able to have voice-acted characters. Large blocks of text on screen were tedious and cumbersome, so the bad guys had to match whatever tone they were going for.
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And we got these guys. Not the harshly mechanical designs of the SWATbots in SatAM, not the mildly-grotesque designs of some Pokemon or Koopa Troopers, not even the round but metal designs of the later Egg-pawns. Brightly colored robotic animals. And even at that, the boss fights were entirely different. These were the roadblocks he threw at Sonic to slow him down and hope to get lucky. The boss fights were him getting serious.
This trend was carried over once the games started getting spoken dialogue as part of the story and experience. Archie Sonic artist Evan Stanley and Sonic the Continuation writer/artist Thomas (...I don’t have a last name for him I’m sorry) briefly discussed Eggman in one video of their Sonic Adventure DX Commentary, and the statement has stuck with me ever since.
Thomas: You know what, I want Eggman to be a serious villain, and then even in the “Adventure” games [...] They had this stuff [the Egg Carrier rooms].
Evan: He’s never been serious in the games. He’s had... the promise of threat, but he’s not serious.
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This is the differentiation between all other portrayals of the good Doctor, and why we most remember him. He is believably dangerous, his plans have weight, but he's equally ridiculous and quirky in a way that makes him bizarrely lovable.
We want to see him succeed. Just not for too long.
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