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Quick midnight sketch bc I couldn’t sleep
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Posting some old art that I did on my phone!!!!
#art#digital drawing#digital art#furry#ff7#cait sith#monster hunter art#pukei pukei#moemorphism#pokemon#luxray#bulbasaur#god it’s hard to look at how I drew Rosa’s eyes
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Raider
#traditional art#art#color pencil#elden ring#elden ring nightreign#raider nightreign#omg I can’t stop playing#raider is so much fun#I love playing my big damage sponge with giant weapons#he’s my favorite little guy <333
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Vs. Moonlord
#art#digital drawing#digital art#digital painting#terraria#moon lord#this is the first time ive done digital painting#i think it turned out really well tho
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Meet Willow's brother, Edmure Camphor!!!
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Poster I painted for art class!!!
Dude I love this band so much, I’ve been listening to them obsessively for a few weeks now lol
#art#traditional art#painting#rise against#punk#punk rock#I love the album endgame so much#you need to listen to it immediately#also some songs from long forgotten songs#tonight we dance my beloved#dirt and roses my beloved#lanterns my beloved
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Character I designed for an upcoming DnD one shot I plan to run for my friends!!!
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I spent. All of my free time yesterday on this <333
Bet you can’t tell who my fav is :3
(Inspo under cut)


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Soundwave’s being a bit silly!!
(Click for better quality!!)
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Custom Gillion Tidestrider king card!!!!!
I want to do more of these for other characters, but we'll have to see how far my motivation will get me ~w~
(I can't wait for more Riptide content to come out, I will go insane when it's back from hiatus)
#art#digital drawing#jrwi#jrwi riptide#jrwi fanart#jrwi show#jrwi pd#gillion tidestrider#champion of the undersea#hero of the deep#pidgeon lord#the one#warrior of rock and roll#singer/songwriter/artist on the hole in your heart#paramount champion#healer of the sick#serpent rider#brother of dugon#loffinlot liberator#knighter of julian that one time#pretzel carrier#leviathan tamer#moisture master#dismantler of evil#defenistrator of the adulterests#horse tamer#slayer of evil#walking fish#beater of ass#eater of grass
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Trans pride mizutsune!!!!
(man that tempered mizu hits hard -w-' )
#digital drawing#art#monster hunter wilds#monster hunter art#monster hunter#mh wilds#mizustune#transgender#trans pride#god i love this monster's design#def one of my favorite older gen monsters#that tail slam is brutal...#good luck hunters :3
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Gotta hit them with that low angle shot :3
Side note: my phone camera killed the saturation on this :(((((((
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I love the baby seikret <333
+rant post
With MH Wilds finally out I wanted to rant about how I feel about it so far. For reference I just beat ray dau, which I feel is a good place to compare the full release to open beta 1 (I didn't play the others). The only other MH games I've play are World and Rise, but mostly World, so I'll be talking from that perspective and will be making a lot of comparisons to World.
Combat:
To preface this, I'm a hammer main and have been mostly playing hammer, so all of my more specific points may only apply there. I want to get my main issue so far out of the way, the game is really easy so far. I've averaged about 10 minutes a hunt on some of the harder monsters. My first ray dau hunt took about 9 minutes, while in the beta it took about 40 minutes + two faints. I know that I'm still early in the game, but the apex of a region being that easy kind of concerns me. The ratholos and diablos story quests in world, or even earlier monsters, felt far harder at the time. It's entirely possible that I've become more skilled over time, considering that it's been a few years since I did low rank World, but some monsters have felt way to easy. Now that that's done with, I think that the combat feels fantastic. Hammer over all combos better, the spinning bludgeon comboing from any attack really helps that. The dodge you get for charging is also fantastic (having evade extender with makes it even better), I honestly find it most helpful as a tool to close distances. Having only the walking speed while charging is kinda annoying, so having this dodge is a huge offensive boon despite it being a more defensive tool. I'm also in love with the wounding mechanic; it feels like what Iceborne was trying to do with tenderizing parts but better. It's no longer tied to having to use a somewhat risky option (although I miss wall bangs). I like how spontaneous it is and that their easily destroyed. These make it feel less like a free damage boost, rather it's far more deliberate since you need to actually target specific parts to break wounds. It's also a fun way to supplement the lower quest rewards since it gives you material.
Environment:
The game is absolutely beautiful and I'm in love with it. The environmental design is fantastic, each area feels super creative (big shout out to the oil basin). The weather changing the area itself is just awesome. I just cannot express how cool, beautiful, and creative the environments are. It seems to be taking a similar approach to World with the incredibly detailed areas, but unlike World everything feels as big as it should be. The open world aspect really makes everything bigger lol. I think the size makes everything feel more reasonable in a way. Unfortunately I don't feel like the areas are quite as memorable as world. Maybe I just haven't gone out of my way to explore them enough (we'll get to that later). I am very excited to get to explore the oil basin tho, absolutely wild area idea.
Two weapons + weapons skills:
I don't think I have much to say here other than that I really like this. No longer having my offenses being tied to my armor saves me from having to decide on if I value my defense or offense more (I still value skills more, but at least armor skills help keep me alive). Weapons skill in tandem with two weapons really incentives choosing weapons that synergize with each other and I just love that.
Performance:
I've seen people complain about performance issues, but so far it runs well on PS5 (idk about PC). I've had one hunt with performance issues, but it was multiplayer and I've only done two multiplayer hunts, soooooo idk what the issue was.
Railroading:
Definitely my biggest gripe with the game. I get that Wilds is far more narrative than other games, but I hate when games tell me I'm not allowed to do something. It just sucks that the game will force me into things immediately before and after a hunt. Considering that at worst it's annoying, this isn't a huge criticism.
Tracking:
Another small point, I just wish that you didn't immediately know where a monster is on the map. I like the scoutflies in world and gathering tracks since it made you explore. I just miss it, man...
Seikrets:
They're adorable and I love them <3333
#monster hunter#monster hunter wilds#mh wilds#mh wilds spoilers#monster hunter wilds spoilers#mild spoilers#rant post#long reads#art#monster hunter art#digital drawing#digital art#Jesus christ i didnt expect to be writing this for over an hour#i love this game already#good luck hunters :3
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She's just a girl :3
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starting a collection
#tma podcast#the magnus archives#jonathan sims#how is he so dumb…#he has all the pieces…#he’s my dumb idiot baby <333
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Memory of a journey

(+Bonus wallpaper edition :3)

#in stars and time#isat#art#isat siffrin#isat odile#isat isabeau#isat mirabelle#isat bonnie#isat spoilers
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Memory of fishing
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