#Profitability Analysis
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saptutorials · 1 year ago
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Mastering COPA Process Flow in SAP FICO for Optimal Financial Control.
Organizations nowadays are always looking for better methods to simplify their procedures in the ever-changing world of financial management. To provide effective financial management, SAP FICO—an essential component of SAP ERP—plays a vital role. Businesses looking to step up their financial management game will find this detailed reference to SAP FICO’s COPA (Profitability Analysis) process…
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blogtey45 · 2 years ago
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Jon Corteen Understands Profit, Value Systems, and Strategy
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technopooja · 2 years ago
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anwarsayyed · 2 years ago
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Do you know Financial Analysis Essential Tools? Let's Decode
Introduction Financial analysis serves as a compass for businesses, guiding them through the complex landscape of economic decision-making. By scrutinizing a company’s financial data, financial analysis unveils critical insights about its fiscal health, paving the way for informed recommendations to enhance that health in the future. This article delves into the world of financial analysis,…
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damonp304 · 2 years ago
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Jon Corteen Understands Profit, Value Systems, and Strategy
🌟I've got a clear-ish vision of where I want to go, a fairly good idea of what I have to accomplish now and in the next....oh, three or four minutes...
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entropificationer · 7 months ago
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step 1: develop hyperfixation on coding with R
step 2: ??!!??!? (for three weeks straight)
step 3: fully interactive LCARS inspired website that does CGM analysis for the minuscule audience of diabetic star trek nerds
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huggywuggysuppy · 2 months ago
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Gem Interaction Master Chart
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@wildcatcargo thank you for the icons <3 thoughts under the cut:
Main Thesis
-> The less someone understands Gem, the easier she controls them, and she can manage more things/people at a time
-> The more someone understands Gem, the harder the challenge, and the more she grows individually
Certain Patterns Emerge
Gem and the Scotts is so peak bc she's with ppl who understand her the most and the least, and use it neutrally
GIGGS is a healthy mix of support, growth, and challenge
X and Y axis' are the most interesting: Pearl, Skizz, Ren, and Scott
Anytime a yellow group person is added to the situation, Gem's plans and outcomes become a lot more unpredictable
In contrast, pink group stabilizes her into one or two paths
Red group often bring out her greatest hits, and Gem leverages them for beginnings and conclusions
Green group are what Gem uses to set and change the status quo
Blue Group are good pawns to amplify events, although occasionally provide too much noise
Explanations
Pearl's in middle understanding bc she really gets Gem's relationship with other people and then is so clueless about their own duo D;
BDubs would probably understand her a lot if they spent more time together. He stands out in pink group for immediately picking up on what she's putting down, but refusing to budge on his own narrative -- instead assimilating her actions into the plan.
None of the dads misunderstand her maliciously, but neither they nor Gem are getting off this bus, so here we are. They're intentionally maintaining the distance for a variety of reasons. And maybe that's okay
False is working on clocking Gem back, but can't fully dig her claws in since Gem's so good at putting her on the back foot. The best example of this is HC9 "Blood on the clocktower" round 2 (on Gem's VOD channel)
Cub and Gem need to be in closer proximity I think. Mystery Hermit demonstrated Gem's side of things, along with Fight Club proving her interest in more interaction. Permitmaster too... is anyone listening
Oli and Sausage are here bc I love them. Aaaaand they represent Gem's honest delights: bickering with Oli and storytelling with Sausage
Other mcyts I want Gem to interact with more to analyze: JoeHills, Shubble, BigB, Eloise, Keralis. (groups are not 100% solid bc less data)
A lot of less close cc's fall into pink or, especially for elder hermits, blue, because they don't have time/experience to fully see Gem. This is functional for being a cc: quickly digestible and workable for any story. Smoothly places Gem into a position of power, since they miss most of her movements.
Gem and the Clockers hits every group, except the support from blue. Fascinating, since they're also elder (season) hermits.
Personal fav dynamics: all of red and yellow groups. Fans may know I'm a Ren/Pearl/Gem life series team manifester. I like when Gem is forced to act, but has a lot of options in the execution
Conclusion
Gem is incredibly observant and picks up on each intent, value, and change, of everyone around her. What decides her behavior is motive, comfort, and curiosity. Everyone on this list she enjoys interacting with, because she deeply loves social dynamics. And that excitement radiates out and inspires the room.
Always down to explain more in asks/notes :D
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eltingvilleclubconfession · 4 months ago
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aaron winkleman…. save me aaron winkleman.. (he would make a comic out of my suffering. and or make it worse)
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starcurtain · 10 months ago
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I wish everyone collectively understood aventurine’s character like you…things would be so much easier! I genuinely don’t understand how people keep getting his motivations wrong??? Could it be because some of the most popular Aven fanfics were written prior to his release? That could have contributed to some of the takes we tend to see about him…thoughts?
I struggled all day to come up with a concise way to answer this and couldn't think of one, so here, have a long-winded ramble:
I don't think early fic writers have much impact in the situation with Aventurine's character now, since most people can look at when a story was posted and go "Oh, this was before we had ____ information."
I think that Aventurine's problem is being a male character in a gacha game. Gacha game characters are designed to sell. Hoyo can sell female characters very, very easily. Give her huge tits and a visible underwear strap and you're good to go. I love all my guy friends, but I'm not gonna sugarcoat it: straight men are not the hardest audience to please. Hit a particular fetish (feet, spandex, dommy mommy), and you're gucci.
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Nah, we all know why Jade's trailer is Like That.™
Male characters in gacha are harder to sell because women as consumers are a little harder to predict. Does every woman want a tall, ripped hunk? Shit, no, small cute boyish models like Aventurine are selling better now? Why?! Would a bad boy be more popular than a nice guy??? It's harder to account for women's tastes, especially because they are often (a little) less visually-oriented.
Hoyo is good at what they do though, and they've figured out that male characters sell very well when they possess at least one of two specific traits:
Endearing vulnerability/helplessness
Gay ship tease
Give a character both, like Aventurine? They might as well be printing money.
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That sound you hear is Hoyo's stock prices rising.
So, from the very beginning, Hoyo is incentivized to create a character that appeals to people, a character people will want to crack their wallets open for. And they achieved this, first and foremost, by giving Aventurine traits that female players (in particular, but men too), find especially appealing: emotional and physical vulnerability.
We see Aventurine's pain. We sympathize with his grief. We identify with his struggle to make meaning of his difficult life. He's our woobie, blorbo, babygirl, whatever the hell they're calling it now.
He can't hide his suffering anymore. He's on the very edge. He's a dude in distress. He's surrounded by enemies! He misses his mama! He's been betrayed! No one understands him like you do, dear player!
The ultimate feeling evoked is: He needs to be saved.
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When people talk about male power fantasies, I think they forget that women can experience them too, and "Emotionally vulnerable man that only I (or my favorite character) can fix" is actually a female power fantasy.
And from there it's really easy, right: the people who shell out cash to buy warps for their harmed-husbando feel like they've saved him; the people who are into mlm ships look for the nearest hot dude to be the savior Ratio was waiting for his time lol.
Morally and intellectually, this type of deep-down-golden-hearted, emotionally-wounded male character is very easy to digest. There is nothing to dislike about this type of character or role in the story: this character is a good guy who has just gone through so many terrible situations, whose victim status makes him endearing, and whose lack of agency means that any of the questionable or downright bad things he does are always the result of someone else forcing his hand, and never something he would have chosen himself.
His motivations are always clear and consistent: get free, heal, and live happily ever after.
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Insert the Wreck-It Ralph meme: "Do people assume all your problems got solved when a big strong man showed up?" But to be fair, a big strong man did kind of solve Aventurine's problem, so--
Anyway, it's simple. It's straightforward. Morally, it's pretty cut and dry, black and white: Aventurine is our hero, which means everyone dictating the course of his miserable life is evil.
Hoyo is not remotely discouraging people from literally buying into this emotional appeal.
And trust me, I get it. I'll be the first to admit that hurt-comfort is its own entire genre in fandom because it is so appealing. People eat up Aventurine's tragic backstory like candy! The idea of watching a character go through hell at the hands of bad guys just to finally find a happy end is like the definition of everyone's favorite story.
In fact... people love Aventurine's suffering so much, they have invented whole new ways for him to suffer that aren't even in the game.
This is where we get all the headcanons that Aventurine was a sex slave, every single person he meets hates him because of his race, the Stonehearts are executioners holding knives to his throat, Jade enslaved him to the IPC with a lifelong contract, his material possessions belong to the company, the IPC is forcing him to take only the most dangerous missions where he is being required by his evil jailers to continually put his life on the line... You name it and I promise you, I can find a fanfic where Aventurine suffers from it. 😂
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Bro can't even sleep in on his day off; life is so hard for this man.
Being serious: if the game is telling us that Aventurine is a victim... Why not make him the perfect victim?
Why not envision an Aventurine with no freedom, who bears no responsibility for any of the horrible situations he is in or any of the dubious things he does?
It's so natural to like that version of Aventurine, so appealing to see a totally powerless underdog use his own wits and charms to claw his way up to freedom. Or, if you're the kind who really relishes angst: It's even appealing to see Aventurine lose more. To delight in fics where he loses his wealth, where the IPC punishes him for past crimes while he's powerless to stop them... (I assure you, this is many people's cup of tea and the fanfics prove it!)
Ultimately, there's nothing wrong with liking characters who are exactly this straightforward! It's completely fine to embrace characters that are intentionally written to be morally above-board, whose primary role in the story is to generate angst by being a good person who suffers, or those characters who never show unlikable traits, bad decisions, or contradictory actions.
The problem is that that's just not who the game is telling us Aventurine is.
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Hoyo may be capitalizing off people who love to envision poor Aventurine still living his life as a slave... But the game also needs to tell a complicated enough story overall to appeal to people who don't care about this specific husbando--Aventurine's role in the actual game's plot has to be interesting enough for almost everyone to appreciate it, not just Aventurine's simp squad. (Don't get mad, I'm in the simp squad with you.)
So his character doesn't stop at just being a pure-hearted victim who is still waiting to be saved.
Aventurine is not that easy to label, and I think the biggest struggle in this character's fandom right now is between people who prefer the even-more-angsty, still-a-slave Aventurine versus people who want a morally grey, self-destructive character instead.
To me personally, while I greatly understand the appeal of fanon!Aventurine and the joy of a really juicy angst fic where characters lose it all, I think that missing out on the depth that canon is suggesting would be a real loss on the fandom's part.
The character motivations that Aventurine shows in the game are complicated. They cancel each other out. They're basically self-harm! He makes almost every situation he's in worse for himself--on purpose.
He is a good person, but also a person who has done unspeakable things. He does have morals, but he's not above allowing those who don't have them to use him to their advantage.
He's both the victim and the victor. He's his own worst enemy. He's a lost little boy who's been making terrible decisions for himself since he was like eight years old, and a grown ass man who is barely managing to fake his way through an existence that destiny is not letting him quit.
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This kind of character is a lot harder to embrace. He's done things that most people would find appalling--like willingly joining up with the organization that let his entire race be massacred. He's invented a whole new peacock persona to frivolously flaunt riches he doesn't even care about (Poison Dart Frog Self-Defense 101). He actively plays into racist stereotypes about his people to manipulate others through their preconceived expectations. He's made a mockery of his mother's and sister's hopes and dreams by endlessly trying to throw his own life away.
He has flaws! He bet everything he had on a ploy without doing his homework to find out if the people he was risking his life for were even still around. (Maybe he already knew, and couldn't bear to admit it, even to himself.) He's intentionally off-putting and obnoxious to everyone he meets (Poison Dart Frog Self-Defense 102). He terrifies everyone who gets close to him by (seemingly) carelessly throwing himself into the jaws of death without the slightest provocation.
He knowingly allows the IPC to exploit his power and talents for profit. Did everyone forget that his role in the Strategic Investment Department is asset liquidation?! Like, his actual day-to-day job is ruining people's lives. Canonically, Aventurine kills people when his deals go bad.
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His motivations change off-screen in two lines of story text. We're told in one line that his biggest reason for joining the IPC was to make money to save the Avgin, then in the next line we find out that's impossible. And... then what? What motivations does he even have now? The whole point of his character arc from 2.0-2.1 is that he was on the edge of giving in to utter despair and nihilism because he couldn't even perceive a single reason to stay alive. He has no purpose in life before Penacony, and that didn't start with the Stonehearts at all??
People keep saying Aventurine was held in the IPC by golden handcuffs, but how do you tie down someone for whom profit is meaningless? What can you offer to a man whose only desire is to bring back something already lost forever? How do you imprison someone whose only definition of freedom is, canonically, death?
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Working for the Stonehearts is obviously not healthy. But that's why Aventurine was doing it--because taking dangerous missions allowed him to put himself at risk. The job that he originally pursued hoping to save his people became a direct means to self-harm, and the IPC's only real role in that was just happily profiting off the results.
The journal entries for Aventurine's quests are there deliberately to tell the player what is on his mind, and none of it has to do with escaping from his job:
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Like... Work is the least of this man's problems.
At really the risk of rambling on too long now, he's also just a massive walking contradiction:
Aventurine is among the most explicitly religious characters in the game, yet he's one of the only people in the entire game that we have ever seen actively question his people's aeon.
You might be tempted to think Aventurine's risky gambles with his life as an adult are a result of giving up after finding out about the Avgin massacre... Butttt no, Hoyo makes sure to tell us that even at knee-high in the Sigonian desert, Kakavasha was already willing to risk himself in a fight to the death against monsters because even back then he found his own life to have less value than a single memento.
He's the "chosen one" who will lead his people to prosperity... except they're all dead.
He's explicitly suicidal... andddd also a pathstrider of Preservation.
He wants to die... He doesn't want to die. He wants to make it end, yet goes to staggering lengths to continually survive. (Every plan risks his life on purpose--but every plan's win condition is also to live.) He life is the chip tossed down, but his hand is trembling beneath the table. When faced with an otherwise unsurvivable situation, Aventurine literally became a winner of the Hunger Games. He beat other innocent people to death with his own chain-bound hands just to come out alive.
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He knows the IPC failed the Avgin and left them to die... and he still willingly sought out a position of power in their organization. Maybe he really is after revenge... but maybe not.
He starts his journey in the IPC with a truly noble goal in mind: to help his people using his newfound wealth and power. He's a good guy who did genuinely want to save the Avgin and repay all those who helped him. But once it became clear he was too late, once it was obvious he would have no use at all for that monetary wealth and power he risked his life to get... What did he do with it? Unlike Jade, we don't see him over here donating to orphanages. (I'm not that heartless; I'm sure he does actually do a lot of good things with his money on the side, but the point is that the game does not show us that--it shows us, over and over again, Aventurine putting on a wasteful, over-indulgent persona toward wealth. We've supposed to feel how meaningless money is to him, how meaningless everything is becoming to him.)
He outright refuses to use underhanded tactics or to cheat at gambles, which is meant to show us that's he's more morally upright than his coworkers. There's an entire exchange where he says that he'll never stoop to using manipulation the way Opal does. But... he doesn't have any issue fulfilling Opal's exact agenda. He was never remotely morally conflicted about denying the Penaconians their freedom by dragging Penacony back under IPC control.
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He's willing to risk his own life, which is one thing--but he's also willing to risk other people's well-being. Topaz accuses him of constantly egging their clients on into dangerous situations; we've actively seen him shove a gun into Ratio's hands and pull the trigger with no care for how Ratio would feel about that on their very first meeting... Dragging the Astral Express crew into the entire Penacony plan in the first place was exceedingly dangerous...
To me, I just think it's vital to understand his character through the lens of these contradictions because they demonstrate the extreme polarity of Aventurine's life: from rags to riches, from powerless to empowered by multiple aeons, from willing to kill to survive to killing himself... He has quite literally lived a life of "all or nothing," and while he is the victim of many terrible situations out of his control, his arc as a character involves facing the truth of himself and the future his own actions are hurtling him toward.
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Frankly, the Aventurine that canon is suggesting is a little annoying. You want to grab him by the shoulders, shake him, and say "Why are you like this?!" And he won't even have an answer for you, because he doesn't even know why he's still alive.
In the end, to me, this is so, so much more interesting. I can read an endless supply of hurt-comfort fics where Aventurine escapes the evil IPC and Ratio is there to fill the void in his life with the power of love and catcakes and be a perfectly happy clam online, but I want canon to continue to serve us this incredible mess of a man who constantly takes one step forward and two steps back.
Who is fully aware of his role as a cog in the grotesque profit-wheel of cosmic capitalism and still manages to say he never changed from the rags-wearing desert rat of the Sigonian wastes.
Who over and over again flirts with nihility but, ultimately, even if he has to wrest it from the grip of the gods themselves with bloody, chain-bound hands, chooses life.
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blueskittlesart · 10 months ago
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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banefort · 11 months ago
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This doesn’t really need to be said but a Valyria spinoff show just Wouldn’t work I’m surprised I still see so many people asking for it. There’s such little detail about it in the texts that the show runners would have to build the entire empire’s history, arts, political and economic systems from scratch, all while marrying it in a satisfying way to the main ASOIAF plot. Besides a scant few Valyrians and dragons, the general culture doesn’t have enough/any presence in the main series for a show based in Valyria to feel familiar or gratifying at all.
Not to mention, I cant see a Valyrian-centered show having the confidence to unpack the politics and machinations of a slave-based empire, let alone frame the ruling Valyrians in any critical light
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jon-sedai · 2 years ago
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The similarities between Julius Caesar’s assassination and the Ides of Marsh are well documented in fandom. It’s also generally agreed that the fall of the Night’s Watch will mirror the fall of the Roman Republic, which was quite ironically brought on by Caesar’s death. But I never see it acknowledged that Julius Caesar, some time after the establishment of Octavian’s Augustus’ rule, became deified (meaning that he was worshipped as a god or to put it bluntly, Julius Caesar ascended to godhood).
What does this have to do with Jon Snow? Well, apotheosis (1, 2) is one of the most important stages that comes towards the end of a hero’s journey. Here, the hero reaches some higher level of understanding or personhood, and this allows them to complete the hardest trials still to come in their journey. We see mental changes, but these could also be accompanied by physical changes. A good example of this in high fantasy is Gandalf’s death and return as Gandalf the White. In other myths and stories, we can point to the death and resurrection of Jesus Christ. In ASOIAF, we have mini versions of this with Bran Stark and Jojen Reed, two children who experience life or death situations but came back with heightened magical power (Bran especially).
Jon Snow is currently at his “journey to the underworld”/“belly of the whale” moment, where he is to (presumably) face his greatest trials. Apotheosis usually comes after this stage (and is often preceded by other stages such as the “meeting of the goddess” and “atonement with the father”, both of which could very well appear in Jon’s journey as he learns of his true identity and purpose).
But what would apotheosis mean for Jon? That’s the key question. He is sure to experience profound mental changes and trauma, but these are sure to be accompanied by great magical changes that manifest physically. In the same way that Bran came out of his coma and started his journey as the last greenseer (well, once Bloodraven kicks the bucket), Jon is sure to come out of his death experience a far more powerful being. The thing is that Jon needs to change into the hero Westeros needs and the magical act of dying and coming back to life should play a role in that.
However, it won’t all be fine and dandy for him. GRRM has criticized Gandalf’s return where he seemingly came back to life better than ever with no great effects. In the same way that Jon is literally experiencing a descent into the underworld (a step that is sometimes figurative for many modern heroes), we can also ascertain that he will experience a very literal ascension into godhood (or the closest thing we have to that in ASOIAF). But magic always comes with a price. And whatever sort of “god” Jon turns into post-resurrection, he won’t be a very pretty one.
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zoomzooml · 2 years ago
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Rewatched Bumblebee movie so Alert: random thoughts of sleep deprived person go--
Bumblebee has hella powerful legs. Not only when he uses them in fight, but also when he jumps.
I just love how Bumblebee uses his legs in combat, like hell yeah dude! They may catchin' those hands but they ain't catchin' those legs (they actually did couple of times but shhhh).
Fight sequences are muah. Love them, the best ones in Transformers movies I think. I'm not sure but I also think they were storyboarded/planned by animator so if it's truth it does explain things lol.
Bumblebee is smaller and weaker than the Decepticons he has come to fight, and he doesn't just use their weight or size against them, but all the time seems to be looking for an advantage in his surroundings. This is likely not very unique to him, but it clearly stands out when his opponents the moment they realized their advantage wanted to simply overpower Bee.
Also love how everyone is trying to use their alt-mode during combat.
They could have done more with the fact that G1 Bumblebee was said to like swimming, and Charlie was swimmer in the past (specifically was in school's dive team if I remember correctly). Like some kind of bonding scene? Whatever, it was just such an opportunity. (And I know we had this seconds-post-end-battle scene but it is not what I'm talking about at all if it makes sense???)
Shatter often folds her hands behind her back in a gesture that I personally associate with a business woman (also in base scene she and military man both hold hands that way when talking so yeah). I feel that this reinforces her image as the leader/representative of the duo when Dropkick maintains a looser posture. Just cool body language.
I didn't pay attention to this in the movie, but I was reminded of how someone noticed the Autobot symbol on Shockwave's arm. If that's true, they could make it cool to pull it up under Senator Shockwave's MTMTE-style backstory, or maybe some variation of the spy (before he was known as a Decepticon, especially a high-level one) in TFA style. As far as I know the entire thing was because of recycling model parts but still.
I don't like Bumblebee's camaro root-mode. Idk, he was all round and huggable almost the entire movie, even when he had jeep as alt-mode, and then he is all blocky :((. Maybe it's because even as jeep he still has his chest mostly flat and as camaro it moves so much forward. His Cybertronian root-mode also has chest moved forward a bit but it's a lot more aerodynamic (you know what I mean) so he still looks round. Like, he is huggable all the time and then his camaro-boob looks like it would cut you. Idk how to say it, hope you get what I'm trying to communicate anyway :')
I really like how Decepticons were casually showing off that they are Triplechangers. I understand why they were doing this from storytelling point of view but it's still funny from in-universe one. ("Look how cool and badass we are.") I'm probably turning it up but oh well.
Also this will be a bit off but I never liked the idea of hammer as Bumblebee's weapon. Like his thing almost always was being small, kinda fast and not very strong and boom. They give him one of the weapons that is most effective welded by someone big, strong who doesn't loose much fighting weapon that kinda slows them down a bit (I think hammer does but you can correct me lol) because damn, this thing is big, at least in his serwos.
Plus, still on the hammer's topic, actual war hammers had this spike on the one end of the head so you could actually pierce armor of your opponent or just your opponent but not this one. This one is just for smashing like your mom's meat mallet. Ok, I'm done with this saltyness lol
But really, hammer as weapon doesn't fit Bee at all. Or it's just me.
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Bro I have to write and record an argumentative speech, write a literary analysis, get started on a short story with a pre-determined theme, write a reflection of the previously mentioned tasks and what knowledge and experience I got from them, as well as start planning for my oral examination which I apparently have to choose a subject for??? and make a powerpoint for???? Why did they not give me more details about the *final, most important examination in my course*?????
All in FOUR DAYS
The only redeeming qualities of these tasks is that I get to choose the movie I write my argumentative speech about (I'm supposed to argue for why it should be movie of the year, aka just infodump about why it's awesome), and that the only requirement I've been given for the short story is that it has to be about "the unknown" in one way or another
But none of that matters because they didn't tell me anything about needing to write a text for the final oral examination???? Or that I need to have a powerpoint???????? What do you mean "What subject have you chosen for your oral examination?"?????? I WASN'T TOLD THERE WOULD BE WRITING INVOLVED
MY ORAL EXAM FOR THE ENGLISH COURSE REQUIRED NO WRITING OR POWERPOINT PRESENTATION, MAYBE YOU SHOULD BRIEF YOUR STUDENTS ON WHAT THE FINAL ASSIGNMENT WILL EVEN BE BEFORE YOU THROW THEM INTO THE COURSE???
Smh I hate private-owned education-based companies
Like bro maybe put some money into an actually comprehensible website, teachers that don't hate their students, and classrooms that actually have heating instead of buying that new car that just entered the market, just a thought
I am very angry about this entire system, this company is ass and it's no wonder they're closing later this year (something I found out ***after*** applying for and accepting two courses and showing up for the voluntary in-person introduction.)
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kaus-quietis · 1 year ago
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Greetings, Anon! Thank you for your questions. I have to admit, even in the past, I refrained from posting reactions or speculations as BSD chapters release, but you already knew that, so I will indulge you. I'll answer each part of your ask. BSD ch113 thoughts below, manga spoilers ahead.
�� "What was your raw reaction?" It was not a calm, quiet one, I can tell you that. No, in fact I screamed with excitement as if I was in a Roman amphitheatre and my favourite gladiator just got back up on his feet, out of sheer force of will, grinning and sweaty. My scream was the fastest way I could "verbalize" the fact that I was overjoyed to see him alive again, even if it's in the 15th century, and on top of that he seemed to be some kind of spy monk all chained up and having what seems to be a ridiculous amount of fun getting caught and discussing with Bram. This is all very in-character for him.
♠ "Was that something you expected?" Absolutely not. Yes, yes, I truly did not expect a jump back in time and this infobomb drop, despite the fact that we did get a few hints that Fedya seemed present at past events when all the other character really appeared younger than him (near the end of S4ep3, where on a rooftop Fedya says "It's not V, it's Five" and I am seriously like bruh I give up what I want to say is I need more data to work with, what am I supposed to do with this, rationally speaking?). However, we can't yet extract anything conclusive from this. Is he ageless? A time-traveler? Immortal? Does he revive? When was he born? Was he born at all or created differently somehow? Is he of BSD's world, or an external one (Beast liveaction finale anyone?)? Is this all within the Book and he's just… idk flipping the pages? Anything is possible and I refuse to spend a lot of time working with incomplete data. This is not very follower-friendly (as in, my blog is basically inactive in-between), I know and I apologize, but if after many chapters there will be something worthwile to add to my essay (with what Fukuchi said in ch113 I already have important stuff to add), under those circumstances I will consider writing an update. It's not yet time.
♠ "<Was that> something you felt different for the characterization we all made for Fyodor?" Hmm, I would hesitate to refer to a characterization "we all made" for him (I wish! T o T), because my analysis and blog are but a tiny tiny part of the fandom (I think…? I wonder about my Fedya essay's reach or influence sometimes). But let's say here we refer to one that comes close to what I tried to show in my essay. In that case, I would say that there is nothing to fear here in this chapter, but it's very understandable to have massive trust issues at this point. We went through a miserable, miserable time when the previous ones made the guy who visually memorized a full deck of used cards somehow not notice Chuuya wearing contacts and fake vampire teeth, despite knowing the vampire race since… well, the 15th century! I cannot even begin to describe what I felt reading ch111.5-112, I was beyond repulsed. Lovers of "villain" characters understand the following thing well: in most media, our fav has to lose, he has to die or disappear at some point, with rare exceptions. I, too, know this well, but that was no compelling way to solve BSD's villain threat. I still don't know how BSD will wash away that narrative stain, as I consider it, but then again one of the reasons we love this manga is that it keeps us on the edge of our seats and the most absurd yet fun turns can happen out of the blue. We can reasonably ask ourselves: ok, what is the purpose of showing Fedya's backstory now? If it's for build-up, we can already start grinning like Cheshire cats. What could possibly be next? I'm cautiously optimistic, things look in-character and good to me. Very good, in fact.
♠ "Or do you think it is later on going add some depth to his character?" Backstories are shown usually for a very clear purpose. We don't know the purpose yet, but if it's done well, then… then my whole essay could be at risk lmao (and I love this sensation). New info could add so much depth to his character, in fact, that his previously observed traits could gain new meanings, or even contradictory ones. Whichever it will be, I think it's pretty safe to bet on "his backstory will be very relevant".
♠ Bonus: even if I enjoy going "full analytical" and enter conference speech mode when asked, I am driven by strong emotions, by which I want to say – I am not immune to assassin/spy monk Fedya chained up like that and having the time of his life again. I missed seeing him entertained like that, and his current …………. visual representation in the.. uh. ..chapter, yeah, well, it's doing things to my Depeche Mode-worshipping heart.
Anyway, to conclude with some facts we know as of now:
a. Fedya and Bram are inside the Bran Castle, close to the Romanian city of Brașov, "deep in the Carpathians" although not built at high altitude itself. It's basically a fortress built between 1377-1388, with several later additions. The BSD representation of it is very accurate to how it looks today. It's near perfect, actually, I applaud.
b. Bram mentions King Matthias, and in this context that can only mean Matthias Corvinus, King of Hungary for 1458-1490. The meeting between Fedya and Bram thus happens some year during his reign, when Transylvania was still part of the Kingdom of Hungary. What is still strange to me is that I can't pinpoint Bram's exact position, as in… were his people independent? Or avoided? I feel like I need to re-read past Bram-related chapters to think about this.
c. Nevermind Bram, the things that Fukuchi says, those are the real goldmine here, but the gold is still… encrypted? I mean: Fedya made the DoA plan (more than confirmed now), and because Fukuchi asked for the condition to keep casualties under 500, Fedya respected that and we got entertained for like half of the whole BSD manga: using coin bombs for terror, for economic/political destabilization, using the vampire infection to avoid further violence, these things. The more you think about it, the more insane it gets. Since Fedya agreed to this condition, it means causing (more) deaths and violence were expendable things to him. (But imagine this: Fukuchi said "I want max. 500 deaths" and Fedya said "Yeah I can do that", now if Fukuchi would've said "I want max. 2 deaths" I really believe Fedya would've still said "Yeah I can do that". What can't he do, especially since murder for murder's sake isn't his goal?). This is in perfect harmony with his "necessary deaths only" approach so far, and much much more. There are far more implications in what Fukuchi said, which I won't type out here now. Gotta keep them and build around them for a future analysis update.
This was a rather long read, but still, I hope this satisfies your curiosities, Anon. *bows dramatically & disappears in a borderline insufferable ENTP way*
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