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#raviel lord of phantasms
chaoticsorceressztc · 11 months
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Been figuring out a Yugioh deck recently, been going through a couple versions so far as I figured out how everything works currently and such
Version 1
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Version 2
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Version 3 (Current)
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I've never actually done a duel under the actual rules before, so I have no idea if this is a good deck.
Is this any good?
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yugiohcardsdaily · 11 months
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Raviel, Lord of Phantasms
"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 Fiend monsters. Each time your opponent Normal Summoned a monster: Special Summon 1 'Phantasm Token' (Fiend/DARK/Level 1/ATK 1000/DEF 1000), but it cannot declare an attack. Once per turn: You can Tribute 1 monster; this card gains ATK equal to the Tributed monster's original ATK, until the end of this turn."
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yubelvt · 1 year
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I think my favorite piece of fucked up Yu-Gi-Oh! trivia is that "Raviel, Lord of Phantasms - Shimmering Scraper" is technically a Scrap card but ONLY in English.
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There's no archetypal exclusion clause here, and the card has 2 printings with 0 erratas between them. No rulings either as far as I can tell. You could theoretically play this in a scrap deck in English speaking countries.
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dailycardsilove · 1 month
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The daily card for today is: Raviel, Lord of Phantasms - Shimmering Scraper
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pdutogepi · 2 years
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Yu-Gi-Oh! Duel Monsters GX - Duel Box 11: Booklet Lineart 1
- Martin Kanou (Marcel Bonaparte) - Martin (Marcel)’s Duel Disk - Uria, Lord of Searing Flames / Chaos Core - Hamon, Lord of Striking Thunder / Raviel, Lord of Phantasms
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some-call-it-pen · 4 days
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YUGIOH HEADCANONS: divine and sacred beasts
- WDoR and Hammon couldn't care less about each other's existence.
-Obelisk and Raviel are pretty chill with each other. Muscles respect muscles.
-Uria and Slifer have a... interesting relationship.
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Hammon and Slifer are ON SIGHT. The two despise each other. Only one embodiment of thunder can exist, and it ain't gonna be the other one
Obelisk thinks Hammon needs to eat a sandwich.
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Uria learned much of their fire abilities from WDoR, and in turn, taught WDoR the power of earthly fire, which is why they have a "blaze accelerator" card now. They both have a surprising amount of respect for each other, and are allowed to enter each other's territory, within reason.
Obelisk often gets confused on who is Uria and who is Slifer. They're both red serpentine dragons, so they don't really care. Slifer gets offended by this, Uria finds it funny.
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Raviel and Slifer have a bit of a macabre contest to see how many sacrifices are made to either one of them, to see which of them have the truly more loyal followers. So far Slifer is winning by numbers, but Raviel's are more willing.
Raviel and WDoR, both being the defacto leaders of their trio's, will often discuss on the best ways of operating their domains, discussing on how to properly over see their followers, and just a lot of boring, organizational, political junk that the others don't want to or care to discuss. Someone has to take on the burden of responsibility, and it may as well be them.
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kamenstrikerace · 1 year
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PHNI-JP014 幻魔の召喚神 Genma no Shoukanshin (Phantasmal Summoning Beast) Level 7 DARK Fiend Effect Monster ATK 0 DEF 0 You can only use the 1st and 2nd effect of this card’s name each once per turn. (1) You can Tribute this card; add 1 “Uria, Lord of Searing Flames”, “Hamon, Lord of Striking Thunder”, or “Raviel, Lord of Phantasms” from your Deck or GY to your hand, then you can Special Summon 1 Level 10 Pyro, Thunder, or Fiend monster whose ATK equals its own DEF from your hand, ignoring its Summoning conditions, but it cannot attack directly this turn. (2) You can banish this card from your GY; add 1 “Dimension Fusion Destruction” from your Deck to your hand.
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paincorpsrarefinds · 1 year
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RAVIEL, LORD OF PHANTASMS - 1ED - ULTIMATE RARE - GREAT CONDITION - YU-GI-OH!
COLLECTIBLES: Seller: m.e.d_society (100.0% positive feedback) Location: IT Condition: Usato Price: 761.78 USD Shipping cost: 48.97 USD Buy It Now https://www.ebay.com/itm/125989189526?hash=item1d558a7796%3Ag%3AcWIAAOSwu99klxwe&mkevt=1&mkcid=1&mkrid=711-53200-19255-0&campid=5338779482&customid=&toolid=10049&utm_source=dlvr.it&utm_medium=tumblr
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fyeahygocardart · 4 years
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Raviel, Lord of Phantasms - Shimmering Scraper
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kikotsukino · 4 years
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Don't know why, recently, I feel like 'Dueling' again, so was going through my cards, and found this. 
I like the Slifer & Obelisk from the second photo better, looks more 'majestic' imo.
First pic: God Cards vs Sacred Beasts!!
And the Maiden with Eyes of Blue goes well with Blue Eyes White Dragon IMO
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bluecube92 · 4 years
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yugiohcardsdaily · 3 months
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Phantasmal Summoning Beast
"You can Tribute this card; add 1 'Uria, Lord of Searing Flames', 'Hamon, Lord of Striking Thunder', or 'Raviel, Lord of Phantasms' from your Deck or GY to your hand, then you can Special Summon 1 Level 10 Pyro, Thunder, or Fiend monster from your hand whose ATK equals its own DEF, ignoring its Summoning conditions, but it cannot attack directly this turn. You can banish this card from your GY; add 1 'Dimension Fusion Destruction' from your Deck to your hand. You can only use each effect of 'Phantasmal Summoning Beast' once per turn."
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thewittyphantom · 5 years
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Here’s the new GX Duel Chronicles map. The chibis are as cute as always!
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decentprofile · 6 years
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circular avatar
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asexuwhat · 7 years
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The survivors of my old Yu-Gi-Oh collection. I don’t know how many of these are actually valuable or viable. Black Rose Dragon seems pretty fun, tho.
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ygoreviews · 8 years
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Dark Summoning Beast ———————————————— You can Tribute this card; Special Summon 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms" from your hand or Deck, ignoring its Summoning conditions, also monsters you control cannot attack for the rest of this turn. You can only use this effect of "Dark Summoning Beast" once per turn. You can banish this card from your Graveyard; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or “Raviel, Lord of Phantasms" from your Deck to your hand. ———————————————— Can Be Found In: 20th Anniversary Pack 1st Wave (20AP-JP007)
The Sacred Beasts have a respectable reputation among players despite a barely pressence in competitive events. "Uria, Lord of Searing Flames" can work along all sort of disruptive effects coming from Continuous Traps, "Hamon, Lord of Striking Thunder" became a popular choice in certain Decks like Crystal Beasts, while "Raviel, Lord of Phantasms" took a more traditional approach with its own kind. But while they are powerful on their speciality it was nearly impossible to create a steady Deck with all three together. Fortunately, with the recent improvement on classic themes and builds, the Sacred Beasts gained enough options to threaten players with their combined forces.
"Dark Summoning Beast" is an extremely important monster if we want to build a strategy with all three Sacred Beasts in the same build. Although lacking in stats to defend itself, "Dark Summoning Beast" priority is to tribute itself so we can summon one of the Sacred Beasts from our hand or even inside the Deck no matter their respective requeriments. This ability will nullify the Battle Phase by not allowing us attack, but is undoubtly a powerful effect which entirely skips all the requirements and setups the trio requires for their respective summons. Later on, if "Dark Summoning Beast" is in our Graveyard, it can banish itself to look for a Sacred Beast to add in our hand. This is another useful ability if we manage to prepare the summoning conditions of a particular Sacred Beast, but is clearly overshadowed by the exploitable ability to instead summoning them from the Deck as soon this monster makes its pressence on the field.
Despite being a Level 5, thanks to it statless condition along various tools at our disposition is very easy to obtain "Dark Summoning Beast" right on time to summon a Sacred Beast when needed. The defeat of "Mystic Tomato" will suffice to summon it from our Deck, specially helpful if the opponent's last monster attacks it before their Battle Phase ends. Working along Level 4 Fiends we can use "Transmodify", a Spell replacing its target with "Dark Summoning Beast" from our Deck. If is in our hand a "Stygian Street Patrol" in the Graveyard will Special Summon it, while "The Monarchs Stormforth" can compensate the loss of our Battle Phase by tributing an opponent monster for its arrival. When it comes to Graveyard options "Dark Summoning Beast" truly shines as several copies of "Call of the Haunted" and "Limit Reverse" will assure is back each turn to summon a new Sacred Beast. This setup is not hard to pull out with the help of effects like "Dark Grepher" and "Foolish Burial", dumping this monster to become immediately available.
There's no in-depth strategy to work arround this monster as all it really needs is some coverage. "Raviel, Lord of Phantasms" and "Hamon, Lord of Striking Thunder" are powerful enough in terms of stats to wall any possible attacks, with the latter able to lock down the opponent if is brought in Defense Position. "Uria, Lord of Searing Flames" is a bit trickier as depends on the Graveyard to obtain powerful stats, but with the ability to destroy backrow can become the easiest option to compensate the drawback of being unable to attack. While they can withstand attacks on their own our shortcut summon can still be ruined by certain effects, easily solved with the pressence of Field Spells such as "Fallen Paradise" or "Mound of the Bound Creator" protecting them against most threats. Although "Dark Summoning Beast" has a searching effect from the Graveyard, is highly recommended to instead become a target of "Phantom of Chaos" to steal its effect in later turns and keep summoning Sacred Beast with its aid. If we manage our Sacred Beasts properly, there's a chance of not only gathering various copies together but also the possibility to Fusion Summon "Armityle the Chaos Phantom" if we want to.
The Sacred Beasts have very particular summoning conditions which "Dark Summoning Beast" can easily get over with. Regardless of playing arround a particular Sacred Beast or all three together, is undoubtly the efficiency this monster provides to these creatures to cheapen their arrival. With powerful setup to not only make its summon easier but also recycle it from the Graveyard, is a monster very easy to keep depending on each turn to summon a new Sacred Beast despite being unable to attack after each use. This powerful ability really outshines its searching effect, having barely any valid uses with all the Graveyard tools we can work along to retrieve "Dark Summoning Beast" over and over. While clearly needs some assistance to compensate its drawback, "Dark Summoning Beast" is an important monster to work along the powerful trio.
Personal Rating: A
+ Summons a Sacred Beast from our hand or Deck + Banishes itself from the Graveyard to add a Sacred Beast to our hand + Highly supported specially from the Graveyard
- We are unable to attack if we use its summoning effect - Searching effect barely has any valid uses
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