#Crawler-type Turning Machine
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The market prospect of organic fertilizer is broad, and more and more medium and large farms choose to process livestock manure into organic fertilizer for sale. The most important step in the production of organic fertilizer is the fermentation of organic raw materials. During the fermentation process, the raw materials need to be turned over so that the middle materials can be fully exposed to the air for fermentation and decomposition and water removal. Due to large-scale production, the processing capacity of organic raw materials is very large, and it is unrealistic to carry out manual flipping, which requires the use of flipping equipment. There are many types of flipping equipment on the market, and it is difficult to choose a suitable flipping equipment. This article simply describes the common tossing equipment and use scenarios on the market.
1.Simple Compost Turning Machine

Fermentation tanks need to be built, and with the help of mobile cars, it is possible to rotate between multiple fermentation tanks and reduce investment.
Tossing depth 0.8-1.8 meters, width 3-6 meters.
Can advance 1-2 meters per minute, the walking speed depends on the density of the material, the density is large, the walking speed is slow.
Application scenario: Daily organic raw material processing capacity of more than 20 tons, annual output of 6,000 tons of organic fertilizer. There is no need for manpower when the tilting machine is working.
2.Wheel Type Windrow Compost Turning Machine
The requirements for the workshop are higher, the wall must be strong, and the indoor operation.
Flipping span up to 33 meters wide, depth up to 1.5-3 meters, suitable for deep flipping operations.
Application scenario: Daily organic raw material processing capacity of more than 30 tons, annual output of 10,000 to 20,000 tons of organic fertilizer. The tilting machine works automatically without manpower.
3.Double Screws Compost Turning Machine

Compared with the wheel type throwing machine, the double wheel disk as the name suggests is 2 roulette one operation, the efficiency is very high.
The requirements for the workshop are higher, the wall must be strong, and the indoor operation.
Flipping span up to 33 meters wide, depth up to 1.5-3 meters, suitable for deep flipping operations.
Application scenario: Daily organic raw material processing capacity of more than 30 tons, annual output of 10,000 to 20,000 tons of organic fertilizer. The tilting machine works automatically without manpower.
4. Chain Compost Turning Machine

Fermentation tanks need to be built, and with the help of the mobile car, it is possible to rotate between multiple fermentation tanks.
The walking speed is fast, the flipping depth can reach 2 meters, suitable for deep slot operation.
Equipped with a shifting machine to change the slot can realize the multi-slot operation of a flipping machine, saving investment.
Since the tilting plate is inclined, after each tilting, the material as a whole will move forward. The next time you stack the material, put it directly at the back of the field.
Application scenario: Small fermentation site, deep fermentation tank, daily organic raw material processing capacity of more than 30 tons, annual output of 10,000 to 20,000 tons of organic fertilizer. The tilting machine works automatically without manpower.
5.Crawler-type Turning Machine
No need to build a trough, just pile the fertilizer into strips. The stacking spacing is 0.8-1 meters, and the stacking height is 0.6-1.8 meters, which saves investment cost and is convenient for expansion.
The dump plane has a cockpit, and workers can isolate some of the odor when operating the machine.
Application scenario: Daily organic raw material processing capacity of more than 5 tons, annual output of 3,000 tons of organic fertilizer. When the tilting machine is working, a worker is required to operate the machine.
#Chain Compost Turning Machine#Crawler-type Turning Machine#Double Screws Compost Turning Machine#Simple Compost Turning Machine#Wheel Type Windrow Compost Turning Machine
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Released in 1980 for arcade, Wizard of Wor quickly became a hit and got ported to Apple II/+, Arcade, Atari 800/XL/XE/2600, the C64, and the Commodore MAX Machine. The gameplay was an addictive mashup between a dungeon crawler and Pac-Man, featuring monster enemies that came in multiple different types and with different abilities, such as one that can turn invisible, to keep gameplay challenging. This was included in among only a few other games that supported the speech output of Commodore's Magic Voice cartridge. With the cartridge in use, the following sentences can be heard during gameplay:
Garwor and Thorwor become invisible! Hahahaha!
Now you get the heavyweights! Hahahaha!
I'm the Wizard, not you!
Reception from critics was warm, with many compliments given to the fidelity of the ports. The 4th Annual Arkie Awards gave it the award for "Best Multi-Player Video Game". A few years later in 1995, Flux Magazine named it 84th on their list of Top 100 Video Games.
And in excruciatingly specific trivia, each dungeon begins with the five-note opening from "Danger Ahead", the theme to the radio and tv series Dragnet. The fifth note only plays upon the "double score dungeon" screen. Also, German Minimal/Electro group Welle: Erdball dedicated a song of the same name on their album "Ich bin aus Plastik" (I am made of plastic) to the game.
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Steam Next Fest - June 2024
Dungeons and Degenerate Gamblers It feels easy to say 'Balatro Clone'. BUT if you say that about this game, you are openly admitting that you only see playing cards and have no nuance, just like everyone said. Dungeons and Degenerate Gamblers (Or D&DG as I'm going to refer to it, to save my little fingies the typing) is a roguelike blackjack battler. Those words feel confusing to stitch together but just follow me.
You choose your suit (different suits have different abilities, and the game equates this to difficulty) and begin playing blackjack against an opponent. You are always able to see their cards, unlike regular blackjack, and whoever of the two players wins does damage to the other players health pool, amounting to the difference between your final hands. Going over 21 results in your hand value being reduced to zero, in which case be prepared to take 17 full points of damage to the face.
As you win against opponents, you will acquire new cards for your deck, much like Balatro. Your opponents will also be acquiring these cards, much unlike Balatro.
There is also a mechanic of some cards being manually 'Exploited' (Read as: Activated), but in order to Exploit a Card, you must have Advantage (Read as: Points). This isn't explained well in the game *at all* in my opinion, but as you can see I figured it out using my brain and eyes, much to my chagrin.
I don't think I'll be Wishlisting D&DG, but it does the thing I like: It's a weird spin on a concept you know. And it works! I'll be curious to see if this catches on with the Balatro crowd, but I will certainly recommend it to roguelike and deckbuilding fans.
Dungeon Clawler I won't lie, when I saw that this was a dungeon crawler where you play a crane game to fight people, I automatically assumed this was my shit. I will say that it's kind of my shit, but it's not as 'my shit' as I originally thought it would be. Gameplay is cool and straightforward, you get two chances per turn to drop a claw into a claw machine and pull out symbols. The symbols you pull out will have some kind of effect (swords do damage, shields block damage, etc). By winning fights, you amass coins and new symbols to add to your crain machine that have varying effects.
By and large, the game is a cool idea but I'm not wild about execution. Now, Baron Mind® that this game is still in development so the following critiques may not apply someday BUT:
The art style is that kind cel-drawn images squash and stretch to imply movement, but it ends up kind of looking chinsey. It was the first thing I noticed, but maybe that's just because of how offput I am by that artistic choice.
Second, a banger of a soundtrack, even if it is just a remix of the Type B song from Game Boy Tetris, it's pretty good. But, zero sound effects. None at all, which filled me with discontent. I'm seeing attacks, I'm getting shields, I need noise.
Again, probably not a Wishlist for me but good execution on a great idea.
Tactical Breach Wizards
This was probably the breakout hit for me this Next Fest, and I will absolutely buy this day one (And hope the demo works after the fest is over). The third in the Defenestration Trilogy by Tom Francis - Which also includes Heat Signature (maybe one of my favorite games of all time) and Gunpoint (A game that, years after it came out, I found out I have a friend whose brother did the music - small world).
In Tactical Breach Wizards, it is the modern world, but magic exists. You are a team of magic users who are also a SWAT team. And when I say SWAT, I want you to imagine all the straight-to-DVD action movies that are marketed to the people who are military nerds, but never actually joined the military - It's that. I mean, one character is effectively Gandalf in Desert Camo with an M14 that has a staff sticking out of it, another has a wand with a laser sight and a silencer. It whips ass.
Gameplay is a lot like XCom, with one cool feature being that your wizard can see one second into the future, so after finishing your turns, you can forsee how the enemy will react, and rewind your turn as far back as you like, as many times as you want in order to achieve your desired outcome.
Honestly, I could rave about this game for a while. The gameplay, the style, the writing, everything is just aces, and this immediately breached the door to my Steam wishlist and killed everyone inside. Can't wait for August.
Caravan Sandwitch
I was unsure how to feel about Caravan Sandwitch. You play a girl who is returning to her hometown after a long time away, and reuniting with friends while driving a van.
The art style? Fantastic. Really just an absolute dream to look at and play. The setting? Eh... Now, don't get me wrong, I'm a big fan of games that don't hold your hand to explain the world lore, and just kind of let you figure it out through context. Caravan Sandwitch does try to do that, but it falls short, and you end up feeling like a third wheel to these characters, rather than being in the shoes of the character you're playing.
While you explore, the game will have pillows sitting about in hard-to-reach places that effectively serve as collectible lookout points, where your character will just chill and observe the surroundings. These moments are peaceful, and personally I'd love to see more games do something like this, in an effort to make the player really observe the effort put into the environment (A thing I fail to do often)
However, other than that, Caravan Sandwitch didn't really grip me and I probably won't keep up on it.
Dustborn
Another entry in forgettable-single-name-game-titles-that-are-portmanteaus. Dustborn has you follow a group of characters in a band, traveling across the country on a tour in an effort to get to Nova Scotia, which seems to be some kind of safe haven in a military-state America.
Again, the Art style in this game is fantastic, everything is very comic book stylized, even the button prompts, but the demo jumps between moments in the first couple hours of the game without giving you a lot of info as to what is going on. I was surprised when combat was introduced, and thrilled when it included a baseball bat that you can throw and retrieve like the Leviathan Axe in God of War. Well, not quite like the Leviathan Axe... it's posited that way, but ultimately ends up being a ranged attack that just automatically returns to you. Combat was very floaty and just didn't have that je-ne-sais-quois that makes combat feel good.
The game also contained a rhythm action sequence that was reminiscent of Gitaroo Man, another fave of mine, but that wasn't enough to make me want to follow up.
BUS: Bro U Survived
I dislike this game on name alone, and playing it didn't really help much. Points to it for having customization options to let me have a handlebar mustache, but this game just kind of boils down to a co-op zombie survival game in a cartoony style where you have to drive a bus sometimes. I only clocked 26 minutes in this game, and to be fair, I was playing solo (What, I'm supposed to make friends?), but this game didn't hold me for very long. Even as I write this I'm trying to remember much about it, and it just ended up being very forgettable.
Wizard of Legend 2
Hell yeah. HELL YEAH. I forget how I even found out about the original Wizard of Legend, but it's a fun roguelike that I recommend. I was unaware that a sequel was even in the works, so this was a delight to find out about, and an even bigger delight to play.
Players will play the role of a wizard attempting to complete a legendary challenge, with the idea that each run is a new wizard's attempt, since the last one died. Choose spells of different elements, speed, and power, and try to find combinations that mesh well together. I had a lot of fun using a wind vortex to pull all enemies to me, and then hitting the lot of them with chain lightning. Even for a demo, I could see myself sinking a lot of time into this (and I'm hoping it's still playable after Next Fest). This one makes the Wishlist for sure, and I'm looking forward to the release.
Aloft
I found Aloft very disappointing. Yet another first person crafting survival game with the hook being that eventually you make a glider that you can use to zip around the world.
The demo is in Alpha, as the devs will make known quickly, and the game made known to me quickly, since I encountered a bug early on that I had to visit the steam forums to make sense of. While going through the tutorial prompts, after collecting leaves and wood and shit like that, I was prompted to craft a Glider at the Glider station. Oh boy, it's finally my time to fly! But wait, I don't have a Glider Station. What's more, I can't build a Glider Station. Where is the Glider Station? Is this 'Glider Station' in the room with us right now?
Eventually I learned that this is a bug - the game is supposed to give you more prompts to guide you up the mountain in the game, where you will learn how to make the Glider station, and THEN you are supposed to get the prompt to build your glider. To drive that point forward: The. Tutorial. Is. Bugged. The thing that teaches you how to play the game does not work correctly. I know it's Alpha, and I know I don't make games, but this seems like such an oversight.
Finally, I made my Glider, and took off. It was... fine. The camera cuts to third person when this happens, but your character is so stiff and rigid flying around. It felt cool to zip around, but it didn't feel good if that makes any sense.
Maybe I'll circle back around on Aloft when it's in Beta or 1.0, but this just wasn't it for me.
Goblin Cleanup
But this was!!! Play as a goblin henchman whose job it is to clean up and reset all the traps in the dungeon before the next group of heroes arrive! For some reason, gamified mundane shit always gets me, and this game was no exception.
Goblin cleanup is almost beat-for-beat a reproduction of Viscera Cleanup Detail. Instead of a mop, you stab a slime and poke bloodstains with it until it soaks them all up (and dies?!). Instead of washing the mop, you feed the slime to a mimic, so on and so forth. Some improvements include:
Structure. You're given a list of tasks to complete, and they are checked off as you complete them. As a person with ADHD Inattentive Type, lists are key for me, so this was a big improvement over Viscera Cleanup Details approach of 'Clean until you're done and we'll tell you if you did good'. I'm neurodivergent with a praise kink, you've gotta tell me I'm doing good while I'm doing good.
Scanning. Hitting Q at any given point will highlight on your HUD where there are still items to be cleaned up. Massive improvement over Viscera Cleanup Detail, where you just have to kind of eyeball it.
I liked this! A lot! I could see myself buying this, or even just going back and trying to finish the level proper before NextFest is over.
Pawn Planet
I'm a massive mark for shop-owning games, and even more so if the game has a mechanic for haggling. Pawn planet has both, and by and large, I enjoyed it. The premise is simple, you run a pawn shop on a remote planet. Aliens come in an buy the stuff you have, or try to sell you things. When they approach the register you are given stats on the customer, like Anger, Knowledge, and Greediness. Using this, as well as the condition of the item you are buying or selling, you haggle on a price until one of you coughs up the cash. After the day is over, you can buy supplies to repair the items to make your money back.
Some days, there will be an auction at a storage planet where you roll the bones and bid on a Storage Locker of random items, storage wars style. Not going to lie, this had me hyped until I got fleeced on a board game I paid way too much for.
Other days, you will travel through a portal and ostensibly raid an alien base in order to murder civilians and take their stuff to sell. Okay, so the game doesn't say that, but the game also doesn't explain who these people are or why you are shooting them in the face. This section was underwhelming - The shooting isn't super tight, and you just sort of strafe and click on the aliens until they blow up. Not to mention there was some confusing placement of items in the alien base; Why are you putting what is obviously a safe in this room if it is not intended that I should try to crack it open and steal the rest of whatever was left in these creature's will?
Other bugbears included the fact that when you buy an item, only that item will come to your shipping bay, and you must remove it before you can buy another item. So in a situation where I needed three separate items, I needed to leave the computer, go to the shipping bay, retrieve it, and return to the computer... three separate times. Also, when traveling to the storage planet, I had to click where I wanted to go on my computer inside, then go outside to the spaceship to leave. These are small grievances, but the question and the sometimes vowel remains: Why?
This one gets a rec from me, I didn't spend too much time with it but I did enjoy it overall. Hoping that the finished product has a bit more polish.
The Alters
From the trailers I've seen of this game, it seems cool, but I didn't get far enough in the demo to really see the meat and bones. Which is to say I didn't get far enough to see any of the titular Alters. I, instead, ran headfirst into some radiation at some point, and lost about 10 minutes worth of progress that I just didn't have the nerve to redo, so I bailed. Luckily, these NextFest demos seem to not have expired, so maybe I'll go back and give it another shot.
In the meantime, there are a lot of Death Stranding vibes, a game I loved, and a base building mechanic similar to XCOM, yet another game I like. I think this has legs, and I enjoy the idea of alternate versions of the main character helping him out, but again - I didn't get there.
I dunno... seems neat.
Demonschool
This came at the recommendation of a friend, and I simply could not wrap my head around it. I'm a real sucker for teenagers at a weird school doing paranormal stuff, but the combat system felt very obtuse. One character only buffs, and two characters only attack. You choose the actions they will take but just kind of clicking around (not actually selecting the skills, just sort of running the character into targets), and then they play out those actions once your turn has concluded. Which I sort of get why, but it's still very disorienting. I only stuck around for two combats, so I can't say this is for me, but if you're into visual novelesque storytelling with Into the Breach Combat, this may be your cup of tea.
Reka
I think I remember seeing a trailer for this game during the Wholesome Direct or Cozy Direct or whatever the hell in 2023, but it seemed cool, and it is. This is effectively a base building game, except you're a young witch training under Baba Yaga and the base is a giant chicken house that you can drive around. It's pretty tight. Your character only looks like a haunted doll, regardless of what features you choose, and the controls are very floaty but I think this has a lot of potential. My first action once getting my Bird House was to see how big I could make the platform it sits upon, and the answer is 'pretty big'. This was one of a few demos that I actually saw through to the end, so I think that says quite a bit. Hoping the full release has some meat on these Chicken House Bones.
Thank Goodness You're Here!
I'm going to file this one under Biggest Disappointment of the Fest. I typically try to give games about 15 minutes at least so I can get a feel for what they're doing. This demo was 13 minutes long. It being by the creators of Untitled Goose Game had me excited, but ultimately you just kind of run around and slap things and everyone has a funny British accent. I was very un-wowed by the game, and very wowed when the demo ended so abruptly. Oh well, I suppose.
Tiny Glade
Not so much a game as it is a toy, but oh boy is it a fun one. Intuitively whip up little castles with no problem, and then walk around with them in the first person. I was so charmed by this that I called my artist wife in to sit down and take a look at it, and I didn't need to explain anything about it before she had build herself a little castle. You build little castles! What's not to love? I'm hoping there's more to it in the full release, or at the very point that the price point reflects what it is exactly.
Tiny Bookshop
Another one I saw in a cozy direct that I had my eye on that ended up kind of falling flat for me. This game boils down to a shop simulator, which I'm a huge fan of, obviously. But then there's the whole aspect of have percentages of book genres, and how many books you have affecting your likelihood to sell... it just didn't hook me in the way I hoped. The art style, however, was very good, and it's a delight to look at. This might be another one I take a stab at when I'm in the right headspace.
Wild Bastards
I heard Void Bastards was good, but I never actually played it. Wild Bastards seems pretty neat though... you are a couple of Wild West Robots (hell yeah) who are venturing across the galaxy and resurrecting your dead team members with a magic ship. Levels consist of beaming down to a planet and taking out enemies meticulously while not being killed yourself. You can only take down two team members at a time, but you can hotswap between them which is a neat mechanical way of changing weapons. Unfortunately, once I got my third team members, I was summarily shithoused by a bunch of plants and my run was ruined. Still, I had a lot of fun and I will be keeping a close eye on this one. Maybe not a day one buy, but certainly something to pick up.
That's my NextFest, folks. Love it or hate it, I love videogames and I like that demos are coming back in vogue. Til next time.
#video games#next fest#steam#dungeons and degenerate gamblers#dungeon clawler#tactical breach wizards#caravan sandwitch#dustborn#BUS#bro u survived#wizard of legend#aloft#goblin cleanup#pawn planet#the alters#games#demonschool#thank goodness you're here#reka#tiny glade#tiny bookshop#wild bastards
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Because absolutely no one here seems to understand what this post is actually about, here is what staff is saying here, decoded:
They already *do* have features in place to prevent random web crawlers looking for Machine Learning training data from crawling Tumblr.
To elaborate on how this works: there's a little type of HTML tag you can add to a webpage to tell various types of web crawlers (which aren't just for AI, search engines also use crawlers to find web pages) not to look at the page, although its up to the people who made the crawler to make it respect this setting. (This is why you Tumblr using the phrasing "discourage blahblahblah" around this a lot)
So again, they are already preventing random crawlers on the web from taking ML training data from Tumblr, the new change is (as discussed in other posts) Tumblr is partnering with some ML companies and will, by default, share data from public blogs for ML training purposes with those companies.
However, you can disable this by going to your blog settings on web and turning off the "Prevent Third Party sharing" setting
Also, if you have the already existing setting that blocks the search engine crawlers I discussed earlier (and thus prevents your blog from showing up in search results) turned on, this new setting is also automatically turned on
Hi, Tumblr. It’s Tumblr. We’re working on some things that we want to share with you.
AI companies are acquiring content across the internet for a variety of purposes in all sorts of ways. There are currently very few regulations giving individuals control over how their content is used by AI platforms. Proposed regulations around the world, like the European Union’s AI Act, would give individuals more control over whether and how their content is utilized by this emerging technology. We support this right regardless of geographic location, so we’re releasing a toggle to opt out of sharing content from your public blogs with third parties, including AI platforms that use this content for model training. We’re also working with partners to ensure you have as much control as possible regarding what content is used.
Here are the important details:
We already discourage AI crawlers from gathering content from Tumblr and will continue to do so, save for those with which we partner.
We want to represent all of you on Tumblr and ensure that protections are in place for how your content is used. We are committed to making sure our partners respect those decisions.
To opt out of sharing your public blogs’ content with third parties, visit each of your public blogs’ blog settings via the web interface and toggle on the “Prevent third-party sharing” option.
For instructions on how to opt out using the latest version of the app, please visit this Help Center doc.
Please note: If you’ve already chosen to discourage search crawling of your blog in your settings, we’ve automatically enabled the “Prevent third-party sharing” option.
If you have concerns, please read through the Help Center doc linked above and contact us via Support if you still have questions.
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Designing bio-organic fertilizer production lines: Flexible enough for different scales
Bio-organic fertilizer production lines need to balance flexibility, scalability, and cost-effectiveness to meet the needs of businesses of all sizes. Whether it’s a small farm making fertilizer for its own use or a large industrial operation running continuous processing, a well-designed setup ensures efficient and steady output.
1.Small-Scale Production Lines
Perfect for family farms, small co-ops, or organic growing bases. Features include:
Simple equipment: Uses trough composting or windrow piles, paired with small crushers, mixers, and screens.
Low investment: Manual turning with basic compost turning machines keeps startup costs down.
Flexible adjustments: Formulas can be tweaked based on materials (like livestock manure, straw, or mushroom residue) for small-batch production.
2.Medium-Scale Production Lines
Suited for fertilizer processing plants or mid-sized farms. Core setup includes:
Turning equipment: Trough turners or crawler compost turners to speed up fermentation.
Crushing and mixing: Chain crushers + double axis mixers for even blending.
Optional granulation: Disc or flat die granulators for powdered or pelletized fertilizer.
Automated control: Temperature and humidity sensors + PLC systems to optimize fermentation.

3.Large-Scale Production Lines
Built for professional fertilizer manufacturers. Features include:
High-efficiency fermentation: Smart fermentation tanks or continuous turning systems cut down the composting cycle.
Smart ingredient dosing: Automated weighing and mixing systems for precise NPK and microbial inoculant blending.
Versatile granulation: Drum or extrusion granulators to suit different market needs.
Automated packaging: Weighing, sealing, and palletizing done by machine to reduce labor costs.
Bio-organic fertilizer production line designs should match equipment combinations to the production scale, material types, and budget—ensuring efficient, low-cost, and sustainable operations.
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Skull Horde Demo: What You Need to Know

Skull Horde demo releases for the auto battler dungeon crawler game coming to Linux, Steam Deck, Mac, and Windows PC. Thanks to the twisted genius of developer 8BitSkull, the chaos has never looked so undead. Which you can find on Steam. Picture this: you’re a lone, vengeful skull, blazing through dank tunnels with a swarm of bony buddies at your beck and call. No body, no problem — just raw, undead swagger. That’s the electric vibe of the Skull Horde demo, now live on Steam and fully tuned for Windows and our beloved Linux boxes (Steam Deck too) via Proton. Why should you drop everything and dive into the auto battler dungeon crawler? Because in Skull Horde you’re out for revenge against — wait for it — your own flesh and blood. They back-stabbed you, booted you underground, and left you a literal talking head. Instead of sulking, you went full necromancer, bending bone and sinew to your warped will. It’s petty, it’s personal, and it feels incredible.
20 Minutes of Mayhem
Each run lasts about the length of a coffee break — roughly twenty minutes — but don’t let that fool you. Every dungeon is procedurally generated, which means no two corpse-crawls are alike. One round you’re ducking toxic sludge spitters; the next you’re juggling shield-bearing skeletons while a zombie ogre lumbers in from the shadows. You’ll tweak, tinker, and outright gamble on builds that either make you an unstoppable bone cyclotron or… well, a heap of shattered calcium.
Skull Horde - Gameplay Trailer for the Demo
youtube
Build the Ultimate Undead Posse
Loot chests shower you with trinkets that turn your shambling squad into a kill-machine. Maybe you’ll snag a rune that makes archers explode on death—great for crowd control. Or you’ll merge three pikemen into a hulking, ultra-mega spear titan that pierces enemies and egos. Each unit type has a special ability, so experiment like a mad scientist in a morgue. Your army is expendable, sure, but every sacrifice inches you closer to that sweet, cathartic revenge.
One Biome Today, Endless Chaos Tomorrow
The Skull Horde demo serves up a full Sewer-biome run—think dripping pipes, squealing rats, and that unwholesome “is this water or something… worse?” vibe. There’s no meta-progression yet, but don’t sweat it. The replay value is off the charts thanks to an obscene variety of units, perks, and hidden synergies. Unlocking the perfect combo feels like discovering a secret tech in a fighting game: juicy, surprising, and oh-so-satisfying.
Global Necromancy—No Region Lock
Whether your crew shouts “Allez!” or “¡Vamos!”, you’re covered. The demo ships in English, French, German, Spanish, Japanese, Korean, Polish, Brazilian Portuguese, and Simplified Chinese. Language barriers? Buried six feet under.
The Skull Horde demo is a Prelude to the 2025 Launch
Developer 8BitSkull promises the full release later this year — with Linux, Steam Deck, and Windows PC support from day one. If this auto battler dungeon crawler appetizer is anything to go by, the main course will be a feast of bones, betrayal, and beautiful chaos. So sharpen your wits, flex those WASD fingers, and download the Skull Horde game demo right now on Steam. Your ex-body won’t know what hit it—but your gaming friends will be cheering as each skull-shattering crit rings out across the dungeon. See you in the bone pile, necromancer.
#skull horde#demo#auto battler#dungeon crawler#linux#gaming news#8bitskull#ubuntu#steam deck#mac#windows#pc#defold#Youtube
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What precautions should be taken when operating a windrow compost turning machine
When using the windrow compost turning machine for operation, the following matters should be noted:
1. Inspect the equipment: Check whether all components of the turning machine are firm and whether the screws are loose. Check whether the liquid in the hydraulic system is sufficient and whether there is any leakage. Check whether the tightness of the drive belt is normal and whether there is any severe wear or breakage.
2. Inspect the site: The ground of the workplace must be flat and solid. The distance between the material piles should be over 1 meter, and more than 10 meters of space should be left at both ends of the material piles to facilitate the equipment's turning and rotation.
3. Adjust the equipment: Adjust the distance between the shaft blade head of the turning machine and the ground. The appropriate distance between the blade head and the ground is approximately 5cm.
4. Avoid forced operation: It is strictly prohibited to forcibly drive into the material pile. When the engine is struggling, do not forcibly flip over. Stop walking or slow down instead.
5. Clear entangled materials: When materials are found entangled on the turning shaft, the machine must be stopped immediately for cleaning. It is strictly forbidden to forcibly turn or retreat.
6. Pay attention to safety: When the machine is in operation, it is strictly forbidden to stand around the organic fertilizer equipment, especially around the high-speed moving parts. When stacking, it is strictly forbidden to stand in front of or behind the machine to prevent people from being injured by thrown objects.
7. Clean the equipment: Remove the entangled materials and caked attachments on the stacking shafts of the turning machine. Inspect the equipment: Check whether the turning machine is damaged and whether the fastening bolts are loose. Check the remaining balance of the fuel tank and water tank. Check whether the electrical facilities and circuits are unobstructed and whether the insulation is good. Check whether the tightness of the tracks is normal.
8. Maintenance of equipment: When not in operation for a long time, all exposed parts should be oiled for rust prevention. When placed outdoors, they should be covered. By taking the above precautions, the safe use and efficient operation of the crawler type turning machine can be ensured.

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The Off-Road Advantage: Why Riders Trust digrig powersports
When it comes to conquering the great outdoors, off-roaders know that every part matters. Whether you're crawling over rocks, flying across desert dunes, or blazing new trails through thick mud, the performance and durability of your machine are everything. That's why so many ATV and UTV enthusiasts turn to digrig powersports - a name that has quickly become synonymous with rugged reliability, cutting-edge parts, and personalized service.
Born from a Passion for Off-Road
Digrig powersports wasn’t just built to sell parts. It was built from the ground up by off-road lovers for off-road lovers. The team behind the brand understands the thrill of pushing machines to the limit because they've lived it. This deep-rooted passion translates into every service they provide and every product they offer.
From trail riders and weekend warriors to competitive UTV racers, digrig powersports delivers solutions tailored to every kind of off-road lifestyle.
High-Performance Parts that Make a Difference
One of the reasons digrig powersports has earned such loyalty among riders is the quality of its inventory. This isn’t a place for generic gear or one-size-fits-all upgrades. Every part, from lift kits to clutches and wheels, is curated for performance, durability, and compatibility with your specific machine.
Whether you're outfitting a Polaris RZR, a Can-Am Maverick, or a Honda Pioneer, digrig powersports has the exact parts you need to elevate your build. The brand carries top-tier names like Super ATV, MSA Wheels, Keller Performance, and EFX Tires, ensuring your ride isn’t just tough—it’s elite.
Custom Builds to Match Your Terrain
No two rides are the same. Mud boggers need different builds than rock crawlers or desert racers. digrig powersports understands this, offering fully customized solutions for all types of terrain and riding preferences.
Looking for increased ground clearance to clear deep ruts? Want beadlock wheels for added tire security during rock climbs? Need a tuned clutch kit for better acceleration in the dunes? digrig powersports will help you find the perfect components to match your needs.
Expert Advice from Real Riders
Unlike many online retailers, digrig powersports doesn't leave you guessing. Their team is made up of real riders and mechanics who know these machines inside and out. You can talk to someone who has actually installed the part you’re buying—and tested it in the wild.
This means you get trusted advice, better product recommendations, and real-world guidance on installation and tuning. It’s the kind of support that builds lasting customer trust.
Top Products Riders Love
Here are just a few of the parts and upgrades that off-roaders can’t stop talking about at digrig powersports:
MSA Wheels: Known for their strength and style, these wheels are a favorite for UTV enthusiasts who want aggressive aesthetics and performance-ready reliability.
EFX Tires: Whether you're ripping through sand or crawling over rocks, EFX Tires offer incredible grip, durability, and terrain versatility.
Super ATV Lift Kits: Give your machine the clearance and stance it needs for tougher trails.
Keller Performance Ball Joints: Reinforced components for riders who demand top-tier steering and suspension reliability.
Clutch Kits: Optimize acceleration, torque, and belt longevity with clutch upgrades designed for your riding style.
Quick Shipping and No-Nonsense Pricing
When your weekend plans depend on having your parts arrive in time, delays aren’t acceptable. digrig powersports is committed to fast, reliable shipping so you can keep your machine ready for action. With fair pricing and competitive deals, you get premium parts without draining your wallet.
And because they stock what they sell, there's no endless waiting or annoying backorders. Just order, ship, install, and ride.
The Community Trust Factor
What truly sets digrig powersports apart is its reputation in the off-road community. Riders share their builds, post their installs, and swap tips—often pointing back to the upgrades they picked up from digrig powersports. The brand's social media channels are filled with real-world customer builds, reviews, and action shots from trails all over the country.
This sense of community isn’t accidental. It’s part of the digrig DNA—supporting riders, encouraging customization, and being a name you can trust.
Full-Service Support
Need help with installation or want a fully built, ready-to-ride machine? digrig powersports goes beyond just selling parts. They offer professional build services, expert installation, and upgrade recommendations tailored to your exact needs.
Whether you're starting from stock or upgrading a seasoned rig, their technicians can guide your build from idea to execution.
Final Thoughts: Why Riders Choose digrig Powersports
Choosing an off-road parts provider is about more than just browsing a catalog. It's about trust, quality, and the confidence that what you install is going to perform. digrig powersports offers all of this and more.
With an unmatched selection of high-quality components, expert support from passionate off-roaders, and a commitment to getting your machine trail-ready fast, it’s no surprise riders are making digrig powersports their go-to source for upgrades.
So if you're ready to take your off-road experience to the next level, now's the time to tap into the digrig powersports advantage. Because great rides start with great parts—and great partners who know what it takes to conquer the trail.
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The advantages of the windrow compost turning machine over other equipment
Compared with other types of pile turners, windrow compost turning machines have many significant advantages, the following is the specific analysis:
1. Efficient stacking capacity: The caterpillar stacking machine can turn materials quickly and evenly, improve fermentation and composting efficiency, and shorten the processing cycle. The height of the tipping shaft can be automatically lifted and lowered, and can choose forced tipping or high-speed tipping according to the size of the material moisture.
2. Strong adaptability: The crawler type stacking machine uses tracks to walk, has strong off-road ability and stability, and can work on uneven ground. This design allows it to easily traverse a variety of complex terrain, ensuring comprehensive and thorough waste disposal.
3. Low energy consumption and high output: the crawler-type stacking machine has the obvious advantages of less investment, low energy consumption, fast fertilizer formation and large output. Its fully hydraulic operating system reduces mechanical wear, reduces failure rates and further reduces energy consumption.
4. Durability and reliability: The crawler pile tiller adopts the frame multi-column automobile type overall structure, which has longer service life and is not easy to deform. The hydraulic lifting design of the tipping shaft can be used to turn the pile at high and low speeds according to the water content of the material, further reducing the production of odor and dust.
5. Intelligent control: The crawler stacking machine is equipped with an intelligent control system, which can monitor the working status in real time and automatically adjust it to improve work efficiency.
To sum up, the crawler stacker has significant advantages in efficient stacker, adaptability, operational flexibility and so on, and is an ideal choice of organic fertilizer equipment.

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How does the fermentation compost turning machine promote the use of organic fertilizer
Fermentation compost turning machine has an important role in promoting the production of organic fertilizer, mainly reflected in the following aspects:
1. Improve fermentation efficiency: The fermentation pile turning machine makes the material loose and breathable through mechanical turning, increases the oxygen content, and creates good conditions for the aerobic fermentation of microorganisms. Compared with manual turning, the turning machine is more efficient and can significantly shorten the fermentation cycle.
2. Improve the quality of fermentation: The turnover machine has the crushing function in the process of turning and throwing, which can effectively break the plate formed in the fermentation process, make the material more uniform and improve the quality of organic fertilizer.
3. Reduce production costs: The use of fermentation stacking machine can replace manual and forklift and other tools, greatly saving time and labor, reduce labor costs. At the same time, its efficient fermentation process reduces equipment and site investment, reducing production costs.
4. Realize resource utilization: The fermentation pile turning machine can transform organic waste such as livestock and poultry manure, agricultural waste, sludge into high-quality bio-organic fertilizer, and realize the harmless and resource utilization of waste. This process not only reduces environmental pollution, but also increases the nutrient content of organic fertilizer.
5. Improve production flexibility: there are many types of fermentation stacking machines, such as self-propelled, trough, crawler, etc., which can be selected according to the different sites and production needs of organic fertilizer production lines.
In summary, the fermentation stacking machine significantly promotes the production and utilization of organic fertilizer by improving fermentation efficiency, improving fermentation quality, reducing production costs and realizing resource utilization, and is an indispensable organic fertilizer equipment in modern organic fertilizer production.

#organic fertilizer equipment#organic fertilizer production line#fermentation compost turning machine
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The organic fertilizer production process mainly includes three major processes, namely, composting, dehydration and granulation.
According to the classification in the production process, the following equipment is roughly needed in the production process of organic fertilizer
1. Organic fertilizer fermentation equipment:
According to the type of equipment: organic fertilizer fermentation tank, organic fertilizer turner;
Turning machines can be divided into: self-propelled turning machines, trough turning machines;
Further subdivided, turning machines can be divided into: wheeled self-propelled turning machines, crawler self-propelled turning machines, turning rake machines, chain plate turning machines, wheel turning machines, one-to-two double milling disc turning machines
2. Organic fertilizer crusher
According to the working form: vertical crusher, horizontal crusher;
According to the applicable raw materials: semi-wet material crusher, high-humidity material crusher, urea crusher, etc.;

3. Organic fertilizer mixing equipment
According to working mode: vertical mixer, horizontal mixer;
According to equipment structure: single-shaft mixer, double-shaft mixer;
4. Organic fertilizer screening equipment
According to working mode: drum screen, vibrating grading screen;
5. Organic fertilizer conveying equipment
According to equipment structure: large-angle belt conveyor, screw conveyor;
6. Organic granulator equipment
According to working principle: disc granulator, drum granulator, flat die extrusion granulator, double ring die extrusion granulator;
7. Drying and cooling equipment
Drum dryer, drum cooler;
8. Other supporting equipment
The organic fertilizer production process also requires other supporting equipment, such as: automatic batching machine, conveyor, quantitative packaging scale, etc.
If you are interested in the organic fertilizer production process, please contact Huaqiang Heavy Industry.
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Organic fertilizer production line equipment is mainly used to harmlessly treat and ferment organic waste (such as livestock and poultry manure, crop straw, etc.) and then convert it into organic fertilizer. The following is a detailed introduction to organic fertilizer production line equipment: 1. Equipment types Organic fertilizer production line equipment usually includes the following categories: Raw material processing equipment: Crusher: used to crush the raw materials to a particle size suitable for fermentation. Crusher is divided into many types, such as semi-wet material crusher, cage crusher, etc. Cutter: used to cut longer raw materials into shorter segments for subsequent processing. Fermentation equipment: Fermentation turner: assists in turning the raw materials during the fermentation process, provides sufficient oxygen for the raw materials, controls the temperature, and makes the raw materials ferment more evenly and fully. There are many forms of fermentation turners, such as trough turners, crawler turners, etc. Fermentation tank: suitable for closed fermentation environment, can control the temperature, humidity and oxygen content during the fermentation process, and improve fermentation efficiency.

Crushing and screening equipment: Crusher: The fermented material may still contain large particles or lumps, which need to be further crushed. Screening machine: It is used to screen the crushed material according to the particle size to meet the needs of different products. Granulation equipment: Groove granulator, roller extrusion granulator, disc granulator, etc.: The screened material is made into granular fertilizer for easy storage, transportation and use. Drying and cooling equipment: Drum dryer: It is used to dry the granulated fertilizer and remove excess water. Cooler: After drying, the fertilizer is cooled to prevent the fertilizer from agglomerating or deteriorating. Packaging equipment: Automatic packaging machine: Automatically package the cooled fertilizer for easy sale and use. Conveying equipment: Belt conveyor, forklift feeder, etc.: It is used to transport raw materials, semi-finished products and finished products between various processes.
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Many people are new to fertilizer production and are not sure what kind of organic fertilizer compost turning machine they need. After finally selecting the type, they are not sure which specification to choose. Today, Huaqiang Heavy Industry will briefly introduce it to you. 1. Select the model according to the production volume. When farmers choose an organic fertilizer compost turning machine, they should choose the appropriate equipment according to their production needs. For example, for farmers with a small daily processing volume, they can choose a co-position turning machine or a crawler turning machine; while for farmers with a large daily processing volume, they should choose a trough turning machine or a wheel turning machine.

2. Select the model according to the site conditions. Site conditions are also an important factor in choosing an organic fertilizer compost turning machine. For example, for farmers with a small site, they can choose a crawler turning machine or a walking turning machine; while for farmers with a large site, they can choose a trough turning machine or a wheel turning machine. At the same time, when farmers choose equipment, they should also consider the mobility and flexibility of the equipment so that they can quickly adjust the position and angle of the equipment when needed. 3. Select the model according to the budget. Budget is also an important factor in choosing an organic fertilizer compost turning machine. The prices of different models of organic fertilizer compost turning machines vary greatly. When choosing equipment, farmers should choose the right equipment according to their budget. At the same time, farmers should also consider factors such as the cost-effectiveness and service life of the equipment to ensure that the selected equipment can maintain stable performance and low cost in long-term use.
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Composting turning machine is a mechanical equipment developed and produced based on dynamic composting, which turns and scatters materials through mechanical force. The following is a detailed introduction of composting turning machine by Huaqiang Heavy Industry:
1. Working principle
The working principle of composting turning machine mainly relies on the power device (such as motor or diesel engine) to drive the working parts (such as turning teeth, spiral agitator, etc.) to rotate or reciprocate, so as to achieve effective turning and mixing of materials.
2. Type
According to different designs and uses, composting turning machines can be divided into many types, including but not limited to:
Trough turning machine: turning equipment for trough composting, generally with a trough height of about 2 meters, an hourly processing capacity of more than 1,500 cubic meters, and diesel as power; domestic equipment is mostly driven by electricity, with a processing capacity of less than 800 cubic meters, and the turning force is not as good as diesel drive.

Strip turning machine: turning equipment used for strip composting, mostly used for agricultural poultry and livestock manure composting and small-scale municipal sludge treatment projects.
Self-propelled compost turner: The biggest feature is that it saves a lot of manpower and material resources, making the scale of fertilizer production more flexible, especially suitable for converting agricultural waste, stored feces and organic household waste into high-quality bio-organic fertilizer.
Crawler compost turner: It has the function of mobile walking and is suitable for a variety of terrains and site conditions.
Wheel compost turner: For example, a compost turning machine with a four-wheel walking design, the rotating blade shaft mounted under the frame is used to turn, fluff and move the raw materials in the pile, and it can move forward, backward or turn freely, and only one person is needed to operate and drive.
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Introduction of Compost Turning Machine
In the field of agricultural composting, Compost Turning Machine is a key equipment for achieving efficient organic fertilizer production. It not only greatly improves the composting efficiency, but also promotes the development of green agriculture with its intelligent and energy-saving characteristics. Huaqiang Heavy Industry has been developing in the field of fertilizer equipment manufacturing for many years and has designed and manufactured a variety of different Compost Turning Machines.
1. Simple Compost Turning Machine
The working principle of the Simple Compost Turning Machine is to pre-stack the organic materials in the fermentation tank, and the Compost Turning Machine moves along the fermentation tank, turning the materials through the compost turning mechanism, so that the upper and lower layers of the materials are fully mixed, the oxygen supply is increased, the microbial activity is promoted, and the decomposition and transformation of organic materials are accelerated. And its parameter setting is simple, and the operation and maintenance are convenient.

2. Hydraulic Compost Turning Machine
The Hydraulic Compost Turning Machine is a compost turning equipment driven by a hydraulic system. It uses hydraulically driven stirring blades or spirals to penetrate into the material pile to achieve turning and stirring, increase oxygen supply, and promote fermentation. It is powered by a hydraulic system, so the turning and stirring effects are good, and it can handle high-density and viscous materials.

3. Double Screws Compost Turning Machine
The Double Screws Compost Turning Machine uses two relatively rotating spiral stirring shafts to penetrate deep into the pile, achieve efficient turning and stirring, and increase the oxygen supply. Its double spiral stirring mechanism can penetrate deep into the pile to achieve efficient and uniform turning and stirring. At the same time, its double spiral structure is compact and occupies a small area, suitable for use in various sites.

4. Chain Compost Turning Machine
The Chain Compost Turning Machine is a composting equipment specially designed for large composting sites or organic fertilizer production plants. It adopts a chain structure turning device, and the sprocket drives the chain and blades to rotate, turn and stir the materials, efficiently turning the mixed compost materials and accelerating the decomposition and transformation of organic materials. At the same time, the chain structure is made of durable materials, which is durable and suitable for long-term high-intensity operations.
5. Windrow Compost Turning Machine
Windrow Compost Turning Machine use crawler tracks as their walking system, which have stronger ground adaptability and stability, and are particularly suitable for working on uneven, soft or slippery ground. Its crawler tracks and mixing mechanisms are made of durable materials, which are durable and suitable for long-term high-intensity operations.

The above is a brief introduction to several different types of Compost Turning Machine from Huaqiang Heavy Industry. If you are interested or have any questions, please feel free to contact us.
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Excavator Types and Their Applications on the Construction Site
If you need to move large amounts of earth, you’ll need an excavator on your job site. Earthmoving machines with buckets, arms, rotating cabs and movable tracks are known as excavators. These components increase the digging strength and mobility of this heavy equipment, allowing it to do tasks such as digging trenches and breaking holes, as well as hauling garbage and excavating mines.
What are the functions of excavators? Excavators are used for a wide range of contractor and industrial applications, including mining, road construction, building construction, and demolition.
Excavators come in a variety of sizes and shapes; smaller machines are used for digging and drilling, while larger excavators have varied equipment for heavy-duty operations. When renting an excavator, think about its size and speed, as well as the working conditions, such as the amount of space available and the varieties of soil.
Crawlers, dragline excavators, suction excavators, skid steer excavators, and long-reach excavators are the most common excavators. We’ll go over the many types of excavators and the jobs that each one is best suited for.
Crawler Excavators
Crawlers, unlike other huge excavators that operate on wheels, operate on two massive, endless tracks. They are commonly employed in mining and heavy-duty construction. These excavators, also known as compact excavators, employ hydraulic power mechanisms to lift large waste and soil.

Dragline Excavators
The dragline excavator is a larger excavator that uses a different method of excavation. A hoist rope system connects to a bucket via a hoist coupler on the apparatus. The bucket’s other side is attached to a dragline that connects the bucket to the cab.
The bucket is raised and lowered by the hoist rope, while the bucket is pulled toward the driver by the dragline.

Skid Steer Excavators
Skid steers have brooms and buckets that face away from the driver, unlike ordinary excavators. Because the attachments are oriented this way, they may reach over the cab rather than around it, making them useful in tighter spaces and tighter turns.
When space is restricted and objects are spread out, they are frequently employed for digging pools, site cleaning, domestic chores, and debris disposal.
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