#rpg spells
Explore tagged Tumblr posts
probablybadrpgideas · 2 months ago
Text
Detect evil but it becomes increasingly clear that whoever calibrated it had some really weird moral stances.
12K notes · View notes
litrpgburrito · 1 year ago
Text
The Top 7 Legendary Spells from the world of Final Fantasy
Tumblr media
Final Fantasy is a franchise steeped in magical lore, and its spells have left an indelible mark on gaming history. Let’s delve into some of the most legendary and well known spells within the series!
Ultima: Of the ultimate spells in every Final Fantasy game, Ultima is almost always the best of the best. It hits all enemies for non-elemental damage, bypasses Reflect, and ignores defenses.
Flare: This powerful fire spell deals incredible damage. However, its evolutions—Megaflare, Gigaflare, and Teraflare—are even more devastating, often associated with Bahamut, the dragon summon1.
Holy: An extremely potent elemental magic, Holy is most effective against dark-type enemies. It has appeared in multiple mainline installments and remains one of the series’ most formidable spell.
Stop: The Stop spell can paralyze enemies during combat, providing a moment of respite for players. Be cautious, though—it can turn an easy encounter into a challenge.
Confuse: This spell lives up to its name, causing confusion in battle. Beware the Marlboro’s Bad Breath ability, which can quickly end a fight if it inflicts Confuse on your party.
Mini: Shrink enemies down to a microscopic size with Mini. While powerful foes are often immune, it’s useful for random encounters, reducing incoming physical attacks and boosting your damage output.
Warp/Banish: Dating back to the first Final Fantasy game, this spell ends fights instantly. It’s a classic choice for dealing with pesky foes.
Support LitRPG Burrito and our goal to go full time by grabbing the Raddest Ramen shirt! https://bit.ly/3VW6svk
Tumblr media
0 notes
prokopetz · 11 months ago
Text
Low-level Dungeons & Dragons adventure where a village is being extorted by a "fearsome lich" which ultimately turns out to be a regular, non-animated skeleton being puppeted with rods and strings by a group of very sneaky goblins.
8K notes · View notes
kukopelli · 7 months ago
Text
Tumblr media
U find him like this in the fungeon wdyd
1K notes · View notes
mifithemuffin · 4 months ago
Text
so clinical trial is like constantly waiting for the other shoe to drop until they finally throw the whole shoe factory your way and nothing is what you expected. fascinating.
546 notes · View notes
oldschoolfrp · 2 months ago
Text
Tumblr media
The Fantasy Trip: Wizard, MicroGame #3 by Steve Jackson, illustrated by Clark Bradley, Metagaming, 1978
TIL: This dragon is not rearing on its hind legs like I thought when I first saw it almost 50 years ago. There are three other wizards at the bottom of the chasm casting the summon, illusion, or image spell. The transparency of its incomplete body suggests it isn't real. I was too busy playing this for hours to focus on the bottom edge of the art.
149 notes · View notes
ricketycr1cks · 5 months ago
Text
And if I say Mac grew up equating love to cigarette burns and absent fathers and getting told to toughen up, that Mac doesn’t understand love that isn’t conditional, love without equal parts hate or distaste, that never in his life has Mac understood earnest love, that even though Dennis isn’t trying to, he often ends up re-confirming this idea in Macs head, that love is hatred, that-
295 notes · View notes
sugarpopparty · 9 months ago
Text
Tumblr media
Love Spell 💖
316 notes · View notes
franciscolemos · 2 months ago
Text
Tumblr media
Three tiny wizards I created for Sorcery Shenanigans.
101 notes · View notes
vintagerpg · 7 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Man, I flipped my wig when I saw the first Astraleyez post about Spell Bound (2023). The book debuted at the Lethal Matters book fair in LA and I pretty much begged my pal Michael C Hsuing, who was also vending there, to snag me a copy. Thank goodness he did, because the 333-copy first edition sold out pretty much immediately — many folks I recommended the book to in that first week were left wanting (there is a second edition out now and, while the cover is also cool, I think the cover here, shot by Emily Utne (somehow in 2023, not 1974?) is the definitive one.
Anyway, the book is a set of photographs of the cover of paperbacks from the collection of Mr. Eyez. As you might have guessed, they are unified by their interest in the occult, but they range from books about witchcraft to books that are extremely nervous about witchcraft but also turned on by witches and straight up horror novels both terrified of and supportive of witches. All of them are pleasingly worn in, which foxed edges, crinkled spines and smudges on the cover. The overall effect is not just a celebration of these often lurid books, but also the assembly of them as a the wares of some sort of perfect or archetypal occult/vintage book shop I can visit in my mind. It’s one of very few books I’ve encountered that conjures the memory of a smell.
Well worth trying to snag a copy if this sort of thing is your jam. I hope Mr. Eyez produces many, many more volumes!
177 notes · View notes
haveyouplayedthisttrpg · 3 months ago
Text
Have you played SPELL : The RPG ?
By Whimsy Machine Games (Taylor Curreysmith)
Tumblr media
SPELL is a tabletop rpg where you use letter tiles (like from Scrabble) to cast spells, using the letters to spell a word that fits what you're trying to use your magic for. Aside from this, for non-magic stuff you do, you have a dynamic stat system, here called Impulses, which are based on your character's personality and motivations, which can change as you play, rather than your physical or mental attributes. It's easy to learn, simple to adapt to any setting and super fun to play!
84 notes · View notes
probablybadrpgideas · 2 years ago
Text
Circle of protection against capitalism
57K notes · View notes
sohkrates · 18 days ago
Text
Punk Magic
Tumblr media
I like Magic the Gathering. I started playing in high school, as a sort of replacement effect for my love of Pokémon cards ('cause those were for kids and when you're a teenager there is nothing worse than being perceived as being younger). I was not great at it. I loved the slow, ponderous flyers in blue mana, specifically drakes, which were pretty much always outclassed. I sucked at deckbuilding but it was still a fun thing to do with friends.
Then several years passed and I never touched those cards. Then the commander format became a thing and all my friends were playing and I've pretty much been at it ever since.
But in the last few years while I enjoy Magic I have become, at best, unimpressed by the company that produces it. There's a lot of reasons for this and I'm not here to go into them in detail, but I find myself reaching for cards and game modes that are, frankly, beyond my ability to afford. I think large parts of this game are beyond most fans' financial means. Magic Arena is an absolute joke, limited printing of format staples mean you can't keep up without significant investment, and different booster packs and limited packs like secret lair make this game feel more like a video game full of randomly seeded lootboxes than something printed on cardboard that the company actually controls.
But I said I wasn't gonna get into all that. Instead I want to talk about how I've been enjoying Magic the Gathering recently:
It's a new format I'm calling Punk Magic.
Tumblr media
Punk Magic is all about using up those cards in your collection you are never going to touch. The ones that lay in white cardboard rows and old deck boxes. The ones that you love but never make their way into your commander decks. The cards that are just one more power or toughness away from being playable, from resembling the all-stars that you see across different formats.
Punk Magic is full of single player mini games: betting on mana racing against other punks, competing in junk fights in improvised arenas against booster packs of random cards, and going head-to-head against the Wizards of the Citadel, those vile wealthy mages who rule all the lands around you and charge you bonkers rent for the privilege.
Each mini game awards you coins you can spend on zining spells: taking parts of Magic cards and pasting them onto other cards for powerful spells, as well as unlocking special abilities to augment your chances at success, and even making custom spells that break the Laws of Spellmaking.
Tumblr media
Punk magic is also a multiplayer format. Build a cube you can draft with friends, and let them change, destroy, and add cards so the cube is always evolving. All you need is some scissors and glue, and some markers to let you and all your friends become adept spellmakers.
Tumblr media
Want to play commander too? No worries. Make a deck then zine a spell to represent your commander and play in free for all or head-to-head.
Tumblr media
Worried your zined spells will be too powerful? So too are the Wizards of the Citadel, who stick wanted levels on powerful cards, banishing them to the citadel jail until you decide to free them, or break them down into parts that can live on with other spells.
Tumblr media
My own cube has evolved in many ways through testing. There's the tried and true archetypes like cats, elves, and red/green ramp, but also oddities like lizard/wurm tribal and black deck wins. It's messy and unbalanced and represents my time spent in this hobby and will reflect the tastes and art of my friends and I couldn't be happier with it.
And now the rules are free for everyone to enjoy.
So what kind of magic will you make, punk?
Tumblr media
51 notes · View notes
einarbaldvin · 2 months ago
Text
Tumblr media
Encounter IX. Ink on paper. 33x48 cm.
52 notes · View notes
assumptionprime · 28 days ago
Note
but does Spellxsword paper or scissors? 🤔
Tumblr media
51 notes · View notes
itseghost · 1 year ago
Text
Tumblr media
more warden!! his name is kelwyn. im PLANNING spirit healer/blood mage for him but havent unlocked blood mage yet (but i did drink the tainted blood potion avernus made)
248 notes · View notes