#retro spacesuit
Explore tagged Tumblr posts
prinnay · 3 months ago
Text
Tumblr media
y o u a r e n o t a l o n e .
21K notes · View notes
thegikitiki · 4 months ago
Text
Tumblr media
For Those Who Know What They Want...
"The String Spacesuit"
Starwear by DiNardo, 1978
19 notes · View notes
spacetimesally · 6 months ago
Text
Tumblr media
A parasitical stowaway turns a routine hauling job into a pest control nightmare when a Martian skumnole roots itself into a place it doesn't belong in, 'Vacate the Vile Vermin Vehemently'
11 notes · View notes
vermilllionsands · 1 year ago
Text
Tumblr media
Ed Emshwiller
2 notes · View notes
thecittiverse · 1 year ago
Text
Tumblr media
The Ray-Guns - Talentless Fools
Obscure ska album characters; my bread and butter!
This is the space girl from the cover of Talentless Fools by The Ray-Guns (1998).
It's really fun to recreate that pulpy sci-fi comic style. Check out the album if you get a chance, it's got some good tunes on there!
6 notes · View notes
johobot · 2 years ago
Text
Tumblr media
Watercolor sketch to learn me some colors and contrast. I think I might be getting better :)
2 notes · View notes
hyperatomart · 2 years ago
Text
Tumblr media
A Day On The Station
2 notes · View notes
vogue-mars · 3 months ago
Text
Tumblr media
Vogue Mars
Special Jezero Festival
0 notes
edapparently · 5 months ago
Text
Reinvention
Tumblr media
Late (to my own 😭 ) birthday render Wanted to do something spacey that crosses over with my old work
0 notes
satoshi-mochida · 1 month ago
Text
GEX Trilogy launches June 16 - Gematsu
Tumblr media
GEX Trilogy will launch digitally for PlayStation 5, Xbox Series, Switch, and PC via Steam on June 16, publisher Limited Run Games announced.
Pre-orders for the following physical editions will be available via the Limited Run Games online store from May 9 to July 6, with shipping expected later in 2025:
Standard Edition ($39.99)
Tumblr media
A copy of the game on disc / cartridge
Game case
Cover
Booklet
Steam key* (PC version only)
Classic Edition ($74.99)
Tumblr media
Standard Edition contents
SteelBook
12 inches by 16 inches double-sided poster
Soundtrack selection CD
Retro-style box
Tail Time Edition ($199.99)
Tumblr media
Classic Edition contents (excluding Soundtrack Selection CD)
36-inch inflatable Gex Doll
7-inch Gex statue
Gex trading cards
Remote pin
Full soundtrack CD
Collector’s box with artwork by Yoshitaka Amano
Here is an overview of the collection, via its Steam page:
About
Everyone’s favorite tail-whipping, channel-surfing, gecko is back in a collection that features all of his best-selling adventures!
It’s Tail Time, Baby!
Things are about to get weirder than the 4th of July at Rick James’ place! Everyone’s favorite tail-whipping, channel-surfing gecko is back in a collection that features all of his best-selling adventures! GEX Trilogy includes the original 2D platformer, GEX, and the two 3D sequels: GEX: Enter the Gecko and GEX 3: Deep Cover Gecko—but these aren’t just re-runs! This Carbon Engine powered collection includes extras and numerous improvements that bring GEX back into prime time!
Included Games
GEX
HBO comedian Dana Gould fuels GEX with over 300 hilarious one-liners and sound effects.
GEX’s mouth gets him in trouble, but it’s his thrashing tail and suction cup paws that get him out.
GEX has been sucked into the Media Dimension, the place where cheesy 70’s movies go to retire. To escape he’s gotta kill TV’s in each world.
Over 450 frames of smooth 3D animation and hand-rendered backgrounds!
GEX jumps and sticks to everything while thrashin’ secret levels in search of elusive remote controls.
GEX: Enter the Gecko
Huge Media Dimension Levels, all designed as sarcastic parodies of popular TV and movies.
Innovative Camera Control! Explore and look anywhere in beautifully textured 3D worlds.
Talkin’ Trash! HBO comedian Dana Gould delivers over 500 sarcastic lip-synched impressions and one-liners!
Over 125 Slick Gecko Moves! Whip-cracking tail attacks, flying karate kicks, tongue grabbing, and climbing up walls!
Master of Disguise! GEX sports a secret agent suit, kung fu uniform, spacesuit, and other costumes.
GEX 3: Deep Cover Gecko
All-new character mechanics! Scuba diving, gliding, machine gunning, fire-ball hurling and more!
Baywatch’s Marlice Andrada stars as the beautiful Agent Xtra spoofing buxom spy babes of the past.
All-new intuitive 3D camera system.
Over 25 all-new disguises! Private GEX, GEX Capone, Count DracuGEX, and more!
Over 1,000 wise-cracks and celebrity impressions from comedian Dana Gould.
All-new secret playable characters.
Watch a new trailer below.
New Features Trailer
youtube
6 notes · View notes
gelatoisland · 6 months ago
Note
hear me out.....mario in one of the spacesuits with super radiant peach.....
usually i prefer to keep mario away from showtime stuff but ohh..... with the dinky retro satellaview spacesuit specifically......... space angel and astronaut tjey are everything 2 meeeeeee
9 notes · View notes
spacetimesally · 10 months ago
Text
Tumblr media
When an old Ganymede spaceport that holds a sentimental place in her heart is taken over by Malignant thugs, Sally helps get it back to the right hands in, 'The Ol' Kibosh'
21 notes · View notes
elbiotipo · 1 year ago
Text
One thing regarding videogame consoles in Campoestela is that by the time it takes place ("500 years after Gagarin") most physical videogame consoles, cartridges, disks, etc. are degraded to be unusuable except for those carefully preserved in museums and antique societies (and there must be countless online games that are just... lost). Most, or rather all games from our current console era(s) are preserved in emulation. Another thing that is always a theme in Campoestela, however, is cultural and species diversity, it's a setting with hundreds (thousands?) of different sentient species and each with their own countless languages and cultures. Things like that are common in Campoestela, most common use things like clothes, electronics, utensils, tools, have to be made with many species in mind and are often tailored, like going to a spacesuit tailor, an electronicman, etc
While this removes the idea of my characters rummaging through street markets in search of ancient videogames, it does open some interesting possibilites. So instead of mass-produced standarized consoles, videogaming in Campoestela resembles building a PC, except even more artisanal because you have to factor anatomical differences... someone like Ragua could work with a human controller "fine", but come on, you do like REAL gamers do and go to your local electronics shop in the big space station and ask them to build a controller and console for you. This has bearing in the plot because Ragua was a cringefail gamergirl in her ancient precursor civilization, and besides being thrown into an unknown time away from everything and everyone she ever knew, she's also concerned all her favorite fandoms and videogames are now only known to archeologists, if that. So she is trying to learn what kind of 'future' videogames are there (the graphics suck so much).
In the separate Biopunk Future setting (2143, more 'realistic' even with the talking dolphins), consoles are still produced, even if Sony, Nintendo and Microsoft are long gone by successive global economic crises. In this setting, WW3 and the Ecocide managed to devastate global industries and telecommunication, lots of things preserved in the internet were lost and people are acutely aware of it, making physical media more important than ever. Melanie (the communist catgirl) was raised by her grandparents in one of the shops that dedicates precisely to recovering and emulating old media, with an especial focus on nerd and otaku culture. And that's one of the reasons why she's Like That. Overall, electronics have also taken in a more modular and conservative bent (almost back to brick phones), since the era of global commerce is reaching its twilight and society prefers things that are cheap and last long instead of flashy. Retro videogames are very much in, and since many characters have entered public domain and people are nostalgic for an era where things were simpler and half of the biosphere didn't die, there is a retro wave in the past decades. There was an era around the mid 21th century were lots of people were hooked to VR and AI characters and it was considered a global health crisis, but that was stupid and we don't talk about it.
22 notes · View notes
ystk-archive · 2 years ago
Text
Tumblr media Tumblr media
[Translation] capsule in girls '60s magazine (Feb. 2004)
When I first saw their music videos, the striking visuals immediately caught my eye. Simplistic designs, vivid color schemes on the outfits and sets… I can't describe the style as anything other than '60s-inspired. For the first edition of our "Pick Up Artist" feature, it's one whose existence fascinates me — let's take a look at the charm of capsule.
capsule is a music unit consisting of Nakata Yasutaka, whom manages the sound, art direction, design, concept work and so on, and vocalist Koshijima Toshiko. Nakata directs the image, visual aspects, and songs while Koshijima performs it all, resulting in their unique style. - original interview by Aikawa Chisato, translation by ystk-archive -
The reason behind their '60s-inspired visual style
Nakata: To be honest, I don't have any particular attachment to the '60s. I just like unique and minimalistic things, stuff with interesting shapes and clean designs and whatnot. It started when I got into interior design, and at first I especially liked Space Age furniture.¹ That's changed a little recently — I like pieces made out of wood but still with that outerspace kind of vibe. Even when it's made from wood, it doesn't feel natural, it still has this sort of odd look. When it comes to the '60s, I like the plywood that they often used. But I'm intrigued by Karimoku furniture too (laughs).²
— So would you say you're more interested in space and not the '60s?
Nakata: Yeah, and I guess sci-fi movies played a part in that. In movies like Men in Black you often see Tulip chairs, though I don't think they were used to evoke a retro or '60s feel on purpose.³ With films like that I tend to focus more on the furniture and not the overall atmosphere; if anything, I see furniture along with fashion as objects that look nice when put into a scene you're taking in as a whole. I like to come up with unconventional settings. Women are usually depicted in sci-fi films as secretaries, all wearing identical wigs and uniforms, and I like that kind of weird atmosphere. So instead of me consciously liking '60s aesthetics, I wound up thinking they were cool without making the connection that they were from that decade. I also love clothes that incorporate simplistic, striking designs, since they're like spacesuits (laughs).
— How do you feel about wearing clothes like that?
Koshijima: I'm also not obsessed with the '60s or anything, but I like to play around with that era's clothing and makeup styles. It's more fun than just wearing normal clothes.
— Have you two had similar tastes all along?
Nakata: Our tastes used to be completely different. I feel like she's adjusted to match me.
— So Koshijima-san is committed to being a model?
Koshijima: Yep. I haven't changed my approach, ever since the beginning.
— Are there times where you feel like your tastes really are different?
Koshijima: I don't think so. If we actually were fundamentally different, I don't think we'd be working together. Strangely enough, when I look at the materials I'm given, I start to think they're cute. Nakata: When I get an idea, I suggest it first. Koshijima: But he doesn't show me clothes or anything directly, instead he shows me photos and videos… Like I'm being brainwashed (laughs). The more he introduces me to all kinds of cool things, the more similar we become. After I watched the materials he gave me, poses and dance moves just started coming naturally to me without even realizing it.
— Maybe you ran across something from the '60s that left an impression and that ended up coming through in your image.
Nakata: Yeah, there are a lot of easy explanations for it. I wonder if we're more like a new product with a retro design that would fit nicely in someone's living room, rather than something that could be found in an authentic '60s vintage shop. I think even if we intentionally collected oldschool aesthetics from that era and tried to copy those, it'd still turn out differently, because peoples' concept of the '60s and the real '60s are two different things. But if you take parts of that concept people have of that decade and use them, you wind up with something that has the right feel to it. For me right now, the concept I have in mind is the "style" of the '60s. Instead of making clothes or objects to match up with the '60s aesthetic, the styles are already floating around in my head, and then I make content that reflects that. There were a lot of useless shapes — like aren't record players from back then weird-looking? The technology of them and the half-dome shape are of that time, but the way they look on the outside is as if someone was imagining the future while designing them. It's interesting how these days it's the opposite: now the exterior designs of things are retro while the tech inside is highly advanced. And I like both (laughs). I even like things that seem out of place. I'm drawn to a sense of disharmony.
— Would you say the essence of the '60s is woven into your music?
Nakata: Not intentionally. I think the things I like tend to show through my music on accident. Basically I want to make any music, as long as it's cute.
— So do you feel like music is essentially an object?
Nakata: Music is something I started doing because I thought I could create it. It was right when I was in junior high school, they'd made a lot of progress with technology so making cassette tapes became fun. Part of that was because I liked the feeling of winding a tape up. I liked playing around with machines more than the music aspect itself and, when it comes to decorating, I even like the look of a tape deck sitting in a room. So that's why I want our CDs to be sold in regular stores along with other kinds of merchandise. I don't think music should be classified as something special and separate; it's good if it's just one part of the total amount of belongings in a space. Rather than wanting people to listen to our music seriously, I'd be happy if they enjoy the atmosphere it gives when they play it out in the open.
¹ Space Age design was characterized by "sleek, aerodynamic lines and geometric forms," "dominated by bright, bold hues" and was often constructed of manmade materials such as plastic. You can read more about it here. ² Karimoku is a Japanese brand of all-wood furniture boasting superior craftsmanship. You can read more about it and look at examples here. ³ This is the famous Tulip chair.
45 notes · View notes
fallenrocket · 1 year ago
Text
Dude, the Silence caused so much calamity in the name of preventing a calamity.
Okay, so the Silence are hellbent on keeping the Time Lords from getting out of the pocket universe where the three Doctors stored them, right? They think that the return of the Time Lords would mean a new Time War that would drag the universe down with it. Since the Doctor's name is the key to letting them back into our universe and the Doctor is the only person who knows their real name, they want to kill the Doctor to essentially throw away the key.
(Right off the bat, they're wrong--River knows the Doctor's name too. Being wrong is kind of a theme with these folks.)
Also, side note: the Silence have access to time travel, so I'm not sure exactly in what order they went about things. For ease, I'll go through it in show order.
All right, Doctor assassination attempt #1--blow up the TARDIS with the Doctor inside. The Doctor's the only one who can drive the TARDIS, so there's no way to get that wrong, right? Nope, River again! Not only do they not kill the Doctor, blowing up the TARDIS causes almost the entire universe to go kablooey. They cause such a big shockwave that it ripples across time, eating everything. Or as the Doctor puts it, "Total event collapse! Every sun will supernova at every moment in history. The whole universe will never have existed."
So, were it not for the Doctor and co. resetting the universe with "Big Bang 2," assassination attempt #1 would've resulted in the destruction of the universe. Awesome job, guys!
Moving on to Doctor assassination attempt #2--the Silence love a good long game. With the aid of Madame Kovarian, they kidnap pregnant Amy, replace her with a Flesh avatar, take her baby (also replacing the baby with a Flesh avatar just for extra cruelty,) and raise the baby to be the perfect assassin of the Doctor. Despite the kid running away, she still grows up and tries to kill the Doctor. She'd have succeeded too, were it not for Amy showing River a glimpse of her future and making her realize the Doctor was worth saving.
So, assassination attempt #2 results in no dead Doctor and an assassin who's now in love with her would-be target. Hey, at least the universe is still intact!
Then we have assassination attempt #3--it's cool when the Silence's assassin rejects her brainwashing and doesn't want to kill the Doctor anymore. They've got a backup plan! Just put the assassin in the retro spacesuit they used to keep her in when she was a kid, a spacesuit they've rigged to move by itself so they can force her to shoot the Doctor. Except when River resists and manages to avoid shooting him, she causes the mother of all paradoxes and time collapses on itself. Everything is happening at once in the same second, which is degrading. Were it not for the Doctor getting River to reverse the paradox, it would've eventually resulted in the end of everything.
So, assassination attempt #3 did not kill the Doctor and broke all of time. Just topnotch work!
(Also, even if River hadn't caused the paradox, she still wouldn't have killed the Doctor anyway, because he'd put a contingency in place.)
Oh yeah, and when the Doctor finally does get to Trenzalore, he spends like 700 years protecting the people there and never once says his name to let the Time Lords out. Glad you guys put in all that effort to trying to kill him!
For a bunch of super creepy baddies, the Silence just take L after L. It's actually impressive that they manage to destroy the universe multiple times in their (again, misinformed) attempts to save it.
12 notes · View notes
ducktoonsfanart · 2 years ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
Ducktales Crew in spacesuits on the Moon in space - Ducktales Adults in spacesuits on the Moon in space - Ducktales Kids and Teenagers in spacesuits on the Moon in space - Ducktales in Space (AU) -Tribute to Ducktales 2017
I usually have all kinds of complaints about Ducktales 2017, but I still did what I should have done before, and that was to realize the idea of Ducktales in space and that at the request of my friends and followers. So I'm going to publish these drawings (even three, with the other two being connected) related to Ducktales with a crew traveling through space, that is, an adventure with no return, starting with the Moon, which is Earth's satellite, not a planet. And yes, there is no Gyro's Oxy-chew invention in my headcanon at least as far as Ducktales in space is concerned. Yes, although you have seen my previous drawings about it, you can know what it is about.
The first drawing (second in line) is actually my drawing for my friend from Deviantart as a redraw of his drawings where I linked on one plus added my own characters. Ducktales characters mostly wear spacesuits inspired by the game Quantum Space Chase flash game where Huey, Dewey and Louie travel through space in their spacesuits each in their own color of course plus added the Communication Carrier Assembly (CCA) (what astronauts usually wear) and helmets with their bags with oxygen. I don't need to say why. It is one perspective of space adventures with that I used more about DT17 combined with classic style.
The second and third drawings (first, third and fourth respectively) show the Ducktales gang walking on the moon in space, in their spacesuits. With the fact that I used the model for these space suits as inspiration mainly from cartoons and comics, above all from Sandy Cheeks from Sponge Bob who wears a space suit as an underwater suit, so in addition to a space suit, it can also be used as an underwater suit and as a protective suit from various diseases and volcanic eruptions. Of course, this is an invention of Fenton and Gandra, in my headcanon. So, almost everyone wears a similar version of a spacesuit, visible helmets and oxygen bags, except for Scrooge who wears a Mark V Rig underwater suit but like a spacesuit (he prefers the old clothes) and Daisy who wears a retro sci-fi spacesuit (modeled after modeled after sci-fi films and comics from the 1950s and 1960s). And almost everyone is happy, except Gyro, since his invention is not being used. Yes, I drew this in my own way, using more of a classic style, but definitely based on the DT17 character models. With the fact that such spacesuits could be used not only for the Ducktales reboot version, but also in general.
So in these drawings are Donald and Daisy Duck, Fenton Crackshell-Cabrera, Gandra Dee, Scrooge McDuck, Gyro Gearloose, Della Duck, Launchpad McQuack, Drake Mallard, Bentina Beakley, Huey, Dewey and Louie Duck, Phooey Duck, Kabooie Duck ( Donald's fifth lost nephew who wears the color brown), Gosalyn Mallard, Webby Vanderquack, Lena De Spell (Sabrewing), Violet Sabrewing, May and June Duck, and Boyd Gearloose.
Yes, and this is my gift to all Ducktales 2017 fans and space travel fans, as well as my belated tribute to the sixth anniversary of Ducktales, but most of all as a gift to my friends, @ducksinspaceadventure , @ducktales-and-ducks and @secret-tester. I hope you like these drawings and you like these ideas. Who knows, maybe they'll travel to Mars or Alpha Centauri afterwards.
Yes, I spent two to three days making these drawings and no one should use these versions without my permission or the permission of my friend who authorized me to do this. I hope you like these drawings and these ideas as well as these space outfits and if you have any other ideas, feel free to say and you can say whether you like these space suits or the usual ones. And sorry for this long post. Feel free to like and reblog this, it means a lot to me.
46 notes · View notes