#Engine Rebuild Kit
Explore tagged Tumblr posts
hammerheadperformancetx · 7 months ago
Text
0 notes
kevinbradleysstuff · 2 years ago
Text
Tumblr media
An out-of-frame engine rebuild kit is the best option if you want to have the most long-lasting engine since you don’t have to reuse many parts.
0 notes
engineaustralia · 7 days ago
Text
Tumblr media
Learn more: https://www.engineaustralia.com.au/7-reasons-why-engine-australia-is-your-top-choice-for-quality-caterpillar-parts/
0 notes
sneedspeed682 · 11 days ago
Text
Mini Cooper Interior Parts
If you want to improve the look and performance of your Mini Cooper, we provide a great selection of Mini Cooper Interior Parts that change the style and function. Our high-quality, customizable options are designed to improve  the comfort, appearance, and usability of your car's interior. Whether you're replacing old parts or upgrading for a better driving experience, we have what you need.
Our Products
R50-R53 (2002-2008) Models:
4-Point Roll Bar: Fits R53 models perfectly, improving safety and adding a sporty look to your car.
Seat Delete Panel: Great for those who want to reduce weight or change the interior layout, giving a neat finish after removing seats.
R55-R59 (2007-2013) Models:
Interior Accessories: We provide a variety of interior parts and upgrades to personalize the cabin of your R55-R59 models.
F55-F57 (2014-Present) Models:
Interior Components: For the newest Mini Cooper models, we provide parts that improve  both style and functionality.
Why Choose Us?
Expertise & Passion: Chris Sneed, our founder, is interested in performance and speed. We have years of experience and are fully aware of the needs of racers and car fans.
Top-Quality Parts: We only provide the best parts for your Mini Cooper, focusing on durability and top performance across all areas.
Affordable Prices: At SneedSpeed, we aim to provide premium parts at affordable prices, helping you to upgrade your car without breaking the budget.
Custom Solutions: We specialize in engine rebuild kits, performance parts, and custom solutions that perfectly fit your Mini Cooper, boosting both performance and style.
Contact Information:
Business Name: Sneed Speed
Location: 2088 Salisbury Hwy, Statesville, NC 28677
Business Website: https://sneedspeed.net/
Social Media :
Instagram
YouTube
Tumblr media
0 notes
motohousemx-blog · 1 year ago
Text
0 notes
Text
SeaDoo Supercharger Rebuild Kit
Seadoo personal watercraft (PWC) are renowned for their thrilling speed and performance, largely owing to their innovative supercharger systems. These superchargers, often found in Seadoo’s performance models, provide an exhilarating boost to your PWC’s power. However, like all mechanical components, superchargers require regular maintenance and eventual rebuilding to ensure optimal performance. That’s where the Seadoo Supercharger Rebuild Kit comes into play.
Follow this link
1 note · View note
prosourcediesel · 2 years ago
Text
Turbo Pedestal Yellow O-Rings - Prosource Diesel Parts:
ProSource Diesel is a well-known supplier of aftermarket and offers a wide range of products designed to enhance the performance, durability, and functionality of vehicles and machines.
0 notes
greattooth-clangen · 5 months ago
Text
Tumblr media
There’s something lurking in the brush…
Hello! Welcome to my second Clangen blog! I’m trying something a bit different here, so sorry if it seems at all weird!!!
Basic idea:
This story mainly follows Riverbreak, a Thrushclan she-cat whom, alongside 4 others, established The Valley Optimist mission. The mission’s goal is to prove safety within the notoriously dangerous grass valley below the clans’ mountain home, said to house a monstrous beast dubbed “The Greattooth”. Though, Riverbreak’s true hope with the Optimists is to re-find all the unfairly exiled cats from the clans, who had been sent to perish in the Greattooth’s jaws. All seems well for the optimists, until tragedy hits the clans, and the only reasonable blame falls on the four’s heads.
TRIGGER WARNINGS: There will be a lot of bl0od and stuff, d4ad cats, child/kit d4ath, yk… this may not be the best to read if that is a sensitivity!!! They may also be some storylines regarding toxic relationships, a lot of murder (for some reason my clangen is just senselessly violent), terminality, and uh yeah.
Links:
READ FROM THE START HERE!!!
COMICFURY LINK
Elongated lore explanation:
The setting of this storyline takes place in Pleistocene North America. I tried my best to align the period from which animals show up, though let me know if any species end up time/location switching by accident! Domestic cats obviously aren’t supposed to be in this time period, and the clans are, to an extent, aware of this fact.
By word of legends passed down through generations, cats once walked among forests of concrete and safety, and were looked after by a higher being, of whom were named the Ancients (twolegs). For a long time, cats were content in life, but the Ancients’ numbers quickly outgrew what the world could sustain, and soon, all walks of life reaped the consequences.
Desperate for a solution, and with new advances, the ancients engineered a rift through to new (though we know them as old) lands, and they settled, bringing their feline subjects alongside them. For some time, life went on, but with this newfound land, the ancients grew greedy, and their new home one more began to wither. At the sight of it, the Stars, the creators and protectors of all space and time, grew furious at the animals. This world was not theirs to destroy, and when the ancients refused to back away, the Stars wiped them off the map. The cats never saw their lords again.
At the fall of their former superiors, the crestfallen housecats were left to fend for their own. Many split off into clusters and colonies, spreading far, far out from each other in hopes to rebuild. One clutter came to the Highpeaks, and settled down forming a clan on and beneath each of the five along its outer rim: Wishclan on the Easternmost peak, with an expansive lake on their territory -Bloomclan to the west border of Wishclan, with a boggish, forested landscape - Thrushclan in the centre of the five, with tundras and a camp towering above their peak’s great cliffs - Wolverineclan to the west of Thrushclan, their territory a mix of Tundra and expansive pine forests - and Lionclan at the Westernmost peak, hunting and weaving their way through water-carved caves and abandoned Beastclaw (Ground Sloth) burrows, building a life almost entirely beneath the surface.
Seeing the error and destruction of their former lords’ constant consumption, the clans firmly turned away from their old ways of life, swearing never to take more than the earth could provide, and never to recieve without giving back to the world that sustained them. They devoted themselves entirely to the Stars - to Starclan.
Other info:
Moons here are going to vary in length and quality from time to time, depending on how important/eventful a moon is. They may also be spaced out into episodes or parts instead of single uploads (example: moon 0)
If you’re referring to me (the author/OP), feel free to use the name Nana :D
Character asks WILL be a part of how I convey the plot cuz I just like drawing them and it makes my job easier PLEASE ASK THE CHARACTERS STUFF PLEASEPLEASEPLEASE
I don’t really have a set end for this. I have conclusions to arcs, but not the story as a whole, so endings may be a bit messy.
This has no set schedule, uploads will honestly only really happen when I have the time for it and motivation.
30 notes · View notes
wheelsgoroundincircles · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
1955 Chevrolet 210
TECH CHECK Owner: Eric Mead, Evansville, Indiana Vehicle: ’55 Chevrolet 210
Engine Type: BluePrint Engines Chevrolet LS3 Displacement: 376 ci Compression Ratio: 10.7:1 Bore: 4.070 inches Stroke: 3.622 inches Cylinder Heads: BluePrint Engines aluminum Camshaft: BluePrint Engines hydraulic roller (0.612/0.585-inch lift, 225/238 deg. duration) Ignition: E38 Engine PCM Assembly: BluePrint Engines Exhaust: Church Boys Racing by Stainless Works 1-7/8-inch primaries to 3-inch collector and 2.5-inch stainless pipes bent by Dave Favor’s Performance Exhaust, MagnaFlow Mufflers Ancillaries: Holley mid-mount accessory drive, PRC radiator and core support, SPAL Fans Output: 530 hp at 6,100 rpm, 508 lb-ft at 5,200 rpm
Drivetrain Transmission: ’99 GM 4L80E Automatic with TransGo valvebody kit prepared by Wathen’s Transmission (Owensboro, KY) Torque Converter: FTI Billet 3,200 stall Driveshaft: Driveline Plus Rear Axle: Strange Engineering 9-inch with Truetrac differential, 3.70 gears, 35-spline axles
Chassis Chassis: Roadster Shop SPEC Front Suspension: Strange single-adjustable coilovers, stabilizer bar Rear Suspension: Strange single-adjustable coilovers, parallel four-link, Panhard bar Brakes: Baer four-wheel disc, 12-inch front rotors with four-piston calipers, 11-inch rear rotors with four-piston calipers, Baer Remaster master cylinder
Wheels & Tires Wheels: Bogart Racing Wheels D-5; 17×4.5 front with 2.25-inch backspace, 15×10 rear with 5.5-inch backspace Tires: Mickey Thompson Sportsman S/R front, 26×6.00R17; Mickey Thompson ET Street S/S rear, 295/55R15
Interior Upholstery: Holtsclaw Custom Upholstery (Francisco, IN) Carpet: Cars Inc. black loop carpet Seats: Original bench seat with black-and-white vinyl Delray pattern Steering: Summit steering column with Eddie Motorsports steering wheel Shifter: Lokar Dash: Original Instrumentation: Dakota Digital VHX HVAC: Vintage Air Wiring: American Autowire by Andy’s Hot Rod Shop (Mulkeytown, IL)
Exterior Bodywork and Paint: Reisinger Custom Rebuilding (Evansville, IN) and Andy’s Hot Rod Shop Paint: Sateen Silver/white by James Smith of Road Runner Restorations (Johnston City, IL) Hood: Stock Grille: Danchuk Bumpers: Danchuk Glass: Auto City Classics Fuel Tank: 15.5-gallon Tanks Inc. galvanized powedercoated silver
105 notes · View notes
of-a-chaotic-mind · 1 year ago
Text
Glue (Part 1)
Summary: JJ is living a nightmare when his best friend, Reader, is kidnapped and held for ransom by his father.
TW/CW: Routledge!Reader x JJ Maybank, Angst
Requested?: No
Word Count: 1,822
A/N: omg this took so long to write... Requests are Open! Much love to all!
Tumblr media
    That’s (Y/N). (Y/N) (Y/M/N) Routledge. My sister is a jack of all trades. Surfing, mischief, singing, boating, fishing, you name it, she’s probably good at it. Her favorite place to be is on the waves. She’s a feisty little firecracker and I often find myself dragging her out of a sticky situation. Love her to death. She’s a hoot.  
--- Your POV --- 
    “(Y/N)!” my best friend yells.   
    I throw my arm over my eyes and yell back, “What JJ? What could you possibly be yelling about this early in the morning?”  
    No response. I throw my arm down and poke my head up over the side of the hammock. Looking around I see no one and assume he’s just screwing with me. I close my eyes and throw my arm back over them. “(Y/N)!” This time I shoot up glaring around. Finally, I see the hood of the HMS Pogue up. Grumbling, I stumble out of my comfy spot and shuffle toward the dock. I can’t stop a large yawn as I spot JJ with his head buried under the hood.   
    I sigh rubbing the bridge of my nose, “What the fuck are you doin’, JJ?”  
    “Damn engine is clankin’ again,” comes his muffled reply as he fidgets with the engine.   
    I grab the back of his shirt and tug, “Get out of there, will ya? Before you screw something up.”  
    “I’m not gonna fuck it up. Hand me that wrench?” He responds pointing with his free hand. I roll my eyes and pick up the wrench, handing it to him before plopping down on the side of the boat. He fiddles around inside the engine compartment for a few moments before asking, “Where’s John B?”  
    “How should I know? I just woke up,” I answer, annoyance evident in my tone.  
    “Chill Princess. Was just askin’” he laughs.  
    A few moments go by of silence aside from the bumps and knocks of JJ’s tools and the soft splashing of the waves. Suddenly JJ yells, yanking his hand out of the boat’s insides and looking at it in frustration. “What’d you do?” I ask.  
    “Uhhhh,” he quickly hides his hand in his shirt, “Nothing just banged my hand.”  
    I get up from my seat and shuffle toward him. I gently tug his hand into view and spot a large gash across the back of his hand. He hisses as I wipe the blood away with my shirt. “I’ll go get the first aid kit.”  
    I clamber off the boat and make my way to the rebuilt Chateau. The first thing my brother did after the whole gold mess died down was rebuild our childhood home. Making my way to the bathroom I fish the first aid kit out of the cabinet and grab a towel from the hook. As I exit the bathroom, I bump into someone, “You’re usually not too eager to get bandaged up,” I comment, assuming it’s just JJ. The person places a gun to my stomach and puts their other hand over my mouth. I drop the supplies as I realize who it is.   
    “Make a single sound and I’ll shoot you,” Luke growls and I can’t help the wave of fear that rolls through me. “You’re coming with me, darlin’,” my stomach rolls. I debate my options mentally. I could try to fight him, but I have no real chance considering he’ll put a bullet in me before I can make it out the door. Before I can come up with any kind of exit strategy, he drags me out of the house and to a truck parked a good distance away from the dock. He shoves me in the passenger seat and takes off, keeping the gun trained on me the entire time. It’s not long before we pull into a marina and he’s yanking me around again. He drags me inside a houseboat and shoves me into a small room, tying my hands before leaving.  
--- JJ’s POV --- 
    I pause my one-handed work and drop the wrench to wipe blood away from my cut again. I look toward the house and see no sign of (Y/N). I check my phone and realize she’s been gone for a good fifteen minutes. She should’ve been back by now. I hear a truck rumble in the distance but think nothing of it as I make my way inside. “(Y/N)?” I walk through the house and finally see the first aid kit and a towel on the floor outside the bathroom, “(Y/N)!?” I yell, starting to panic. Ripping my phone out of my pocket I run outside as I dial John B’s number. It rings and rings and finally goes to voicemail. I dial again, still searching everywhere for any sign of (Y/N).   
    Finally, he picks up, “Yo, what’s up? Got that rust bucket running yet?”  
    “(Y/N)’s gone,” I say, too worried to beat around the bush.  
    “What? What do you mean she’s gone?”  
    “I mean she’s gone, man. She went inside to get the first aid kit because I cut my hand up and when she didn’t come back, I went looking for her,” my voice shakes as I hurriedly explain, “I found the first aid kit and a towel on the floor but no (Y/N).”  
    “We’re on our way now. Sit tight, don’t do anything stupid,” John B answers, sounding panicked himself, as the line clicks dead. I throw my phone at the ground and my fist at a tree. I was right outside. What the hell happened? I should’ve gone in with her. I throw another punch at the tree as countless similar thoughts run through my head.  
    By the time the Twinkie turns into the driveway, I’ve beat my knuckles bloody and am sitting on the porch steps with my head in my hands. After coming to a screeching halt, John B and Sarah jump out of the van. Sarah runs over to me, checking me over and taking note of my destroyed knuckles. John B on the other hand rushes inside and starts yelling for his sister. When he emerges from the Chateau, he’s frantic. Sarah stands and places her hand on his shoulder, “Just sit down and call Shoop.” She walks inside and returns soon after with the first aid kit.   
    “I need to file a missing person’s report,” John B states as Sarah takes a seat beside me and holds her hand out to me, expecting me to give her mine. “(Y/N) Routledge. She was last seen wearing,” he pauses and looks at me as he whispers, “What was she wearing?” I don’t have time to answer, “She was last seen like thirty minutes ago.” Having cleaned them of blood, Sarah wraps my hands in gauze as John B stands abruptly, “What do you mean I can’t file yet? She’s my sister!” He listens for a second as Sarah finishes with my bandages. “I don’t give a damn if it hasn’t been twenty-four hours. You know what? Put Shoop on. Let me talk to Shoop.” He removes his phone from his ear and glares at it, “They hung up.” His phone joins mine in the grass as he plops down beside me, dropping his head into his hands.  
    “You both just need to breathe for a sec, okay? We’ll find her. We’ll round everyone up and we’ll get her back,” Sarah states trying to calm us down. She pulls out her phone and types out a short message before returning her attention to us, “It’s gonna be okay.”  
    Feeling defeated I mumble, “‘Preciate the positivity but we don’t even know who took her.”  
    “We can’t just sit here,” John B firmly states, standing to return inside, probably in search of clues.  
    I drop my head back into my hands, yanking on my hair, “Fuck!” Sarah places her hand on my shoulder. “If I had gone inside with her instead of being focused on that damn boat- ��   
    Sarah doesn’t let me finish, “Don’t you dare. Don’t start blaming yourself. You had no idea.”  
    John B returns, plopping back into his seat and assuming a position that copies mine. The three of us sit in silence for a while. Kie, Pope, and Cleo arrive and make their way to us. “What’s going on? Where’s (Y/N)?” Pope asks.  
    John B and I don’t bother to look up, so Sarah responds, “She’s missing.” Pope throws his hands up to his head and takes a few steps back   
    “Are you sure; sure she’s not just out doing (Y/N) stuff?” Cleo questions, fiddling with her knife.  
    “We’re sure. She went inside to get a first aid kit for JJ and didn’t come back out,” Sarah answers.  
    “Did you call the police?” Kie inquires, taking a seat beside Sarah.  
    “Of course, I called the cops Kie. They said we can’t file a report until she’s been missing 24 hours and wouldn’t let me talk to Shoop,” John B shoots back, sounding a bit harsh.  
    Before anyone else can say a word, my phone starts ringing from the weeds. I jump up and run over, “It could be her.” I pick it up and my hope falters. An unknown number is there where it should say Pogue Princess. I answer it anyway, “He-hello?”  
   ��“I want $100,000 in cash or you’ll never see your little girlfriend again,” comes a voice I hoped to never hear again, Luke.  
    I quickly run back over to the others and put my phone on speaker, “If you hurt her, I swear-”  
    Sarah pulls her phone out to record as soon as he starts to respond, “You swear? Swear what? What are you gonna do boy?” Shock plasters everyone’s features but he’s not done, “$100k in cash for your girl. You know what? Tell that Routledge boy he owes $100k too. And don’t even think about running to Shoop, soon as I catch wind of him, I’m putting a bullet between her pretty little eyes.” As he hangs up, Sarah ends the video and starts toward the van.  
    “Where’re you going?” John B inquires as I stand there frozen in shock and fear.  
    “We can take this video to Shoop and then he has no choice than to help us find her,” she answers.  
    This shakes me back to reality, “No! He’ll kill her.”  
    “He won’t if he has no clue. The police are trained for this sort of thing.”  
    “Sarah, we’ll find her and then send Shoop after him. I’m not risking my sister’s life,” John B interjects.  
    Sarah looks at us, silently begging us to do what she thinks is the right thing. Having no such luck, she looks to the other three hoping for backup.  
    Cleo nods her head as Pope speaks up, “I’m kind of with Sarah here.”  
    Kie shrugs, “She’s right They’re trained for this. We’re not.” John B and I look at each other knowing we’re outnumbered and we all head for the Twinkie. 
Part 2 Here
Masterlist
More JJ Maybank Imagines
77 notes · View notes
seat-safety-switch · 2 years ago
Text
If you believe the news, these days, it's never been easier to get murdered. Everyone is waiting to snuff you out. Even suburbs are roiling apocalyptic zones that mandate you buy a very expensive security system and an up-armoured luxury SUV. A road trip is completely out of the question. After all, who knows what kind of whackos are out there?
To answer this question, we became those whackos. No, we didn't serial kill, or even parallel kill anyone. What we did was load up the old '72 Toyota Crown wagon with a bunch of spare oil and parts and hit the road. We wanted to figure out if the world really was all that dangerous, and to prove it, we stayed at only the sketchiest bed and breakfasts across New England.
Things got off to a bad start. You see, the coterie of folks that I usually travel with are not exactly the most refined individuals. Because a lot of us were raised entirely by junkyards and our parents' respective parole officers (thanks Joerg) we have trouble "fitting into" the conventional structure of society. That wouldn't stop a serial killer, of course, who would surely prey on at least one of our group as we slept soundly inside Maryland's least rat-infested rustic cabin.
No such luck. In fact, it turns out that the proprietors were afraid of us. They had been conditioned by the news, you see, and spent the entire night sleeping in shifts, wondering when we would burst through their bedroom door, looking for jewelry that we could hock for money to afford a Holley carburetor rebuild kit. Little did they know that the Crown was in fact running a diesel engine out of a Cuban grey-market lawn tractor, and also that we had no intention of ruining the experiment by trying to cause trouble.
That first morning, we parted, each group wary of the other. The experiment could not continue: it was likely that we would encounter the same problem the entire way up the Old Bay Expressway. We knew what had to happen next. After driving at high speed, we arrived at the local TV station, barely shaven and ready to pitch our new fear-based "action news" program. The audience would surely believe ridiculous lies coming from disgusting dirtbags like ourselves, our crude language and 10w40-stained visages lending our dire warnings extra authenticity.
"Folks," I began, in my most folksy voice, "you gotta get rid of any old Mopar parts you have on your property. They were made by sleeper-agent Communist agitators working with the Y2K bug. Send them to me for destruction."
222 notes · View notes
monstersdownthepath · 11 months ago
Text
Herald of Brigh: Latten Mechanism
Tumblr media
CR 15
Neutral Large Construct
Adventure Path: Iron Gods: Lords of Rust, pg. 84~85
One of the few Heralds to exist outside of Inner Sea Gods, much like Courage Heart before it, Latten Mechanism* got some serious mileage out of being allowed to stretch across two entire pages, having complete art, lore, a personality, and a kit more complex than most Heralds’! And just LOOK at how adorable that art is! Of course, when you see what it can do to any hostiles it encounters, you may not find it as cute as I do.
*Note: not “The” Latten Mechanism, mind; first name Latten, last name Mechanism, though it’s not opposed to having a “The.” To preserve my sanity, I’ll be shortening it to Latten or Mechanism from here on out unless I feel like being dramatic.
This gigantic machine is a direct creation of Brigh, Goddess of Invention, and dutifully serves her as a siege engine and destroyer of all impediments of mankind’s progress... despite having a personality akin to a loving parent towards more or less every Construct it meets, an a excitable engineer when encountering a mechanism it has never seen before, and an enthusiastic mentor towards any inventor or craftsman it meets. Embodying ALL aspects of Brigh, Latten is also a master engineer, its Master of Crafting and Integrated Crafting Tools allowing it to perform ANY feat of crafting it desires, the former allowing to reallocate its 18 ranks of Craft between any Craft medium(s) it can envision with just 10 minutes of work, the latter allowing it to fabricate masterwork tools for any Craft skill it has without limit or restriction. If speed is needed, it’s got Fabricate at 3/day to cheat on its Craft checks, though it prefers the slow and methodical approach.
But it’s not JUST the act of creation, it’s defending what has already been made. It has several spell-likes which exclusively affect items, structures, and Constructs (such as Make Whole, Rapid Repair, and Unbreakable Construct) to shield its precious “children” and creations from being destroyed, or even harmed. Even further than its spell-likes, Latten has all the abilities of a Lyre of Building, a magic item that can shield all structures within 300ft from all forms of damage for 30 entire minutes AND rapidly craft entirely new structures and pathways as if it were a team of 100 humans working without pause for three entire days... but should it need to, it deals Double Damage Against Objects, an ability which does exactly what you think it does, letting it easily dismantle any device it encounters if that’s what its goddess wills. 
Latten Mechanism is capable of razing or raising entire towns in an hour of work, and all this is before we get to talking about what it can do against player characters directly!
Before we get to its offense, let’s take a look at its defenses first, because the first thing you should check with any Construct is if it can hold its own without crumbling to its component parts with a slight brush. To start off, Latten has DR 10/Adamantine and Magic, except not really; remember Unbreakable Construct? THAT lovely little spell is one it can cast on itself, raising its DR by 5 points to a total of 15. If you don’t have a proper weapon to bypass its reinforced DR, you’re not likely to be outpacing its Fast Healing 10, its body swiftly rebuilding itself right before your very eyes in a manner I think would be fun to watch.
In addition to the standard 26 Spell Resistance possessed by many Heralds, it’s got Cold and Fire Resistance 30 and is outright immune to Acid damage. You would THINK a giant clockwork bug would have the same Vulnerability to Electricity as most Clockwork monsters, but Latten Mechanism has no such weakness. It’s got no resistance to Electricity, mind, but it’s not especially damaged by it, something savvy players may be counting on if they find themselves face-to-faceface with the Herald. Bringing lightning against it might see the bolts bouncing back, in fact, as Latten can cast Lightning Bolt 3/day for a literally shocking bit of ranged burst damage.
That’s not its only ranged attack, and it’s not even the most damaging! Once every 1d4 rounds, the Mechanism can blast a 120ft line with 12d6 Acid OR Electricity damage, showering an area with dramatic bolts or corrosive gas. Able to swap freely back and forth between both damage types, Latten can remove both enemies and obstacles alike, the Electricity damage also giving it unique power against both Clockworks and Robots, two foes it relishes in battling. Not because it enjoys killing “rival” machines, but because it enjoys observing how they function in battle; Latten prefers to not destroy any Construct if it can avoid doing so and especially views killing an intelligent Construct as an unforgivable sin, preferring to incapacitate and reason with them instead. If normal words won’t work, Latten can use Soothe Construct (at-will) or Control Construct (3/day) to pacify such foes once it feels as though it has observed them enough.
Against living or Undead foes, Latten grants quarter only to those who relent first, making it uniquely merciful among the Neutral Heralds. The Mechanism doesn’t attack any creature that stays out of its way, even going as far as to warn anyone nearby that it’s about to muck with the local topography with Move Earth (which it can cast at-will!) or that it’s about to spear straight through a structure like a sapient bulldozer, granting people enough time to get out of its way or evacuate. If they don’t (or can’t), that’s on them. Once it revs its jaws up, whatever its goddess has marked is sure to be destroyed.
Latten Mechanism possesses only one natural attack, but it’s a doozy, dealing 6d8+13 damage PLUS 6d8 Acid or Electricity damage on top of that. Anything struck is in danger of being Grabbed by the mechanical jaws, at which point the mechanisms within the Mechanism’s head sprout out and swiftly grind through the captured foe, dealing an additional 6d8 bludgeoning damage AND 6d8 Acid or Electricity damage. Not breaking the Latten Mechanism’s grapple means taking 12d8+13 + 12d8 Acid/Electricity damage a round (average damage ~130), often enough to shred anything it’s got grabbed... but if it encounters something or someone it either cannot or does not want to chew through, it can instead regurgitate iron cables from its mouth to Entrap any creature it’s grabbed, forcing them to make a DC 19 Fortitude save (which Constructs struggle with) or be entangled for 1d10 rounds, and rendered entirely helpless if they fail a second save before the Entrap wears off.
If you think a monster with only one big attack is less threatening than a lot of little ones, you’re mostly right, but the Mechanism has ways around that. Not only does it have Cleave to hit two people a round with one attack, it can cast both Haste AND Slow 3/day each, the former giving it an additional bite during a Full-Attack, while the latter may mire the party to prevent them from keeping up with its Fast Healing... but the Haste is even more powerful than it first seems, because the Mechanism has an army at its beck and call. Once per day, it can instantly snap four Clockwork Soldiers together from a storage of parts in its body, the machines individually posing little threat to a party, but when working together and supported by the Mechanism’s spell-likes and Entrap, can swiftly dispatch a party whose individual members are far above their own meager CR 6. 
Hey, do you remember Double Damage Against Objects? Do you know what Clockwork Soldiers are really, really good at? Disarming people. And then throwing the weapons they’ve stolen directly into the grinding jaws of the Latten Mechanism, where they’ll take an average of over a hundred damage, likely destroying them utterly even if they’re enchanted adamantine! Hope that wasn’t the only weapon you had that could pierce the Herald’s DR... Also, these Soldiers remain animated for only one hour before collapsing into their component parts, which I assume Latten recycles each time, but the adorable mental image occurs to me of the Herald summoning its soldiers for an engineer to study... and when they collapse, the challenge for that engineer becomes “put them back together perfectly.”
Already this article is so much longer than most! That’s the benefit of getting to grow across two different pages! Which reminds me--the Mechanism is capable of adjusting its size at will, shrinking down to Medium or growing to Huge as it sees fit with a single standard action. In addition to letting it calmly walk around workshops without risking damage to them, this gives it quite the surprise round; what you thought was just a small, amusing clockwork automaton suddenly ballooning in size until it’s tall as a house and biting 40 hitpoints out of you during the surprise round. If you thought being in melee with a critter with a considerable Cleave was bad when its reach was just 10x10, just wait to see how bad it gets at 15x15! And did I mention the Walls of Iron it can call up...?
There’s at least some good news here: so long as the party isn’t threatening some one-of-a-kind miracle machine or trying to set civilization back by a few decades by destroying a revolutionary invention, they’ll probably never be caught in the Latten Mechanism’s warpath. It’s more likely the party will be seeking the Mechanism’s assistance in creating or analyzing some work of artifice; that IS its specialty, after all!
You can read more about it here.
39 notes · View notes
the-whatcherof-89 · 9 months ago
Text
Tumblr media
Tangotek aka Mr Decked out the tangler.
CR 20 N Humanoid Native Outsider
XP 307,200 (if used as npc for encounter)Ifrit (Sun Soul) Sorcerer 20 (Cross-blooded: Harrow-Mechanical)
Neutral Medium humanoid Init +4; Senses Perception +23
AC 32, touch26, flat-footed28 (+4Dex, +6Armor, +6Natural, +5Deflect) HP 175 (20d6+100)
Fort +15, Ref +15, Will +26
Speed 30 ft. Melee Flaming scimitar+13 +1d6 fire Ranged Light Crossbow+16 1d8+2
Racial Native outsider, Darkvision 60ft, Fire in the blood, Fire resistance 5, Sun metal 1/day.
Traits Fiery gaze, overprotective.
Class features Eschew materials, Bloodline powers(Launch gears, See it coming, Invoke the harrow, Harrowed home, Clockwork masterpiece), Bloodline arcana, Bonus feats: Toughness, Iron guts, Harrower, Skill focus Engineering, Craft wondrous times, Extend spells), Bonus spells: Analyze device, Shocking grasp, Harrowing, Shadow conjuration, Rapid repair, Repulsion, Greater Harrowing, Moment of prescience, Weird).
Spellcasting CL20 DC21 spells per day 9/9/9/8/8/8/8/7/7 
Spells known:
9-Wish, Time stop, Meteor swarm.
8-Discern location, Polymorph any object, Sun burst.
7-Limited wish, Symbol of stunning, Spell turning.
6-Dispel magic (Greater), Geas/quest, Anti-magic field.
5-Secret chest, Telekinesis, Cloudkill, Teleport, Fabricate.
4-Wall of fire, Superior invisibility, Stoneskin, Dimension door.
3-Fly, Dispel magic, Haste, Fireball, Phantom mount .
2-Glitterdust, See invisibility, Fog cloud, Resist energy, Molten orb.
1-Shield, Mage armor, Magic missile, Burning hands, Grease.
0-Read magic, Detect magic, Mage hand, Mending, Acid splash, Resistance, Flare, Prestidigitation.
Str 14Dex 18 Con 18 Int 14 Wis 10 Cha 32
Base Atk +10/5; CMB +12; CMD +16
Feats Quicken spells, Strong personality, Eldritch heritage(Mechanical emphaty), Improved Eldritch heritage(The rebuild), Greater eldritch heritage(Warmachine).
Skills Appraise+7, Bluff+16, Craft(Metal and stone)+15, Disable device+9, Fly+9, Intimidate+16, Knowledge (Arcana)+15, (History)+7, (Engineering)+15, Profession(Architect)+13, Perception+13, Spellcraft+15, Use magic device +24. 
Languages Common, Ignan, Draconic.
Combat gear Ampoule of false blood, Staff of metals[allows the use of the following spells: Major creation(1 charge only metal objects), Wall of iron(1Charge), Wand of cure critical wounds, Rod of absorption, Rod of empower metamagic, Ghost touch light crossbow+1, 50+1 seeking Bolts, Flaming scimitar+1, Shoes of the firewalker, Bracers of armor+6, Trapspringer’s gloves, Crimson robes  of Tek(Glamered robe of the Arcane heritage-Harrowed combined with Sorcerer’s robes), Headband of alluring charisma+6, Eyes of the eagle, Ring of protection+5, Belt of physical might+4 (Con Dex), Ioun stones (Scarlet blue and blue sphere, Incandescent blue sphere), Ring of spell knowledge IV(Sculpt stone), Pearl of power III, Tome of leadership and influence+4 (used), Bag of holding (type I), Potions: (2)Cure critical wounds, (2)Gaseous form, (2)Haste, (2)Displacement, Fly(2), Alchemist kit, Sorcerer’s kit, Spell components worth 2000gp, Harrow deck, 442gp. 
Background Cordial, polite, vibrant and cheerful the red eyed Tangotek is one of the many inhabitants of the land of hermits where many buildings are made, defying the very laws of physics reaching an unseen level of wonder. Tango is famous especially for the creations of various games made to entertain the various hermits(sometimes in hilarious ways) and various iron farms that support the local economy. Appreciated and used by all, once you enter the circle of friends of Tango it is certain that he will protect you fiercely like a male alpha lion defends his pride. It was one day like the others and Tango was supervising his creation called Decked out to see if all the mechanical parts were in working order. He was about to finish when he noticed an area that wasn’t there before. “When- when did i make this? Did i make this?” He peeked inside to find a strange hallway with many dioramas displaying different miniature buildings that he made in the past and a very large iron door at the end. “I didn't make this. Grian? Is this yours? Are you trolling me?” As he was looking around someone spoke to him: “I tried your game, very inspiring. Do you want to try mine?” Tango looked around but saw no one, he was alone. “Where are you? Did you build this? You are not Grian, aren’t you?” The voice smirked “No, but he accepted my challenge, as well as the others… ALL OF THEM.” Tango suddenly became worried: “What did you do?!” His yelling was filled with frustration. “Why don’t you find out? Come in.” The large iron door opened, slightly. Tango approached cautiously but when he placed his hand on the handle the world around him shifted and found himself in another room full of traps with new equipments on him: spikes from the ceiling, buzzsaws, wall flamethrowers and so on. “The rules are simple: to whoever finds me first i will realize that person most deep wish. Ready? Set… GO!” Tango, still bamboozled took a deep breath: “It’s READY… SET… NINER! You…!” Realizing that the voice wasn’t there anymore, he just clenched his teeth and pushed forward.
20 notes · View notes
engineaustralia · 10 days ago
Text
Why the Toyota 1VD-FTV is a Favourite Among Off-Roaders and How to Maintain It
Tumblr media
The Toyota 1VD-FTV V8 diesel engine has earned legendary status among 4WD enthusiasts. Its rugged build and high torque output make it a go-to choice for serious off-roaders and overlanders. But to keep this powerhouse performing at its best, proper maintenance is key.
Many Land Cruiser owners push their vehicles to the limits from crossing deserts to pulling trailers across rugged terrain. These demanding conditions can accelerate wear on internal components. One critical area often overlooked is the piston ring set.
Piston rings maintain engine compression and prevent oil from entering the combustion chamber. When worn, they lead to decreased performance, increased emissions, and excessive oil consumption. Regular inspection and quality replacements are essential.
During an engine rebuild or performance enhancement, choosing quality piston rings is just as important as upgrading your suspension or snorkel. For the 1VD-FTV, investing in precision-engineered parts ensures the engine remains as tough as the terrain it tackles.
Whether you're a DIY enthusiast or working with a professional shop, sourcing from a reputable supplier matters. Engine Australia provides trusted aftermarket solutions for the 1VD-FTV engine and more.
With the right maintenance strategy, your Land Cruiser will continue to conquer the great outdoors for years to come.
0 notes
conundrumsofphilosophy · 2 years ago
Note
I seriously don’t know how this “ask” thing works, but what do you think the mercs would do on a beach day? Beach days for fictional characters are always so silly
i love this i freaking love beach days. i had so much fun writing these
scout
- he is beelining for the water. he loves swimming and doesn't get to often so as soon as they get there he is in the water splishing and splashing
- refuses to put sunscreen on (that's for wimps) so he gets sunburnt to hell and back and medic has to slather him in aloe vera gel when they get back to base
- will not be waiting 20 minutes after eating the sandwich engineer packed him before he gets back in the water. will get a cramp and will act like it doesn't even bother him to impress miss pauling (she's here in my beautiful mind) she is not impressed and will try to get him to get out of the water
- accidentally destroys some random kid's sandcastle so he'll sit down with them to help them rebuild it
soldier
- trying to catch fish with his bare hands. hoping to catch a shark
- getting buried in the sand and a sexy mermaid body sculpted on top of him. likely demo is the one burying him
- swims over to the others as sneakily as he can (not very) and tries to jump them (they heard him coming but they play along)
- eats sand /j
pyro
- brought ALL of the sand toys. water is not their thing so they're building masterclass sandcastles with engineer
- after too long in direct sun he gets really uncomfortable so he's laying face down on a towel under a big umbrella. melting
- walks along the shoreline looking for jellyfish. they have a stick to poke them with. also picks up shells and brings them to people
- he helps with the sexy mermaid body sculpting for soldier
demoman
- goes way out into the water and just floats in one spot. staring
- he's wasted obviously so pauling and heavy are keeping a very careful eye on him. him getting caught in a riptide could really ruin the beach day
- enjoys laying out in the sun. will probably lay his towel out beside sexy mermaid soldier and they'll stare at the sky until one or both are asleep
- WILL start a game of beach volleyball with the others and WILL be on the losing team
heavy
- sitting with medic and miss pauling. he's not much for swimming, and he feels responsible for making sure the other mercs don't die (demo) (soldier) (scout)
- he and engineer prepared the picnic. they got up so early and made. so many sandwiches
- will be coerced into volleyball. absolutely fucking dominates and his team wins every match
- actually applies sunscreen like a normal rational person because he burns BAD. medic does his back <3
engineer
- second person in the water when they get there. scout screamed at him while he was running there to join him and he will always cave to scout pressure
- the water is really nice on his joints and swimming helps his back so it's a good time all around for him. i think he is in pain all the time btw
- makes sure everyone eats something and has plenty to drink. papa
- literally keels over laughing at sexy mermaid soldier. it catches him so off guard when he sees it and it makes him lose his shit. he'll think about it a week later and start laughing again. and nobody brought a camera so he only has the mental picture
medic
- swimming is sensory hell for him so he opts out. but he still enjoys the beach because he gets to watch his peers being idiotic
- referees the beach volleyball match. he doesn't know anything about volleyball (neither does anyone else really.) he's just happy to be here
- delights in the shells pyro brings him and he keeps all of them forever. he has a little jar of them in his office
- he and miss pauling had a miscommunication error in the planning and they both brought the same overpacked first aid kit so the team is. doubly prepared
sniper
- swimming very leisurely. i think he is a chronic pain sufferer so he takes it easy but it definitely helps ease some aches
- helps pyro get wet sand for his sandcastles so he doesn't have to keep getting up and down. brings him a couple pails of wet sand at a time and replenishes when needed
- absolutely falls asleep and gets a heinous sunglasses tan line
- absolutely terrible at volleyball but he plays anyways. he's on heavy's team so he gets to gloat even though he barely contributed
spy
- i really love the image of him being at the beach still in full suit. lounging on a beach chair with sunglasses on and a mimosa and one of those sun reflectors
- couldn't be bothered. he does not participate in any activities whatsoever except graciously receiving seashells from pyro (which he does appreciate. they're very pretty)
- might fall asleep a little bit. scout wakes him up to ask him if he should try some move on miss pauling. he tells him absolutely not and immediately falls back asleep
- somehow he doesn't overheat despite being in layers in the sun. magic man
~
keep the requests coming :3 love you guys
101 notes · View notes
bellygunnr · 10 months ago
Text
Trueno Twitterpation
A commission piece for @lyndexv of their OC Geoff reviving a sentient AE86! It was an absolute blast to write.
----
The AE86 was a cowering, sorry mess when he first discovered her, wheels stuck fast in dry-wet-dry again mud ruts and strapped down by voracious forest overgrowth. How she got there evades Geoff still, as her previous handler had long since passed and the one before him just wanted her gone. He'd all too eagerly dragged her out of her mire and onto a tow truck. The sunlight'd been good for her on that trip, though. Under the muck, her paint had taken on a faint glow, which he kept an eye on until she was practically a fireball trailing him home.
Now she's clean. Physically, at least. Her tires are new and so is her paint. And she stares at him plaintively from his driveway, headlights popped up, drawing his full attention repeatedly until he can do nothing but give in to her call. It's nice outside, at least. A pleasant day with a breeze. His skin itches, like he imagines the Trueno's does, a restless buzzing that urges him to unlock her driver's door and drop inside, stretching out to fill the cabin with all the languidness of a cat in a sunbeam.
He runs his hands along the hard edge of her utilitarian dashboard, key pinned against his palm with his thumb. Dust floats up in fits and bursts as he does so, becoming a thin veneer that the low outside sun diffuses in. The restlessness becomes electric, then, and he hurries to turn the key in the ignition over.
The dashboard lights gradually warm to life. The engine, not so much. The AE86 trembles under his hands, her anxiety as acute as a storm's ozone, her shame a pulsing heat between his eyes, like tears. 
"Hey, hey," he says gently. "Don't be upset. I know it's hard. It's not your fault."
The Trueno's frame judders hard with the force of the engine cranking. Fuel sparks, but it's both too much and not enough, and he sees smoke filter pitifully from her backend through the rear view mirror while the engine sputters back out. He pats the top of her dash consolingly.
It's terrible. She's willing, he can feel it, but there's-- problems. Barriers. Age. Disuse. Abuse. And it's killing her.
"I'll be right back. Alright? I've got a couple ideas."
He runs his hand across her dash one more time. Heat bleeds between them, lingering all the way to the hardware store, which he bikes to. When he comes back, he's significantly poorer and weighed down by car parts.
But it's a nice day. They've got time to burn. He has the tools.
And she's willing.
--
Geoff pulls out spark plugs that are black and burnt. He swaps them out for new iridium-tipped ones. Then he pulls the air filter and the carburetor and that's a new round of problems-- running is to survival as driving is to living, can't have one if you're the other, so he's glad he bought a rebuild kit for the carb. 
"Guess we'll have to go for that drive tomorrow. Sorry, girl," he sighs. "But this won't take long. I'll get you put back together."
The wind blows. One of the headlights abruptly droops, as if the '86 is winking in acknowledgement. Geoff carefully lowers the hood down and clamps it shut.
"Just sit tight."
He ducks into his garage.
---
The carb body has to soak and dry, and be brushed through. He sits at his workshop bench with the flood light on and goes through the floater, the jet screws, all of it, until it is whole and hale. His back burns with the full attention of the AE86 (or maybe he's just imagining it). (It's getting hard to tell).
It's dark out by the time he's done and that's okay. He drags his light source out with him, making multiple runs for the tools, until the AE86 is open and waiting. She's cool to the touch now that the sun's gone. She patiently abides Geoff's fumbling around in her engine bay.
"That should help with some of it. New air filter. Rebuilt carburetor-- I changed the settings, too, just to keep up with things. That'll feel good in the morning."
He's numb with cold by the time he's done. She bounces on her suspension when he closes her hood one more time, finished for the night. His hands linger on the panel of her closed headlamp.
"Good night," Geoff says.
---
He ends up sleeping in too late the next day. The shrill beep of a horn-- not French, he thinks bizarrely-- wakes him up with a shout. He's halfway out the door in just a t-shirt and boxers before his brain catches up with his body and he stares hard at his driveway, confused.
Clouds skate across the sky. A bird lingers atop his mailbox.
The AE86 has not moved an inch. But--
"I'm gonna go get dressed," he tells her. 
And he does, in record time. The Trueno's key bites into his palm with a sort of nervous energy. He's still not fully awake, but he's jittery in a suppressed adrenaline, pre-interview, post-accident kind of way. It's usually not a good start to a day. But this feels alright.
The driver's door is ajar before he even pulls the handle. He pauses, but shrugs and slides into the seat, letting muscle memory guide him until the engine is cranking.
It hangs.
"Come on, girl," he urges quietly. 
He twists the key again.
With a pop, the four cylinders start to go, and everything buzzes to life.
"Brilliant!" Geoff cries. "I knew it! I hope that feels good!"
His face twinges from smiling so broadly. Experimentally, he revs the engine, watching the needle smoothly sail from idle to 2000, 3000, and drop back down. There's some rough bubbling-- but she's not quitting. Good. Fantastic, even.
He drops into first gear. Very gently, they work together, easing out of the driveway and onto the gravel road beyond. She snarls a little passing into second into third, but stays true.
Excitement suffuses him. He can't tell if it's all his emotions or something else. But it doesn't matter. Geoff cranks the windows down, waves at a passing motorist. They don't understand.
That's okay.
They end up driving to the coast. After some time, he feels the urge to pull off onto the side of the road, where a breeze has picked up and drags in the scent of the sea, mixing in with the tang of grass. It's picturesque. His heart is still beating fast.
The Trueno idles along. Geoff tenses suddenly.
Thank you, he hears.
"What?" He blurts out.
Thank you, is repeated. For saving me as you did.
The voice is entirely in his head. Yet he can hear it. Hear her. And he knows in his bones that he's hearing Her, the '86, her chassis trembling with the raucous motion of her engine. This adrenaline. This joy. His, but not his alone. Hers, too.
"I'd do it again," he says stiltedly. "And I'll keep fixing you up until there's nothing wrong with you."
He hears her wheels crunch in the gravel. The blunt curve of a fender presses up against his legs.
Of course. I have full faith in you.
Geoff scrubs at his face, trying to hide a rapidly rising blush. She can't just SAY that! He turns around, only to find the Trueno shaking on her rear-suspension, in a rather identifiable pattern. Of course. 
"The feeling's mutual," he gets out.
They're both glad it's such a nice day out.
13 notes · View notes