Tumgik
#yes i know his lore and his story but what he did was inexcusable keep him locked away
narcoticwriter · 1 year
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Trump's arrest and mugshot were to just distract us from the fact that Chris Chan's charges against forcing himself on his dementia-ridden mother were dropped and that he won't even be on the SA registery after the fact that he's been let go. He also has a brand new Twiiter account.
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emblemxeno · 2 years
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Anon Asks about Three Hopes Spoilers
If your ask isn’t here, it may be in the queue!
Apparently there is a 4th route once you beat the other three (heard this from others so take it with a grain of salt) so maybe the reason why all the routes end in a cliffhanger is to set up the ‘True ending’. The Sonic Adventure games are the best example of this I can think of and I hope that’s what they’re doing cause if the ending is locked behind dlc that’s scummy as hell
There’s been rumors of a true ending that unlocks after playing all routes. That’s the only thing that can save the game for me at this point. Not even Dimitri getting character assassinated the least is making want to buy it.
That's what I hope for, but I'm always skeptical. It would be really scummy if they just saved it for DLC.
*spoilers* so question, since you can avoid byleth and jeralt in the respective chapters and recruit them, I wonder if doing so in all three routes via ng+ will have a different outcome or not vs not saving byleth and jeralt and keeping them as enemies? maybe arval’s dialogue may switch around?
I don't know myself, but I think Jeralt surviving creates the alternate path in one of the chapters, cuz his death leads to Byleth's rampant hostility against Shez
...and I already have seen some Edelstans complain that Dimitri is an asshole because he just left Edelgard there in AG ending. Like wtf. Yes She has been controlled to do awful things but she started the war voluntarily. Is that too  much to ask Dimitri reach his hands towards her? That's why I have problem with AG ending because it just like shift the responsibility. Still AG overall is much better than GW.
Can’t say I’m surprised. It’s weird that Edelgard apparently got reverted to “a child like mindset”, but at least he didn’t kill her? If I were them I’d look for the small victories.
I remember when Fates came out, people were so pissed that Revelations was locked behind DLC. I was okay with that, since Conquest and Birthright were at least complete games. 3 Hopes ending on cliffhangers, which will presumably be “fixed” with DLC, is inexcusable. I just wonder, due to the sheer popularity of Three Houses, if people will even care.
GOD, SAME! Like, people can complain all they want about Fates’ business model, but at least you’re paying for 3 separate campaigns, with uniqe maps and stories, and each route has an actual conclusion! Is everything solved? No, but at least the main conflict is over! Three Hopes just... what???
I know this will probably be a hot take idk. But by removing Byleth and whiteclouds/silver snow the game loses a lot depth and lore. You loose the ability to understand and bond with the green family. Which ruins the impact of siding with them or caring about Rhea at all. Rather you recruit Byleth or not has zero impact on the story. Which is such a weak willed move to do its like removing Corrin from Few1 because a vocal minority hated Corrin. Crests somehow end up even less important. 1/2
Its incredibly stupid marketing to as the game hypes up the Shez Byleth rivalry. Which in the end don’t matter because the lore doesn’t matter. What they did to Claude is also so strange. Its like they took offense to people saying “good guy” Claude wouldn’t fight Dimitri at grondors. By making him Pepsi Nitro Edelgard. At the cost of his own interesting under developed concept of using church for his own goals. But thats not even consistent thanks to Claudes SB actions. Also what happened 2/3
to three houses redemption themes with Rhea and Dimitri. Heck the revenge themes are even watered down. In a game were the empire and ancient evil king are called revenge. The only thing they did right is war is pointless and endless. But the war in three houses was only a handful of chapters. 3/3
All of this! Like, I get that it’s a spinoff musou and they don’t wanna tread the same water here, but not having any closure on the Nabateans when you bothered to show them in the first damn cutscene? Warping character motivations from the ground up? Hyping up a conflict that doesn’t even impact the main plot that much at all? I think it’s incredibly shoddy.
Do you think the FE fandom (specifically the 3H fandom) is going to enter the Voltron post-s8 phase after 3 hopes/nopes?
LMAOOOOO, I don’t think we’re in fear of going that far, but damn it’s gonna get annoying as hell
I like Fates and the way I feel about 3 Hopes is what they like to claim Fates is: good gameplay with bad story. I’m holding out for a Revelation route to fix this mess.
At the end of the day, it’s a non-canon musou that gets a lot of lore and story shit wrong, so if there’s a fix it route, all we can hope for is some kind of cheesy “friendship saves everyone” last hurrah
from what i have seen there seems to be three versions of Claude’s fate in SB, and the ending will be changed according to the fate of Claude.
1, Claude betrayed empire earlier, died on fighting the Empire, alliance revolts against empire in the ending txt.
2, Claude did not die and he betrayed empire in the ending text, fought empire with beleaguered Kingdom. The war seems have no end.
3, Claude stay allied with the empire, only Kingdom left for the empire to be taken, arguably the best ending for the empire.
do not know what are conditions though, maybe are related to the death/survival of Byleth & Arval.
Interesting. IMO, idk why they have different versions of the endings when they all end in a cliffhanger anyway. Guess they wanna give some semblance of “your actions matter”?
The is game has me on an emotional rollercoaster man. I just saw the King Awakens cutscene on YouTube. I don’t ship Dimidue, but think their platonic relationship is one of the best in the game. I know you don’t like Byleth, but I do and I ship Dimileth and fucking Shez is stealing their moments; that quip should have been the Felix/Byleth BFF moment. I need to get off the internet.
That cutscene is so cute!!! And yeah, Byleth’s not my favorite, but it’s mostly how the story goes around them rather than the character themself. I actually quite like the whole “emotionless merc grows feelings and attachment to their students” arc, and it’s a shame to see that none of it is here because of OC Infinite the Hedge-merc
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wonda-cat · 3 years
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You mentioned rewriting that one analysis post on Tommy’s revival stream and I’d really look forward to it! I never got to read the full og post and that’s the only place I saw these takes. Especially the one about the afterlife being too depressing. It’s not even just about Tommy, the implication that even if every character is safe and happy by the end, this is their inevitable fate is messed up. It’s not ��a neat subversion” it’s just depressing and doesn’t add anything.
Hey, anon!
I sorta decided to not rewrite it? I feel a bit differently about the essay in the end, although I still believe in most of my points. I’m also just not nearly as passionate about it as I was when I wrote it (I finished it in a single sitting, which was... interesting.) However, yes, the afterlife stuff still bothers me just the same, as well as the odd changes to Wilbur’s characterization... post mortem.
But—just for you, anon—here’s the entire meta-analysis essay anyway, with some minor edits to the stuff I don’t agree with anymore!
My Many Narrative Issues with Tommyinnit’s Revival Stream
I want to preface this by saying that I dearly love the Dream SMP and understand it isn’t exactly comparable to other mediums like TV and film. With this being the case, most criticism against it is generally in bad faith or strange in foundation. Complaining about streamers for bad acting is the best example that comes to mind. 
These aren’t professional actors. Most have never acted in this sort of setting, or even at all. Quite a few have admitted to never roleplaying before. Which is why it’s warranted to praise Tommy, Dream, Wilbur, Ranboo, and others when they deliver stellar performances. The same applies to criticism of music choice, dialogue delivery, focus, tone, etc. 
However, one such category I cannot overlook is in regards to its writing. The writing of a story is its entire foundation. It encompasses many things—conflict choice, character development, themes, and morals. The author creates the blueprints for the architect, who then expresses the story with light, sound, color, pacing, and music. It is in its execution that we see if this connection is made or broken. 
The reason I find poor writing mostly inexcusable is because it is one of the most available skills to practice and perfect. I don’t mean to say that it’s easy, I mean to say it is something anyone can attempt to cultivate. Whether they do it well or not depends on their methods and experience. If anyone can self-publish a novel and be criticized online for its quality—and even compared to the works of Mark Twain—then I find critiquing the writing of the Dream SMP to be perfectly reasonable. 
However, since the Dream SMP script is a set of loose bullet points, tearing apart dialogue and scene continuity—which is nearly all improv—is rather useless. It doesn’t exactly have a clear focus as the plot plays out. The characters talk in circles until they hit the story beat required, and then they move onto the next. Thus, when criticizing it, one should generally critique grand events and narrative-specific shifts, more so than small-scale character interactions. 
Which brings me to my main point: The broad narrative choices taken in Tommyinnit’s most recent livestream, ‘Am I dead?’ may lead to disastrous writing pitfalls in the future. 
I’ll be outlining each of my issues below, in hopes of creating a better understanding as to why I feel this way. 
This might become quite lengthy, so please bear with me for a bit.
Tommy’s relationship to Wilbur has flipped. This change is jarring and seems out of character.
Tommy and Wilbur’s friendship is rather complicated. While Wilbur does care for Tommy immensely, especially during the L’Manburg Revolution and the Election Arc, his mental spiral during exile put a massive strain on their relationship as a whole. Wilbur brushed off Tommy’s feelings and wants, while clinging to him and pushing everyone else away. He was simultaneously distant and suffocating. 
Tommy, on the other hand, has an unclear view of his mentor. Since the beginning, and even long after Wilbur’s death, Tommy held him in especially high regard. He saw him as a brother-figure and a wise leader. He followed what he said and did everything he could to impress him. Yet, Wilbur still hurt him while the two were together in exile. 
When speaking of him, Tommy tends to flip infrequently between remembering Wilbur the way he was before his mental decline and thinking of him as a monster. Both of these images conflict with each other, but they weren’t nearly as extreme as what Tommy described Wilbur as when he was revived from death. The fear Tommy displays to Wilbur is beyond intense—it feels as if the audience may have missed a month’s worth of character development. 
This can make sense, especially since it was stated that he’d spent what felt like two months in the void. However, this shift is still deeply at odds with Tommy’s previous impressions of Wilbur, which is both disheartening and confusing. The fact that Tommy would agree to stay with Dream—his abuser and murderer—over his past mentor is simply head-reeling. It paints a very different picture of Wilbur’s character, somewhat conforming to the fandom’s ableist impression of him—the idea that Wilbur is insane and irredeemable, and always will be. 
It also ignores Dream being the driving factor in Wilbur’s downfall, as well as the double-bind deal with Dream which required him to push the button, no matter the outcome. Others have pointed out that Tommy may be lying to get Dream to bring Wilbur back, and there’s compelling evidence for that. For one, Tommy and Wilbur’s conversation seemed uncomfortable, but it was certainly nothing like Tommy implied. (Unless this fear comes from something Wilbur said off-screen.) 
Tommy also begged Dream to not bring him back multiple times over, which he should know would make Dream even more tempted to, simply because he likes seeing Tommy in pain. Tommy is also a known unreliable narrator. He may be making Wilbur out to be worse than he is by accident (even still, I’d argue this is a bit of a stretch.) 
However, there are some issues with this theory. Tommy offered himself as payment to Dream if he chose to let Wilbur rest. This is a deal Tommy knows Dream is extremely unlikely to refuse. Tommy is what Dream has coveted all this time. If Tommy genuinely wanted Wilbur back, he would not offer this. This sort of compromise is Tommy’s greatest nightmare—something he would only do in response to his friends being threatened or his home being destroyed. 
To add, Tommy is not great at lying. Unless he was taught by Wilbur for those two months* in the afterlife, there’s no chance Tommy would be this good at it. Thirdly, Tommy is terrible under pressure. He uses humor to cope. When he can’t, he cries and shouts and spills his heart out. While cornered, Tommy will tell the truth about anything, especially if Dream casually debates killing him again, just for fun. 
For now, it’s too early to tell how the relationship shift will play out. In the grand scheme of things, this issue is rather minor.
Season three’s writing is needlessly bleak. The portrayal of the afterlife is a nightmare. There is no rest, not even in death.
I adore the Dream SMP storyline in its entirety. I believe the first season is fantastic, and while the second season has some narrative clarity issues, I enjoyed it just as much. Although, I would argue season one had a more concrete understanding of its Hope-Conflict balance. 
To briefly explain, the Hope in stories are its ‘highs’ and good moments. These appear when a character the audience is rooting for is narratively rewarded. They happen during character building in the text—it’s the downtime and peace that allows for connection and relatability. It’s a moment for the viewer to breathe easy. 
The other half is Conflict, an obstacle in the story that gets in the way of the main characters’ goals, beliefs, and motives. These are the ‘lows.’ They give the narrative focus and weight. They make the highs feel even higher. They establish consequences and force the characters in the story to change in order to adapt and overcome them. 
I bring up the Hope-Conflict balance because a traditional hero’s journey would have an appropriate amount of both. Their highs and lows are generally equalized, as the name suggests. However, this balance has been awkwardly skewed in the latter half of season two and in the current plot of season three. To clarify, it is perfectly reasonable, and even common, for some stories to tip the scale more to one side. 
But a common mistake for amateur writers is to create their stories as either hopelessly dark to cause the audience continuous distress for the sake of distress, or to keep everything entirely conflict-free for most of the plot. What do these both have in common? They each make the story boring and predictable. 
Season three has taken this concept and thrown a monstrously heavy weight onto the Conflict side and flipped the scale so hard it has crashed through the ceiling. The viewers are hardly given time to find any joy in Tommy’s character, as he’s thrown into yet another abusive situation, just barely after his first narrative reward. The world is painted as relentlessly violent and traumatic. 
Every person Tommy meets is morally grey, unhinged, or out to hurt him. Everything most of the characters love is taken from them by those in positions of power. Ranboo cannot even grieve properly because it scars his face. Puffy, Sam, Ranboo, and Tubbo all blame themselves for what happened to Tommy. 
The audience watches lore stream after lore stream with the same depressing tone (with the exception of Tubbo’s, but I assume that’s unintentional.) Tommy is revived after being brutally beaten to death by his abuser, surrounded by all of his greatest fears. The afterlife is revealed to be akin to inescapable torture. It’s a colorless void that wraps the individual like fabric. 
Time moves thirty times slower within. There’s nothing—nothing but the voices of others who’ve passed on before him. Dying in a world already devoid of happiness takes the characters to a place worse than hell. When a narrative delivers unfair suffering to the entire cast without a moment of joy to speak of, the story will feel simultaneously overwhelming and pointless. 
Why watch characters suffer when there’s no light at the end of the tunnel? What happiness could they strive for when we know they’ll never get to keep it? How can I be satisfied with a good ending, if I know that an afterlife too terrible to name is what awaits them, truly, at the end of their story? Death isn’t even a white void that offers rest—it is eternal torment. 
Obviously, it isn’t a good message to send by making the afterlife seem like a quiet, perfect place or an escape from pain. But making it an unspeakable anguish which awaits, assumedly, every character who will die in the future? I deeply hope Tommy was only being an extremely unreliable narrator. 
More likely, I hope the place Tommy was taken to was a Limbo of sorts, not an end-all-be-all destination for everyone.
The degree of Tommy’s narrative punishment continues to escalate, to an almost absurd degree.
Tommy is one of the most tragic characters to exist in the storyline. He was sent into war at a young age and experienced two traumatic events during it. He was exiled by the newly elected leader and witnessed his mentor Wilbur spiral and break down with paranoia. Tubbo is executed publicly in front of him. When expressing rightful anger at the person who murdered him, he’s beaten nearly to death and never receives an apology. 
Schlatt dies right in front of Tommy, after his initial refusal to hurt the ex-president. His brother-figure and mentor is killed in assisted suicide on the same day his nation is blown up. His best friend exiles him from his home for the second time. He routinely self-sacrifices to protect his country and those who live there. His most treasured possessions were taken from him and he was called selfish for trying to retrieve them (although his methods were self-destructive and volatile.) 
He was pushed to the brink of suicide after being relentlessly abused and isolated in his exile. He was horrified when he thought he was responsible for drowning Fundy. After making an objectively good decision to stand by his old friends and change for the better, his country was obliterated by the man he once idolized, his father-figure, and his abuser. 
He was left scattered and without purpose for many days. Then he fights against Dream and loses, while also reliving his trauma. He watches Tubbo almost die at the hands of someone he once thought was his friend. He doesn’t tell a single person about what happened to him in exile. The day he tries to sever his connection to Dream and heal, he’s trapped with him for a week, surrounded by everything that terrifies him. 
He threatens to kill himself, speaking about his own life as if it were an object—something to hold over Dream’s head. He blames himself for everything bad that’s ever happened to L’Manburg and his friends—internalizing a mentality as a scapegoat for everyone around him. He is forced into the role of ‘hero’ despite the title being unfair and distressing to him.
As if that weren’t enough, he’s then beaten to death by his abuser and spends what feels like two months in an afterlife that is worse than hell. When he returns, his senses are excessively heightened. Dream can cause him excruciating pain, just by pinching him. He can send Tommy into an instant panic attack, just by raising his voice. 
The punishment Tommy’s character receives is a thousand times worse than everyone he has ever met, or ever will meet. And it shows no signs of stopping, as Dream now has control over Tommy’s very mortality. Tommy now fears the slightest damage and feels as if he’s losing his best friend all over again. He is also forced into a position where he has to kill Dream out of necessity, to protect everyone he cares about.
Characters need fitting punishments in relation to their actions. Not always, but in order to be satisfying? Yes, they do. It is preferred that a main character deal with unfair situations and difficult conflicts, but this is borderline torture p*rn. Putting Tommy in these distressing and abusive situations on repeat and punishing him for doing objectively moral or healthy things is exhausting to watch. 
To quickly add, I find the general insinuation of Tommy going to hell distasteful, especially considering the contents of his storyline. I know this may be hard to believe, but Tommy is one of the most moral characters in the plot, besides Puffy and Ghostbur. He’s also the only character, followed by Ranboo, to recognize that they can be wrong and make mistakes. He changed himself in order to heal and be a better person. He was in the process of paying people back for the things he’d stolen. 
He’s learned to be hard-working and less violent through the guidance of Sam. He has apologized to everyone he’s ever hurt (with the exception of Jack Manifold, because that man is allergic to communication.) He puts himself in harm's way to protect others. He doesn’t set out to purposely hurt anyone. He goes out of his way to make connections with people and maintain them, even if others don’t reciprocate. 
He’s hopelessly optimistic, despite his outwardly bitter façade. He loved so much and put meaning into the smallest things. The thought that a person like him—a suicide and abuse survivor—would go to hell after being beaten to death by the man who took everything from him; it makes me sick to my stomach. 
The only thing more morbid than Tommy’s afterlife being different than everyone else’s, is the concept that everyone will end up in this same eternal torture, no matter what they do. Take your pick: Tommy is sentenced to anguish until the end of time for no reason, or everyone will receive the same disturbing ending, regardless of their actions.
The narrative weight of Ranboo’s character is potentially out the window.
For the past few months, I’ve watched all of Ranboo’s lore streams faithfully, curious to see what role he would play in the future. His ‘hallucinations’ of Dream seemed to be sowing the seeds for a plot that has Ranboo taking the fall for every single insidious thing Dream has done. It would also be a tragic parallel to Tommy’s trial. 
Ranboo being convinced he was the one who blew up the community house, when Dream himself admitted to doing it, was one of the bigger indicators for me. This is just one of many other unexplained occurrences. Dream seemed to be making an effort to trigger and control Ranboo, especially after Sapnap’s prison visit. It appeared, from the way he went about this, that Dream had some grand use for Ranboo as part of his plan to be freed from Pandora’s Vault. 
However, after Tommy’s stream, the way Dream explains himself makes it seem like there was no plan besides seeing if the book worked on people. And if he didn’t after all, then what was Ranboo for? Was Ranboo unimportant? Was Ranboo just some weirdo who happened to phase out when seeing smiley faces and imagined conversations that may or may not have happened? 
I bring this up more as a worry, and much less so as an active problem in the narrative. They haven’t actually thrown Ranboo to the way-side or written themselves into a corner yet. In future streams, this could very easily be explained away or developed as more information is revealed. 
Only time will tell.
The potential for Wilbur’s future development and importance to the plot is unfeasible.
I feel as if I am the only person on earth who doesn’t want Wilbur Soot or Schlatt revived. There are many reasons for this, but one of them is not a dislike for these characters. I especially adore Wilbur, as he’s one of my all-time favorites. I don’t want either of them resurrected because their stories have already been told. They each had a fitting conclusion that ended their involvement perfectly. 
Bringing Wilbur back would especially cheapen the impact of the War of the 16th. It’s the end of a man who was brought to the absolute edge and out of desperation, shame, and self-hatred, he destroyed himself alongside his creation. Bringing him back would leave the climax of the previous story hollow. My biggest issue, however, is that a lack of story importance would likely follow his return. 
The only real impact I’d like to see is through a healing arc with Tommy, an apology to Fundy, or a confrontation with Phil/Niki. But that’s really all the potential I can realistically see. While I don’t doubt Wilbur as an agent of chaos, able to create plot out of thin air; what is he going to do now? His country is gone, his friends and family are scattered about, and his mission from the 16th is already accomplished. 
What is a well-educated, charismatic politician supposed to do in a world already broken and without nations? Read poetry to himself and cry evilly? However, this is working off the assumption that Wilbur would be returning as his old self. 
If Wilbur is resurrected as a ‘villain’ of sorts, then what? He’s not good at fighting in the slightest. He would have no materials. There are no real allies he can make, other than the arctic group. On top of that, there are already more than enough villains to last a lifetime. 
We don’t need any more, I promise. Quackity seems to already be shaping up as another antagonist, alongside Sam’s slip into darker and darker shades of moral ambiguity. We also have Philza and Techno, which are already overkill. But then we have Dream who, despite being in a prison, has the ability of selective revival. This is mercilessly overpowered, especially if he makes many allies. The dude could just bring his dead friends back so they can keep fighting forever. 
Then there’s Jack Manifold and the Crimson followers; Antfrost, Bad, and Punz. That’s not even including characters who are refusing to get involved. How are Tommy, Tubbo, and Puffy expected to do literally anything to fight back?
Dream’s experiment on Tommy implies he had no backup plan to begin with. This makes his character seem both short-sighted and foolish.
When Tommy woke up after being brought back to life, Dream sounded surprised that the revival worked at all. This instantly shatters the perception that Dream was highly intelligent and thought ahead. With just a few lines of dialogue, it’s implied that Dream killed Tommy, unsure of if the resurrection would even be possible on humans. 
Which, to risk something that important, seems unbelievably stupid. Dream needs Tommy, from his perspective. Tommy is his ‘toy,’ the one who makes everything fun. If he lost him and couldn’t get him back, what then? Oh well, everything Dream was doing was all for nothing, I guess. 
Why not attempt this experiment on literally anyone else first? Like Sapnap or Bad or, hell, even Ranboo. I suppose it could be that, as soon as Dream got the book, he experimented with it after the 16th. This appears to be insinuated with Friend and Hendry’s revival, although this is uncertain. But even then, he was still unsure of the book’s effect on a human being.
Also, this means, hypothetically, Dream’s entire plan of escape hinged on the experiment working, to begin with, and also on bringing back Wilbur if it somehow did. I find this even more ridiculous. Why Wilbur? That man couldn’t find his way out of a paper bag, let alone get through the traps in Pandora’s Vault. Even if he is intelligent after years* in the afterlife, that’s also a strange assumption. 
How do people learn things in the void? Where do they even get this knowledge? I’d honestly argue Techno is a far more competent choice than Wilbur. And even if Dream did bring him back and tell him he owed him his life, what’s to stop Wilbur from just killing him permanently? Or killing himself, continuously? 
No way would Wilbur want to be controlled by anyone, ever. The dude would sooner fuck off into the mountains and become a nomad than help a neon green bodysuit cosplay as Light Yagami.
Dream’s discussion about Sam implies that he wasn't playing any part in Dream’s plan, making Sam appear entirely incompetent and neglectful of Tommy.
Dream talked about Sam in a way that seems detached and unaffiliated. He also mentioned him being broken up about Tommy’s fate and not being aware he’s still alive. Dream not being partnered with, or not using Sam in his plan leaves many plot holes. I’ll go through each one. The initial incident was an explosion, coming from the roof of Pandora’s Vault. This did not affect the Redstone mechanism for the doors or dispensers. 
Meaning, Sam could’ve had Tommy leave the way that was expected for visitors after he investigated and found no issues. This likely couldn’t have been done in less than a day, but it would be better than an entire week. If Tommy was required to stay for longer, due to protocol, he could’ve gotten Tommy out and then placed him in one of the minor cells for the remainder of the time. 
Also, no one else lost a canon life for leaving via the splash potion of harming and returning outside the maximum-security cell; why would Tommy? To add, Sam being uninvolved means that the explosion could have only been caused by Ranboo or Foolish. That, or it was placed long before and timed for the moment Tommy entered the main cell. (I’m going to ignore how ludicrous it is that someone would know the exact time Tommy would’ve entered the room with Dream.) 
If Ranboo was the person behind the detonation, this implies he was necessary for Dream to kill Tommy to test the book. But that makes it even stranger. If this was Dream’s goal all along, why not kill Tommy the instant he was trapped with him? It makes no sense for him to wait so long. 
Sam is also directly at fault for not letting Tommy out, even after the week was up. There was no reason not to. He already knew there were no issues with the prison at that point. Although, to be fair to Sam, his character may have been paranoid and checking everything more than necessary, just in case. But this still isn’t a good excuse for him ignoring protocol in this one instance, and yet, not in any of the others. 
All of these plot holes or inconsistencies would be removed if it was revealed that Dream was blackmailing Sam in some way, or Sam had been working with him since the get-go. That Sam was the person who set off the explosion in the first place to trap Tommy inside. It would also explain Sam’s refusal to let Tommy out and by keeping him in there for longer than necessary. 
This can also coexist with Sam’s attachment and care for Tommy. He probably wasn’t told about Dream’s plan to test the book and genuinely believed Dream wouldn’t hurt him. On top of that, Dream is known to be a pathological liar, so his statements about Ranboo and Sam could be entire fabrications. 
Who knows?
The Book of Revival invalidates death entirely. The narrative now lacks both tension and consequence.
Another way the Dream SMP differs from other storytelling media is in the way it goes about its character deaths. In a TV show, for example, there will be characters who die just because, or when it’s important to the plot. However, it seems as if the Dream SMP is hesitant to commit to killing its characters. And there are many reasons for that. 
The most important one being, killing someone’s character excludes them from the story and some of their livelihoods depend on them regularly streaming on the server. There is also the issue of the cast becoming extremely sparse if characters keep dying. Typically, in stories, when you kill a character, you should introduce another. 
This keeps the cast from dwindling as the storyline goes on. This means the writers would have to find new streamers to join, who will develop their own characters and relationships with the plot’s continued momentum. This can be stressful and daunting to those who may be newly added in the future. 
Keeping this in mind, the Book of Revival is annoying from a writer’s perspective. When death is no longer an issue for a story hinged on its characters’ mortality, then what do you have as a consequence anymore? We’ve explored every kind under the sun; from abuse, to betrayal, to loss, to destruction. 
In stories, traditionally, death is a finality. It’s a conclusion. Whether it’s good or not depends on the character’s actions, its build-up, and the event’s execution. Without this lingering sense of danger, tension evaporates from the story. 
Why should I care if Tommy loses in a fight to someone, if he’ll just come back a day later? Why should I care about what happened to Wilbur, if he just returns as if nothing happened? The answer is simple: I won’t. I will no longer care if Tubbo or Ranboo or Sam die in the story, because the idea of revival even being a possible outcome leaves me unenthused and uncaring. 
The Dream SMP likes to flirt with death. It teases the demise of its main characters many, many times. More so Tommy’s than anyone else’s. Wilbur’s failed resurrection, which had unforeseen and unfortunate outcomes, is now strange in comparison to Tommy’s, which happened without a hitch. 
To be fair, we actually don’t see how many attempts it took. But here’s the problem; Dream could do it without the book being physically present. He’s trapped in a prison with nothing on him, meaning he doesn’t need any materials either. It’s also implied he could do this as many times as he feels, for anyone he wants. This would be exceedingly overpowered, if not for one thing—Dream himself is mortal (at least, I fucking hope he’s mortal.) 
If someone kills him one last time, that knowledge is gone forever. And I’m glad they’ve established at least some way for Tommy to win. Because at this point, I was losing faith. 
There is also the bare minimum establishment that Dream can refuse to bring back those he doesn’t care for. He can also use it as a shield, holding this power over other people. If Dream is gone, death is permanent. But isn’t that how death is supposed to be, anyway? 
What a bleak premise—the afterlife is pure eternal torture while life is cheapened by a lack of consequences.
Conclusion
All this to say, I am cautiously optimistic for the future. I hope dearly that every single one of these can be disproven or developed in the coming livestreams. Obviously, there’s not enough information to really determine what the end result will be, or how everything will fall into place. 
Every time I have theorized about the story, it has done something completely different and pleasantly surprised me. I want this trend to continue. 
Surprise me again—I’ll be here to see where it goes.
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shadowphoenixrider · 5 years
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Why N’Zoth should have been behind BFA’s War
Okay so I’ve been thinking this for a day or so now, and I’m gonna just dump my thoughts here.
In this essay, I’m gonna make the argument that I think N’Zoth should have been behind the war in BFA. It’s gonna be long as shit, FYI. Here we go.
It’s no secret that opinions on BFA’s story have been...mixed. Some think it’s a garbage fire, others think it’s okay but not stellar. Some bits of BFA’s story, such as Jaina’s arc I find very well done, whilst others are very...below average, must try harder.
I think the main problem is the overarching storyline running through the entire expansion. It feels very disjointed, like many self-contained narratives sort of strapped onto one another into what looks like a storyline, if you squint.
Contrast this with Legion’s story. What was the primary conceit of the expansion? The Legion’s back and we have to stop them. Great! A nice solid story maypole we can pivot events around. Everything the patches introduced tied back to this core story ideal:
Return to Karazhan: some freaky shit is going down in Medivh’s digs and we think the Legion is behind it. Stop them!
Tomb of Sargeras: Time to get to Tomb and stop the Legion from pouring in!
Argus: You know what, we need to stop the Legion Once And For All (maybe)! Time for a cataclysmic showdown on the Legion’s homeworld!
Even the Insurrection storyline held closely to the Legion storyline, since the demons had control of the city and a Titan MacGuffin we needed, so we had to help the Nightfallen boot them out.
Now, BFA has at first glance, a good premise. All-out war between the Alliance and Horde, whilst Azeroth bleeds underneath us. That seems pretty good, right? Yes, it is, but there is a problem; the status quo.
The trouble with wars, especially really big ones (like world wars), is that by their nature, they upset the status quo. The WoW status quo is both the Alliance and Horde is, in the lore’s eyes, on equal footing. Problem with this all out war is that someone’s gotta lose - but no faction can lose because that upsets the status quo.
Thus, the story has already lost its running shoes because it can’t change anything drastically at the end. There’s still got to be a Horde and an Alliance - now, Mists of Pandaria managed to end an Alliance/Horde war in a fairly convincing stalemate because of Garrosh. Since he was deposed and he was the instigator of a large portion of Bad Stuff, people could sort of understand Varian letting the Horde survive under the threat that they’d get their asses thoroughly beaten if they did anything bad again.
This did not work a second time. Why did it not work a second time?
That’ll be because Sylvanas burned down Teldrassil, which pretty much accounts to genocide. Now, Garrosh pretty much dropped Azeroth’s equivalent of a nuclear bomb on Theramore, and that was made a very big deal of, but Sylvanas decided to take a leaf from the Bombing of Dresden and add some fire to her war crime. And thus, a very large petard is hoisted around BFA’s neck.
The image of a burning Teldrassil is almost certainly a very shocking, very dramatic one, and I’m pretty sure that’s why Blizzard chose to do it. It’s certainly a very big, risky move in the terms of story that could have elevated it. The quest to try and save the citizens of Teldrassil as it burns is truly harrowing and excellent in how it underscores the hopelessness of the task.
The thing with the burning of Teldrassil is it has colossal consequences, and the story did not handle it with the gravitas it deserved. After that moment, you cannot bring the Alliance and Horde to a happy peace - the Horde has done an undeniably awful, inexcusable thing, and yet the Alliance will apparently look the other way and sign a peace treaty with them now Saurfang is dead and Sylvanas has run off to make Shadowlands happen.
So already we’re in trouble from War of the Thorns, which was not helped at all by Blizzard devs playing a ‘who burned the tree’ game only to reveal that it was always Sylvanas, she did it because she meant to do it. This did nothing but upset and annoy people (me included), which started everything off with a sour taste in our mouths.
Next stop is the attack on Undercity, which is good if not for the inexplicable stupidity of the Alliance not perhaps thinking that Sylvanas would use the Blight against them, after they just witnessed her burn Tedrassil down. And knowing she dumped Blight on Gilneas.
Despite these slip-ups, we’re keeping up this feeling of all-out war. The Horde gets word that Talanji and Zul are stuck in jail, let’s rescue them and get the Zandalari on our side to beat the shit out of the Alliance! The Alliance, not to be out done, decide to go get the Kul Tirans.
And that’s when the story fractures. The stories on Zandalar and Kul Tiras are kinda understandably divorced from the main war, but they’re so divorced as to be almost completely outside of it. The only signs of it outside the War Campaign are the Alliance sailors scrapping in Talanji’s Rebuke that you find in a non-essential side-quest, and the shoehorning of the Horde into the Stormsong questline, which then proceeds to break the latter questlines when the bloody quilboar seem to appear out of nowhere and become the main baddy (what?!).
It took the advent of 8.1 for Faction Assaults to start occurring and making us feel like all-out war, but it seemed a little too late. There was the attack on Dazar’alor that pushed the war narrative, but it was starting to get tangled up with the ‘Sylvanas is Bad Warchief, we must remove her. Or not...?’ storyline with Saurfang, which fell back onto ‘the Horde isn’t bad, it’s the Warchief who is!’ which 1, we’d already had in MoP, and it wasn’t a fun feeling that time either, and 2, it’s not really a good excuse after a genocide.
So Horde politics start, which are sort of interesting to Horde players, but not Alliance players, who only have Tyrande being understandably pissed at losing her home and people and going to wreak havoc to be content with. Well, if by ‘wreak havoc’ you mean ‘kill a val’kyr and somehow get beaten by Nathanos and then get shelved for orc drama later’. Salt was rubbed into this wound when a dev said that Tyrande had ‘got revenge for Teldrassil’ with this, which went down badly.
Now, there has been Old God stuff rumbling throughout the expansion up to this point, granted, but you can count on one hand the amount of times it was given a shit about. Only when Crucible of Storms comes out does N’Zoth do a proper ‘hey guys I’m a bad guy!’ thing, and he actually starts to slither into centre stage.
8.2 begins, when Azshara comes to kick our ass and free N’Zoth, and that’s when the tried and true ‘factions unite vs. the Big Bad’ trope comes out (as everyone and their mother predicted it would), and both factions decide that maybe they should focus against Azshara and her Old God master. But before N’Zoth beating, we need to boot out Sylvanas because she’s mean and burned a lot of innocent people.
8.2.5 arrives, everyone goes and makes angry faces at Sylvanas, Saurfang dies dramatically, Anduin and Jaina look pretty, and Sylvanas flies away angrily. Congrats guys, we did it! Now for some peace. Ignoring the fact Teldrassil is still ash, and Rastakhan is still dead (and the Zandalari are pissed about that), so it should be less ‘peace’ and more ‘polite ceasefire’.
And now it’s 8.3 and suddenly N’Zoth’s everywhere! And we’re going to kill him at the end of this patch and...that’s it. Next stop, Shadowlands. That big bad we’ve been hinting for a long, long time got a single patch to wave his tentacles and then he was very dead. Even worse, his big arrival was completely overshadowed by Shadowlands’ announcement. Ooof.
With all these things, BFA’s story feels like it set off without knowing where it was going to end up, except that maybe N’Zoth was involved and Sylvanas would ditch the Horde. So it bumbled around, making weird choices, and then wrapped up plotlines far too quickly. The war felt after Dazar’alor that it was about to escalate, what with Rastakhan’s death and Talanji’s ascent to Queen. Instead, it suddenly paused before deciding it was going to end so quickly I think it gave us whiplash, just so we could fight N’Zoth as an united front. So of.
As a result, we have plotholes still yawning open, very unsatisfying endings, as well a perpetual conflict between Alliance and Horde on every public forum imaginable - Alliance aggrieved that Blizzard has ignored them yet again in the story department, except when they wanted a shocking stunt, whilst the Horde is upset that they’ve been hit the ‘villain’ stick again, except this time it was a fucking bludgeon, and we’re getting very tired of this now please stop. This isn’t helped by all the foreshadowing of the faction lines either dissolving or loosening up during the coup against Sylvanas, and then Blizzard just going ‘yeah nah can’t do that, gotta preserve the status quo’.
So, how can we improve this by adding N’Zoth? Well, remember the core premise of Legion and stopping them? Repeat that with N’Zoth. It is simple, but we can give it its sweet twist - we’ve got to stop N’Zoth, because he’s not only trying to corrupt Azeroth. He’s also playing the Alliance and Horde against each other so they can’t stop him.
Immediately that makes N’Zoth the Big Bad, and also underscores the point of We Do Not Want Him To Get Out of His Cage, which makes the fact he does get out a big OH F*CK moment. Not that it isn’t already in current BFA, but can you imagine the gutclenching despair you’d feel as you’d done everything in your power to stop this from happening, and yet it’s happening anyway? Now you’d know what Khadgar felt like when the Tomb of Sargeras opened - and you’d know that you’ve got to do everything you can to put this right.
Let’s go back to the beginning, only this time we dial the Void stuff up. We begin the War of Thorns with the factions already tensed up re: Azerite, with preliminary scraps over it and what looked like the Alliance attempting a coup over some of the Forsaken (HEY BLIZZARD STOP PUTTING LORE LIKE THAT IN BOOKS AND NOT REFERRING TO IT INGAME KTHANKS). A tenuous peace, to be certain, which could only be made worse by Old God agitators, stirring up unrest in the factions.
As much as I would prefer the Horde not being the instigator in all the bad stuff, N’Zoth is the only variable I changed in this equation, so with unrest and some intel that makes it look like the night elves are making a move either to cut off Azerite production, or funnel it through Teldrassil, the Horde strikes at Ashenvale and Darkshore, instigating the War of Thorns.
Things look to be going normally, but you as the Champion notice Old God stuff lurking about and ‘hey this looks like what was happening before the Cataclysm- Oh. Oh no!’. You try to bring evidence that this is a set-up to the people in charge, but it’s escalating out of control. Night elves are dug in so deeply that the Horde has to set fires in the forests to get them to move, which causes retaliation, which gets Saurfang involved who critically injures Malfurion, but before the final blow Tyrande punts him into next week and maybe at this point someone goes: ‘wait hold up what do you mean there’s not Azerite over here’.
We stumble over to Sylvanas to try and tell her ‘no wait we’re being played’, but she takes this as misinformation and or a bluff, and fires a couple of catapaults to show she ain’t fucking kidding at Teldrassil. A couple. Enough to cause a ‘I mean business fire’, but since Teldrassil is in the fucking sea and I would assume almost always damp around its lower regions (you’re allowed a snigger at that), it’s not going to set the entire thing ablaze.
Except it does, because of N’Zoth’s minions in the Horde (and Alliance, probably), who fan the sparks with wind and feed them with power. Alternatively, we could have naga rise from the depths to set some Azerite-infused fires too, just to foreshadow Azshara coming onto the scene later.
With Teldrassil engulfed, everyone is shocked, including Sylvanas, who really didn’t intend this to happen at all (and is pissed because there goes her bargaining chip). The Alliance of course declare all-out war on the Horde because how dare they, whilst the Horde is briefly paralyzed with shock.
Saurfang and the others yell ‘how could you?!’ at Sylvanas, who yells back ‘that wasn’t part of the plan!’ and also something along the lines of ‘why the fuck didn’t you tell me the intel was shifty before this happened?!’ before going: ‘well it’s happened now, so we best gear up and stomp the Alliance into the dirt or we’re all going to die’.
Meanwhile people are going: ‘yeah but what about the influences of darker things going on? maybe we should do something about this’ with the answers being: ‘shut the fuck up, they set fire to Teldrassil’/’shut the fuck up, do you really think the Alliance is going to stop after what just happened’?
So it’s a race against time to try and get the factions to turn against N’Zoth instead of ripping each other apart before horrible shit starts happening and we’re all royally in the shit.
Everything happens pretty much as is from there, except we get some explanation for the lack of gas masks being ‘oh no our totally legit sources told us the Blight hasn’t been stockpiled in large quantities, we’ll send infiltration teams to neutralise it’. Only to find out that this is not the case of course and N’Zoth cackles some more. Sylvanas and Saurfang have an argument leading to Sylvanas booting him out and Saurfang getting captured by the Alliance despite the orc wanting death.
Everything goes as is from there, with Zul kinda trying to get Talanji killed because N’Zoth, in a mirror of Ashvane/Jaina. Just this time, we’re pushing the Void angle hard. They’ve both got their hands (or tentacles, rather) deep into Kul Tiras (Azshara) and Zandalar (G’huun), so it only makes sense to amplify their nonsense.
Over time people higher up the chain pick up the fact that N’Zoth’s doing this on purpose, but bad shit keeps happening so the Alliance and Horde can’t put aside their differences because both sides are doing genuinely bad things to each other! Yes, including the Alliance! Sylvanas is doubling down because she wants to survive this, and the only way she knows how is to utterly destroy her opposition. When she sees parts of the Horde begin to lose faith, she gets pissed because this is not the fucking time and this is the only way to stop the Alliance damnit.
Similar stuff happens in the Alliance, with Tyrande understandably going on a rampage against the Horde with Genn in tow, whilst Anduin and the others try to pump the brakes as they see N’Zoth’s tentacles looming everywhere.
Everything reaches a hecking climax when Azshara shows up and one thing leads to another, and N’Zoth comes bursting out, prompting an ‘OH SHIT’ moment. I’m thinking during Nazjatar, the small Alliance/Horde forces there ally, and when they’re just about to do something useful, the bigger kids show up going: ‘what the fuck are you traitors doing?!’ and during the argument, Azshara steals the Heart of Azeroth and unlocks N’Zoth’s prison, which leads everyone to realize ‘bollocks, we were played’.
Anduin can bring most of his Alliance forces to a standstill, and begs Tyrande and Genn to help him vs. N’Zoth. Tyrande tells him where he can stick it, but Genn is persuaded, though he says he’s going after the Horde as soon as N’Zoth is downed.
The Horde does the same to Sylvanas, but she knows as soon as N’Zoth is down, the Alliance will have her head, and especially when she realizes Tyrande’s still out there, she stands her ground. When a good portion of her powerbase decide on the temporary ceasefire to go after N’Zoth, however, Sylvanas tells them to piss off, and ditches the Horde. Talanji does a Genn, knowing how bad the Old Gods are, but she’s still getting blood payment from Kul Tiras after this is done.
Thus, everyone finally turns their attention to the big bad, fully entrenched, and ready for this grand climax. after he’s been causing all this pain and suffering. The Alliance and Horde are splintered, each nursing legit grievances against the other, but standing together for a moment, as always.
Yes, it’s Cata and MoP dressed up in a different coat, but sometimes a simpler plot is easier. That and Cata was more the factions poking each other in the eyes a couple of times rather than all out war.
With N’Zoth as the instigator of the conflict in BFA, we get a big bad we must fight, and we understand more than he’s a legit threat - and that he knows how to weaken us, so he throws us in a battle against one another so he can win. Yet everything isn’t forgiven at the end - the status quo is sort of there, but the factions are more fractured than before. Crimes still need to be answered for, but doing so may cause more conflict and death.
Sylvanas is out there and pissed, and feels the only way she can survive is to subjugate everyone that could ever harm her and perhaps transcend death itself. This entirely speculation on my part, but a part of me thinks Sylvanas’ main driving force is ‘I’ve been through enough, not even death is a respite, I’m going to become so powerful no-one will control me - I will control fate myself if I must’, which is actually fairly tragic and does grant me sympathy for her (watch this not be her main motivator in canon tho).
Does this solve all of BFA’s problems? No, of course not. But I do think it would have improved the story, at least by managing to keep the story flowing in a more linear direction. You’ll notice that Saurfang has all but disappeared from the N’Zoth narrative, that’ll be because I wasn’t too sure what to do with him. I do like him as a character, but he was pushing the ‘only the Horde has story’ narrative, and I’m not too keen on that. He’d still be a main character pushing for fighting N’Zoth and dying in the end, but less of all the focus.
To those of you who got down here - congratulations and thank you! I went on a very, very long time. Hopefully I have written if not a persuasive argument, then at least an understandable one. This isn’t meant as a ‘Blizzard’s writing is terrible!’, because sometimes it isn’t, but as a ‘I think it would have been better if done this way’.
Thank you for reading, and I hope 2020 smiles upon us.
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