#CSS Styling
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CSS Descendant Selector: Unraveling the Web Styling Magic
Have you ever had trouble styling something inside something else? Well, don't worry! CSS descendant selectors can help. In this article, we'll look at how they work, what they're used for, and the best ways to use them.
I. Introduction II. Basics of CSS Descendant Selector III. CSS Descendant Selector in Action IV. Benefits of Using CSS Descendant Selector V. Common Mistakes and Pitfalls VI. Advanced Techniques with CSS Descendant Selector VII. Tips for Efficient CSS Coding VIII. Real-world Use Cases IX. Handling Responsive Design with Descendant Selectors X. Future Trends and Updates XI.…

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#Advanced CSS#CSS Best Practices#css selector#css selectors#CSS Styling#HTML and CSS#Responsive Design
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I realized it would be fun to update the logo and wordmark on Encyclopedia Exandria to be gilded like the CritRole 10-year anniversary logo, so I did, and I'm actually really happy with how good it looks
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PROGRAMMING QUESTION
hey i got a question about programming languages that i feel like is a very stupid question but i wanna ask it anyway is there a reason besides "easier to learn/more classes available/ect" that most consumer programs/devices/games tend to be written in JS, Python or likewise? Like, I don't know what the actual amounts are for how many things are programmed in what languages, I just feel like most things are programmed in "The Popular Langauges" I feel like I never see a software or device or anything that's just programmed in C (or children) and I've definitely not seen something programmed in Rust in a very long time Maybe i'm just dumb and I don't know how things outside my very limited perspective get coded and I just need a reality check but theoretically nothing is stopping a big company from programming their next touch-screen control panel thing in C, right?
#i'm not counting HTML or CSS#those are style only#i know this is very vauge#look i'm running on several days no sleep#programming#coding#software#javascript#python#c sharp
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The culmination of several hours of strenuous effort.
#well to be honest most of it was just trying out different styles and colors and so on#as well as other underlying parts of the ui system#css is my passion
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Those familiar with the Annotated Compendium are probably aware of how interpreting who is saying literally any of the dialogue is entirely dependent on the text color. Now, if the next thing you think of is "wait, doesn't that make it unreadable for colorblind people and for people with screen readers," you're asking the right questions.
That's why I'm happy to announce that I have gone through it and added dialogue tags that go before each line that should be readable by screen readers, and they should also show if the work skin is disabled (manually or by downloading it).
Happy reading!
#linked universe#annotated compendium#honestly this was super overdue#also I'm not 100% certain that this works for all screen readers#since it doesn't work on the tts feature of my web browser#but from articles I've read on CSS styles to make text only visible to screen readers this should work#I also changed the image sources to not point towards the fandom wiki because I have principles#linkeduniverse
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10 years of having a kindle and I finally used calibre to change format, font, and font colour 🥳
#I can’t use the send to kindle feature bcs it’s on airplane mode to save my library books. we’re going old fashioned baby! I feel so proud.#it had the ugliest grey text so I went to the css style sheet and changed all colours to 000
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distributing digital books as pdf files (only) is an abuse of the medium
#make it a goddamn epub#you don't need it to be a pdf trust me. you don't.#you can style an epub.#you can use html and css in it . you can insert images.#please just make it an epub#accessibility#like come on youre gonna make me read your tiny little housefly-poo sized text in a font i dont like?#you're gonna force me to look at page numbers?#do you hate me?
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I CANT USE CSS ON ARTFIGHT...............
#I WAS REALLY HOPING TO FIX THE FUCKING. PARAGRAPH WIDTH. SIGH#idk why but it stretches across the ENTIRE page like. it takes up the full width of the browser and it BOTHERS ME. ON ALL THE PAGES#i could try manually putting shift breaks but im worried it might not look so good on mobile. ugghh... auyggghhh.....#im already learning CSS and API so i thought i could put it to good use but. AUGH#this whole time ive had to go into the inspect panel myself and change the padding so i dont have to read the length of the screen#like a fucking typewriter... i would have also loved to use custom fonts and animations......#i did find a guide for BBCode which the site uses on default and it covers basic styling but its not the same. sniffle#you CAN unlock CSS if you donate $25 to the page which seems fair. and if i could do it i would but. i do not have any way of#sending or receiving money online </3 i really need to figure out how to do that so i can set up comms like i said i would last summer#but it intimidates me.... and im already kept on a short leash when it comes to that so it feels like a lot of things could go wrong#i think toyhouse allows CSS or some sort of code...?? i remember seeing some oc pages with custom layouts#if thats the case i'll try fiddling with it but im not very familiar with using toyhouse so thatll take a while#(thanks again for the code sal ^_^ ill put it on my pin once its ready but im trying to learn my way around the site heh ;;)#at least i can use my pixel dividers.. ive been digging around for pixels to use and found some really cute ones#yapping
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WB-1, the home of fun Welcome to cosmic heave-e-en!~
grab a floating yakkotopia for ur blog (ノ◕ヮ◕)ノ*:・゚✧
#my first attempt at pixel art kjlhgjkl;j#it's for a website i'm making........#html & css coding is so much fun when it end ups working the way you intended#same for pixel art#but i was tearing out my hair scratchy style trying to figure out the highlights & the colors for them#it's probably not exactly right considering my light source but its okay for the first try i think#animaniacs#pixel art#pixel animation
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Working on my javascript for my web page. Turns out I have the perfect kind of setup to accomplish some of the project requirements, specifically with even handlers and user interactions
My website, conceptually, will load a different employee details page depending on what employee name is clicked on. But I need to load it dynamically (instead of hard-coding it) so that the user can add or delete employees & it'll be able to still load the relevant shit.
So! Only one employee details page, but depending on how it's loaded, it'll load a different employee's information. Still working on getting down Exactly how to do it (I'm thinking using URL parameters that'll read a different object depending on what ID is used)
It's entirely doable. In fact, it's probably extremely common to do in web pages. No one wants to hard-code information for every new object. Of course not. And thus the usefulness of dynamic javascript stuff.
I can do this. I can very much do this.
#speculation nation#i wasnt very good when i got home and i read fanfic for a while#then took a nap. and now im up again and Getting To Work.#i dont have to have this 100% perfect for final submission just yet. bc final submission isnt today.#but i need to have my final presentation over my thing done by noon (11 hours from now)#and im presenting TODAY. and part of that will be giving a live demo of my project website#so. i need to have all of the core functionality of my website down at the Very Least#might not be perfect yet. but by god if im gonna show up to my presentation with my website not working.#i need to have the employee list lead to employee details with personalized information displayed per employee#i need to create an add employee field that will Actually add an employee. using a form.#and that employee will need to show up on the list and have a new id and everything. the works.#need to set it up so that employees can be deleted. shouldnt be too much extra.#and it would be . interesting. to give an actual 'login' pop-up when someone clicks on the login button#with some kind of basic info as the login parameters. this cant be that hard to code.#the project requirements are: implement 5 distinct user interactions using javascript. at least 3 different eventhandlers#at least 5 different elements with which interaction will trigger an event handler. page modification & addition of new elements to pages#3 different ways of selecting elements. one selection returning collection of html elements with customized operations on each...#hm. customized operations on each... the example given is a todo list with different styles based on if an item is overdue or not#i wonder if my personalized detail page loading would count for this... i also have some extra info displayed for each#but i specifically want the employees to be displayed in the list uniformly. that's kinda like. The Thing.#actually im poking around on my web pages i made previously and i do quite enjoy what i set up before.#need to modify the CSS for the statistics page and employee details to make it in line with what i actually wanted for it#maybe put a background behind the footer text... i tried it before & it was iffy in how it displayed...#but it looks weird when it overlaps with a page's content. idk that's just me being particular again.#theres also data interchange as a requirement. but that should be easy if i set an initial employee list as a json file#good god im going to have to think of so much extra bullshit for these 10 made up employees#wah. this is going to be a lot of work. but. im going to do it. i just wont get very much sleep tonight.#that's ok tho. ive presented under worse conditions (cough my all nighter when i read 3gun vol 10 and cried my eyes out)#and this is going to be the last night like this of my schooling career. the very last one.#just gotta stay strong for one more night 💪💪💪
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Hey, everyone!
I'm currently working on a very basic implementation for short stories to be read in the actual game, but I encountered something that I wasn't aware was an issue.
For some reason, dialog popups that exceed a certain length are overflowing off the page, and this happens even when I go into the style sheet and change the dialog overflow property accordingly. (And, yes, this happens on both PC and mobile.)
Thankfully, I don't think any of the dialog boxes so far exceed the length of the box, which is doubtless why no one has ever reported this issue to me before. But it does mean that, until I can figure out why that's happening, there is a possibility that future dialog boxes will have this problem.
As for short stories, I wanted to implement them with dialog boxes because I think it looks nicer that way (on mobile specifically), but instead I'll be doing the more simple (and probably expected) implementation of making passages with the <<return>> macro.
The demo update this week is going to be pretty sparse on account of the holidays, but it will have the first four "Snowed In" snippets of the bunch. The last four will be released with the January 4th update, which will be the last day of the free month of ko-fi benefits.
#bug report#status: open#i reported it to myself so it counts#i don't know if there is something more that i need to add to the style sheet#or if there is a conflict between the template css and what's already built in to sugarcube#and unfortunately i'm not on the most recent version of twine because of the problem that occurred when they updated earlier this year#which i know people have released walkthroughs of the fix for#but i just haven't done it yet#coding is not my strong suit#i have to do so much research when setbacks like this happen#i guess it's like that for experienced coders too tho 😂
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Rouge-like elements in my multi-format web media? It’s more likely than you might think.
#truly amazed with the amount of styles and format screws#and the fact that the creator did it all with just JavaScript html and css?#insane#can’t wait for whatever’s next#corru.observer
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Sure my friends can draw better than me, but can they do... This?
*proceeds to pull up a webpage with "FAGGOT" in red text in h1 on a blue background.*
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Found out about your tumblr through neocities, any advice for people thinking of learning to make one themselves? You captured the era perfectly!
Ty! i learned by taking templates and looking up whatever i wanted to code, also looking at other people's sites for reference helped
#learn what the tags mean and css too otherwise things get confusing#.ask#there are probably better ways to learn but this worked for me my code was pretty messy for awhile#knowing about style sheets and iframes is good for organizing higly recommend...
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ive been using as many sites/apps thru a browser as i can, with javascript disabled by default for most sites and the sheer amount of sites that dont even render anything at all is disgusting, you broke the basic contract of web development
progressive enhancement
you lil bitch
#void talk#its html first#then add styling with css#then functionality and more styling with javascript#i wonder how many sites load in some fucking framework that duplicates so much browser functionality for what is basically a static site
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