Don't wanna be here? Send us removal request.
Photo
Sunny Nutthida Tantivanich
Last workshop, portfolio an a5 booklet collecting all of my works.
0 notes
Photo

Sunny Nutthida Tantivanich
Animation - Lastly, this workshop is about how to construct an animation which export from rhino to adobe illustrator and finally After Effects. This also an animetion which represent what INDA has been doing and also for ASA.
0 notes
Photo
Sunny Nutthida Tantivanich
Render - This workshop we experience about how to rendering in V-Ray for an images. Making the texture, the light and images become real.
0 notes
Photo
Sunny Nutthida Tantivanich
Collage - An introduction to rendering. Constructing the images using the Rhino and Adobe Photoshop to make collage using many types of images.
0 notes
Photo
Sunny Nutthida Tantivanich
RHINO to AI workflow - This workshop introduced us to Adobe Illustrator and different methods to export from Rhino. We export the lines and how we live paint. It shows many ways to operated with new software. For example the work above show how to export 3d to make2d and then adding colours in Adobe Illustrator.
0 notes
Photo
Sunny Nutthida Tantivanich
Parametric Mapping - In this workshop we continued to work with grasshopper with OSM map to create a large scale top view map. This time we applied to many applications such as IFTTT and Excel. This workshop help improving grasshopper skills and could be used in Design II and ENDES courses as well.
0 notes
Photo
Sunny Nutthida Tantivanich
SEMESTER 2
Scripting - in this workshop we were introduced to use rhino - plug in “grasshopper”using different definition. such as colour gradient, height, curve.This is to introduce the advanced plug in in future.
0 notes
Photo

Sunny Nutthida Tantivanich
Workshop7 Portfolio - collecting every work and combine it into two large posters.
0 notes
Photo


Sunny Nutthida Tantivanich
The perspective - This worshop encouraged us to see things in perspective. In the first session we used 10 pieces of shape composite into the room that was 10x10x10 blocks which we called volumetric spatial design. After we made the room we are using a pattern design applied to the walls, floor and ceiling. The second session was also the same excersise fbut focusing on different perspectivetive in various angles. We contructed the same 10 pieces of shape and placing in three vanishing points. This time cooperate with Photoshop. In the picture we used a collage techniques to illustrated the picture
0 notes
Photo



Sunny Nutthida Tanivanich
Precise Modeling - Defined projects from the accurate scale.The first session as seen in the picture was the model making of six polyhedra. In this workshop, again, we used Rhinoceros to extract out the template of the models for the precise shape and details. Next we used those template we made folding into the shape and then constructed into A one large model. In the second session we transformed a model into a three dimension model by Rhinoceros and strate using the boolean tools to subtract the corners of the model then hatch the shadow and also used the different line hirarchy showing the model in different cut as well.
0 notes
Photo






Sunny Nutthida Tantivanich
Deformation - This session is the study of non-linear form.in this workshop we used two materials to experiment how the shape can be distort. In the first session we used balloons to study the circular shape then transformed those shape into the drawing in difference layer from the amount we put in difference time. Moving onto another session we used the three dimensional making tool which is Rhinoceros to transferred the paper model in to a digital drawing. The paper model was constructed over the toy to make a deformed shape.
0 notes
Photo








Sunny Nutthida Tantivanich
Interpretation and variation - Axonometrics. In this workshop we were introduced to the session of boolean operations. The model was mainly focused on the addition, subtraction, intersection and explosion. The material that I used in this session ro construct model is foamblock. The foamblock was devided into 3 rectangular prisms and then stack it on to each other by creating a subtraction. Then we transformed the model into the orthographic projection then transferred the drawings into a three dimensional drawing by new instrument ;Rhinoceros.
0 notes
Photo






Sunny Nutthida Tantivanich
Movement representation - The study of of how the three dimensional object was deformed. In these two sessions we used a paper model to show how a model was deformed. The paper model was folded in various direction giving a diverse movement. The we transformed the model into a drawing to make us understand the limit of the movement ; the initial movement and the final state
0 notes
Photo








Sunny Nutthida Tantivanich
Free manipulation and freehand drawing. - A foam model created from different materials to create texture and form. Then these model were represented into orthographic projection by hand drawing. The model representing a cut, texture and void respectively. The tools that were used in this workshop was cultery set including spoon, fork and knife.
0 notes
Photo
PROJECT 2 PHASE 3 SPACE AND STANDARD
this is our last phase of the project and year one at INDA. In this phase we designed a 'unit' of living in the interior part of the building. Before that we need to understand the 'Standard' of objects in the space and unit so, I depict the standards from neufert's book and then choose the standard to make a Taxonomy diagram. This process make us be able to understand the context of standard. Then we develop the interior part that is able for human to live, which consist of sleeping, cleaning, defeating, eating and eating.
The concept The concept of my taxonomy is to compare the technology of different era and how it's affects the standard of living. The object that best represent the technology in my own thought is computer. I chose to compare how large it is.
The four rendered view of how the unit looks like. I mainly used muted colour and a materials that are capable of strength to live underground.
0 notes
Photo
PROJECT 2 PHASE 2 BUILDING
In this phase I was designed a building based from the previous phase. I depicted 5 stills from the same film (The Truman Show) and developed the spatial and sequence diagram.
The Concept
Based on the scene I decided to designed a building that growing underground from his secret room. It was the only place where truman actually feels comfort being himself and it is where he keeps all of his love and secret in the underground building.
Also, this building was the ' secret chamber ' for Truman to escape from the fake city. The building was designed to reflect the skyscraper from above the ground to below the ground and consist of a space where it is capable for him to live. I added a light tunnel inside the building to bring all of light and simulated the real world within the building.
0 notes
Photo

PROJECT 2 PHASE 1 METROPOLIS
In this project, Each section was assigned to watch a movie then pick a movie to start the project. In my case chose ' The Truman Show'. It was the movie about Truman Burbank, An insurance salesman/adjuster discovers his entire life is actually a television show. He was living in a fake city that was built up just for the show.
In this phase we were depict the notion of a city as seen in the film according to criteria. The criteria I chose is Circulation within the city.
Then we developed the Atmospheric representation to design the entire city. I continue to work with the notion of film and analyse the same film from phase 1 with a different set of criteria
The Concept
In this phase I decided to design a city based on what the film theme ' Repeating '. All of the people in the city of Truman show are acting and keep repeating doing the same thing. The shape was inspired by the concept of repeating and round. The whole city was a big circle where there is no way to escape because everything was connected together. This and the city was besiege by the the fake sea. After the sea the biggest boundary (biggest circle)was the thing that keep truman inside.
Then we made the model based on that figure ground plan scale 1:2000
0 notes