Over the Nexus Deck Profile: Ancient Gear
Ancient Gears are a classic GX archetype, and they exemplify what such an archetype is usually like; it was played in the anime, but in the TCG most or all of the cards were unplayably bad, with decks based around said archetype centering around only the best monsters within it, and filling the rest of the space with staples. For Ancient Gears, their deck revolves around their field spell, Geartown. Geartown, however, is not like other archetypal field spells; rather than wanting to keep it on the field for as long as possible, Ancient Gears want that field spell destroyed to activate its secondary effect: If it is destroyed, Geartown lets you summon an Ancient Gear monster from your hand, deck, or graveyard, and that monster is typically Ancient Gear Gadjiltron Dragon. With 3000 attack and the ability to ignore backrow when it attacks, Gadjiltron Dragon is an incredibly powerful monster to summon for such a cheap condition. Geartown benefits significantly from an old ruling; if you set a field spell face down when you have one active already, the old one is destroyed. In short, by setting another field spell, we can easily destroy Geartown and summon Gadjiltron Dragon for free. This deck also capitalizes on how the NPC decks in Over the Nexus usually don't play Chimeratech Fortress Dragon, allowing it to play Cyber Dragon, once one of a Machine deck's greatest assets, without fear. And because this is a Machine deck, we have ready access to Machina Fortress, paired with Machina Gearframe, which works especially well in this deck given the large amount of high level Machines we can discard. And if all THAT wasn't enough, playing a field spell means we have access to Malefic Cyber End Dragon, possibly the biggest "free" special summon available. In short, this deck excels at summoning huge Machine monsters rapidly and winning through sheer offensive force. Class is in session, don't be a slacker!
MONSTERS (19):
Ancient Gear Beast x3
Ancient Gear Gadjiltron Dragon x2
Ancient Gear Golem x2
Cyber Dragon x3
Machina Fortress x3
Machina Gearframe x3
Malefic Cyber End Dragon x3
SPELLS (16):
Dark Hole x1
Future Fusion x1
Geartown x3
Limiter Removal x1
Monster Reborn x1
Overload Fusion x1
Pot of Duality x3
Power Bond x2
Terraforming x3
TRAPS (5):
Solemn Judgment x1
Solemn Warning x2
Starlight Road x1
Torrential Tribute x1
EXTRA DECK:
Chimeratech Fortress Dragon x3
Chimeratech Overdragon x1
Cyber End Dragon x3
Cyber Twin Dragon x1
Ultimate Ancient Gear Golem x2
Ancient Fairy Dragon x1
Black Rose Dragon x1
Red Dragon Archfiend x1
Scrap Dragon x1
Stardust Dragon x1
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