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#waluigi pinball lap 3
redsbrainrot · 6 months
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An extremely controversial ranking of Mariokart 8’s 95 courses.
I know there’s 96 but I’ve missed one and can’t figure out for the life of me which one it was. Please help.
Wii rainbow road - nostalgic banger, made easier in this game tho
3DS rainbow road - fucking beautiful, was my number 1 but wii just had a special place in my heart
Big blue - a masterpiece
Mount wario - another masterpiece
Coconut mall - let down by its remakes but still a classic
Maple treeway - pumpkin spice latte
Waluigi stadium - it’s fucking waluigi stadium
Daisy circuit - a beautiful and classic course
Sunshine airport - the star cup in 8 is just the best cup
DK’s snowboard cross - prefer Wii’s but I still love it nonetheless
Waluigi pinball - DS had me in a chokehold
Daisy cruiser - mesmerising
Squeaky clean spirit - probably the best new course out the whole pack
Bowser’s castle 3 - simple but fucking amazing
Bowser’s castle - a banger
Mute city - speed
DK mountain - why are the turns harder to pull off in 8
Peach gardens - was my favourite as a 6 year old
Excitebike arena - carnage
DK Jungle - the great banana
Dolphin shoals - George Michael
Electrodrome - boing
Singapore speedway - shiny
Moonview highway - wii nostalgia
Merry mountain - um overhated it’s fucking Xmas themed
Wario stadium - again, loved it on DS and 8 did it justice as a remake
Koopa cape - the most butchered wii remake
Rosalina’s ice world - SUPER OVERHATED IDC I LOVE IT THE MUSIC WAS BEAUTIFUL IN 8 DEFINITELY A STEP UP FROM 3DS SUCK MY DICK
Royal raceway - pretty pink
Yoshi valley - playing this with noobs is the best
Melody motorway - 3DS nostalgia
Grumble volcano - meh
Mushroom gorge - best on wii
64 rainbow road - meh, still fun
Wario’s goldmine - prefer it on 8 cause wii was just rage inducing
SNES rainbow road - shroom high
Shy guy falls - mew woosh
Kalimari desert - meh
Piranha plant cove - ooh pretty :0
Hyrule Circuit - dun duuuun dun dun dun dun dun duuuuun
Cloudtop cruise - meh
Mario circuit - can’t even remember which one this was
Toad harbour - used to love it but now I get bored
Yoshi’s island - never played it so don’t really care
Boo lake - good remake
Tick tock clock - got bored of this one
Cheep cheep beach - loved it on DS
Vancouver velocity - music is alright
Mario kart stadium - boring
Ribbon road - pretty good (would swap rankings but I cba)
Rainbow Road 8 - I wanna like it but it’s just so meh
Moo moo meadows - fight me
Piranha plant pipeway - alright I guess
Baby park - mehhhhhhhh
Mario circuit DS - mehhhhhhhh
Alpine pass - done dirty
Sydney sprint - eh
Toad circuit - get fucked
Sweet sweet canyon - cool aesthetic lame ass gameplay
Paris promenade - alright
Choco mountain - overhyped
Thwomp ruins - not keen
Mario circuit - again I don’t know which one this is
Sherbet land - no
Snow land - no
Koopa city - I like the vibe but I hate it online
Animal crossing - mEh
Riverside park - a let down
Donut plains 3 - heheheheheb 69
Athens dash - alright
Bangkok rush - mEh
New York Minute - eh?
Berlin Byways - music is good but it’s boring
Tokyo blur - for Tokyo this sucks
Toad’s turnpike - womp womp
Water park - water who
Twisted mansion - just put luigi’s mansion in instead and we’ll all be happy
Madrid drive - this comes up like 50 times online and I hate it
Sunset wilds - boring
Dry dry desert - I hate the desert ones
Ice ice outpost - wouldn’t pick it
Super bell subway - liked it at first but it got old quickly
Wild woods - sick of it
Sky High Sunday - an eyesore
LA laps - not enough shit
Shroom bridge - had enough shit
Sky garden - let down
London loop - easy, boring
Rome avanti - the city tracks just flop huh
Ninja hideaway - I HATE IT I HA IT HATE IT
Mario circuit 3 - why is this in every game
Amsterdam drift - I hate the dutch
Dragon driftway - I cant stand it
Bone dry dunes - worst track ever
Cheeseland - wait no, this is. I hate cheese land. It makes me feel sick. I’m lactose intolerant but I love cheese. But I hate cheese land. Whenever anyone picks it I officially hate them as much as I hate this course. Kill it. Burn it. Erase it. Get rid of it.
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acegarlicloaf · 2 years
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Mario Kart 8 Deluxe Booster Pack Wave 1 & 2 - My Review!
I wanted to post a review of Wave 2, but then realised I never posted 1, so here’s both!
This DLC has been quite a mixed bag so far. Some courses are actually pretty great, and others are quite dull. And visually, some of them look like they had more effort put into them than others.
One last thing before I get into the track by track review. I just thought I’d mention that I definitely found Wave 2 to be much stronger than wave 1 overall.
Anyway, keep reading for the full review!
Gold Mushroom Cup
Paris Promenade: Boring and flat. Looks a bit pretty I guess. 2/10
Toad Circuit: Not too bad, though the inflatable toads definitely could’ve had a little bit of a higher poly count, lol. 4/10
Choco Mountain: Actually enjoyed this. The little touch ups they did make to the Mario Kart Tour style graphics were actually enough for me. It looked nice. 7/10
Coconut Mall: The visual style of the tour version of coconut mall didn’t capture the nostalgia of the original version at all. It’s still a decent course to play, but just knowing what it could’ve been, it was disappointing tbh. On another, less subjective note, the scale felt a little weird. It somehow felt smaller and shorter than the Wii version, which is odd. Music still slaps. 6/10
Cat Bell Cup
Tokyo Blur: Also quite flat, as to be expected with Tour courses, though I found the alternate routes in this one a bit more interesting… still pretty dull. 3/10
Shroom Ridge: Not bad. Very basic. And I will use this course to address the “bad graphics” everyone keeps talking about. Going from a base game course to these DLC courses definitely does give me a bit of whiplash, though I’d say that more for some courses than others. I liked the aesthetic of Choco Mountain, for example. I think they added just enough texture for it to fit in enough. This course, however? I can truthfully say that the flat, texture-less grass absolutely does bother me. But I will also say, if they had made the courses more interesting - added anti gravity sections and all that good stuff - I would most definitely care about the change in aesthetic a bit less. It is disappointing, and I’m already just looking forward to the DLCs being over so we can start speculating about the next Mario Kart game again. Rant over. Shroom Ridge? 2/10
Sky Garden: Actually very pleasant. Would’ve liked to see some anti-gravity added, but pretty nice otherwise. Visually nice too. The lack of animation on the completely stiff shortcut leaves is a bit jarring. But yeah, I kinda liked this one. 5/10
Ninja Hideaway: Actually pretty cool! Visually it could’ve just used some extra texture here and there, and the pink trees look pretty bad. My only complaint about the actual track though is that it feels quite compact and a little claustrophobic. Overall though, cool course. 5/10
Turnip Cup
New York Minute: Kinda fun aesthetic, a few interesting twists and turns. As I’ll be saying a lot though, quite flat for most of it. Could be worse though. 3/10
Mario Circuit: faithful recreation of the original track… probably? I don’t actually know or care, boring and flat, 1/10
Kalimari Desert: liked the little surprise of going on the train tracks on lap two. Not the most interesting course, but better than the other two. 5/10
Waluigi Pinball: It’s Waluigi Pinball, what else can I say? 7/10
Propeller Mushroom Cup
Sydney Sprint: One of the first Tour courses I’ve actually quite enjoyed! (And I’m not just biased because I live there!) One complaint though: why the actual f*ck was the audience in the Opera House flat, animated textures?!?! They had 3D people cheering literally at other parts of the same course!!! However, unlike that audience, this track was solid. 7.5/10
Snow Land: Aesthetically, this course was surprisingly nice! The course was fairly basic, but the only thing that did irritate me a bit was the hole in the ice you can fall through. Playing this for the first time, I assumed maybe they had a little underwater alternate route, because Mario Kart 8 lets you drive underwater. Overall nice though. 5.5/10
Mushroom Gorge: Top tier course. Favourite DLC Course so far. Didn’t feel like it needed added anti-gravity, and the new version of the big mushroom section is really cool. I was worried that having all three of those routes might over-complicate it, but it absolutely didn’t. Best DLC Course yet! 8/10
Sky-High Sundae: Good course! The hype died down a little after the first lap, since it seemed a bit short, and the way you kinda float up those stairs looked a little odd. Overall though, solid track! 7/10
If you actually read all this…
Have a cookie 🍪
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rxin3stims · 8 months
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Mario Kart 8 Deluxe Tracks
Mushroom Cup:
Mario Kart Stadium
Water Park
Sweet Sweet Canyon
Thwomp Ruins
Flower Cup:
Mario Circuit
Toad Harbor
Twisted Mansion
Shy Guy Falls
Star Cup:
Sunshine Airport
Dolphin Shoals
Electrodome
Mount Wario
Special Cup:
Cloudtop Cruise
Bone-Dry Dunes
Bowser’s Castle
Rainbow Road
Shell Cup:
Moo Moo Meadows (Wii)
Mario Circuit (GBA)
Cheep Cheep Beach (DS)
Toad’s Turnpike (N64)
Banana Cup:
Dry Dry Desert (GCN)
Donut Plains 3 (SNES)
Royal Raceway (N64)
DK Jungle (3DS)
Leaf Cup:
Wario Stadium (DS)
Sherbet Land (GCN)
Music Park (3DS)
Yoshi Valley (N64)
Lightning Cup:
Tick-Tock Clock (DS)
Piranha Plant Slide (3DS)
Grumble Volcano (Wii)
Rainbow Road (N64)
Egg Cup:
Yoshi Circuit (GCN)
Excite Bike Arena
Dragon Driftway
Mute City
Triforce Cup:
Wario’s Gold Mine (Wii)
Rainbow Road (SNES)
Ice Ice Outpost
Hyrule Circuit
Crossing Cup:
Baby Park (GCN)
Cheese Land (GBA)
Wild Woods
Animal Crossing
Bell Cup:
Neo Bowser City (3DS)
Ribbon Road (GBA)
Super Bell Subway
Big Blue
Booster Courses
Golden Dash Cup:
Paris Promenade (Tour)
Toad Circuit (3DS)
Choco Mountain (N64)
Coconut Mall (Wii)
Lucky Cat Cup:
Tokyo Blur (Tour)
Shroom Ridge (DS)
Sky Garden (GBA)
Ninja Hideaway
Turnip Cup:
New York Minute (Tour)
Mario Circuit 3 (SNES)
Kalimari Desert (N64)
Waluigi Pinball (DS)
Propeller Cup:
Sydney Sprint (Tour)
Snow Land (GBA)
Mushroom Gorge (Wii)
Sky-High Sundae
Rock Cup:
London Loop (Tour)
Book Lake (GBA)
Rock Rock Mountain (3DS)
Maple Treeway (Wii)
Moon Cup:
Berlin Byways (Tour)
Peach Gardens (DS)
Merry Mountain
Rainbow Road (3DS)
Fruit Cup:
Amsterdam Drift (Tour)
Riverside Park (GBA)
DK Summit (Wii)
Yoshi’s Island
Boomerang Cup:
Bangkok Rush (Tour)
Mario Curcuit (DS)
Waluigi Stadium (GCN)
Singapore Speedway (Tour)
Feather Cup:
Athens Dash (Tour)
Daisy Cruiser (GCN)
Moonview Highway (Wii)
Squeaky Clean Sprint
Cherry Cup:
Los Angeles Laps (Tour)
Sunset Wilds (GBA)
Koopa Cape (Wii)
Vancouver Velocity (Tour)
Acorn Cup:
???
???
???
???
Blue Shell Cup:
???
???
???
???
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andie-cake · 2 years
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just got done playing wave 2 of the mk8 dlc tracks! turnip cup was pretty good! i really liked new york minute (very much enjoyed the poster near the starting line that just said "BROADWAY MUSICAL" in big stupid font), i loved the neat little twist they put on kalimari desert, and WALUIGI PINBALL MY BELOVED <3. but i'm sorry, you couldn't pay me to give a shit about the snes mario circuit tracks. or any snes import tracks, tbh, they're so flat and boring. like, you'll add slopes and verticality and shit like that into the gba tracks but not the snes tracks? c'mon.
the propeller cup is where it's AT tho. sydney sprint was prolly my least fave of the tracks from tour so far (btw, i'm honestly surprised by how much i've been enjoying the tour tracks, i'm a sucker for the whole "each lap takes a slightly different route" gimmick), but it was still enjoyable enough. i thought i wasn't gonna like snow land at first bc i thought the road had ice physics, but either i was mistaken or i got used to it before the end of the first lap bc i quite enjoyed it! aesthetically, snow courses have always been my favorite mario kart tracks, i always love seeing the penguins, and- in terms of dlc tracks originating from super circuit, it was a hell of a lot more interesting than sky garden. i'm a shameless nostalgia whore for mario kart wii, it was my first mario kart game, you'd have to fuck up royally to get me to hate mushroom gorge. funny mushrooms go boing. and sky-high sundae? the all new track? very fun, very relaxing, very aesthetically pleasing! it didn't have me going "!!! 👀👀👀" like the multiple pathways in ninja hideaway from wave 1, but it was chill and fun, and i enjoyed how it used anti-gravity throughout the entire course!
all in all, very fun cups for the most part! can't wait for wave 3, whenever that happens!
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z0nic · 2 years
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I wanna hear about why you love Zonic so much
@stillafanofsonic @lunasilverpelt 1. He is cool as fuck okay /j Cut bc this is LONG
No but in all seriousness. I only JUST started liking him recently. I don't care much for his pre-reveal characterization or design, because he kinda just looked like a shitty megaman oc with some generic mumbo jumbo about protecting the multiverse or whatever. And I guess it was a pretty cool moment when he DID take his helmet off, but it kinda just missed the mark for me. Idk why it just did The writers mostly used him, along with Naugus, Mammoth Mogul, echidnas, and racism to give Sonic and the gang (mostly sonic) shit to do while Eggman was being set up. While the others were more serious villains, the zones Zonic took Sonic (OR THE READERS!!!) to were mostly just silly, one-off parody zones. After Eggman's return, Sonic had his hands full, and I assume Zonic and the zone cops did too. But while we're here, can we talk about the very CONCEPT of zones?? In the games, they were just areas to go in. Which is completely fine. But the inclusion of the special zone and the Zone of Silence in SatAM indicated that zones could also be seperate dimensions or realities. Sonic had a few fun times in zones before any Zonic shit was revealed, like in Super Sonic vs. Hyper Knuckles, when he met Anti Sonic, or in that trippy zone with Al and Cal or whoever the fuck. And it's either been established or was common knowledge that those zones are either parallel universes such as Moebius/The Anti Zone, or pocket dimensions, like the Special Zone or Zone of Silence. The "COSMIC INTERSTATE" was just a gateway to Anti Sonic, but the IDEA that those zones are connected somehow was set up. Funnily enough, Zonic didn't even THINK to rear his ugly head (affectionate) during the Giant-Borg Crisis, so the Sonics solved the problem on their own. Although later down the line, he'd say he knew about all that and partook in some shenanigans with the Sonic Underground crew. The Cosmic Interstate would later be expanded into the concept of the No Zone, a zone that runs perpendicular to all other parallel ones, thereby intersecting and connecting all of them. This leads to the fact that every inhabitant of this zone is dedicated to preserving the multiverse, a group known as the Zone Cops. These motherfuckers never even took their sorry asses outside of their zone, however, leaving Zonic to do all their dirty work for them. How rude. He was involved with a lot of other miscellaneous shit over the years, which isn't really important, but I'll give a quick overview. He arrested Evil Sonic who then escaped jail after beating him up but then was promptly put back in jail. Mammoth Mogul tried to destroy every zone ever because he's cringe, so Zonic and Sonic teamed up to create the monstrosity known as Titan Tails. And then Anti/Evil Sonic was a little bitch and turned into Scourge, caused some mayhem, and was then beaten up by Sonic, who called Zonic out on his bullcrap, because the Eggman they have is not from their zone. Zonic comes and takes away Scourge, and says some vague ass shit about how he's "needed for the stability of your zone" or some shit. Which is why a lot of people dislike him actually, rather than just calling him mid. However, and this is encroaching headcanon territory, I think there's just enough clues to interpret for yourself. Chaos energy is extremely important in both the games AND in the comics, although in a more subtle way. So when Zonic says there "HAS to be a Sonic and an Eggman," he most likely means how the perpetual conflict that takes place between Sonic and Eggman sustains the natural chaos affinity of that specific zone, and when things get TOO chaotic, that's when the Zone Cops step in. He also says how the Zone Cops are fighting against Eggman N. so need to do a little bit of some zonal social distancing. He then calls Scourge a fucking loser or something and peaces out. Then the funny little jailbreak happens, and then reboot. Boom. A lot of character things here, but I won't go too into detail because I can't. I'm too dumb. Sorry :(
But now we need to go into personality, and a lot of VERY interesting concepts relating to zones imo. Zonic's usual personality is, like @burningdepths said, a lot more serious and focused than Sonic, due to the responsibility he has. It's also interesting to note that he rarely uses his super speed, if EVER, or if he even has it at all. (I like to think he does, just because. Well. He's a fucking sonic.) Sonic's speed obviously representing his freedom, contrasts with how Zonic is not free and can not be free. He's bound to his duty by some inexplicable rule, which creates conflict with the character of Sonic- ANY Sonic. Which are two very important things. (Also important- he DOES have Sonic's attitude and personality, just buried down a lot. IT does surface very rarely though.)
Starting with contrast: I always believed that every alternate zone version of a character starts the same, and is shaped into the person we see them as. This also means that nobody is BORN "good" or "evil". A bit of nature vs. nurture. A prime example of this is Scourge. What are common personality traits of a Sonic? Specifically in Archie, Sonic is a lot more of a dick. He has an ego and he's a little impatient. But he's still a hero at the end of the day, kind and respectful and fun and all that jazz, even though he does half the things he does just for the thrill of it. Archie's Sonic is a bit more grounded, although not by a lot, since he lives in a house with a family and friends and a team. He is also confirmed to be the embodiment of chaos, adding to the thing I said earlier about Eggman and him. Sonic is the way he is because the people he loved were taken away from him by Robotnik, and he wants to fight to get them back, and then keep them, as well as doing the same for others. The person he is today is a result of his character traits being molded by his situations.
Scourge, on the other hand, has been presented as what Sonic COULD be, if everything had went wrong. Unlike Sonic, Scourge had massive daddy issues, like all good villains do. The Great Peace also meant Moebius was weak and ripe for takeover. Since Kintobor is a big softie (I have no time nor energy to start on HIM), Scourge just waltzed in and took over. Good for him. He also committed murder. Now, WHY is he like this? Remember what I said about Sonic's character?? In for the thrill, has an ego?? (None of which are inherently bad, mind you) Well, so does Scourge. Sonic has mentioned that he used to be a bully, meaning that being a hero isn't a part of who he is. It's a product of who he came to be. Those character traits are present in Scourge as well. He came to find Sonic multiple times, because he was fucking bored. Even after powering up, he wanted to go test his powers against Sonic and Shadow. He is very obviously egotistical, and when taking over Moebius, referred to himself as a king. Not very humble. But in this case, he's a massive fucking dickwad, since there was no big bad to put him in his place, whether that be war or a mad scientist, and teach him to fight for the right cause with his friends.
Now Zonic, you can argue, is neither good nor bad. He is leaning a bit to the good side, seeing as most Sonics ARE good, but he's not a pure hero like the regular Sonic is. (credit to @id-f87 for some of these ideas too) Just like how the No Zone is perpendicular to the Prime and Anti Zones, Zonic's moral compass is perpendicular as well. He is technically a "good guy" at the end of the day, but not in the way Sonic is. That ego and thrill-seeking hasn't been toned down, rather redirected by the establishment that he was raised in. He's an Elite Cop, meaning he probably puts a lot of time and effort into all of that, and the multiverse is most likely no stranger to adventures. There's a lot to be said about the Zone Cops being a corrupt establishment and everything, but that's another discussion for another day. Zonic's brief conversation with Warden Zobotnik shows that he doesn't really care too much for minor rules, and if convinced that something is the right thing to do, would probably do it, regardless of what his orders are. Unlike Sonic, who isn't willing to cut any of his losses, Zonic seems more willing to make sacrifices for the "greater good," meaning that it is possible for him to end up against Sonic Prime. Like Sonic and Scourge, he seems prone to making rash decisions sometimes, and definitely has his fair share of mistakes, such as when he forgor to call Underground Sonic to fight Giant Borg. It does feel like he doesn't WANT to be a Zone Cop at times, but genuinely does not know any other option for himself. He pretty much represents the Zone Cops to other zones, (specifically the Prime zone, which might have to do with the fact he's a Sonic) and it's very hard to separate his personal identity to the identity of his bosses. Which is something I think can be explored, especially when his Zone Cop need to maintain order clashes with his own chaotic nature, outside of a workplace.
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famousitalian1985 · 3 years
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The Beginning of a New Tourney
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I had just gotten back from saving Princess Peach from Bowser’s clutches. Word on the Mushroom Kingdom is that I’ve been invited to a kart-racing tournament known, as the ‘Legacy Cup’ with him. ARE YOU KIDDING ME?!? I just stopped him and now he’s gonna be my opponent. Mamma mia, guess I can’t catch a break from this Koopa. I accept, and I meet up with some of my pals. I then learn that I’m gonna be racing with but not limited to: Luigi, Toad, Bowser (shaking my head), Rosalina, Daisy, Peach, Yoshi, Koopa, Donkey Kong, Waluigi, and Wario. Boo, Goomba, and Paratroopa were also there, but they were merely passing by. We all left, and got ready to head to our 1st track, Waluigi Pinball. This track has always scared me, as towards the end, the racer’s find themselves in a pinball-type area (flippers, balls, bumpers and all). During the 1st lap, I knew that my main worry would be Luigi. Don’t get me wrong, everyone on the track is experienced and troublesome. But Luigi, he in my opinion, was a cut above the rest when it came to racing and all the other fun activities, we find ourselves doing. In the 2nd lap. Luigi dodged everything I threw at him, even somehow managing to dodge the homing red shells. Reaching the 3rd lap, I managed to pick up 3 red shells, timing each one and hitting Luigi with all of them. This was enough to diminish all momentum he had, and I quickly zoomed past him and claimed 1st. I was ecstatic to have won the way I did, and I only hoped that this luck would continue for the rest of the tourney. Not everyone was happy though, especially my bro considering this look he gave me.
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asacapra1997 · 2 years
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Mario Kart 8 Deluxe Booster Course Pass date and course speculations
Here's my take on what the final five waves could look like
WAVE 2 - SUMMER 2022
Turnip Cup
DS Figure 8 Circuit
SNES Choco Island 1
GBA Riverside Park
Tour Berlin Byways
Propeller Mushroom Cup
Wii DK Summit
N64 Wario Stadium
GCN Mushroom City
3DS Rock Rock Mountain
WAVE 3 - FALL 2022
Rock Mushroom Cup
Tour Los Angeles Laps
DS Airship Fortress
3DS Wario Shipyard
Wii Dry Dry Ruins
Power Moon Cup
GBA Yoshi Desert
3DS Rosalina's Ice World
DS Bowser's Castle
Tour London Loop
WAVE 4 - LATE 2022
Berry Cup
GCN Wario Colosseum
N64 DK's Jungle Parkway
SNES Vanilla Lake 1
Wii Maple Treeway
Boomerang Flower Cup
GCN Mushroom Bridge
GBA Sunset Wilds
SNES Mario Circuit 3
DS Waluigi Pinball
WAVE 5 - EARLY 2023
Feather Cup
Tour New York Minute
GBA Lakeside Park
DS Yoshi Falls
Wii Moonview Highway
Double Cherry Cup
SNES Mario Circuit 4
Tour Sydney Sprint
GCN Bowser's Castle
GBA Rainbow Road
WAVE 6 - SPRING 2023
Super Acorn Cup
Wii Daisy Circuit
N64 Kalimari Desert
GCN DK Mountain
3DS Shy Guy Bazaar
Spiny Shell Cup
Tour Vancouver Velocity
Wii Koopa Cape
GBA Boo Lake
3DS Rainbow Road
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z0nic · 2 years
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Zone cop Zncle Zhuck
WHAT ARE YOU IMPLYING!!!!!!! HMMMM YOU MONSTER ITS UNCLE ZHUCK NOT ZNCLE. WHAT IS THIS TWISTED WORLD WE LIVE IN
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z0nic · 2 years
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It’s ok ILL do the mario with you
THANK YOU!!!!!!!! GIVES YOU WEED
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z0nic · 2 years
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I’m white but I’m not a boy so unfortunately I’m ineligible for white boy wednesday/
AW NOOOOOOOO CALLING ALL MUTUALS WE NEED APPLICANTS FOR WHITE! BOY! WEDNESDAY!
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