Here’s a link to my proof of concept action platformer for Gameboy Color, GRIM GAUNTLET! It should run on just about anything.
It features one of my ocs brair. Theres a story for the game but I won’t reveal that until later.
Theres not a whole ton of gameplay other than walk around and hit enemies, but I’ll be releasing a full DX version in the near future.
I learned a lot about visual scripting and general coding logic during this game jam, so im pretty excited to get back to making it better and better.
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Sprite translation of Briar, one of my OCs / Antagonist of the game I'm working on.
The proportions are a little off but I'm happy with the result of my effort so far.
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samurai woman wearing straw cape
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Briar concept redesign, overarching antagonist for my RPG Maker game.
Sprites of her coming later.
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Old man of the Isle...
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hopeless.
hopeless...
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“Leroy”
He’s like a wendigo, but he doesn’t have a mouth and collects magic items to keep himself sane. Pseudo tank who debuffs with a ghost revolver.
First real character design I made for rpg maker stuff.
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“It was the first time I’d seen a ship on this Isle in many years... But I’d still have to survive the my journey back down to make it to the coast...”
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Briar, one half of the monster knight twins.
She’s a knight to the Moon Prince in one of my many unfinished projects.
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Another manga Idea I had dreamt up. The protagonist ( Myrmidon ) was a cloned super soldier, so the story was rogue-like in nature. It was a post-apocalytpic thriller akin to Evangelion and Blue Gender.
The bad guy was really cool but I never drew him.
It reads right to left, but it’s pretty weirdly panelled.
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Ninja guy from another unfinished concept.
Wish I had the skill to draw it to my vision.
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Trigger / Anime imitation from earlier this year.
This is one of my friend’s oc I illustrated for them, who’s name is “Lucian.”
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Older, less serious concept for Billiard.
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