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#relevant sign
bacchuschucklefuck · 2 months
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class swap design masterpost for convenience (from top to bottom: bard!riz, cleric!gorgug, sorcerer!kristen, barbarian!fig, artificer!adaine, and rogue!fabian)
#dimension 20#fantasy high#fhfy#fhsy#fhjy#riz gukgak#gorgug thistlespring#kristen applebees#figueroth faeth#adaine abernant#fabian seacaster#my class swap stuff! oh yeah I think I got a tag for that I'll call that#fh class quangle#gna slowly go back and get that tag on relevant posts too. for organization's sake#even tho I didnt really intend this blog to be that kinda blog lmao. we were all just gonna be out here dealin with that at our own pace#anyways uh! they! u know all the lore for the designs already I put em in tags. but otherwise this also collects like the#color keys kind of for these. mostly the things that change between designs#doing this did make me realise half of these are a Lot more consistent in color keys than the other half lol#like kristen's palette stays pretty much the same. and fabian's. the hit's mostly in the construction#a lot of this is overall like an exercise in remembering what high schoolers would actually wear and how to work in Costume pieces#on this point at least I straight up have No relevant recollection lmao all the basic education establishments I went to have uniforms#and outside of school I was. well kind of a shorts and tee guy. so#on that topic I feel like fabian's is the furthest stretch lmao. like if a guy in high school wears the same bright yellow raincoat#to school every day that's like. people would Not like that guy. fabian really is saved by being cute and a rogue#he will still have stans when he's deep in his fishing arc in junior year he's the manic pixie dream bf#anyways uh. things to do! stuff to get done. sleep first tho. have a good night lads#I have not caught new nsbu yet! seems I mostly catch them like two to three days late nowadays.#so please uhh. don't reply on my posts with nsbu spoilers? we are all excited and having fun but that's rude#ok thank u. signing off for the day have a good night#!!
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mumblesplash · 2 years
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[narrator voice] she did not forget
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cripplecharacters · 14 days
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I have this xenofiction idea set in an alien solar system. One of the intelligent species ideas i had are octopoid-looking but terrestrial creatures that communicate via bioluminescence, and don't vocally communicate but do have hearing.
I started thinking about how blind members of this species would communicate. Does tactile sign language work if you only have identical tentacles and no fingers or toes?
Hi!
My first idea when you mentioned identical limbs was the Lorm alphabet. It's a kind of tactile communication (not really a sign language, more of a signed letter-by-letter transcript) that is virtually unknown outside Central Europe and Georgia (the country) in my experience. It requires a single limb from each person. For the Lorm alphabet, you tap and stroke the person's hand (or foot, I've seen it adapted to a double arm amputee too) and the amount of taps and their position (also line or circular movements) signal specific letters. Here's a video to visualize it from the French DeafBlind association (TLDW: two people using Lorm at great speeds at a conference).
What that means for alien creatures who have identical limbs is that there could be Aliorm alphabet where a specific spot on the tentacle signals a specific letter/syllable/binary code/etc and thus allow them to communicate. So if the aliens have some way to codify their bioluminescence-based language into a written system, they could use that.
Another option is to do another kind of non-oral language. Humans have ones that rely on hearing, seeing, and feeling, but aliens could have ones that are based on smell or taste. Especially if they original one is bioluminescence, I don't think it's too farfetched to imagine they could produce other chemicals that perhaps could be smelled as a form of alien olfactory language.
I'd personally love to see the Lorm alphabet in any sort of media ever, but considering you're writing about aliens, you have a lot of possibilities - there's no one single correct answer unless you find a blind alien to ask.
I hope this helps!
mod Sasza
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soups-archive · 9 months
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more signs were discovered around the spawn area!
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chiropteracupola · 1 month
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an assortment of my temeraireverse fic-dragons!
[cygnet and honoré are from fifteenth-century britain and france, aquilillus, flavia magna, and bán are from second-century britain, and cipachcoatzin is from sixteenth-century mesoamerica]
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isabelguerra · 2 months
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If the paranatural kids were 12 when zack began the story in 2010, then they were all born in roughly 1997. Happy 26th birthday kids, youre all as old as Mr. Spender!
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y-rhywbeth2 · 1 month
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Karlach and Durge's relationship has fun elements that I, for some reason, started thinking on this morning.
Aside from some similarities (the offspring/descendent of powerful beings of the lower planes, whose kind are brought into existence as pawns/displays of power; were given basically no choice about serving their evil relative; who are/were made into living weapons; and the homicidal rages they need to keep under control (and as Zariel is known for her seething homicidal rage, Karlach could actually have inherited it the way Durge gets it from Bhaal))
There's that delightful 'I can fix them' mentality Karlach is bringing to the relationship. Always a good sign. We learned nothing from the Gortash shenanigans.
She talks about getting Durge psychiatric help when they get the city and, while that's a nice sentiment (and I assume she's actually talking about clerical healing at a fully staffed temple or something), I do remember what Faerûn's 'asylums' ('howling keeps') are like, and being locked up in a cell forever (at best) does not strike me as a good time. I just picture Durge hearing that, thinking of how people handle the dangerously 'crazed-witted' and getting ready to bolt. No nope nope no.
Speaking of Gortash: assuming Durge's handwriting hasn't been fundamentally altered by the TBI, they're going to recognise themselves praising the evil genius that is the guy who sold their new friend/lover to slavery in Hell and then have to look Karlach in the eye.
Then there's issue that is Gortash and Durge vs Durge and Karlach vs Gortash and Karlach's relationships. Even though Gortash is projecting and doesn't think there is an issue. 'That was literally a month-to-a-decade ago, why are you mad?' And I'm pasting that conversation, because I like looking at it.
Karlach: 'I don't give a shit about your agreement.' Lord Enver Gortash: 'Then why in the Nine Hells have you come back here, Karlach? What could you possibly want?!' Karlach: 'How about an apology for sending me to the Hells?' Lord Enver Gortash: 'Sorry?! You want me to be sorry for helping you gain more power than you've ever known? That thing in your chest is a blessing I helped you receive. One you're too much of a fool to see. I gave you a clean slate. A chance to rejoin me for our mutual benefit - again.'
(What a guy. God, I want to cut his skull open with a spoon and stare at the contents.)
Durge, of course can start swooning over how brilliant the durgetash alliance is, or, not unreasonably, assume - having only Karlach's accounts of Gortash's betrayal, and the knowledge that they were brutally tortured for a month in the building where the guy works - that he might've fucked them over too.
'I seem to have trusted you once, and it ruined me. I'm not about to repeat that mistake.'
Are we stewing in mutual resentment of an old partner, or are we going to hit a massive problem if Durge wants something of their old life back? There is so much unexplored drama in this part of Act 3 and their mutual arc, it pains me.
Plus Karlach should probably be wondering if Durge had anything to do with her enslavement. They almost certainly didn't timeline wise, because if Karlach was shipped off to Avernus 10 years ago then she was gone the year Bhaal came back and gained the ability to pick Chosen, so the window of opportunity for Durge and Gortash to meet (if it exists) is insanely narrow. But the doubt should be there.
And of course the fact that if you romance her and she undergoes ceremorphosis you can tell her how hot it is when she eats people's brains and she goes 'thanks love.'
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falsekingfrancis · 3 months
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Canon Witherburn Birthdays
(Presented by me Francis, the editor, Jo gave me power)
The Reporter July 22, 2008
Birdie May 4, 2008
Bo Stoker November 8, 2007
Dyce December 4, 2007
Coach McMillan February 29, 1980
Eva Sinanger February 20, 2008
Francis Smith January 16, 2006
Hunter Clark October 26, 2007
Mr. Pickler October 20, 1967
Tina Young August 23,  2007
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homestuckreplay · 10 days
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Here's How GG Can Still Win
(page 637-650)
9/14/2009 Wheel Spin: Movie Reference Verdict: John’s Life Might Be Too Weird For Movies
9/15/2009 Wheel Spin: being silly :3c Verdict: being scared and terrified D:
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John’s hammer, despite being sick as hell, turns out to be dangerous for him too. This is poetic, given the number of injuries he sustained from the pogo ride as a child, that he’s now finding newer and better ways to injure himself with it. Rose’s sweet catch is really good – and I’m always impressed at her 20-dexterity video game reflexes snatching Dad’s PDA from the air and sliding John’s bed beneath him just in time to avoid injury – but in this case, her move also stops John from falling through the hole into Dad’s room. Is this a coincidence, or is she still focused on stopping him from getting in there?
The Big Imp has entered the house, but is too big for the rooms inside. It’s going to cause serious destruction just by moving around if John can’t kill him soon – and John’s reached a high enough level that a second one is following close behind. It makes me wonder if the Big Imp will drop different, stronger types of grist that can be used to reinforce the house against mundane physical damage. Server player is definitely a full time job despite what Rose says about being ‘just a facilitator,’ and when Rose does enter the game and has to divide her time between server and client goals, this game is going to get even harder.
The visuals of page 641 don’t quite work for me, as the top two pictures overlap each other, and it’s hard to make sense of where the overlap begins - I turned it into a single image to get a better view (comparison below). I think this page would have worked much better as three sequential pages. The following page does this much better – despite the white space between panels, each starts where the previous ended, and it comes together in a visually pleasing way. I mention this because the problem will only compound as the scale of John’s house continues to increase, and the necessary aspect ratio continues to change. There are rare examples, such as pages 376, 484 and 494 where slightly taller images are used, and there are also animated and [S] pages, such as 246 and 250, where we are able to zoom out or pan up or down to see the world on a bigger scale. We haven’t seen it yet, but there could also be interactive panels, where we can use arrow keys or zoom buttons within a panel to see different parts of John’s house ourselves, while sticking with the standard panel dimensions – like having access to a ‘view only’ version of Rose’s server controls.
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‘TT: In a way, thieving you of your free will as an adventurer, and the need to advance by your own skill and ingenuity.’ (p.643) I think it is deeply arguable how much free will John has as an adventurer or player, and I hope that the explicit mention of free will means it will be discussed in more depth later. The mechanic does make sense, though. If Rose could just pick up the bed and click and drag John to the first gate, that’d be a huge exploit in the game. Despite being in beta testing, we haven’t really seen any bugs in Sburb so far – it’s extremely well made and tightly programmed, arguably more so than most AAA game releases.
I thought Sburb would operate on video game logic where player characters don’t need to eat, sleep, use the bathroom, brush their teeth, or do other human things to sustain themselves, so long as their gel is viscose enough. So, what does it mean for John to sleep within Sburb? Is sleep still necessary for human survival, is it unnecessary but simply nice to take a nap, or is it something that could provide game benefits – such as minigames that can be played while asleep to gain extra resources, faster/automatic recovery of gel, or saving the game state to potentially return to that point later?
Also, the new sleepy John song is very windchimey to me, reminding me of Windchime Foley from page 82.
‘if you obtain the code for any item at your disposal, you think you could theoretically send the code to John and he could make it himself.’ The Sburb server disc didn’t work out, but Rose’s instincts are good. I wonder if there are any other items in Rose’s house that could help John out. Such as, I don’t know, whatever she’s got hidden in that purple box on p.218. A Grimoire for Summoning the Zoologically Dubious could be helpful too, as could a 20-foot tall granite statue of the mighty wizard, ZAZZERPAN THE LEARNED. This sadly makes me realize that Sburb alchemy is restricted to items that are small enough to captchalogue.
It’s certainly interesting that the Sburb server CD doesn’t have a captcha code – this must be intentional on the part of the developers. The relationship between the captchalogue system and Sburb as a game is really interesting to me. It makes sense that certain items just can’t be alchemized because they’d break the game, and these items wouldn’t need codes. We know that the Medium, where John is, exists outside of time – how possible is it that the sylladex system is also created by Skaia’s power (as it transcends those same digital-physical boundaries) and was always created to be a companion piece to Sburb? Or alternatively, did the sylladex system exist previously but without the codes on the backs of cards, and Sburb has somehow exploited that existing system to place those codes only on cards that will then be used in alchemy?
The forest fire is approaching Rose’s mausoleum much faster, and now the generator has gone out. It either hasn’t recharged the laptop’s battery at all, or its shutting down has caused the laptop to shortcircuit, as Rose’s laptop immediately goes dark. This is certainly much more dramatic than switching back to battery power. I asked a few weeks ago for the tension with Rose’s situation to ramp up so Act 2’s pace can accelerate, and I think we’ve officially hit that point – which I’m really excited about.
Rose’s main focus is on saving herself. This makes sense on two levels – she’s scared and entering self preservation mode, and it’s also necessary on a practical level, because John can’t progress in the game if his server player dies. I see Rose as someone who likes to be independent and self-reliant, and it must be hard for her to have to depend on someone else to get out of this situation. In this way, she’s the opposite to John, who wanted Rose’s help but was left without it when her laptop died – I love the storytelling here, it’s a great beginning of both their character development to challenge them and put them out of their comfort zones like this.
So, who will be Rose’s server player? Dave seemed likely, but he’ll almost certainly have to escape Bro’s rooftop saw traps before he can get the discs, and I don’t think Rose can wait that long. John seemed possible, but Rose’s plan to send him the disc code failed, and I highly doubt he’ll locate his dad’s car and the original disc any time soon. That means the only person left is our good friend gardenGnostic, who also happened to be the person who originally tipped Rose off about Sburb. This would be poetic, going from the snow to fire, from talk of a dead cat to sitting beside its corpse, from the birthday gift of an important tip to the ultimate gift of saving Rose’s life.
I think Homestuck will throw a curveball and suddenly introduce GG at Rose’s moment of greatest need, just as Rose was introduced at John’s. So far our characters have been introduced in early act 1, late act 1, and early act 2 – so if act 2 is heading towards endgame, which I think it is, this is the moment to finally reveal GG. They’ll need to happen across a server disc somewhere, so whatever the source of their prophetic gifts is could kick in to reveal its location. Alternatively, GG has said that ‘mail takes a while to get anywhere from here!!!’ so if they have been signed up as a beta tester without their knowledge, some delayed mail could be arriving right now. Either way, I think we’re about to get GG discovering a disc and swooping in to save Rose.
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emblazons · 8 months
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—people are about to pull a Ayo Edebiri SNL skit Finn Wolfhard posted to his personal IG account on a whim as evidence for Mike Wheeler’s sexuality I can feel it
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ante--meridiem · 5 months
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Got an assessment back from one of my applications and while I still don't know if they'll actually pick me or not it is a relief to have formal confirmation that my applications aren't considered embarrassingly bad.
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gayestpiano · 2 months
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is anyone who has the premium Spotify modded APK having trouble with the app? it keeps crashing like a second after I open it
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I made this. Happy labor day!
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spielzeugkaiser · 2 years
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why didn’t lovechild!au geralt ever go looking for jaskier?
That is a good question! I think there are various things at play.
First there is Ciri – which he did take in shortly after they separated. Since I took wild hunt Ciri for this story (when they meet later) this does change her age quite drastically. It deages her quite a bit (if Milek is around 14 and she is ~24) that means Geralt took her in when she was nine. And I think that does change things. His focus was on her.
Then there is Yennefer – I think she wanted to encourage him to look out for Jaskier, but she is also majorly pissed at him. I feel like their dynamic changes a lot because she is aware of Milek. (It’s way cooler, for a start.) It’s not her intention but... Geralt feels even worse because of that? She makes him feel like he did something unforgiveable. Which makes avoidance a bigger topic on his side. And after a while… I dunno. When Yen and Geralt had that talk on the dragon hunt, that this life they lead doesn’t fit and work with a baby – Geralt was not wrong. And I feel like, with time, and what Ciri goes through too, Yen comes to realize that it might be better if he doesn’t know (for now). So maybe she doesn’t outright discourage him to look out for Jaskier, but… She certainly is not encouraging that idea. (it’s messy.)
There is part of Geralt that feels like. Jaskier will come back when he feels ready (he always did) and if he goes out to find him, he isn’t welcome. It doesn’t help that Jaskier is suddenly very hard to find. Geralt wants to respect his wish to not be found.
(little does he know).
And then there is also A LOT of plot happening.
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mickeys-malarkey · 2 months
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Everyone freaking out about how the DCTL graphic novel is inaccurate/butchered & they don't like the sepiatone palette meanwhile I'm, like, having an internal party because pretty much every Actual Creative Decision I've seen someone freak out about so far (not going near the leaked PDF, I'm waiting for my copy to actually read it thanks) validates my theories?? Especially the fact that they're using completely the wrong Ink Demon design for this point in the timeline?? IT'S A GRAPHIC NOVEL VERSION THAT'S SEPIATONE & INACCURATE/BUTCHERED IN WAYS I'VE BEEN HOPING FOR Y'ALL DON'T UNDERSTAND I'M EXCITED I—
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utilitycaster · 7 months
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here is the thing about almost every fantasy writing tip on this website that's like "you need to EXPLAIN this thing in your fantasy world that isn't plot-relevant but which PEOPLE WOULD CARE ABOUT": it sucks and is incorrect and moreover it's dumb
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