hi ok i speedran this. i Had to make some fanart for this map after beating it ..... ive been mulling over what to do in my mind since i started it tbh LOL .this is mostly just a fun loose thing but im decently happy with it. shoutout darkmoon ruins
one. celeste's engine adds these weird black outlines to object sprites
two: mapmaking for this game is hard when you still haven't beaten farewell and don't know how many tiles a dash is long by anything other than instinct.
What really burns my ass about the Celeste modding community being obsessed with execution of janky glitch tech as the sole legitimate measure of difficulty and concomitantly having zero respect for puzzles is that the Super Mario romhacking community is turning out these amazing puzzle levels that are being played competitively at GDQ events and such, in spite of the fact that Super Mario isn't even a puzzle-centric game, while Celeste, which very much is a puzzle-centric game, is basically entirely absent from that scene.