#select and fill tool
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howtodigatrench · 6 months ago
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hi maple (@cureschmure) !! i was your partner for @precuresecretexchange !! i started watching mahou tsukai for your rq and thought their ruby outfits (spec. magical's) was kinda festive ! hope you like it, i had a lot of fun :D
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spiderziege · 1 year ago
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Hermit a Day May 28: Scar!
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lezbiansolidsnake · 1 year ago
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mgs medibang things SMILES !!!!!!!!!!!
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intotheelliwoods · 1 year ago
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ELLI! I JUST LOOKED UP AGGIE CAUSE YOU SAID YOU'VE HAD ISSUES WITH CERTAIN TOOLS
AND I THOUGHT IT WAS WEIRD TO NOT HAVE A WORKING FILL BUCKET TOOL
.................AGGIE'S JUST MAMGA
ELLI!
ELLI WHAT YOU DO MEAN YOU'VE BEEN DRAWING ON MAGMA THIS WHOLE TIME??!!
ELLI!!!!
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LISTEN. I REALLY LIKE ITS SIMPLICY. I LIKE BEING FORCED TO ONLY HAVE ONE BRUSH AND THE MOST BASIC ASS BUTTONS ON THE PLANET
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wheucto · 2 years ago
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makes your creaturified fan angular
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idolatries · 1 year ago
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screams. i hate blocking in colors
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spaceflight-shapesight · 2 years ago
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header design i made for a sideblog
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witwickyphotojournal · 2 months ago
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Photo collage
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mimiteyy · 1 year ago
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ngl I would’ve been genuinely shocked if I won cuz the short they chose as a finalist wasn’t exactly my best work 👀
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heph · 1 year ago
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It's not a halftone brush! It's the halftone layer in CSP. If you want a clean look that's the easiest way to do it 🫨
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One with the weave 🔮
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ferociouslycreativemystery · 6 months ago
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En såndär bockjävel eller vad fan det heter
↳ sytråd och virknål 0,6 mm + bonus: biblically accurate julbock
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Note: I moved this under a read more since donations can no longer be made here. Feel free to make some to a charity of your choice though!
Did you know it used to be the Christmas goat that brought you your presents in Sweden?
To keep the spirit alive, you can officially make a donation in the name of this little crochet goat to support everyone's right to survive their pregnancy! Just go to this link and follow these steps:
Please note that this collection only remains active until 15 Dec 2024! More information about the organisers can be found at the bottom of this post.
On the right hand side/top of the linked page, you can see the current sum of donations. Below that are some options we need to fill out to make a donation of our own.
First we need to disclose whether the donation is being made by a private individual (Privatperson) or a business (Företag). I'm assuming you're a private individual, so leave the first option selected (on the left).
Next we choose the method of payment. "Swish" is a Swedish payment service that won't work for foreigners, and if you're Swedish I'm assuming you already know how it works. Foreigners, please choose the second option to pay by card (Kort).
Now for the fun bit! How much do you want to donate? The standard options are presented in Swedish krona (kr). I have put the rough exchange rates to US dollars for each option below:
50 kr ≈ $4.56 | 100 kr ≈ $9.13 | 300 kr ≈ $27.38
You can convert from your currency to Swedish krona using this tool. Just choose your own currency in the first drop-down menu ("from").
In the final field you have the option to instead enter your own amount, if you want to give less or more or in between any of the previous options. Note that the amount you enter is in Swedish krona, so look up the exchange rates so that you know how much you are giving if you choose this option!!
The final two check boxes are options that relate to the public display of your donation (see the bottom of the page). If you don't check either option, your donation amount will be visible but your name will not be.
Check the first box if you want your name to show up in the public list of donations, leave it unchecked to remain anonymous. Check the second box if you want to hide the amount you've donated, leave it unchecked to show the world your donation amount.
Finally, hit the red button to be taken to the payment page. Fulfil the payment, and be sure to double check the amount you're donating. Note that we use commas instead of dots to separate decimals in Swedish, so 50,00 kr means simply 50 kr.
And that's it! Thank you so much for your donation!! 🥳🐐
Please reblog this post so that more people will hopefully donate, or at least get to enjoy a tiny Gävlebock!
What is this charity thing?
Musikhjälpen is an annual charity event organised by the Swedish public broadcasters. Every year in December, 3 hosts are locked in a glass cage for a week and they broadcast in shifts, nonstop for 144 hours (6 days, 24 hours per day) to create an occasion for charity donations. They are visited by various music artist, celebrities, and talk to people who have special knowledge about the donation theme of the year or who organise initiatives for donations. You can watch clips of previous performances on their youtube channel here.
The event's official donations website also allows the public to set up their own "initiatives", to which donations can be made. This is what I have done! The money goes directly to the event organisers (the public broadcasters' aid agency, Radiohjälpen), who then pool all the money that is collected during the week. After the week is done they will begin portioning it out to trusted charities that are relevant to this year's theme. This year's theme is Alla har rätt att överleva sin graviditet, or in English: Everyone Has a Right to Survive Their Pregnancy.
Learn more about musikhjälpen on English Wikipedia or on Sveriges radio's website (in Swedish).
Or
If you prefer, the goat will be just as happy if you make a donation to a charity of your choice. You'll have to find links to other causes on your own though! 😊
I should probably also mention that I am in no way officially affiliated with Gävlebocken, I just crocheted a little guy and thought it would be nice to spread some constructive spirit among all the calls for arson. 😇
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labs · 1 year ago
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Communities closed beta is here
Hello again! We’re back with an update on Communities, a big idea we had last year that we’ve been working on steadily since then. We’re abnormally jazzed to announce that we’re beginning a “closed beta” phase of this new feature, which means many of you will get to play with it soon!
We want to build this whole thing together, with as much input from all of you as possible. We’ve read and re-read the feedback from our previous post, and we’ve been surveying and interviewing people about this idea for a few months now. But it’s time to open this up even more for hands-on testing.
We’ve already begun reaching out to most of you who interacted with our previous post, as promised, with a survey asking whether you’d be interested in helping (check your email!). Over the next couple of weeks, we’ll be using the results of that survey to narrow down who we’d like to help test Communities in these initial batches.
The process is looking a bit like this:
If you received a Communities survey email to your registered Tumblr email address, fill it out! If you’re interested in helping us in this beta test period, that’s your way of potentially getting early access. If you did not receive an email with the Communities survey, don’t fret! Communities will be rolling out to more people as we expand our testing. 
We’ll go through the results and choose a diverse range of community ideas to gather a wide array of feedback.
Selected testers will receive a second survey with more detailed questions about their proposed community. Very practical stuff, like the name, title, and description, whether it should be public or private, the About page contents, its own community guidelines, and more.
We will create the new Tumblr community on your behalf using the information supplied. We’re building the tools that will let people create and edit communities themselves, so eventually you’ll be able to change them without needing our help. But for now, we’re creating and editing them for you, as needed.
After we’ve created the community, you’ll be made its first admin. Everything from here on out is up to you – Tumblr staff won’t be in your community (unless you invite us, of course). You’ll be able to invite anyone on Tumblr to your community. However, your community will have a population cap to start, limiting how many people can be in it and invited, as a way of keeping this beta test somewhat contained and manageable for us. We’ll be able to raise that population cap for communities that are growing and if we want to test further in that direction.
And throughout, we’ll be asking for feedback, both in some special communities for everyone in the closed beta, and via more surveys and the Support tickets we receive.
This closed beta version of Communities is far from finished, and that’s part of the reason we want to start opening it up to more of you for feedback. There are a lot of rough edges and known issues, but we think it’s far enough along that it’s usable enough for testing. We need feedback in order to feel like we’re building the right thing.
The very first public community is called “Communities Feedback” for this reason! We want everyone helping us test out communities to tell us about it, so people in this closed beta will be in there by default. We want to use that space to be more public and real-time about new pieces we’re building, bugs we’re fixing, things we know are broken, and answers to common questions. There is an additional, private community for community admins, to help shape how administrating and moderating these spaces will work. And if you don’t want to use those spaces, you can always use the “Feedback” category in our Support form.
Stay tuned for more, and keep an eye on that Communities Feedback space if you’d like to see how things are changing over time.
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ser-bia-sims · 2 months ago
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HAIRLINE STENCILS FOR TATTOO MODE + BRUSHES
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These tools will allow you to add a hairline to your character using the tattoo mode, edit it to the desired hairstyle right in the game and save the character without using custom content.
The set includes seven hairline options in the form of stencils. And 6 stamps so that you can refine them as desired.
To add a hairline:
1) Choose a paint color that matches the color of your hair roots. Keep in mind that paint applies differently to different skin tones. Therefore, before you start working in tattoo mode, make sure you have decided on your skin tone.
2) Set the transparency slider to the highest value so that the stencil is filled with a solid color without transparency.
3) Select a stencil and use the fill tool. For convenience, you can turn on/off the highlighting of the stencil shape using the eye icon.
4) If the selected stencil does not suit you or you need to adjust the color, use the undo action or erase the hairline with an eraser. I do not recommend re-using the fill over the one already created, as this makes the tattoo rougher and artifacts may appear along the edges.
5) Edit the hairline if necessary. You can erase the parting area and refine the shape using the brushes from the set.
DOWNLOAD: Patreon (free)
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chondrichthyes-x-mantodea · 7 months ago
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Sooooo as someone going into fields that contain biology I think it's time we talk about how we see it from a fully male perspective. It's gotten to the point for me that I cannot listen to men talk biology, specifically reproduction. When we talk about male competition, we talk about it as "the right to mate". However this sees reproduction as a sentient, default specimen (male) doing to the secondary, inanimate vessel (female). In reality males fight for the CHANCE to win female attention. Females will forever be more selective sexually in the majority of animals. This is because females expend more energy in reproduction (the simple fact eggs are the larger gamete). Even in most fish, where care is commonly paternal, you will find heavy selection on the female side. Females are not fought over like an object to earn or "inseminate" the pure attention we give is what's fought over. Females almost always control their species. Look at tiger endlers. It may seem like the males harass females, but females actually CHOOSE exactly which sperm they concieve with and retain sperm for up to a year (trust me I have SEEN it myself). There's also this notion that males are all about genetics while female is about love or is about being a vessel. That's laughable. Females want their genetics to succeed just as much as males. They just dont have to fight as much because they have the limited gamete, its not a competition to be chosen when the other sex is unlimited. And the way we talk about paternal vs maternal. Paternal animals are all about "self preservation" but maternal animals are robots to their love. Dont get me started on how people act when I tell them my betta males do the incubating. We like to see it as a male competing to spread his genes and not a female choosing to complete her genes with the perfect individual. Every time someone tries to symbolize sex this shit comes into play. Male is the default that uses female as his tool. Be it describing it as penetration, fertilization, and much more. On the topic of "fertilization" did you know that the egg chooses the sperm? Did you know eggs are more complex than sperm? Did you know that eggs are not infertile without a sperm they just arent a embryo? We see female as defined by male, made valueable by male. A vessel filled by male. I think it's time for females to realize that nature is actually quite female centered. Hopefully as we get more women in this field, that will change. Because right now I'm starting to learn that a lot of science is worded in a way so males can cope with actually being quite lesser than females and at our disposal.
Edit: thanks for all the attention everyone! I've always wanted a space I could talk about this sort of thing. Glad to know I'm not alone on this. Trying to be in this field as a feminist can be insufferable
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kayleigh-83 · 3 months ago
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By popular demand (I saw two people asking) I thought I would throw together a quick guide to using the road editor tool in the newest version of SimPE! You'll see that this is a very easy tool to use, and best of all, goof-proof. If you do mess up (you probably will) it's very, very easy to correct.
Very, very, very important to make a backup of your hood before you ever do any tinkering in SimPE! I also recommend practicing on a test hood you don't actively play in to get a feel for it before you do anything to your main hoods.
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We're starting with a vanilla Strangetown. I would recommend going in your game and taking a nice overhead screenshot of the hood like this first to look at for reference of where everything is situated the way that you're used to looking at it.
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2. Open SimPE, go to Tools> Neighbourhood> Neighbourhood Browser and open the hood you're wanting to work on. If you're not so familiar with SimPE, opening your hood can take some time. Touch nothing until it's loaded!
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3. Once it's all loaded, from the Resource Tree list pick Neighbourhood Terrain Geometry (NHTG). Then you'll see one file populate the Resource List - click that. Make sure on the bottom that you have Plugin View tab selected.
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4. Now you should see this map of your hood pop up! There are different things you can toggle, I like to check the Show Lots box when I'm editing the roads. Then click the Road Editor button on the right.
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5. To be able to see better, I've pulled this Plugin View window up a bit - it may rearrange the Resource List and Resource Tree windows a bit to accommodate. You can also press the Zoom 2x button to see closer, and then you'll have to use the scroll bars to move around the map and the road editor tool.
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6. The road editing tools here will be placed down in the same orientation as the map. So the two parallel roads running through Strangetown from this perspective are the vertical straight road pieces (top row, second from left).
When you select a road tool, above it will indicate which tool you have selected.
Also - I recommend having Handle Stop Signs ticked.
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7. Once you have the correct type of road selected for the spot you're working on, simply click on the map - it lays it down one tile at a time. If you miss a spot like shown here, just fill it in.
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8. If you want to create an intersection, first delete the section of road where the intersection will go.
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9. Then choose the type of junction for the intersection you're making, and add that piece in. You'll see a red circle appear (unsure if this is because it's an intersection or because you have handle stop signs selected, but I recommend you do have that selected either way).
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10. Once you're done making all your changes, click Close Editor.
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11. This is the part where you save your changes! First click Commit in the top right of the editor. Then, File> Save!
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12. Load your game to check! Looks pretty good with all those new roads!
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13. However, we have indeed made some mistakes! Which were absolutely for illustrative purposes and not truly an accident.
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14. Never fear! Simply reload the hood in SimPE - I've deleted the spot where the T-junction should go and added one in, and deleted where the road just ended abruptly and added a proper end piece.
I have not experimented with what happens if you try to build a road through hood deco - if you have, please let us know in the comments how that went!
I also have barely touched the terrain editing tools, so that's outside the scope of this tutorial.
I hope this helped!
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quarterlifekitty · 12 days ago
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Okay but Shark!Mer!Price trying to court Betta!Mer!Reader who continuously refuses his advances and it just makes him even more infatuated with her and her stubbornness and makes him work to prove that he’d be a good mate cause he wants to be the father of her pups so bad (this has been on my mind for a month please tell me you can see the vision)
He loves that you reject him, because that means you’re selective— you won’t take anything but the best, and he’s determined to be the best. He wants the mate and mother of his pups to have nigh impossibly high standards. Her rejection means he just hasn’t proven himself, hasn’t given her an adequate display— bettas like displays, right? He may not dance as such, but his hunting is certainly its own performance.
And again, I like giving mermaids a bit of lore. I think mers from warmer waters are often a bit more delicate because they have such fair conditions and have developed more tools because they have less physical strength/mass. Mers like bettas have also developed more jewelry and other adornments because they are already accustomed to using their colors and flowing fins to attract mates. Many tropical mers also travel less as they don’t leave seasonally due to changing water temperature, so they have some agricultural practices.
So John, as a shark, sees you two as a perfect match. He has the strength, speed, and aggression— body hardened from colder waters and times of sparse prey. You’re dexterous, evasive, and clever. He can chase competitors from the territory, while you can make it into a self sustaining home. He can fill the den with food, and you can make sure not a single bone goes to waste.
Also. I think it would be really funny if he was like “let’s have pups” and you were like “I’m a betta so arguably they’re gonna be fry, actually” and he’s like man. That is not as good of a word for offspring…. I don’t wanna call them that…
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