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Smart Contracts: Technical Insights and Real-World Applications
Unlock the potential of smart contracts! Automate and secure transactions in supply chain, real estate, insurance, finance, and healthcare. Explore technical insights, real-world applications, and code examples
Smart contracts are self-executing agreements written in code and stored on blockchain networks like Ethereum. They offer automated execution, transparency, and security, revolutionizing various industries. Let’s delve into their technical aspects with examples. What are Smart Contracts? Smart contracts are programs that automatically execute when specific conditions are met, without needing…
#automated contracts#Blockchain#decentralized finance#DeFi#Ethereum#healthcare#insurance#real estate#security#smart contracts#Solidity#supply chain management#technical insights#transparency
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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thinking about snarky cultural/theological commentary and. the thing about snark is this: it’s easy, and it’s instant gratification. it’s easy because you’re playing to a likeminded audience. you get the way they think, you know the sort of things they find ridiculous, and so you know what’s going to play well with them. it’s not that hard to come up with a zinger that’s going to earn you applause from your own side. it’s also pretty easy to make another human being who’s not on your side look stupid, because we’re stupid creatures and we all have plenty of exploitable weak spots. it’s preaching to the choir, and it’s preaching meanly to the choir. and then, your snark bears all its fruit right away. you get the glowing feeling of having scored points against the enemy while being patted on the back by your friends for being so brave. if you succeeded in being snarky, you get the rewards of snark that very instant.
on the other hand, seeking to share the truth you possess in a mode in which it could actually be received—that is, says St Thomas, according to the mode of the recipient—that’s hard, and it’s so far from being instantly gratifying that you may never see the fruits of it in this life. not only are you not thinking about your likeminded audience, you’re not even going to trot out the truth simply in the way you understand it and call it your best effort. rather, you have to try to get inside your interlocutor’s frame of mind and understand how the truth you know is going to fulfill their own priorities and longings. you have to understand them so well that you see the truth of their position, even if that truth is buried very very deep, and then see how that truth connects them to the truth you see. you have to be insightful, and compassionate, and so, so patient. you don’t get to score any points, with anybody. your interlocutor might still get annoyed with you and turn around and make you look stupid. but you can’t just say “I’m going to speak the truth and I don’t care who hears and how they take it”—you have to care how they take it, because the truth is relational, it’s given and received, not just spouted into a void. and frankly you have to care how they take it because you have to care about their salvation.
don’t get me wrong, there are times in every person’s life when they will be called to stand up and be counted, to put fumbling words to what they hold most dear even if they can’t make everyone understand. but I don’t know that it’s a virtue to be always focused on being seen saying the truth, with no consideration given to who hears you and what they’ll hear in it—and it’s certainly not a virtue to be always focused on being seen saying the truth in a mean and funny way. “instruct the ignorant” is a spiritual work of mercy. but instruct the ignorant does not mean “instruct the ignorant while making the knowledgeable laugh and/or high five.”
#obviously there’s a lot of middle ground between the one method and the other#but I think the middle ground has a tendency (especially on the internet!) to slide into snark#because you want people to know you’re self-aware! you want them to know you have a sense of humor!#it’s very vulnerable to stand up and say the truth in the way you understand it and so it’s tempting to cover it up with snark!#but snark is not a virtue!#YES if I’m gonna read a long-ass article on theology/culture/politics it helps a ton if the author has a sense of humor#but sometimes otherwise thoughtful and insightful writers go way too far!#too personal too pointed too uncompassionate!#to the point where it’s like. you can technically be correct and still be an asshole#because if your main goal in speaking is to make your friends laugh? you just might be a bully#and I get that there’s a specific kind of snark that’s meant to be commiseration between friends. like ‘you seeing this shit?’ kind of snar#but I just don’t know that there is a place for that on a public page on the internet#because the ‘this shit’ you’re seeing is usually a human person and they could very well read what you’ve written#tldr: you can’t abrogate your responsibility to be nuanced and compassionate#cate writes
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Ok since it’s Valentine’s Day and I don’t have anything to show for it ((unfortunately)that’s gonna wait for a few more months), I’m just gonna say that it’s kind of beautiful how despite all the fights the voices had with each other in all of the chapters they still care about one another. In the only way they knew how in their nature.
Whether you see them as a romantic polycule or a platonic found family type of situation, it’s still love. And I think that’s still worth celebrating.
Give your own voices a pat on the head while you’re at it. They did their best.
(Edited to have this cause I have a stupid idea. Ignore this)

#or if you don’t have any voices to hug#then a family member or a good friend would be nice too#or a romantic partner you have#or yourself even#self love!#didn’t say anything about a pet cause pets technically count as a family member in my eyes#you have a dog? hug the dog#you have a cat? hug the cat#you have a fish? uhhhh#hug the tank or something idk#or yknow#you giddamn gotta hug the damn fish#out of the water and everything#slay the princess#black tabby games#stp#stp voices#slay the princess insight#valentines day
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nico rosberg is back babbyyy. i'm so happy. and what a week did he pick. brand lewis hamilton collapsing under the weight of the man's staggering hypocrisy and fresher f1 fans digging up his skeletons like it's easter morning. only for nico--NICO--to appear like a shade fresh out of hades just to call lewis old as fuck and offer max verstappen praise like a little girl feeding a beloved pony sugar cubes.
#nico rosberg#my evil step-mother#i am so happy he is back. he's cutthroat commentary and technical insight is first class.
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actually i still have thoughts building on my interpretation of the timeline question from this timeline post
two main things. first, what Isabeau says about his Change

it's a metaphorical death, of course. Isabeau is still alive and did not literally, physically kill himself in order to Change. but even so, the person he "would" have been without that Change is "dead." he's still him, he's always been him, the kid he was is still in there but he's still Isabeau. there is only one timeline.
but, second, it's like. sometimes you remember a turning point in your life—an opportunity you took or didn't take. a coincidence that led to you meeting your best friend, or a choice that led to some of the darkest moments of your life, or a circumstance that you could have never controlled at all that, nevertheless, you can see how it shaped you as you are now, for better or for worse.
and maybe sometimes you are overwhelmed with something about how your life as it is now. and you find yourself mourning, deeply and sincerely, something that never existed. the death of that possibility, that "timeline" where you made a different choice, were born into a different family, had met a different person, had met the same person but at a different time.
would you be happier? would you still be "you"? would it be better if you weren't? would you be better?
there's no way to know. you are you, and have always been you. there is only one timeline.
...but for Loop...they make a choice, and their continuity is cut. they become the circumstances that change how the story plays out. they get to watch, from the outside, the "what if" scenario that would have led them to the happiness they sought.
it doesn't matter if the party or the world "literally" died and were rewritten in the wake of their wish. they are mourning something that never existed—a world where they are the one who is embraced and accepted without hesitation by a party who knows them. the party that could have given them that is dead, the version of themself that could have had that is dead, they are removed from the happy "what-if" even as it plays out before them. the grief and guilt are real even if the deaths are metaphorical.
there is only one timeline, but they can never again be THE Siffrin who loves their party instead of A Siffrin who changed beyond recognition. their choice destroyed something they can never get back. a party who loved them, and not their replacement. they're dead, they're gone, they're replaced with people who only know to turn that love towards someone else who wears their face.
but of course, of course the opportunity for reconnection still exists. no matter what details change, no matter if the party from the Prologue and the party from ISAT are the same exact people or some rewritten version of them, the fundamental cores of them prevail. and they are predisposed towards loving each other. their happiness is still within reach—it will just look different than they had thought.
#mypost#cw sui mention#i guess. metaphorical mostly#isat spoilers#in stars and time spoilers#as i said in the tags of the post i linked. i LIKE exploring the differences between the prologue and isat#and even ramping them up more than what is evident when you actually compare the games#but as far as loop's feelings/how to interpret canon goes--i don't think it makes that much of a difference?#like. Siffrin is going to feel guilty for Bonnie's death Forever. and that 'technically never happened' either#but there was a timeline where it Did#likewise there WAS a timeline where the whole party looked at saapfrin and saw Siffrin#and that party no longer exists.#they never will again. not in the way they used to even after reintroductions are made#it will Always be different#BUT we DO have the prologue game to reference and personally i think there are enough differences to not just say they're identical#even accounting for the House getting progressively more mixed up deeper into the loop count#all this to say like.........i interpret the 'deaths' that Loop talks about as simultaneously real and metaphorical#and not exclusively one or the other#the details are different in the prologue = they legitimately WERE 'different' people to some minute extent#the details reshuffled as a result of loop's wish = the 'death' of the people Loop knew/who knew Loop on a cosmic and metaphorical scale#also i hope none of this comes across as like. confrontational or anything somehow towards the op of that post#genuinely happy to read it and get different insights that made me think more deeply about my own perspective!#god why do i write two posts every time i write a post. a million lines of tag clarifications always#i didn't dwell much on the Isabeau portion but it's like. his choice was deliberate and purposeful and he STILL saw it as a 'death'#of COURSE Loop is going to see this thing they did to OTHER PEOPLE that irrevocably changed the course of their lives#ACCIDENTALLY AND WITHOUT THEIR CONSENT#as 'killing them' in some way. in some ways it's the same as ANY loop reset where they get rewritten#but in others it's so so much bigger than that.#more final than dying and going back to how they were.
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It is slow but it is progressing 😅 got bored of the confetti so moved on to the next section so I could do some block colours 😂

#cross stitch#xstitch#crossstitch#work in progress#wip#cross stitching#hand stitching#cross stitch design#x stitch#embroidery#technically embroidery#insight chronicles#IC Stitches
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"Silco didn't create Jinx, you did" lives in my mind rent free because throughout season 1, Vi has been convincing herself that Silco is the obstacle preventing her from getting Powder back. She's traumatized and guilt-ridden. When Vi is traumatized, she simplifies things as a response. She has to believe that getting her sister back is that simple. But when Silco is finally dead, Powder doesn't come back to her. In fact Silco's death is what solidifies Jinx's decision to be Jinx (the complete Jinx aka Jinx + Powder, not the broken version of her that she tried to erase Powder from).
And that's likely why Vi switches on her so quickly. By the time season 2 starts she's fully on board with Piltover wanting to kill Jinx and when she confronts her in ep.3 she says Powder is dead and they're not sisters anymore. Which is wild considering just a few days ago she was reassuring her that they'll always be sisters.
I think Vi meant all of it. At the time she really did want Caitlyn and the enforcers to kill Jinx. But that's because she's still just as traumatized and guilt-ridden as she was before. She can't deal with the fact that Jinx herself is the real reason she can never get Powder back. And as I said, Vi simplifies things as a trauma response. However if they had actually succeeded in killing Jinx, I think Vi would live in regret and self-hatred forever. What someone wants when they're traumatized and hurt is not what they want forever, and Vi does love her sister.
#I love that Vi's goal is getting Powder back. from the beginning she wanted something impossible#she's setting herself up for failure. even jinx says “things changed when you left. i changed” when they first meet after years#vi was warned and she *still* didn't do any self-reflection#like mayyybe you should be prepared for the possibility that your traumatized little sis is never gonna be a sweet innocent girl anymore?#and mayyybe you should still reach out to her despite that instead of just giving up?#thats literally all Jinx wants and Silco was the only one who understood that. It tears me up that Vi still doesnt#“i thought maybe you could love me like you used to. Even though im different” -> another line that lives in my head rent free#im gonna write about that another day. it's too damn good. the insight that gives for jinx's character....#but again it's 100% understandable that Vi doesnt consider this. she's also traumatized and not thinking rationally. i love it#flawed protags that deal with failure and misery >>>>>>>#we'll see how s2 goes but Vi was the perfect protagonist during s1. i loved her writing sooo much#^^ all these tags are technically part of the post but theyre kinda(?) hot takes and im afraid of getting flamed so hah#my post#arcane#arcane season 2#arcane s2 spoilers#arcane vi#vi arcane#jinx arcane#arcane jinx#arcane silco#silco arcane#arcane analysis#arcane meta
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I want to hear about your fave recent scientific discoveries, Ana!!
what do i know abt science though LMAOFIODJF
#my own excitement is way too technical to explain in detail plus i won’t wanna doxx myself by sharing too much#so like we figured out a new way to look at gene regulation in a new cell type that’s a lot more physiologically accurate than our previous#one and id been SAYING this to our PI/CEO and now we’re finally upgrading so im so happy about that#we’re about to get INSIGHTS into the immune system babyyyy#one thing on a general level that i find exciting bc my ex roommate has asthma is they figured out a new way to treat it!!#it’s not an inhalation substance but an injectable (antibody 🫶🏻) and it’s really cool bc 1) it’s way more efficient than stuff that’s#currently used and 2) it’s the first advancement on this field in my entire lifetime ! actually the first in 50 yrs#so im looking into that a little bit actually you’ve reminded me i gotta send the article to her she loves science too#thanks for asking i hadn’t even realised id been excited about this until you asked 🥲#oh by the way fun fact did you know if a medicine’s name ends in -ab that means it’s an antibody-based medicine#so like. cetuximab or trastuzumab or whatever else -ab -> it’s an antibody! and thus probably super expensive too though 😖#howeverrrrr part of my job is to figure out ways to make ab production cheaper so 🤞🏼
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found out there are czech ppl posting abt my favorite czech game show on tumblr and theres already rpf yaoi of the host and one of the judges

#the posts are all kind of cringe and lame and embarrassing in spirit as per usual with czech tumblr#but that doesn’t matter what matters is my personal entertainment and insightful commentary#mp#also he’s not technically a judge the show is just a czech adaptation of The Chase so rly he’s called the chaser but I dontwanna call him#that
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To every pokemon character: Oh no! A trickster god has announced that it's going to change your species. It's far too powerful to stop it from doing this. However, it's allowing you to choose which species you're going to change to, with the caveat that Transform won't work when you use it. Which species do you change to, and why?
Myu: I think that braixens have such cute fur, and they're great spellcasters... My mother would have never wanted to hear it, though!
Atticus: I'm a fan of being soft and not doin' much, and that seems like stuff drampas do. And I like being a dragon, despite the everything else. Topaz'd like it.
Topaz: I wanna be a big scary monster!!
Clara: Tch. Well, if I must choose... I am not keen on being bothered, and so being a salamence is the easiest way to achieve that, as far as strangers should be concerned. All of the nearby villages were afraid of my father, and they were right to be.
Gamma: Kadabra. I chose that at random. Haha, why not, anyway? Not like I got many other ideas! At least they're good with psychic stuff and holding lots of tools.
Opal: I've always thought ice-types were beautiful, darling. As weavile, I think I would rather like holding onto the dark-type.
Matt: Ah... Perhaps I could be a dubwool t' fit in with the people in my old village better. Nothin' wrong with bein' a raichu, of course; in fact, I don't wish fer another life. But I respect dubwools very highly.
Caroline: I don't want to change. Nidoqueen.
Marie: Fighting-types are awesome, and I'm already good at punching, so I'll be even better.
Sandy: Oh, umm, I said before that I'd be like my character, Sapphire! She's a celebi, and she's pink, and she has healing powers.
Dr. Steele: I would certainly not mind becoming a tinkaton. The way they swing around those heavy hammers with ease is enviable.
Dr. Charkoal: I will become a mawile. So that I may show Dr. Steele was it is like to be bitten.
#the stars shine bright comic#asktssb#myu#atticus#topaz#clara#gamma#opal#matt#caroline#marie#sandy#dr. steele#dr. charkoal#mew#purrloin#zoroark#raichu#kangaskhan#meowth#mawile#charizard#pokemon#scientist#anonymous#this is worded dangerously close to a magic anon but i let you live#also ive technically already answered this several times but at times some of them declined to choose#which is still good character insight but yknow#this time i draw them all
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Would we still get a bonus chapter after you finish the last chapter or no since we don’t know what’s gonna happen in szn 5??
unfortunately not this time :( since we dont know what happens season 5, i cant do a bonus chapter yet.
HOWEVER i secretly am relieved i did bonus chapters because it gives me a chance to lay down my ground work between seasons 4 and 5 and connect everything so a win for me !
#ask#anon#m speaks#ch insight#HOWEVER i am doing come home stuff while on my technical haitus#youll see !!!
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kinda wish some kind of posthumous allegations would come out about terry pratchett so that ppl people online would shut the fuck up about him and give me peace. <-UNSERIOUS POST THIS IS A JOKE ABOUT HOW SOCIAL MEDIA SILENTLY RETCONS DELETES DENIES AND SUPPRESSES DISCUSSION OF EVIDENCE IN THE DIGITAL RECORD OF EVER HAVING ONCE LIKED SOMETHING OR SOMEONE TERRIBLE SUCH AS EG RECENTLY WITH N*IL G*IMAN LEAVING THE RECENT POP CULTURE RECORD FULL OF UNRAVELING THREADS AND HOLES AND UNABLE TO BE RECONSTRUCTED AND UNDERSTOOD IN A TINY FRIVOLOUS MICROCOSM TERRARIUM VERSION OF LARGER AND ACTUALLY SERIOUS INFORMATION-ATROCITIES SINCE ANCIENT TIMES
#vv#history stuff#VERY TECHNICALLY#one day i will have to figure out how to do a write up (or find a good existing one) of the marion zimmer bradley thing many years#ago and how differently that happened from common more recent stuff like gaiman or jkr or others so effective even i don't remember them#like. idk. there was grieving there were retrospectives there were 200-comment DW threads there was sharing which bits of her#work were most lifesaving or insightful or formative or randomly personally impactful (or nebulously disturbing) and what hindsight and#context did to any of them -- enhanced or undermined or made more distressingly hypocritical or dissonant#debates about the relative merits of many different approaches from burning/throwing out used copies of her books in the dumpster#anyway it's GOOD that terry pratchett's only crime is being irritating and insufferable and having nails-on-a-chalkboard writing to me#and the only thing wrong with this is that everyone else assumes everyone likes him. it's the looming knowledge that w the right facts he#COULD be Disappeared and never annoy me again that's the fascinating and thought-provoking thing. the fact that if this happened i#would inevitably be conscripted by Me into defending his works and his impact and arguing he Shouldn't be Disappeared and being so mad abt#being in the position of doing it on principle that i would have an aneurysm and fucking die. anyway.#........#i fought the law and the law won
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this isnt the account for this i KNOW but jjk just ended and it was the worst thing ive ever read oh my daysssss
#my god bro#IT ENDED THE EAY IT STARTED. THERE WAS NO DEVELOPMENT AT ALLLLLL#it literally ended w sukunas finger in that same shrine box thingy....some dumb mf is gonna eat that thing again and make jjk2#electric boogaloo#1. why the kenjaku/geto tease at the end of the previous chapter. what even was the point of that it wasnt even MENTIONED#2. we got a scene with megumi burying his sister which understandable...BUT NOT ONE FOR GOJO????#NO OFFENSE BUT TSUMIKI APPEARED TWICE LIKE IF SHE CAN GET A BURIAL SO CAN GOJO#3. dont get me started on gojo bro ive never seen such a mishandling of a character in my life#all im gonna say is that 2 page flashback of him being like 'everyones gonna forget me once im not the strongest anymore'...and he was RIGH#HE WAS RIGHT HE DIDNT GET A BURIAL OR ANYTHING HE GOT HIS GODDAMN BODY POSSESSED JUST FOR NOTHING#HIS BRAIN IS WHO KNOWS WHERE#the ones who truly won were the sukuna gojo shippers bc one of the last things gojo said was 'everyones going to forget me'#and sukuna said 'ill never forget you for as long as i live'...sukuna TECHNICALLY isnt dead so hes fr the only one honoring gojo#3. i just wish we got some more worldbuilding bc for the last couple chapters theyve been mentioning a whole bunch of clans#and trying to explain their significance??? like kusakabe becoming the leader of the simple domain clan#they talked about that for a whole damn chapter WHAT SIGNIFICANCE DOES THAT HAVE??? EVERYONES BEEN USING A SIMPLE DOMAIN WYMMMMMMM#and then yuta and todo are like kinda cousins and are in the same clan but again we never got introduced to them before IT MEANS NOTHINGGGG#AND THIS WAS EVEN AN ISSUE IN THE SUKUNA FIGHT!!! like they talked about all these generals and clans he defeated but we never saw them#so it literally means nothing!!! just give us a little piece of heian era lore please please please#oh my god and them just pretending everythings fine and dandy bc sukuna is sealed again#youre telling me japan had shibuya and shinjuku absoltely destroyed in the span on 2 months and we just never got#any insight about how the country recovered??? or whats going on AFTER sukuna was defeated???#the closest thing we got was the american soldiers coming to japan to defeat some spirits but thats literally it
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why do people fixate on the idea of haruhi altering people's thoughts/personalities, anyway? she's literally never done that. she might have the power, but if she does, she's literally never exercised it.
the possibility is only really mentioned the once, when koizumi voices a fear that she might as reasoning for why he's always acting while with the brigade, but like. koizumi contradicts himself daily, he's not to be trusted on this sort of thing (positing haruhi as a god and later retracting that claim—though that retraction is also something people tend to ignore, which is weird cause it happened way back in sigh)
if she were to do something like that, the effects would be immediate and obvious. haruhi's powers don't really do subtle.
#ruby.txt#tmohs#haruhi suzumiya#the melancholy of haruhi suzumiya#there's [redacted] in surprise that is i guess in this ballpark#but that also didn't have any direct effect and was entirely benevolent#and you could argue that haruhi herself wasn't responsible for it on a technicality#koizumi has insight into her emotions but he doesn't understand haruhi at all imo#he doesn't know what she's thinking or why
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