today on digital devil saga 2 is criminally under-researched (aka crui is a nerd about a 20 year old game)
so i finally got the impulse/opportunity to test out something i've been suspecting for a while but have never seen any documentation on: dds2 has some form of STAB* mechanic with elemental spells for playable characters, based on their associated element (the one they resist + the one their unique gun combos use)
*for non-pokemon folk: STAB == same-type attack bonus. so for example, a chimecho (psychic type pokemon) using extrasensory (psychic type move) will deal more damage than a non-psychic-type pokemon with the same special attack against the same target
i have more tests i intend to make when i have spoons (i'm just grinding mantras for the superboss and noticed it while fighting wild narasimha because that hecker disables my berserker ring), but so far i've tested with my three active characters fulfilling the following:
are fighting the exact same narasimha who has no elemental weakness/resistance/etc (savestates were used and run multiple times; the rng is not fixed until a move is actually used, so i could get multiple data points quickly by making a new savestate every time i loaded it to advance the rng)
have 99 magic
are level 99
have no elemental boost or amp skills equipped
have no rings equipped that may affect damage, outside of boosting magic stat to 99 for consistency
use two different dynes; one of their associated element, and one not. the former consistently did more, and with repeated runs i cannot write it off as damage range.
under cut: many images;
by virtue of being in endgame, these will have some spoilers for endgame in plain sight.
if you're reading this and haven't gotten to the final dungeon, i highly recommend you go do that and come back later. once you've reached the final dungeon, you're safe to check it out.
(but seriously - i can't stop you, but i highly recommend actually. playing this game first. it's great)
if you're reading this, you've either gotten to the final dungeon or don't care about spoilers; in case of the latter, i'll do a quick explanation of our last party member momentarily. i have been a little misleading because they are. very much a BIG spoiler.
but first - gale resists force, and does more damage with zandyne than bufudyne; likewise argilla with earth/teradyne/ziodyne.
(bufudyne was a random pick for gale because i had only five for omoikane reasons, but in hindsight it was a good one...)
now - for those unaware, this last party member's name is seraph. they're a fusion of two other party members
both of said party members were associated with/resisted ice, and i'm near-certain that they also got the boost to bufu spells (i can check this at some point, i have a backup save right before endgame) the same way gale and argilla do.
but what's seraph's elemental affinities? no weaknesses, no resistances. so what does this mean here?
extra screenshots because the first agidyne was a high roll - literally the highest i've seen on a non-stab unboosted dyne against a narasimha. yet it's still clearly estranged from gale's zandyne and argilla's teradyne.
the other part? seraph's bufudyne does the same as gale's, and the same as argilla's ziodyne and their own agidyne, the same as expected without stab.
i'm not sure what else to say about this thus far besides putting a list of further tests to do eventually / get proper data for:
100s of attempts so it can be statistically analysed better. easy to code the data collection into seraph (my helper program, named after this seraph because. yeah), possibly more difficult to analyse but my partner got me into this game he can deal with the consequences (being asked to do data stuff) :v
including cielo and heat as well, probably after i beat satan and grind them up as a victory lap (in the mantras sense not the internment facility sense)
earlier save reloads for data for serph, sera, and roland - i doubt they'd be any different, but regardless
other elemental spells - both the basic and -la levels, the ma-s, the maxed out mantra ones, and the dances. is the boost approximately consistent?
does it affect combos? i believe it doesn't, same as amp skills and the like (and because i feel like i would have noticed by now), but will get data for both participants initiating
does it affect items? i feel like that's unlikely, but worth trying
is there a 'reverse-stab' for someone's weakness? i don't think so, but i'll get the data for free and if there's a trend i just got to test the ailment damagers for cielo
likewise, is the elemental boost innate like the gun combo elements? almost certainly. but it would be funny if equipping x resist made your x do more damage. and also not really that helpful?
does seraph get a boost on almighty? my first instinct would be yes, purely because of seraph's gun combo doing almighty damage; it's near-useless if you got reincarnate but still worth checking. and if so, does ragnarok behave differently from megido+/last word?
on that note, does seraph resist almighty? i... wouldn't be surprised - status only says no weakness, not no resistance, but almighty resistance tends to be invisible anyway (looking at you, devil survivor 2 that shows everything else) (you're fine just using as an example)
that would be a lot harder to test but if i get a party of seraph / someone with dragon ring / someone else with all maxed stats and just find something with megido+
anything else i might have forgotten
if you hack pyriphlegethon onto heat does it do more damage. i don't think i can test this one but i would. honestly be curious
but yeah. this is pretty cool, maybe i'll check for it in dds1 as well. if anyone else checks any of this out and makes a writeup or anything please ping me i have autistic hyperfocused on jrpg mechanics for over two decades :v
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MRA's love to claim that if women were in charge the world would go to shit bc we'd "get our periods and declare war," which is obviously a batshit insane, uneducated, and maximally misogynistic belief to begin with. I shouldn't have to tell you that our periods don't actually make us emotionally unstable, that in fact fewer than 20% of college-age women (women who aren't even old enough for the prefrontal cortex to finish developing, and thus are far from old enough to, for example, be eligible to run for US president) even report "severe" psychological symptoms of PMS - and this includes symptoms like depressed mood and anxiety.
in fact, PMS isn't even something all women experience. and of those who do, there's a huge variety of ways it can present. most symptoms women associate with PMS are not emotional: bloating, body soreness, headaches, oversleeping, food cravings, nausea/vomiting, hot flashes, breast tenderness....
from the article linked above: "Definitions of PMS and diagnostic criteria to identify cases have varied substantially over the years and across studies, in large part due to the heterogeneity of women’s menstrual symptom experience. Over 150 symptoms have been associated with PMS."
overwhelmingly, research shows that the effect of PMS on women in the workplace is the same as that of any other medical problem/illness: some people miss some work if it's severe enough. which, considering that symptoms can often include various types of pain that can be quite severe, as well as common illness symptoms like nausea and vomiting, it makes perfect sense that some women would need to take a day off or leave a bit early at times. what the research does NOT say is that PMS causes women to behave in irrational ways that negatively impact the quality of her work.
so let's be truthful. why would female leaders mean more war when women and girls are so overwhelmingly and horrifically sexually victimized as a result?
if most women don't even experience severe mood symptoms with PMS, and having mood symptoms doesn't mean one is unable to control her actions/behaviors (I know this concept of self-control is foreign to most men, but we're pretty good at it!), and there's absolutely zero evidence to suggest that severe PMS mood symptoms would or could ever lead to declaring war, and women old enough to hold office in most countries have many years of experience managing their pre/peri-menstrual symptoms (if they even have any), and most world leaders are past the age women stop even having periods at all, and we see that women in other leadership positions are absolutely crushing it all over the world, and there IS significant evidence showing that women in numerous fields actually outperform male peers (despite feeling significantly less respected in higher-rank positions than males feel, as well as feeling more discouraged and frustrated) and are more emotionally intelligent, there IS evidence that women are less influenced by and better at regulating anger in the workplace, and there IS indisputable evidence that men are more violent than women in general, regardless of the reason, and there IS indisputable evidence that women and girls suffer mass victimization by men during wartime... then maybe, just maybe, women are actually less likely than men to start wars. but there's only one way to find out for sure 😏
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