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HALLOWEEN ENDS (2022)
Starring Jamie Lee Curtis, Andi Matichak, James Jude Courtney, Will Patton, Rohan Campbell, Kyle Richards, Michael O'Leary, Omar Dorsey, Michele Dawson, Candice Rose, Emily Brinks, Marteen, Joey Harris, Keraun Harris, Dillon Belisle, Destiny Mone, Dawn Lasusky, Nick Lawrence, Russell Bryan Winstead, William Brooks Perez and Michael Arsenault.
Screenplay by  Paul Brad Logan & Chris Bernier & Danny McBride & David Gordon Green.
Directed by David Gordon Green.
Distributed by Universal Pictures. 111 minutes. Rated R.
The title of this film is Halloween Ends and the filmmakers are promising that this will finish the decades-long saga of Laurie Strode and Michael Myers. But will it end? Really?
After all, there have been 13 Halloween movies in the past 44 years, when frankly only the first one was very good. The series has been rebooted twice. The first series had eight movies, the first reboot series had two more and now this second rebooting is on movie number three – which they promise will be the last.
Is it really likely that it won’t be rebooted and reinvented yet again in about five to ten years? Or even continue this variation of the saga?
I will say, Halloween Ends actually does finish off the story of Michael Myers pretty definitively. However, as one of the other people I saw in the preview screening for the film pointed out, there may very well be a rather subtle opening for yet another sequel towards the end of this film – although let’s face it, not much about this movie is subtle.
I won’t tell you exactly what it is for fear of spoilers, let’s just say that one of the many dead bodies that pile up during the running time of Halloween Ends seems to have disappeared during mayhem of the climax. Then again, maybe it was a simple continuity error on the filmmakers’ part, or even the audience thinking it sees (or doesn’t see) something that is not really there.
Actually, for the first hour or so, Halloween Ends is refreshingly different from most of the Halloween movies. It’s more about the town of Haddonfield than of the masked serial killer which has terrified it for so long. In fact Michael Myers does not appear in this film until a good 30-45 minutes into the film, and on this first appearance the audience is not sure if it is really him or a dream sequence.
In fact, in this film Michael Myers is very much different than the other incarnations. Yes, when dragged out into public he still does kill people, but he is slower and timider and has spent most of the last few years hiding in the sewers of town. Hell, he even gets bullied by a 20-something nerd.
This change may even make a certain amount of sense – the guy is in his late sixties by now, you’d expect him to slow down – and yet it flies in the face of everything we’ve seen of the character in every one of the previous films, even the one which was released just last year. Michael Myers was an unstoppable, superhuman bogeyman, and now he’s a very human and probably finally ultimately a rather stoppable force.
However, Myers isn’t the focus of Halloween Ends, or even the main bad guy. Which is part of the reason the film, while far from great, is better than the just-awful second chapter of this trilogy, Halloween Kills.
The new bad guy – sort of Michael Myers the next generation – is Corey (Rohan Campbell), a local young guy who inadvertently killed a little boy he was babysitting, leading the town to vilify and bully him as a murderer. (The town of Haddonfield seems to be pretty judgmental, also blaming victim Laurie for sparking Michael Myers’ killing spree.) Corey is a quiet loser until he has an accidental run in with Michael, which seems to inspire Corey to indulge his bloodlust.
And, just by coincidence, Corey has just started dating Laurie’s granddaughter Allyson (Andi Matichak). Oops.
Sadly, little makes sense about the relationship between Corey and Allyson – both early on when he is a geeky outcast and later when he goes all psycho killer. She seems to fall for him way too quickly, and later as his actions turn alarming, she seems to go all in for the dude. This seems kind of weird because her parents were killed by Michael Myers, and her grandmother has been having a blood feud with him for 44 years.
Grandma Laurie on the other hand, seems to have finally gotten her life in order. Curtis does a fine job yet again of returning to this character that she has been playing on and off for much of her life.  She is no longer in constant survivalist mode. She seems to have learned how to deal with her past for the most part – even though her daughter was murdered just a few years earlier. Laurie has gotten a makeover and a new cute house which she is sharing with her granddaughter. She’s even toying with a shy relationship with long-time friend and fellow survivor Deputy Frank Hawkins (Will Patton). She is also working on a book to help bury her demons – particularly the one who has been missing for four years.
However, when she recognizes some of Michael in Corey, she has to go back to fight or flight mode.
Honestly, the first half of the movie is by far the most interesting part. Even though in general I didn’t buy into the character of Corey, it shows that he is brought to his horrific place by what may be the true villain of the film – the town itself, which has become toxic through its diseased relationship with its own bogeyman.
And that original bogeyman – call him Michael or “the shape” or whatever, basically only plays a rather small supporting role in his own denouement.
Is this the end of the Halloween saga? I’d be shocked if it is. But probably it should be.
Jay S. Jacobs
Copyright ©2022 PopEntertainment.com. All rights reserved. Posted: October 14, 2022.
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tokiro07 · 1 year
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It’s wild to me how many manga in Jump have been explicitly stated to either be  in or approaching their final arcs
One Piece: final saga, expected to end in 2025
My Hero Academia: final arc, likely final battle, expected to end in 2024 (maybe ‘25)
Black Clover: final arc, expected to end in 2024
Jujutsu Kaisen: final arc, expected to end in 2023 (maybe ‘24)
Yozakura Family: not stated, but seems to be entering final arc, can probably be expected to end in 2025 if not sooner
Undead Unluck: not stated, but building up to final arc, can probably be expected to end in 2024 (maybe ‘25)
Mashle: final arc, likely final battle, expected to end in 2023
Basically everything from before February 2020 that lasted this long is expecting to be gone within within the next two years, four tops if we assume that every author is overestimating their speed
In just a couple of years, Jump’s landscape is going to be 100% different than it was just three years ago, with absolutely no weekly titles in common (not counting HxH because at this point it’s basically a special guest rather than a member of the roster)
The last time this happened was in 2016 when Kochikame ended after its 40 year run, meaning that Jump’s previous streak for having a commonality between generations was 40 years. When One Piece ends, the streak will be less than 30, then 10 or 11 when MHA ends, and that’s assuming it outlasts Undead Unluck or Yozakura Family. If Yozakura ends last in 2025, the streak will be set at 6 years; if UU does, it will be set at 5
Either way, the refresh rate of Jump’s roster is rapidly getting shorter, so the question is, where does it end? I won’t be say that there will never be another 10-year series, but the last decade literally hasn’t produced any yet, with MHA being the only one expected to make it that far (though Black Clover might). JJK and Yozakura could but likely won’t make it to their respective year 7s, Mashle has already stated to expect itself to end in year 4, and UU might make it to year 5 but probably not 6
Then there’s Elusive Samurai which just hit its two-year mark when its author has literally never let a series go past 4, so we can assume it’s at the halfway point at the latest (though it seems like it may also be shifting gears towards its finale). Similarly, Sakamoto Days is finally giving us backstory pertaining to the guy who’s been built up to be the main antagonist the entire time, so that’s probably moving towards a conclusion too. Witch Watch is putting it off, but it seems to have established what it wants its climax to be, so it’s only a matter of time until the author decides that the final month of the story has gone on long enough
Basically, I just can’t see anything else in the current lineup as going more than five years tops apiece, and even that’s being generous I think. Sure, something might surprise me, but even ignoring Jump’s itchy trigger finger, the focus seems to have strongly shifted away from perpetual stories and into more streamlined ones
Undead Unluck could theoretically introduce a new Negator every month or so and give them a 4+ chapter arc about their past, their relationships, their powers, and their development while fighting against a new UMA to complement their story, but that’s not what UU is about; it’s about Fuuko and her relationships with her team and most importantly Andy. The conflict with God is set-dressing, mere context for us to see a shut-in grow into her found family, and introducing more characters and powers would eventually only be in service to the fans who just want more, not the story itself
Fabricant 100 might introduce a threat after all 100 Fabricants are destroyed, but all that runs the risk of inflating the story rather than making it satisfying for the reader
This is why #fouryearsandananime is my metric for success; four years seems to be the perfect balance for a story to convey all of its themes and develop its cast satisfactorily without tipping and becoming tiresome
I’m super burnt out on MHA lately, and I think the last time I was super excited about it was when Midoriya learned that One For All would grant him the Quirks of the previous holders, and that was...*checks the wiki*...wow, this is not a joke, I’m absolutely serious here, at the four year mark. The following arc about the villains definitely held my interest and that lasted until...yep, the five-year mark. And that’s where I began to fade, right on queue. I think if the story had found a way to condense itself to wrap up within that time, it would have managed to cement itself forever as one of my favorites as I originally thought it would be, but now it’s become kind of hollow for me
Medaka Box ended at exactly four years, and I still regard it as my favorite series of all time, even though Undead Unluck is currently occupying my brain in such a specific way that I’ve recently started to think it just might become my all time favorite. My fear is that UU will manage to last just a little too long and the good will its built up with me will somehow disastrously fade away, just like with MHA. Shokugeki no Soma did it too, losing me somewhere between the 3 and 5 year mark, so averaging to 4 years of investment then unfortunately lasting to the 6 year mark. I’ve got plenty of other examples, but I don’t want this to go on forever
One Piece didn’t even manage to really hold me that long, not on its own; I went literally insane over one minor character and the ensuing spiral managed to trap me irreparably. I had to actively force myself to find something worth clinging to, and that thing just happened to be enough for me. That kind of lightning isn’t something I can expect to ever see again
To put things succinctly, my two fears for Jump are that a series will die half-baked or be left to spoil, and honestly this paradigm shift is, to me, a net positive; if Jump in general is allowed to consistently hit the four year mark, then I have to imagine the proportion of perfectly cooked series can only increase from here
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wozman23 · 6 months
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2023 Game of the Year List
1) Alan Wake II (10/10)
Thirteen years! That's how long some fans had to wait for the follow up to the original Alan Wake. Thirteen years of uncertainty about whether we'd ever see a sequel. Thirteen years full of glimmers of hope. Thirteen years full of periods of despair. Thirteen years of Alan Wake II prototypes being passed on. Thirteen years of those projects turning into other IPs. Thirteen years of clever little nods and Easter eggs in games like Quantum Break and Control. I was a bit more fortunate. Having never owned a 360, and only finally getting to experience the original Alan Wake on PC in March of 2014, the wait was closer to a decade for me.
But from the moment I finally played the original Alan Wake, it quickly became one of my all-time favorite games. So the wait was still excruciating. Slowly, all the signs began to point toward a sequel actually existing. Remedy bought the right to the IP from Microsoft. The Control AWE expansion heavily featured Alan and hinted that we may soon be returning to Cauldron Lake. And then, it was official: Alan Wake II would finally be coming out! Even though I was far more certain by that point, it still felt surreal.
I tried to stay away from details pre-release. I wanted to go in knowing nothing. I pretty much did. Over thirteen years, so much has changed with gaming. Playing the remaster of the original shows that. Performance capture back then was in its infancy. Holding even the remaster up to today's light shows its rough edges. The atmosphere is still phenomenal. The Pacific Northwest is fully realized. But other areas have lost their luster. Animations, particularly when it comes to the characters and their facial animations feel dated in 2023. The audio is often a bit jarring. But the charm and intriguing nature of the game is still there in full effect. There were a few things I knew about the sequel. There would be two protagonists, with Saga serving as a bridge for new players. And the game would shift to more of a survival horror genre compared to the more action-focused original. That detail created a bit of fear.
Then I got to play Alan Wake II, and any fears were quelled. I can say that every, single, little decision that was made for Alan Wake II was perfect. Switching protagonists was great. Creating more tension by making enemies and encounters fewer and far between was great. Rewarding characters for exploring by hiding weapons and various upgrades off the beaten path was great. Abandoning collecting 100 damn thermoses was great! Taking the cinematic ideas from Quantum Break multiple steps forward was great. Linking all the breadcrumbs from the Remedy Connected Universe, which really seemed to come into its own in Control, was great. The visuals, great. The effects, particularly in overlaps and with jump scares, were great. The story, which answers a few key questions while creating many, many more, was great. The subtle inclusion of humor was great, especially within such a dark and serious game. On an artistic level as a whole, it was great. The interstitial songs between chapters were great in the first game. Here they were phenomenal! They command your attention. They provide their own details about the narrative. And they all absolutely slap! It would be impossible for me to pick a favorite because they're all so varied and amazing for different reasons. The graffiti in The Dark Place was great. Coffee World was great. That one moment, that was almost cut, that feels unlike anything that has ever been in a game was simply magical!
No one does music like Remedy. Their partnership with Poets of the Fall at this point is historied. All the artists they worked with on Alan Wake II were really impressive. The chapter songs from RAKEL, Poe, and ROOS + BERG feel like they occupy a eerie space somewhere between Billie Eilish and Nine Inch Nails. Mougleta and Jaimes threw down some catchier, poppy tracks. And the Paleface song packs a punch on its own just as much as it did in game. Even more impressive, Poe really hadn't really done anything in ten years, but re-collaborated with Remedy once more. Then there's Ahti, portrayed by Finnish actor and singer Martti Suosalo, who sings the beautiful Yötön Yö in Finnish.
The game really is a love letter to Finland. There's so much Finnish charm in the characters, locations, and humor, particularly with the Koskela brothers. I've always been fascinated with the Nordic region. The beauty of the area. They're unique cultures. The music coming out of that Sweden from We Are The Catalyst and Katatonia. Comedian Ismo. Or maybe it originally stemmed from watching Conan take his show there in 2006. Regardless, Alan Wake II definitely makes me want to visit Finland. It makes me want to live there. And it makes me want to learn the language just so Ahti can't sneak any secrets by me. Perkele!
I could break down nearly any of the other qualities that make the game great, and write plenty about the finer details that make them great. I could talk about practically every single character, their actions and motives, and the theories I have about them. Since release I've been absorbed with just that. I've been reading other people's interpretations and theories. I've watch many a youtube video dissecting the entire Alan Wake universe as well as the Remedy Connected Universe. I want to go back and replay Quantum Break, and Control, and the original, and even Max Payne – having never played the originals. I'd almost rather just further explore the Alan Wake rabbit hole than play other games. That has never happened before with a game. I've played a ton of amazing games over my approximately 35 years of gaming. Both entries of The Last of Us gave me slightly similar feelings, but that was more about just exploring the themes about the somewhat concrete narratives. Here, there is so much nebulousness to the narrative. We have no clue who Thomas Zane really is. We have no clue who Ahti really is. We have no clue who Alex Casey really is. Mr Door... Tim Breaker... The Bookers... Odin and Tor... the list goes on and on. We have no clue what Alice has actually been up to. We have no clue about the resolution to Saga's story, or what she's actually capable of. We really don't comprehend the mysteries of Cauldron Lake, The Clicker, parautilitarians, and so much more. And I love the game for that. For every thing I learn, or think I know, there's an ocean of things I don't know. And they mystery has its hooks in me deep.
Every little thing feels like it has a purpose. Every detail meticulously crafted. It almost doesn't feel like a game. As the game industry has evolved, and budgets reached stratospheric level, games have become safe, predictable. In the average AAA game, you can expect missions, a bunch of side missions that may be important or may just be there to pad out the game play time. You'll hunt for collectibles that often have little-to-no purpose.
Alan Wake boldly goes in a different direction. Sure, there's still a common thread that urges you to continue, and plenty of things to seek out and collect. But none of it ever feels forced or fake. It all feels like it adds to the narrative. I could even talk about the lunchboxes or nursery rhymes for quite a bit, and the way they transcend simply being collectible and puzzles to expand on the lore as well.
I feel like I could play the game a thousand times, and find new details that lead me to new theories.
Director, Sam Lake, has gone on record saying that he was happy that the game did take thirteen years to release. And as painful as the wait was, I have to agree with him. I don't think we would have got this version of Alan Wake ten years ago, or even five years ago. It feels as if it was created at the perfect point in time as a culmination of everything that Remedy has learned since the original.
Very few games have brought me to tears. The Last of Us is really the only other AAA game to do so. But after finishing Alan Wake II, and listening to the beautiful chapter songs, I found myself tearing up. Not because of the story itself, but because I'm just so damn grateful that it exists. And so damn happy that Remedy did such an excellent job and following up and exceeding my nearly insurmountable expectations.
I could talk about this game until I ran out of air. I've tried not to delve into the story to much, or mention any spoilers. But I could easily go on about all of that stuff for days. But I wouldn't want to spoil the experience for anyone. If you have any interest in the game, or just enjoy the spectacle of gaming in general, you really should play Alan Wake II. It's a once-in-a-generation game. Perhaps a once-in-a-lifetime game. I'm so happy it was recognized and rewarded at this year's Game Awards, taking home awards for Best Narrative, Art Direction and Game Direction. I thought it should have easily won for Best Music and Score considering how unique Remedy's approach is to incorporating music, and I figure it had an outside shot a GOTY, but it's hard to know feel so happy and proud of the team for all they accomplished.
When Geoff was asking on Twitter what the musical act should be, I, and many others, emphatically chimed in with “The Old Gods of Asgard!” Not allowing Poets of the Fall to let it rip live was a travesty, but I know that's often the case for live performances. It was still a wonderful moment. My worry was that they wouldn't be able to coordinate everything to give the performance the love it deserved. So it was great to see everyone show up: David Harewood, Ilkka Villi, Matthew Porretta, and Sam joining in at the end, living his best life in pure elation. The smile on his face as he danced along will live rent free in my head until the day I die. I love that man, his enthusiasm, and his reckless ambition so damn much! I also enjoyed seeing people who didn't play the game react to it, utterly confused by its weirdness. Best moment in the shows history! On Monday, the Final Draft patch comes out for Alan Wake II, which promises new content, new videos, new manuscript pages, and a different ending. It's the perfect excuse to play through the game again, which I'll plan to do after the holidays.
Please, let's not wait another thirteen years for a continuation. I don't want to be 53 when Alan Wake III comes out, which thankfully no longer feels like an if, but a when. I've got a fever, and the only prescription is more Alan Wake, and more of the Remedy Connected Universe! So until that day, I'll consume myself with fan theories, and replaying their games, and maybe finally getting around to watching a large part of the inspiration for the franchise, Twin Peaks.
2) Viewfinder (10/10)
Viewfinder quickly climbed to the Number 2 spot on my most anticipated list, behind only Alan Wake II, and much like Alan Wake II it not only lived up to the hype, but blew me away. It's a once-in-a-generation puzzle game, going toe to toe with greats like The Unfinished Swan, Portal, or The Witness. There is no other way to explain the mechanic than it feeling like magic. I cannot comprehend how you would make a game with that much freedom to reshape the world. If there was one game that it reminded me of, it would be The Unfinished Swan. Both did such an excellent job of introducing you to a lovely world, evolving their mechanics, and varying up their art styles throughout the experience. The game got some bad publicity upon release due to some of the voice over work, which I found to be an absurd criticism. Not once was I distracted by it. What did distract me was my childlike desire to toy around with the main mechanic. Not once could I break the game. Playing it was like watching a grandiose magic act. Every time I placed a picture, I understood what I was doing, but I could never believe it actually worked.
3) Cocoon (10/10)
I think Jeppe Carlsen is one of the best developers in the industry, period. His work on Inside and Limo during his time at Playdead is well respected. But for me he really made a name for himself with his smaller project, 140. So anything that he makes will be on my radar. I really hoped Cocoon could finish in my top spot this year as well, but placing it at Number 3 isn't a slight by any means. I consider all three of the games mentioned so far to be perfect or near-perfect games (as well as the next one). The main reason that Cocoon finds its place behind the other two is because if felt somewhat safe when it came to the gameplay. The atmosphere was perhaps Jeppe's best work to date. The world was as mysterious and strange as it was beautiful. However I found the gameplay, bosses, and overall puzzle design to be a bit too simple and predictable. I really applaud the one button approach, and really appreciate Jeppe's dedication to minimalism and simplicity, but I think it may have undermined much of the Cocoon experience. As expected the puzzle mechanics did evolve nicely, and never overstayed their welcome, but I was kind of left wanting a bit more complexity. The later levels did some really cool things, but I never really found myself stumped. Again, it's hard to discredit the game because of that, because part of Jeppe's design philosophy seems to favor creating puzzle games that are extremely intuitive. While I might sound a bit more critical here, its really only because I hoped for more depth. There's another game you'll find on many peoples' Game of the Year List that is absent from mine: Super Mario Bros. Wonder – a game I actually bought after Jeppe tweeted that a mechanic from it looks oddly similar to something from 140. The reason you won’t find it on my list is similar. It just didn't have enough depth for me to find it anything other than average. Wonder just plays everything so safe, never really fully explores the clever mechanics in it, and just feels so sterile in every detail. It's the biggest, major criticism I have about practically every Nintendo title these day. Every game feels like it's weighed down by Nintendo's stubbornness to evolve. They make simple games, with simple gameplay, with simple art styles, with simple stories. Despite my desire to enjoy their output, they've become predictable and boring to me. I feel as if I've outgrown them. Thankfully I don't get that feeling from Cocoon. The only less-than-stellar thing I can say about it is that the gameplay just didn't wow me. The artistry of everything else is top-of-the-class. It feels fresh and new and unique. It's really what I'd like from Nintendo these days.
4) Worldless (10/10)
Worldless was on my radar mainly due to its look, but it wasn't until the summer when I played the Xbox demo that I decided it would be a Day 1 purchase. Due to it's somewhat turn-based combat, it's not the typical game I would play. But the presentation, platforming nature, and Metroidvania structure of it coaxed me into it. And I'm glad it did, as I had a lot of fun with it. Much like Cocoon, the world was very mysterious. The biomes looked great, and the sound design complemented the world well. The animations of the characters and enemies also really impressed. It's one of those games that is somehow tranquil in its presentation, but challenging with its gameplay. Figuring out each battle felt like a puzzle, especially when trying to efficiently battle entities so that instead of simply defeating them you could absorb them to gain upgrade abilities. There were a large variety of enemies, and every one of them felt unique. There were also a lot of mechanics. Perhaps too many for me. The controls between the two characters did take some getting used to, especially considering you had double the abilities to play with, and they felt as if they didn't always align within the control scheme, especially when it came to having specific buttons to block specific attacks, whether they were physical, magical, or star attacks. So I'm sure a lot of my struggles came from not fully understanding each ability and the benefits of all of them. Between basic attacks, heavy attacks, ranged attacks, elemental attacks, combos, blocks, parries, and buffs, there was a lot to try to comprehend. And you had to also be cognizant of the use of attacks that resulted in physical damage as opposed to filling the absorption meter. Still, I took down every foe except for the two most difficult. Even a few of the last challenging ones I took down took a lot of perseverance. I'm sure I was stuck on one or two for a few hours alone. There were a few mechanics I probably never explored enough. Sometimes a single boss would help me understand one I wasn't using. Clearly the two I faltered on just represent the blind spots I still have when it comes to the mechanics, but I didn't want to resort to help via the internet. So after hours of struggling with one – but I think getting close - and making it to the other ultimate boss who I instantly noped out on, I'll just accept that failure. As opposed to Cocoon, this game's biggest issue, at least for me, was it overcomplexity. So I'm probably sounding pretty wishy-washy right now. Damned if you do, damned if you don't. Still its hard to fault the game for my own shortcomings and unfamiliarity with the depth of a good turn-based game. It rounds out the list of the game's I thought were near-perfect this year.
5) Dredge (9/10)
Dredge snuck up on me. I don't remember how I found it. I probably saw it on Twitter. But it looked like a really cool blend of tranquil gameplay and a weird, eerie, occult story. So I put my faith in it and bought it on release day. And it turned out to be precisely what I hoped it would be. The boat upgrades provided a nice sense of progression that kept me exploring the seas to hunt down every species of fish, crab, and the aberrations. The only thing I wanted more of was cutscenes that looked like the initial Animated Trailer. The recently released DLC is the next thing on my list to play. I don't think it will be a lot of content, but any excuse to sail those seas again is fine by me.
6) Tchia (9/10)
Tchia interested me when it was announced. But so many games catch my eye that it may never have got any playtime. Thankfully it was included with PlayStation Plus, so there was no excuse to not try it. The main reason it finds itself at Number 6 is because it didn't feel as unique as the previously mentioned games. You could feel its influences, the D.N.A. of other games. You had the charming ukelele parts that felt like a more cheerful The Last of Us. There was the exploration of Assassin's Creed. The climbing of the newer Zelda entries and boat travel similar to Wind Waker. That's not to discredit Tchia, because it borrowed great things from all those games, and presented them cohesively, with a fresh coat of paint, in a beautiful world. The one thing that did feel wholly unique was the traversal. Taking over animals and objects felt very satisfying. Soaring through the skies as a bird felt just as good as tumbling across terrain as a rock. It also really nailed the sense of adventure when it came to treasure hunting by incorporating the map and photos, favoring clues instead of the blatant and obvious objective marker laden experiences that so many games choose to go with these days. I had an absolute joy completing every single thing in it, and I'm glad PlayStation Plus gave me the chance to do witness its charm.
7) Humanity (9/10)
Here's another PlayStation Plus game that I played because it was a right place, right time game. I really didn't know much about it prior to release, but upon release I was reading a lot of good things online. I love a good puzzle game. It took the Lemmings concept a wrapped it up in a tranquil yet fun experience. Some of the puzzles were pretty tough, especially the one's required to reach 100% completion. In some cases, solutions took hours. One trophy in particular, due to its vague description took me way longer than it should have, stating that you had to beat a particular level “without using one of the branching commands.” I bashed my head against the wall trying to figure out how I could move platforms and everyone around to do a seemingly impossible task without using any branching commands. At one point, I finally got lucky, with so many humans walking around that they bled over into other tiles where I could manipulate their paths to the exits. Once I'd beat it, I went online to see if others struggled with it. Turns out, in that level you had TWO branching commands available. So you just needed to beat it with only using ONE, which was super simple by comparison. Thankfully I wasnt the only idiot who interpreted it wrong and brute forced the harder solution. Aside from the standard levels and challenges, the boss battles were really high points as well.
8) Hi-Fi RUSH (9/10)
Much like PlayStation Plus provided me with the last two great games, Xbox Game Pass drew plenty of my attention this year. In many cases, like with Atomic Heart, The Last Case of Benedict Fox, Ravenlok, Planet of Lana, Dordogne, Figment 2: Creed Valley, and Starfield, the experiences were middling or downright disappointing. Hi-Fi Rush was one of the exceptions. I think the best compliment I can give it is that it felt like a game from a previous generation, maybe around the PS2/XBOX or PS3/XB360 eras. It reminds me a lot of the colorful action platformers like Ratchet & Clank, Sly Cooper, and Jak. It looked great, oozed creativity, and was a ton of fun to play. Most notable though: the music. The in-house music was great, but whoever picked the licensed stuff knew my wheelhouse. From the moment early on when “1,000,000” by Nine Inch Nails came on in a boss fight, I was invested. Then there was “The Perfect Drug” in another battle. And “Honestly” by Zwan to bookend the game. But perhaps the greatest sequence came during the final stage, with “Whirring” by The Formidable Joy. For a brief moment in time, in 2011, I was enamored with that song. But I really never got into The Formidable Joy, so I forgot about it completely. So when that invisible friend reappeared to say hello again here, I fell in love with the song all over again. The entire time it played I was in a state of bliss. And one of the first things I did then night, after I beat the game, as I laid down for bed, was listen to “Whirring” again. That rediscovery was the colorful bow atop an already brilliant package.
9) Marvel's Spider-Man 2 (9/10)
Insomniac is my favorite developer of all time, largely in part thanks to Ratchet & Clank. I've been playing games for around 35 years now, nearly my entire life, but I wasn't always as invested in the hobby. The Ratchet & Clank franchise revitalized my enthusiasm for much of gaming. And for that reason, I will play any game they release if I own the console. The reason I can play games on Game Pass is because I bought the Sunset Overdrive Xbox One Bundle. However, Spider-Man isn't a property I care all that much about. What you see here is what you get. Spider-Man 2 is the typical AAA game, a graphically impressive game full of action and blockbuster moments. It is a spectacle. But it's also weighed down by the design ideas of what a typical AAA game should be. It is a step forward compared to the original. Peter and Miles gain a lot of fun powers. The less agile, more hulking Venom was really fun to play as briefly. The combat system has a depth to it that is engaging and fun. The portal mission early on dials the Ratchet & Clank rift mechanic up to 11, making the power of the PS5 feel like a true step forward, but sadly the idea is only seen in that one sequence. Overall, much of the game feels like a chore, merely serving up obstacles that get in the way of the main story. Do this side mission. Collect these things. Decide how to use your upgrade points. Get Gold in the Mysterium challenges. A lot of things just feel like they get in the way of me seeing the myriad of cool villains. It's not the most tedious AAA game, but when compared to the likes of something like Alan Wake II – which I played prior to Spider-Man 2 despite it coming out a week later because I was more hyped for it – it just feels so gamesy, and less artsy. The one really praiseworthy improvement is the traversal. Swinging around is always fun in a Spider-Man game. Here, new ideas like the wing suit make zipping around the city effortless. That part never gets old. Its overall excellence does make me wish I knew more about the franchise. Perhaps I'd be more impressed in that case. But because I don't, and because the AAA development cycle has ballooned to somewhat unsustainable levels, not only was I in the dark about the character teased in the ending, but I'd completely forgotten the plot and characters from the first game. Also, the Cube Suit Spider-Man glitch hit at possibly the worst point possible, when a disembodied head of Peter was seen crying over his Aunt May on her deathbed. Followed by an intense action sequence where I should have looked like a total badass in the Negative Suit, but instead I whooped ass as a small white cube until the gameplay slowed down and I found a working skin amongst a sea of white cubes. Fortunately, Miles' top tier Bodega Cat suit was unaffected, so I still got to watch that kitty whoop ass. Yeah, Spider-Man 2 is still a good game. But it's just that: a game. I'll still play Spider-Man 3. But I'm glad it's out of the way because as an X-Men fan, I'm far more excited for their Wolverine game, and hopefully another Ratchet & Clank. And if it were up to me, I'd scrap Spider-Man completely in favor of more Ratchet & Clank.
10) Horizon Forbidden West: Burning Shores (9/10)
Spoiler Alert: Since Zero Dawn, I've wanted to see a Horus in action. Here we finally got that moment, and it was great. Nothing much more needs to be said. That alone is worth the price of admission. Sure, there are cool new machines and weapons, and I could visit my local buddy, the Hollywood Sign, but let me just fight more Horuses?.. Horusi?... or is it one of those things where the plural is the singular?... One thing is for certain. I'm certainly going to miss Lance Reddick as Sylens. He was well known in the world of TV, but also a bastion in gaming. There was still so much mystery surrounding his character. I'll be curious to see how Guerrilla approaches that. Maybe they should just got the same route as Remedy and hire David Harewood who filled a role that was clearly originally going to be Lance's so well.
Honorable Mentions:
Jusant (8.5/10) – A charming yet simple little game about climbing a large tower, with nice art and a fun climbing mechanic, that's include in Game Pass
Bramble: The Mountain King (8.5/10) – A weird, eerie, macabre little game based on Nordic fables, that uses photorealism well, and feels like the lovechild of Little Nightmares and Hellblade. Also on Game Pass.
Solar Ash (8.5/10) – Cool, fluid traversal, drenched in a lovely style, only marred by a few gripes about the controls and framerate
Trine 5: A Clockwork Conspiracy (8.5/10) – More Trine. A beautiful fantasy world. Fun puzzle gameplay and mechanics led by Amadeus Amadeusing it up by making boxes and planks. In some cases so many abilities were added, I forgot what all I could do. As a fifth entry, its getting a bit long in the tooth, so I imagine its hard to come up with as memorable set pieces and bosses.
UVSU (9/10) – A short game jam project from Dietzribi, who made one of my favorite games of 2021, Toodee & Topdee. It's you (U) versus you (U) as you play as both the protagonist and antagonist, switching off to get to the goal, then preventing your past self from getting to the goal, then avoiding that past self then next time, and so on for multiple rounds. There's a lot that could be iterated on here, and a full game may materialize at some point in the future!
Mechstermination Force (2019) (9/10) – I found this one on Twitter. It's got some rough edges. But underneath a bit of jank is a fun little game with some really cool boss design, where you take down mechs by focusing on their weak points as they evolve through multiple phases. Creatively it reminded me a lot of one of my favorite platformers, Puppeteer. Retroactively it takes the Number 5 spot in my 2019 list, which seemed like a mediocre year overall.
The Quarry (2022) (9/10) – A campy horror choose-your-adventure game that's light on gameplay but a thrilling romp. The use of light and dark looked great and really heightened the atmosphere. It approaches uncanny valley in some instances, but overall the performances were great. My favorite game from Supermassive to date. Retroactively, it takes the Number 8 spot in my 2022 list.
Dead Space (Remake) (9/10) – If not for Alan Wake, Dead Space would be my favorite horror game. I'm not really a fan of the trend of remaking games that aren't really all that old, so I don't consider remakes for my GOTY lists. The original does rank among my Top 10 from the entire PS3 generation, and was probably a somewhere between my Number 1 and 3 game in 2008. It would probably still hold up. If I did want to check, I could simply plug the PS3 back in. If it ain’t broke, don't fix it. The original isn't fresh in my mind, so I didn't notice most of the changes. But quite a bit was changed. Weapons got new tweaks and fire modes, probably for the better. But a lot of other unneeded changes were made, like giving Isaac a voice, and padding the game out by adding side quests and a security clearance system that locked upgrades and resources away until a points in the story where you gained a level of clearance. Some people may have appreciated this stuff as it fleshed out the story, but I realized I never really cared much about the story with this one. I just wanted to slice limbs off Necromorphs, which is still so unique, and just as satisfying fifteen years later. Props again to Game Pass for letting me revisit this without spending $70 for it.
Most Anticipated:
1) Pepper Grinder Game 2) SCHiM 3) The Plucky Squire 4) THRASHER 5) Sword of the Sea 6) Hades II 7) Senua's Saga: Hellblade II 8) Gori: Cuddly Carnage 9) The Spirit of the Samurai 10) GREENFIELD 11) Rootown 12) Little Nightmares III 13) UVSU 14) Bionic Bay 15) Go Mecha Ball 16) Öooo (the next game from Nama Takahashi about a bomb-laying catapillar) 17) Symphonia 18) IKARO: Will Not Die 19) Skate Story 20) PaperKlay 21) Judas 22) Clockwork Revolution 23) Phonopolis 24) Été 25) 30 Birds 26) Marvel's Wolverine 27) Control II 28) Black Myth: Wukong 29) South of Midnight 30) Summerhill
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eliivie · 10 months
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Echoes of the Past: Gyeongju, A Step into History
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Asia, a realm I'd always yearned to traverse, held a captivating allure, especially in the East. Stepping into the embrace of the land of the morning calm, I wasn't alone; my first foray was a familial voyage, a final communion before departing for a distant French corner. Our shared journey sought to bridge the gap between two souls whose similarities often clashed, a poignant prelude to my departure.
Endless tales beckon to be recounted, each photograph captured during our sojourn containing its own chapter. Among them, a reminiscence stands, perhaps not the most profound, yet it occupies a unique chamber within the alcoves of my heart. It's a snapshot frozen in time, transporting me to the farthest reaches of the world—Gyeongju, a quaint village where summer's warm embrace intertwined with history's gentle whisper. Ah, Gyeongju—a city where stories infuse the very cobblestones, an open-air museum where each footfall rekindles a new era.
While diminutive in size, Gyeongju's colossal history envelops me as royal tombs and ancient sagas transport me to epochs long past. I find myself immersed in times enshrined within these storied hills. Amidst these musings, a group of young women saunters by, adorned in vibrant traditional attire. Modern smartphones in hand, they inadvertently punctuate the historical tableau. I'm both amused and intrigued, a contemporary observer traversing centuries in a single glance.
My mother's voice breaks my reverie, offering a chance to be swathed in the vibrant tapestry of the past. Swathed in resplendent violet and radiant white, my hair adorned with a tightly wound scarf, I become a living relic of a bygone era. As I wander the wind-swept ruins, an inner compass guides my steps towards a modest elevation, a vantage point promising an unparalleled vista. And there it unfolds—Gyeongju, a living testament to history, an open-air tapestry unfurling before my eyes.
Mountains recede into a mist-laden horizon, lending an air of mystique to the panorama. The trees, gnarled and twisted, form a verdant foreground, nature's sculptures carefully placed upon the canvas of time. I inhale the humid breeze, finding reprieve beneath the shelter of one such arboreal marvel. The world around me slows, the ceaseless march of time momentarily suspended. Here, beneath the radiant sun, I find myself ensnared within an ephemeral cocoon, caught between realms.
A couple, gentle in their movement, approaches with unhurried steps. Decades of shared history emanate from their clasped hands, a silent testimony to a lifetime of companionship. Together, we stand at the precipice, united by the unspoken contemplation of our surroundings. What thoughts dance across their minds? Do they ponder the journey they've undertaken side by side? Or do their gazes linger on the panoramic masterpiece unfolding before them? Though the secrets of their hearts remain veiled, their radiant smiles offer a glimpse into a life painted with joy and tranquility.
In the presence of Gyeongju's ancient tapestry, a silent communion envelops us—a shared moment that transcends language, uniting strangers through the whispers of time. As the sun begins its slow descent, casting a golden hue upon the landscape, I'm reminded that within this amalgamation of history, love, and beauty, moments find their place to linger.
A breeze, soft as a sigh, ripples through the air, rustling leaves and tugging at the edges of my borrowed attire. It carries with it a sense of fleeting impermanence, a reminder that even within the grasp of history, time continues to flow. The couple beside me clings to their shared past, their smiles a testament to the stories etched into their hearts. And as the shadows lengthen, I feel the weight of my own fleeting moment, the duality of existence ever-present.
Gyeongju, an open-air mosaic of memories, captures the essence of generations past. Each weathered stone, each whispering wind, sings the ballad of lives once lived, of loves that bloomed and friendships that endured. I, too, am now a thread in this grand tapestry, woven into the annals of time by virtue of my presence, my footsteps echoing alongside the stories of countless others.
The sun's last embrace, a golden caress, bids farewell to the day. With a final glance at the city's timeless panorama, I turn away, heart heavy yet brimming with gratitude. Gyeongju has shared its stories with me, has whispered its tales to my soul, and in return, I carry a piece of its legacy within my very being.
As I wander back through the city's cobbled streets, the scent of history clinging to the air, I reflect on the beauty of embracing the past. Gyeongju, with its unassuming charm, has gifted me a moment of connection—a fleeting but profound encounter with the ebb and flow of time. And with each step, I'm reminded that we are but travelers in a grand journey, threading our own stories into the tapestry of humanity's collective memory.
~Eli
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jasonblaze72 · 2 years
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alaminshorkar76 · 2 years
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johnsamericano · 3 years
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𝔖𝔲𝔤𝔞𝔯 ℜ𝔲𝔰𝔥 𝔧.𝔧.𝔥 •2•
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Hi hi! I'm back with another chapter. This one might not be as good(?, it's a really fluffy chapter so bear with me.
warnings: sugar daddy jae, he's a big baby, tooth rotting, kinda long.
sugar rush m.list.
taglist: @thoreeo @trustmahluv @sunny-nyu @nanascupid @silent-potato
“Sir, there’s a girl asking to see you.”
“Hey, I’m not a girl!” He chuckled as his finger pressed the button to communicate with his secretary.
“Hey, I’m not a girl!” He chuckled as his finger pressed the button to communicate with his secretary.
“Hey, I’m not a girl!” He chuckled as his finger pressed the button to communicate with his secretary.
“Let her in.”
Only a few seconds later, your head was peeking through his door.
“I brought you coffee.” You extended your hand out, showing him the carton containing two iced drinks. “Are you busy?”
“Not at all, come in.” You sat on the elegant, individual sofa in front of him, his desk serving as a separation. “Are you here to spy on me? Don't you trust me with your father's case?” He pouted, typing something in his keyboard while your palms started sweating.
How could you not trust the man with the highest case winning index in the whole country?
Briefly, after your encounter with the other lawyer, you'd googled him as well as his company. Because of his incredibly high fees, he didn't have many clients, but those few who had enough money to cost him were almost assured to be on the winning side. So then, why hadn't an excellent lawyer like him popped up when you'd first looked for popular firms? Simple, he wasn't popular.
Just like a hidden gem, only a few had the pleasure to know Yoonoh, and you felt beyond grateful for paying that stupid membership weeks ago.
“No, no!” You were quick to defend yourself, frantically shaking your hands to support your previous statement. “Just wanted to be of help.”
Truth to be told, after receiving your first weekly allowance, an unsettling feeling had been squeezing your heart ever since. Call it guilt or whatever, but it didn't set right to be receiving si much help from him when you hadn't had the chance to do anything in return. The least you could do was trying to be polite.
“You shouldn't be spending your money on me. I'm the one supposed to spoil you, remember?” He grabbed the plastic container by the lid, sipping the bitter liquid with an amused smile. “But thank you.”
“I paid my rent yesterday.” You blurted out, trying to avoid the uncomfortable silence threatening to settle between the two of you. “And I still have money left to save for my father's hospital bills, maybe even buy a present for my aunt.”
He admired how noble you were, making sure those around you had enough before even thinking to do something for yourself.
“I have a party this Friday, would you like to attend with me?” Your presence wasn't required as it wasn't a big event, but by the look in your eyes, he knew you were itching to do something in return for his kindness.
“Yes, of course!” Your orbs sparkled with excitement, finally feeling yourself useful.
“If you don't mind waiting, we can go buy something for you to wear right after I finish with this.” For what seemed like the tenth time in less than ten minutes, small beads of sweat rolled down the back of your neck. Thank God he wasn't able to see them. “Oh, come on, don't give me that look!”
“You’ve already done so much for me. I can buy the clothes myself, don't worry.” With a deep sigh, Yoonoh rose from his chair, taking long strides to surround the desk separating you. “W-what are you doing?” Now kneeling on the floor beneath you, his face was dangerously close to yours, coffee breath crashing against your nose.
“Using mind control to convince you to let me take you out.” He stared at you for a couple more seconds before saying: “Is it working?”
“I think your mind control is broken.” You whisper, unable to hold back the small giggles bubbling at the back of your throat.
“How about now?” He batted his eyelashes, trying to act cute despite his bold features. You shook your head.
Just as you thought it was over, his hand went up to cup your jaw, his thumb drawing uneven figures on the ticklish skin.
“How about now?” He repeated. You stammered, unsure of what to say. “Sorry, that was inappropriate.” Aware of your awkwardness and the rising heat in your cheeks, he stood up, walking back to his chair. “But I do want to get you something, would you let me?”
With your mind busy and your guard low, you nodded, unaware of the silly smile on his face.
“I have a few novels on my shelf in case you want something to kill time.”
“Thank you.” You moved to the huge bookshelf facing his desk, grateful your face wasn't visible anymore.
The books were ordered by genre and size, starting from the biggest law-related textbooks to pocket-sized novels, ending with the smallest one he had. The little prince.
Your eyes widened in disbelief. Yoonoh didn't seem to be the type to read that kind of heartbreaking yet beautiful book. Nonetheless, as many said, you can't judge a book by its cover.
An hour or two later, you were halfway into the first book of flowers in the attic, immersed in the small world the author had created. Yoonoh had finished his work a few minutes before, but distracting you when you were reading so vividly, seemed like a crime. He enjoyed the way your eyebrows would knit together every time something shocking happened, clearly too immersed in the novel to notice his intense gaze.
“Y/n...” He whispered once he noticed you were starting a new chapter. You blinked twice, hands clutching the book tightly as you noticed he had finished his work. “You can take it home, don't worry.”
“Sure?” He flashed his pretty dimples as his eyes turned into half-moons.
“You can come back for the rest of the saga when you finish this one. Take as many books as you please, I’ve already read them all.”
“Thank you.” Another act of kindness you had no way of returning. His favors just seemed to be piling up before you could even return any. “Would you like to have dinner with me today? I'm a great cook, or so did my father said.” You blurted out quickly, twisting your hands nervously as you waited for an answer.
“I’d love to. But I might have to attend some work calls if you don't mind.”
“I don't, maybe I'll even have time to bake a cake while you're at it.” God, how bad he wanted to take a picture of that adorably nervous smile.
“Great, so it's settled. Dinner at your place after we go shopping.” He had already put his blazer on, offering his arm to guide you out. With shaky fingers and sweaty armpits, you grabbed it, walking by his side with his secretary’s gazed glued on you. So much for a girl, huh?
Once seated in his car, with the book resting on your lap, you allowed yourself to relax. Yoonoh wasn't a bad person, on the contrary, he was very kind, so there was no use in keeping your guard up when he was around.
“Ready to roll?” You cringed at his use of slang, making him drop his head back to laugh. “What? Isn't it a thing you cool young adults say?”
“Maybe twenty years ago, Yoonoh.” It was the very first time you used his name so informally, and, oh how good it felt to hear you saying it?
“Fine, I won't use it anymore.” He poked your arm like a little child, and for a moment, you wondered if he was actually more than a decade older.
Several bad jokes, two dresses, and a quick stop at the grocery store later, you arrived at your apartment. Yoonoh held everything while you entered the passcode, struggling not to drop a can of vegetables that was starting to bend the edge of the paper bag.
“Ready, hand me something.” You both entered with your hands packed with different things. You went to your room to leave the new dresses while Yoonoh set the paper bags down on the kitchen counter.
“So...” He clapped loudly. “What are we cooking?”
“I bought the ingredients for lasagna. Is that okay with you?” He nodded, lips pressed and dimples in display. “Alright, let's do this.”
It would've been of great help if Yoonoh had told you he didn't know how to cook. But of course, part of the fault was yours for not noticing when he tried to add ketchup to the recipe.
“I burnt it.” He looked at the semi-carbonized pasta with disgust, feeling ashamed of having ruined your dish. “Let’s just throw it away and order something.” He was about to touch the hot container until your grip on his wrist halted his movements.
“We just pulled it out of the oven.” You shook your head in disbelief at the man standing in front of you.
“Sorry.”
Despite Yoonoh’s endless complaining, you ate the lasagna. The flavor wasn't that bad when you scratched off the burnt parts, especially when accompanied by a cold glass of wine.
“It’s not that bad.” You repeated over and over again. A phone call interrupted him from self-pitying any further. “Go on, take it.” You continued eating while he spoke in the living room.
It wasn't until a couple of minutes later that you realized he was whisper yelling at whoever was on the other line. It was your first time seeing him angry, and you didn't like it one bit. The way his face turned completely stoic, his eyes cold as his hand rested on his hip. Sweet, caring, Yoonoh was gone.
“I told you I needed it for today.” He said through gritted teeth. “You better get it before I arrive back at the office, or you can find yourself another job.” Even after he hung up, Yoonoh stood in the middle of the shared area, clutching his phone so tightly, it seemed like it would break any minute.
You wanted to ask if everything was alright, if he needed any help, but most importantly, if the things he needed were related to your father's case, but all the words stuck to your throat like insects in a spider web.
“I need to go.” He simply said, not even bothering to fake a smile. “Thank you for dinner, I'll see you on Friday.” With his free hand, he grabbed the coat hanging from his chair and left, slamming the door on his way out.
Was that the real Yoonoh?
A shiver ran down your spine. What had you gotten into? From what you'd seen, it was only about time he would show his true self to you as well.
All the trust you'd built up during the day, had crumbled down in a matter of seconds. The worst part? You didn't even feel entitled to be scared, not after all he'd done for you.
‘Just keep your distance.’ You repeated like a mantra as you got ready for bed, leaving the book you'd borrowed right where he'd left it, afraid it would burn your fingertips even with the slightest touch.
(...)
The week wasn't nearly as long as you'd wanted it to be, and soon enough, you were struggling to zip the dress you'd bought days ago. Your makeup was done, and Yoonoh had texted you he was on his way, yet, you'd been fighting with the zipper for at least ten minutes. Your fingers were cramping, and the clock was ticking.
Just when you'd finally started to drag the small piece of metal, the doorbell startled you, causing you to let go of it.
“Fuck!” Have you ever felt so desperate that tears start pricking your eyes? Well, that was the exact case happening at the moment.
You opened the door with the salty water collecting at the corner of your eyes, surprising Yoonoh, who was wearing his best dimply smile.
“What’s wrong?” He had a bouquet poorly hidden behind his back, probably to apologize for the night he abruptly left and almost knocked down your door.
“I-I can't zip up my dress.” Your voice came out shaky, giving away the emotions burning your gut. Thankfully, Yoonoh didn't seem to notice, and if he did, he didn't mention it.
“I’ll help you.” He, not-so-discretely, put down the bouquet, gently turning you around to your discomfort. His cold hands touched your back as he dragged the zip up, noticing how tense you were but deciding not to comment on it. “Oh! You haven't moved the book from where I left it.”
“I haven't had time to read.” He hummed, crouching to reach for the bouquet and hand it to you. “Thank you.”
“It’s my way of apologizing for the fit I threw a couple of days ago.” A fit? That was one way to call it.
“It’s okay.” You lied as you pushed the corners of your lips to form a credible smile. “Let’s get going.”
The flowers were left on the kitchen counter before you left. The ride in the elevator was awfully quiet, and Yoonoh had no idea what had happened. You were so chatty the last time he saw you, so of course, he was taken aback by the sudden change.
“It’s not going to take long, so we can head out for some drinks later if you'd like...” You nodded, for you knew speaking would only expose your discomfort. “Is everything alright?”
“Yeah! Just nervous about the party, that's all.”
You stood by Yoonoh’s side for the rest of the evening, smiling and nodding at his acquaintances’ comments. At one point in the evening, a man, not much older than you, approached you both with a wide smile.
“Dude, I hadn't seen you in ages. Stop sending your workers and come see me yourself.” They hugged. Why were they hugging?
“Y/n, this is my brother, Sungchan.” The man with puppy-like eyes embraced you tightly, almost as if welcoming you to his family. “Sungchan, this is y/n, my girlfriend.” He said it so naturally, it’d take a detective to figure out the truth about your relationship.
“I’ve heard a lot about you. I'm sorry for your father. But don't worry, we'll take those bastards down.”
“I’m not following...” You blinked repeatedly, eyes going back and forth between Yoonoh and his brother.
“Sungchan is a doctor. I asked him to look at your father's case for further evidence. My assistant was supposed to pick up the report the day we had dinner, but she forgot to drop by. Now we’re a day behind schedule.” The dark cloud surrounding him seemed to be slowly dissipating as you heard his explanation. “This is an important case, and I want to be as meticulous as possible.”
Thank you didn't seem the right thing to say at the moment, at least not with Sungchan standing there, so you simply grabbed his hand, squeezing it to let him know how grateful you were.
To your surprise, he didn't even flinch as he locked your hands together, causing a small giggle from Sungchan.
“Okay, love birds, I'll get going.” He waved you goodbye, making his way to another table where his friend waited for him.
“Can we talk?” You whispered in his ear, afraid one of the numerous attendants would hear you.
“Sure.” Without letting go of your hand, he drove you to a small, private garden just outside the ballroom. “Are you gonna tell me what's wrong now?” His thumb caressed your knuckles with gentle strokes.
“I’m so sorry.”
“What for?”
“I pushed you away at the minimum trouble when you were only helping me.” He hummed as if he already knew about it. “And it will probably happen again, so please, be patient with me. I'm going through-” Your face collided against his chest as his arms draped over your shoulders, squeezing you tightly.
“Call me reckless, but I've wanted to do this for a while.” Your hands hung at the sides of your torso, unsure what to do next. “You can push me away, I'll understand...”
Instead, your palm found its place in his back, rubbing up and down the designer jacket. Your hair started turning messy from the night breeze, some strands striking Yoonoh’s chin as his embrace only grew tighter.
“Let’s get out of here.” He mumbled, crawling the back of your head with his hand. “Sungchan can deal with my father's friends.”
“Are you sure?” His hum vibrated through his chest, making you giggle at the odd feeling.
Once seated in his car, his hand found yours like a magnet, the warmth emanating from it comfortably enveloping your skin.
The calmness of the atmosphere was interrupted by a call from his brother, who seemed to be anxiously explaining something through the phone.
“Just tell him I had a work emergency.” With that said, he hung up, placing his hand back again on top of yours. “Sorry, he said it was urgent.”
“It’s okay.” An unsettling feeling pinched your stomach, but you decided to dismiss it, immersed in the chilly weather of the dark streets.
You arrived at the river, where Yoonoh asked you to wait for him while he bought a couple of beers. It was a sight to see, both of you clad in fancy clothes, barefoot and chugging down can after can.
“I think I like being with you.” You declared, mind fuzzy from the alcohol intake.
“I think I like it too.” The tips of his ears were rosy, revealing he was as intoxicated as you, maybe even more.
“Would you like to visit my father with me tomorrow?” The words flew out of your mouth before you could even realize. Afraid you'd killed the mood, you tried to excuse yourself, only to be interrupted by his lips grazing your ear, placing a timid kiss on your lobe.
“I’d love to.” It was the sweetest peck, no ulterior motives behind it, just pure affection.
“Are we going too fast?” In your drunken state, what you had felt like a real relationship, not a simple agreement. And this sure felt like a first date.
“We’re moving at our own pace, I believe.” He dropped his head on your shoulder, pressing against it to relieve the dizziness clouding his mind. “Are you okay with that? Maybe you don't want to be with an old creep like me, and I'd totally get it. Just don't let me get my hopes up if that's the case.”
“You might be old, but definitely not a creep.” Your fingers combed through his abundant hair as your mind wandered into the future, grateful for the fact that he wouldn't become bald soon. “Or are you?”
“I don't think so.” Anyone who walked by would've seen a couple of goofs, too intoxicated to talk without slurring the words, but you were living in your own, comfy bubble. “I should get you home before it gets too late. Come on, I'll call a driver.” He tried getting on his feet to no avail, stumbling back a little before falling back on his ass.
“My apartment is nearby. You can stay for the night.” You grabbed both pairs of shoes as his arm surrounded your shoulder for assistance. “If you keep supporting your whole weight on me, we're both gonna fall.” People on the street shot you a couple of funny looks, which was understandable since it wasn't usual to see two drunk idiots walking barefoot in the middle of the night.
“How long till-” Hiccup. “-we get there?” His stare seemed to worsen with every step. “God, I think I might throw up.”
“Stop acting like a teenager, we're almost there.”
As soon as you arrived at the small apartment, you sat him down on the little step where you changed your shoes. You left both pairs on the rack, proceeding to put on slippers to enter the house.
“Don’t leave me here!” He whined, stomping his feet like a little kid.
“Just wait for a second!” His attitude was starting to get on your nerves to the point where you couldn't feel the effects of the beer anymore.
You grabbed a rag from the kitchen cabinet and dampened it under the sink. Yoonoh was half asleep when you walked back to him.
“My head hurts.” He mumbled as you sat in front of him, placing his left foot on your lap. “What are you doing?”
“I don't have any slippers that will fit you, and I don't want your dirty feet making my house dirty.” With utmost delicacy, you wiped away the dirt from his toes, noticing the small scratches caused by the gravel he walked on.
He touched your hair while you finished with his other foot, tangling the strands with fascination.
“Done, get up.”
He followed your indications as you guided him to your room, where you laid him down on his side in case he threw up.
“Are we visiting your father tomorrow?” He asked while snuggling under the covers.
“Sure.” You cleared his forehead from the strands falling in it, grazing the soft skin of his forehead. “Sweet dreams, gigantic baby.”
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too soon to tell, chapter f o u r
You ignored the texts from Bryn, Jake, and Adam the rest of the day. You drew the shades in your flat and watched one of the stupid soap opera’s Alyssa had turned you onto and instead of calling your mum or your sister, you fell asleep at 7pm and then woke up at 3am.
Mostly, you tried to swallow back tears and remind yourself that if you lived without him for so long, you could do it now.
Bryn finally convinced you to come over to hers on Sunday and the rainy weather made you even more resentful of climbing the stairs to her walk-up.
You knocked three times before she opened the door and smiled timidly.
“Jesus, it’d be nice to get a lift in here, yeah? Feels like I climbed Everest.”
She stepped aside and you shrugged off your jacket, Jessie was seated on the couch in the living room and looked just as surprised to see you.
“What--is this some kind of set up, Bryn?”
She didn’t answer Jessie’s question, instead she looked at you to see if you were equally peeved.
“M’not doing this,” you said quickly, motioning to Jessie. You reached for your jacket after setting it on a hook, but Bryn slapped your hand out of the way.
“Yes you are,” she nodded before looking over to Jessie. “And you are too.”
“I have nothing to say to her,” you informed them, crossing your arms over your chest when Bryn moved closer to Jessie who sat in an armchair near the window. She eyed you with a displeased look, Jessie rolled her eyes and eventually, you huffed and took two steps closer to them.
“Jessie, do you have something to say to Y/N?”
“Not really.”
“Not really?” Bryn was annoyed now. “You’re not sorry?”
“I might be if she didn’t lose her shit on me at the club and not even hear me out.”
“I don’t owe you anything, Jessie--I don’t have to hear you out. Don’t you understand how terrible this is? You snogged the guy I’ve loved forever and didn’t tell me. What kind of friend does that?!”
“You told us that night in the car on the way back from his show that you were over him!”
You let out a sarcastic laugh. “Yeah, s’not my fault you were dumb enough to believe me!”
“Oh, I’m sorry,” Jessie faked a smile. “Didn’t know I had to assume you were a liar.”
“I’m the liar in this situation? Do you hear yourself?!”
“Alright, will you two quit it?” Bryn looked less than pleased as she stood in her living room, hands on her hips like a frustrated parent.
“If you believed that I was over him Jessica why did you purposely withhold the truth from me for nearly a decade?”
She let out a short huff of air from her nose, crossed her arms, and turned away from you.
“I’ll answer for you,” you snarled. “Because you knew I was full of shit. You knew I was in love with him and you were selfish as always and wrapped up in yourself and you knew it was wrong.”
“Do you know how obnoxious and ridiculous it’s been being a side character in your saga for the last fifteen years? You love him, you don’t, you hate him, you don’t!” She let out a groan and paced atop the carpet.
“Well the saga’s over, alright? I’m not doing that anymore. It’s been stupid and painful and I can’t do it anymore,” you clenched your teeth to hide the emotion as your voice shook. You didn’t want to cry in front of Jessie, show how much it hurt to be betrayed by someone who knew you almost your whole life.
“What’s that supposed to mean?” Bryn asked, her voice much more steady than yours or Jessie’s.
Jessie’s head whipped in your direction when she stopped compulsively walking, you felt a knot in your stomach when you licked your lips. You cleared your throat to appear composed: “we broke up. I broke up with him.”
“Great, so now that you two broke up you’ll expect us to never speak to him again just like last time? That’s so petty, Y/N, honestly. I’m sick of our relationship with Harry having to revolve around yours.”
You looked at her with disgust on your face. “I’m the petty one? Pretty bold of you to say after you kissed my boyfriend and lied about it for years.”
“He wasn’t your boyfriend back then because you didn’t have the guts to tell him you were in love with him!”
“Both of you shut up!” Bryn yelled, her hands in the air like she could strangle either one of you. “Jessie, you’re a twat for kissing Harry and not telling her. Y/N, you’re a twat for breaking up with him over it.”
You didn’t mean to say it, but with anger coursing in your veins and Jessie Alby directly across from you, it just slipped out.
“That’s not the only reason I broke up with him.”
“Well then why did you do it?” Bryn pressed.
You let out a sigh, crossed your arms over your chest and figured that there was no point in being dishonest, especially if it’d make you a hypocrite.
“Because I got a job offer in Los Angeles. I turned it down but he was all upset about it and it didn’t--I didn’t feel like we were going anywhere. It doesn’t feel like we’re getting more serious.”
Bryn looked confused. “When did this happen?”
“Last week.”
Now Jessie piped up. “Why did you get a job offer in LA?”
You looked at her through narrowed eyes. “Because people think I’m good at my job.”
“I mean: are you looking for a new job?”
“No,” you shrugged. “Someone reached out. It was with E! News.”
“Holy shit,” Bryn mumbled.
“Yeah, and I turned it down like a fucking idiot for that wanker,” you threw a thumb over your shoulder in the direction of Harry’s neighborhood. “I should have taken it.”
“Why?” Bryn asked.
“Because he kissed this wanker,” you pointed at Jessie.
“She is a wanker,” Bryn nodded, holding a hand up when Jessie scoffed. “But you know she loves you and you know she’d never do anything to purposely hurt you.”
“Then why did you kiss him?” You turned to look at her, eyes pleading for even the slightest crumb of the truth.
She let out a big breath, shook her head. “Because I was drunk and stupid and I don’t know--I guess a part of me wondered what was so intriguing to you about him. Everyone was so obsessed with him once he was in the band and you pretty much always had been. I was curious--and off my face.”
You scrunched your nose at the thought of them kissing. In Adam’s house? With you on the other side of a wall somewhere? Jake and Bryn nearby too?
“For the record, it was maybe three seconds and I immediately felt nauseous. We laughed at how stupid and gross it was and I vaguely remember pinky-promising that we’d never even think about touching each other again.”
You eyed her for a second, hesitant to admit her words felt reassuring. You looked at Bryn. “You’re willing to back her up on this one?”
She raised a hand as if she was being sworn in. “I can truthfully say that when she told me it happened she looked utterly disgusted.”
“It was like kissing my brother.”
“I don’t care!” You said quickly. “I don’t care that it was disgusting because you shouldn’t have even done it. It was selfish not to tell me and stupid to do it. And even stupider to tell your fucking coworker--"
“Did you actually break up with him?” Jessie asked, the anger now diminished in her voice.
“Yeah, Jessie, I did. Knowing that he couldn’t be honest with me over something like that just makes me worry that there’s other stuff he’s not honest about. I mean, does no one remember the whole Nina Winters thing?”
Bryn pushed her lips out at that, like she’d forgotten all about the other moment of dishonesty you’d already witnessed from Harry.
Sure, whatever romance he’d had with the American model was short lived and barely got off the ground. But when you found out on the internet that his relationship with her and the start of your rekindling overlapped, you were heartbroken and knew you had no one to blame but yourself.
Which is exactly how you felt now. How could you have been so stupid for all these years to think that you and Harry were meant to be?
“He’s not a liar, though, Y/N,” Jessie said.
“Omitting the truth is still a shitty thing to do.”
“Yeah, but--you’re really going to throw it all away because I was a drunken idiot and he didn’t want to ruin what you guys finally had when you reconnected?”
“Yep,” you said it simply, like it wasn’t a huge decision and like it didn’t rock your world. “Trust me, it hasn’t been a walk in the park.”
“What do you mean?” she asked.
“We’ve been fighting a lot and I think back in New York we were wrapped up in the excitement of hanging out again that we thought an actual relationship could work, but--”
You cut yourself off, unsure why you were explaining yourself to Jessie. She shifted under your angry glare and watched as you finally sat on the sofa. She looked more guilty than Harry, somehow, her freckled face was nervous and uncertain when she watched you.
“What, Jessie? Why are you looking at me like that?”
“I just feel bad--I didn’t mean to fuck stuff up for you.”
“It’s been fucked up before this, alright? S’just icing on the cake.”
“Are you okay?” Bryn came to sit beside you, pushed her glasses up on her nose and reached a hand for yours.
You sighed, “I don’t know. Doesn’t feel real. I’m stupid, I guess, right? I thought that being in a relationship with him would be magical and exciting and--I dunno--I guess I fantasized about it for so long I never realized that it’s actually extremely difficult and time consuming and not normal at all.”
“You didn’t know how hard it would be,” Bryn tried to reassure you.
“Someone like him isn’t mean to be with someone like me.”
“How do you figure?” She asked.
“He’s jet setting around the world and I work a nine-to-five.”
Jessie was still timid when she spoke, like she was metaphorically walking on eggshells as she pieced a sentence together. “You’re saying all of this like you haven’t known him forever--you know he’s not just some stupid celebrity.”
“He’s been acting like one lately,” you said quietly, pulling your knees up to your chest and settling into the couch. Bryn took this as a cue to shove a blanket your way and head for the kitchen to put the kettle on.
“So maybe you need to just talk things through, have a come to Jesus moment!” Jessie reasoned.
“Why are you so adamant about working it out? You've never wanted us to be together and you wouldn't shut up about how bad of an idea this was in New York when we first started hooking up!"
She shrugged her shoulders, “I didn’t want you to get hurt.”
“Well now I’m hurt, Jessie! And it’s partially your fault!”
“Hey,” Bryn poked her head out of the kitchen to hold you accountable. “There’s more going on here and you know it.”
“Of course there is,” you admitted in a whine--you weren’t trying to deny that. “Harry and I got off to a weird start when I found out he was dating someone else at first! Then I found out that all of you had lied to me about him having feelings for me at some point. So there’s always been this weird level of dishonesty lurking in the background--we were built on a foundation of lies!”
Jessie rolled her eyes at your theatrics, you rolled your eyes in response and Bryn let out a sigh.
“When did you start to worry that you weren’t serious enough?”
“When I realized that he could go days without seeing me and not be bothered. And when I realized I couldn’t.”
They both offered sympathetic frowns at that, Jessie shifted in her seat. “You don’t think you should talk to him about that?”
“I thought I should, but then he got all bothered one night when I said being his girlfriend was hard and complained that he’s busy.”
“Maybe this is just a rough patch,” Bryn shrugged.
“Or maybe it’s proof that we’re not meant to be.”
“It’s you and Harry,” Jessie reminded. “Of course you’re meant to be.”
You didn’t reply, afraid that opening your mouth would let the tears build more quickly and race down your cheeks. Bryn brought you a cuppa and you traced the pattern on her throw blanket, wondering if you’d made the biggest mistake of your life or if you were saving yourself future heartbreak. After all, the higher you climb, the farther you fall.
You walked the long way home, the pavement between your boots felt grounding. The thought of sitting in your flat alone on a Sunday evening felt more depressing than walking in the rain so you did a few laps around your block just to avoid the leftovers he’d left in your fridge last week and the phone charger on his side of your bed.
You didn’t know what this would look like: would he still come to Thursday night dinners? Would he still reply in the group text? Would he show up at your flat again in a few days to talk things through or beg you to come to his to try to fix things?
Monday morning was cloudy and Naomi and Tyler could tell something was up, a group chat from Adam and Jake around lunch let you know somehow they’d been clued in.
Adam Penter (1:12pm): 🙁
Jake Newcomb (1:14pm): Double 🙁
Y/N L/N (1:15pm): 🤷‍♀️
You didn’t know if Harry had told them or if Jessie couldn’t keep her mouth shut. Maybe it was Bryn, or maybe Jake did have his ear pressed against your door and heard the news for himself.
They knocked at yours that night with a pizza and a pint, hesitant smiles told you they came in peace.
They sat on the floor around your coffee table, the evening news muted as Adam handed you a beer.
“How much do you already know?” You eyed them suspiciously, not wanting to repeat all the details if they’d already heard most of it from someone else.
Adam looked at Jake like he was contemplating how honest to be.
“Please just tell me--I can’t take any more lying.”
“I thought we were calling it omitting the truth,” Jake teased, using your words from your conversation with Bryn and Jessie, his way of admitting they knew a decent amount.
“We know a little bit,” Adam waved Jake off. “But we’d rather hear it from you.”
You sighed, bit into the slice you held in your hand. Not as good as New York but it would do. “Do I really have to explain it all if Jessie or Bryn or Harry already told you?”
“Fine, fine,” Jake backed off. “But answer this: do you love him?”
You sipped from the green beer bottle and looked at him with a blank stare. “Jacob,” you said his name in warning. It was a stupid question, you didn’t know why he would make you answer something so obvious.
“Can I ask a different question?” Adam cleared his throat. “Were you really going to move to LA?”
“Oh Jesus, again--no privacy with you freaks.”
“Well that’s a big deal, Y/N, to not tell us about that,” Jake remarked.
“I hadn’t even gotten the offer until like five days ago.”
“You just got back to London!” Adam shrugged.
You narrowed your eyes at them. “I didn’t take it--not sure if your informant told you that.”
“He did,” Jake mumbled.
“You talked to Harry?”
“Of course we talked to Harry,” he said quickly. “What do you think we did on Sunday when you were at Bryn’s?”
You used a napkin to wipe grease from your fingertips. “How is he?”
“Angry,” Adam said. “Upset. A bit of both.”
“Does it not matter to anyone that I wasn’t happy? You know how he can be--he’s busy and he doesn’t communicate well. He didn’t text you when your gran died,” you motioned at Adam.
“No one is saying he’s perfect,” Jake admitted. “He’s an idiot, he’s a wanker, we know that. But that doesn’t mean you can’t be with him. You’re a wanker too.”
“I didn’t let you guys in here to put me on trial, you know.”
“We love you,” Adam said. “We want you to be happy and we think Harry is a part of that, even if it’s been hard lately.”
You rolled your eyes, appreciated that Jake took it upon himself to unmute the telly and change the topic of conversation by sharing a stupid story from the office. They left before 9pm and you locked the door behind them, hoping that the desire to call him or go to his would fade overnight.
When you got to work the next morning, you were surprised to see an email from Harry’s manager in your inbox.
Tyler looked up from across the room when you scoffed, your notes from the Gigi interview sprawled out on the coffee table in front of him.
“What?”
“Listen to this email: Hi Y/N, wanted to connect with you over a few things. One--there were a few tweets that surfaced over the weekend from people who saw you getting into a car after a night out at Reign. I would assume more will come (along with headlines and media coverage alike) as news about the separation spreads. Maybe we can talk at some point about making a statement--unsure of Harry’s thoughts on this but I’ll talk with him as well. Also, let’s find a time for the three of us to meet for coffee to discuss your Gigi cover when you have a first draft.”
You’d told Tyler and Naomi the news, they were equally as upset as your friends and equally convinced that this was temporary.
Tyler’s eyes were wide when you looked up from your screen, waiting for a reply.
“News about the separation?" He pulled a face. "That sounds like something a divorce lawyer would say.”
“Of course even breaking up with Harry is a whole ordeal, nothing the man does is simple or normal.”
He ignored your words and came to read the email over your shoulder, his bleached blonde hair messy after he ran his hands through it a few times. He was quiet, looked down at you in between letting his eyes trace the words on the screen.
“What?” You finally asked when he headed back for his seat across the room. You knew he had something to say.
“Just--dunno--you’re really sure you can’t be with him anymore?”
You pressed your lips together and leaned back in your chair. The question everyone was hurling at you, the words that echoed in your mind late at night when you tried to sleep and forget the events of the last few days.
Justifying your own feelings and explaining your frustration was getting old now. You hadn't even had room to breathe since everything exploded and Jessie and Bryn and Jake and Adam and Tyler and Naomi and Alyssa didn’t need to understand. It didn’t need to make perfect sense to them and they didn’t have to like it.
“Not right now, alright?”
“Not right now, like you don’t wanna chat about it or not right now as in you can’t be with him right now?”
You thought on it for a second. “Both.”
“Hi,” Naomi knocked on the door and stepped inside, three white cups in a drink holder from the cafe down the street. “Figured if we were going to map out this cover story and finish our weekly deadlines we probably need some caffeine.”
“Y/N just got an email from Harry’s manager,” Tyler ratted you out before Naomi could even hand you the coffee.
“Oh?” She looked towards you. “Saying?”
“I’ll have a chat with them about the cover, and then about making a statement about the separation,” you put Jeff’s words in air-quotes and then took a sip.
“You don’t think Donna will pull your cover if you and Harry make a lot of news, do you?” Tyler’s question caused both you and Naomi to freeze.
“She coudn’t--” your shoulders slumped. “Could she?”
Naomi winced and tilted her head side to side. “She’s done strange things before, but, I don’t know. I don’t understand half the decisions she makes.”
You let out a sigh and leaned back in your chair. “Well fuck me. Now I have to play nice with Harry to avoid major headlines.”
Tyler made a face in your direction. “As if you were going to not play nice.”
“You know what I mean!”
He did, they tried to reason with you and talk through scenarios for the meeting to help you feel more prepared. They even stayed late to help you type up the transcript and get started on an outline.
But when you walked into an office building near Kensington a few days later, you wished they could attend the meeting with you to help settle any nerves.
You could hear his voice from down the hall, low and quiet when you rounded the corner and tried to steady your breathing. Jeffrey was seated on one side of a conference table as you approached, his sentence trailing off when he smiled and stood to welcome you. Harry sat a few seats away with his hands in his pockets, his eyes finding yours for a split second before he looked away.
“Hi Jeff,” you said, swiveling your head towards Harry’s, you swallowed and wondered if your cheeks looked as red as they felt. “Hi Harry.”
“Hi,” he said with a quick nod, a formality like you were just another business partner.
“So--thanks for coming, Y/N. Obviously we just wanted to chat about if-slash-what Harry might say in a statement. I mentioned in my email that people are starting to talk after those photos.”
You took a seat and smoothed out your dress, Jeffrey opened up his laptop and typed a few things.
“And we need to listen to the interview,” Harry reminded, his words prickly.
“I was getting there,” Jeff held up a hand to stop whatever tension was already building. “But yes, he’s right, we need to do that.”
“Okay, I just typed up the transcript, so I can send it to you.”
“Great.” Jeff nodded, his short answers made you think the two of them had already agreed to make this go as quickly as possible. “Any opposition to Harry making a statement addressing the split?”
“Uh,” you looked over to Harry, he kept his eyes on the ground as he twisted a ring on his finger. “No, I guess not.”
“Great,” he said again and smiled softly, apparently the meeting was going more swimmingly than he’d expected. “We can work on something with the team and get back to you? Send you a proof beforehand?”
Jeffrey looked to Harry, lips in a thin line when he brought his eyes back to you. You knew what he was saying: I can send you a proof so we don’t have to spend any more time with you two in the same room.
“Sure,” you offered him an apologetic smile.
“Okay--” Jeff looked at both of you. “Harry, we’ll work on something and I’ll discuss it with Y/N. Y/N, you’ll send us the transcript and we’ll give notes, and then we’ll handle the article when it’s closer, yeah?”
You nodded again, hands clasped on your lap like you were getting scolded by a teacher. Why was this meeting even necessary if all you’d accomplished was that you’d stick to the plan you’d already come up with? This all could have been done over email.
You felt Harry’s gaze on you before he spoke. “Jeff, can we have a minute?”
Jeff stopped typing, his eyes flickered to you and then back to Harry. “Sure--yeah. I can, uh, I’ll go down and get the car. Y/N--we’ll connect over email.”
Another nod, your mouth felt so dry you weren’t sure if you could pry your lips apart at this point. Jeff gathered his things and mumbled something about meeting Harry in the lobby. You weren’t sure what you expected, but when Harry leaned over to pick up a box that had been sitting on the ground beside him, your brow furrowed.
“What’s this?”
He pushed it towards you on the table.
“Your things from my house.”
“Oh.”
“Figured you’d want them back.”
His nonchalance made something in you snap.
“Harry, do you even understand why I broke up with you?”
“Not really,” he answered honestly and blank-faced.
You rolled your eyes. “Because you’re not good at communicating. You lie or you don’t tell me things and then I find out and it seems even more suspicious because you can’t just open your bloody mouth and explain how you feel or what’s going on.”
“Well I tried to communicate on Saturday at yours but you wouldn’t listen.”
“Right, I’m always the one not listening,” you crossed your arms. “What excuse could you possibly have for--hmm, let’s see,” you lifted a finger to count. “One, the time you dated Nina Winters and didn’t tell me you were seeing her. Two, kissing Jessie and, what do you know, not telling me about it. It feels really great to find out things about my boyfriend from our friends.”
He seemed to shrink a bit at your words, like he’d forgotten about Nina and the fight you’d had in New York when you felt betrayed and confused and heartbroken. He stared at the table, and when it was clear he didn’t have anything to say, you stood up.
“I should have told you sooner about the job interview and I’m sorry that I didn’t. But I can’t keep playing this game with you and our friends of who knows what. I know we met in primary school, Harry, but I’m not interested in having an elementary relationship with you anymore.”
You picked up the box on the table and headed for the door. You thought, and maybe hoped, that he’d have something else to say. An apology, a retort, even an insult would feel better than the silence that echoed in the hall as you made your way to the lift.
But as you’d said, Harry wasn’t any good at communicating.
**
You were practically fuming when Bryn showed up around 6pm that evening, shoving shit in a box so Harry would know you meant business. A glass of wine had already been poured and Alyssa was on FaceTime when you opened the door.
“Hi Brynnie!” Alyssa waved through the screen. “Y/N’s finally lost it.”
“Finally?” Bryn laughed and shrugged off her coat. “What’s got your knickers in a twist?”
Alyssa made a face at your friend’s British slang but let you fill her in on your meeting: first Jeffrey said, and then Harry said, isn’t that stupid?
Bryn watched with wide eyes as you took a gulp of wine from the glass you’d already been drinking. “S’a bit early for that, no?”
“Did you not hear anything I just said? I’ve had a rough day.”
Alyssa let out a laugh at your feral behavior, watched as you shoved t-shirts, sweatpants, trinkets, headphones, books into a cardboard box.
“So you’re stooping just as low as he did and bringing him a box of his shit?” Bryn asked.
“Precisely.”
“And what exactly is the point of that?”
“To make him realize how serious I am about all of this.”
“Y/N, he was a dick, for sure, okay? But don’t you think you two are above this?”
Alyssa’s words made your head swivel in the direction of your phone. “Above this? He started this!”
“I think Alyssa just means that you guys will probably talk some stuff out, right? Fine, right, if you don’t want to get back together you won’t--but, maybe you should hold off on…” Bryn paused, looked over at the box and motioned with both her hands in a circular fashion. “This.”
“Are you implying that I should be the bigger person?” You stared at your friend (the one who was on the same continent) and watched her expectantly. “Cause it’s past that now, yeah? He showed up to a meeting with Jeff and gave me a box of my things that had been in his house. That’s low.”
“It is low,” Bryn admitted. “And if you really think this is the right thing, then I support you.”
“Then get your boots on--we’ve got a bus to catch.”
She did as she was told: said goodbye to Alyssa and pulled on her shoes, soon trudging behind you down the street. You gave her more details on the bus ride over, your knees knocked together as you rode over the bumps on your way north and out of the city.
You knew she didn’t think it was a good idea--the way she nervously picked at her nails made that clear. But she walked faithfully behind you when you climbed down the stairs and out onto his street, your arms wrapped around the box you’d found tucked in your closet from when you’d moved back across the Atlantic.
There was no way he’d be home. It was too early in the afternoon and he’d been dressed in your meeting like he had other places to be. Bryn had coached you on the bus: open the gate, drop it on the step, turn around, leave.
Now she stood behind you as you punched in the entry code, a smugness washed over you when you realized he hadn’t changed it to deny you access. It hummed as it separated, she let out a noise of disapproval when she trailed behind you towards his front door.
“Probably should have texted him, no?”
“I don’t owe him a warning, Bryn. We’re just leaving this and getting out.”
She didn’t reply, instead just rolled her eyes when you looked at her over your shoulder and offered a snarky smirk.
The sky was cloudy and your heart beat rose when you neared the front door, cars on the street provided enough noise to cover your stealth mission. You set the box right in the middle of his front step so he wouldn’t miss it, immediately feeling lighter when you turned around and no longer felt the weight of it in your hands.
“Okay, hurry up,” she ordered, hands in her pockets.
“I’m hurrying, relax,” you shot back, hopping down the steps. You were about to tell her to not get her knickers in a twist--the same language she’d used earlier at your flat--but the color drained from her face when you heard the door open behind you.
“Hi,” he said quickly, hood up over his head and a hand in the pocket of his sweatpants when you spun around to see him. "Long time no see."
Bryn offered an awkward wave but waited for you to speak.
“Hi, we were just, uh--dropping off your things.”
He bent down and picked it up, eyed the contents before he picked up a book he’d left at your house.
“I already had it packed this morning,” you lied.
“Did you?”
“I did,” you nodded. “Would have brought it to the meeting but--I forgot.”
He nodded slowly, the emotion on his face was hard to place but you knew he wasn’t pleased. “Sure you’re not just being petty and bringing this over cause I gave your stuff back?”
It took you a second to get the words out, offended by his accusation and even more bothered by the truth behind it. Even broken up, he knew you well.
Instead of answering his question, you lifted up your wrist. “Oh, here, forgot this.”
You unclasped the gold bracelet he’d given you for your birthday, took four big steps towards him and held out a fist. He put his palm up towards the sky and watched as you dropped it inside.
“You’re giving this back to me?”
“Yes,” you said simply. “S’not mine.”
“Yes it is,” he eyed you suspiciously. “It was a gift.”
“Well I don’t want it,” you shrugged, second-guessed the anger-fueled decision now but nodded confidently as if it didn’t hurt to see him.
Harry looked up at Bryn when she shifted uncomfortably on her feet and shrugged. “Sorry--we didn’t think you’d be home.” You made a note to reprimand her later for apologizing, but for now you returned to your spot beside her.
He threw a thumb over his shoulder, “yeah--heard the gate alarm.”
“This was her trying to sneak in,” Bryn laughed.
“Well I could hear you bickering...” he said casually, apparently unperturbed by your presence.
“Okay, well, there you go.” You interrupted their exchange. “Those are yours now.”
“Okay,” he said.
“Okay.”
“Okay,” Bryn clapped her hands together. “Glad this was so uncomfortable for all of us.”
You turned on your heels and tugged her arm back towards the sidewalk, hoping you didn’t have to wait too long for the bus to come.
He stood there for a second, watched as you both crossed the street and headed for the corner. Leaves fell from the trees overhead and you shrunk into your scarf when the thought occurred: you never thought this would be your relationship with Harry.
By the time you broke and looked back over your shoulder to see him, the door was shut, and he was gone.
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ariainstars · 4 years
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Thank You, Disney Lucasfilm… For Destroying My Dreams
Warning: longer post.
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So… I watched The Rise of Skywalker on Disney+ a few weeks ago. Again.
Sigh.
I guess it has its good sides. But professional critics tend to dislike it and even the general audience doesn’t go crazy for it. I wonder why?
  The Fantasy
When his saga became a groundbreaking pop phenomenon in the 1970es, George Lucas reportedly said that he wanted to tell fairy tales again in world that no longer seemed to offer young people a chance to grow up with them. The fact that his saga was met with such unabashed, international enthusiasm proves that he was right: people long for fairy tales no matter how old they are and what culture they belong to.
“Young people today don’t have a fantasy life anymore, not the way we did… All they’ve got is Kojak and Dirty Harry. All the films they see are movies of disasters and insecurity and realistic violence.” (George Lucas)
I’ve been a Star Wars fan for more than thirty years. I love the Original Trilogy but honestly it did not make me dream much, perhaps because when I saw it the trilogy was already complete. The Prequel Trilogy also did not inspire my fantasy.
The Last Jedi accomplished something that no TV show, book or film had managed in years: it made me dream. The richness of colorful characters, multifaceted themes, unexpected developments, intriguing relationships was something I had not come across in a long time: it fascinated me. I felt like a giddy teenager reading up meta’s, writing my own and imagining all sorts of beautiful endings for the saga for almost two years.
So if there’s something The Rise of Skywalker can pride itself on for me, it’s that it crushed almost every dream I had about it. The few things I had figured out – Rey’s fall to the Dark, Ben Solo’s redemption, the connection between them - did not even make me happy because they were tainted by the flatness of the storytelling reducing the Force to a superpower again (like the general audience seems to believe it is), and its deliberate ignoring of almost all messages of The Last Jedi.
Many fans of the Original Trilogy also were disillusioned by the saga over the decades and ranted at the studios for “destroying their childhood”. Now we, the fans of the sequels and in particular of The Last Jedi, are in the same situation… but the thought doesn’t make the pill much easier to swallow. What grates on my nerves is the feeling that someone trampled on my just newly found dreams like a naughty child kicking a doll’s house apart. Why give us something to dream of in the first place, then? To a certain extent I can understand that many fans would angrily assume that Disney Lucasfilm made the Sequel Trilogy for the purpose of destroying their idea of the saga. The point is that they had their happy ending, while every dream the fans of the Sequel Trilogy may have had was shattered with this unexpectedly flat and hollow final note.
I know many fans who dislike the Prequel Trilogy heartily. I also prefer the Original Trilogy, but I find the prequels all right in their own way, also since I gave them some thought. However, it can’t be denied that they lack the magic spark which made the Original Trilogy so special. Which makes sense since they are not a fairy tale but ultimately a tragedy, but in my opinion it’s the one of the main reasons why the Prequel Trilogy never was quite so successful, or so beloved.
Same goes for Rogue One, Solo, or Clone Wars. They’re ok in their way, but not magical.
The sequel trilogy started quite satisfyingly with The Force Awakens, but for me, the actual bomb dropped with The Last Jedi. Reason? It was a magical story. It had the spark again that I had missed in the new Star Wars stories for decades! And it was packed full of beautiful messages and promises.
The Force is not a superpower belonging solely to the Jedi Anyone can be a hero. Even the greatest heroes can fail, but they will still be heroes. Hope is like the sun: if you only believe in it when you see it you’ll never make it through the night. Failure is the greatest teacher. It’s more important to save the light than to seem a hero. No one is never truly gone. War is only a machine. Dark Side and Light Side can be unbeatable if they are allies. Save what you love instead of destroying what you hate.
Naively, I assumed the trilogy would continue and end in that same magical way. And then came The Rise of Skywalker… which looks and feels like a Marvel superhero story at best and an over-long videogame at worst.
Chekov’s Gun
“Remove everything that has no relevance to the story. If you say in the first chapter that there is a rifle hanging on the wall, in the second or third chapter it absolutely must go off. If it’s not going to be fired, it shouldn’t be hanging there.”
(Anton Chekov, 1860 - 1904)
If you show an important looking prop and don’t put it to use, it leaves the audience feeling baffled. There is a huge difference between a story’s setup, and the audience’s feeling of entitlement. E.g. many viewers expected Luke to jump right back into the fray in Episode VIII, because that’s what a hero does, isn’t it? The cavalry comes and saves the day. And instead, we met a disillusioned elderly hermit who is tired of the ways of the Jedi. But there was no actual reason for disappointment: in Episode VII it was very clearly said (through Han, his best friend) that Luke had gone into exile on purpose, feeling responsible for his failure in teaching a new generation of Jedi. It would have been more than stupid to show him as an all-powerful and all-knowing man who kills the bad guys. Sorry but who expected that was a victim to his own prejudice.
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A promise left unfulfilled is a different story. The Last Jedi set up a lot of promises that didn’t come true in The Rise of Skywalker: Balance as announced by the Jedi temple mosaic, a new Jedi Order hinted at by Luke on Crait, a good ending for Ben and Rey set up by the hand-touching scene which was opposite to Anakin’s and Padmés wedding scene. Many fans were annoyed about the Canto Bight sequence. I liked it because it felt like the set-up for a lot of important stuff: partnership between Finn and Rose whom we see working together excellently, freedom for the enslaved children (one of whom is Force-sensitive), DJ and Rose expressing what makes wars in general foolish and beside the point. So if we, the fans of Episode VIII, now feel angry and let down, I daresay it’s not due to entitlement. We were announced magical outcomes and not just pew-pew.
The Star Wars saga never repeated itself but always developed and enlarged its themes, so it was to be expected that delving deeper, uncomfortable truths would come out: wars don’t start out of nowhere, and they don’t flare up and continue for decades for the same reason. In order to find Balance, the Jedi’s and the Skywalker family’s myths needed to be dismantled. Which is not necessarily bad as long it is explained how things came to this, and a better alternative is offered. The prequels explained the old political order and the beginnings of the Skywalker family, and announced that the next generation would do better. The sequels hardly explained anything about the 30 years that passed since our heroes won the battle against the Empire, and while The Last Jedi hinted at the future a lot, The Rise of Skywalker seemed to make a point of ignoring all of it.
  The Skywalker Family Is Obliterated. Why?
Luke was proven right that his nephew would mean the end of everything he loved. The lineage of the Chosen One is gone. His grandson had begun where Vader had ended - tormented, pale and with sad eyes - and he met the same fate. Luke, Han, Leia, all sacrificed themselves to bring Ben Solo back for nothing. Him being the reincarnation of the Chosen One and getting a new chance should have been meaningful for all of them; instead, he literally left the scepter to Rey who did nothing to deserve it: merely because she killed the Bad Guy does not mean she will do a better job than the family whose name and legacy she proudly takes over.
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I do hope there was a good reason if the sequels did not tell “The New Adventures of Luke, Leia and Han” and instead showed us a broken family on the eve of its wipeout. It would have been much easier, and more fun for the audience, to bring the trio back again after a few years and pick up where they had left. Instead we had to watch their son, nephew and heir go his grandfather’s way - born with huge power, branded as Meant to Be Dangerous from the start, tried his best to be a Jedi although he wanted to be a pilot, never felt accepted, abandoned in the moment of his greatest need, went to his abuser because he was the only one to turn to, became a criminal, his own family (in Anakin’s case: Obi-Wan and Yoda) trained the person who was closest to him to kill him, sacrificed himself for this person and died. And in his case, it’s particularly frustrating because Kylo Ren wasn’t half as impressive a villain as Vader, and Ben Solo had a very limited time of heroism and personal fulfilment, contrarily to Anakin when he was young.
The impact of The Rise of Skywalker was traumatic for some viewers. I know of adolescents and adults, victims of family abandonment and abuse, who identified with Ben: they were told that you can never be more than the sum of your abuse and abandonment, and that they’re replaceable if they’re not “good”. Children identifying with Rey were told that their parents might sell them away for “protection”. Rey was not conflicted, she had a few doubts but overall, she was cool about everything she did, so she got everything on a silver platter; that’s why as a viewer, after a while you stopped caring for her. Her antagonist was doomed from birth because he dared to question the choices other people made for him. It seems that in the Star Wars universe, you can only “rise” if you’re either a criminal but cool because you’ve always got a bucket over your head (Vader / the Mandalorian) or are a saint-like figure (Luke / Rey).
One of Obi-Wan’s first actions in A New Hope is cutting off someone’s arm who was only annoying him; Han Solo, ditto. These were no acts of self-defense. The Mandalorian is an outlaw. Yet they are highly popular. Why? Because they always keep their cool, so anything they do seems justified. Young Anakin was hated, Jake Lloyd and Hayden Christensen attacked for his portrayal. For the same reason many fans feel that Luke is the least important of the original trio although basically the Original Trilogy is his story: it seems the general audience hates nothing more than emotionality in a guy. They want James Bond, Batman or Indiana Jones as the lead. Padmé loved Anakin because she always saw the good little boy he once was in him; his attempts at impressing her with his flirting or his masculinity failed. Kylo tried to impress Rey with his knowledge and power, but she fled from him - she wanted the gentle, emphatic young man who had listened to her when she felt alone. Good message. But both died miserably, and Ben didn’t even get anything but a kiss. Realizing that his “not being as strong as Darth Vader” might actually be a strength of its own would have meant much more.
The heroes of the Original Trilogy had their adventures together and their happy ending; the heroes of the Prequel Trilogy also had good times and accomplishments in their youth, before everything went awry. Rey, Finn and Poe feel like their friendship hardly got started; Rose was almost obliterated from the narrative; and Ben Solo seems to have had only one happy moment in his entire life. Of course it’s terrible that he committed patricide (even if it was under coercion), but Anakin / Vader himself had two happy endings in the Prequel Trilogy before he became the monster we know so well. Not to mention Clone Wars, where he has heroic moments unnumbered.
The Skywalker family is obliterated without Balance in the Force, and the young woman who inherited all doesn’t seem to have learned any lesson from all this. The Original Trilogy became a part of pop culture among other things because its ending was satisfying. We can hardly be expected to be satisfied with an ending where our heroes are all dead and the heir of their worst enemy takes over. What good was the happy ending of the Original Trilogy for if they didn’t learn enough from their misadventures to learn how to protect one single person - their son and nephew, their future?
For a long time, I also thought that the saga was about Good vs. Evil. Watching the prequels again, I came to the conclusion that it is rather about Love vs. War. And now, considering as a whole, I believe it to be essentially Jedi against Skywalker. The ending, as it is now, says that both fractions lost: they annihilated one another, leaving a third party in charge, who believes to be both but actually knows very little about them.
Star Wars and Morality
After 9 films and 42 years, it still is not possible to make the general audience accept that it is wrong to divide people between Good and Evil in the first place. The massive rejection of both prequels and sequels, which have moral grey zones galore, shows it.
It is also not possible without being accused of actual blasphemy in the same fandom, to say the plain truth that no Skywalker ever was a Jedi at heart. As their name says, they’re pilots. Luke was the last and strongest of all Jedi because he always was first and foremost himself. Anakin was crushed by the Jedi’s attempts to stifle his feelings. His grandson, too. A Force-sensitive person ought to have the choice whether they want to be a Jedi or not; they ought not to be taught to suppress their emotions and live only on duty, without really caring for other people; and they ought to grow up feeling in a safe and loving environment, not torn away from their families in infancy, indoctrinated and provided with a light sabre (a deadly weapon) while they’re still small. A Jedi order composed of child soldiers or know-it-all’s does not really help anybody.
The original Star Wars saga was about love and friendship; although many viewers did not want to understand that message. The prequels portrayed the Jedi as detached and arrogant and Anakin Skywalker sympathetically, a huge disappointment for who only accepts stories of the “lonesome cowboy” kind. The Last Jedi was so hated that The Rise of Skywalker backpedaled: sorry, of course you’re right, here you have your “hero who knows everything better and fixes everything for you on a silver platter”. The embarrassing antihero, who saves the girl who was the only person showing him some human compassion, can die miserably in the process and is not even mourned.
Honestly: I was doubtful whether it would be adequate to give Ben Solo a happy ending after the patricide. I guess letting him die was the easiest way out for the authors to escape censorship. (I even wrote this in a review on amazon about The Last Jedi, before I delved deeper into the saga’s themes.) The messages we got now are even worse.
Kylo Ren / Ben Solo
A parent can replace a child if they’re not the way they expect them to be. A victim of lifelong psychical and physical abuse can only find escape in death, whether he damns or redeems himself. An introspective, sensitive young man is a loser no matter how hard he tries either way. A whole family can sacrifice itself to save their heir, he dies anyway.
Rey
Self-righteousness is acceptable as long as you find a scapegoat for your own failings. Overconfidence justifies anything you do. You can’t carve your way as a female child of “nobodies”, you have to descend from someone male and powerful even if that someone is the devil incarnate. You are a “strong female” if you choose to be lonely; you need neither a partner nor friends.
In General
Star Wars is not about individual choices, loyalty, friendship and love, it is a classic Western story with a lonesome cowboy (in this case: cowgirl) at its centre. Satisfied? 
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The father-son-relationship between Vader and Luke mirrors the Biblical story of Cain and Abel, saying that whoever we may want to kill is, in truth, our kin, which makes a clear separation in Good and Evil impossible. The “I am your father” scene is so infamous by now that even non-fans are aware of it; but this relationship between evil guy and good guy, as well as the plot turns where the villain saves the hero and that the hero discards his weapon are looked upon rather as weird narrative quirks instead of a moral. 
In  an action movie fan, things are simple: good guy vs. bad guy, the good guy (e.g. James Bond may be a murderer and a misogynist, but that’s ok because he’s cool about it) kills the bad guy, ka-boom, end of story. But Star Wars is a parable, an ambitious project told over decades of cinema, and a multilayered story with recurring themes.
A fairy tale ought to have a moral. The moral of both Original Trilogy and Prequel Trilogy was compassionate love - choose it and you can end a raging conflict, reject it and you will cause it. What was the moral of the Sequel Trilogy? You can be the offspring of the galaxy’s worst terror and display a similar attitude, but pose as a Jedi and kill unnecessarily, and it’s all right; descend from Darth Vader (who himself was a victim long before he became a culprit) and whether you try to become a Jedi trained by Luke Skywalker or a Sith trained by his worst enemy, you will end badly?
Both original and prequel trilogy often showed “good” people making bad choices and the “bad ones” making the right choices. To ensure lasting peace, no Force user ought to be believe that he must choose one side and then stick to it for the rest of his life: both sides need one another. The prequels took 3 films to convey this message, though not saying so openly. The Last Jedi said it out clearly - and the authors almost had their heads ripped off by affronted fans, resulting in The Rise of Skywalker’s fan service. It’s not like Luke, Han and Leia were less heroic in the Sequel Trilogy, on the contrary, they gave everything they had to their respective cause. They were not united, and they were more human than they had once been. Apparently, that’s an affront.
The Jedi are no perfect heroes and know-it-all’s and they never were, the facts are there for everyone to see. Padmé went alone and pregnant to get her husband out of Mustafar - and she almost succeeded - although she knew what he had done and that he was perfectly capable of it (he had told her of the Tusken village massacre himself) because she still saw the good little boy he had been in him; Obi-Wan left him amputated and burning in the lava, although he had raised Anakin like a small brother and the latter had repeatedly saved his life. But Padmé was not a Jedi, so I guess she still had some human decency. Neither Obi-Wan nor Yoda lifted a finger for the oppressed populations of the galaxy during the Empire, waiting instead for Anakin’s son to grow up so they could trick him into committing patricide. Neither Luke nor Leia did anything for their own son and nephew while he became the scourge of the galaxy, damning his soul by committing crime after crime. On Exegol, Rey heard the voices of all Jedi encouraging her to fight Palpatine to death. After that, they left her to die alone, and the alleged “bad guy”, who had already saved her soul from giving in to Palpatine’s lures, had to save her life by giving her his own. The Jedi merely know that “their side” has to win, no matter the cost for anyone’s life, sanity, integrity or happiness.
Excuse me, these are simple facts. How anyone can still believe that the Jedi were super-powerful heroes who always win or all-knowing wizards who are always right is beyond me. Luke, the last and strongest of them, like a bright flickering of light before the ultimate end, showed us that the best of men can fail. There is nothing wrong with that in itself. But it is wrong and utterly frustrating when all of the failure never leads to anything better. If Rey means to rebuild the Jedi order to something better than it was, there was no hint at that whatsoever.
  And What Now?
The Last Jedi hit theatres only 2 years before The Rise of Skywalker, and I can’t imagine that the responsible authors all have forgotten how to make competent work in the meantime; more so considering that Solo or The Mandalorian are solid work. Episode IX is thematically so painfully flat it seems like they wanted us to give up on the saga on purpose. The last instalment of a 42-year-old saga ought to have been the best and most meaningful. I had heard already decades ago that the saga was supposed to have 9 chapters, so I was not among who protested against the sequels thinking that they had been thought up to make what had come before invalid. I naively assumed a larger purpose. But Episode IX only seems to prove these critics perfectly right.
The last of the flesh and blood of the Chosen One is dead without having “finished what his grandfather started”?
Still no Balance in the Force?
And worst of all, Palpatine’s granddaughter taking over, having proven repeatedly that she is not suited for the task?
Sorry, this “ending” is absurd. I have read fanfiction that was better written and more interesting. And, most of all, less depressing. I was counting on a conclusion that showed that the Force has all colours and nuances, and that it’s not limited to the black-and-white view “we against them”. That’s the ending all of us fans would have deserved, instead of catering the daddy issues of the part of the audience who doesn’t want stories other than those of the “lonesome cowboy” kind. I myself grew up on Japanese anime, maybe that’s one of the reasons why I can’t stand guys like James Bond or Batman and why I think you don’t need “a great hero who fixes the situation” but that group spirit and communication are way more important.
It was absolutely unexpected that Disney, the production company whose trademark are happy endings and family stories, would end this beloved and successful saga after almost half a century on such a hollow note. Why tell first a beautiful fairy tale and then leave the audience on a hook for 35 years to continue first with a tragedy (which at least was expected) and then with another (unexpected one)? And this story is supposed to be for children? Like children would understand all of the subtext, and love sad, cautionary tales. Children, as well as the general audience, first of all want to be entertained! No one wants to watch the legendary Skywalker family be obliterated and a Palpatine take over. The sequels were no fun anymore; we’ve been left with another open ending and hardly an explanation about what happened in the 30 years in between. If you want to tell a cautionary tale, you should better warn the general audience beforehand.
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The Original Trilogy is so good because it’s entertaining and offers room for thought for who wants to think about its deeper themes, and also leaves enough space for dreams. Same goes for the first two films of the Sequel Trilogy; but precisely the last, which should have wrapped up the saga, leaves us with a bitter aftertaste and dozens of questions marks. 
We as the audience believe that a story, despite the tragic things that happen, must go somewhere; we get invested into the characters, we root for them, we want to see them happy in the end. (The authors of series like Girls, How I Met Your Mother or Game of Thrones ought to be reminded of that, too.) I was in contact with children and teenagers saying that the Sequel Trilogy are “boring”; and many, children or adults, who were devastated by its concluson. There is a difference between wanting to tell a cautionary tale and playing the audience for fools. This trilogy could have become legendary like the Original Trilogy, had it fulfilled its promises instead of “keeping it low” with its last chapter. Who watches a family or fantasy story or a romantic / comedic sitcom wants to escape into another world, not to be hit over his head with a mirror to his own failings, and the ones of the society he’s living in. Messages are all right, but they ought not to go at the cost of the audience’s satisfaction about the about the people and narrative threads they have invested in for years.
This isn’t a family story: but children probably didn’t pester the studios with angry e-mails and twitter messages etc. They simply counted on a redemption arc and happy ending, and they were right, because they’re not as stupid as adults are. I have read and watched many a comment from fans who hate The Last Jedi. Many of these fans couldn’t even pinpoint what their rage was all about, they only proved to be stuck with the original trilogy and unwilling to widen their horizon. But at least their heroes had had their happy ending: The Rise of Skywalker obliterated the successes of all three generations of Skywalkers.
If the film studios wanted to tease us, they’ve excelled. If they expect the general audience to break their heads over the sequels’ metaphysics, they have not learned from the reactions to the prequels that most viewers take these films at face value. Not everybody is elbows-deep in the saga, or willing to research about it for months, and / or insightful enough to see the story’s connections. Which is why many viewers frown at the narrative and believe the Sequel Trilogy was just badly written. This trilogy could have become legendary like the Original Trilogy, had it fulfilled its promises instead of “keeping it low” with its last chapter. As it is now, the whole trilogy is hanging somewhere in the air, with neither a past nor a future to be tied in with.
The prequels already had the flaw of remaining too obscure: most fans are not aware that Anakin had unwillingly killed his wife during the terrible operation that turned him into Darth Vader, sucking her life out of her through the Force: most go by “she died of a broken heart”. So although one scene mirrors the other, it is not likely that most viewers will understand what Rey’s resurrection meant. And: Why did Darth Maul kill Qui-Gon Jinn? What did the Sith want revenge for? Who was behind Shmi’s abduction and torture? Who had placed the order for the production of the clones, and to what purpose? We can imagine or try to reconstruct the answers, but nothing is confirmed by the story itself.
The sequels remained even more in the dark, obfuscating what little explanation we got in The Rise of Skywalker with quick pacing and mind-numbing effects.
Kylo Ren had promised his grandfather that “he would finish what he started”: he did not. Whatever one can say of this last film, it did not bring Balance in the Force. What’s worse, the subject was not even breached. It was hinted at by the mosaic on the floor of the Prime Jedi Temple on Ahch-To, but although Luke and Rey were sitting on its border, they never seemed to see what was right under their noses. It remains inexplicable why it was there for everyone to see in the first place.
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We might argue that Ben finished what his grandfather started by killing (or better, causing the death of) the last Jedi, who this one couldn’t kill because he was his own son; but leaving Rey in charge, he helped her finish what her grandfather had started. The irony could hardly be worse.
Episode IX looks like J.J. Abrams simply completed what they started with Episode VII, largely ignoring the next film as if it was always planned to do so. We, the angry and disappointed fans of The Last Jedi, may believe it was due to some of the general audience’s angry backlash, but honestly: the studios aren’t that dumb. They had to know that Episode VIII would be controversial and that many fans would hate it. The furious reactions were largely a disgrace, but no one can make me believe that they were totally unexpected. Nor can anyone convince me that The Rise of Skywalker was merely an answer to the small but very loud part of the audience who hated The Last Jedi: a company with the power and the returns of Disney Lucasfilm does not need to buckle down before some fan’s entitlement and narrowmindedness out of fear of losing money. And if they do, it was foolish to make Rey so perfect that she becomes almost odious, and to let the last of the Skywalker blood die a meaningless death. (Had he saved the Canto Bight children and left them with Rey, at least he would have died with honor; and she, the child left behind by her parents, would have had a task to dedicate herself to.)
The only reason I can find for this odd ending is that it’s meant to prepare the way for Rian Johnson’s new trilogy, which - hopefully - will finally be about Balance. We as the audience don’t know what’s going on behind the doors. Filmmaking is a business like any other, i.e. based on contracts; and I first heard that Rian Johnson had negotiated a trilogy of his own since before Episode VIII hit theatres. Maybe he kept all the rights of intellectual property to his own film, including that he would finish the threads he picked up and close the narrative circles he opened, and only he; and that his alleged working on “something completely different” is deliberately misleading.
Some viewers love the original trilogy, some love the prequels, some like both; but I hardly expect anyone to love the sequel trilogy as a whole. What with the first instalment “letting the past die, killing it if they had to”, the second hinting at a promising future and the third patched on at the very last like some sort of band-aid, it was not coherent. I heard the responsible team for Game of Thrones even dropped their work, producing a dissatisfying, quickly sewn together last season, for this new Star Wars project and thereby disappointing millions of GoT fans; I hope they are aware of the expectations they have loaded upon them. George Lucas’ original trilogy had its faults, but but though there was no social media yet in his time, at least he was still close enough to the audience to give them what they needed, if not necessarily wanted. (Some fans can’t accept that Luke and Leia are siblings to this day, even if honestly, it was the very best plot twist to finish their story in a satisfying way.)
I’m hoping for now that The Last Jedi was not some love bombing directed at the more sentimental viewers but a promise that will be fulfilled. “Wrapping up” a saga by keeping the flattest, least convincing chapter for last is bad form. Star Wars did not become a pop phenomenon by accident, but because the original story was convincing and satisfying. Endings like these will hardly make anyone remember a story fondly, on the contrary, the audience will move to another fandom to forget their disappointment.
On a side note, I like The Mandalorian, exactly for the reason that that is a magical story; not as much as the original trilogy, but at least a little. Of course, I’m glad it was produced. But it’s a small consolation prize after the mess that supposedly wrapped up the original saga after 9 films.
We’re Not Blind, You Know…
- Though Kylo Ren (Ben Solo) has Darth Vader’s stature, his facial features are practically opposite to Vader’s creepy mask. This should have foreshadowed that his life should have gone the other way, instead of more or less repeating itself. - As a villain Kylo was often unconvincing; by all logic he should have been a good father figure. (Besides, Star Wars films or series never work unless there is a strong father or father figure at their center.)
- Like Vader, Kylo Ren was redeemed, but not rehabilitated. Who knows who may find his broken mask somewhere now and, not knowing the truth, promise “I will finish what you started”. - The hand-touching scene on Ahch-To which was visually opposite to Anakin’s and Padmé’s should not have predicted another tragedy but a happy ending for them. - The Canto Bight sequence was announcing reckoning for the weapon industry and freedom for the enslaved children. It also showed how well Finn and Rose fit together. - Rey was a good girl before she started on her adventures. Like Anakin or Luke, she did not need to become a Jedi to be strong or generous or heroic. - Rey summons Palpatine after one year of training. Kylo practically begged for his grandfather’s assistance for years, to no avail. Her potential for darkness is obviously much stronger. - Dark Rey’s light sabre looked like a fork, Kylo’s like a cross. - The last time all Jedi and Sith were obliterated leaving only Luke in charge, things went awry. Now we have a Palpatine masquerading as a Skywalker and believing she’s a Jedi. Rey is a usurper and universally cheered after years of war, like her grandfather. - The broom boy of Canto Bight looked like he was sweeping a stage and announcing “Free the stage, it’s time for us, the children.”
Rey failed in all instances where Luke had proved himself (so much for feminism and her being a Mary Sue): - Luke had forgiven his father despite all the pain he had inflicted on him. She stabbed the „bad guy”, who had repeatedly protected and comforted her, to death. - Luke never asked Vader to help the Rebellion or to turn to the Light Side, he only wanted him back as his father. She assumed that you could make Ben Solo turn, give up the First Order and join the Resistance for her. She thought of her friends and of her own validation, not of him. - Luke had made peace by choosing peace. Rey fought until the bitter end. - Luke had thrown his weapon away before Palpatine. Rey picked up a second weapon. (And both of them weren’t even her own.) - Luke had mourned his dead father. Rey didn’t shed a tear for the man she is bonded to by the Force. - Luke went back to his friends to celebrate the new peace with them. Rey went back letting everyone celebrate her like the one who saved the galaxy on her own, she who were tempted to become the new evil ruler of the galaxy and had to rely on the alleged Bad Guy to save both her soul and her body. - Luke had embodied compassion when Palpatine was all about hatred. Where he chose love and faith in his father, she chose violence and fear. - Luke had briefly fallen prey to the Dark Side but it made him realize that he had no right to judge his father. Rey’s fall to the Dark Side did not make her wiser. - Rey has no change of mind on finding out that she’s Palpatine’s flesh and blood, nor after she has stabbed Kylo. Luke had to face himself on learning that he had almost become a patricide. Rey does not have to face herself: the revelation of her ancestry is cushioned by Luke’s and Leia’s support. Rey is and remains an uncompromising person who hardly learns from her faults.
This is cheating on the audience. And it's not due to feminism or Rey being some sort of “Mary Sue” the way many affronted fans claim. Kylo never was truly a villain, Rey is not a heroine, and this is not a happy ending. The Jedi, with their stuck-up conviction “only we must win”, have failed all over again. The Skywalker family was obliterated leaving their worst enemy in charge.  Rey is supposed to be a “modern” heroine which young girls can take as an example? No, thank you. Not after this last film has made of her. Padmé was a much better role model, combining intelligence with strength and goodness and also female grace. The world does not need entitled female brats.
Bonus: What Made The Rise of Skywalker a Farce
- The Force Awakens was an ok film and The Last Jedi (almost) a masterpiece. The Rise of Skywalker was a cartoon. No wonder a lot of the acting felt and looked wooden. - “I will earn your brother’s light sabre.” She’s holding his father’s sabre. - Kylo in The Last Jedi: “Let the past die. Kill it if, you have to.” Beginning with me? - Rey ends up on Tatooine. - The planet both Anakin and Luke ardently wanted to leave. - Luke had promised his nephew that he would be around for him. - Nope. - Rey had told Ben that she had seen his future. What future was that - “you will be a hero for ten minutes, get a kiss and then die? (And they didn’t even get a love theme.) - “The belonging you seek is not behind you, it is ahead.” On a desert planet with a few ghosts. What of the ocean she used to dream about? - Ben and Rey were both introduced as two intensely lonely people searching for belonging. We learn they are a Force dyad, and then they are torn apart again. - Why was Ben named for Obi-Wan Kenobi in the first place, if they have absolutely nothing in common? - The Throne Room battle scene in The Last Jedi was clearly showing that when they are in balance, Light Side and Dark Side are unbeatable. Why did the so-called “Light Side” have to win again, in The Rise of Skywalker, instead of finding balance? - Luke’s scene on Ahch-To was so ridiculously opposite to his attitude in The Last Jedi that by now I believe he was a fantasy conjectured by her. (Like Ben’s vision of his father.) - Anakin’s voice among the other Jedi’s. - He was a renegade, for Force’s sake. - The kiss between two females. - More fan service, to appease those who pretended that not making Poe and Finn a couple was a sign of homophobia. - We see the Knights of Ren, but we learn absolutely nothing about them or Kylo’s connection with them. - Rose Tico’s invalidation. - A shame after what the actress had gone through because for the fans she was “not Star-Wars-y” (chubby and lively instead of wiry and spitfire). - Finn’s and Rose’s relationship. - Ignored without any explanation. - Finn may or may not be Force-sensitive. - If he is: did he abandon the First Order not due to his own free will but because of some higher willpower? Great. - General Hux was simply obliterated. - In The Force Awakens he was an excellent foil to Kylo Ren; no background story, no humanization for him. - Chewie’s and 3PO’s faked deaths. - Useless additional drama. - The Force Awakens was a bow before the classic trilogy. The Rise of Skywalker kicked its remainders to pieces. - The Prequel Trilogy ended with hope, the Original Trilogy with love. The Sequel Trilogy ends on a blank slate. - “We are what they grow beyond.” The characters of the Sequel Trilogy did not grow beyond the heroes of the Original Trilogy. - The Jedi did not learn from their mistakes and were obliterated. The Skywalker family understood the mistakes they had made too late. Now they’re gone, too.
  P.S. While I was watching The Rise of Skywalker my husband came in asked me since when I like Marvel movies. I said “That’s not a Marvel movie, it’s Star Wars.” I guess that says enough.
P.P.S. For the next trilogy, please at least let the movies hit theatres in May again instead of December. a) It’s tradition for Star Wars films, b) Whatever happens, at least you won’t ruin anyone’s Christmases. Thank you.
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cathygeha · 3 years
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REVIEW
Jazz Age Cocktails by Cecelia Tichi
History and Recipes from America’s Roaring Twenties
 Glamorous flappers, criminal bootleggers, aspiring authors, male and female pilots, entrepreneurs, and cinema idols fill the pages of this book. Many have signature cocktails assigned to them with the recipes included at the end of the chapter they appeared in. It was an informative and interesting way to read about history. I liked thinking about the history of ice, the idea that prohibiting something would improve life rather than send people after “the forbidden fruit” and thinking about so many other intriguing tidbits I had heard about but forgotten over time.
The twenties were a busy time, a time of growth and progress, and a time that required cunning to provide alcohol during prohibition. It was the era my parents were born and my grandparents scrambling to make a living. I have heard that one of my grandfathers, a farmer, had some hard cider in the barn to sip on from time to time. I had not realized till reading this that what he was sipping might not have been legitimate…or might have been as he was not selling it to others…at least as far as I know.
 This is a book I would recommend to those who enjoy cocktails and also might enjoy the history behind the cocktails they are drinking. It would be a fun book to have on hand to try out new cocktails or to use for a theme party or two.
 I wouldn’t mind finding this book and the author’s previous book on The Gilded Age that also included cocktails of the era as they would be fun, informative, and a delight to revisit from time to time. The book does not have color photos but does have a few illustrations so if you are looking for a coffee table picture book, this is not the book for you.
 Thank you to NetGalley and NYU Press for the ARC – This is my honest review.
 5 Stars
     BLURB
 How the Prohibition law of 1920 made alcohol, savored in secret, all the more delectable when the cocktail shaker was forced to go “underground” “Roaring Twenties” America boasted famous firsts: women’s right to vote, jazz music, talking motion pictures, flapper fashions, and wondrous new devices like the safety razor and the electric vacuum cleaner. The privations of the Great War were over, and Wall Street boomed. The decade opened, nonetheless, with a shock when Prohibition became the law of the land on Friday, January 16, 1920, when the Eighteenth Amendment banned “intoxicating liquors.” Decades-long campaigns to demonize alcoholic beverages finally became law, and America officially went “dry.” American ingenuity promptly rose to its newest challenge. The law, riddled with loopholes, let the 1920s write a new chapter in the nation’s saga of spirits. Men and women spoke knowingly of the speakeasy, the bootlegger, rum-running, black ships, blind pigs, gin mills, and gallon stills. Passwords (“Oscar sent me”) gave entrée to night spots and supper clubs where cocktails abounded, and bartenders became alchemists of timely new drinks like the Making Whoopee, the Petting Party, the Dance the Charleston. A new social event—the cocktail party staged in a private home—smashed the gender barrier that had long forbidden “ladies” from entering into the gentlemen-only barrooms and cafés. From the author of Gilded Age Cocktails, this book takes a delightful new romp through the cocktail creations of the early twentieth century, transporting readers into the glitz and (illicit) glamour of the 1920s. Spirited and richly illustrated, Jazz Age Cocktails dazzles with tales of temptation and temperance, and features charming cocktail recipes from the time to be recreated and enjoyed.
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A Saga in Ruins: How the sets reflect the empty nostalgia of the Sequel Trilogy
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To the great surprise of many fans, the Skywalker Saga ended in the ruins of the Lars moisture farm on Tatooine. Perhaps this was intended to be circular, to be a coming home of sorts, but it was an odd choice for many reasons. Why would the youthful heroine find herself in an old, empty home to which she had no real connection, instead of on a verdant green world that she had so clearly craved earlier in her journey? Wouldn’t a place full of life be more fitting for a young woman starting a hopeful new chapter?
Of course, the dirty little secret is that there is nothing hopeful about the end of the Skywalker Saga. In fact, if we look across the Sequel Trilogy, we can see the theme of destruction, aging, death, and decay in many of the settings. Notably, the only sets that look truly new are the interiors of the First Order ships, and the rich luxury world of Canto Bight, but these sleek structures actually contain a moral rot.
It was appropriate for the Prequel Trilogy to be filled with shiny new sets as the Republic and Jedi were at the height of their power. The beauty was intentional, both so that we would appreciate the civilization that would be lost with the ascension of the Dark Side, and so that we would see it as the deceptive shell hiding the moral destruction within. In the Original Trilogy, the sets have an older, worn appearance, but are rarely what could be termed “ruins.” Given that the Sequel Trilogy takes place 30 years later when the galaxy has presumably been rebuilding since the Galactic Civil War, why then are SO many of the events set in ruins, or in places that become ruins?
Ruins in The Force Awakens
The first movie of this final trilogy started on Jakku, a ruin of a world home to the destroyed imperial fleet that made a last stand at the end of the Galactic Civil War. In the first scene of the film, new ruins are created when First Order troops destroy a village. Not long after, Poe and Finn crash-land into the desert, the ruin of their TIE fighter swallowed up by the sand. Later, we meet Rey, a lonely scavenger who is picking at the guts of a downed Imperial Star Destroyer. The shots in this sequence emphasize the scale of these ruins, along with the utter emptiness of the desert. Next, we see Rey in a little trading outpost cobbled together from disparate parts. She gazes dolefully at an elderly woman working the same task that she is, clearly seeing in the aged woman her own barren and lonely future. Finally, she travels to her own home, which turns out to be a collapsed AT-AT Imperial Walker. In an endearing but somewhat macabre moment, Rey dons the helmet of a Rebel X-Wing pilot. In a parallel scene, Kylo Ren is seen talking to the charred helmet of Darth Vader, beseeching his grandfather to speak to him. It’s nostalgia, yes, but for a past that is ruined, destroyed, and dead.
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She next escapes Jakku in the Millenium Falcon, which might not be considered a ruin since it still (barely) flies, but it has clearly seen better days. Rey heaves the decrepit freighter through yet more bones of downed starships, finally escaping Jakku only for the Falcon to malfunction again. Han and Chewie, elderly yet vigorous as ever, join Rey and Finn and they all travel to Takodana, where Maz Kanata lives in a castle. From there, they witness the destruction of the Hosnian system, and then the First Order arrives and completely destroys Maz’s castle, creating yet another pile of rubble. The group next travels to D’Qar, a Resistance base nested in an old Rebel Alliance base from the Galactic Civil War three decades prior. Again, everything is old, aging, and recycled; nothing is new.
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Starkiller Base is shiny and new, but it is also a tool of destruction, and before long it too collapses into space debris like Alderaan and Hosnian Prime. Meanwhile, we learn that the Skywalker-Solo family itself is in ruins, with Han and Leia split up, their son Ben fallen to the Dark Side, Luke missing in exile, and Han soon killed by his own son. Rey then travels to Ahch-To, where stand the ruins of the first Jedi Temple, to find the aging and bitter Luke Skywalker.
Ruins in The Last Jedi
On Ahch-To, Rey comes to find that the Jedi religion itself is in ruins, with their ancient texts abandoned and their one avatar, Luke, having cut himself off from the Force itself. In the course of her stay, she shoots a hole through the wall of her hut, slices through a large rock on the island, and emerges from the ruin of a hut that Luke explodes when he finds her with Ben Solo. Though Ahch-To is teeming with life, death is equally present, with Luke chatting with Force Ghost Yoda and watching the Jedi tree burn.
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Further, Luke is a ruin of his former self, his moral certainty destroyed by regret. In the series of flashbacks to his last encounter with Ben, we see the hut collapsing, Luke rising from the rubble later, and his training temple in flames. Luke’s legacy, his relationship with his nephew, and now the physical manifestation of both is in ruins, as well. Even his X-Wing, once a symbol of his daring, sits submerged in water, presumably unusable and possibly scavenged already for parts.
On the Supremacy, the shattering of the Skywalker legacy is made visible in the breaking of Anakin’s lightsaber in the destroyed throne room. The ship itself lies in ruins after the battles that have raged across the ship and Admiral Holdo’s brave sacrifice, and even Ben and Rey’s fledgling relationship has been shattered by the end of the sequence.
Meanwhile, after the destruction of their fleet, the Resistance escapes to Crait, to yet another old Rebel Alliance base in the hope of escaping the First Order. Their speeders are so decrepit that Poe manages to punch a hole through one with just his foot, and the remaining forces are decimated before he makes the decision to pull back. With their massive laser cannon, the First Order punches a hole through the blast door to the base, effectively destroying it and rendering it unusable as a defensive position. By the end of the Crait sequence, the Resistance, their fleet, their base, and the central relationship of the movie between Rey and Ben are all in ruins.
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Though destruction and ruins abound in The Last Jedi, the framing is notably different from the other two films because the purpose of all this imagery is to show hope for the future springing from the rubble. Rey states this theme explicitly when she’s meditating for Luke on Ahch-To, saying she sees “death and decay that feeds new life.” The breaking of Kylo Ren’s mask and the legacy lightsaber are intended not as endings but as steps in the cycle of rebirth and renewal. Luke manages to shed his broken shell and become the young hero he once was, later achieving transcendence as he passes whole into the Force. Despite the massive wound dealt on Crait, the salt cleanses and covers the carnage, suggesting rebirth with womb-like imagery. Ruins in The Last Jedi tend to serve less as nostalgic settings and more as visual symbols of brokenness that must and will be healed.
Ruins in The Rise of Skywalker
As the final film of the sequel trilogy opens, we see Kylo Ren fighting a group of cultists, whom the TROS Visual Dictionary tells us are Vader loyalists. Leaked images from the art book and cut scenes suggest that this scene actually takes place in the shadow of Vader’s castle, also now a ruin in the absence of its dark master. Using the Sith wayfinder, Kylo flies to the Dark Side planet of Exogol, entering what appears to be an ancient temple of the ruined Sith culture. There he finds the resurrected but still deathlike Palpatine, who is clearly such a ruin of his former self that he must be kept alive by machinery and dark arts.
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In returning to the forested, hidden Resistance base, Finn and Poe nearly destroy the Falcon yet again, with the old ship catching fire as she lands among a small collection of similarly ancient ships that appear to be in questionable flight condition. While running her Jedi training course, Rey uses the same pilot’s helmet and training remotes that Luke used over 30 years earlier to practice her skills, and cuts down a number of trees in the process, leaving a path of destruction in her wake. Not only does the continued use of old, OT-era objects confound logic, but the wanton destruction of the natural world seems at odds with the Jedi philosophy’s reverence of the life which creates the Force.
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Rey’s vision leads her to the barren desert world of Pasaana, where she meets the now-elderly Lando Calrissian, then finds the wreck of the ship that pursued her family when they were fleeing the resurrected Emperor. In the ruin of Ochi’s ship, Rey finds D-0, a broken and abandoned droid who yet again mirrors all the broken and abandoned characters (literally, ALL of them) in the Sequel Trilogy. When Kylo Ren appears, Rey first destroys his TIE Whisper, then when he crawls from the wreckage, the two have a Force tug-of-war over a transport ship which ends in Rey destroying it, as well. Of course, it later turns out that Chewbacca was not aboard that transport, thus continuing the pattern in this film of laying waste to the new planets, ships, and characters that were created for the sequels, while those from the original trilogy are miraculously preserved.
The gang next travels to Kijimi, where they apparently need to destroy C3-P0′s memories in order to unlock his ability to translate an ancient Sith language. As with Chewie, this is merely a temporary “death,” and Threepio’s memories are restored later. Kijimi, unfortunately, is not so lucky, and it is rather unceremoniously blown up, like Alderaan and Hosnian Prime. It seems that even with their allies, the Resistance heroes leave nothing but destruction in their wake.
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Rey and friends next land on another moon of Endor, and the poor Falcon takes another beating. While her friends work yet again to repair the old ship, Rey escapes alone to the most imposing ruins of the entire film, collapsed shell of the second Death Star from Return of the Jedi. Calling back to not only Luke’s ordeal there, but also Rey’s own origins scavenging in the carcasses of Imperial Starships, the partially-submerged battle station serves as the backdrop for still more violence and destruction. When Ben Solo arrives, Rey engages him in another duel, which ends with Leia dead and Ben mortally wounded. Though Rey heals Ben, she next flees to Ahch-To, abandoning him and taking his TIE Whisper with her.
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On Ahch-To, Rey burns the TIE, standing before the flaming ruins and attempting to throw her lightsaber into the fire. Luke stops her, then leads her to an abandoned hut to find Leia’s lightsaber, a remnant of her aborted Jedi training. Lastly, Luke raises his X-Wing from the water, offering it to Rey inexplicably space-worthy and no worse for the wear having been underwater for the better part of a decade and being at least 35 years old.
Finally, all the characters converge on Exogol, where they continue to engage in as much destruction as possible, including the apparent annihilation of an entire Sith civilization who lived on the planet as part of Palpatine’s Final Order. Ben Solo also arrives on the planet to help Rey (in another OT-era fighter that is miraculously space-worthy and moreover made it across the galaxy WITHOUT A HYPERDRIVE), but Palpatine sucks the power from him and then throws him painfully down a chasm, leaving his body broken. The climactic sequence ends with thousands dead, ships destroyed, and even Rey dead (or something) on the ground. Ben drags his broken body up and across the wreckage of the arena, and dies after resurrecting her, thus ending the Skywalker line.
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After a celebratory hug with her friends, Rey flies the Falcon to Tatooine, to the literal ruins of the Lars Homestead. This is the place we last saw belching smoke as Owen and Beru’s charred remains splayed grotesquely across the scene of Luke’s destroyed childhood. Recalling again Rey’s beginning scraping a meager and lonely existence from battle wreckage, she slides down a sand dune on a loose piece of debris, and precociously explores the place. Finally, she buries Luke and Leia’s lightsabers (further cementing this place as a graveyard since Shmi is also buried here along with the Lars), and declares herself to be a Skywalker, the heir to these ruins.
Nostalgia as Love of a Dead or Imaginary Past
So, what does it all mean? If the Sequel Trilogy relies on ruins as a setting more than the other two trilogies, why does that matter? Isn’t it just paying homage to all the stories that led to the saga’s conclusion? Doesn’t it simply tie everything together?
Most critics and fans agree that the Sequel Trilogy relies heavily on nostalgia. In particular, JJ Abrams is often criticized for using nostalgia to such a degree that many of his films are direct copies of the stories they’re referencing: Super 8 is a mash-up of films like E.T. and Stand By Me, Star Trek: Into Darkness is a copy of The Wrath of Khan, The Force Awakens is nearly identical to Episode IV: A New Hope, and so on. Nostalgia is defined as:
“A sentimental longing or wistful affection for the past, typically for a period or place with happy personal associations.”
Most of Abrams’ movies succeed in creating this feeling because they rely on a shared cultural childhood memory. We fondly remember iconic moments from the films we loved as children, so seeing those moments again creates a feeling of remembered happiness. These movies encourage the viewer to recall how they felt the first time they saw certain images by repeating those images.
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The first problem with this approach is that nostalgia is for the audience, not for the characters. The believability of the characters’ actions suffers when they are forced to act out scenes from a story that is not their own, from lives and perspectives that are not theirs. The audience might love seeing a lightsaber battle because that’s quintessential Star Wars, but if the two (or more) characters have no logical reason to fight other than as a spectacle for the audience, then the scene will lack any emotional depth. Likewise, a character revering someone whom they either barely knew or openly loathed makes no sense. In the case of settings or props, characters must respond to them in a way that is believable based on their actual history (or lack thereof) with the place or object. If the main characters of a story function only as a sort of modern Greek chorus, mirroring the nostalgic reactions of the omniscient audience, then they fail to be characters at all and become the most reductive versions of a self-insert.
This video explains the problem well, from 7:09 to 10:58 (the whole video is good but fair warning that not all of his takes align with what I believe about Star Wars, especially as regards Kylo Ren/Ben Solo): 
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Another problem with this reliance on nostalgia is that in order to speak to a shared childhood experience, everyone in the audience must have had similar childhoods, or at least belong to the same generation so that they all fondly remember the same things. This is necessarily exclusive, as different generations have vastly different collective experiences and memories. The members of the audience who were children at the time of the Original Trilogy’s release or shortly after grew up in a very different world than those who were children during the release of the Prequel Trilogy, or from the generation living through childhood now. Some things that older generations remember fondly carry uncomfortable or even traumatic associations for younger generations, so something intended to be nostalgic will not impact all audiences in the same way.
The legacy saber is a great example of this: an older Original Trilogy fan might be delighted to see Luke’s inaugural lightsaber from the very first Star Wars film being passed on to the new generation, but a younger fan who grew up with the Prequels might see it as a tainted symbol of Anakin’s fall to the dark side and a weapon stained with the blood of innocent younglings. A family sword meant to press the nostalgia button in The Force Awakens instead invokes a feeling of dread and horror in fans with different associations. While Rian Johnson mentions deliberately referencing the Prequels in his creation of The Last Jedi, JJ Abrams and Chris Terrio make no secret of the fact that they don’t acknowledge those films, and it shows.
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Lastly, Star Wars has always been a story of youth, of coming of age, growing up, and becoming one’s own person. Luke’s story in the Original Trilogy was about him learning who he was independently of his father and mentors. He is merely a boy, young and defiant, and through his own mistakes he learns how the elder generation was wrong, resolves to do better, and thereby redeems them. Anakin’s story was similar, except that he was unable in his youth to learn the right lessons from the failures of his mentors, his defiance taking a more destructive form. In contrast to both of them, Rey learns.... that all her mentors and parental figures were right all along. In the end, she defies no one, discovers no new and better way, and ultimately brings nothing new and different to the galaxy. She brings no peace or renewal, adopting a legacy of death and destruction to cap a life that has featured only the old, dead, and destroyed.
This is where Disney and Abrams tip their hand and the true philosophy underpinning the Sequel Trilogy is revealed: in an effort to appeal to the nostalgia of older Star Wars fans, they fail to tell a story of youth and instead offer an orgy of death-worship and aesthetic decay. Rather than having the Star Wars conclude with Star Peace, the final trilogy seems to say “Weren’t those wars great? Don’t you miss them? Don’t you want to be reminded of all those wars?”
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In her book The Future of Nostalgia, Svetlana Boym defines the term a little differently than the dictionary:
"Nostalgia (from nostos - return home, and algia - longing) is a longing for a home that no longer exists or has never existed. Nostalgia is a sentiment of loss and displacement, but is also a romance with one's fantasy."
Boym points out that memory is often faulty, and that fond recollection is often a reaction to current despair. If things are bad now, it is natural for us to imagine a more comforting past, as with popular references to “the good old days.” In fact, another translation of the root algos is “pain,” thereby associating the return home with pain. Is it pain that prompts our longing to return home? Pain that creates the fond memory of home in the first place? Perhaps home itself is a source of pain, and so our minds construct an imaginary home that is better than the reality. In any case, it is typical that our rose-colored glasses distort the truth of what we long for, so the danger of nostalgia is a disassociation from truth.
One of those truths that we might deny in our fantasies is the ephemeral nature of human life and experience. All things age, decay, and ultimately cease to be. They may be evergreen in memory, but in a contiguous timeline like the Skywalker Saga, every location, object, or person must inevitably show the passage of time. Thus it is that the youthful heroes of the Original Trilogy become wizened and less vital when they reappear in the Sequels, that old ships break, and symbols of better times shatter and burn. As Boym states, however, the nostalgic lives in denial:
“The nostalgic desires to obliterate history and turn it into a private or collective mythology, to revisit time like space, refusing to surrender to the irreversibility of time that plagues the human condition.”
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Nostalgia cannot hide the steady march of time, which is why most stories look to the future and the creation of the new. Not so the Sequel Trilogy. At no point in the story does there appear to be a goal outside of “defeating the latest bad guys, who are identical to the old bad guys.” There’s no vision of the future toward which the characters are striving, neither on a galactic level (achieving peace) nor a personal level (starting a new family on a vibrant living planet). As such, with nothing to look forward to, the story can only look backward, trapped in nostalgia for a past that appears worse the closer you look at it.
This is why the Sequels are filled with characters, objects, and places from the Original Trilogy that are revered in spite of their violent and even traumatic pasts, not to mention visible signs of age. Ultimately a story that has nothing new to say or offer, only weak attempts to recreate a half-remembered childhood feeling of an aging generation, can ONLY logically end in a graveyard. Viewed in this light, it makes sense that the young protagonist builds her life around fond memories that for her are only imaginary, surrounded by the visible evidence of death and decay to which nostalgia blinds her.
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If this is all the fan in the audience is looking for, a faded echo of their favorite memory, then perhaps that is enough. But for those who do not share the reassuring memory, or those who look forward to the future and how things might change for the better, the ending of the Skywalker Saga offers only knowledge that all things fade and die. Without the lens of nostalgia, the Sequel Trilogy is merely an empty tale of death.
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gisellelx · 3 years
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What are some of your favorite Carlward fics?
So there are three that you are likely to find me just idly re-reading. Where I’m working on something and I’m just like, “Nope, need to revisit that one.” I’ll go on a bit about them since there are only a handful.  Bittersweet Hurt by Minerva One
This was my first go-round at CarlWard and I love it to pieces. Even though I tread some of the same water in Patroclus Rising, it’s never not fresh. What I love about this is that she starts from the question I always feel is central: why Edward? It’s a question I’m never not trying to answer in my own work. Sometimes I’m in Carlisle’s POV, sometimes in Edward’s, currently in Bella’s, but it’s always about that to me. The saga is about that to me.  The emotion in this one is just pitch-fucking-perfect. The build is slow and hot, the inevitability that the two are going to come together and that Carlisle’s going to be the reason everything goes to pieces--it’s just amazing. It gets at the ways in which Carlisle is utterly inadequate, completely not ready for what he started, and it just strips both of them bare, figuratively and delightfully literally. It also is tight. I think a lot of fanfic benefits from being novella-length--long enough to let the writer stretch out a bit, but short enough it doesn’t leave a novice writer scrambling trying to find the next plot point. This is beautifully plotted and leaves me a little breathless each time. I actually haven’t re-read it in awhile and need to.  Intervention by AllTheOtherNamesAreUsed
Let’s take a left turn. Okay, so now here’s where people are either going to have to come along with me or throw me out, ha ha ha. I er, happen to headcanon that Carlisle, being a kind of uptight, workaholic, who feels like he has to be in control of everything all the time--six vampire children, the process of hiding his family, the lives of his patients--would seek catharsis, somewhere. He needs some way of being safe, of allowing his mind to blank with those he loves. So the fact that this fic, written for a kinkfest meme, also happens to begin with my other favorite Carlisle sex headcanon, which is that he enjoys Esme putting him into subspace, is icing on a really nice CarlWard cake. The middle of the fic (spoiler all the Cullens are poly) I can kind of take or leave--it’s an enjoyable read but I don’t love it the way I love the first and last two chapters. The final two chapters of this kinkfic are romantic, feral Edward/Carlisle. One of the things I love most about it is that she doesn’t back away from the paternal stuff. This is post-BD, and they are carefully re-aligning what it means for Edward to still very much be Carlisle’s son and yet for them to evolve that relationship a bit. There’s a line in there about Carlisle’s love giving Edward roots and Bella’s giving him wings that is just so right. 
Trouble Follows by LyricalKris
I am too much of a lover of the vamp world to enjoy AH much. To me, Twilight is indeed as a semi-viral tumblr post put it, the story of a loving adorable couple and their chaos vampire children. I literally lose track of the characters in AH fic; it’s not enjoyable for me to read. I’ve been friends with Kris for--gosh I guess over  a decade now and I forget when she told me I needed to look at Trouble but I finally did and whipped through the 2.333 books in the series in a couple days. As I wrote above, I hc Carlisle as a sub, so I wasn’t sure I could handle an AH with him as a dom. But it works. I link the second one because while erotic scenes are always fun, I find a good plot and character conflict sexier than anything else you can put down on the page. The first book is mostly sexytimes with a little growth sprinkled in, but in this, the second installment, there’s just such a lovely build of conflict around the two and between the two, and she sold me on a perfectly in-canon, non-vampire Carlisle and that’s a tall fucking order. 
These are all mutli-chaps. Three shorts I revisit with some regularity are 
Everything in its Right Place by Avioleta. Again, this is a really nice one dealing with Carlisle wrestling with his feelings for both Edward and Esme; it has some deliciously angsty parts and is brilliantly researched. 
Red Geraniums by Pastiche Pen. Also one of the few AHs I re-read. It’s actually William I like in this story. In fact, I don’t know if she ever named Carlisle’s father in it. His name is William, fight me. :) The coupling in this one is great but like Trouble, it’s the plot here that gets me. A man coming to grips with his sexuality after he’s already done some things he regrets. 
Not a Monster, My Love by dyly. I don’t even remember how I stumbled on this one. It’s less well-written than my brain will usually put up with (I try really hard not to be a writing snob, I promise but some things just pull me out of a story) but the H/C just really works in this short in a way that’s hot and beautiful at once.  So there are six. @edwardsmate4ever I suspect you’ve probably hit all of them before, but perhaps others haven’t. I am never not here for a good CarlWard rec, especially if it’s vamp, so feel free to hit my inbox with them. 
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gon2ba1e · 3 years
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Chapter 14
What if Gohan used the time chamber during the Majin Buu saga?
Battle of the Gods arc
After 8 years of relative peace, Lord Beerus wakes up from his decades long slumber. 
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Not long afterwards, His assistant/mentor Whis the angel informs Beerus of the events that have happened recently.
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“Lord Beerus! Much has happened since you slept.”
“Oh yeah? Like what?”
“Well for one, Freeza and his father are dead. They were defeated by the remaining survivors and offspring of the Saiyan race.”
The mention of saiyans is enough to peak Beerus’ interest.
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“You’re serious??!”
“Very much so. It took a great deal of effort for the Saiyans but they were victorious none the less. But they didn’t stop there. The Saiyans even aided the Supreme Kai against Majin Buu. The same creature the Grand Supreme Kai bested so long ago. In fact, I just learned a few days ago that the Grand Supreme Kai himself was defeated by the Saiyan who struck the final blow on Majin Buu.”
Lord Beerus is even more intrigued of the Saiyans. They’re undoubtedly more powerful than their predecessors. Could this be a sign for Beerus? A sign of his dream coming true? He becomes certain this possibility will happened at some point. Speaking of dreams. Lord Beerus mentions to Whis about a recurring dream he had during his slumber. One in which Beerus found himself face to face with a saiyan wielding divine ki like him. This godly Saiyan proved to be Beerus’ greatest match. He calls it the super saiyan god. Whis is now just as curious as Beerus. So much so they both decide to look further into this possible Super Saiyan God. Who better to go to than the Kaioshin. Whis and Beerus pay a visit to the Supreme Kai. The Supreme kai is happy to see Lord Beerus and Whis and is willing to help them out. 
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Lord Beerus seeks information on the Super Saiyan God legend. Supreme Kai tells him he doesn’t know much but his friend, the kaioshin of time, Chorona, may know the answer. The three of them visit Chorona (who happens to be quite vibrant) and ask her about the Super Saiyan God. 
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Lucky for them, she had the answer. Back in the days of the Saiyan race before their partnership with Freeza, there was a ritual created by the saiyans to defend themselves in case any fellow saiyans threatened their balance for conquest. This ritual would temporarily give the chosen Saiyan divine ki and their power would be unrivaled by any of their brethren, thus achieving balance. However, this ritual was forgotten by the Saiyan race after a while and has since been dismissed as a myth. Chorona then explained six saiyans must come together and give their energy to their one their participants who wishes to wield divine ki. All members must be saiyans with no malice in their hearts. Very much satisfied with this answer, Beerus impatiently asks Supreme Kai where he could find the remaining saiyans. Supreme Kai states all the Saiyans he knows are on Earth. Beerus and Whis then head for Earth, with the location of the saiyans in mind. The saiyans, as well as all the other Z warriors (excluding Cyborg 17), are at Bulma’s 42nd birthday party. Everyone is having a good time, especially Bulma, Goku, and Gohan. At some point, Lord Beerus and Whis appear at the party and introduce themselves.
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“Good day to you all. I am Lord Beerus. Your universe’s god of destruction.”
The saiyans are amazed and bemused by this news.
“This is my assistant Whis. He’s an angel.”
“Hello everyone. You all look quite fabulous by the way.”
Lord Beerus then explains what his purpose is for being on Earth. Once again, the Saiyans and co. are amazed and bemused. Beerus then asks which Saiyan is the strongest so as to be the candidate for SSJ God and Gohan steps forward, proclaiming that he is the strongest but declines the offer. He states the power he has now is sufficient for him. Goku, however, offers to take the form instead, even though he points out that he’s only the second strongest. Now indecisive, Beerus decides to challenge the two saiyans in combat to see who would be better suited for the transformation. Goku and Gohan agree to challenge Beerus. To everyone’s shock, excluding Whis, Goku’s and Gohan’s power levels are utterly eclipsed by Beerus’. Within the first minute, Goku is the first to fall, even with his SSJ3 transformation. 
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Gohan manages to drag on the fight for 5 minutes thanks to his mystic form before being overwhelmed. 
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(Pretend Gohan is in Vegeta’s place)
Beerus is skeptical about Goku yet he is impressed with Gohan. While Beerus used only 10% of his power to best Goku, he used 20% to beat Gohan. However, considering Beerus recognized that Goku has a warrior spirit instead of Gohan, he deems Goku as the better candidate. Thus, Beerus chooses Goku to be SSJ God. Right after that, Beerus requests for the food made at Bulma’s party. Needless to say, he and Whis enjoy it. Later on, Lord Beerus and Whis prepare to have the Saiyans flown to the world of the kaioshin, but there’s one problem. There are only five Saiyans present on Earth and the ritual requires six. Beerus is easily annoyed by this revelation. He was so excited about the Super Saiyan god he forgot about this bit of information and even to ask Chorona how many Saiyans are left in their universe. Seeing his frustration, Gohan suggests they ask Lord Shenron if he knows about any other Saiyans in the universe. Seeing no better option, Beerus agrees to meet Shenron. Afterwards, the Saiyans locate and gather the dragon balls. Beerus is the one who summons the dragon god. He finds the dragon to be much more imposing than he anticipated.
“I AM THE ETERNAL DRAGON. SPEAK YOUR WISH AND-“
Shenron stops short and is almost frozen in fear. This is the first time he’s ever seen lord Beerus, though he knows all about him.
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“L-L-LORD BEERUS??! I-IS THAT YOU????”
“The one and only Shenron.”
“OH! A THOUSAND APOLOGIES MY LORD!! I WASN’T AWARE YOU WERE VISITING EARTH TODAY!!”
“Don’t fret about it. I’m here on business. Nothing more.”
“V-VERY WELL! *AHEM* HOW MAY I BE OF SERVICE, MY LORD? I SHALL GRANT YOU ANY TWO WISHES!”
“That should be more than enough. My first wish is for you to find any other Saiyans in this universe and my second wish is for you to bring them here before me!”
“AS YOU WISH LORD BEERUS!”
A moment passes as Shenron uses his power to find any remaining Saiyans. Beerus waits impatiently.
“YES! I-I HAVE LOCATED ONE MORE SAIYAN MY LORD! HIS NAME IS BROLY AND HE LIVES ON THE PLANET VAMPA IN EXILE FROM KING VEGETA HIMSELF!”
“Really now?”
“YES MY LORD! TO MAKE LONG STORY SHORT, THE SAIYAN BROLY WAS EXILED FOR POSSESSING POWER FAR GREATER THAN MOST OF HIS SAIYAN BRETHREN UPON BIRTH. KING VEGETA FEARED BROLY MAY BECOME MORE POWERFUL THAN ANY OTHER SAIYAN AT THE TIME. HE SENT BROLY TO VAMPA TO DIE. BUT, BROLY SURVIVED SINCE, MOSTLY DUE TO THE EFFORTS OF HIS FATHER, WHO DIED SOME TIME AGO.”
Everyone is baffled by this story. They had seen cruelty before but not quite like this. On the other hand, Lord Beerus and Goku himself are now excited to meet this Saiyan.
“S-SHALL I BRING FORTH THE SAIYAN BROLY LORD BEERUS?”
“Yes!! Right away Shenron!”
“AS YOU WISH MY LORD!”
A bright light appears before everyone and from that light. A tall, bulky Saiyan with a tail steps forward, confused and scared by what’s going on.
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“TH-THANK YOU FOR YOUR TIME LORD BEERUS! I HOPE YOU HAVE A WONDERFUL DAY! AND MANY MORE TO COME!”
“Thank you as well Shrenon!”
“FAREWELL!”
In another flash of light, Shenron disappears from view and everyone’s attention shifts to Broly.
End of chapter
*I own nothing Dragon Ball related*
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zerochanges · 3 years
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2020 Favorite Video Games
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I don’t know if I am an outlier or if this is the same for everyone else but I really did not play a lot of games this year. 2020 was a very harsh year for all of us, especially for me for some personal reasons. So to get to the chase, I am just gonna say it left me not doing much in what little free time I did have, and I didn’t play much either. Usually I try to keep my lists for ‘favorite of the year’ to only titles released that year but since I played so little this year, screw it. I am gonna include any game I played this year regardless of release date.
Collection of SaGa
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By far a flawed rerelease. It’s bare bones: there are no advance features you would usually expect out of these kinds of emulated rereleases like save states, fast forward, or rewind, and there was no real effort made to touch up almost 30 year old localizations that had to meet Nintendo of America’s then harsh standards. This really is just 3 roms slapped into a nice looking interface with an option to increase the game speed (which by the way you better use, the characters walk very slow in these old games). 
I am bit harsh here, but only because I thought the Romancing SaGa remasters and the upcoming SaGa Frontier remaster all looked like they got a great budget and a lot of love while this is just another Collection of Mana situation (moreso specifically talking about Seiken Densetsu 1/Final Fantasy Adventure/Adventures of Mana part of that collection). I would have loved to see Square Enix do a bit more for these older games. Or at least include the remakes. Seiken Densetsu 1 had two great remakes, both unused in Collection of Mana, and all three of these original SaGa titles have remakes that have never seen the light of day outside of Japan. How great would it have been to get the Wonderswan remake of SaGa 1, as well as the Nintendo DS remakes of Saga 2 and SaGa 3? 
But my gripes aside, these games are still fun as they ever were. Replaying SaGa 1 specifically during the holiday season really helped calm me down and made me feel at ease. It’s easy to forget but even in their Gameboy roots there are a lot of funky and weird experimental choices being made in these games. They aren’t your run-of-the-mil dragon quest (or considering the gameboy, maybe pokemon would be more apt) clones. 
Raging Loop
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Perhaps my favorite game of the year, Raging Loop is one of the best visual novels I have ever played hands down. The level of creativity and splitting story paths that went into it is simply mind blowing. The basic premise is both a wonderful throwback to the old days of Chunsoft sound novels while still modern and somewhat reminiscent of both Higurashi and Danganronpa. Essentially you play as Haruaki, a poor slub that got lost in the mountains with no clue where to go until you stumble upon an old rural village with a strange history and even stranger superstitions. Before you know it there has been a murder and the Feast is now afoot.
The less said about Raging Loop the better, although I do want to say a lot about it one day if I ever can write a proper review of it. This is a gripping game that will take hold of you once you get into it though and never let go. I actually 100%-ed this and I very rarely do that. I got every ending, every bonus hidden ending, played the entire game twice to hear all the hidden details it purposely hides on your first play through, played all the bonus epilogue chapters, unlocked all the hidden voice actor interviews, collected all the art work, etc, etc. I was just obsessed with this game, it’s that damn good! And the main character is maybe the best troll in all of video games, god bless Haruaki. 
Root Double
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From Takumi Nakazawa, long time contributor to Kotaro Uchikoshi’s work comes a game any fan of Zero Escape or Uchikoshi in general will probably enjoy. Root Double, like its name suggests is a visual novel with two different routes, hence Root Double. The first route stars Watase Kasasagi, the leader of an elite rescue team in the midst of their greatest crisis yet that could lead to nuclear devastation as they try to evacuate a nuclear research facility that has gone awry. 
The other route stars Natsuhiko Tenkawa, an everyday high schooler whose peaceful life is thrown into turmoil when he stumbles upon a terrorist plot to destroy the nuclear facility in the city and his attempts to stop them. Together the two separate plots weave into one and creates a really crazy ride. Part Chernobyl, part science fiction, any fan of the genre will easily enjoy it. And hey it’s kind of relevant to include on this list too since it just got a Switch port this year (I played it on steam though).  
Snack World
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I was shocked upon starting Snack World as it is instantly incredibly charming, witty, and downright hilarious at times yet I heard almost zero people talk about it. EVER. This game is Dragon Quest levels of quirky though, and the localization is incredible. The game has such an oddball sense of humor that works really well with its presentation right down to the anime opening video that sings about the most bizarre things. Instead of the usual pump up song about the cool adventure ahead we get stuff like wanting to go out to a restaurant and eat pork chops. 
The self aware/fourth wall breaking humor is just enough to be really funny, but doesn't overstay its welcome and always makes it work right in the context of the dialogue. And finally, just everything; with the menus, the name of side quests and missions, and the character dialogue -- are all just so witty and full of quirky humor. This is one hell of a charming and funny game and addictive to boot.
Trials of Mana
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Trials of Mana has gone from one of those legendary unlocalized games, to one of the first major breakthroughs in fan translation, to finally getting an official English release complete with a fully 3D remake. In a lot of ways from a western perspective this game has had an incredible journey. As for this remake itself, I really found myself having tons of fun with it. I loved the graphics, and the voice acting while a bit on the cheaper side almost kind of adds to the charm since both the graphics and acting really give it an old PS2 vibe. I know that is probably just more me being weird but yeah, I had to say it. 
I really hope Square Enix sticks to this style of remake more often, instead of just doing Final Fantasy VII Remakes that break the bank and involve extensive tweaking to both plot and game play. I’ll take smaller budget projects that play more like the original game any day personally. I wouldn’t mind if they also deliver a brand new Mana game all together in this engine either. 
Utawarerumono Trilogy
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This year saw the release of the first entry in the series, Utawarerumono: Prelude to the Fallen--and thus finally after three years since the sequels Utawarerumono: Mask of Deception and Utawarerumono: Mask of Truth came out in 2017 the trilogy is now complete in English. I ended up binging through Prelude to the Fallen very fast shortly after it came out and immediately jumped on to the sequels. Perhaps the best part of 2020 was that I finally played all three of these fantastic games, and did so back-to-back-to-back. Playing the first Utawarerumono was an experience I will never forget, it was like visiting old friends again that I haven’t seen in ages, by and large thanks to the fact that I saw the anime adaption of the game when I was much younger, nearly a decade ago. Back then I would have never of dreamed that I would get to play the actual game and get the real experience. 
And it only got better from here, as all three games are such wonderful experiences from start to finish. The stories are all so deep, and by the time you get to the third entry, Mask of Truth, it’s crazy to see how they all connected over so many years and weaved together into a plot much bigger than they ever were. What carries it beyond all that though has to be the fun and addicting strategy role playing game aspect, which while a bit on the easy side, is still so much fun and helps make the game feel better paced since you get to play the conquests your characters go on and not just read about all the battles they fight. Beyond that the games are packed full of awesome characters, and I know I’ll never forget the amazing leads in all of them. Hakuowlo, Haku, and Oshtor will all go down as some of the greats to me. 
Ys: Memories of Celceta
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Ys: Memories of Celceta is a full 3D remake of Ys IV, a rather infamous game in Falcom’s Ys series. Not to get bogged down too much into the history of Falcom but by this point they were facing a lot of hardship and had to outsource this entry to other developers, and thus passed it on to two particular developers they had a business relationship with, creating two unique versions of Ys IV. Tonkin House who had worked on Super Famicom port of Ys III with Falcom ended up creating their own YS IV entry, Mask of the Sun for the very same system, where Hudson soft who had produced the much beloved Ys Books I & II remakes for the Turbografix (PC Engine) CD add-on created their own Ys IV entry Dawn of Ys for that console. Both games followed guidelines and ideas outlined from Falcom themselves but both radically diverged from each other and turned into completely different games. 
Falcom finally putting an end to this debate on which version of Ys IV you should play have gone and created their own definitive Ys IV in 2012 for the Playstation Vita. I played the 2020 remastered version of this remake on my PS4. I even bought this on the Vita when it first came out but I am horrible and only horde games, never play them. So it was a lot of fun to finally play this. 
Memories of Celceta is probably one of the best starting points for anyone looking to get into Ys, especially if you only want to stay with the 3D titles as out of all the 3D entries this explains the most about the world and series protagonist Adol Christian. Beyond that it’s just another fantastic entry in a wonderful series that has a few good twists hidden behind it, especially for long time fans of the series. 
Random Video Game Console Stuff
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Xbox Has Blue Dragon: I actually got an Xbox One this year for free from my brother. Because of that I started to play Blue Dragon again and there’s a lot I would love to say about this game. I don’t know if I am fully committed to replaying it all the way through however but I find myself putting in a couple hours every few days and enjoying myself again. Does anyone else remember Blue Dragon? I feel like it really missed its audience and had it come out nowadays and probably for the Switch it would have really resonated with the Dragon Quest fandom a lot more instead of being thrown out to die on Xbox and constantly compared to Final Fantasy VII and the like which it had nothing at all similar with. 
The Turbografx 16 Mini: This was probably one of the best mini consoles that have come out and I feel like thanks to the whole 2020 pandemic thing it was largely forgotten about. That’s a shame, it has a wonderful variety of great games, especially if you count the Japanese ones (god I wish I could play the Japanese version of Snatcher included), and a wonderful interface with fantastic music. One of these days I would really like to be able to play around with the console more seriously than I have already. 
Fire Emblem Shadow Dragon Never Existed: So Nintendo localized the first ever Fire Emblem game on Nintendo Switch which is awesome to see them touching Famicom games again--I haven’t seen Nintendo of America rerelease old Famicom titles since Mysterious Murasame Castle on the 3DS, but their trailer hilariously made it seem like this is the first time ever they released Fire Emblem when in fact they had already localized the remake Shadow Dragon on the Nintendo DS nearly 10 or 11 years ago. I and many other fans I talked to all found this really hilarious, probably solely because of how much they kept repeating the fact that this is the first time you will ever be able to experience Marth’s story.
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All that aside though I have to say the collector edition for this newly localized Famicom game is probably the most gorgeous retro reproduction I have seen in a long time, and I really spent many many hours just staring at the all clear glass mock cartridge. I have found myself really obsessing over retro reproductions during 2020, and obtained quite a few this year. I really hope this trend continues to go on in 2021 as recreating classic console packaging and cartridges is a lot of fun. 
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aion-rsa · 3 years
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How the Jaws Scene in Back to the Future Part 2 Predicted Modern Blockbusters
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Back to the Future Part II is a strange movie. As a sequel that director Robert Zemeckis and screenwriter Bob Gale never intended to make, the ambitious follow-up to one of the greatest sci-fi comedies of all time was put into production simultaneously with Part III, which may have ultimately hurt the middle chapter since Zemeckis was still shooting scenes filmed in the Old West while editing Part II’s trippy vision of the then distant future…of 2015.
Even so, there are elements in the second Back to the Future that still play like gangbusters today, particularly in the sequences set during 2015. To be sure, part of the charm now is what those wild guesses about the future got wrong—such as the idea we’d all be driving around in flying cars, or even simply own cheap cars that didn’t run on fossil fuels. There were no real hover boards in 2015 (or 2021 for that matter), nor even automated Texaco pumps. Yet what Back to the Future Part II got very right is the numbing horror of something like Jaws 19.
Indeed, one of the best bits in the whole film is a slight dig at BTTF’s own studio, as well as the legacy of the film’s producer. The original Jaws is of course the first modern Hollywood blockbuster and it put Steven Spielberg on the map. With its innovative storytelling of leaving the monster to the imagination before finally providing the spectacle in the third act, Jaws is a masterpiece in narrative restraint that could still play for all audiences.
…Which is something no one would say about the three cash-in Jaws sequels that Universal Pictures green lit in the span of 12 years after 1975. In fact, when Back to the Future Part II was released in ’89, it’d only been two years since Jaws: The Revenge, the one where the ghost of Jaws went Bahamas and chased the Chief Brody character’s widow to the Caribbean while on a vendetta for what happened in ’75. It’s kind of hilarious.
As is the scene in Back to the Future Part II. In that sequence, Michael J. Fox’s Marty McFly stands slack jawed in the middle of Hill Valley’s town square, the same space that was so memorably used in the first BTTF film where Marty was forced to finally accept he’d traveled to the year 1985. In the sequel, he comes to realize what it means to be in 2015 when he turns around to face the local multiplex, which has only one film on its marquee: Jaws 19. And then to demonstrate to Marty the state of 21st century special effects, the “HOLOMAX” release teases its thrills as a holographic Great White Shark emerges from the building and descends on Marty’s head.
Perhaps like many an audience member who choked on their popcorn kernels in ’75 with fear, Marty screams bloody murder—and then realizes it’s just a movie and scoffs, “The shark still looks fake.” Yes, it always did, but at least in the first movie that didn’t matter so much.
At the time, the scene was a nice dig at Universal’s expense as well as the Jaws franchise as a whole. What was once the most revolutionary Hollywood movie of 1975 had become a punchline by 1989: a once glorious title that’d been run into the ground with endless cash grab sequels. And the joke is even funnier because of the “19” in the title. Nineteen movies of the same franchise. Could you even imagine?!
Oh, how sweet the irony is, then, that one of the most absurd notions in Back to the Future Part II turned out to be the most true! No, there haven’t been 19 Jaws movies (yet), but that might be by virtue of the studio churning the franchise’s mystique into putty before Gen-Xers and Millennials could grow up with it beneath unsullied nostalgia glasses. Nevertheless, the future where Jaws 19 could exist came true.
Consider that we scoff at the idea of 19 Jaws movies being made in 40 years, but Marvel Studios has released 25 pictures in only 13, with two more due out before Christmas 2021. And that doesn’t even include the television shows that are now coming to dominate Disney+.
I know what some will say: Marvel movies are a series of interconnected franchises, as opposed to one amorphous content farm. But that’s not entirely accurate. There are exceptions, of course, which stand out as singularly distinct from other MCU efforts. There’s Black Panther, for instance. That 2018 Oscar nominee is totally removed from the events of The Avengers, you might say. Then there’s Guardians of the Galaxy and its wacky space opera shenanigans occurring literal light years away from the events of Iron Man 3.
And yet, the appeal for most moviegoers, and the brilliance of Marvel’s marketing strategy, is that they all seem like the same thing to the undiscerning eye. And even to the discerning one, there is a pat familiarity to the formula, story beats, and sitcom-esque ability to wink at the audience at its own silliness. Tonally, they all feel of one piece. Hence why the first Shang-Chi movie was gladly welcomed by the industry last month as Marvel’s latest blockbuster hit—a feat borne in large off it being the next Marvel movie, as opposed to a new original property without a built-in audience.
It’s an aspect to the whole series which caused Dune director Denis Villeneuve to suggest that some Marvel movies are “cut and paste.” It’s also a formula which aids the studio to force its millions of fans to see it “as all connected” and be encouraged to go see the Ant-Man sequel they might otherwise skip in order to discover how its post-credits scene will set up the deus ex machina for Avengers: Endgame.
And that aforementioned Black Panther originally had its protagonist introduced in Captain America: Civil War, an Avengers movie by another name. It’s also the only “Cap” flick to cross $1 billion because they stuck Iron Man in it. Similarly, James Gunn’s Guardians films are genuinely auteur-driven, yet they still worked as a years-long tease of Avengers: Infinity War and Endgame’s big bad: Thanos. Hell, Infinity War’s biggest selling point in the trailer was seeing the Avengers and Guardians meet face-to-face for the first time.
The methods and talent being used to produce these endless sequels are far more sophisticated and entertaining than the hack work which produced Jaws: The Revenge, but then that’s why Jaws only lasted four movies and Marvel’s already mapping out its 30th “event” in the next few years.
This is not meant to only criticize Marvel, however. They are simply the most successful studio at exploiting their intellectual property in the 21st century. Universal’s own Fast and Furious movies aren’t half bad at that game, though. This summer just saw the 10th “Fast Saga” movie when you count Hobbs and Shaw. And while Vin Diesel claims the 11th main line Fast and Furious movie will be the last, you just know with its own Avengers-sized cast that Hobbs and Shaw will be merely the first spinoff franchise from “the family.”
Even Spielberg, who was reportedly never happy with the Jaws sequels and what they did to his first masterwork, has been much more ready to “open up” later successes like Jurassic Park. Considered a “smart” blockbuster entertainment in 1993 that inspired genuine awe from millions of moviegoers, that film’s fourth sequel (which was produced by Spielberg, like all the follow-ups) reveled in watching dinosaurs stalk around a haunted house, as if they were Frankenstein and Dracula. Next year’s Jurassic World: Dominion is supposedly intended to be the “final” film of the three most recent, Chris Pratt-led sequels, as well as another sendoff to the original 1993 movie’s cast. Yet it seems dubious that it’ll be the last film set in that “universe.”
After all, the “Skywalker Saga” ended with a whimper in 2019’s Star Wars: The Rise of Skywalker, but Disney is preparing to churn out more Star Wars movies and TV shows than ever before in the next decade.
This is not to say you should feel ashamed for enjoying any of these movies or franchises. Folks like what they like. But what Back to the Future Part II perhaps unintentionally predicted was that audiences would have an appetite for a proverbial Jaws 19.
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When BTTF became a trilogy, sequels were still seen as a creatively risky proposition. Filmmakers often maintained artistic credibility by attempting to turn sequels into a larger thematic whole—often as a trilogy. Lucas set that standard with Star Wars, and only after his buddy Francis Ford Coppola claimed he’d never make another Godfather movie after Part II. Spielberg originally walked away from Indiana Jones after three movies, and many likely wish he’d stayed firm about that in retrospect. Meanwhile, Zemeckis and Gale have done the near impossible thing: refuse to allow Universal to make a fourth Back to the Future movie or reboot the series entirely.
But equivocations in the industry about a proverbial Jaws 19 are long gone. What was once a cheeky riff on the dystopian Coca-Cola billboard ads in Blade Runner have become a modern day reality in 2021. And hey, there’s now a real holographic Times Square billboard ad for that, too.
The post How the Jaws Scene in Back to the Future Part 2 Predicted Modern Blockbusters appeared first on Den of Geek.
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comixconnection · 3 years
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Choose Your Three Free Comics!
At long, long last...Free Comic Book Day is here! Unlike the usual “first Saturday in May” celebration that has defined the even in normal years, due to issues with the ongoing pandemic the folks in charge have decided to move this year’s celebration back to August 14th. Want a sneak-peak at the books...?
The following titles will be available at Comix Connection on Aug 14th (while supplies last!). Everybody gets to pick three! Unlike previous years, we will NOT be accepting FOOD DONATIONS in exchange for additional comics. Instead we will be collecting monetary donations to give to the Central Pennsylvania Food Bank. For every DOLLAR donates, you may select an additional free comic book!
We know the line for the FCBD comics can get long (if you want to come in and shop first, you can skip the line and head straight inside!) so in an effort to both entertain you while you’re in that long line and to help it go a little faster by giving you a preview of the various titles so you can decide ahead of time what looks good, the Comix Connection Counter Monkeys have read and reviewed all of the available FCBD books! Take a peek!
CHOOSE YOUR FREE COMICS:
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One hundred years before the Skywalker Saga began, the Jedi Knights were the guardians of peace and justice in the galaxy! In this prelude to the ongoing Star Wars: High Republic Adventures comic series, follow padawans Ram Jomaram, Lula Talisola, and Zeen Mrala as they try to save Lonisa City from the dreaded Nihil. Also read the beginning of Star Wars: High Republic Adventures #1! [All Ages]
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“Two brand-new adventures from the world of Avatar: The Last Airbender! In Clearing the Air, Tenzin attempts to teach his rambunctious children a lesson Aang taught him about how to resolve conflicts. In Match Makers, Iroh runs into some trouble with a few friends...that just might lead him to something fun he’s been trying to hide from!” [All Ages]
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Who Sparked the Montgomery Bus Boycott? gives a sample of the upcoming graphic novel by the same name, a tale telling the true story of the “Mother of the Civil Rights Movement,” Rosa Parks! This excerpt features the immediate aftermath of Rosa’s arrest, and her decision to start a legal battle that would change the course of American freedom! [All Ages]
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“There's nothing better than a beautiful sunny day reading comics, so join us for a look at this summer's fantastic all-ages reads, courtesy of Oni Press! From the gentle, magical worlds of The Tea Dragon Tapestry (by K. O'Neill) and The Sprite and the Gardner (by Rii Abrego and Joe Whitt), the adventurous magical mystery of Mooncakes (by Suzanne Walker and Wendy Xu), and the action-packed Jonna and the Unpossible Monsters (Chris and Laura Samnee), there's something for everyone. Sneak a peek at these four fantastic fantasy graphic novels!” [All Ages]
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Sonic is 30 years old! Celebrate the anniversary of the world’s fastest hedgehog with this peek into the ongoing Sonic comic series. Things get meta when Amy Rose starts drawing a comic about Sonic, Tails, and their friends...but what will Sonic think when he finds out he’s been turned into a comic book? Prepare for the big 30th Anniversary Sonic Celebration here! [All Ages]
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It's the crisis of infinite Archies! Celebrate 80 years of the Riverdale Gang with this tale featuring a dimension-hopping Archie Andrews in his quest to save the multiverse. Then, witness Archie go toe-to-toe with... himself?! May the best Archie win! Plus, get a preview of the newest Archie One-Shot in shops! This title includes several versions of Archie (from classic to TV to horror) and showcases his evolution as a character over eight decades, all while being a tie-in to the company's 80th Anniversary plans. [All Ages]
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“Despite the pandemic and the swirl of world events, back issue comics are booming! It's not all record prices (though there are many) or bargain basement deals, but rather it's many different categories! The team that brings you The Overstreet Comic Book Price Guide shines the spotlight on this exciting part of the universe of comic books. Includes tips on how to collect, care for your comics, and preserve them, among other things.” [All Ages]
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“Get a sneak peek at book four in the bestselling InvestiGators series! With agent Brash trapped in a mysterious coma, the technicians at S.U.I.T. have designed the ultimate replacement: RoboBrash! This high-tech replica has been programmed with all of the original Brash's crime-fighting skills and know-how--but it seems he's got a few bugs in his system! Will Mango and his new partner be enough to stop the giant ants that are on a rampage in the city? Orchestrated by the spaced-out villain, Maestronaut, and Houdino, the dinosaur escape artist, it seems criminals are certainly upping the ANT-e!” [All Ages]
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“My name is Grace, not ‘Kyle's little sister’!” Having a good-looking, friendly, outgoing older brother sucks--especially when you're the total opposite: someone who likes staying home and playing video games. Your parents like him better (even if they deny it!) and everyone calls you "Kyle's little sister" while looking disappointed that you're not more like him. Grace was really hoping she'd get to go to a different middle school, but no such luck. At least she has her friends...until he finds a way to ruin that, too! What will Grace have to do to get out of his shadow?! [All Ages]
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Jewish mythology has it that when God created the universe, He left one corner of it unfinished. Opinion is divided on why, but everyone agrees that the Unfinished Corner is a dangerous place full of monsters. Twelve-year-old Miriam is too busy preparing for her Bat Mitzvah to care about the Unfished Corner. She spends her days wrestling with whether she even wants to be Jewish--until a peculiar angel appears, whisking her, her two best friends, and her worst frenemy off to this monstrous land with one mission: finish the Unfinished Corner. [All Ages]
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“The City of Gloomhaven isn't "safe" at the best of times, but lately, more folks than usual seem to be disappearing. In a city paralyzed by an unknown menace, only one adventuring crew will do: The Jaws of the Lion! Based on the hit games, Gloomhaven and Jaws of the Lion from Cephalofair Games, comes a fantasy adventure with humor and heart.” [All Ages]
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The Last Kids on Earth and their friends each tell their own best story of the Monster Apocalypse, including Jack's high-stakes baseball game, Globlet's attempt to take over the world, Quint's bad-day-away invention, Dirk's bragain with a witch, and June and Skaelka's creepy carnival--plus a surprise story from some bad guys on the run... [All Ages]
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Being the new kid is tough, even for a superhero/ward and heir to a billionaire, Damian Wayne (aka Robin)! Join Damian as he struggles to learn patience and understanding from the students at Gotham Metro Academy, including star student and all-around Great Guy, Howard! Plus, an adventure of Amethyst, princess of the mystical realm of Gemworld by bestselling authors Shannon Hale and Dean Hale! [All Ages]
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To celebrate the new animated TV series premiering on Nickelodeon Fall 2021, Papercutz is releasing a new series of graphic novels entitled The Smurfs Tales. Preview it here with a number of silly short Smurfs Tales, with a back-up appearance by one of Peyo’s other beloved creations: Johan and Peewit, the young page and the court jester. [All Ages]
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In Edge of Balance, a new High Republic story set in the wake of the Hyperspace Disaster, meet new Jedi and their enemies 100 years before the events of the Skywalker Saga! Young Jedi Knight Lily Tora-Asi is assigned to help displaced civilians relocate to Banchii in the Outer Rim. She and her padawans will face more threats there than just anxious settlers, from the insidious Drengir to the Nihil! And in Guardian of the Whills, encounter Baze and Chirrut before they join the Rebellion against the Empire in Rogue One! Presiding over the Kyber Temple on Jedha, the Guardians of the Whills had hoped to maintain the balance despite the growing presence of the Empire in their Holy City. Yet when a rebel named Saw Gerrera appears, Baze and Chirrut must decide if they're willing to compromise for peace, or if Saw's plan is too dangerous to risk. Read the first chapter of these two new Star Wars Manga Graphic Novels here! [Teen]
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It wouldn’t be the Teen Titans without heightened teenage emotions and romance! Fan favorites Beast Boy and Raven are travelling away from the dwellings they know to find homes they can feel comfortable in. Along the way, their paths cross, sparks fly, and even a destiny or two might be found. [Teen]
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“Street Fighter heads back to school, as the world's young fighters flex both their academic and martial arts prowess! Fan favorites Sakura, Ibuki, Karin, Makoto, and Elena come face-to-face with a new challenger - the leather-clad, motorcycle-riding Akira! It's a square-off of (rival) schools in this action-packed one-shot!” [Teen]
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[NOT FINAL ART] “This Fall, jump on board here as VALIANT UPRISING overthrows the status quo with new titles, new creators, and new takes on Valiant's most iconic characters! The VALIANT UPRISING FCBD SPECIAL features: A brand new X-O MANOWAR story from Harvey Award-winning writer Dennis Hopeless and breakout star Emilio Laiso. It's the perfect jumping-on point as Valiant's flagship hero prepares to "Upgrade the World"! Then, get a special advance preview of THE HARBINGER #1, an all-new series from co-writers Jackson Lanzing and Colin Kelly join superstar artist Robbi Rodriguez that promises to take Valiant's psiot rebel in a vivid new direction! Plus, find out how the world's greatest spy responds to being unmasked, hunted, and trapped in a first look at NINJAK #1, the pulse-pounding thrill ride from Ringo Award-winning writer Jeff Parker and legendary artist Javier Pulido. Finally, get a sneak peek from writer Cullen Bunn and artist Jon Davis-Hunt of what's to come when SHADOWMAN returns!” [Teen]
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Three epic new Marvel moments begin here! Read the beginning of the upcoming Spider-Man Beyond story that will be starting in Amazing Spider-Man #75! Big changes are coming to everyone’s friendly neighborhood Spider-Man...but are they for good, or ill? Also discover the new Venom series, which will take spider symbiosis to whole new levels in the wake of King In Black. And last, sneak a peek at the Luke Cage: City On Fire mini-series, which will pit Luke against not just the Kingpin, but Daredevil too! [Teen]
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Gotham is under attack, and it’s by the people claiming to keep it safe! Billionaire Simon Saint has slowly been taking over the institutions of Gotham with his insidious private security Magistrate program. Meanwhile, Batman finds his mind infected by Scarecrow’s fear gas, forcing him to question every decision he makes. It is all leading to the DC-spanning event FEAR STATE that will rock Gotham to its core. Plus, read a preview of Oscar-winning screenwriter John Ridely’s I Am Batman series in which the sons of Lucius Fox struggle with the legacy of both their father and Bruce Wayne as they take up the cowl to defend Gotham. [Teen]
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Who is Avenger Prime? And what has spurred the chronal collapse that has them sending their army of Deathloks out to save all of space and time? Discover the start of the end here! Then, journey into the unknown with the Incredible Hulk! Bruce Banner never wanted to smash, he wanted to discover. Now, it’s finally time for the Hulk to expand his horizons with Operation: Smashtronaut! [Teen]
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In this story from Critical Role, explore a small but important corner from the adventures of the Mighty Nein. Then, in The Witcher, it's an original tale featuring the iconic witcher himself, Geralt! Created in close collaboration with CD Projekt Red! [Teen]
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A fascinating graphic adaptation of historian Timothy Snyder’s book On Tyranny, a collections of essays and reflections on lessons from history and how they can help America steer away from the course of authoritarianism. Recommended for anyone looking to learn more about how tyrants all through history have manipulated people and systems to take away the freedoms of others. [Teen]
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“Side A: "BLACK: Interlude" What else was going on the night Kareem Jenkins was shot by police and discovered only Black people have superpowers? Find out in this FCBD one-shot! Side B: "CALEXIT: Hollywood Babylon" Once California refused to be ruled by the US government, its resistance fighters became overnight celebrities. Zora used her infamy for recruiting, but Emmie-X has other ideas.” [Mature]
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In 2019, James Tynion IV (Batman) and Werther Dell'Edera (Briggs Land) introduced the world to Erica Slaughter, the iconic monster hunter who came to Archer's Peak, Wisconsin to save the town's children from the monsters only she can see. But Erica is not the only member of the House of Slaughter... With nearly half a million copies sold, Something is Killing the Children has become a true comic phenomenon and this Free Comic Book Day you are invited to enter the House of Slaughter...if you dare. [Teen]
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Crewed by teenage geniuses frozen in cryosleep, the JEMISON is on a mission to terraform other worlds and provide hope for the human race. But when the ship is mysteriously stopped over a planet that isn't on any of their maps, the crew finds themselves suddenly awoken ten years early. One half remains behind to try and assess the damage and the other is dispatched to the planet below to figure out the answer to a perilous question: What stopped the ship, and is it friend or foe? [Teen]
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As the earth dies, salvation is offered to five thousand children who will be spirited away from our planet’s apocalypse -- but what of the other children, still hoping to find one of the bracelets that give them their ticket off planet? In this wistful one-shot from the sci-fi hit We Live, go into the Broken Lands with a group of friends...but there are four of them, and only one bracelet to be found. How will they decide who gets to leave? Then, preview the Rainbow Bridge graphic novel where Andy has to help his beloved dog Rocket save eternity! [Teen]
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“The comic adventures of Max, Chloe, and Rachel from the award-winning video game Life Is Strange continue in this exclusive lead-in to an epic new story arc! This FCBD special features the first comic book appearance of an all-new character who will feature heavily in the Life is Strange universe in 2021! This FCBD issue contains exclusive original material!” [Teen]
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“To reclaim the Dungeon that fell to the scheming William Delacour, the plan is simple: Marvin the dragon, Isis, and Herbert the duck must find some magic “fugus purit” and use it to dislodge the current occupants of the fortress. But is this really the Guardian's plan? Our heroes will have to fight against everyone to save the Dungeon. Meanwhile, will Marvin succeed in his engagement blast-of-firebreath 'Tong Deum'? Preview the new series here!” [Teen]
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See the next chapter of the super-powered scifi epic The Resistance, and then meeet the “Moths”: a subset of the super-powered Reborn. The pandemic that granted the Reborn their gifts during The Great Death gave power to people like  Emily Kai and the rest of the Moths, too...but the moment they use their gifts, their clock starts ticking and they have six months to live. Also, get a sneak-peek at the just-released Not All Robots futuristic techno-depressive-thriller! [Teen]
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The second semester of School for Extraterrestrial Girls is in session! Peer into the lives of Tara Smith (fire lizard!), Misako Sato (extra-dimensional fairy!), Summer Cortez (pink tentacle void beast!), and Ekaterina and Zvenislava (anthropomorphic Russian kittens!). They’re all normal teenage girls...except that they’re all aliens stuck on Earth, and since Tara partially destroyed their old school they’ve been sent to bunk at the School for Extraterrestrial Boys while it’s repaired...that’ll go fine, right? Read the first issue here! [Teen]
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This official spinoff manga of Rent-A-Girlfriend, the rom-com turned hit anime, features fan-favorite Sumi, the shy girl longing to come out of her shell. Written and illustrated by original creator Reiji Miyajima! Catch up on the manga before the Rent-A-Girlfriend anime returns for a second season, coming soon! [Teen]
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Zom 100 is a violent and funny take on the zombie apocalypse! Its main character, Akira, is so depressed in his soul-crushing job that he uses the undead hordes as motivation to finally complete his bucket list! Also included is a sample of the hit fantasy manga Demon Slayer. [Teen]
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“Known as the the Weakest Hunter of All Mankind, E-rank hunter Jinwoo Sung's contribution to raids amounts to trying not to get killed. Unfortunately, between his mother's hospital bills, his sister's tuition, and his own lack of job prospects, he has no choice but to continue to put his life on the line. So when an opportunity arises for a bigger payout, he takes it...only to come face-to-face with a being whose power outranks anything he's ever seen! With the party leader missing an arm and the only healer a quivering mess, can Jinwoo somehow find them a way out?” [Teen]
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In the small Pennsylvania town of White Ash, there isn’t much going on aside from mining...and keeping the fact that there are elves and dwarves living in the town secret, of course! In this pre-launch of Season Two of the ongoing series, a romantic rendezvous for the grieving dwarf Alex and mischievous elf Lillian doesn’t go as planned...with potentially disastrous consequences! Also read a preview of The Game, a new series where your every action affects impacts the score of your life! Plus a sneak-peak at some vampiric troubles in colonial America in Stake! [Teen]
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World of Zorro gives readers a peak at the upcoming titles for the legendary masked swashbuckler, both new stories (that range from the familiar to supernatural horror) as well as newly-translated classic tales! [Teen]
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For FREE COMIC BOOK DAY, enjoy this special expanded edition of the hit IMAGE series, STRAY DOGS! Stray Dogs is a comic thriller that features art inspired by classic Don Bluth-style animation, telling the story of a group of dogs brought together by a mysterious loner. Rather than behave like four-legged humans, the brilliance of Stray Dogs is that it gets inside the heads of its canine characters, showing the human world from their perspective. Unique, entertaining, and creepy. [Teen]
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The undead Vampirella has been around since 1969, and as the celebrations of her 50th anniversary draw to a close, Dynamite presents a reprint of the first issue of their series that kicked-off her modern adventures! [Teen+]
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Take an inside look at everyone’s favorite bipedal shark god, King Shark (aka Nanaue)! Suicide Squad’s many-toothed muscle is currently inside Belle Reve prison, but he won’t remain there for long. PLUS: a sneak peak at the just-released Suicide Squad miniseries Get Joker! [Mature]
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“After 20 years of antics coming out of Sunnyvale trailer park, the underground TV phenomenon Trailer Park Boys is finally coming to comics! Full of short stories and activity pages, several of comics' finest join to create a series of comic book specials in 2021 and beyond honoring Ricky, Bubbles and Julian and everything fans have come to love about the series.”  [Mature]
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Fungirl is a humor comic that is as unpredictable and hilarious as it is observant and smart. Cartoonist Elizabeth Pich’s creation does as much smashing the patriarchy as she does dreaming of delicious donuts and being spit on by llamas. [Mature]
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“Tensions between the clans are high, so when Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing she finds herself in over her head and dragged into a massive undead conspiracy! Meanwhile, on the outskirts of the city, a rebellious found-family of clan-less vampire cast-outs investigates a vicious killing.” [Mature]
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“Preview the forthcoming full color, original Space Pirate Captain Harlock series from ABLAZE, personally overseen by the legendary Leiji Matsumoto!  In this brand-new Captain Harlock adventure, planet Earth is threatened by an upcoming invasion by the Sylvidres and despite being banished as a pirate, Captain Harlock won't give up trying to save the world. Will Captain Harlock and his crew manage to solve this mystery and save the Earth from yet another menace?  Also includes teasers for 3 highly anticipated upcoming manga/manhwa releases from ABLAZE, including The Breaker Vol 1 omnibus (critically acclaimed martial arts manhwa), Versus Fighting Story Vol 1 (Capcom e-sports shonen manga) and Crueler Than Dead Vol 1 (zombie horror seinen manga).” [Mature] 
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“An evil so profound it threatens all mankind... the mightiest heroes on the planet uniting to defend us all... a secret crisis of such utter finality that a countdown to civil or infinite war seems unavoidable... but have you ever wondered what really happens during Crossovers? The Seven, Payback, Teenage Kix, Fantastico and every other supe on Earth team up for an annual event like no other... and where the supes go, can a certain "five complications and a dog" be far behind? Vought-American prepare to make their move, in a story that will change the world of the Boys forever: Herogasm #1. The first-ever Boys spin-off mini-series features the pairing of Ennis with Hitman artist John McCrea and covers by Boys artist and co-creator Darick Robertson!” [Mature]
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“The most eagerly-anticipated series of 2021 gets the FCBD treatment with this ALL-NEW "bonus" issue of the series! Featuring 33 pages of comics produced exclusively for FCBD, from the creator of Hip Hop Family Tree and X-Men: Grand Design, designed as a perfect entry point for new readers and a must-have for those already on board. Aided by the anonymous dark web and nearly untraceable crypto-currency, there has emerged a subculture of criminals who live-stream and patronize webcam murders for entertainment. Who are the murderers? Who are the victims? Who is the audience? How do we stop it? An outlaw, splatterpunk masterpiece, as seen on Piskor's YouTube channel sensation, Cartoonist Kayfabe!” [Mature]
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“An award-winning comic and soon to be Netflix anime series!  When dusk arrives in the city of Manila, that's when you become the most likely prey of the underworld. Kidnappers and thieves will be the least of your worries. Beware the criminals that can't be bound with handcuffs nor harmed with bullets.  Beware the ones that crave your blood, those who hold your heart ransom, and the ones that come to steal your soul. When crime takes a turn for the weird, the police call Alexandra Trese. Featuring a preview from TRESE Vol 2: Unreported Murders, a section on the forthcoming Netflix TRESE anime series launching this summer (including an interview with Director Jay Oliva), bonus pages with w/ background about the monsters of Philippine myth as told by TRESE creators Budjette Tan and Kajo Baldisimo, and a teaser on TRESE Vol 3: Mass Murders, coming this Sept from ABLAZE!” [Mature]
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“2000 AD Presents All-Star Judge Dredd is a thrill-powered showcase of the past and shocking present of the iconic lawman of the future! Witness the birth of the world of Judge Dredd in an incendiary preview of upcoming prequel graphic novel Dreadnoughts by Michael Carroll with art by Watchmen's John Higgins. Fan-favourite Judge Hershey travels to the ends of the earth to dispense her own brand of justice in long-anticipated blockbuster spin-off, Hershey: Disease by Rob Williams (Suicide Squad) and Simon Fraser (Doctor Who). Along-side these teases for Fall 2021 epics enjoy a bone-rattling all new stand-alone Dredd caper from elite writer Al Ewing (Immortal Hulk, Marvel's Empyre) and Caspar Wijngaard (Star Wars, Home Sick Pilots)!” [Teen]
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“Four titanic tales of pure fun and entertainment for everyone to enjoy! First up. It's no dog and pony show here! Bringing back the iconic puppets from the San Francisco Bay Area "Charlie and Humphrey"!! The modern-day Gumby and Pokey! A true love for al ages featuring a tale by Justin Sane and John Hageman! Next up is "Red Dawn" Written and created by Brandon McKinney, with inks by Bill Anderson and vibrant colors from Ross Hughes!! The government has created the first "controlled" superhero doing the bidding of a shadow operation until things go bad leaving our hero to blame and now on the run. The following story is only exclusive to this FCBD edition. Written by Greg Boucher and illustrated by Victor Moya they bring you "Rock and Roll Biographies: FIGHt" See how a troubled Rob Halford leaves the world biggest heavy metal band to form his own supergroup and take metal back!! Our last preview is written by Mel Smith, illustrated by Frank Cirocco/Alex Sheikman and hand colored by Gerhard! "Becoming Frankenstein" takes down the journey of a troubled Victor Frankenstein as he grieves the loss of his mother while harvesting the body parts of victims to create life again for his monster! Learn the tales of the victims and who they were before they became what becomes Frankenstein's ultimate creation! : This will be the only edition to feature this Rock and Roll Biographies story featuring FIGHT “ [Mature]
Enjoyed your Free Comic Book Day books? Want to read more? Let your friendly neighborhood Comix Connection Counter Monkey know which ones caught your eye, and we’ll be happy to direct you to the next part of the story!
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