Hiya, LudosGD here! Self-proclaimed Gamedev Bard, I'm an indie game designer and gamedev who makes silly art and comics too. Enjoy!
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King of Spades
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The Otter Jester and the Nemesis
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Queen of Diamonds
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Jack of Clubs
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Hiya bards! This is what a prototype whip-wielding character looks like!!! :D
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Guys I think the Meowscarada Spiritomb Cyrus deck might be good and I think I'm having way too much fun with it
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Happy birthday to @midluuna!!!! Have a great day :D
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The Otter Jester and the Gorilla
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The Otter Jester and the Lion King
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Hiya pals! Made a couple bug fixes for Canto I, especially in Level 3 where some players noticed lag.
So now is the perfect time to try out the game! It's short, sweet and FREE, so why not check it out? :)
The game's at 35 reviews rn, if it gets to 50 I will literally drink water (and MAYBE draw Dante saying "poggers")
The game's also on itch! :D
#gamedev#indiedev#indiegame#indiegamedev#godotengine#godot#platformer#madewithgodot#game development#Dante
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The Otter Jester and the Hyenas!
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The blorbo moves!!! Look at him go!!!!
I love working in Godot aggghgduvithglvkjdsbkgvjfcg
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I think I finally have it! I have a good idea of what my next game is going to be
It’s gonna be a short one again, hopefully it won’t take me years to finish, and I’ll try my hand at a narrative this time. I want to write and display dialogue. I want to tell a story. With characters (WOW!)
Breaking: self-proclaimed “gamedev bard” hasn’t made a game with a narrative yet. Millions sue for false advertising
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I never thought it was possible but it seems that people are actually, for real, finding the easter eggs in Canto I
I gotta get better at hiding them 😈🎶
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Joy and whimsy? Always.
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IRREDEAMABLE TIME PALS
Played one hour of this and yeah it's really charming.
The artstyle complements the tone very well. You feel in every corner of the world that this place is DOOMED doomed, but the game allows itself to be funny and quirky at times. My favorite thing is Lady's character design, she has metal claws that pop out of her purple dress to attack, that's, like, objectively cool!
The mechanics are a bit janky sometimes but nothing that gets in the way of actually playing the game. The movement surprised me with its depth; you can crawl, make a big jump from the crawl, a dashing jump, you can even roll-dodge. And that's only in the beginning. You actually unlock MORE movement options as you progress. I found myself skipping enemies often after I became familiar with the gameplay loop, but you do actually have to engage with the level to beat it, so it's not like combat is completely skippable. It's always encouraged and sometimes it's the best course of action.
This brings me to the game design; someone cooked here. At first I thought I could just spam attack and beat my enemies, but there's careful thought on both level design and game design. The levels' layout is pretty fun; you get to use your movement kit pretty well, and also making enemies fall in pits is pretty funny. The bossfights are fun. The first one was nothing to write home about, but I liked some of the attacks. It definitely encouraged you to move around; as I progressed, bossfights became more interesting. I caught myself having to strategize and to understand how to beat a certain bossfight section, and it was satisfying to "crack the case." Good stuff!
I enjoyed the writing, especially some of the characters' personalities, my only criticism would be on the spelling: sometimes there are typos, which is a shame since I am interested in what they're saying!!! I cannot stress enough however how these issues aren't all that serious: the characters have heart, I loved especially the "The end is near" girl, her character growth is very sweet.
I strongly recommend giving the game a try. It is FREE and it is like 100MB and it also features a CANNON (favorite weapon so far); it has a surprising amount of depth, both lore-wise and mechanic-wise. It is a complete experience and I want to remind you that it was made by ONE PERSON through sheer force of will, of wanting to make this game exist. The passion behind this game is commendable, and the game itself is well worth your time.
By the way I played an older version I already installed months ago. The game got improved and there is also a "Give me your money edition" on itch for which you can donate if you so feel inclined.
Enjoy, play Irredeamable, and have a wonderful day!
Irredeamable is out!
Trailer Music: Destiny by Alexandr Zhelanov https://www.youtube.com/c/AlexandrZhelanovsMusic
Play Irredeamable on Gamejolt here! Or play it on Itch.io Here!
About Irredeamable
Irredeamable is my latest project, a semi-linear action-adventure game, where you control this little bundle of anger and angst in her quest to recover her lost powers and bring forth the end of the world.
Join Irredeamable Gamejolt community here! Follow me on twitter here!
The game has a heavy emphasis on combat, with a bit of platforming, and a whole lot of boss fights. There is also some mysterious lore to be uncovered by those willing to brave the world's deepest, darkest depths. My main goal with this account is to spread awareness of the game as i work on it. I'll post threads about the game content, characters, and world, with occasional distractions such as my unhinged game design thoughts and ideas. Don`t hesitate to share thoughts and engage, i love nothing more than to talk about writing and game design.
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