Unit Teambuilding - Sygna Suit Cynthia
Apparently, it has taken this long for SS Cynthia to be a good idea for me to pull for. I think she ran once before and I couldn’t for some reason, but nothing stopping me now! Anyway, SS Cynthia’s an old unit by now, but with grid expansions, there’s a good chance for something nice in the future. But does she need that boost, or is she doing alright?
General Overview
“Alright” is probably the best we can say.
The main problem is being a Dragon. There are tons of Dragon-type damage dealers, and for some reason, SS Cynthia is one of them. Granted, this has worked out recently, as it being Fighting type would be devastating if it couldn’t access Fighting Zone from her new Aura Sygna Suit. Speaking of, why does Cynthia have three sygna suits? Shouldn’t think just be “Anni Cynthia?” I don’t get it.
Kommo-o has two major drawbacks in my mind. One is that its main attack debuffs defense every use. This is painful, especially in Gauntlet where mixed offenses can be a thing. With no way to avoid this, it’s...rough. The other is the requirement for paralysis to kick off multipliers. Which (1) is restrictive, and (2) aren’t even that good. 20% move and 50% sync, oooooh, look at Numbers McGee over here.
SS Cynthia really focuses on one of two grid builds: pure power, or High Five. With natural High Five, and access to another on her grid, Cynthia’s able to gradually boost everything, which most importantly recovers that lost defense every time she syncs. It’s...honestly a more clever strategy than I initially gave it credit for, but it does suffer from diminishing returns. There’s also the option for Adrenaline 1. With Head Start 1 naturally, and Adrenaline 1 on grid, Cynthia’s in a position to fast-ramp twice. Not a great position, but a position.
Overall I think she’s serviceable if clumsy. Offensive stats are strong, but bulk and speed let her down without support, or double High Five with her taking each sync. Her self-setup technically exists, but her ability to boost crit rate requires her to be low HP, and X items on strikers are notoriously inefficient. Still, there’s been worse. Like Lance. Who can’t buff shit.
Team 1: SS Cynthia, SS Brendan, SS Steven
Okay, hear me out, Hoenn fans. SS Brendan can provide nearly max offensive benefits to SS Cynthia in two turns, with Cynthia only needing one X Sp Atk to cap offenses. How, you ask? SS Steven’s Speed Forme Deoxys, which cuts sync countdown by 2. With Cynthia’s Head Start, now you have -3, saving a full turn. But wait! SS Brendan can also pick up Adrenaline on his grid, and SS Steven can use Double Team after first sync for another -3. If you quad queue successfully, you’ve also saved a turn on second sync. If you didn’t, don’t worry, Cynthia’s trainer move also cuts a minimum of 1 sync cooldown, so you got it anyway. So you sync first with SS Brendan to mega evolve, capping crit for the team and giving, ideally, double sync buff, then sync with Cynthia to get the stat party rolling. In the interim, you have SS Cynthia and Brendan both spamming Dragonbreath for paralysis chances. Once successful, Cynthia can then go nuts with Clanging Scales, while Brendan debuffs special defense for maximum damage. Steven helps by maybe getting a flinch in or something, who knows.
Team 2: SS Cynthia, SC Jasmine, C!Elesa/P!Serena/Erika
If you’re picking up SC Jasmine this month, which you should if you haven’t, she’s an ideal partner to SS Cynthia as well. Not just for the buffs, though they are nice, but because of Safety Net. SS Cynthia cutting her own defense, as well as having less than ideal bulk for when crits happen, means she can be threatened pretty hard by AoE moves in Gauntlet. Safety Net blocks those attempts and keeps her alive. C!Elesa or P!Serena are options to immediately spread paralysis, which kicks off multipliers and frees up some energy on the grid for Cynthia. If you don’t have them, Erika’s a fine alternative to hit paralysis and potentially debuff special defense.
Team 3: SS Cynthia, Lucas, SC Lillie
Lucas has Dragon Zone, which is the big multiplier I’ve been ignoring here. SS Brendan likely does better overall, but I put SC Lillie here to remind you that she can paralyze foes that attack her. That’s a thing she can do. Which can save Cynthia a lot of time and stress.
Team 4: SS Cynthia, MU Torchic/Drake, Erika/Support Clefable
Okay so maybe you don’t have any of that stuff. Maybe you just have mostly F2P tools. This could work, maybe. MU Torchic can cover for Cynthia’s buffing needs, while Erika supplies the paralysis. It’s a much less efficient option, but the core of her needs is present.
As an alternative, Drake has Team Sharp Entry on his grid, and can give up the defense buffs for Hostile Environment. Focus on inflicting paralysis and buffing first, with Cynthia hopefully taking a bit of damage, and getting +2 crit on her trainer move. Support Clefable gets Let’s Brainstorm for +1 special attack/speed, an ideal combo for Cynthia, and has a Potion to help keep the party alive. And look, this is a situation where Drake’s actually better than Marley for once! Because Cynthia specifically needs paralysis. That is what you are good for, sir, and you’re giving up one of your defense boosts’ MPR for it. Good day.
Final Thoughts
I think what interests me about SS Cynthia is that, looking at her ability to salvage an F2P roster, she’s really not doing so hot. She doesn’t synergize particularly well with most options, in large part because DeNA refuses to give us a good F2P Sp Atk/crit buffer. But with other modern meta tools? SS Cynthia feels like she’s got some impressive possibilities. The SS Brendan/Speed Form SS Steven combo in particular seems like it’d be a ton of fun.
But I definitely don’t think she’s anything necessary. Dragon damage is really common, up there with Psychic, Fire, Grass, and Water. You probably have Dragon damage dealers who get the job done already, what with Cyrus and Zinniquaza. So I wouldn’t say definitely go for her, but she’s not a bad consolation prize if you’re going for one of the other two.
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(Texts on pages read from right to left)
Official manga for New World Dilemma
Art by Meiji (Twitter/X: MEIJI_PKMN)
Transcript
Cynthia: Cyrus, the leader of Team Galactic…
Cynthia: If you hate the world so much, you should just go somewhere far away and leave the rest of us alone.
Cyrus: The human spirit is a vague and incomplete thing. I will purge it from this world and create a complete and perfect reality.
Cyrus: That is my mission… and I will not allow anyone to interfere!
Cynthia: And now it's happening again on Pasio…
Cynthia: All I thought about was putting a stop on Cyrus and his “mission.”
Cynthia: But…those children are trying to find a different way forward.
Cynthia: Maybe there's a reason our paths crossed again on Pasio.
Cynthia: Now it's time for me to face him seriously.
Cynthia: With you by my side. A new bond forged on Pasio…
Cynthia: Come on, Kommo-o!
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