We are Tiny Table, a podcast of four friends who love to discover new tabletop role playing games.Join us as we delve into different systems!Episodes release weekly each Tuesday!Click here for where else to find us
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The Faces of Broke Wizards: Rhaena
She's like almost there guys
check out our Broke Wizards campaign!
#ttrpg#tabletop rpg#ttrpg podcast#indie ttrpg#actual play podcast#indie ttrpgs#actual play#broke wizards#tiny table
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"Poseur" Trait from Eureka: Investigative Urban Fantasy. Every investigator has 3-6 Traits!
Poseur || This investigator lives the life of a monster, a tortured existence that no normal person could possibly understand… or at least that’s what they want people to think. Once per Scene, when this investigator says or does something that hints, implies,[1] or outright says that they are some sort of inhuman creature, they gain 2 Investigation Points. Any time someone calls their bluff, doesn’t take this seriously, or otherwise expresses disbelief in this persona, the investigator with this Trait must make a +3 Composure Roll.
[1 off to the side in the final formatting] Or that they think hints or implies; this does not have to actually be accurate to any monster actually found in Chapter 8, they’ve probably never met one.
#ttrpg community#wolfman#furry#werewolf#ttrpg#ttrpg tumblr#eureka: investigative urban fantasy#indie ttrpg#ttrpgs#eureka
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Defy the Gods Kickstarter is LIVE now!
Chris (HecticElectron), creator of Raccoon Sky Pirates, just launched the kickstarter for their newest game, Defy the Gods!
"Defy the Gods is a tabletop role-playing game of daring adventure, passionate romance and cursed power, set in fantasy ancient Mesopotamia. Inspired by Conan, Clash of the Titans and Princess Mononoke, it brings queer love and resistance to sword & sorcery role-play."
If you enjoyed our actual play of Raccoon Sky Pirates or this concept of game interests you, please consider backing the Kickstarter! Supporting independent game designers is more important now than ever.

#ttrpg#tabletop rpg#indie ttrpg#indie ttrpgs#hecticelectron#raccoon sky pirates#defy the gods#kickstarter#indie dev#indie designer
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Broke Wizards Episode 3: Post Mortem
Smallest Salutations and welcome to our post mortem! Class is dismissed and our Broke Wizards on staycation, who can afford to travel anymore? Listen in as we discuss the fun we had with the system as well as our ideas on how to make the game run smoother in the face of adversity. We even touch on some fun future campaign prompts. Stay tuned for next week where we will be interviewing the lovely Sabrina Hawthorne!
Check it out!
Check out Sabrina's work:

#ttrpg#tabletop rpg#indie ttrpg#ttrpg podcast#indie ttrpgs#actual play podcast#actual play#broke wizards#tiny table
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Help us choose our next game!
Thank you all yet again for a wonderful poll turn out and we are excited to announce our top three games: Reactors and Romance, here, there, be monsters!, and Wizards of the Longest Night
Check out our Mini and Micro tiers on Patreon to vote for the game we will play next!
Hope to see your votes!
#ttrpg#tabletop rpg#indie ttrpg#actual play podcast#ttrpg podcast#actual play#indie ttrpgs#reactors and romance#here there be monsters!#wizards of the longest night#tiny table
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Defy the Gods Kickstarter is LIVE now!
Chris (HecticElectron), creator of Raccoon Sky Pirates, just launched the kickstarter for their newest game, Defy the Gods!
"Defy the Gods is a tabletop role-playing game of daring adventure, passionate romance and cursed power, set in fantasy ancient Mesopotamia. Inspired by Conan, Clash of the Titans and Princess Mononoke, it brings queer love and resistance to sword & sorcery role-play."
If you enjoyed our actual play of Raccoon Sky Pirates or this concept of game interests you, please consider backing the Kickstarter! Supporting independent game designers is more important now than ever.

#ttrpg#tabletop rpg#indie ttrpg#indie ttrpgs#hecticelectron#raccoon sky pirates#defy the gods#kickstarter#indie dev#indie designer
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Help us choose our next game!
Thank you all yet again for a wonderful poll turn out and we are excited to announce our top three games: Reactors and Romance, here, there, be monsters!, and Wizards of the Longest Night
Check out our Mini and Micro tiers on Patreon to vote for the game we will play next!
Hope to see your votes!
#ttrpg#tabletop rpg#indie ttrpg#ttrpg podcast#actual play podcast#actual play#indie ttrpgs#reactors and romance#here there be monsters!#wizards of the longest night#tiny table
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The Faces of Broke Wizards: Rhaena
She's like almost there guys
check out our Broke Wizards campaign!
#ttrpg#tabletop rpg#ttrpg podcast#indie ttrpg#actual play podcast#indie ttrpgs#actual play#broke wizards#tiny table
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A Squad of Drow is now available!

Many of you are already familiar with @anim-ttrpgs's Silk & Dagger: A Sensible Drow RPG but if you're not, it's about playing a beautiful woman who has something wrong with her. Well, there's other stuff in there like dark comedy, caves, and clever social commentary, but the insane women bit is what I care about. I made character design zine for it using the manual's tables to generate many women who have something wrong with them, and it's available on itchi.io at the beautiful price of whatever you want. Check it out!!
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The Faces of Broke Wizards: Rhaena
She's like almost there guys
check out our Broke Wizards campaign!
#ttrpg#tabletop rpg#ttrpg podcast#indie ttrpg#actual play podcast#indie ttrpgs#actual play#broke wizards#tiny table
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Broke Wizards Episode 3: Post Mortem
Smallest Salutations and welcome to our post mortem! Class is dismissed and our Broke Wizards on staycation, who can afford to travel anymore? Listen in as we discuss the fun we had with the system as well as our ideas on how to make the game run smoother in the face of adversity. We even touch on some fun future campaign prompts. Stay tuned for next week where we will be interviewing the lovely Sabrina Hawthorne!
Check it out!
Check out Sabrina's work:

#ttrpg#tabletop rpg#indie ttrpg#ttrpg podcast#actual play podcast#indie ttrpgs#actual play#broke wizards#tiny table
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Why You Should Try Eureka: Investigative Urban Fantasy Part 10: It Has Intense Action
This is part 10 of a multi-part series of posts about the awesome features of Eureka: Investigative Urban Fantasy, in no particular order.
Find the earlier parts here:
Part 1 Link: We Worked Hard on It!
Part 2 Link: It's Easy to Learn!
Part 3 Link: It's Easy to GM!
Part 4 Link: It's Easy to GM and Supports Narrative and Roleplay!
Part 5 Link: It Revolutionizes Investigation and Mystery Solving in TTRPGs
Part 6 Link: PCs are Not Just Mystery Solving Automatons
Part 7 Link: Excellent Time-Keeping Mechanics Keep the Pressure On
Part 8 Link: Fun and Easy Character Creation
Part 9 Link: Themes of Disability
For a while in its development, Eureka had a section dedicated to combat, but now that section is more broadly called “dangerous situations.” It’s rare, but dangerous situations will inevitably come up. The question is, will the PCs be prepared for them? Eureka has rules to cover everything from gunshot wounds to car crashes, from falling off buildings to drowning. If something bad can happen to a person, there’s probably a section in the rulebook covering how it would affect a Eureka PC mechanically. A lot of the times the answer will be they die, but how fast they die, and what they can do to save themselves in that time, is crucial.
Eureka takes a very “trad RPG” approach to this sort of thing, where violence and other dangers are something highly lethal, and therefore best avoided if the PCs are smart, but that the nature of what they’re doing means that it’s bound to happen eventually, and therefore the game rules need to provide a lot of “tools” and options within those situations, thereby creating agency over whether they live or die. PCs do not necessarily have to have “good” combat stats to survive, as many players so far can attest. It encourages them to be clever and cautious about things, and allows them to exorcise that cleverness and caution, without bogging the game down in too many numbers or charts.
Weapons will usually take any character down in one to two hits, and even when unarmed, characters have a wide variety of techniques that they can attempt, including the world’s first ever TTRPG grappling rules that are actually fun and advantageous!
Guns are as deadly in Eureka as in real life, and the type of gun matters a lot. That isn’t to say the exact model makes a huge difference, that would be too granular for what we’re attempting to do. A Glock 19 and a Beretta 92 would both fall under “Semi-Automatic Pistol” and function identically. Trust us, this all runs smoothly once you read it.
Bullets do 4 Penetrative Damage each, and most firearm categories are capable of firing multiple bullets within a single turn, each rolled separately. Direct hits are usually fight-ending, but that isn’t as easy as it sounds. Even with a high Firearms skill, these shots are being taken under extreme duress, and factors like cover, distance, movement, etc. will affect them too. Most shots fired will miss, and you might think that would be boring, but it’s not because of the next thing I’m going to talk about.
The Woo Roll
Named after director John Woo, the Woo Roll is a mechanic that’s makes it so that bullets don’t just disappear into thin air when they miss.
When any shot misses, a Woo Roll is made, which means something is going to happen that changes the situation as a result of that shot. (That’s one Woo Roll per turn, no matter whether one or thirty shots miss.) This roll determines whether the effect is good or bad for the shooter. A good result might mean that the shot hits a fire extinguisher behind the target, spraying him with foam and gas, disrupting his next shot. A bad result might mean the shot hits a gas line, and now the building is on fire. Usually the rule is that it’s whatever the most obvious and interesting thing within the confines of being good or bad for the shooter, but if there isn’t anything around, then we also have tables you can roll on.
Chase Mechanics
Combat is only likely to last a few rounds, but everything characters do in those rounds is crucial. These situations dynamic and deadly, and evolve rapidly, and if things are going south, run away!
Eureka has rules and incentives that can quickly shift the location of a conflict as one or more parties tries to flee. This works pretty similarly to combat, but, of course, the parties are moving and fighting across larger areas, causing the situation to evolve even more rapidly. Characters will have to overcome obstacles to keep ahead of their pursuers or catch up to their targets. These obstacles are rolled on a table that matches the environment the chase is happening in, heres a few highlights [images of entries]
As you can probably see, some of these obstacles can take a character out as easily as an enemy could. The kind of dynamic, cinematic car and foot chases these rules create are always something special.
#indie ttrpg#ttrpgs#ttrpg community#ttrpg tumblr#rpg#ttrpg#eureka: investigative urban fantasy#eureka
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What exactly is the death bed ttrpg?
And they pass the rock to @anim-ttrpgs
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Help us choose our next game!
Thank you all yet again for a wonderful poll turn out and we are excited to announce our top three games: Reactors and Romance, here, there, be monsters!, and Wizards of the Longest Night
Check out our Mini and Micro tiers on Patreon to vote for the game we will play next!
Hope to see your votes!
#ttrpg#tabletop rpg#indie ttrpg#ttrpg podcast#actual play podcast#indie ttrpgs#actual play#reactors and romance#here there be monsters!#wizards of the longest night#tiny table
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Only 2 days left!!
Help Us Choose Our Next Game
We received so many wonderful submissions from the indie ttrpg community of games to play next on Tiny Table. We need your help to narrow them down! We will be taking the top 3 games to Patreon for our patrons in the Mini and Micro tier to vote on.
Reactors and Romance: Reactors and Romance is a rules-light RPG about flirting while piloting a giant robot. You only have one stat, and that is your HEAT 🔥. Your HEAT measures how hot your mech's reactor is getting, and how hot of a pilot you are 😉 Will you fight or flirt your way through battle? Can you keep your mech from overheating? What will it be hotshot? https://jp-bergamo.itch.io/reactors-and-romance
Dawn of the Orcs: Dawn of the Orcs is a GMless dark fantasy worldbuilding and roleplaying game. You play as the magical technocrats who create the first Orcs as weapons of war, modify and improve them over time, and tell the story of how the Orcs become their own people. https://lymetime.itch.io/dawnoftheorcs
The Trains of the Glorious Republic of the People: The Trains of the Glorious Republic of the People is a tabletop RPG where players take on the roles of a train crew in a fictional 1930s totalitarian state. Your mission is simple: get yourselves and your unique train from point A to point B though things are never that easy on the tracks of the Glorious Republic. The game requires only d6s, pen, paper, and, above all, your loyalty to the party.
'til it kills us: in ‘til it kills us, you play as a group of young, reckless queer activists fighting to make a difference in the world. you’re angry, and you’re scared, and rightfully so. not to mention, you’re all a little bit fucked up. whether you’re dealing with issues at home, struggling with mental illness, or just learning to stand on your own two feet, life isn’t easy. but you’re also in love with the world, and with each other, so you keep fighting anyway. it’s the only thing you can do. the only problem is your magic. sure, it protects you. sure, it helps you fight. but you can feel it – feeding on the most unpleasant parts of you. and the longer you have this magic, the more you fear by those feelings. you worry it might be powering but you keep fighting. what else is there? remember what you always said: we’re going to keep on fighting ‘til it kills us. https://damsels-dice.itch.io/til-it-kills-us
Dragon and the Warrior: Create your own oldschool JRPG world as you play, by drawing monsters and maps; creating magic items, spells, allies, and quests; or filling the world with towns and dungeons. Every conflict, whether a sword and sorcery combat with monsters, or an argument with your overbearing mother, is imagined as turn based combat with a card based system. Players constantly switch between playing the hero protagonist and taking on varied GM roles, controlling Allies, Monsters, or Treasure! https://orioncanning.itch.io/
here, there, be monsters!: here, there, be monsters! is a rules-lite response to monster-hunting media from the monsters' point of view. It is an explicitly queer, antifascist and anti-capitalist game about the monstrous and the weird not as something to be feared, but to be cherished and protected. It features a simple tag-based system and resolution mechanics based on a pair of six-sided dice (2d6), as well as 100 pre-made character backgrounds and dozens of other tables to get you started as fast as you want. Play as a diverse crew of monstrous, anomalous or just generally odd people. Create and populate your own supernatural underworld, abnormal gang and extra-dimensional haven. Hunt monster hunters! Punch nazi occultists! Eat the rich! Protect each other! Fight back! Here, there, be monsters! https://soulmuppet-store.co.uk/products/heretherebemonsters
Speedrune: SpeedRune is a rules-lite ancient world fantasy game. Inspired by myths and fairy tales, players build and maintain a community between seasonal adventures. It's like if Xena: Warrior Princess fought the Bible but weirder. Check it out for free here: https://erinking.itch.io/speedrune
I’m in!: A fast-paced game where you pull off a one-shot heist, including everything from assembling the crew to the getaway. Using the rules of Blackjack to resolve the various obstacles of the game, it's a snazzy, jazzy time! https://gobbogary.itch.io/im-in
Wizards of the Longest Night: WotLN is a game about WIZARDS, DOMINOES, ESCAPING DEATH and OBSCURE RULINGS. You and your FELLOW WIZARDS are trying to escape DEATH ITSELF as it twists the world around you back towards it. You are FULL OF WIZARD HUBRIS and think you can BEAT BACK THE CONCEPT OF ENTROPY which of course you can, because you have WIZARD MAGIC. You lay down paths to meet death as you lay down cards to beat it. Or tarot. Or scrabble times. Fuck it, play uno. Swap someone's hand. Play poker with a hand full of small rubber pigs. Cast wizard voltron. Read the rules. Cheat at the rules. Stick postit notes on your friend so you can offload your entire hand and declare uno. Watch the gameshow wheel of fortune. Be a horse. Email god. Cast the estrogen spell. BEAT DEATH AT ALL COSTS. The darkness stretches on forever, but if you set enough things on fire you dont need the sun to know the dawn again. https://moonhawk.itch.io/wizards-of-the-longest-night
Death Cap Sauté: Death Cap Sauté is a GM-less one-shot TTRPG for 2 to 5 players. Players will compete in a deadly cooking competition in the weird post-apocalypse to gain the favor of the elusive Shroomp Lord! Using a simple push-your-luck dice system, face-off in 5 unique cooking challenges to see who will come out on top! https://junkfoodgames.itch.io/death-cap-saut
If you submitted a game to us and don't see it on the list, don't fret! We will be hosting many polls like this and your game is still in consideration. If you game is on here and isn't chosen to move on to our next poll, also don't fret! We may add it on to the next poll again.
#ttrpg#tabletop rpg#indie ttrpg#ttrpg podcast#actual play podcast#actual play#indie ttrpgs#reactors and romance#dawn of the orcs#'til it kills us#the trains of the glorious republics of the people#dragon and the warrior#here there be monsters!#speedrune#i'm in!#death cap sauté#wizards of the longest night
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Broke Wizards Episode 2: Degrees in Dungeoneering
Smallest Salutations! Our beloved brokies can’t find the lone employee of their local Sigil K. As they stand on the precipice of a dungeon delve beneath the industrial fridge, they’re gonna need gumption, chutzpah, and whatever trash they can get their hands on to survive! Magic was barely on their side when the stakes were as low as a class presentation; how will they fare with the fate of their trusty cashier Ed G in the balance? Will they be able to save their second most beloved cashier, or will they get trashed? Tune in to this Broke Wizards finale to find out! Rhaena finally gets there. Chris opens up. Mo finds their power.
Listen here! Check out Sabrina's work:

#ttrpg#tabletop rpg#indie ttrpg#ttrpg podcast#actual play podcast#actual play#indie ttrpgs#broke wizards#tiny table
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The Faces of Broke Wizards: Chris Cross
The only muscle bigger than his pecs is his heart <3
Listen to Broke Wizards!

#ttrpg#tabletop rpg#indie ttrpg#ttrpg podcast#actual play podcast#indie ttrpgs#actual play#oc artwork#broke wizards#tiny table
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