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#[ more icons (beloved) <- they always end up using the same 10 icons anyway
pirateborn-a · 1 year
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I got tagged to answer some questions like half a year ago(oh wow😳) by one of my besties @brotherspankus-streaming (Thank you, King ❤️❤️❤️❤️❤️) Please go watch his streams! Sometimes there are cats!
Without further ado(unless you wanted more ado... haha jk... unless?👀):
Last Album?
So I actually haven't listened to all the new music from some of my favorite artists this year because I've been busy but at the start of the year I listened to all of "Ctrl" by SZA. This album effortlessly slides into my top 10 favorite albums. I don't know why I didn't get into SZA before but in January I was like "I need more of her voice", I decided to listen to more of her stuff and now I'm a huge fan. CTRL is such a good album within which SZA allows herself to be vulnerable about her relationships, insecurities and other things that people would generally never admit. My favorite song from CTRL is "Broken Clocks" but every now and then a different one comes back to me that I have on repeat for weeks. Also she casually mentions that she's dated women on this album(which came out in 2017) and confirmed it in a follow-up interview but I never really see people mention her as a queer/lgbt+ artist which is strange to me.
Last Movie?
Last movie I watched was Dr Strange in the Multiverse of Madness(it's finally available in HD digitally for you to DisneyMinus it). NOW I'M NOT ONE OF THE MCU GIRLIES but I do like spiderman movies and the last one had a end credits trailer(marvel studios, normal movies don't have these!!) for this one so I decided I would watch it too. However, I know marvel movies insist on trying to be some sort of fucked up gestalt so I watched WandaVision and Dr Strange 1 beforehand. DSMOM was not that good imo. The feats of power weren't really that impressive, they BARELY explored the multiverse for a movie that was supposed to be about it(Unlike our beloved All of It All Around At the Same Time ) and I believe they nerfed Wanda so that she wouldn't win her fights before they started. Wanda's lines were very iconic though and I think those saved the movie.
Currently Reading?
I started Chainsaw Man(manga) by Tatsuki Fujimoto a while back but I've been lazy with the reading so I'm not very far(I've become weak;teenage me used to finish entire manga series in like 2 days). I'm like 2 chapters in and it's alright but idk if I'll like it. It's very highly rated and popular among weebs, which isn't really a great vote of confidence, so I'm hoping it's good.
I haven't read any actual novels in while but I think I'll get the next book in the "Chronicles of the Avatar Series" once it comes out in a few days so I can find out the tea on Yangchen.
Currently Watching?
Harley Quinn(animated series). I'm not a huge DC(or marvel) fan because I was a weeb as a teen but it's refreshing to see DC from a modern and relatable point of view. I love observational humor and series that don't take themselves too easily so I really like this one.
I'm also watching Odd Taxi(anime). I don't think it's very popular but it got good ratings and was recommended by a close friend. It's alright so far.
I'm like halfway through Our Flag Means Death(live-action show) but I got busy and forgot about it. It's not bad but pirates and that time period aren't always interesting to me.
As I'm writing this I'm receiving word that season 4 of What We Do in the Shadows has started so I guess that's how I'll be spending my night.
Currently Craving?
Something sweet... a peach tree... Jk I'm not a wild woman and I do get the blues. Anyway maybe something savory like ____ or chicken?
This was fun and an excuse for me to ramble haha
I'm tagging @iridiiscente @badhanddealt @mystiqdreamer @phagethemage @gaybluemage @virgo-dicks @universalinvariant @5eanathan @trekwiz @waterloo-rd @tuna-core @rabid-mr-blobby @taykoutmccleod @marky-g20 @jimothysomebody @bundibird @teruterusky
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dalkyeom · 1 year
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I WAS TOLD U LIKED FIRE EMBLEM TOOO AHHH THE BESTIES ALL HAVE TASTE anyways happy Halloween Chia! ILY! I hope you're having a fun and safe holiday beloved ~
I loveddddd your latest dokyeom drawing btw if that wasn't evident. I've looked at it 10 times again in the past hour. Mwah <3333 🦇🎃🍬 👻 🕸️🍂
ELV MY FAVE KYEOM KYEOM LOVER HELLOOOOO! Happy halloween 🎃 my halloween was pretty chill, i think the only cool thing that happened was that I closet cosplayed SVT’s iconic ready to love zoom live (bc i used the same backdrop lmao) while I was in class today. Thought I wouldn’t be the one to present but alas, my homework was chosen to be representative so I had to speak so my picture of Cheol made its class debut. I hope your halloween went well too <33 shall be consuming the spoops later!
AMG YOU LIKE FE TOO?! 😭 catch me running to you and xan bc of fire emblem solidarity. It’s just so good oof oof— and awww I heart you too 🥺💕 asdasd—amg I’m so glad you like the House That Eats!Kyeom fa istg I sing that fic to praises like it now has 3 ghosts from how I can’t move on so I linger and think about it every 3 weeks or something. Jackie did such a good job I’m always in tears even after my 5th re-read (also shoutout to jackie ily! :(( consuming your fics again) the power of that fic possessed me istg!
Thank you for ringing the doorbell! You receive… another short blurb!
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SEOKMIN IN FIRE EMBLEM AU; a headcanon list
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While it doesn’t have a specific game from the series in the title, i’ll be using Three Houses as my main inspiration since it’s the one I recently played. Will not follow the game’s plot directly bc i’ll be focusing more on the school and daily life parts more lol.
Lee Seokmin, the second child and next in line to be the head of House Lee, one of the five great houses of the Leicester Alliance. His family is known to possess great vocal ability so most of them became singers and bards and well acquainted with the opera
I think he fits a class that can wield a sword the best (this is me going off on vibes alone and based it off arthur!kyeom). Personally, i’d put him as either a soldier or hero class but being part of the cavalier is good too. The thing is, Seokmin is just as skilled with a bow. Much like the other kids from the leicester alliance, he’s been trained to be able to use one with great accuracy but after trying a sword, he found it much more comfortable to use.
Final verdict — his starting class is hero.
Seokmin is a protector. He will, instinctively, gladly take the hit for you. The type to subtly pull you behind him when on the battlefield bc he’d rather have you out of harm’s way. You know that look when he’s super focused? He eyes his enemies like a hawk, he’ll be ready to counter and block whoever is daring enough to make the first move.
But like that’s what makes it his biggest weakness too, the emotional side that comes out especially when he’s so riled up. he was once chastised by Seungcheol, after a mission went awry. He got riled up so bad, emotions blinding him that he failed to notice a teammate get tag teamed by one of the enemy soldiers. Had Jeonghan been a second late, it could’ve ended with one of them dead. They were lucky to get out alive, gravely injured but alive.
Seokmin vows never to let his rage blindside him again.
Ok but can you imagine his support dialogues? The s-support dialogue?? Gonna go insane thinking about it bc i bet it’ll be so sweet. Instead of the usually loud and energetic seokmin, we are greeted by the softer and gentler side of himself. The lover; the one who looks at you with so much affection that it manifests in the way he treats you. He talks in whispers bc he fears that any decibel higher than 40 will shatter the fragile atmosphere he has with you. Goddess forbid.
He’ll take your hand gently in his, his thumbs rubbing small circles on the back of your palm like a promise that he’ll keep the world safe for you because he’d rather go to hell first and suffer if it meant keeping the love of his life safe.
Why did I do that to myself. Plus one for shared heart clenching for a Lee Seokmin [+1]
Anyways, you’ll find Seokmin usually by the stables or the dining hall. He has an affinity with horses and often volunteers to help with the horses and pegasi. Oftentimes, you’d find him making pizza with Mingyu. The entire monastery now knows the second and third wednesdays of the month are unofficiall ‘pizza nights’.
Seokmin naturally gets along with students from the other houses. his bright disposition and easy going nature making it easy to befriend those around him. He’s kind of like a magnet? Also he sings really well, and he sings everywhere at anytime, it’s hard not to ignore him (bad thing or not).
He’s also in the choir with Seungkwan and Joshua. Jeonghan joins from time to time.
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Trick o’ Treat 2022 mini event [closed]
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lolexjpg · 3 months
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dts s1e9&10
e9: -GOD haas used to be fighting renault for 4th???!?!??! haas what beating mclaren???? good god -we love seeing the nico kevin origin story ofc ofc -gene haas, about renault: 'all regimes come to an end sooner or later' ok prophetman invest in ur team now -honestly a very narratively well done episode i just am not that invested in them :/ -its so clear how much kevin has matured, because comparatively he's pretty immature at this time (he's 22, duh) but yeah to see that contrast to then vs now is so cool. no wonder he and nico are friends now. we love growth and maturity in this house!!
ep10: -bratty baby boy max my beloved. he's just a BABY shovegate is honestly iconic idc -"i'll probably wave at him when i'm gonna lap him next year :)" is such an iconic max quote we should talk abt it more -fernando goodbye sequence is corny af knowing he comes back anyway, sure we'll feel the same way abt the daniel one in s5 too lmao -baby lando makes me legitimately insane btw -also watching this makes me go of COURSE lando is staying with mclaren. if he always wanted to be in mclaren growing up, of course he would want to until it truly looks like there's no hope. baby boy is committed and loyal -btw the guy who messed up the pit stop for haas in e1, i'm 90% sure you can see him in this episode, so they kept him the entire season!!! thats nice 2 know, hope hes living his best life~ -"ideally, i want to be on top of daniel"
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Hypothetically Rewriting Assault’s Story + Some General Assault Opinions
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There’s a game my husband and I like to play when we watch a movie, play a game, or read a book that has a story that we don’t really enjoy or we enjoy certain parts of but not others.  We look at things we’d keep and things we’d change and we build a story from there-- sort of like an AU but we don’t really go into the writing part, we just stick to theorizing and mapping a general story.
I decided to play that game with Star Fox.  Not because I think Star Fox has a bad story but because sometimes I think the stories could have been handled better.  Note: for the rewrite game, I only really look at story, even for video games, I don’t really look at gameplay mechanics, but I do understand those have a lot to do with story potential so I do take it in as a factor... I just don’t bother to “rewrite” the mechanics, if that makes any sense at all.  Some of my list today will include boss encounters but I wouldn’t necessarily say those are mechanic-related... more like “event-related”.
I’ve mused a bit in the past about rewriting Adventures and Command and I do have plans to do a mock up of an Adventures remake eventually.  However, today I was thinking about how I would go about handling an Assault re-write in particular.  Much like Command and Adventures, I don’t have any beef with the core story but I do think there’s a few things that could’ve been better about Assault’s storyline-- like they had good ideas rolling but they didn’t quite refine them.
Under the cut because SUPER long.
My basic feelings on Assault are pretty positive.  I think the game is generally just fun and I like that it feels like the natural progression from SF64.  I liked getting to see planets we haven’t seen since the N64 era in better graphics and I liked seeing Star Wolf return.  I also just thought the aparoids were neat enemies. 
Generally speaking, though, when it comes to Assault, I think it suffers from the thing it tries to push the most-- the story.  I think a lot of people get caught up in thinking the story is better than it is because it’s the first game since SF64 that really follows the same Star Fox vibe without retelling the Lylat Wars.  Don’t get me wrong, the overall plot is great but the execution and pacing are... wonky.  Certain characterizations also take a hit in some regards but no one really talks about that when Command exists. That’s something we’ll talk about later on with this post.
That being said, Assault really does have a lot good going for it.  An absolute banger of a soundtrack, some great dialogue, a neat story synopsis, the introduction of cool characters like Panther and Beltino (who existed but was always off-screen), and just good levels.  
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So, here’s what I would add, I suppose, if I were to somehow have the ability to rewrite Assault.  Originally I had this in paragraph form, but I’ve made it into more of a list under topic segments with main points bolded for your viewing pleasure.  Some of these points might be considered nitpicky and while I do understand that yes, this is a game about space animals, I do hold the developers in high enough regard to make a game with a continuity that makes sense.
The Story Changes
- Reduce Pigma’s storyline in Assault.  This is the biggest one for me because a bulk of the plotline feels like a giant chase to just get at Pigma and it feels like it derails from the actual plot with the aparoids.  We only go to Sargasso because of Pigma.  We only go to Fichina and then back to Meteo again, because of Pigma.  That’s 3 levels in a 10 level game devoted to just tracking down Pigma and chasing him.  While it makes the build up to fighting Pigma kind of nice, I personally feel like the plot could be reduced to 2 levels.  If Assault overall was a longer game, I could see them making it 3 levels.  Overall, though, in its current state, I feel like the side plot overstays its welcome and the aparoids promptly get shoved to the side in favor of “Oh no, we gotta get to Pigma!” And I get the main motive here is to show how the aparoids affect people and because of the build up, it does a good job at showing how utterly terrifying the aparoids are.  But it’s still too long given the length of Assault’s story. The only alternative to this is make Assault longer, which... honestly, it should be.  
- Revise the scene with Tricky.  I’m obviously not well-versed in dinosaur biology but I’m pretty sure dinos didn’t grow that fast from what studying I HAVE done.  And why is he suddenly king now?  Did his parents die?  He seems not affected by this at all?  Like it’s a funny scene with him, Fox, and Krystal, but it’s odd if you really look at it.  Give us, as players, more context because I’m still not even sure what happened to make Tricky suddenly the leader and... big.  As a note, you’re gonna hear me gripe a lot about the Sauria level in this post.
- The Star Wolf + Peppy sacrifice is a low effort way to raise tension/stakes and then cop out.  Oldest trick in the book, imo, is to act like you’re going to kill off important characters only for them to be alive miraculously.  And let’s face it, as an audience we all know they aren’t going to kill those characters because it’s Nintendo and those characters are too beloved.  I would’ve forgiven them for only doing this with Peppy or Star Wolf, but when you tack them both together and throw in the fact they make it seem like you’re going to have to kill General Pepper too... yeah, it’s just a bit much of the same trope over and over again.  I wanted to put a note in here about how I’m fine with the Great Fox being “sacrificed” but overall, it needed to return to the series because of it’s icon status, but I think that’s more of a gripe at Command instead of Assault.
- Keep Pigma alive.  This will conflict with a point I have later on about the game consistently having characters cheat death for easy drama points but with Pigma, I would’ve kept him fully alive... but maybe with some physical damage from the aparoids.  I understand he’s semi-alive in Command and tbh I don’t know where I stand on that.  Why keep Pigma alive, you might ask?  I feel like his character has a lot more potential than being “just the greedy guy”.  Like he’s got good potential future villain material for future games and... if I’m honest?  I just don’t see Nintendo wanting to keep Pigma dead so why even bother killing him off?  They couldn’t even commit to him being dead in Command anyways so it seems very moot.
- Bring Bill and Katt back.  Assault is acts a bit like a big reunion of all of our SF64 favorites but our two favorite side characters are suspiciously missing.  Wouldn’t Bill be out on the front lines fighting against Andrew in the beginning?  Or maybe back in Katina?  And wouldn’t Katt inevitably show up in the midst of the invasion, maybe to pointedly check in on Falco?
- Bring Andrew back for the final fight. I think Andrew being defeated early into the game is fine overall but I think bringing him back in for a reunion final fight against the aparoids would serve to really solidify that it’s really everyone vs the invading aparoid force.  It would show that not only is Star Wolf willing to put aside their differences but so is basically everyone in the Lylat System in the name of survival.  Imagine the Venomians and Cornerians working together against an aparoid fleet, giving Star Fox and Star Wolf time to attack the queen?  I just think it’d be neat and it’d open up the potential for some fun banter mid-mission.  I do understand that quite a few people consider Andrew canonically dead after Assault but personally, I feel that his defeat left his fate questionable (I’m a staunch believer that unless there’s a body, they’re probably alive, especially for Nintendo games because, again, they never like to kill people off) so him returning in Command never really bothered me.  
- In general, reconsider some of the character portrayals.  Unfortunately, when a series has a different studio for each game, character portrayals will inevitably have inconsistencies.  While I give Namco a lot of credit for putting in oodles and oodles of detail into the game (particularly the levels), I think they failed in their portrayal of Fox, at the least, and Wolf is a considerable offender as well.  While it’s obvious that Fox in Adventures was effectively modeled off of Sabre even in terms of personality, Rareware was at least able to justify Fox’s newfound jaded attitude with the passing of many years and a distinct lack of steady income, resulting in the team being in disarray.  Assault’s Fox is a stark contrast to his cynical interpretation with seemingly no explanation other than maybe “Oh, I have more money and a gf, maybe I should behave myself”.  As if the sudden change in personality wasn’t random, Fox also just seems very blah, like a blank slate stereotypical shooter game protagonist dude with little to no emotion.  Wolf is less obvious but gets slated into a mentor-like role midway through the game and ends up in a respectful rivalry with Fox... which there’s nothing inherently wrong with that except for it happening abruptly (and, I mean, Peppy is right there).  But I take less issue with this and more of an issue with the fact that there’s an entire level establishing that Wolf now runs a crime den with effectively what seems to be an army and no one bats an eye at this.  He doesn’t even call on them to help with the aparoids.  Did they all die when the aparoids attacked Meteo?  Are they safe somewhere else?  Where do they go?  How was Sargasso able to operate without the CDF being on their doorstep with warrants for arrests?
- Don’t kill all the dinosaurs.  A bit of a dramatic statement but the ending screen that showed all the damage to Sauria really bothered me.  While I understand that the dinosaurs had less of a chance against the aparoids than a more technology-focused society like Corneria, I was a bit disappointed that the decision was made to just state that a lot of tribes had been wiped out.  I know this could easily be retconned in a future game and I feel like it should be.  “But why, Amalia?  Why are you disappointed by that?”  1) It’s a little too grimdark for my tastes.  2) The fact it all happened off-screen felt very hand-wavy.  And 3) It brings into question the entire point of Adventures.  Why did we bother to save this planet if it was going to be reduced to rubble and ash 1 year later?  Where were the Krazoa in all of this?  Why did they not make an appearance at all to try to stop the invasion with their alleged powers?  It just raises too many weird questions and I feel like Namco didn’t think it through too much.  Which I mean, sure.  Family, kiddo game.  I’m not asking for bigbrain plot and lore but I’m squinting at this bit because it does feel very contrary to the lore from the previous game.
- Make the aparoids more relevant.  As nice as it is to have a random bad guy from another galaxy, I feel like there was more that could be done with the aparoids in terms of their origins.  Tiny things, mind you, not huge revelations.  Off the top of my head, they could have been tied into Krystal’s backstory to help alleviate some of the complaints that she was too random to be added to the series’ main cast.  Alternatively, they could have been a product of Andross or even a weapon prototype from Corneria that fled the lab (I actually thought the game was leaning in that direction for a bit then just Nothing Happened).  I get that the vagueness of their origins leaves room for people to speculate and speculation is nice but... when you leave too many things unknown, it starts to feel less like giving fans room to interpret and more like just doing random things for the sake of it.  I think a lore tidbit here or there would work wonders for the aparoids instead of leaving them as just borg/zerg clones.
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Level-Based Changes
- Add either Aparoid RedEye or Aparoid General Scales as a boss to Sauria.  Given that this level mysteriously lacks a boss, which is just weird compared to the other levels, I think that they had the opportunity to add something cool to go along with the cinematic feel they were going for with Assault.  Assault’s cutscenes do play in a movie-like fashion and it’s clear they’re trying to make the game as epic as possible.  It’s a shame they had so much fodder for a great boss here but they failed to go through with it.  Alternatively: Add a Krazoa-Aparoid fusion.  Why?  Because Star Fox is about cool epic sci-fi and that would be cool epic sci-fi incarnate.
- Add a boss to the Aparoid Homeworld Level, aka the penultimate level.  Another one I felt was personally weird that there was no “final defense system” to challenge the team.  Would be cool to do an aerial battle over the aparoid planet with some giant flying aparoid.
- Be kinder to Sauria.  The level had some good homages but overall was incredibly small and incredibly short.  It felt like a bone tossed to Adventures fans but was not entirely true to the setting built by Rareware.  I’m... not even sure where the Sauria level is supposed to take place?  I presume it’s Walled City but it doesn’t really have the same color scheme or aesthetic?  Also where is my revised Adventures music?  Why do all the other levels get it but Sauria doesn’t? 
- Put some of those funky items from the multiplayer into the main campaign.  I don’t know why some of these things, items especially, were omitted unless it was purely due to time constraints.  I remember having missile launchers and jetpacks in the multiplayer and was a bit sad that they were not in the main campaign.  Retuning the levels and adding those in would be a nice breath of fresh air for the more tedious on-foot missions.
- More levels.  Self-explanatory.  Still sad we didn’t get the Zoness or Titania levels in the single-player mode.  
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I think all of the above changes would improve the game, though I recognize all of this is being said 16 years later after lots of time to contemplate Assault’s weaker points.  I’m not entirely certain how long Star Fox Assault took to develop but given that there’s obviously quite a bit scrapped from the game (an entire arcade mode was scrapped as well), I’m going to assume that the studio felt pressured to shove the game out the door and into the hands of customers.  It’s a shame, really, because I think a little bit longer in the oven would have done a lot of good.  Still, the product we got was good in its own right and a game that many people look back on fondly.  I haven’t gotten to replay it in years but I hope to quite soon.
You might wonder why I bothered typing this all out and I guess my point was this-- Assault was great but it wasn’t perfect, and while a lot of other games fall under a crushing amount of scrutiny, Assault seems to dodge it.  And don’t get me wrong-- I adore Assault.  But given that not many takes exist out there about rewriting it, I decided to give it a shot.  For variety’s sake.  
I do want to a mock up of a revised Assault story, which I think I will get to work on after completing this while all my ideas are still fresh in mind.  So stay tuned for that sometime in the near future.  I will also be doing my Adventures mock up at some point but probably not for a little bit as I do wanna focus some of my free time on actual fic-writing.
Anyways, if you stuck around this long, thank you for reading!  Have any changes you’d like to see to Assault if you could time machine your way back to the early 2000s?  Feel free to post in the comments, I’d love to read your ideas!
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logically-asexual · 3 years
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okay i'm already procrastinating and i don't plan on sleeping any time soon so here we go.
☆ ✩ my personal ranking for every season 1 Sanders Sides episode. ✩ ☆
i think it's going to be pretty similar to @dukeofonions' but let's see if i find something new to contribute haha. i see you didn't include that one about Patton in the Big Game or whatever, so i'm not including it either xd. also i think i'm going to count Accepting Anxiety as one episode only.
edit: i finished and now i dare you to drink a shot of water every time i say the word spanish or a version of the word comfort and become very well hydrated.
#16 I'm in a Disney Show
(i agree with dukeofonions here) i always forget this episode exists. it was ok in terms of being happy for real life Thomas but as a Sanders Sides episode it didn't do anything. the sides were just giving their opinions but it wasn't very funny or interesting. also i'm bitter because it made me look up the episode he was in and i didn't like it at all. i don't know if i'm too old for those Disney shows now but Thomas was literally the only good part of it, everything else was really dull and boring imo. a waste of time.
however, Logan supporting clickbait is one of the funniest things ever, and i'll never forget it.
#15 Becoming A Cartoon
i didn't hate this episode but it was just .. meh.. you know? several factors contribute to this. one, i couldn't feel much nostalgia for Butch Hartman's shows because i watched them in Spanish, and everything feels really weird when they speak English, i don't like how my old cartoons sound in English. two, it was disappointing to me because we were all desperately waiting for Plot™ and instead they give us this short episode about nothing (oh how the tables have turned now it's the other way around haha). and three, i didn't like the style of the animation :/ their faces and expressions freaked me out, Roman's douchey face still haunts me.
#14 Way Too Adult
here i'm biased because i don't like Patton much, and i didn't back when i watched the series the first time either, so this video was a little disappointingwithout the rest. also it wasn't relatable to me because i am still too young and dependent on my parents haha. but Patton is funny and it's funny to laugh at Thomas' struggling.
#13 The Dark Side of Disney
i've never been a fan of Disney movies. i actually never watched Mulan or the Lion King or Aladdin as a kid, so meh. i liked the ending, though, it was cool to see Virgil have fun and be right for once. it does make me a bit uncomfortable because the way Thomas tries too hard with Virgil's mouth movements and his low voice reminds me of a guy that had made me v uncomfortable not long before watching that video. so an icky feel overall.
#12 A New Year of Lying to Myself
this video was actually kind of fogettable to me. i had a hard time connecting the voices in the song to the characters and idk. i don't love it nor hate it, just .. neutral.
#11 My True Identity
pretty much the same opinion as dukeofonions, again. it's a good introduction and it's good that it was the beginning of it all but on its own it's not very special. i think it's awesome on Thomas to have come up with such a clever idea, like choosing the dad, the teacher and the prince and putting them together and match them with thoughts?? that fit so perfectly?? it really is just very impressive when you think about it, that it was just a random idea he had for a short 5 minute video.
#10 Taking on Anxiety
i liked this video a lot because when i watched it i had recently been a lot on tumblr, and found out through relatable posts that i had anxiety. so watching this video was really fun and it made me happy to feel so seen, specially the intro when Thomas just talks about what it's like to have Anxiety and Virgil is so smug about it.
- ★ -
okay now that those are out of the way things are going to get hard... all the following i love with all my heart so i'm going to rank them based on the smallest things.
#9 Growing Up
once more, Patton isn't my favorite. so that's why i'm putting this here, plus the echo at the end askjhsahg, but i love love this video. i remember we were waiting and oh so ready for the angst of nobody taking Patton seriously. and we received!! i love that though Roman and Logan are antagonists here, they're both so happy about Thomas wanting to have a healthy life. and i just adore the way Logan admits his mistake at the end and asks Patton directly. my heart... also aw.. the nostalgia. i remember none of us knew how to spell Patton's name and were writing it in very funny ways until Thomas and Joan told us lol.
#8 The Mind vs The Heart
when i watched this video the first times i didn't like it much, because i only had eyes for Virgil, but later i came back to it and loved it. so taking that into account i'm putting it here. logicality was the first ship i ever shipped in the show because i saw a gifset on tumblr of Patton screaming "what do you know about love?!" and Logan "apparently more than YOU" and the caption said "MARRIED", and i thought hey yeah... anyway. i love them. they're both my dads since that day.
this video is so so so relatable and i love it. Logan and Patton are so much fun arguing and i love how they compromise at the end and work together. im reconsidering.. i might move it higher? no, fine i'll leave it here.
#7 Making Some Changes
this video was absolutely hilarious. i personally couldn't see it as the Sides still once they were acted by Thomas' friends, i enjoyed it more as that bunch being silly and trying to be the sides but failing in so many ways, while sometimes nailing stuff suddenly. i really don't take this one too seriously as an episode. except Joan!Logan and Valerie!Logan, my beloved... i love how Joan acted as Logan and their voice and that they kept their ace ring on.. there's a reason i had them as my icon for so long. and Valerie looks a bit (a lot) like me with the glasses and dressed in dark colors, plus she spoke Spanish and there's .. no words to describe the joy i felt when seeing/hearing that. wait i'm getting emotional...
#6 My Personality Q&A
when i watched this Virgil was my favorite side and i didn't care much about the rest lol. when i heard his answers i related to him SO much it was scary, and also his voice is so soft and it was all very comforting. it was also when i first starting looking at Logan with more attention, because when he brought up Big Hero 6 and Fall Out Boy and said he didn't sing and would recite it like a poem? it only took a couple seconds but my brain said "me" and never went back.
now this video is a little underwhelming to watch for me, most of the appeal for me was in finding out the answers, and also watching it when we didn't know a lot about the sides. now we know more and want to know more so it's not as fun to me as it was first.
i wish so bad they'd do another one, although i know it would be more difficult with a much bigger audience, i think they can manage and i just need it. the chaos.. the energy.. they all being so savage with each other, learning little random facts about them you didn't expect.. i need it.
- ★ -
oh boy top 5 here we go. the next three are practically a tie. i can't choose.
#5 Alone on Valentines Day
i love Valerie, and the idea of this video was perfect and so perfectly excecuted. every side just giving their crazy opinions on how to woo a random stranger, i laughed SO much. first with Logan speaking simlish out of nowhere? at that point i didn't know practically anything about the sims except that it was some video game and the whiplash of Logan going AYO and the rest killed me. then when Roman whipped out that dialogue in Spanish??? my life was completed. i've never felt more happy than i did in that moment gosh. just the hilarity of Roman's drama, the shock of them speaking Spanish suddenly like that, the absolute JOY of seeing a creator i like speak (may i say) perfect Spanish, the other characters' faces after that.. never been happier.
also the conclusion was so cute. Virgil solving the whole problem without wanting to. i loved it.
#4 Am I Original
i think this video speaks for itself. it was fun to watch them all do the ideas Roman had, plus Logan and Virgil nodding at each other, (i love them so much), plus the angst at the end of Roman's perfectionism, plus Roman's just perfect name. this video has it all.
i think Thomas posted it kind of late at night and i watched it at 7am in the classroom as i waited for my classmates to arrive and the class to start. (i usually was like 40 minutes early to school due to mom’s work). i had to contain my laughter and it wasn’t easy.
#3 Losing My Motivation
i started loving this video after a while, when Logan passed Virgil in the position for my favorite side. but once he did this episode was beautiful. it's so funny and i love Logan and Patton's dynamic so much. and the video also so damn relatable in general. i felt so seen with it because they named all the problems i have when procrastinating, down to Patton's vague explanation of his feelings, it's exactly how i feel every time i want to do stuff. and the plot twist! i can hear the dramatic sound effect and see how they all turn to Logan clearly in my head, and it always makes me smile. plus there's so much Logan angst that can be dug up and overanalized. i love to watch it over and over.
#2 Accepting Anxiety
this video was perfect. everything we wanted. we knew it was coming and it delivered perfectly, better than any fanfic done in the waiting time. the week between the parts was agonizing but in a fun way somehow. i remember precisely when i was watching part 2 in my living room. i screamed. and i cried, a lot. i was feeling terrible at that time in my life and Thomas was such a comforting presence and i can't begin to describe how this episode made me feel.
and later it is always fun to rewatch with all their different reactions to being in Virgil's room, the energy of that was on point. Thomas is such a great actor and the characters where just amazingly performed. plus it gave so much to talk adn think about, the idea of the rooms, lots lots of insight into the characters, foreshadowing, so much. it's just perfect i have nothing else to say.
#1 (for purely emotional reasons, ironically) My Negative Thinking
i think Accepting Anxiety is the best episode of the season objectively but my favorite is My Negative Thinking. because i love Virgil and Logan so much and seeing them argue together was and is great. the comfort.. i can't repeat that word enough throughout this post. it's such a soft video while not being overwhelming with Patton and Roman's outbursts. just quiet (mostly) and clear and with perfectly timed humour.
Logan my beloved.. learning spanish... helping me with my own anxiety.. and their debate was so good. and the fact that they were friends i- i can't. Virgil didn't think Logan liked him and Logan told him explicitly that he did and the casual softness of it i cant even. Logan is happy that he tried.. it's just marvelous. Virgil and Logan as best friends will always be my favorite pair, and their dynamic will always be what i strive for in any relationship i might form, with both sides silently comforting each other within their own limits and realistic perspectives. so nice.
- ★ -
so yeah. that's all. thank you if you read all the way up to here. ♡ ♡ ♡
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paintedlight · 3 years
Text
Supernatural Season 15 & Sufjan Stevens' “The Ascension”
Teaser: there’s a song on this album called "Die Happy” where the lyrics are just “I want to die happy” for 5 minutes and 45 seconds. yeah. yeah.
Disclaimer: yes it’s all a stretch and I’m overthinking it but also… am I? (yes) 
long post time! know that reading ahead may hurt you and yes it does get worse the further down the track list you get 💕 have fun kids
So just to start off, I think it’s funny that something Sufjan’s discography & Supernatural have in common is the 15+ years of the internet arguing if it’s gay or not, and the answer ending up being yes. PLUS there’s the obvious connection of American mythos + mythology + calvinist themes (I am hissing) + religious trauma prevalent in both. 
If you’re a fan of both like I am, it’s easy to connect them— notable connections being songs like “John My Beloved” and “The Owl and the Tanager” or even “John Wayne Gacy Jr.”, but I’m going to focus on Sufjan's 2020 album, “The Ascension” since even the arc itself seems so connected to season 15 of Supernatural, specifically. 
At least in my head it does <3 enjoy 
MAKE ME AN OFFER I CANNOT REFUSE
When interviewed about the meaning of this track, Sufjan explains that this song is about asking God, “what do you have to say for humanity?” That it’s about desperation, creation, and devastation. It’s about frustration with divinity. Also the vibes are 10/10. Need I say more 
RUN AWAY WITH ME
This song is beautiful, it makes me want to sit in some grass and stare at the sky. 
Some lines that make me Dean/Cas crazy are the two lines in verse 1 and verse 2 that mirror each other by being in the same place melodically:
Verse 1: they will terrorize us / with new confusion / with the fear of life that seeks to bring despair within
Verse 2: I will bring you life / a new communion / with a paradise that brings the truth to light within
Yeahhh so the words “Despair” and “The Truth” were mirrored in this song yes it was coincidental yes I’m clinging to it. It fascinates me 
But this song is about begging someone to stay with you.
sweet falling remedy / come run away with me / you’re all I ever need
VIDEO GAME
My first thought when I heard this song was about how it was such a song for enneagram 4s. If you don’t know what that means, I think Dean is a 4 and wrote a post about it here. 
AND @trapperjohnmcintyre also made the connection between these lyrics and Dean in this post, and honestly I don’t need to say much more than that??
The song is about feeling paranoid and angry that God is controlling your every move and you can’t escape it (aka hating the doctrine of predestination). Of course it’s also about not wanting to follow societal scripts. 
You just want to have an easier life instead of the weight of good and evil resting on your back!!!
I don’t want to put the devil on a pedestal / I don’t want put the saints in chains / I just want to make my life a little easier / I don’t want to play your video game
Also these painful lines, as a treat: 
I don’t want to love you if you don’t receive it / I don’t want to save the world that way
Oh, I almost forgot, also. At the end, the narrator gives up. He’s like well I guess I can’t escape. Gotta follow the procedure. Gotta be a puppet.
I don’t want it to go down that way / but in a way you gotta follow the procedure / so go ahead and play your video game
  LAMENTATIONS
I don’t have much to say about this one but this line always makes my heart ache idk:
I was only thinking of human kindness
TELL ME YOU LOVE ME
Here we gooooooo. Y’all aren’t ready.
Thesis: Tell me you love me despite the primordial darkness about to overtake me. And even if you don’t, I’m going to love you. 
15x18 Despair anyone?? 
I want to just paste the whole song but, here—
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DIE HAPPY
Yep, "Die Happy" immediately follows "Tell Me You Love Me." Yes, the lyrics are just “I want to die happy” over and over for almost 6 minutes. 
First of all, the repetition mirrors the end of the song Fourth of July, from Sufjan’s previous album Carrie & Lowell, where Sufjan sings “we’re all gonna die” over and over.
Parallels, baby.
But I noticed something else about this recently though— in Die Happy, if you are listening to it in your headphones, there’s this weird sound that sounds like a wasp flying around your head (it made me uncomfortable which is why I noticed it, haha). After I felt unnerved for a moment, I had a realization— that this could be referencing one of Sufjan’s most beloved songs, “The Predatory Wasp of the Palisades Is Out To Get Us!!” (yes that’s a real song title lol)
The Predatory Wasp is about how Sufjan fell in love with his best friend at the Bible Camp he went to as a teenager. The wasp is a metaphor for internalized homophobia and also his love and how he fears his love will hurt the boy he’s in love with. 
So, Die Happy references an iconic song from Illinois (2005) with these notable lines:
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Tl;dr: 
I want to die happy vs. I can’t explain the state that I’m in / the state of my heart / he was my best friend
Here’s an Despair photoset with Predatory Wasp lyrics via @toneelspeelster. 
ATIVAN
So your best friend has just died happy by being in love with you. You feel like the primordial darkness is on YOU now:
I woke up in stereo—I spent the day in vertigo / I could not get the spirit off my back
You’re once again tossed in the waves of thinking that God is fucking with you. But either way you just want to be tranquilized at this point. 
Is it all for something? Is it all part of a plan / tranquilize me, sanitize me, Ativan
Is it all for nothing? Is it all part of a plan? / make my death wish, mind my business / do the best I can with what I am
Ativan asks, was the true leading woman all this time… substance abuse?? 
Ativan / my leading woman
Long story short, you’re drunk on communion wine, asking the shadows to come back.
fill me with the blood of Jesus / clean my plate 'til he receives us / separate the colors from the black / ... / tell the shadows near us to come back
 URSA MAJOR & LANDSLIDE
Not a lot to say about this (even though I love these songs) so I’m gonna skip mostly, but the narrator has decided he wants to love you, he can’t help it <3 
GILGAMESH
Oh boy. 
I mean you kinda know what’s coming because of the title. The Epic of Gilgamesh is the world’s oldest piece of epic world literature, and Gilgamesh was “the first hero of human history.” 
In the world’s oldest story, The Epic of Gilgamesh, Gilgamesh and Enkidu are “very close friends” (their relationship is very homoerotic and this is barely disputed). Gilgamesh calls Enkidu his brother, and they are mutually selfless towards each other but when Enkidu dies, indirectly because of Gilgamesh, Gilgamesh has a breakdown and mourns him like that of a spouse and then has to come to terms with his own mortality. 
The meta level of this is so obvious I’m not even going to go into it. Anyways… here are lyrics that make me want to scream! 
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the repetition of “my heart”... the concept of singing a eulogy.... saying your heart is chained to Your Angel............ it hurts
DEATH STAR
Star Wars reference my beloved. Like many of these songs this has Fuck You God energy.
what you call the human race / expedite the judgement day / it’s your own damn head on that plate
vandalize what you create / ... / witness me resist your fate / it’s your own damn head on that plate
 GOODBYE TO ALL THAT
This song is a bop honestly 
When the lyrics were released a bunch of Sufjan fans contrasted Goodbye To All That’s here I am alone in my car / hopelessly infatuted / and I’m driving to wherever you are to Sufjan & Moses Sumney’s song, “Make Out in My Car”.
Yeah, I know, we’re all thinking of this:
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Make Out in My Car is basically where Moses gave Sufjan a horny car guy chorus and told him to write the verses, and Sufjan proceeded to write the most liturgical shit ever (and we love him for it). ANYWAYS… Goodbye To All That also reminds me of Dean’s depression and the weirdness that started in 15x19 and goes into 15x20. For some reason he makes it seem more upbeat and happy than it is...
Despite this song being a bop, the lyrics are depressing. He’s alone in his car. He’s hopeless. He realizes it’s too late to have died a young man. 
He’s going to try to move on, even though nothing is left of him, he’s begging someone to turn around and show me his shadow.
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He also references substance abuse again—
love me / and leave me / intoxicated
  SUGAR
The music video? Iconic. The mom of a family is making a pie, or she’s trying to. She ends up rubbing the filling all over her face, crushing the fruits, the oven catches on fire. 
But she does it! She makes the pie. 
Meanwhile the other family members are in their rooms, overindulging in sugar in all its forms. And then as she and her family eat around a dining table, occassionally being seemingly marrioetted by some unseen force, she looks angrily over her family, they all seem to kind of lose it, then the house starts to come apart until the chandelier falls on the dinner table. 
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It’s the making pie + overindulgence in sugar + marionetted family metaphors for me ❤️ 
Ultimately, the song is about begging for affection, being desperate for domesticity, but you feel doomed, you feel like your defeat is predestined, that you can’t escape it.
You just don’t want to be heartbroken & you don’t want to be angry anymore!!!!
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  THE ASCENSION
So you may be asking… does this guy get the domesticity he’s longing for?? Does he get his love back?? 
No. He dies. :/
The Ascension begins with just that. He’s dying.
THEN Sufjan decides to rhyme “confess” with “confess”, in two lines that mean almost opposite things:
When I am dead / and the light leaves my breast / nothing to be told / nothing to confess / let the record show / what I couldn’t quite confess
So does this guy have something to confess or not??? 👀
Moving on… 
He goes back to thinking about how his life was predestined all along, and now after all that, he’s dying. So he thinks about all the times he was kind of like this Mythological Icon. That he always had to be the one to show what was right, to lead by example. That that had been his entire identity. 
And he realizes he needs to answer for himself. 
Then he is frightened— realizing he was always asking what everything meant, what it all was for, but that all along he was just angry and depressed.
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But even though he feels a like he should have just resigned himself to meaninglessness, that he only thought he could change the world for the better… it strengthened him to know the truth.
And even through the absolute shit of it all, and even though God & others did things from a place of so-called holiness and hopelessness...
He did everything out of love ❤️
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So then he dies 🙃
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AMERICA
So, as the end of The Ascension asked, what now? 
The album ends on this long track, which Sufjan describes as a protest against all that America has been and has become. 
It’s a protest against capitalism, of destroying humanity for the sake of some cold machinery. 
I have worshipped / I believed / I have broke your bread / for a splendor of machinery
And in true Sufjan fashion, he makes this song about protesting somehow both horny and religious, god bless
I have loved you / like a dream / I have kissed your lips / like a Judas in heat
I have worshipped / I have cried / I have put my hands in the wounds on your side / I have tasted of your blood / I have choked on the waters / I abated the flood / I am broken / I am beat / but I will find my way / like a Judas in heat
I am fortune / I am free / I’m like a fever of light / in the land of opportunity / don’t do to me / what you did to America / don’t do to me / what you do to yourself
  to finish out, here’s a DeanCas post by @eggcessive with lyrics from America ❤️ I HOPE YOU ENJOYED MY WEBWEAVING :)
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pinnochiro · 3 years
Text
pinn reviews - final fantasy xv
a long ramble about final fantasy fifteen that sort of looks like a review, as written by someone who finished the game fifteen minutes ago and needs to get these words out of his head. spoilers inbound.
i'm a pretty big fan of video games. i don't know what my first was, but it was probably either banjo and kazooie or mario kart 64, at my cousin's house when i was very small. i think that video games as a medium are so interesting, since the fact that video games are inherently interactive changes the way that they tell any story. it's a shame that despite loving video games so much, i'm absolutely terrible at them.
i'm absolute dogshit at video games. whenever i boot up something new, i always play on easy mode because. i'm that bad. unfortunately, this means that a lot of video games are simply. impossible for me to beat. that's fine, as at the moment i live with my good friend lizz, who is certifiably Good at Video Games, and so we've been playing video games together for a little bit now. typically this means that she will actually play the majority of the game while i sit with her and watch, but occasionally i'll have a go, but she'll end up with the controller as soon as a boss fight or puzzle or a mechanic i just can't seem to grasp shows up. we recently played through the entirety of the kingdom hearts series together, and this was an absolute blast of a time. i'm glad to say that i adore kingdom hearts now, and it's become one of my hyperfixations, which you might be able to tell from my icon. but we'd finished the kingdom hearts series, and we were left to move onto something else. we'd also played final fantasy 7 remake, so in my wisdom, i suggested that we play another final fantasy game.
we looked through the ff games that were already purchased on our consoles thanks to lizz's uncle, and eventually, we decided that we should play. all of them. however to start, we were going to play final fantasy xv, 15, and work our way backwards through the mainline, single-player games.
i'd heard that xv wasn't very good, but honestly, i was still quite curious. one person who i'd been following on twitter for years was pretty obsessed with the main party members, to the point where i knew their names and what-not even though i didn't have much of an idea what the game itself was about. i remember watching a video by supereyepatchwolf a few years ago about how the game sucked, but i couldn't remember much of the details, and i knew, based on my obsession with kingdom hearts, that xv had started as a different game called final fantasy versus xiiv. i don't know all the details about versus thirteen, but i do know that it was originally helmed by the creator of my beloved kingdom hearts, mr tetsuya nomura, and that after many years, the vast majority of the game was thrown out, nomura wasn't in charge any more, and the whole thing was rewritten and reworked, which sounds like a fairly rough development cycle. but so what, i don't care about gameplay. i want to play the video game with those cute guys that i see fanart of on twitter, and lizz seemed happy enough to play through it with me.
and so we started final fantasy xv. i've been told that since the game was practically dead on arrival, they threw in a bunch of new content and reworked a lot of the early game before i got my hands on it. so my gameplay started with a scene of the four guys fighting some demon dude on fire and they're all old and grotty. whatever, that cutscene ends and we're put into a combat tutorial. that's over and we're on the road in what looks to be central america, pushing a car.
our four leading lads are noctis, the prince of the lucis empire, his best friend prompto, his bodyguard, gladio, and his chef and other things, ignis. i do quite like the main four members of the party in xv. prompto is quite easily my favourite, voiced by robbie daymond of goro akechi fame and with a bunch of fun little animations and quips that make him very likeable. he gets extremely excited at the idea of riding chocobos and has what i considered the best scene of the game, where he and noctis meet on a motel rooftop and discuss prompto's imposter syndrome, since he's only part of noctis' official retinue as his best friend. noctis is a fairly typical main protagonist, he's in love with a woman he hasn't seen in eight years and needs to go marry her or something, i don't care. gladio is a tough macho man with a mullet who wears leather jackets and wields a greatsword, and is apparently only 22, which is at least 10 years younger than i assumed. ignis is a strategist and chef, who takes on the most authoritative role and constantly tells noctis to not drive his car at night. i was not a fan of ignis at the start, but he grew on me, especially with how hard the game hit me with his personal arc. the four boys are off, driving to noctis' wedding in a different country across the desert when their car breaks down. we then run into the first issue of the game.
cindy is a mechanic. she also has her ass and tits out constantly, like your sleazy uncle's shirt with a naked woman was instead semi-alive as a video game person. she fixes your car and acts fairly sexual and it's just like. why do we have to do this. aren't we over overtly sexualised women in video games who have no reason for the way they dress other than the character designer was horny? whatever, i like women as much as the next guy, but cindy's design just. makes me feel so uncomfortable.
anyways you get to do a little driving around with the boys, until you stay the night before catching the boat to your fiance. overnight, you find out that noctis' kingdom has been basically destroyed by an invading empire called niflheim, and practically everyone noctis knows, including his father, are dead. you learn that noctis and his bride to be are also assumed dead, with noctis hearing his own death announcement on the radio. the game has a bunch of added cutscenes that are actually footage from the three-hour-long prequel movie that came out after the game, are extremely hard to follow and honestly i had no idea what i was looking at. anyways, noctis' family is dead, so it's time to do some hunting sidequests.
that brings us to the combat, i suppose. rather than the turn-based or even active turn-based combat that the series is known for, xv opts for more modern action rpg-styled combat. i was, naturally, terrible at this, but i managed to get around it with the fact that. it is almost impossible to die in this video game, provided you have enough items. the game allows you so much time to heal yourself that there's practically no way to have your entire party wipe unless you're doing absolutely terrible, and even then, your party members will probably try and heal you themselves before that happens. lizz tells me that the combat is boring, you just push the same button over and over and then you win. i do appreciate that, for someone like me who is terrible at reading enemy movements, there is a giant button that pops up on screen that tells you when to push the block button, but even then i was prone to fucking it up. whether that's the bad game design or my terrible gaming abilities is up to you to decide. anyways, the game is fairly easy but has annoying combat, your teammates limit breaks will only land about 50% of the time (or never, if you are gladio) and i was still bad at it, so i didn't have all that much fun.
instead of an active levelling system, the game will only tally your character's level ups when you either make camp or visit a hotel. camping is, in my opinion, the only saving grace of this game. each time you make camp, you get to see the characters doing fun little camping activities together and just hanging out, ignis will cook up a new meal in a dramatic fashion and everyone will compliment him and eat it off their coleman's branded plates, it's just very fun. you also get to see what pictures prompto has taken, which is one of my favourite gameplay features. prompto's passion is photography, and while i support him in this wholeheartedly, his picture taking skills are, quite frankly, awful. the game will randomly take shots while you're on the move, which leaves you with a delightful selection of awkward poses, characters hidden behind bushes, pictures taken while someone is half-dead in combat, and snaps where the natural lighting absolutely makes it impossible to tell what's going on. it's hilarious and going through prompto's collection of photos each night is honestly the best part of the game. we managed to wind up with a few shots that, even despite being scripted events, turned out absolutely terrible, and i will cherish those forever.
anyways, since noctis' father and fiance are dead, that leaves him the king of lucis. the only important person to make it out of the capital alive tells you to drive to the middle of nowhere, where he randomly springs on you. hey. go into a bunch of these dungeons and absorb a bunch of swords, this is your destiny as king and how you will defeat the empire. noctis goes, uh, alright i guess, and you're set loose again to wander around for a bit collecting the 'royal arms'. this plot point wasn't explained well but hey, whatever, we're collecting the glowy swords and that's fine.
you're introduced at some point to ardyn, the main antagonist. he's old, kind of groady and wears a fedora. he's a dick to you and talks about his automobeeel. apparently my friend miri thinks he's hot, she is wrong.
i can't remember what happens specifically but you're told that your fiance is still alive and in fantasy venice, and she's talking to the gods on your behalf to borrow their powers. there's a mission where you follow some purple trees that are electric, and you do that i guess. i enjoyed riding the chocobos around, but couldn't care much for the plot at this point. ardyn leads you to a volcano, where you fight a giant lava god. he tries to step on you and i, a denizen of the internet and with an active fear of foot fetishists, was extremely uncomfortable. noctis becomes friends with foot man and a lightning god who lived in those trees, and ardyn steals your car.
very upset by this, noctis and his gang risk everything to sneak into a military base and steal it back. because this is a video game, this works out fine.
there's a little mining city which is all about Girl Power, because all the Women run the Mining Industry like Girl Bosses, and you hang around there for a bit. because all the women are so Empowered, they wear bikinis all the time with overalls over the top. gladio decides he needs to fuck off for a bit, i have no idea what he does since i haven't played the dlc, and then he comes back with another scar. you hang out with his sixteen year old sister, who has a crush on the engaged and 20-year old noctis, and then you drive her to a lighthouse. when she's in your party, she can't really fight, but she gets a pink chocobo and i thought that was very cute. we turned out own chocobo white and lizz named him 'jones' after a mount she has in ffxiv.
eventually, you have a long boat ride over to fantasy venice. this is the part where the game stops being 'fun with a few issues in combat and a rushed and poorly told story.' the open world, which was a main feature with a bunch of little areas to find where noctis can fish, little hunting sidequests and random photo spots where prompto takes touristy photos, is now gone, and it will not return for the entire rest of the game. you can 'go back in time', but the open world was the most enjoyable part of the game, and it kind of really sucks that the main story doesn't let you have any more freedom like that.
after arriving in fantasy venice, you have a talk with fantasy hillary clinton and beg her to let your girlfriend summon a god into the middle of her city. hillary agrees, and you don't get to meet up with your fiance, because even if the game is constantly telling you how much noctis loves her, there is. barely any interactions between the two in the entire game. from what i can tell, they met when noctis was a child and they haven't seen each other in ten years but are still fantasy dog pen-pals. noctis marrying her was supposed to make an alliance or something like that, but her brother has betrayed her to the army. noctis' girlfriend is also an oracle, which means she can heal people, i guess? everyone talks about how important she is and she's constantly telling people that she needs to use her powers to help noctis but she's practically a non-entity.
as can be expected of most female love interests in a game primarily focused on men, noctis' fiance is killed while summoning a god for noctis to befriend. noct gets very mad about this, and turns super saiyan and kills the god back, but his girlfriend is dead and that's super sad you guys. there's a beautiful prerendered cutscene where she says goodbye to noctis but since we barely know her, and we've only been told over and over that they're in love without anything to actually well, show this, it didn't have much of an impact. fantasy venice is destroyed, and ignis is blinded while trying to help calm the giant raging god.
iggy's blindness and how the game makes you account for this and grow to care for him was one of the highlights, in my opinion, as well as crushingly depressing. while i'm not disabled and have no right to say if this was 'good disabled representation' or anything like that, i believe that the game handles it decently enough. the group falls apart as noctis is upset about his girlfriend, gladio is extremely mad that noctis won't care for ignis, and prompto just wants everyone to get along. there's a mission where gladio constantly yells at you passive aggressive things to noctis about how he's a cunt for running, which is obnoxious, but the character arc itself is fairly strong. when you make camp, ignis can't cook anymore, so everyone eats cup noodles in a depressing ass cutscene. ignis remains in your party for the rest of the game despite his disability, and he doesn't magically regain his sight like other fantasy media would do, which at the very least i think is good. i'm not sure what the opinion of actual disabled people is of the character, considering how often disabled characters are either turned into misery porn to make the abled audience be glad that isn't them and if ignis' arc falls into this trap, but i hope that it wasn't handled too poorly, as that would just be another terrible mark in this game's list of bad moves.
the characters eventually make it to the evil empire's capital, which is abandoned and filled with daemons. the characters learn that ardyn is super evil and taught the king of the empire how to turn humans into daemons, which has now happened to the entire city. the 'magitek suits', presumed to be enchanted armour that fights as the empire's infantry, actually house the souls of the human-turned daemons. honestly i like this as a plot point but the game handles it pretty terribly. there could have been more lead up to this, the explanation is pretty lacking, and prompto's Big Plot Twist is. terribly handled. turns out that prompto was born in the empire and was going to be one of those empty soldier daemons, but he was rescued by people belonging to noctis' empire. not that the game tells you that. instead, prompto goes 'turns out i'm one of ... them' and Does Not Elaborate. The game doesn't tell you shit, not about prompto's past, not about how he feels about this, not about how anyone else feels about this either because the other party members just go 'oh that sucks, good thing you're not evil' and the scene ends. robbie daymond tries so hard to sell these terrible, terrible lines, and it almost entirely fails, i'm so sorry prompto. fortunately because i'm a nosy ass, i read prompto's wikia page and knew the plot twist ahead of time, because i don't think i would have even registered it if i didn't.
anyways everyone in the evil empire is dead and ardyn starts talking about how he's immortal and an ancient king of noctis' country but the gods thought he sucked because he's too evil. i missed most of this because the cats got the zoomies and were dashing across the couch right in the middle of his speech so i can't tell you anything else. noctis tries to get a big magic crystal to fight him and instead. gets schlorped inside.
TEN YEARS LATER
yes then ten years actually pass while noctis is asleep. the game shows this by switching the head on noctis' character model to have a beard, but that's it, no changes in animations or whatever. the sky is permanently night and only one human civilisation remains, the rest destroyed by daemons. as a plot point, this ends up feeling. extremely worthless. why was noctis asleep for ten whole goddamn years? so we can wake up and go 'damn it sucks out here'. but it's barely even a like, incentive to fix everything, because you have a long talk with a former child you were friends with where he talks about how humanity is still going fine and everyone's okay and the world has moved on without you. it feels. pointless. when you meet up with your party members, they are exactly as you left them, only with slightly different character models. there is no change in the voice performance, the character's movements or how they talk to show that they've been without you for ten years. they barely mention it. i'm just. so confused as to why they decided that a ten year timeskip was the way to go? since nothing really changes, couldn't you have made it like, two years? one year? six months?? have the characters react a little more? something??? at least if it was only a year or so i wouldn't have to deal with the fact that noctis looks like norman reedus with his shitty facial hair now.
anyways after that there's a bunch of long and boring boss fights. you fight some dead kings for some reason, your party members get a little bit to talk about how cool they are and how much they love noctis, and then you meet up with ardyn. there's another boring boss fight and god this was only a few hours ago but it's already gone from my head. you summon the gods and the old kings to beat the shit out of him after you both go super saiyan again? there's incredible music but it feels barely earned and just kind of eh. anyways, noctis dies, which was the price of using the crystal of light or whatever the fuck. his ghost marries his fiance's ghost finally, and they smile as they look at one of prompto's pictures. you can pick any picture you want to go here, and then the credits roll, showing all of the pictures you saved of prompto's shots. showing me all the pictures at the end is honestly lovely, but it really only served to remind me of how much more fun the game was in the first half. and that's the end, of final fantasy xv.
so what did i think of the story? it's terribly cobbled together and struggles to get you to feel anything and play out all the plot beats. you feel awful for the countless employees who spent years working on the beautiful cutscenes only to have them be in this game, which sucks and the story barely gets through. there were parts that i enjoyed, mostly the thing about the daemons being people, but honestly the rest of it is a mess. it's hard to follow at the best of times and just awkward and terribly written at the worst. the ending is cheap, and it doesn't feel like you've actually accomplished anything. i left that game feeling numb and empty, sad that i'd wasted so much time to end up with such a colossal failure of a conclusion.
i had fun with the game when it was my four little guys running around doing sidequests and camping together. after the midway point of the game, there's none of that, and you're bogged down into a plot that just pushes you from point a to point b and boring overlong bossfight to boring overlong bossfight. the character moments between your party are a lot of fun, but the second you hit fantasy venice, everything is pretty much on rails and you can't do anything except what the game tells you explicitly to do.
should you play this game? no lol. if anything i've mentioned about the story interests you, you'll be better off watching a lore video or reading the wiki. if you do want to play it after all that, just don't proceed after the myrthril refining quest, it's pretty much all downhill from there. will i play the dlc? unlikely, i think lizz and i will just watch a cutscene movie of those.
this game left me feeling empty and numb and not in a fun way. i wanted, so, so hard to like this game, and it all crashed around me in a beautifully overproduced and confusingly written cascade. i love you prompto, but even your cute little freckly face and terrible photography can't save this trainwreck of a game.
tl;dr - final fantasy xv sucks. i hope that 13, our next ff game, will be better.
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grailfinders · 4 years
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Fate and Phantasms #56: Kiyohime
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Today on Fate and Phantasms, we’re building everyone’s most persistent stalker, Kiyohime! She’s a pure, 100% Draconic Bloodline Sorcerer, with the power of fire, fire, and more fire to... “protect” those she holds dear.
Check out the build summary here, or the level-by-level breakdown below the cut!
Race and Background
You were a human right up until you turned into a dragon and killed your boyfriend, so we’ll split the difference and call you a Dragonborn. I’m using a White dragonborn here, but you change colors on ascension, so black or blue are also options, or you could go with whatever color you want, it’s not a huge deal. Dragonborn get +2 Strength and +1 Charisma, a Breath Weapon based on their color (white is a 15′ cone of cold with a constitution save) that you can use once per short rest. It has a save DC of 8 plus your constitution modifier plus your proficiency, and starts by dealing 2d6 damage and growing as you level up. You also resist your own damage type, so you can chill out even in your lancer form.
Kiyohime’s backstory is... really nondescript, actually. She’s the daughter of someone rich enough to entertain company. Since there isn’t much flavor to work with here, we’ll instead shoot for a mechanical match. The Urban Bounty Hunter background gives you proficiency with Insight and Stealth, so you can make sure your beloved isn’t lying to you, and follow him around without troubling him. The Bounty Hunter’s background feature also lets you track people in populated areas- great for when your beloved gets “lost”.
Stats
Your highest stat is your Charisma. You have a very... forceful personality. Your Dexterity is second, you’re good at sneaking around and chasing people down. Third is Constitution, dragons are pretty tough, and it’s the only other physical stat we really need. Your Strength isn’t bad, and your racial bonus bumps it up to slightly more berserker-ish levels. Your Intelligence isn’t great-you're not dumb, but we need other things more-and you’re dumping Wisdom. You're good at tracking your Anchin, but other annoyances like “how Anchin feels about me” and “reality” just get in the way.
Class Levels
1. As I said above, you’re a Draconic Bloodline Sorcerer. You’re not technically related to any dragons, but that just means your bloodline starts with you. When you start as a sorcerer, you have proficiency in Constitution and Charisma saves as well as two sorcerer skills. Intimidation and Persuasion will help impose your delusions onto the rest of the party without having to barbeque them, and the DM will thank you for avoiding that.
First level sorcerers can cast Spells, using your Charisma as your casting ability. Your Dragon Ancestor gives you a preferred damage type based on their color (we’re going with Red here, this build’s obviously fire based). You also double your proficiency in charisma checks related to dragons. You also get Draconic Resilience, adding an extra 1 HP for each level you take in this class, and giving you an unarmored AC of 13 + your dexterity modifier.
For cantrips, Control Flames is prestidigitation, but for fire. Get creative, and it will serve you well. Mending will help you become the perfect housewife so Anchin will stop running away. Create Bonfire can also help here, with the added benefit of letting you roast that silly-billy alive if he keeps rejecting you. Fire Bolt also fits into our secret theme (hint: it’s fire).
For first level spells, Burning Hands lets you breathe even more fire over an area, and Silent Image will let you turn into a dragon, or at least make it look like you can.
2. Second level sorcerers become a Font of Magic, gaining sorcery points equal to their level. Currently, you can use these points to regain spell slots, or burn spell slots for more points.
For your spell, Disguise Self is a slightly better transformation that follows your movements, though like Silent Image, it’s still immaterial. It will make it easier to tail Anchin without him noticing though, so it’s not a complete loss.
3. Your Metamagic options let you customize spells to better suit your needs. Empowered Spell lets you reroll a number of damage dice to get higher numbers. Your fire breath needs to be able to melt metal, it’s going to be hot. Twinned Spell lets you double cast a single target spell. Most fire spells are AoE, but you’ll be able to force Anchin to turn into a snake with you, and that’s... kinda romantic? I guess?
Grab Mind Spike this level. It deals a bit of psychic damage, but if the target fails their wisdom save you’ll know where they are no matter where they go on this plane-as long as you keep concentration. Sometimes your love requires a bit of pain. Or a lot of pain.
4. Use your first ASI to become an Elemental Adept. Now, your fire spells ignore resistance, and all 1s on damage rolls count as 2s. Again: Fire. Hot. Not sure how many times I can say this.
For spells, Dragon’s Breath lets you correct WoTC’s embarrassing mistake of giving you cold breath as a racial feat. Now you can give yourself (or another creature) Acid, Cold, Fire, Lightning, or Poison Breath that it can use as an action for as long as you keep concentration, up to a minute.
While you’re breathing all that fire, you can use Message to keep in contact with Anchin so he knows how much you love him. (You actually can’t, they both use your action, but talking’s a free action anyway.)
5. Fifth level spellcasters get third level spells, including the most iconic spell in the game, Fireball. I’m going to stop bringing up my reasoning for fire now; I’ll only pipe up when a spell isn’t fire related.
6. Sixth level draconic sorcerers get an Elemental Affinity for their ancestor’s damage type. Whenever you cast a spell that deals Fire damage, you add your Charisma to the damage. Also when casting that kind of spell, you can spend 1 Sorcery Point to gain resistance to fire damage for an hour.
For your spell this level, you need to be able to detect when someone’s lying to you, and sorcerers don’t get zone of truth. Detect Thoughts can be even better though-Anchin has nothing to hide, so he shouldn’t mind too much. No point in even asking, really.
7. For your first fourth level spell, Polymorph lets you or another creature transform into a beast with a CR equal to or less than your class level or CR. Sadly, dragons and hydras don’t fit that description, but you can still turn into a Giant Constrictor Snake.
8. Use your next ASI to bump up your Charisma for more fire power. Grab Aganazzar’s Scorcher for the same reason.
9. Ninth level sorcerer, meet fifth level spells. Grab Immolation for self-explanatory reasons.
10. You get another Metamagic option at this level. Distant Spell lets you double a spell’s range, so you can stalk your prey from afar.
For spells, Prestidigitation is like Control Flames but for everything, and Far Step will help speed you along. Anchin’s a monk, and none of your features so far speed you up, so if you want to keep up with him you’ll have to teleport.
11. For your Sixth level spell, Investiture of Flame turns you into a firebreathing powerhouse, and makes you immune to fire damage as well.
12. Use your next ASI to gain the Dragon Fear feature, bumping up your Constitution to an even number to gain 12 extra health. This also lets you use your breath weapon without breaking canon, so everyone wins.
13. For your Seventh level spell, Fire Storm is fire.
14. Fourteenth level draconic sorcerers gain Dragon Wings. As a bonus action, you can grow a pair of wings, giving you a flying speed equal to your normal movement speed. I’d argue you can bring this with you into polymorphs, if solely so you can become a true flying snake.
15. For your Eighth level spell, grab Incendiary Cloud.
16. Max out your Charisma with another ASI for the most powerful fire you can get.
17. For your last Metamagic option, grab Heightened Spell to weaken one creature’s resistances to your magic. This is useful for some extra fire damage or, y’know, *cough*ifyouwantamonktofailawisdomsave*cough*. 
For your final spell, grab Wish. We’re not entirely sure how you keep following Guda into events, but this is the only explanation we’ve got that makes sense.
18. Your Draconic Presence lets you create a 60′ aura of fear or awe for up to a minute with concentration. Hostiles who start their turn within the aura must make a wisdom save or become frightened of or charmed by you respectively until the aura ends. Creatures who succeed on this save can’t be affected by it again for 24 hours.
19. Use your last ASI to bump up your Constitution for better concentration and more health.
20. Your capstone ability, Sorcerous Restoration, lets you regain 4 sorcery points on short rests. You could’ve taken three levels of warlock and gotten the same effect way earlier, but let’s not tell WoTC that.
Pros
You have high constitution for a spellcaster, making you very tough for a ranged fighter, and your concentration saves are also pretty solid.
Your firepower is immense, with the ability to reroll dice you don’t like, add your charisma modifier, and never roll less than a 2 on each die, your fire spells are always pretty strong no matter how bad your luck is.
Flight is good. Flight on a ranged attacker is really good. Concentration free flight on a spellcaster is amazing. 
Cons
A vast majority of your damage comes only from fire, so if something immune to fire shows up (which, if your DM is playing to your character, it will), you’ll be completely useless.
Most of your non-fire spells require concentration, so you’ll have to pick and choose what you want, and when you want it. For example, turning into a flying, fire-breathing snake would be super flavorful for this build, but that would require Dragon’s Breath and Polymorph at the same time, so you can’t do it.
Once again, your Wisdom is terrible, and your Dexterity is only okay. Don’t get cornered, and don’t fight bards.
Just remember the loved ones you’re fighting for, and you’ll be able to pull through and finish your glorious quest to murder them.
Next up: Gunnhild! (And her husband, I guess)
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icharchivist · 3 years
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Thank you for answering the previous asks and hope you're prepared!
How much, out of ten, are you of each winter troupe member?
Have a good day :3c
ahah thank you for doing that all the way!
and oh boy i thought i was prepared but turns out-
okay notewise.:
Tsumugi: 7/10, Tasuku: 3/10, Homare: 4/10 Hisoka: 9.5/10, Azuma: 10/10, Guy: 6/10
(if you're supprised Azuma is actually my ultimate kin and it's not Hisoka: congratz i fooled all of u. the only reason i don't have an Azuma icon is that i genuinely think he looks too sexy in some arts and it doesn't feel Me despite everything else. The more u know.)
And. i need to warn that i went much more into personal details for Hisoka and Azuma under the cut to the point where it may be overwhelming. And that Azuma's entry alone is 2.1k words long. What the fuck me.
Relating to team "we have so much trauma" is going to be so much fun.
coughs, anyway take care :3c
(Links: Spring, Summer, Autumn , Winter ranking)
Winter my beloved, this is going to be a normal, non emotional ranking at all.
Tsumugi: 7/10 I relate to his lack of confidence, and the way he gave up on everything he loved when his spirit was crushed (re what I was talking about with my Kumon rant). On my down time I did study a bit of psychology and though I wouldn’t put myself at the same level as a psy student I’m often told I read people mostly in an accurate way so I can relate to that. I can use my powers for Evil like nudging people in some direction or knowing where to attack, but I am super aware of that and I’ve been extra conscious about not having it happen again for over ten years now DLKFJDLF (Azuma is kinda like that too). But yeah the fact he is like that too makes it relatable.
I also think that the whole “feeling you fucked up and took all the responsibility when a friendship broke apart” is also something very relatable. So is “ghosting your friends after that”. I relate to the fact he’s a nerd too. I relate to him more than not but I guess I just removed points because of how while I relate to specificities the whole thing doesn’t connect as much as it could?
Tasuku: 3/10 he’s probably the one I relate the least to. I honestly didn’t understand Tasuku much until Nocturnality on my first read, and it’s only then that things clicked. Legit I saw him the way Azuma saw him dLKFJDKFJDF. But I do feel it relatable that he feels responsible for failing his friend and that he took it upon himself to try to read more into how people are behaving to try to prevent it from happening again. But else he’s. genuinely not like me KDJFKLDFJDFL
Homare: 4/10 mhmm. I think I relate to the way he is passionate and how much he genuinely loves. I also relate to the fact he is pretty analytic, though the details of what makes his struggles are not something I relate to easily. I have felt broken before, I was told i was broken or unfit in some ways, so this particular pain is something I completely understand. I also did use to be an artist and a writer so I can relate to that passion of his, although as I mentioned in others ranking *shrugs*. That said he’s very much more exuberant and confident than I am and I would assume I know how to deal with people emotionally a bit more.
Hisoka: 9.5/10 oh boy where to start. This is going to be a tough one to get into without getting extremely personal. To start with, I’m a sleepy baby. I sleep a lot DLKJFDF though not much at night. I used to fall asleep in class all the time my friends had to always be on the watch out for me. I don’t have much energies. I love plushy and I love being comfortable in some places. I also really love sweets tho not as much as him. I also do care ways too much for my specific plushies and pillows (I do have huge penguins plushies too).
I, too, have memories issues, though of course to a lesser extend. I have a lot of trauma and for a lot of them I ended up getting fuzzy memories. I used to be in a pretty toxic environment where I constantly had to make use of my memory to survive, and so when my memory started failing me, I was terrified. My parents gaslight me all the time and pretends a lot of things that happened didn’t happen and that I’m crazy for believing it happened, so the moment my memory started to fail me I started to panic a lot. It terrified me to not being completely sure whenever I could trust myself or not. It made me feel extremely unreliable. It’s still something I struggle with a lot.
This would have been my answer pre-awakening moon at least. I always related to him to some degree so Awakening moon was a slap in the face in a way I wasn’t ready to deal with, and this is where I have to be uncomfortably personal.
I am the youngest sibling of 3. My eldest sister ran away from home when I was 6, never to be seen again. My other sister resented me because I used to be very close to the eldest and she was jealous about it, and while the reasons were linked to our parents, who were extremely toxic to us and kept us into this toxic environment for years on end, my sister took all her anger out on me. While we’ve discussed it as adults now, our relationships is too strained to fix it nowadays.
It took me a long while – it took me Azuma’s arc actually – to realize that the way I feel for my eldest sister is more akin to grief than to abandon. I don’t even remember her. I don’t remember her and still apparently the way I was close to her was the reason my sibling hold it against me. I couldn’t even remember *why* my sister was mad at me because I don’t even remember being close to my sister that much. All I know is that she left because the situation at home was too toxic. It was.. so messy.
I have. Much more trauma linked to that specifically but that’s the root of something that hit me in the face with Hisoka’s arc. Because I can’t remember a person that disappeared from my life, and yet it was enough for it to break and shape everything I’ve lived through since. I couldn’t even start to talk about how it still impacts me now 20 years later. I’m just now making peace with the fact this was grief. This is the gist of the reason Hisoka’s arc hit me as hard as it did (and the fact that Chikage is actively undoing all the bad things his own grief pushed him to do on Hisoka is the reason Chikage is so compelling to me. My sister could never lol.).
I felt also that I had to take all the responsibilities for what happened. I felt like I could make things easier for the family after this trauma, at the rip age of 7, and no one stopped to think maybe a child shouldn’t have to be dealing with a collective family trauma like this. But well. Here we are.
I relate to the fact Hisoka also struggles to accept everything that happened. And that now he’s trying to make things better for others people he can relate to. It’s so… complicated.
Also I can’t forget the fact Hisoka tried to kill himself and :/ as someone who has had a lot of suicidal idealization in my life this really hit a lot harder than it should have.
In general I would just say that socially I’m not really like him except with people I’m comfortable with teasing. Hisoka can be a little too rude and it’s where I can’t relate lol. But otherwise man I care him so much I feel so seen. I’m just removing 0.5 points for that and I don’t give him full mark because of what I’ll explain next.
Azuma: 10/10 This one is going to be a trip. It’s about twice the length of the Hisoka’s rant. Mister took me by the throat too. As I think it’s clear now I cannot relate to the fact he genuinely loved his family and how much his family cared for him. Yet I relate… to about everything else.
On the surface I do think I seem more approachable and easy to talk with. I try to be the kindest person I can be, to not be judgmental. I’m conflict avoidant, just like he can be, and if I’m annoyed with someone I’m muuuuch more likely to use passive aggressiveness like he does with Tasuku when he’s pissed at him. (sidenote: I do find it funny that Tasuku was the only character I really felt I didn’t get until Nocturnality, while Azuma was having the exact same problem, and then he became one of my fav the moment it clicked. Azuma is my braincell.)
More often than not, there’s a smile on my face and I try to be soft in the way I can be. I’m generally pretty calm, I’ve been told I was soothing, or give good hugs, this sort of stuff.
Now onto the heavy stuff.
I have a lot of nightmares and night terrors linked to a lot of my traumas. I’m honestly scared sometimes to go to sleep ^^”. But in general, if Hisoka reflects a lot of a personal trauma and how it would personally affect me, Azuma reflects a lot on how I would behave with others people in general and especially when I’m unwell. I’ve coped most of my life with, everything that happened to me, by just. Trying to keep people at armlength. I don’t want to let people close to me, especially irl. Discussing all of that online gives me a distance that allows me to discuss it but, I remember in high school I was going through very bad things, and a few years later I was hanging out with a friend and I happened to open up about those things. And she was going livid because, she had known me for what, 6 years at that point? And she never knew any of this. We talked a lot then, we were close, but she never knew all those things about me until years later. It kinda scared her because to her I was always a sweet and cheerful person and she never expected that I was doing this badly. I remember then she brought up something we discussed back in a party with many of our others friends from high school and similarly they were all. “how did we never know any of this.”. Seeing Azuma in Nocturnality kinda brought me back to that convo tbh LKDJFLKDFJFD.
But I’m good at pretending I’m closer to people than they think. I’m an excellent listener. A lot of my friends tended to rely on me as the person they could talk about their problems to. I used to do it much more back then but I also used to pour a lot of energy trying to make it easier for people, solving their problems. Full on Therapist Friend:tm:. It does help that, as I said with Tsumu, I have basis in psychology so sometimes some observations I can make help much more than expected. Just like Azu tbh lol.
Oh also I am cuddly with my friends in general. I’m super touch starved but also to the point I feel uncomfortable to seek hugs because I just don’t get any on a normal basis and my body isn’t used, but I’m super cuddly and when I’m with my closest friends I’m like a koala.
And it gives people the impression to people that I’m very close to them because I know them well, and I know the ins and outs of why they behave the way they do. But. I kinda feel like it’s one sided more than not. And it’s all because of me, because I keep my walls up very high and it means people don’t generally expect that I’m hiding things.
I’m good at distracting too. I don’t relate to how flirty Azuma is but I keep seeing it as him distracting others. It’s flattering, and just embarrassing enough that the person ends up dropping whatever they may be pressing on Azuma to talk about. And, while not with flirting, I do that a lot, especially using compliments like that. (That said my kindness or teasing has been misinterpreted as flirting before DLKFJDLKF I’m trying to be extra conscious about not having that misunderstanding happen nowadays but man it happened a lot).
Azuma knows a lot of people, and has been supporting a lot of people, but he doesn’t let people in as much.
And a lot of it is linked to his own sense of grief. Of the fact he has lost so much he can’t afford to go through the pain of losing something again, so he distances himself from it before it can hurt. And I do that a lot.
I mentioned in the previous rant but it’s seeing Azuma’s arc that made me understand how much it’s more grief than abandon that makes it so hard for me to move on. And a part of me kinda just. Grieves the family I could never have, the normal life I wish I could have lived and clang too all of my life. When Azuma told Guy “I was always so lonely. Everyone had families they could take for granted but I had no one.” Oh my god it destroyed me. And how he mentions just afterward that while he has new people to rely on, it couldn’t change the fact he was still feeling this pain of losing his family and it just. Man. Might be crying right now.
It’s like… I think the reason I especially related to that is that, in therapy I’ve often discussed my problems in the lenses of neglect and abandon but the problem with that lenses is that, at least with the therapists I had, they tend to focus on the fact that therefore I /must/ be still yearning for them to change and turn around, like I could change something. But I don’t. I was resigned at some point. And it’s really only when I read that that I felt this exact resignation I have been feeling all that time. I think I mentioned once how reading a3 felt like going one step toward recovery I didn’t know I could get and this was exactly the scene I meant. It legit took a weight off my heart that i've been carrying for decades. It was the strangest feeling in the world.
Anyway more in general too, on top of keeping people at distance, I am also a pro at “suddenly disappearing/ghosting when I get too close and/or have a relapse”. When Azuma starts to pull his relapses like we see in Nocturnality, I see myself. Legit had a friend who read a3 who called me out about that DLKJFDKLFJ. Acting weird like this, closing yourself in like this, coming back to some harmful coping mechanism as a way to connect back with your own self, those are all things I do. And it sucks. Like. The things I put my friends though sucks. But I really can’t help it sometimes.
I’m good at listening and observing, I’m generally good at picking up why people act a certain way, but I’m still very distant. I do everything I can to pretend I’m not distant and generally it fakes an idea of intimacy that I don’t specifically see as such.
And I see all of that in Azuma in ways that are terrifyingly relatable. Another thing Azuma says in this convo with Guy, about how “Everytime I would go to sleep, I would wish the morning would never come” me. Mood. Holy shit. Feel seen. I hate it. Just in general though the way he talks about morning as this terrifying thing is me. Between the night terrors and the fact morning genuinely makes me feel horrible, that’s kinda why I end up oversleeping until the afternoon DLKFJDF Azuma my lord I feel you.
Because of my nightly panic attacks I do try to come up with ways around it mainly by drinking some relaxing tisanes and stuff. Oh and I did have a huge period in life where I HATED being in the sun, and I fucked over all of my melanin because of that. as a kid I would tan very easily, but now the sun hates me as much as I used to hate it. So when Azuma is a drama queen about not wanting to stay in the UV too much I’m just like. How dare you pull out a mirror on me I didn’t ask for this. (also I have been called a vampire by people esp when I was a teen but that’s just how people called edgelords like me. Still. Reo my beloved.)
There is honestly so many little things with Azuma that reminds me of myself like this that it makes me go nuts. If Hisoka is who I relate to in term of specific trauma and how I cope personally, Azuma is more like, the direct physical impact of my trauma on me and the way it makes me relate to others people, as well as just every little behaviors here and there that are just so specific.
One of the only thing I really don’t relate to Azuma about is his love for Alcohol but I think if you replace it with like, my addiction to juice it works out the same.
Oh and, that’s a stupid but funny thing to me, I project hard on how much the reason he keeps his hair long is a form of mental stability for him, because I legit keep my hair long for my own mental stability. I have tied ways too much of my recovery process to my hair that when I see Azuma coping with grief with his hairstyle and how almost cutting it would be him spiraling down, I felt seen.
also i have 0 stamina just like him.
ANOTHER THING is also the fact Azuma is genuinely yearning for connections with people but he spent so much of his life keeping people away that as much as he’s yearning for it, it takes him so long to be able to lower those walls because he’s been so used to keep people away that he can’t reply to this yearning. And the way how, once he actually ends up feeling this bit of vulnerability toward people, he would suddenly shut in like it suddenly scares him? Mood.
One last thing (i promise) (i think) is that, if it wasn't obvious from all my ranting.... So much of myself and the way i view myself is defined by my trauma. I struggle to exactly come to term with my identity in any shape or form that isn't deeply related to my trauma. Even if you asked me what my sexuality is (please don't), my actual answer would be completely shaped by the fact i have so much trauma linked to sexuality, romance and gender, that i don't want to process it at all and can't actually manage to "fit the boxes" because i cannot see myself as something else than my trauma, or explain my feelings without linking it to my trauma. Honestly at times i find it kinda cringeworthy from me because i really, really can't tell about anything about my identity without thinking of my various traumas (i talked about a few of them in those rankings but it's not even the tip of the iceberg for a lot of stuff.) And when i see the way Azuma is in particular, maybe i'm projecting, but i feel like a lot of it is the same. Like not processing his age because if he does it reminds him of how he outlived those he loved (which is an headcanon but com'on.) or how even his hair is linked to his trauma. Or how he doesn't drive because it's linked to his trauma. I feel SO seen.
If it wasn’t for the fact he genuinely loved and was loved by his family, I would have felt exactly the same about everything regarding him.
But I still give him a full mark because the way Azuma’s arc has affected me is beyond any possible words I could use. And also because I legit wrote above 2100 words just on how much I related to Azuma ALONE. Even Hisoka took me 800 WORDS. HELLO. Guy: 6/10 Back to general coping here, Guy isn’t exactly relatable to me except in well. For exemple the ways the others relate to him, especially Hisoka and Azuma. So his memory loss to cope with intense family trauma is relatable to me, the way he can have nightmares and night terrors is also hella relatable to me.
But something that’s more Guy that I relate to is the whole “Step dad kept talking down on him and verbally abusing him until Guy basically completely closed himself in” because man. I won’t elaborate but I’ve really felt from reading that verbal abuse the same way I felt thinking back to how my ex-step dad used to talk to me. It made me so angry on his behalf. And the way he internalized it to cope was something deeply relatable.
Another thing with Guy is the fact that Guy did genuinely believes himself inhuman and tbh there was a time when I was very young where I would catch myself unable to feel a bit of humanity mostly from how I kept shutting myself in. (The reason I don’t relate to it with Homare is that this “inhumanity” was never actually there even if Homare did believe in it. But for Guy he went the extra mile convincing himself to the point where he denied this humanity as far as possible in a self destructive way and :/).
SO YEAH Winter is like. Therapy for me. The problem with “Trauma: The Troupe” is that saying “I relate to the Winter troupe” means “I may have problems and so what.” And it sucks.
if you read that wordvomit, congratulation, was it worth it?
Take care!
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icanbehardcore · 4 years
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Top 10 WORST Powerpuff Girls Episodes
For a long time, I have been wanting to make a project resembling a countdown list, being inspired by the likes of @umbramagna777​, @phantomstrider​ and even the Nostalgia Critic. After some considerate years, I have finally decided to make a list based on my all time favorite show The Powerpuff Girls.
Cartoon Network's breakaway hit of the late 90s and early to mid 00s starring three adorable, precocious little kindergartners with superpowers was a cultural phenomenon. Spawning hundreds and thousands of merchandise, a theatrical film, several TV specials, an anime and a reboot, it's unbelievable that a cartoon with an all female lead would become an icon in the cartoon industry.
Created by Craig McCracken fresh off two pilots in the "What A Cartoon" shorts and evolving from the earliest incarnation "Whoopass Stew", The Powerpuff Girls became the highest rated cartoon debut at the time. Critics praised this show for being so unique, entertaining, epic, action packed and nothing like anything else at the time, but most of all, this show was very, very funny.
But that doesn't mean this show gets all the glory and praise 100% per episode, like every television show, there will always be flaws and bad episodes and, the Powerpuff Girls is no exception when it comes to rotten entries in the line-up.
Whether you like these episodes or not, remember to respect each other's opinions, including mine. If you like these episodes, that's great, you're more than welcome to have your say, but be nice.
I am only counting down episodes from the ORIGINAL series, this won't include the movie, the anime, the Dance Pansted special, The tenth anniversary special, the christmas special or especially the reboot.
Mixing either of these up would be one big mess and would derail my points of view. With that being said, let's begin.
NOTE: Spoiler alert ahead.
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 10. Keen on Keane   This episode was a new era for the original show, it had a new art style which was first introduced in the movie. So if you hadn't seen it, you would have had to get use to this new art style before getting puzzled or confused.
Unfortunately, these episodes were somewhat mediocre and after 2002, show creator Craig McCracken left the show to Chris Savino, so he could work on Foster's Home for Imaginery Friends. Usually when this happens, that's a sign of a show losing it's...err...Mojo. No pun intended. For a first of this newly animated version of the show, this episode is just ...well...sappy.  
So what's the story: It's Valentines Day...oh boy, what a way to start the new era of an already great show. I am NOT a fan of this holiday whether I'm taken or not. I prefer to keep romance and affection personal.
While receiving various little Valentines from her beloved students, Ms. Keane gets the one simple innocent question asked by the girls: "Where are you going out tonight?" and "Who's your sweetheart?" (don't you just love precocious little questions coming from kindergartners). Ms. Keane explains to the girls that she doesn't have time for going out on dates and is too busy for that sort of thing, this leaves the girls slightly worried, knowing she may be lonely and in need of a significant other half.
Later that evening, the girls are all at dinner with the Professor whose attention prompts the innocent, curious little question from an inquisitive Blossom "Why aren't you going out, tonight?".
Personally, if he WAS going out, he may need to hire a babysitter for the girls and knowing the Professor, he may end up calling someone but being delayed or on hold due to everybody with their arms round each other, making googoo eyes and lip wrestling all evening as they bask into their romance.
Anyway, the Professor tells the girls that HE doesn't have time for dates or going out, nor does he have a sweetheart...(hope he hasn't forgotten the events a long time ago when meeting Ima Goodlady who turned out to be using him and was revealed to be Sedusa).
On hearing this, the girls trade rather sly and calculating looks to each other, a plan has hit them. If their father isn't going out and doesn't have a sweetheart and Ms Keane doesn't have a sweetheart, why not get them together for date?
At Ms. Keane's place, she is busy grading homework. On hearing the doorbell ring, she goes to answer the door only to recieve a love letter from a secret admirer and a rose. Oh bittersweet cliches...
Round the same time, the Professor too recieves an identical love letter from a secret admirer (by the way, I do love how he recieves a red rose and Ms Keane recieves a pink rose).  The two admirers meet at "Petes-A Pizza", an obvious parody to Chuck E Cheese, you can just feel how out of place these two are.
Not to hurt each others feelings, the two adults try to strike a conversation, but seem to show no interest in each other, all they can do is slap on a plastic smile each.
As they try to communicate and interact more and order, Ms. Keane suddenly forces a hearty little smile, stunning and questioning the Professor. As she tells him to look behind him, he sees that his own daughters are hiding in the large ball tank, this catches on as both Ms Keane and Professor Utonium have realized that they had been set up.
Unfortunately, the evening was unsuccessful and the Professor offers his date a ride home with three dejected little girls in the back. Their high hopes sunk to the bottom, gone down like a ship, but the Professor tells them if they did end up going out, then he wouldn't have enough time to spend with his own daughters. As he walks her to her door, Ms. Keane trips on a crack, the Professor immediately dashes forward to catch her. After bewilderment and indecision on what to do next, Ms Keane and the Professor's hearts become intertwine. As they stand up straight, they both share a nervous laugh while blushing (by the way, I find this scene amazingly cute, I mean...the Professor here is just...OMG, how can you not just want to reach out and dive into his arms...ahem...).  Finally,  they hold hands and are somehow...in love. Also note this is the only time in the episode where they see each other  face to face. Feeling accomplished, the girls smile knowing that their mission is complete . The following morning, the girls notice that not everything is all hunky-dory! Now having a significant other half, the Professor neglects his family duties and lab work and Ms Keane neglecting her school duties and even forgetting to feed her cat. Why? Because the two most important role models in the girls' lives are now sickeningly sweethearts talking to each other endlessly on the phone together, complete with EVERY single sentence ending with a mushy pet name. And you know what? It's really degrading! Also that phonebill must be really expensive by now,
Because of the neglection, the girls don't know what crimes are being caused....seriously, not even watching the news? Also, doesn't Ms Bellum have a light for a signal? Why couldn't she  just set that up in the sky for them?
But no! Instead, Sara Bellum gets kidnapped while the conversation continues until the Mayor sneezes, causing the couple to realize that they were holding up phoneline and neglecting their duties, including feeding the cat. This upsets the Professor and complains about the past event where a cat made him jump off a building which somehow, Ms Keane doesn't believe and causes them both to suddenly break up. Hmm...like every other couple today right? Okay that was bad.
Overall, this was a weak episode with no crime fighting at all and for a new start of upgraded animation, this was pretty bad. Especially being a Valentines themed episode.
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9. City of Clipsville  I ought to let you know that seasons five and six sucked. Big time and this episode is no exception. I am not much of a fan of clip shows and this one was really weak, lame and the repetitive dialogue is as entertaining as a stale book made for toddlers. "Remember when Mojo Jojo turned us into dogs?"...umm...yeah? There's like two episodes with pretty much the same chunks of animation of it and it doesn't help that they referenced BOTH episodes! Also, did we really want to be reminded of some of the more mediocre episodes?
Mind you, most of these little trips down memory lane never happened. These include The Professor marrying Ms Bellum...for some reason, the girls losing their superpowers without realizing until they fall off a building...the Professor turning the girls AND all of Townsville's citizens into helpless infants...(no, seriously...make way for cliche'd moments whenever a baby is in a cartoon, which I'll get to later), complete with Blossom spitting up over the Professor's shoulder.
BUT the most most shameful fan-service cringe-worthy moment would have to be a quote on quote flashback of when the girls sped up time and became teenagers. Oh my god! Just...yeah. Complete with their midriff showing, slender figures, skinny jeans and stereotypical valley girl accents and mannerisms such as blowing bubble gum talking on their cellphones and ...discovering boys, teenage boys...in this case, the Rowdyruff Boys.
Yeah...remember when I said that the whole counterpart thing is a drag, well they do it here too. But this time, they are somewhat getting along, yet the girls are ditzier. I do love some of the hidden innuendos snuck in this scene visually and audibly.
Besides this episode being a weak one, I do admit that I like how the girls looked as teenagers, a bit two fan-service material-esque but still cute. I love how Bubbles still kept her pigtails in, but are a little longer, Blossom's red hair still makes me jealous *seriously...) and Buttercup growing out that little bob, it suits her.
Of course, I can't mention this scene without the fact that it was a reference to Craig McCracken's fan mail he was  receiving from fans about what would happen if the girls and boys were couples. He hated the idea so he decided to poke fun at this little trope.
Interestingly, there was going to be a scene that never made it, but there were storyboards lying around of the teenage girls becoming popstars...obviously a reference to the likes of Mandy Moore, Britney Spears and Christina Aguilera and other teen idols, maybe even the lesser known band that have since broke up, No Secrets.
The episode gets more stupid as everyone somehow ends up in the house until the episode ends which turns out to be filmed in front of a "live audience". Yeah, just...weak.
If you do like this episode, that's great, it does have a few funny moments but I still feel like it's just another cheap bland clip show.  
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8. Neighbor Hood Good god was this episode lame? The moral was a good one I will admit, but first, the story...Bubbles rushes home from school in time to watch her favorite show: The Wondrous World of Whimsical Willy. Mr. Willy being the host of the show (and an obvious parody of Mr, Rogers) greets his audience warmly, at first, he seems like the typical friendly, harmless, yet unsettling kind of person on a kid's show. He never snaps, he's calm and mellow. But when Daydream Lane loses all of the happiness and joy, Mr Willy asks his audience to hand over all of their cash to him so they don't lose hope.
Being naive and simple, not wanting the show to fall flat with misery, Bubbles somehow breaks into the town hall and takes off with the money in the Mayor's vault and hands it over to Mr Willy and the rest of the crew on set. By the way, the Mayor also donated...yeah, he's a man child. lol
Meanwhile, back at home, after getting a phone call from the Mayor, Buttercup and Blossom notice their sister live on TV with a huge bag of money, thanking Bubbles, Mr Willy and his gang celebrate until Bubbles' sisters barge in telling Mr Willy to literally drop his act.
Sweaty and nervous, Mr Willy finally snaps and reveals his true plan to steal all of the money of Townsville, showing his true colors at last. Bubbles demands an explanation and tells her sisters that Mr. Willy isn't a crook, he just needed the money to help save Daydream Lane. Blossom isn't buying it and tells Bubbles that none of this is real and that the whole set is just canvas painted with scenery and backgrounds and the crew are all crooks in costume.
Now shocked and realizing she had been conned along with the rest of the those who donated, Bubbles loses faith in Mr Willy and the show and even refuses to save his fall. In case you might guess, Mr Willy is arrested and thrown in prison and Bubbles apologizes for her foolish act and also that she shouldn't believe on what she sees on television. In a way, this is a great moral for kids, especially when the main cast are kindergartners, but come on, the girls are more precocious than this, they are better than this. This is basically a weaker version of Film Flam.
This episode is really unsettling for many reasons.  Mr Willy asking for donations from little kids, isn't that a little creepy and somewhat makes him a pedophile? But to go as far as flying all the way to the set on your own and revealing the stolen cash is even more risky and dangerous.
I have read something interesting here from the PPG wikia, this episode was based real-life events in a 1965 New Year incident where Soupy Sales, miffed at having to work on the holiday, ended his live broadcast by encouraging his young viewers to tiptoe into their still-sleeping parents' bedrooms and remove those "funny green pieces of paper with pictures of U.S. Presidents" from their pants and pocketbooks. "Put them in an envelope and mail them to me," Soupy instructed the children. "And I'll send you a postcard from Puerto Rico!" He was then hit with a pie. He later admitted that he was joking and that the money would be donated to a charity, but Sales was negatively affected by the incident.
Also I learned that this episode was actually written back in 1999 as a season 2 episode, but was scrapped since the staff feared a lawsuit from PBS, so instead the story was given to DC Comics named Remote Controlled. The story was much better and less mediocre compared to this one. It's such a downfall when a great cartoon runs it's course and episodes that were originally written for the comics suddenly have elements thrown onto the screen and never live up to how they could have been.
There's something else I would like to point out here. I saw this comment on the PPG wikia by a user named Crossoverfan4ever and he pointed out that Bubbles commited a crime and got away with it, and did she get punished? Of course not, because she's, cute, innocent adorable, precious, sweet little Bubbles who can probably get away with murder if she tried.
So...in A Very Special Blossom, Blossom steals a rather valuable set of golf clubs and gets punished for it with 200 hours of community service, yet the Professor asks the cops to go easy on her and she's also sorry (seriously, you can feel her sorrow in her voice and that face just says it all).
In the fan-loathing controversial episode Moral Decay, Buttercup commits a crime by breaking into the local villains homes and steals their teeth for money from the "tooth fairy" after already beating up crooks for committing crimes. Her punishment: Ambushed by her worst enemies as her sisters sadistically watch her get beat up (note that Buttercup is a little girl, so can you imagine the pain inflicted on her?). Going back to Neighbor Hood, yeah, it's bad. One of season five's worst.
7. Crazy Mixed-Up Puffs
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Season six was definitely the weakest link in the original show's run, so in a way, it's a breath of fresh air when McCracken and Savino declined a season seven from Cartoon Network (much to the disappointment to the fans).
CMUP just made way for some really weak points in writing and character development and derailment. Whichever one, even my feelings for this are mixed up...or mesed up. Whatever!  
In this episode, Mojo Jojo is watching old clips of the past fights and battles he has had with the girls and soon stops for an ice cream break. Unforunately, a little girl is in front of him and he deters her. As Mojo orders his three scoops (which happen to resemble the signature colors of the Powerpuff Girls), the little girl throws her ball at him, causing him to drop the ice cream onto the floor. As it does, Mojo gets an idea.
Mojo then goes home to his lair and creates a dummy of a girl calling for help, attracting attention from the Powerpuff Girls, they fly over to save her and are immediately caught in his trap.
The machine swirls the girls together, fusing them all into one and because of this, the girls find it hard to fly, spin and even keep their own balance, not to mention worsening their arguments every single time. It's really unpleasant to watch.
From here, the girls  now have to rely on each other with trust and work as a team to stop Mojo. After finally making their way to Mojo, they defeat him, destroying the fuse machine with a huge blast, but are still stuck together as one.
As they make their way back to the Mayor's office, they get Professor Utonium to try and seperate them. Feeling hopeless, the Professor breaks down into tears knowing that his daughters will never be the same, but they tell him that they don't mind being this close and reassure him that everything is going to be okay. The Mayor finds a thread from their fused dresses and pulls it which somehow...separates the girls restoring them to their glory. I do love when the Professor tells the girls that he loves them all, it's moments like this that always make the show great, it's too bad this episode suffered from mediocicy, unpleasant arguments and...this (Really? After all you've been through, you decide to add this in here?) NOTE: Never let Paul Stec or someone else write a Powerpuff Girls episode storyline which may result into tasteless immature fart jokes...speaking of which...
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6. Reeking Havoc Season six...why? Why did you have to go with this crap? An entire episode about flatulence? Really? Okay, well silently but still visually. I for one don't care for this kind of humor, it's immature, lame, not funny, pointless and...just go watch South Park if you're into that stuff (by the way, I'm a huge fan of South Park, freakin' ironic I know! lol).
The Girls have just returned home from enjoying a beautiful sunny day in spring, admiring the fresh air until their noses are suddenly inflicted with the smell of something ...not so fresh, in this case, chili. Yep! Because how else are the writers going to come up with an episode which is ten minutes of fart jokes. Real mature. Not.
It turns out that the girls father Professor Utonium is cooking this...chili for the "2nd Annual Chili Cook-Off" in Townsville. The girls reluctantly try a sample, as expected by them and those watching, it doesn't go down well (we even see a shot of Buttercup losing it in the waste-bin). Worried that he may lose again, Blossom decides that they should tell the Professor, but her sisters object due to the year before, in which the Professor lost and broke down.
Later that night, the Professor still thinks his chili needs something extra...or should that be "x-tra"...with that, he adds a drop of Chemical X into the concoction. Sure, because somehow that works right? Also, maybe adding COFFEE into the chili is the reason it doesn't taste so good. Later on that night, the girls (one by one) also happen to put a drop of Chemical X in the chili.
The following morning during the annual chili contest, the judges (which happen to be Ms Keane, the Mayor and Sara Bellum) are trying out all the dishes that have been made for the event when soon, they try the Professor's chilli causing reactions that they never experienced before. With that, the Professor is declared the winner of the contest and is awarded the trophy and with that, the Mayor hands out free samples of the prize winning chilli.
What then follows is nothing but flatulent puns, visual and audible, one after the other while everyone's guts start growling and all that gas happens to escape and creates...a giant methane monster. No, seriously! A giant cloud made out of everyone's gas! What were the writers thinking, seriously? It's like they have watched Ren and Stimpy and got some ideas off there, no? 
The following day, the methane monster soon causes chaos all over Townsville and his stench is so unbearable that it causes everyone to feel nauseous and complain. This then causes the Mayor to call the girls and...*sighs*...watching them trying to fight off a huge flatulent monster is just...well...yeah. Lame.  
As if stinking up the city has already been done in season 2's Down and Dirty, but that as caused by Buttercup refusing to bathe, but nope, we get a full on episode with gastronomical proportions and bad jokes!
From here, we get some rather ridiculously stomach churning moments including the girls actually trying to suck the monster up...err...gross? So...after the mention of a "match", Blossom gets an idea and takes off and returns again in seconds with...a giant match...no seriously AND to make this episode even more cringy, she mentions that she got it from the same place where she got the giant jar in "episode two season one". Was that really necessary?
I don't wanna go on since its pretty cliche'd with the fact that entering a chili cook-off with an ingredient that happens to be linked to chaos, it's obvious what that equals.
This was a bad episode and I mean really really bad. GOLDEN RULE: Keep fart jokes off this show! Oh wait...the reboot pushed that further! *sighs*
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5. Gettin' Twiggy With It Consider this the Pet Sitter Pat episode of The Powerpuff Girls. Nearly every character in this show is likable, funny, great, relatable and somehwhat a decent role model. All but one...that being a less major character: the girls class mate Mitch Mitchellson. A sadistic, nasty, evil, selfish, greedy, manipulative  child who takes pleasure in bullying his fellow...ahem...classmates. Think of him as the Nelson Muntz of Townsville. Think of him as Ren Hoek off Ren Seeks Help in Ren and Stimpy Adult Party Cartoon, or maybe even Stewie Griffin. In this episode, it's Friday and that means one of the kids has the responsibility of taking the class hamster Twiggy home. The girls volunteer, but somehow Ms. Keane chooses Mitch to look after her.
This episode is legimately painful to watch in my opinion. As an animal lover (especially hamsters) who hates animal cruelty to a degree couldn't even watch this. It isn't funny, isn't a pleasure to watch, it's just sick, twisted and evil, I'm glad though that the episode itslef wasn't treated as comedic, that would make me up this episode straight to number one in my opinion. Mitch apparently says he never owned a pet before, yet you can clearly see that he has a snake in the background, what the hell?
I like how when Twiggy becomes a vicious monster, the girls do their part to save him, but still teach him a lesson in harming little Twiggy. It's rare for an episode to be played out seriously for the most part, yet this is just so difficult to watch. Especially all the ways Mitch tortures the hamster.
Gettin' Twiggy With It is just nasty and an unwatchable episode. It's unpleasant, demented and just uncomfortable to watch. For a better review on this episode, I suggest reading this: https://www.deviantart.com/regulas314/art/1001-Animations-Gettin-Twiggy-With-It-517452789. He does great reviews and provides decent detail.
Overall, Mitch Mitchellson is hands down my most despised character in The Powerpuff Girls, maybe even worse than Princess Morbucks. And that's saying a lot. 
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4. Girls Gone Mild I don't think there's one countdown of top ten worst PPG without this episode at least appearing on there. It's bad, the story, the premise, the fact that this episode was inspired by letters Craig McCracken received from parents thinking the violence was appropriate as a defence, pretty much the Three Girls and A Monster of the Chris Savino era. This episode is basically like a reminder that parents and legal guardians are the ones who should ultimately take responsibility for their children's actions instead of just blaming other people for it. But for what it is, it's not funny or entertaining and definitely one worth skipping. Need I point out that the two people of "P.A.P.P" (People Against Powerpuff Girls) were played by the same people behind the voices of Cosmo and Wanda from The Fairly Odd Parents?
But seriously, where do these two come from? Clearly not from Townsville otherwise they'd be more than happy to ask for the girls help, but no, instead they eat everything up with complaints and threaten to sue the Professor if the girls start using their superpowers again. I hate tropes like this, especially when we all know in the end, they go back to normal and do what they do best. Now if only they were kicking Stanley and Sandra Practice's butts instead.
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3. Moral Decay *sighs* some of you have definitely seen this one coming but you can see why. It's one of the most unpleasant, mean spirited and degrading episodes of the Craig McCracken era. What were the writers actually thinking?
Buttercup's nothing but a straight up sadist in this episode, the moment those mouth muscles form a malicious slasher smirk, she has straight up changed in personality throughout the episode. After accidentally knocking one of Bubbles' teeth out, she learns of the "tooth fairy" bringing money in exchange for teeth under kid's pillows and what does she do? She constantly abuses Bubbles just to try and knock out her teeth.
First off, Buttercup may be tough, but she loves her sisters dearly and wouldn't think of abusing her own sisters for kicks. Sure she gets into scrapes now and then, argues and teases them, but she would never want to hurt them to this extent!
UmbraMagna's stated this before on YouTube but have they go something against Buttercup, did they hate her character? Why did she always get the rough stuff in punishment and treatment? Think about it? In Down and Dirty, she refuses to bathe and even gets kicked out the house until she gives in and is forcefully given a full scrub by her own sisters. In Cover Up, a whole opportunity is wasted  on a story that could have had a heartwarming peptalk scene between Buttercup and the Professor, there, Buttercup feels vulnerable without her security blanket. You gotta remember that she is a little girl, it's normal for someone her age to have a baby blanket.
Going back to Moral Decay, it's a terrible episode that's just painful to watch and do NOT get me started on the ending. The Professor at his most non-caring right here, not to mention that close out ending scene. As punishment, the Professor pays covers Buttercup's dental bills with the money she "saved". By the way, I suggest you check out @UmbraMagna's extended review on this episode. Since mostly I'd be shadowing and echoing what she has said, along with A Very Special Blossom in her top 10 worst PPG eps countdown.
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2. Sun Scream/The City Of Frownsville I put these two together because...well, they both aired together, simple as, bit cheap and not so well explained or thought but what else. These two episodes are just torture! Despite being on different topics. 
First off, Sun Scream. This episode is just a chore to get though. The girls all catch the sun after refusing to put sunscreen lotion on while trying to stop a solar flare from plummeting to the earth. What do their fans and the rest of the citizens do? They laugh at them, instead of showing concern for three kids who have badly been sunburned. Just...what has happened to Townsville?
The rest of the episode is nothing but the girls struggling to get up out of bed and trying to answer the hotline, getting dressed to even struggling to attack some con artists. I won't spoil this episode but if you have made it through till the end then good luck, this one's just painful to watch.
Then we have The City of Frownsville. Although being dedicated to those who lost their lives during 9-11 (with all my respect, I pray now even). Despite this, this episode is nothing but everyone sobbing their eyes out for ten minutes. If you can't stand nails scratching on a chalkboard, then you will definitely not be able to make it through this episode.
All of Townsville's put under a spell by "Lou Gubrious" and his machine that causes everyone to cry uncontrollably, this then reverses his mood giving him the new name "Hal Larious" (please, seriously?), the rest...ugh.
Skip this one while you can guys.
Before I get to number one, I'd like to give out a few dishonorable mentions.
Cover Up - For shaming Buttercup being a softy. Also her sisters cruelly laughing at her. Twisted Sister - First off, I don't hate this episode as a whole, I don't like what they did with the new sister Bunny. She's unstable, but her slurred speech and lack of English, as well as dying in so called comedic fashion's a bit too much. Fallen Arches - Blossom's unbearable in this episode. Sure, we should respect the elderly but refusing to fight these crooks and throw'em in jail. Just...no. Sweet and Sour - Ugh, cutesey animals getting away with crime and the citizens are just as clueless because they are "TOO CUTE!". Come on! Pee Pee Gs - Unsettling and nothing but pee jokes. Umm...no, unfunny and a cringefest. Prime Mates - Mopey Popo's constant complaining and rambling in his Droopy-esque voice and the girls not having enough screen time make this a true downer. A Very Special Blossom - Ugh, one of the first of episodes where one of the girls does wrong and gets punished for it. In this case, Blossom's dark side shows when she steals a valuable set of golf clubs just to please the Professor for Father's Day. That's Not My Baby - Ah the baby cliche! Whether it's abandoned or just being looked after the whole package is there. The baby never stops crying, and when it eats, it's diaper needs to be changed yada yada yada, I'm sick of this cliche and this episode's no better. HOW did they not even notify the Professor even? I left it out of here because the ending was actually clever. Cop Out - Forgettable, bland and yeah. Unfunny, also that cop. Ugh. Custody Battle - Just doesn't feel like a PPG episode, but a Rowdyruff Boys spinoff. Also the whole two daddies thing...nah. Divide and Conquer - I know education and learning's important but an entire maths episode...nope. Save Mojo - I'm a bit of an animal activist, no lies but...a cartoon chimpanzee with constant diabolical plans to destroy the Powerpuff Girls and take over the world, that's different (plus a cartoon), and...yeah. Basically Girls Gone Mild with animal activists and protesters. Say Uncle - Absolutely forgettable and lame. Mizzen In Action - I love the Crack McCraigen pun name but over all, this swash buckling episode's one of the show's most forgettable episodes. Seed No Evil - Bland and boring and...seriously, what's this all about seeds in olden times? The City of Nutsville - Bubbles gets stung in the throat by a bee/wasp and her sisters actually laugh at her...messed up. Also, squirrel apocalypse. Insane. West in Pieces - Ugh...ancestors of the Powerpuff Girls? really? As if Seed No Evil was no better.
And the number one worst Powerpuff Girls episode is...
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1. Toast Of The Town I HATE this episode! Talk about character derailment, especially when you're in the middle of season five. If you can get through this episode listening to the Mayor speak in the third person, good for you, because there's a lot of it and it's enough to make your eardrums split.
The Mayor has a huge craving for toast (say, at least SOMEONE now has a toaster unlike everybody in Too Pooped To Puff few seasons back) but his toaster is out of range, so he goes to the Professor to have it fixed. And with that, we get some of the most cringe inducing audio, lack lustered story writing and some of the most ANNOYING dialogue in any episode! The Mayor is basically nothing but...a child in a man's body here. The Professor won't fix his toaster because he's busy, but after more complaining from the Mayor, he gets on with the job and the Mayor is so impatient he asks in seconds if it's done yet...really? The Mayor is an idiot, that's for sure, but at least he means well and loves his city and job and looks out for the girls. BUT his stupidity here is both questionable, childish and dumbed down to a tee!
The Professor makes the Mayor wait somewhere in the lab which he does despite still dejected and impatient. What follows is...the Mayor curiously pressing buttons like a child and setting off an alarm and causing a huge explosion in the lab...err...is this Dexter's Lab or The Powerpuff Girls? Some weird pattern here! Anyway, the Professor then proceeds to let the Mayor stay put by putting him in a high chair...for...some reason...
Later on, the Mayor discovers a can of Chemical X and rubs some of it on his head thinking it's hair growth formula and...his entire body is now the size of King Kong, complete with a shameless parody to boot. I don't need to explain anymore of this.
Seriously? The Mayor's third person speech and childish behaviour here is some of the worst character derailment I've ever seen. As I said with Gettin' Twiggy With It, there's a more detailed review here by Regulas314: https://www.deviantart.com/regulas314/art/Animated-Atrocities-Toast-of-the-Town-475588395
There's no other way I can mention this episode without any...ahem spoilers, but I suggest avoiding it while you can. SERIOUSLY! This episode's unbearable!
Compare the Mayor in episodes like Uh Oh Dynamo, where he was against the girls having the city destroyed (even though it was the Professor making the girls use the Dynamo). Then compare him here...it's just painful. And with that, let me know what you think which episodes do you think are th eabsolute worst? 
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Psycho Analysis: Hol Horse
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(WARNING! This analysis contains SPOILERS!)
So last year I thought it was a good idea to try and review all of the enemy Stand users in Stardust Crusaders in a totally random order. The results were… mixed. Some of them I think came out okay, but others? Not so much. One of them was just an entire backhanded attack against some guy who decided to say “No one likes your analyses” because I think ProJared was a creep. It was, quite frankly, a mess, and I never bothered to revisit it and never thought I would, even though I still hadn’t covered the glorious, wonderful human being who is Hol Horse.
Well, now, after playing Heritage for the Future and All-Star Battle as well as just becoming a bit more knowledgeable on JJBA, I’ve decided to not only give Hol Horse his dues, but also at least briefly go back over or cover the other Stand users and give them a rating or an updated rating, as the case may be. So buckle in, this is gonna be a long one, and it’s all gonna start with everyone’s favorite incompetent henchman.
Hol Horse is probably one of the most amazing characters Araki has ever created. Hol Horse is in possession of a powerful Stand, The Emperor, which is literally a magical gun that fires bullets he can control the trajectory of. By all accounts, Hol Horse should be the single most dangerous foe that the Crusaders face, more than even Vanilla Ice. This guy should be able to shoot them all dead without a second thought! There’s just one tiny little caveat:
Hol Horse is a fucking moron.
This man is cowardly, incompetent, and just the punching bag of cruel misfortune as all his plans constantly go awry and he is constantly knocked on his ass. And yet, Hol Horse is still the most beloved enemy Stand User of Stardust Crusaders, and it’s not hard to see why. Because despite all of his bumbling, Hol Horse just oozes a sort of cool you just don’t see every day.
(For best results, listen to this the whole time while reading the following).
Motivation/Goals: Hol Horse is one of the few henchmen of DIO who is motivated purely by his own greed… at least, at first. Eventually he has his ass handed to him one too many times, and he decides to try and assassinate DIO. This goes about as well as you’d expect, and Hol Horse – not just part of it, the ENTIRE Horse – is so scared out of his mind that he decides, yep, loyalty to DIO is the way to go! It doesn’t work out, but hey, he tried, right?
Performance: Imami Williams gives Hol Horse that raspy, American charm he needs in the anime adaptation. With his voice and the animation combined, we get to see our favorite smarmy sharpshooter who can’t shoot for shit shoot his shot and miss every time, and it is simply glorious.
Final Fate: Hol Horse kidnaps Boingo and forces him to work with him to finally get his revenge! With the prophetic skills of Thoth and the raw damage that can be done with Emperor, there’s no way they could lose! And yet, as is always the case with Thoth, things go horrendously awry and Hol Horse, despite having the ability to control the trajectory of his bullets, ends up shooting himself and knocking him out of part 3 for good.
Best Scene: Really, just the entirety of the episodes where he teams up with Boingo, especially when he tries holding up Polnareff. Considering what comes after and what came before it, it’s just the dose of lighthearted fun needed before you watch all of your favorite characters get brutally murdered by DIO and Vanilla Ice,. 
Best Quote: There is only one line it could be, and it’s Hol Horse’s response to Thoth’s suggestion he kick a woman in the neck: “Listen, Boingo... I am the nicest man in the world. I have girlfriends everywhere. I might lie to a woman, but I'll never hit them! It doesn't matter how ugly they are! Because I respect women!”
That’s right, everyone. Hol Horse drinks Respect Women Juice.
Final Thoughts & Score: Hol Horse is simply astounding. The character is such a colossal screwup that he shouldn’t be as good as he is… yet he is. The dude is gifted with the most incredible power imaginable, and yet somehow he is never able to do a goddamn thing with that power! You control where the bullets go, dude! How can you not hit anything?! It’s interesting how his cowardice and lack of motivation makes him a perfect representation of the inverted Emperor tarot card, but hey, tarot motifs are par for the course with the Stand users.
But there’s something charming to how pathetic Hol Horse is. He’s always plying second banana, he’s a dirty coward who turns tail and runs when things aren’t looking good for him, he never wins a single battle, he didn’t even kill the one guy it seemed like he killed… but throughout it all he still has this sort of smarmy charisma to him that makes him impossible to hate. It’s no wonder this guy has girls all over the world, because he is a world-class charmer. There’s also how Hol Horse is just a character who really, really lives by his own personal philosophy – that is to say, he always likes to be #2, never going into a fight without backup. It’s kind of refreshing to see him always stick by this, even to his own detriment; it’s hard to hate a man who’s principled to that degree. And, of course, this man respects women. Good on him.
It helps that Hol Horse’s inexplicable popularity has led to him getting his time to shine in outside media. Heritage for the Future has two versions of him, his regular form and one that partners him with Boingo, and in skilled hands his Emperor finally gets to live up to its deadly potential. And he’s no slouch in his return appearance in All-Star Battle, and what’s more impressive is in that game he is part of the base roster while Joseph and Iggy, two of the main heroes, are relegated to DLC! You heard me right: the bumbling cowboy who did not win a single fight or even come close to it and spent a lot of time shooting himself managed to beat out out two iconic heroes from the same part onto the roster! Horsey Man must be doing something right.
As this video shows, Hol Horse is one of the most influential characters in the JJBA franchise, having helped to shape the franchise going forward and helped to inspire the traits that made beloved characters like Guido Mista, Gyro Zeppeli, and Yoshikage Kira as legendary as they are. Hell, Hol Horse is just so awesome he almost got to be a protagonist, but Araki decided that Horsey was too similar to my favorite big-titty Frenchman, Polnareff. This means Hol Horse never got his time to shine as a hero, and so stayed a villain til the end… but hey, can he really be that sad if he gets a 10/10 on Psycho Analysis?
Actually, maybe he wouldn’t like that. He likes to play second fiddle to others, after all. But I guess that’s just the curse with these JoJo villains who want to not stand out; they always end up being the best and most memorable characters.
Anyway, now that we’ve got the best of the best out of the way, it’s time for...
Psycho Analysis: DIO’s Other Henchmen
I’m just gonna give my brief thoughts on these guys. Most of them are pretty one-note oneshots, but there are a few who rise above that and manage to be something else entirely. These guys were a learning experience for Araki, and his enemy Stand users of the week definitely improved with later parts, with Vento Aureo really cranking it up to 11. 
But for now, we’re stuck with these guys.
Gray Fly: I actually stand by my opinion from my original review of him; he’s nothing incredibly memorable, but he’s a solid start to the adventure and he is directly responsible for diverting the journey onto the course it ended up going on. Without him, things would have likely played out far differently. A 5/10 is still a good score for him.
Fake Captain Tenille: He actually gets bumped down to a 2/10, due to my changes in how things are scored. He’s not amusing enough to be in the “So bad it’s good” category of the other 3s, he’s just really lame and forgettable, and he still somehow manages to lose when he has the advantage. What a dweeb.
Forever: If you think the monkey boat fight is dropping in score, you’re mistaken. Forever remains at an 8/10 for being such a delightfully weird curveball that helps set the tone for the franchise to follow.
Devo: One of the weirder playable character choices from Heritage for the Future, and certainly not one I like too much; he’s also a random event that is pretty useful in All-Star Battle’s online campaign, so that’s a good mark for him. If nothing else, he gave a good showing of Polnareff’s skills when under pressure, so… yeah. I think a 5/10 is good enough.
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Rubber Soul: This review I regret because I was backhandedly responding to that guy who weirdly decided to bring up my distaste for ProJared in a review of Arabia Fats and Kenny G. I do mostly stand by what I said; Rubber Soul is one of the more amusing minor foes, if only because of his ridiculous performance as Kakyoin. Still, it really sucks he was just a clone character in Heritage for the Future… put he gets points for  having the iconic cherry-licking as a taunt. 6/10 is where he remains.
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J. Geil: Again, my opinion hasn’t changed: J. Geil is a mountain of wasted potential, but at the very least he makes for a good antagonist for his brief appearance and hey, he’s the one who helped bring us the beautiful hunk of man that is Hol Horse, so I’d feel bad giving him less than a 7/10.
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Nena: I honestly think Nena is one of the most boring Stand users of the part, which is sad because her episode gives Joseph the spotlight. She’s just really gross and uninteresting, and you’ll likely forget her after her episode is over. 2/10.
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ZZ: ZZ is not particularly great, and his design is just there to be a joke, but it’s hard to totally hate a guy who manages to roll references to Christine, Duel, and the album cover for Eliminator by his namesake into one. I think he’s more of a 4/10, but probably on the higher end there. He’s not great, but he has enough going for him to keep me from hating him.
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Enya: So if I thought that J. Geil was a waste of potential, I feel this even more so for his mother Enya. Despite being hyped up as this big, intimidating right-hand woman to DIO early on, she gets one appearance where her Stand is defeated by Star Platinum pulling a power out his ass and then is unceremoniously killed by Steely Dan of all people. I will give her this: her interactions with Polnareff are absolutely hilarious. But when all you have going for is some jokes, don’t be surprised when you end up with a 6/10, which you’re pretty much only getting because even despite the mountains of wasted potential you’re really not that bad.
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She do be looking hot in the OVA tho.
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Steely Dan: My opinion is unchanged; he’s a solid 7/10 oneshot douchebag. Nothing more, nothing less. His level in the PS1 game seriously blows, though.
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Arabia Fats: I was too hard on this guy. While I meant everything I said, and his episode is boring filler, does it really make him a bottom of the barrel all-time worst villain? No. It just makes him a crappy joke character. 2/10.
Mannish Boy: I regret not getting to this guy last time, because aside from Forever he’s probably one of the most insane Stand user of the part, seeing as he is an infant. Like, he’s just an evil baby who can kill people in their dreams. And he gets defeated by being force fed his own crap. Much like Forever, it’s fun to speculate where exactly DIO found this guy; did he just go to a nursery and start jabbing babies with the Stand arrow? Did he meet this guy at a Cairo night club? What exactly is Mannish Boy’s origin? He’s just so utterly and hilariously inexplicable. He’s definitely a 7/10; he doesn’t quite have the shock factor that Forever did before him, but let’s not pretend an evil talking baby Stand user isn’t one hell of a weird twist.
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Cameo: This guy really lives up to his name; his Stand is the one that gets the most screentime, with the actual Stand user being relegated to a – you guessed it – cameo appearance at the end of the fight. Thankfully, his Stand is an enjoyable take on jerkass genies and gives a pretty sad and disturbing episode that not only features my man Polnareff, but also marks the point where Avdol returns and brings “Hell 2 U!” I think he deserves at least a 7/10, even if this is mainly for Judgment. Still, a Stand is a representation of the user’s soul, so I think it works out.
Here’s the Stand:
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And here’s the man behind it:
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Midler: Midler is one of the single most interesting characters from the pre-Egypt half of Stardust Crusaders, and is the point where Stand users really started to get interesting. Her Stand, High Priestess, has a really funky and unique design, and her battle serves as the final roadblock before the Crusaders arrive in Egypt. Despite never appearing onscreen, with only her unconscious body being shown at the end of the fight in a way that obscures her, she got to appear in Heritage for the Future with an awesome sexy belly dancer design and a badass moveset that makes her a really fun character to play as. Taking everything into account, I think she just barely scrapes into the bottom of the 8/10 pool, though really this is mainly for her playable appearance.
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N’Doul: My opinions really haven’t changed on him. He’s still an 8/10.
Oingo & Boingo: These guys are, in a word, hilarious. In between the grueling, brutal fight with N’Doul and the later fights in the part, these guys bring some much needed levity to the proceedings. Oingo gets an entire episode where he just completely bumbles about as he attempts to impersonate Jotaro to assassinate the Crusaders, failing at every turn and only managing to blow himself up in the end. Boingo fares a little better, eventually getting roped in to Hol Horse’s scheme to get some revenge, which leads to one of the funniest episodes of the entire series as Hol Horse and Oingo hold up Polnareff. I think they collectively get an 8/10 for being two of the funniest Stand users in the part. They even get their own unique end credits in the anime (with Hol Horse joining in on the fun when he teams up with Boingo)!
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Anubis: Again, my opinion is unchanged, though I must say him having technically three playable appearances in Heritage for the Future does make me have at least a little more fondness for him. Black Polnareff, Chaka, and Khan are all amusing characters to play as and all have some awesome theme music. Introducing the concept of Stands being able to exist independently of their Original user is pretty neat, as well as the idea of a Stand that can switch users like it does. 7/10 is still what I’d give it, but I think that it’s pretty telling that this is probably the “weakest” character in the Egypt arcs in terms of being a villain, and yet he’s still pretty cool.
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Mariah: Completely unchanged. She still deserves an 8/10, because her episode is hilarious, her playable appearance in Heritage for the Future is a blast, and she’s just really frikkin’ hot. I’m not gonna lie, she’s probably my second favorite enemy Stand user out of the Egyptian ones. I may or may not want her to step on me.
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Alessi: I’m going to be honest here: Alessi is my favorite of the Egyptian Stand users. He’s an ax crazy coward with pedophile undertones who is just an utterly demented and sick individual with a seriously intriguing Stand that de-ages its victims. It’s a damn shame he never crossed paths with Joseph and de-aged him, but when he’s just such a hilarious and hateable lunatic with an incredibly fun playable appearance in Heritage for the Future (complete with awesomely creepy theme music!) it’s hard for me to give Alessi anything less than a 9/10. Attaboy!
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Daniel J. D’Arby: My opinion is honestly unchanged, but I think I’d bump him down to an 8/10.
Pet Shop: Again, unchanged really. It’s hard to give a character as busted as he is in Heritage for the Future anything less than a 9/10 any way you slice it.
Telence T. D’Arby: Opinion unchanged, 8/10. I don’t have much else to say here, besides Xander Mobus rocks.
Kenny G: See Arabia Fats above. I got irrationally mad over a dumb joke character. He’s not going above a 2/10, but he’s not worth really getting mad about.
Vanilla Ice: I still think he’s the only enemy Stand user besides Hol Horse who deserves his 10/10. My opinion of him remains unchanged, but I would like to say he’s easily one of my favorite characters to play as in All-Star Battle.
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Nukesaku: Ok, he’s not an enemy Stand user, he’s just some weird vampire… zombie… thing. Still, I feel he’s at least worth briefly mentioning, if only because he’s probably the only easily-defeated joke villain Araki did from the first three parts who is particularly memorable. Wired Beck and Doobie are really not all that memorable, but Nukesaku at least elicits a few chuckles – he even gets cameos in Heritage for the Future as well as getting to be a stage hazard in All-Star Battle. For what he is, I think he deserves a 5/10.
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And with all these enemies taken care of, that just leaves one more Stand user to talk about.. one whose Psycho Analysis has been sitting in my drafts for a year now...
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deesdiaries · 4 years
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eryWARNING: Spoilers ahead! Do not proceed if you haven't seen Season 6, episode 6 of Vikings, "Death and the Serpent."
The Seer's prophecy was fulfilled on Wednesday night's heartbreaking episode of Vikings.
Lagertha (Katheryn Winnick) met her end -- and the gods -- at the hands of Ragnar's son, Hvitserk (Marco Ilsø), in a violent, devastating match after the wounded shield-maiden had just saved her community in a battle against the bandits.
The episode, titled "Death and the Serpent," marks the end of an era for Vikings; Winnick was the last remaining original cast member on the show. The Canadian actress thus saw her time as Lagertha coming to a close, and as Vikings creator Michael Hirst tells ET, he wanted to give her an "incredible" send-off.
"She owns that storyline," Hirst says of Lagertha's journey this season, in which she returned to her farming roots and tried to put her life of struggle behind her. "Almost for the first time, she's not involved in someone else's storyline, where she's the wife of Ragnar, or she's the mother of Bjorn. This is her storyline, and her last fight with the leader of the bandits is one of the most powerful fights I've ever seen on TV. I mean, it's incredible."
"Her death is a huge tragedy. I even cried when I was writing it, for Pete's sake. But I wanted it elevated as well," he explains. That "elevated" component came in the form of a Polish singing group he brought in to sing Lagertha goodbye.
"They came to the studio. They were singing in this ancient language no one understood and it was just the crew and the cameras and a few actors. I didn't tell them what was happening. They didn't really know what the song was about, but by the time the song was over, everybody in the building was crying. Me and the camera crew and the crew, everybody was weeping, and that's the music you'll hear when you see the death of Lagertha," Hirst continues.
"It is heartbreaking. It is astonishing, and I think it does huge justice to what Katheryn has given to this show, and I'm so pleased that it's made her a star. I mean, she deserves everything," he declares.
Winnick feels that same affection for Hirst -- and for the character she's spent so long embodying.
"I don't know if I've actually said goodbye to her," she confesses. "I'm still looking at her shield and sword right now in my living room, so she's definitely a big part of my life right now."
In an emotional conversation with ET, Winnick opens up about the years she's spent playing Lagertha, her intense last day of filming, and shares a message to the fans who have been so inspired by her work and the character.
ET: You've played Lagertha for so long -- how did you prepare for her to no longer be a part of your life?
Katheryn Winnick: It was a long time coming. I think I'm the only cast member from day one that's been there for that long, and it was nice to say goodbye to a character that's so dear to my heart and finally close that chapter. As hard as it was emotionally, it also felt the timing was right. I felt definitely fulfilled as an actor and I felt I pushed her storyline as far as I can possibly take her. She is, after all, a granny at this point. And I definitely feel I've been put under the ringer and so many circumstances throughout six seasons that it felt it was a good time to say goodbye to such an iconic character.
When did you find out when -- and how -- Lagertha was going to die? What was that conversation like?
I have a very strong and close relationship with Michael Hirst. It was always a conversation together of when we're going to let go of Lagertha, and I originally didn't think I was going to stay on for as many years as I did. I've been lucky enough and blessed enough to have such loyal fans that they didn't want to let me go or let Lagertha go, but after six seasons, I felt that it was the right time.
I told Michael Hirst, as long he'd give me a really epic death, something that people won't forget, I would be happy to be able to say goodbye to her. As hard as it was, and also it was important that we say goodbye to Lagertha in the right way and proper way, and I feel that Michael Hirst has done that with her death and her funeral and also getting a chance to get behind the camera and direct for the first time. That was my way of really saying goodbye as well.
Michael spoke a lot about bidding farewell to Lagertha with that beautiful song.
I do remember the song very well. Michael sent it to me and played it first at a dinner, and then he came on set, he was there on set on the day of my death as well, and he played it for me again. I was so overwhelmed to have a song made and named after Lagertha. It was so moving and so powerful, and to have that on set and hear it before my death, it was just -- overwhelming. And I actually remember that day really well, shooting and chronologically. Usually, we don't shoot things in order, but it happened to be my very last day shooting as well as Lagertha, it happened to be my death.
Lagertha's last scene alive is incredibly violent -- what was it like filming that day?
It was a freezing cold day. It was below zero temperatures. We had a rain machine. We were soaking wet, all on the ground crawling. It was physically extremely demanding, and to be able to try to stop your body from shaking because of the cold [is difficult] and obviously it's a very emotional scene, and very powerful. We had a medic on set too, because I remember having to go in and out of the hot box. They created a little hot box to keep us warm and go in and out of the rain. We were trying to prevent our body from going into shock, just because physically, to have your body go through such hypothermia and extreme conditions was tough.
So, I'm not sure if I really let go. I don't feel like -- at the end of it, after Lagertha got killed, I just wanted to get warm, so I left quickly. It wasn't as much of a goodbye as I would have imagined. But for me, the real goodbye was coming back after my death and seeing the funeral and coming back to really direct. That was my way of giving back to the seven years I was on the show.
You've been with Lagertha through so much, from overcoming domestic abuse to losing a child -- is there a moment in her storyline that has stuck out to you?
Most people don't have the opportunity even once in their lifetime to have such a role like I got with Lagertha. The priviledge to play her for almsot seven years, and that's such blessing. Most people get maybe one chance to be able to get that. I've had the opportunity to dive into such an iconic, moral character that people look up to and make tattoos from her and dress up like her on Halloween and name their cats and dogs after Lagertha. So anyway, it's just been overwhelming but amazing to see.
And I don't think -- to answer your question, I don't think it's really one particular scene. She's gone from being a farmer to shield-maiden to dealing with domestic violence. She's dealt with having to kill a few husbands or wannabe husbands. She's made her own way and really stuck to what she believes in that I feel that it's hard to sum her up in just a few moments. ... But all those moments make her who she is, really. If it's losing a baby or if it's divorcing her husband, or becoming a queen or now retiring or believing in the fates of the gods and accepting her death, there's -- she's just such a tycoon and such an iconic character. I don't know if I've actually said goodbye to her. I'm still looking at her shield and sword right now in my living room, so she's definitely a big part of my life right now.
Lagertha's death is going to be hard for those viewers you've mentioned that have grown so attached to her and were so inspired by her. Do you have a message for those fans?
Oh, now you're going to make me cry [voice cracks]. It's hard to say. I hope that Lagertha lives on for many years to come and on our TVs and people rewatch and she's an inspiration to all the young girls out there from around the world. The most gratifying thing I have as an actor is when I've had the pleasure to travel to India and the Philippines, and Spain and all around the world, and to have fans from these remote, tiny villages that watch Vikings on their iPhone, without necessarily having running water, and to hear how Lagertha has been an inspiration for them. Whether it's finding their own strength internally or leaving an abusive relationship or really getting the equality they deserve in the workforce as powerful women -- it's just been remarkable how Lagertha has touched so many people around the world, and I hope she continues to do so.
The Vikings spinoff, Vikings: Valhalla, has been picked up by Netflix -- and Michael Hirst has spoken about possibly incorporating some Vikings characters into the show in some way. Any chance fans could see you make a cameo or come back for that series in any way?
I'm a huge fan of Michael Hirst, and I always will be. I consider him family and we've been in touch since [Vikings], and of course, I would love to work with him in one form or another. It doesn't have to be as an actor, it could be as a director or just have him in my life, even as a mentor, he's family to me, and I'm excited for Valhalla to get on Netflix and to live on. It obviously won't be the same original castmembers as Vikings, but I'm glad that there's such a need for it, and there's going to be another spinoff.
Vikings airs Wednesdays at 10 p.m. ET/PT on History. Winnick will direct season 6, episode 8, "Valhalla Can Wait," airing on Jan. 22. Circle back to ETonline for more on her directorial debut.
********************
I have not “let go” of Lagertha yet.  It would have been nice to see her reunited with Ragnar in Valhalla.  😭😭😭
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anime-grimmy · 4 years
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Favourite Gaming Soundtracks of the 2010s
It’s the end of another decade and what a decade it’s been. So much has changed in “just” 10 years, so many cool things have happened, so many amazing games have been released. Since it’s the end of the year I thought I could talk about some things that are dear to my heart. I love music and with so many dope games came just as amazing soundtracks. So, I just wanna let out my thoughts for my favourites. This is not really ranked, but I’ll tell you which my favs are from my favs.
But first, some “honorable mentions” for soundtracks I really enjoy, even though I’ve never played these games.
-        Dark Souls / Bloodborne Mystic and gritty, but strangely calming from time to time
-        Hollow Knight It came coming on with YT Autoplay and to be honest, I can’t complain. All in all a great soundtrack
-        Persona 5 Dude, talk about style. It’s not quite my type of game, but holy fuck, the music is my JAM
-        God of War (2018) I DID play this game and I loved it, but the soundtrack didn’t really stick out to me THAT much. Some tracks are downright bone-chilling and epic, but it didn’t have such a big impact on me all in all.
 Anyways, on with my list.
Pokemon Sword and Shield
I’m gonna start with a recent one since it’s still fresh in my mind.
I always liked the Pokemon Soundtracks. Though most of the time simplistic, some tracks just have such iconic melodies. However, from Sinnoh onwards, I started liking single tracks more than the soundtrack as a whole. For example. even though most people say Cynthia has the best Champion theme, I can agree an the melody being amazing, but for me, the theme is so loaded, I don’t like it (best Champion theme is still Lance). Alola, for me, started having an upcurve on the soundtrack. I liked it as a whole, though I can’t really remember what exactly stood out to me.
Now Sword and Shield. Dudes, keep going on that route, your OST is amazing. I’ll be honest, the BEST thing of this game is the soundtrack. All have this kinda sporty/cheery sound and even though, let’s say, the normal battle theme isn’t that of a banger, the number of amazing single themes is just so high. Bede’s theme is basically the only thing I like about him, Marnie’s has such a cool tune (and all the metal covers on YT, BRO) and even if many people don’t like Hop’s theme, I really dig it. Some parts remind me of Mirror B.s theme, I dunno why.
And then you have my fav tracks, Rose’s Final Fantasy theme, Toby’s amazing Battle Tower theme AND THE GYM BATTLE MUSIC. I really didn’t like the gym leader theme at first but while playing the game, after each gym leader, it got me more and more stoked when the battle began.
All in all, Pokemon Sword and Shield has an overall enjoyable soundtrack. Filled with bangers, for me it made the game itself so much better.
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Animal Crossing
Though I haven’t played the game in a long time, I still listen to the music.
Animal Crossing is just laid out to be this chill and calming ensemble of melodies. And it works. When I’m stressed or have to work on stuff I don’t want to, I usually just put on Animal Crossing music. It calms me and just gives me this warm and fuzzy feeling. It also helps when I have problems sleeping.
A soundtrack to just lie back, close your eyes and just enjoy life.
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Legend of Zelda – Breath of the Wild
Continuing with calm music, let’s talk about my favourite Switch title.
This game often gets flag for “having no music” or too little of it. I know where you’re coming from, but I just think the limited use of the soundtrack makes you appreciate it even more. The moments when the music is used is carefully chosen and that makes it special. Be it the few piano notes that play while the day goes on, the little notification that you’ve entered a new area, the unexpected high energy when you’re fighting (most of all bosses) or the indescribable fear you feel when a Guardian spots you.
There are a few favourite moments I have of the game.
First is the start, when you first leave the cave, run out and this vast landscape opens before you. Just those few piano notes made me all excited for this new adventure. Like dawn is breaking.
The first time I rode on a horse over this wide field and suddenly, the music starts swelling. It was almost magical, the music rising just like my excitement.
The last thing I love is the difference between being in villages and outside. When I noticed that you always have some kind of melody playing when you’re in a settlement it dawned on me how quiet it was outside of them. I love this contrast between being alone in the wilderness with all the quiet and the sudden swell in music when you’re with other people.
This OST amazes me with how much emotion it can convey with often just the smallest amount of notes. An amazing soundtrack for just as an amazing game.
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Super Mario Odyssey
So, last Nintendo game on this list, I swear.
This one is a small surprise, but at the same time, it really isn’t. I’ve never really been a fan of the main Mario games, they just aren’t really my thing. (the spin-offs are my jam). However, I’ve always enjoyed Mario’s music. The upbeat tunes really get stuck in your head and the melodies are always so recognizable. Heck, my favourite OST was from Super Mario Sunshine back in the day!
With Odyssey, I really enjoyed both the game and the soundtrack aspect. The worlds are colourful and the gameplay is super fun. Combine that with the stellar soundtrack and the game was such a fun experience, it’s definitely in my top 10. But what I really enjoyed is the diversity of the track. When you listen to the soundtrack on Youtube and you just click on two different parts of the video, I can guarantee that they’ll probably sound completely different but at the same time somehow coherent. The best tracks, in my opinion, are the upbeat ones for sure. The feeling of excitement and adventure just swells so much it’s amazing.
Then you’ve got “Jump up Superstar”. I fucking love this song. It’s so much fun, has such a great tune which gets stuck in your head and the lyrics are so easy to sing along. All things I love in a song. I actually listened to the song on repeat before I even got the game and I couldn’t wait to get to New Donk City to LIVE the song. And I wasn’t disappointed, it was one if not the best moments in the game.
Great game, great soundtrack, 100% fun.
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Bravely Default / Bravely Second
(technically on a Nintendo Console, but whatev) I’m just gonna lump this two together, since BS’s the sequel.
Now, JRPGs aren’t really my thing. They often take too long for my tastes, I can’t for the life of me concentrate on the story and characters and after some time they just get stale for me. But now and then, I pick up a series I actually finish and that was Bravely Default and Second. I think I just have such a huge soft spot for the series cause of the art style/atmosphere and the fact that I played 8 hours straight of BD on a flight from Canada home.
I haven’t played the games in forever but when I think about what I like about them, there are 3 things I always think about: characters, art style and soundtrack. The songs might sound generic to most, but to me, with my little knowledge of JRPGs, find them quiet unique. It does at some points remind me of Final Fantasy but I think something just makes the tracks just sound like Bravely, though I can’t put my finger on it.
I don’t know the names of the themes, but even now there are just certain tracks which I link to a certain reaction. Like “oh no, not them again” or “Now shit is getting down”. Or every time the main theme plays, I get absolutely pumped.
Haven’t played the games in forever, but the soundtrack’s still in my mind.
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Kingdom Hearts
From one RPG to the next, here’s a very special soundtrack. Kingdom Hearts is a franchise near and dear to my heart. It’s one of the first, if not THE first, RPG I ever played. I just get so nostalgic with this game. I can just remember watching my brother playing KH2, seeing two characters from my favourite franchise run around with this spiky haired boy with this stupidly big key. So much stuff happened I didn’t even understand back then, but just seeing these animated characters laugh and cry and go on this grand adventure, little me was mesmerized.
I’ll be honest, I wasn’t too happy with KH3. I’ve waited so long for it, just like hundreds of other people, but the end product just, I dunno, lacked the heart it used to. One thing however didn’t, the soundtrack. As sad I was to not enjoy the game as a whole as much as I wanted to, the soundtrack became one of my instant favourites. It sounds grandiose and has so much emotion. Each track sounds amazing but the OST really shines in its more calm and beautiful themes and its epic ones.
My favourite songs are the serene ones, however. “Sincerely Beloved” and the other Utada songs are some of my favourite songs ever and I can’t tell you how close I came to crying with the Sea Salt Icecream Trios themes. Heck, I played Xion’s theme back in the day on the piano and I still can play it now.
As much as KH has gone down in heart, the soundtrack stands up there as one of the best, much thanks to Utada Hikaru as well. It will always be important to me and just reminds me of my childhood. Some very fond memories.
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Undertale
Well, let’s get outta the nostalgia feel and turn it up a bit!
Ah, Toby Fox, you madlad. Creating such a great game and subverting so many expectations. Undertale really had a big impact on the gaming scene but for me, the soundtrack really lasted. Don’t get me wrong, I still love the characters and story very much, but I still listen to the soundtrack regularly.
Undertale’s OST is comprised of sad, melancholic, upbeat and downright hype tunes. It has a wide spectrum but Toby Fox really does know how to push Leitmotif. All themes kind of flow great into each other but still manage to stand out and are recognizable. Each character theme fits the character perfectly and I love how their themes usually have some melodies/instruments from the area they’re in. And speaking of areas, as much as I love the character themes I just might prefer the atmosphere tracks even more. I mean, “Snowdin” just sounds like this super laid back, cute little town, “Home” is such a calming song and “It’s raining somewhere else” has such mystique. And, of course, the fact that the tracks have character/plot relevance is just amazing.
Not to mention, Toby Fox created one of the best Meme songs in existence.
Love the game, love the soundtrack even more and I’ll listen to “Death by Glamour” til I die.
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Horizon Zero Dawn
I’m so happy I picked up this game. I never bought it cos A, I feel overwhelmed by open world games, and B, it COSTS SO MUCH. But I found it for half the prise and I bought it right before exam week. I know, smart move.
But anyways, the soundtrack. There aren’t any tracks that really stand out to me but I just like it as a whole. It’s such an atmospheric OST and when listening to it as BG music you just HEAR where you are, which tribe you’re in, what you probably did in the game when it played.
And that’s actually a big factor. All in all, I don’t think it’s such a special OST. It sounds great, most tracks are solid, but what really makes it shine is how much it enhances the experience of the game. The gameplay and story are great, but the OST just makes everything so much better, with setting the tone and atmosphere and all that.
I could go on and on about this game, but the soundtrack can be shaved down to a few words. Solid, great and atmospheric.
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Monster Hunter World / Iceborne
So, I’ll drop this to second to last because I already made a super long analysis of the soundtrack. I’ll link it here.
https://anime-grimmy.tumblr.com/post/188601659768/some-monster-hunter-ramblings-possible-spoilers
But to put it simply, this is probably my favourite soundtrack at the moment. I just haven’t experienced so many emotions while listening to an OST since a certain game that’s next on the list. I still can’t listen to “Succession of Light” without almost crying (who am I kidding, I cry every time). I dunno why, but so many tracks make me feel such a barrage of emotions, be it excitement for adventure, hype for the hunt or just simply a childlike wonder.
Simply a great soundtrack that will be on top for a long time.
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Okami
Technically a game from 2006, but the PS4 version came out like 2017 and I REALLY WANNA TALK ABOUT THIS GAME.
This is my absolute favourite game of all time. Since I played it first when I was about 9 years old, I just really loved this game. I replayed it more times than I can count and dude, I speedrun this game in record time.
For people who don’t know this game, you play as the Sun God Amaterasu, who has been summoned in the body of a white wolf. You job is to banish the evil from Nippon. To say this game awakened my fondness of Japanese culture is, well, spot on. I’ve played this game before I even knew what anime was. The atmosphere, style, themes and mostly the music mesmerized me. It was all so, well, foreign. Even nowadays it stands out from anything else I’ve played.
But on to the OST. Next to it being just amazing in general, it just is so Japanese and that’s what has always stuck out to me. I grew up with very traditional and classical music, back then I didn’t even listen to English/American music. So to hear these melodies and instruments that just sound so unfamiliar was very intriguing. And that just topped of the already amazing tracks. Okami does a great job of having super epic, exciting but also sombre and atmospheric music. It’s also very animated and comedic with it’s use of music. So, the mix of foreign sounds and great timing of amazing tracks just makes the experience all so much more memorable.
Even after 10+ years, Okami never gets boring and no matter how much I play it, the moment I face a boss and the epic music swells, or the moment a calm scene passes and the melody slows, my heart fills with emotion and I’m so glad I played it again.
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Well, that’s that! I know it probably often sounds kind of sappy, but music is very special and important to me. If music doesn’t evoke emotions in me, I don’t care about it, even if it sounds great. For me it’s important that, when I listen to a soundtrack, I can remember the game or the scene it played in and the emotions I felt in that moment.
Soundtracks are supposed to make a emotional connection between you and the game and that’s why they are essential. At least that’s how I see it.
Anyways, if you made it this far, I bow my head to you. Thanks for reading and I hope you could somehow share my perspective of these games’ soundtrack. Feel free to tell me about your fav tracks!
 It’s been a nice decade, enjoy the rest of 2019!
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shayanyaan · 4 years
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Two Eleven Super
“London is very human-scale,” I am quick to pitch for one of my favorite cities in the world. 
Her eyes widen and her face lights up. She nods her head vigorously and points her finger at me, in complete agreement. This is the moment in a conversation when one person articulates perfectly what the other person was thinking but couldn’t quite put into words. B and I have been explaining to each other how both of us are more comfortable living in cities where we can walk or take public transport.
“Oh gosh London, yes! Seeing a London trip on my schedule always fills me with immense warmth. Imagine being able to walk around a city slowly absorbing all that it has to offer, the sights, the sounds, the traditions.”
They say never meet your celebrity heroes because you’ll inevitably find something disappointing. I think the same applies to some of the great cities of the world. But both of us conclude hands down that London does not fall in this category. 
“Actually London is not even a celebrity. London is a reliable old friend. A friend that has not lost their sense of culture and tradition. The monuments, the churches ...”
“.....and the bridges across the Thames - each one steeped in history.” We are finishing each other's sentences now. “The railway stations. The tube - a subterranean metropolis beneath a metropolis. The Mind the Gap jokes.” 
“And what about the black cabs and then … and then the red double decker buses. Oh the red buses - what an icon! They say tourists take the tube but real Londoners take the bus.”
“Aha! You’re probably right. Flocks of pigeons on Trafalgar square, the shops on Oxford Street.”
“And you can’t forget the ever present murky skies, steady rain, rippled puddles, umbrella bearing pedestrians.”
“Of course you just had to mention the Great British weather!” A disapproving look is thrown. The entire body of humor surrounding the British weather is a road we agree not to go down. 
---
I continue to quiz B on some of the other cities that she thought would fit the human-scale bill. New York inevitably comes up as a place she has not only travelled to but lived in. I am glad she brought up New York. Now New York is not an old friend. New York is a person you know you shouldn’t fall for, but you do anyway. There is something about the pace and the madness that sets New York apart from the rest of the US. Something about the people, coming from all corners of the world. To make a living, or even half a living. American dream and all that. 
In New York you are acutely aware of the class divide that exists in society. New York is dirty. The subway is full of creaking old trains. New York has JFK and LaGuardia both of which are dismal at best and soul destroying at worst. Oh and Penn Station. Never has there been a more classic case of the mighty having fallen. A complete and utter hell hole out of some post apocalyptic world. 
But somehow it all works. Barely. And that is where New York absolutely has you. As you walk around the city, you peel back the layers and beneath all the flaws and scars, you will find a genuinely captivating person. A person that knows how to push your buttons and make you forget the pandemonium, if only for a split second. Through the dollar pizzas on the street corners. Through the sheer magic of Central Park and the museums. Through the Manhattan skyline; hands down the best skyline in the world. Standing next to the Hudson, under the Brooklyn Bridge, with Lady Liberty keeping a quiet watch from a distance, you will be powerless as New York sucks you in. One glittering high rise at a time. Dreamy eyed, you cannot help but stare in wonderment. Hundreds of floors, thousands of windows. What goes on inside? And the lights! Yes so many lights. What could be a better tribute to Tesla, Faraday and the like?
“In general, the east coast of the United States is on a much more human-scale. Relatively small states with trains taking you across borders within a couple of hours at the most.”
“Going west of maybe Illinois, they started drawing great big rectangles for states.”
“And then there’s Texas. Vast open skies in an almost revolting shade of blue. Just as vast are the expanses of highway, further than the eye could see, or care to see. Wide, long and monotonous. Not a single human-scale building in sight”
“And who the hell builds highways passing through the center of a city!? Makes going to get some milk feel like a great expedition to the other side of the world.”
More chuckles. 
Then a brief silence, during which I am suddenly reminded of where I am - in a lounge on the upper deck of an A380. A massive ship hurtling through the ether, pushing the speed of sound. A big TV screen near where I am standing silently glares back at me indicating that -50 degrees is but a mere 10 meters from where I am standing. Yet here we are, B and I, chatting like two friends catching up over coffee. 
But of course, we are not friends. Not even acquaintances. She is on the Emirates cabin crew. And I am just a passenger. 
---
Back at my seat, halfway through an episode of Chernobyl, I pause to stare out of the window. Beyond the wing, which seems to stretch out to eternity, a smudge of orange is forcing its way through the royal blue of the sky. I can hear the muffled yet reassuring boom from the four Rolls Royce engines. It is then that I realize that there is nothing about the A380 that is human-scale. There is nothing about the skies which she inhabits that is human-scale. I've travelled on the beloved Super dozens of times. Yet I continue to be amazed at the size and scale with which she operates. Devouring continents and swallowing oceans. Bringing the other side of the world just a little closer to home. 
A friend of mine often describes journeys on the A380 as the closest we can get to the long sea voyages on gigantic ocean liners in the 1930s. And he is right. Two decks with so much space to stretch out. Bars, lounges, showers - no expense spared in ensuring luxury. Imagine peering out of the window from your first class cabin on the Queen Mary and seeing nothing but vast open sea. Right now I am doing exactly the same. Only from 36000 feet above the Earth, and all I can see is the vast open sky. Far below, Moscow and St Petersburg slip behind us. Scandinavia and the Atlantic Ocean lie ahead. As we burn more fuel, over North America, we will eventually settle in the exclusive airspace of flight level 410. 
The Boeing 747 is a work of art. Sheer poetry. The Airbus A380 however, is a lesson in outsmarting the laws of Physics. It is an absolute whale of a plane that looks like it should never leave the surface of the Earth in the first place. But somehow it does, through the most languid and sluggish of take offs.  Once up at cruising altitude though, it is steady ship all the way to your destination. The ability to punch through the sky without even the faintest of trembles is simply unmatched. I continue to stare wistfully out of the window, thinking about how much I’ll miss the A380 when she’s gone. She’s right up there with the Concorde in that nothing like this will ever be built in my lifetime.  
---
Resting my head on one of the fluffiest pillows ever to have taken flight, I gaze at the roof of the cabin - tiny twinkling stars gently coaxing me to drift off into a deep sleep. And frankly, it is not hard to. The bed is completely flat and the mattress is more comfortable than the one I have at home. The blanket is ever so soft. The fake gold and wood around the windows is not something I’d furnish my home with, yet up here in the sky, it somehow adds to the coziness. From my own little cocoon, I can see neither the aisle nor other TV screens. Not a single window shade in the cabin is raised. I don’t remember the last time I fell asleep on a plane without an eye mask.  All I can hear are the engines whirling away, and the hushed sound of the air beating against the fuselage - no more than a relaxing white noise. 
In the moments between lying down and falling asleep, I am thinking about the countless journeys I’ve made with Emirates over the last two decades. Leaving home as often as I’ve had to, I’ve come to really treasure the sense of familiarity that an Emirates flight brings to me. I’ve never stopped to think about it before but there is a certain warmth and tenderness you feel when you have an old faithful travel companion to share your journeys with. And Emirates has been that companion for me, helping me wipe away the homesickness. Slowly at first, then all at once. The boarding music that says “Hello Tomorrow”. The inflight announcements that say “Tayaran Al Emarat”. The reassuring voice of Sir Tim Clark answering questions on the default podcast channel. The wavy curves on the cabin wallpaper. The cabin crew with their brown blazers and their red hats.  When choosing an airline to fly, it is hard to look past this comfort of familiarity resulting from a bond first formed unwittingly, many years ago. And strengthened over numerous journeys from one side of the planet to the other, including this one. Before I can process any more thoughts, I slip into a happy and peaceful sleep. We are probably somewhere over the North Atlantic. But in this moment, it hardly matters. 
---
Six hours have passed. B is on hand to wake me for dinner. It seems the crew has saved the best meal till the very end. Three courses this evening, starting with a chick-pea salad that doesn’t make you hate your life with its dreariness. I politely refuse the alcohol but ask for a piece of garlic bread on the side. Which is brought to me, warm, from a basket lined with cloth. The main course is served with the Jeera rice cooked in just the right amount of butter. The ratio of jeera to rice - perfect. The Rajma has the power to rival any dhaba in North India and along with it is a second curry made with melt-in-your-mouth soft paneer. Actual phulkas to go on the side, instead of pita. 
And if you're going to go full North Indian with your meal, you need some achaar. Which obviously is on my tray as well. Emirates just knows how to serve Indian food. If I had any doubts about this, they are well and truly shattered when B brings the dessert. Four of the finest pieces of Rasgulla. Sometimes you have a meal so sublime that you are moved to shedding a tear or two. This AVML has been one such. 
I call B over one last time to thank her for everything. She passes me a brownie, one very similar to those I’d been wolfing down earlier while talking to her in the lounge. This of course, brings the widest of smiles to my face. Not because I like brownies. But most certainly because of the fact that she had noticed. And remembered. The crew has been absolutely stellar on this flight. 
---
Business class. A crew that knows how to pronounce your ridiculously long last name. A crew that has time to engage in conversations with you. Meals served on crisp white table cloths. Meals that come in courses. Flat beds to stretch your legs. Flat beds to rest your weary soul. On a grueling ultra long haul flight across 10 time zones, almost anything that seeks to make you feel more earthly is highly appreciated. 
This has been Emirates Two Eleven Super - Dubai to Houston in just under seventeen hours, albeit the best seventeen hours of my life. 
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blessuswithblogs · 5 years
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Video Games are a God Damned Mess: Bad Business Practices, Unsustainability, and the Fidelity Plateau
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(shoutouts to the anon rando in my inbox for telling me about the read more button you were kind of rude about it but i don’t use this website so i legit didn’t know)
The video game industry has always been a bit wild and wooly compared to its older contemporaries. The emergence of a new medium is always rife with upheaval as paradigms shift and people discover that the old rules don't necessarily apply all of the time. That said, the past three months have been filled with what I can really only describe as catastrophes for many disparate publishers and development studios.
 You may recall I talked a bit about this during my game of the year list and Fallout 76 analysis, but to recap: with Telltale shutting its doors and shafting its workers, the writing was on the wall for the same thing to happen again as the intrinsically unsustainable boom and bust cycle began the less glamorous stage. It turns out I was correct in my predictions but congratulating myself for seeing this coming is not unlike congratulating myself for accurately predicting that tomorrow will be Tuesday. Or. Whatever day it will be when I post this. fuck i dated the lp thread ruined LOOK the point is that this was really obviously going to happen and that nobody felt the need to prepare for it or try to stop it before 10% of Activision-Blizzard's workforce got canned is a major failure of the industry at large.
So let's talk a bit about what's happened since then. There's been a lot, so forgive me if I miss your favorite corporate implosion. First, at Blizzcon, Diablo Immortal was revealed to what actually might have been the most actively hostile reception of a game in history. This has less to do with the more financial aspects of the ongoing Videocon Crisis and more just kind of served as an ill omen and an example of Blizzard's worrying descent into... wherever it is they're going. If gross incompetence was a place, they would be descending into it. On paper, a Diablo mobile game is a money-printing proposition. When all is said and done Immortal will still probably make them gobs of cash. In practice, however, they fucked the landing so hard they probably lost potential sales. The kind of folks who go to Blizzcon and get omegahype for a new diablo game are not the kind of folks who play mobile games. Mobile games have a Stigma among the hardcore crowd, and also the Ethical Business Practices in Video Games crowd (which as of this writing appears to be me, Jim Sterling, and the Warframe devteam). For a lot of braindead gamerbros, mobile games are synonymous with things like Candy Crush and Peggle, which are perfectly fine games honestly but they're For Girls or some shit so mobile games are bad and for casuals. More pertinently, mobile games are also a ferocious jungle of microtransactions, pay2win mechanics, and generally shoddy design. Command and Conquer and Dungeon Keeper, beloved franchises that have been ripe for revisiting for years now, both found mobile games and they were both utterly terrible. These games make a great deal of their money by exploiting "whales", or in actual human being language, vulnerable people with disposable income and difficulties with impulse control or addictive personalities. Or kids who know their mom's creditcard number. Kids play video games. Now that we are no longer kids (theoretically, anyway) it can be easy to forget that. I'm not the pearl-clutching type, but I think that stigmatizing a genre of games that proudly touts an exploitative-of-children business model is probably okay.
So there are lots of reasons to be skeptical of Diablo Immortal right out of the gate, and quite frankly whoever thought that just pushing that out there with literally no other Diablo related news items (like any whispers of the long coveted hd remaster of diablo the second) was either transferred in from another company the day before or had some kind of unspeakable grudge against the scheduled presenters, to whom my heart goes out to. There is also some undeniable precedent that Blizzard-Activision will, in all likelihood, monetize the everloving daylights out of it. Both Hearthstone and Overwatch have more or less become nicely polished vehicles with which to deliver lootboxes to players for a nominal fee. If this hadn't been followed by a seemingly unceasing calvacade of disasters, the whole debacle would have been really funny to point and laugh at. It's still pretty funny to point and laugh at, but it also has some less amusing implications. Blizzard in particular has been up to a lot of no good lately. Let's talk a little bit about their recent one-two punch.
First up, we have the complete and sudden abandonment of competitive support for Heroes of the Storm. Heroes of the Storm was essentially Blizzard's seething regret and resentment for letting Valve snatch up the whole Defense of the Ancients thing put into code and unleashed upon an unwitting populace. It had actually been gaining some renewed interest over the past year or so due to the developers putting in some elbow grease and making the game both more accessible and just. More better. HotS has also had a modest but respectable eSports scene since the game's launch, with a variety of professional players, shoutcasters, tournament organizers and emergency bugfixers employed. Many of them were anxious about their jobs for months in advance with no word from the higher ups about who would still be employed by 2019. Sometimes, companies have to make difficult decisions and let people go to keep operating. Even my communist ass reluctantly accepts this as a reality of the system we live in. However, there is a protocol about this kind of thing. Giving notice. Giving, you know, severance pay. Stuff like that. And of course this presupposes that this sort of cut to the workforce is actually necessary in the first place. Given that AB subsequently reported record profits for the year of 2018, I have some doubts. Completely dropping support for a game out of the blue is a scummy thing to do to your playerbase. When it is also directly impacting the livelihood of hundreds of people in your employ, it goes beyond scummy and turns right into Unacceptable.
But "unacceptable" is Bobby Kotick's favorite word in the English language so while shoving hundred dollar bills from his latest corporate bonus up his butt he and his friends in the boardroom decided that the HotS esports people might get lonely, so they had better go and fire another 10% of the workforce too. Just because. Like literally just because. His company is doing fine - better than fine! They are at record levels of better than fine. But the shareholders demand more and more exponential growth, so to cut costs that really didn't need cutting, away goes 10%. Will game quality suffer because of this? Undoubtedly. More work being piled on fewer people who are also living in mortal fear of losing their jobs Just Because is not a recipe for success. People are mad about this, much like people were/are mad about Fallout 76 - players of games, industry wonks, and iconic voice actresses alike are no longer tolerating this kind of thing in Two Thousand and Nineteen, Common Era. Nor should they!
Elsewhere in the Game-o-sphere, similar developments are brewing. ArenaNet, the folks wot do Guildwars, went through another round of mass layoffs. EA's stocks have plummeted and Battlefield V "failed to meet expectations" because it only sold A Ton and not A Fuckin Shit Ton, and Anthem is not really lighting the world on fire. After Mass Effect Andromeda's... curious debut, Bioware has probably been feeling the heat and a lot of people are concerned that it too will suffer the ultimate fate of all studios acquired by Electronic Arts: joining Visceral Games in a broken heap at the bottom of the garbage chute. Bring back Dead Space you motherfuckers. Bethesda continues to, improbably, suffer through PR disaster after PR disaster with Fallout 76, a game that seemingly cannot stop fucking up. Ubisoft has received some positive attention for vowing to NOT lay off hundreds of employees for no discernible reason, which leads me to believe that our standards for praiseworthy behavior have dropped alarmingly low. Even 2K Games in all of its monolithic glory seems to be feeling a bit of a Stock Price Squeeze. Honestly by the time I get this done and posted it's entirely possible that somebody else will fuck something up. I'm still kind of waiting on the fallout from Randy Pitchford's porn thumbdrive, but I'm also a little bit pleased that Actual Money Crimes are getting more traction in the news cycle.
So, returning to the main point: the industry is in a bad situation of its own making. It's a scene that's almost always been defined by trend-chasing. For a while, that meant that we would just have to suffer through an endless glut of EXTREME SPORTS GAMES SPONSORED BY A DUDE or a barrage of samey console shooters desperately trying to be Halo every once in a while. Unfortunately, the trend-chasing now extends not only to the games themselves, but to the methods by which they are monetized. Ever since DLC became a mainstream thing, the brightest minds of the boardrooms have been working tirelessly to deduce which method of fleecing players will scientifically speaking get them the most money. Inevitably, when some enterprising little weasel develops a new and improved monetization scheme, the rest of the little weasels will immediately latch on to that scheme and that's how you end up with Battlefront 2's ridiculous lootbox grind and Shadow of War's ludicrous inclusion of randomized lootboxes in a singleplayer action-adventure game. While I'm certain that the platonic ideal of the lootbox has existed in some form or another for decades now, I think that we can squarely lay the blame for the Great Lootbox Plague of the Twenty-Tens at the feet of Valve.
Valve has been known for questionable business practices for a while now (albeit in a more lowkey way than We Fired 800 People So Bobby Kotick Could Buy a New Yacht), largely getting away with it because Steam has been more or less unchallenged as the premier digital distribution service for video games. This might be changing soon, as Epic Games is going straight for the jugular with a number of aggressive moves with its own fledgling platform, but historically, Valve has faced very few consequences for just kind of being petulantly antagonistic towards its userbase because said userbase is easily mollified by steam sales and Gaben memes. When people think lootboxes in 2019, they probably think of games like Overwatch or Battlefront 2 or basically any contemporary multiplayer game. I certainly do, but a bit of fact finding allowed me to remember that Valve has been doing this shit since Counterstrike and Team Fortress 2, and Dota 2's byzantine cosmetics market can't be overlooked either. All three of these games are or were at one point genre leaders and made Valve so much money they basically decided that they didn't really need to make games anymore. A reasonable conclusion to draw, given the fact all three of these games are inextricably linked to their history as very popular mods. Valve just outsources a great deal of its labor to dedicated, naive fans and gives them a pittance of the huge mounds of dollars they make from their hard work. It's a good racket, but it has set an alarmingly poor example to the rest of the gaming world.
Games as a service, in concept, is fine for games that lend themselves well to the idea. MMOs have been using a variation of the model for decades now and that genre is actually like, Perplexingly Healthy. Free to play games like League of Legends and Warframe have also had success with a service model. The problem comes from the AAA Game industry's pathological insistence on shoving square pegs into things that don't even have holes to begin with. Shadow of War, or Assassin's Creed, or any other major singleplayer offering, has no business whatsoever being a Live Service. They are finite experiences by design and that's completely fucking fine and normal. Appending microtransactions and lootboxes to them is a transparent attempt to just suck up a little bit more money from players in the most unsustainable way possible. Here is a small hint if some WB Games bigwig stumbles upon this: first of all, I'm building a guillotine, so you better watch your ass. Second, how dare you fucking make Shelob a sexy lady. Third, (this is the one that is probably most relevant): People are willing to pay as they go for cosmetics and timesavers for games that they like and want to support. I've dumped a lot of money into League over the years because there was a period of time where I was playing it nonstop and having a wonderful time for quite literally no cost to myself, so I felt like buying the cute Panda Annie Skin was a good compromise. Regrettably I would later learn that there are aspects of Riot Games I'm not super okay with giving money to but at the time they seemed agreeable and my friends who work there gotta get payed somehow. This whole dynamic of wanting to support a video game goes out the damn window when you are already charging a $60 entry fee, plus whatever highway robbery pricing you put on the inevitable DLC. In this case, the onus is squarely upon the publisher to provide an experience and content one would reasonably expect of the pricetag. Putting in microtransactions for cosmetics is galling. Putting in microtransactions for actual game progression, like in Battlefront 2 or Shadow of War, is outright insulting.
Many will leap to the defense of these publishers and developers, saying that these measures are necessary to make these ludicrously expensive and lavish AAA games that all look suspiciously like one another. For the time being, let's accept this as a true statement. If this is, in fact, the state of affairs in the industry, then the industry needs to change to a more sustainable business model. When playing Destiny 2, during a big space cutscene, the cute pilot lady ferrying me to The Large Molerat Man's Murderboat had beautifully rendered skin where you could see the pores and the little wispy cheek hairs that swayed to the momentum of the space plane's movements. It was very nice but then the next year or so I heard nothing but people pointing out "hey this game has no content you dipshits" or "the devteam is actually scamming people with the experience system to wring more playtime out of them". The cheek hairs affair succeeded in making me want the pilot to buy me dinner and regail me with stories of her space adventures as I batted my lashes at her in romantic admiration, but also: stop it. You do not need to do this. This is strictly unnecessary. The graphics arms race of yesteryear is over. Nobody cares anymore. Fidelity is plateauing harder and harder, to the point where games running properly on console without having to settle for 30FPS is becoming very difficult. There is an Earth B somewhere out there where Bloodborne was not a sony exclusive and got a PC release with 60FPS support and loading times for humans and on Earth B I am still playing that game for the forseeable future because it is the best game ever. We are far past the paradigm where we are making Tremendous Graphical Leaps with each successive generation. Right now, as of this writing, games look jawdroppingly good. Just ludicrously pretty and grandiose. Continuing to push the graphical envelope for Every Damn Annual Release is a waste of resources: monetary resources, labor resources, system resources. As of March, 2019, what people really want is stability and functionality. Something that runs nice and smooth at 60FPS and doesn't turn its characters randomly into nightmare inverse-Rayman beasts. I think the huge success of the Nintendo Switch, a console with relatively modest hardware but superb functionality, portability, and a surprisingly full featured library of both massive first party titles, like Breath of the Wild and Mario Odyssey (which honestly look better than a lot of games on more robust hardware because of wonderful art direction) and smaller indie games, is testament to this line of thinking.
Maybe that's too bold of a statement. Maybe there's this huge swath of the gaming public that is just clamoring for more cheek hairs. If there are I think they're fucking out of their minds but who am I to judge. As long as games like that werewolf game The Order exist, where the universal reaction is "this is so pretty!!! ...wait there's nothing in here." I think that there is a serious responsibility to push back against that because evidently it's bankrupting the game industry and forcing them to violate international gambling laws to stay afloat. Except it's fucking not, actually. Many publishers are claiming record profits, upward trends, and are in a spot to have the raw nerve to say "well this game that sold 7 million copies didn't sell 8 million copies so it failed to meet expectations". They are doing ludicrously well for themselves in terms of generating revenue from sales. Where these highly successful corporations are running into problems is satisfying the almighty Shareholders. Shareholders are sort of like. Imagine if you got a job where you had to keep a large committee of actual babies happy, except the babies don't know shit about fuck about anything and demand that you routinely break all reasonable laws of sustainability and keep bringing in exponentially higher profits or they will take their ball and go home. There is still, evidently, money enough to give newly hired executives million dollar signing bonuses, but when it comes to just making a game that doesn't fall back on exploiting people with gambling addictions, we're suddenly dealing with an outfit of noble, longsuffering churchmice just trying to make ends meet. People are rapidly getting fed up with this blatant hypocrisy and dishonesty. Sales from Hearthstone card packs alone could fund a robust HotS esports scene for eternity if properly apportioned. This money is not properly apportioned. It is thrown into a gigantic incinerator so Kotick can get high on the fumes.
You might be wondering what this girls' deal is with Blizzard. Surely there are more egregious offenders? Firstly, Blizzard is very relevant at the moment because they are one of the highest profile publishers to recently Do A Business Oopsie. Secondly, I live in Irvine, California. Blizzard HQ is a ten minute drive from where I live. It's a local company to me, and it's legitimately kind of hard to see it continue to go down this path because I've had friends and neighbors who have worked there and enthusiastically described the experience right up until the very moment they get canned for no reason. My alma mater, UC Irvine, is one of the leading schools in the nation on adopting eSports into their collegiate athlete program. I understand, to a lot of people, Electronic Sports (please support them) are a big joke silly thing, but to me and my family who work in the UC system, they're actually like a huge and pertinent part of professional life. I'm literally being consulted by my mom's co-workers for advice and insight on how to minimize the abusive and toxic behavior that has become synonymous with streaming and professional gaming because campus now has a huge eSports center with rows on rows of gaming computers for students to use. Games Are Big. They are a powerful cultural and economic force in the lives of millions of people and denying that because of "haha nerds" is the same shortsighted, utterly-lacking-in-self-awareness wanking that resulted in the stupendously destructive "its just the internet, it doesnt matter lol" attitude that has caused the world so much grief. That said Bart Simpson becoming an esports legend sponsored by Riot Games is still pretty lame don't @ me.
What it comes down to is this: the games industry has grown into a hugely influential and powerful institution that affects the lives of more and more people every day. However, the appropriate growth in regulation, oversight, and worker protection has not occurred and has honestly shrunk. People love to talk up Satoru Iwata because when the Wii U was floundering he took a massive pay cut and refused to lay off any staff, reasoning that "it will be very difficult for our teams to create software that will impress the world when they are constantly worrying about losing their jobs." It's a little incredible that The Baseline Reasonable Thing To Do has elicited such effusive praise, but that's the world we live in and Iwata-san was pretty alright so I'm okay with it. Both his conduct and reasoning are both solidly above reproach in this case: it is really hard to be creative when the Sword of Damocles is hanging over your head! That’s 500% true! This goes for game developers, community managers, eSports staff, support staff, literally every part of the process that matters, even the totally unrelated clerks and communications people who are still completely necessary for creating games. The only people who don't suffer are the dipshits on top who don't actually contribute to the creation of games in any way. They're still fine. Better than fine, really. That's why people are mad. That's why people SHOULD be mad. Don't stand for this anymore.
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