#redstone tutorial
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joehills · 9 months ago
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Mumbo Jumbo, I made you a redstone tutorial for sand retrieval!
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cpogbur · 9 months ago
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joe of the hills variety you are a national fucking treasure never change please
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doyouknowthismcyt · 1 year ago
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sunsetzer · 10 months ago
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Modern AU Edgar would absolutely fuck with Minecraft. That's it, that's the whole post.
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exnoh · 1 year ago
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i recreated the mail system from Hermitcraft s10 to understand how it worked, and it worked perfectly yesterday, but today it's having issues with the nether side on the output, specifically locking the hoppers when outputting mail. hmu if you've done the same and yours works? pics below
EDIT: solved it :) overlooked the simplest answer which was. . make 2 tracks.
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issue - taking item out of minecart on the way out. item ends up in dispenser. meaning its taken from the hopper next to the cactus?
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horsemeatluvr23 · 1 year ago
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Have a silly little headcanon of mine, a lot of the redstoners eat redstone (accidentally or on purpose, depends on the person) or are partially made of redstone. They give off different levels of redstone signals. It is not uncommon for them to accidentally activate the redstone project they are working on and breaking it, it happens a lot actually. A lot of frustrated screaming or sounds that may or may not be cuss words in every language they know can be heard frequently whenever flying or walking by a redstoner working
I LOVE THIS IDEA SO UNBELIEVABLY MUCH i wonder if cybernetics could play into this too??!?!? doc, iskall and etho all find it easier to do redstone because they've programmed their eyes to be able to read signal strength where other players would have to count, cub's allay traits mean he has low functioning heat vision which operates in the same way, xisuma can also read signal strength using a filter on his helmet ... and mumbo is just mumbo. somehow he just knows things..
but the more redstone you have in your system the harder it becomes to actually work with it, because you end up becoming a part of the circuit and messing everything up. the redstoners have spent a looong time figuring out how much redstone you can be exposed to before it starts having an adverse effect on your work - and also how much you can feasibly use in a prosthetic or cybernetic before it becomes a hazard for any machinery you come into contact with.
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mini-uzzy · 1 year ago
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greenflamethegf · 2 years ago
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Wooden Axe Farm in Minecraft
Using new crafter announced in minecraft life 2023. Largely doing this because I can because it has like 0 use. This however was a fun excuse to experiment with block. Hopefully this inspires some actually useful stuff. If you want a different farm, feel free to ask. Anyway, here are the details on this atrocity
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first element is the bamboo farm
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This one observes each shoot, cutting it down (as well as one to left and right) as soon as gets 4 blocks tall. Below that hopper minecart collection system with.
You can replace with nay other bamboo farm, in fact, if you want to speed this farm up, bamboo farm is the first thing you should upgrade
Now, the stick crafter
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From the barrel output get pull to stick crafter first. The stick crafter pushes them to a hopper. The hopper is hooked up to a comparator, then the signal is inverted and allied to crafter.
In practice, this means when hopper has no item, the crafter on and when it has an item, the crafter is off. Meaning, as soon as the stick leaves, a new one is crafted and put back in the hopper. Stick have priority from bamboo form, so we don't have to worry about the crafter running dry. (unless you add plans manually)
However, the plank crafting setup does not have priority, so it has a different set-up
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Here, the comparator is hooked up to a comparator directly. Each slot in crafter comparator results on 1 redstone signal sleight. The slightly longer loop. Up to 6, this signal just climbs thought the wire, doing nothing. At 7, it loops back to comparator turning into a clock, this nothing plugged to any out, at 8 power the first crafter, however 8 bamboo doesn't craft into anything to it's still non-functioning. Only at 9, when the crafter is full, it fires both crafters, crafting 9 bamboo to a block and the block into 2 plans
Both plans and stick are transported to final crafter
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This one is checked with input hopper for plans. Every time the hopper build enough surplice produce signal straight of 2,an ace is crafter. Because we get 2 plans a time and axe uses 3 plans, we don't have to worry about hopper over flowing and breaking the cycle.
Finally, we can add a bit of lava to get rid of unless axes
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awesome-power-cat · 2 years ago
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Minecraft: Fade to Black Transition Using Resource Packs!
I've always been so fascinated by Minecraft server plugins and their ability to push the boundaries of what's possible in the game; some servers go even further with the use of custom resource packs. I find the most amazing thing about server resource packs are the creative techniques utilized to go beyond the limits of the game. Common examples of such techniques are custom GUIs, HUDs, shaders, entities using models, and cosmetics.
One technique that completely baffled my mind, was the Minecraft Championship's (MCC) fade to black transition effect. I had never seen such a smooth transition and was extremely curious about how they achieved it. I considered and attempted many different approaches: custom models, animated textures, potion effects, and shaders, but none came close to the same smooth transition.
I wondered if there was a way to do it with packets. Perhaps Minecraft already had some fade to black transition that I could trigger. I searched for the word "fade" on the Minecraft Protocol wiki, and instantly realized how it was done. Titles already have a built fade-in and fade-out feature, so utilizing my previous knowledge of custom GUIs using fonts. I was able to recreate the same smooth fade to black transition, and this is how I did it.
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You are going to need your custom resource pack. If you don't already know how to make a custom resource pack you can find more information here.
You are only going to need two files to achieve this effect, a texture and font json. The font file will tell Minecraft to render a specific character with our custom texture. This is how we'll display a fully black image as a title.
The texture file ("black.png") will be a 256x256 fully black image placed somewhere in your pack's texture folder. I put mine in a subfolder named "font"
assets/minecraft/textures/font/black.png
Now for the font file. It's important to know that Minecraft text components allow you specify a font path, so the name of your font json file is important.
You DO NOT want to override minecraft's default font json. If you override the 'default.json' font by adding your custom black character, technical players will be able to exploit your transition and spam the chat with black boxes. We can avoid this problem by creating our own font file with a custom name as opposed to overriding an already existing one. I'm going to name mine "fade.json"
We're going to place the font file ("fade.json") in the font folder directly under the namespace, which is Minecraft in this case.
assets/minecraft/font/fade.json
The contents of the font json will be simple.
We're going to create a new bitmap type font using our black texture.
{     "providers": [         {             "file": "font/black.png",             "type": "bitmap"         }     ] }
Now we still have to specify our character. In theory, you can use any character you want because we control the context in which this font is used. BUT it's probably best to use a blank unicode character just to be safe.
I'm going to use this blank character "" the unicode is "\uE01F"
Note: Characters can be inserted directly or as their hex unicode value prefixed with "\u" You can learn more about how resource pack fonts work here
{     "providers": [         {             "file": "font/black.png",             "chars": [                 "\uE01F"             ],             "type": "bitmap"         }     ] }
Lastly we need to set a height and ascent. The height value is important because if it's too small, our black character won't fill the screen of high resolution displays or people who play on small GUI scale. This will break the transition effect.
I'm using 1024 for the height. I did some tests and I think this value should be good enough.
You can try higher values if you're worried, but keep in mind I'm not sure what the limit is and going too high will likely cause problems.
As for the ascent value, I'd recommend using half the height. This will center our black character and assure it fully covers the screen.
{     "providers": [         {             "file": "font/black.png",             "chars": [                 "\uE01F"             ],             "height": 1024,             "ascent": 512,             "type": "bitmap"         }     ] }
Now our fade transition is done, and you'll need to run the title command in order to trigger it.
The title text will be your chosen black character, and it's important that you remember to specify your font name.
/title @p title {"text":"","font":"minecraft:fade"}
You can change the duration of the fade by using the title timings command. Here's the command for a one second fade in, two second stay, and one second fade out.
/title @p times 20 40 20
Finally, thank you for reading. I hope you learned something new. I'm so surprised at how easy it was to acheieve. I find it interesting how simple solutions can sometimes take so much thought.
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neverendingford · 1 year ago
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#tag talk#I feel good cause a new friend at work said something about how my boyfriend hasn't talked much to him since meeting me#And I was like uh oh I do not want to be that bitch#and I know he's been trying to organize some kind of game might and I was like rip you can't get him to play stardew valley with you#and I don't like stardew valley so I was like hey what about minecraft? because if I get them playing together on a realm then It's fixed#so anyway now I might have a new server and friend group to play with and hopefully I'll be less in the way of the preexisting friend group#because I'm really conscious of when I'm the reason stuff goes poorly so I don't wanna be a reason friends don't hang out anymore.#cause that shit sucks. jealous girlfriend type can go die I ain't about hogging people I don't feel good about it.#I just want everyone to get along and be friends#I'm putting in the work to learn bedrock mechanics. that's how committed I am to this. I hate variations on an established base.#it's the autistic in me for sure. I loathe multiple versions of songs. there can only be one true version. one right answer. all else is bad#so the slight discrepancies between bedrock and Java drive me absolutely nuts bonkers up the wall#I read a really good twilight fanfic and it rewired my brain and now I'm forever mixing up which is cannon and which is fanfic#because my brain immediately booted the version I preferred less and installed the new fanfic version as the correct right version#anyway. I'm hunting tutorials that actually explain the mechanics and taking notes so I know how to adjust the designs for aesthetics#because you need the minimum mechanical base to work before you can ad lib a building style and design onto the structural framework#I figured out the iron farm mechanics so tomorrow I think I'm gonna work on gold farm stuff. and redstone I just want to learn myself
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xbeefralis · 2 years ago
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I think we need more ships of hermit x hermit-adjacent
Everyone from Martyn to rays works to zloyxp
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doyouknowthismcyt · 1 year ago
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kanvasal · 2 years ago
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what is this video tutorial issue? I relate to video being an annoying form to give instructions in (I never watch lectures that I miss) but what product are you using that needs a tutorial that can have it in video form?
7 most adhd moods
–the Only Mood everyone else knows about: i  wanna do THIS and THIS and THIS and THIS and THIS and–SQUIRREL
–galaxy brain: i was listening to the lecture but the prof said something that reminded me of something else and now i’m not sure how much time i was lost in thought
–the tutorial only comes in video format: i’m sorry, but you’ve thrown off the emperor’s groove *hurls product & its tutorial video into the sun*
–damn you hyperfocus: i went to bed intending to wake up and write but this morning i was possessed by a cleanliness spirit and spent the next 14 hours organizing the apartment
–i dont think u tried at all.jpg: did i seriously spend an entire free day refreshing twitter b/c i didn’t want to spend 10 minutes finishing my hw but wouldn’t let myself do anything else until i finished it???? (yes)
–patrick star: *unlocks phone* time to check the weather. *opens twitter* the weather. *opens messenger* the weather. *opens mobage game* the weather. *opens facebook* the weather. *opens twitter again* THE WEA–
–smells like depression: literally everything is too boring. i’m going back to sleep
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nexus-nebulae · 2 months ago
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getting started in the create mod is so draining and so much work but also when i finally get a machine to work it makes my brain very very happy
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gotta-bail-my-quails · 4 months ago
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recently been practicing/learning redstone by trying to make machines for a future base without tutorials and made this little auto crafter which doesn't have the flaws of some systems that can accidentally craft buttons or pressure plates or crafting tables when trying to craft a wooden door, for example! It automatically crafts when all slots in the crafter are full. Only works with one input item type currently and also I have to figure out how to make it tileable (again, b/c I already figured out you can just add another copper bulb + observer pointing up at it and activating the one shown here so the redstone dust won't connect to other units but that is expensive as hell). anyway all you need to do is block all slots but one on the crafter under the prismarine or put any block with a redstone output of 8 and it'll work.
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cups-official · 4 months ago
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getting a computer science degree is worth it because then minecraft redstone makes more sense
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