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#sharit
wally-b-feed · 2 years
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Anthony Fineran (B 1981), Rib Sharit, 2022
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antronaut · 1 year
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George Maciunas - Flux Year Box 2 (c.1968)
Eric Andersen, George Brecht, John Cale, John Cavanaugh, Albert Fine, Ken Friedman, Fred Lieberman, George Maciunas, Yoko Ono, Benjamin Patterson, Willem de Ridder, James Riddle, Paul Sharits, Bob Sheff, Stan VanDerBeek, Ben Vautier, Robert Watts
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toiletpapercosmos · 4 months
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oldcountrybear1955 · 10 months
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H&M SS 2011 Lookbook - Mike Sharits
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rrrauschen · 5 months
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Paul Sharits, {1965} Unrolling Event
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davidhudson · 8 months
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Paul Sharits, February 7, 1943 – July 8, 1993.
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tomurakii · 10 months
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I gotta start bg3 multiclassing there is so much plot potential for new tavs/durges
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schizografia · 1 year
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T,O,U,C,H,I,N,G di Paul Sharits
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shinugodda · 2 years
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fangsandfeels · 9 months
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Quite often, I'm sad that Larian canned the original idea of letting origin characters narrate their story and choices. It gave such a nice flavor to their personal stories and their emotions during every encounter.
For instance, upon encountering a wounded illithid who tried to mind control them:
Astarion already fucking hates this thing - he growls as he describes it, he seethes. And then he almost sobs, when the mindflayer tries to force him to think he deserved to be whipped and flayed for resisting it. And it makes perfect sense for him to react like that -- not only does he hate any intrusion into his mind, but also, the mindflayer found his trigger and made him feel miserable.
Meanwhile, Shadowheart, in the same scene, sounds a lot more collected, and observant, detached even when the mindflayer pushes into her mind. Sharite training pays off - she has probably been prepared for such attacks and is ready to endure what it takes to fulfill her mission. She needs to keep her focus and press on.
Will is straight-up poetic. He doesn't narrate; he tells a story he is immersed in (and wants to get you immersed too). He doesn't hate the dying mindflayer -- he has no reason to, it's dying all the same. He is taken aback by the compulsion attempt, clearly processing the emotions the creature tries to drag him through, but he is still in control, clearly understanding what it's trying to do. And of course, he would be in control - he is an experienced monster hunter, he dealt with all kinds of creatures. He knows a mental attack when he sees one.
Oh, and Gale, Gale just brings that classy "stranded in another world log" vibe. He is one of those sci-fi protagonists who go through the horrors and wonders, but always narrate them in the calmest of voices because they can't afford losing focus and losing their cool. Of course, Gale is also sympathetic, and curious, and melancholic at times, but it's all contained. I don't know if it was intentional, but his lines conveyed the feeling of isolation despite being surrounded by people.
Yes, Amelia Tyler is perfect, but I feel like BG3 origin character playthroughs suffer from the same effect that Divinity: Original Sin 2 origin stories did -- aside from a couple of details, more personalized interactions, and a bit more insights related to personal quests, they blend together with custom character behavior a lot.
Narration by VAs would have added such a nice personal touch to every choice and decision - not to mention compensated for the lack of voiced dialogues.
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giveaway7 · 2 years
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I found this amazing Mens Rose & Moon Printed Pocket Long Sleeve Hoodies with US$22.99,and 14 days return or refund guarantee protect to us. -https://Newchic.vip/12HMF
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eahostudiogallery · 8 months
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drawing the line
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Joel Meyerowitz
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Gisoo Kim
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Mustafa Nodeh
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Sigurdur Gudmundsson - Rendez-vous, 1976
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Paul Sharits - Passare III #30 20
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Imogen Reid - Text(ile) Variation
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Brice Marden - Three Sisters
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Gene Davis - Rain Dance
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Emil Gataullin
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unknown photographer
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Eric Watt attribution
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Agnes Martin - Untitled, 1977
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Saul Steinberg
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Frederick Hammersley - Couplet, #15, 1965
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goodolreliablejake · 11 months
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So, I was initially fascinated by the concept of Shar in Baldur's Gate 3, but I think that's partially because I didn't have the context from previous games and was taking Shadowheart's propaganda at face value. What I've come to understand over the course of playing (and yes, I'm one of those who has started a million playthroughs and has yet to finish one, har har) is that Shar is a vindictive, petty goddess, most interested in inflicting suffering for its own sake, for her amusement, for the power it brings, and to satisfy ancient resentments. In this way, Shar seems quite similar to Lolth (perhaps adding a layer to our understanding of Viconia, who has not veered from the traditional drow priestess as far as she might believe).
But the propaganda that Shadowheart has been subjected to? The ideals that Shar and Sharites keep pretenses of? Also quite bad. And far more insidious.
Shar offers her followers a sacred darkness, but it is not the cool, natural relief that I have found in the real nighttime of our world, but rather the numb void of dissociation. Shar says that life is constant pain and disappointment, and so the best thing you can achieve is oblivion. It's seductive in the same way that Big Mouth's Depression Kitty is seductive. Forget your pain by completely and totally giving up on life. Does it matter that she's lying about offering relief and just tearing you down so she can induct you into her cult and take advantage of you? If she were telling the truth, that would also be a terrible fate.
No wonder they hate Selune so much. Hope is painful. And she is specifically the one light of hope shining amid a vast, dark sky, for what is the moon if not that? Yes, in the long, dark night, it's easy to see hope as the lie.
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hory9135 · 5 months
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SHADOWHEART
I maked a fan art of her with Boccioni’s influence.
I wanted to give dynamism, movement to the sharites who surround her. Everyone moves, including her, but her intentions are not the same as Shar's soldiers.
She has already understood her fate.
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oldcountrybear1955 · 10 months
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H&M SS 2011 Lookbook - Mike Sharits
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rrrauschen · 1 year
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Paul Sharits, {1965} Fluxfilm 28: Wrist Trick
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