#EyeTracking
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mars777 · 2 years ago
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Es la IA el futuro del Eyetracking y la investigación de Mercado con Neuromarketing?
El Hombre en la Pecera En el mundo de la investigación de mercado con Neuromarketing o Consumer Neuroscience la herramienta por excelencia es el Eyetracking o dispositivo de seguimiento ocular, en resumen, es una tecnología que registra y analiza los movimientos oculares de las personas para conocer los elementos visuales que llamaron su atención; su uso es variado, en contextos de investigación…
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totoshappylife · 3 months ago
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Tracking Meets Large Multimodal Models for Driving Scenario Understanding
Excerpt from PDF: Tracking Meets Large Multimodal Models for Driving Scenario Understanding Ayesha Ishaq1 Jean Lahoud1 Fahad Shahbaz Khan1,2 Salman Khan1,3 Hisham Cholakkal1 Rao Muhammad Anwer1 1 Mohamed Bin Zayed University of Artificial Intelligence (MBZUAI) 2 Link¨oping University, 3 Australian National University Abstract Large Multimodal Models (LMMs) have recently gained prominence in…
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rwnnews · 3 months ago
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Google Eyes $115 Million Wearable Tech Deal with AdHawk Microsystems.
Google Eyes $115 Million Wearable Tech Deal with AdHawk Microsystems. Google is reportedly in the final stages of acquiring AdHawk Microsystems, a company specializing in cutting-edge eye-tracking technology, for $115 million. This strategic move is part of Google’s renewed focus on augmented reality (AR) and virtual reality (VR) devices, including smart glasses. The acquisition is expected to…
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xceptionallearningindia · 7 months ago
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How Eye-Tracking Technology is Transforming Special Education
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In today’s tech-savvy world, the integration of advanced tools and innovations into education is becoming increasingly common. One such groundbreaking technology that has shown immense potential in transforming the landscape of special education is eye-tracking technology. Read More: https://xceptionallearning.com/2024/11/13/how-eye-tracking-technology-is-transforming-special-education/
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editblogtema · 9 months ago
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MAAF YA IPHONE 11 TIDAK DAPAT FITUR YANG SATU INI
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pattemdigital · 2 years ago
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Pattem Digital is your source for innovative eye tracking services. By analyzing user interaction and behavior, our technology-driven solutions improve both user experiences and product designs. Pattem Digital can help you today to unleash the potential of precise eye tracking data.
To Know More Visit - https://pattemdigital.com/eye-tracking
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manyblinkinglights · 26 days ago
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Okay, for the face tracking, it looks like tongue-out needs to have the tongue a bit lower, and I need to redo brows-inner-down to be punchier.
And I NEED to figure out how to test this myself. I have to like, get the computer and the cell phone listening to the same ports across VRCFT and LiveLink and such…
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mizzingyou · 1 year ago
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i have nowhere else to put this geogeussr meme i just made after watching a bunch of rainbolt videos and honestly i wouldnt be surprised if there was a hidden community of geoguessr fans in this hellsite. me too guys
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beatcroc · 11 months ago
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things i would like to talk about:
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cream's apparent affinity for killer robots
omega's apparent willingness to play dressup
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mars777 · 1 year ago
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Métricas del Neuromarketing
El Neuromarketing utiliza diversas métricas y herramientas para medir las respuestas cerebrales y fisiológicas del consumidor frente a estímulos de marketing. Aquí se presentan algunas métricas clave utilizadas en Neuromarketing: 1. Actividad Cerebral: Electroencefalograma (EEG): Registra la actividad eléctrica del cerebro. Se utiliza para evaluar la atención, la memoria y las emociones,…
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roebeanstalk · 2 years ago
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i wish i had telekinetic powers so i could draw without having to move
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three-dee-ess · 1 year ago
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official 3DS post
white n3DS
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ink22.2018
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shadowbrightshine · 11 months ago
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Good to know Ranboo is also a robot enthusiast.
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puhpandas · 2 years ago
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so like what was that whole thing with Mystic Hippo saying "do you ever REALLY look at your hands". if PSVR has eyetracking and thats mystic hippos whole point has anyone tried turning eye tracking on and staring at your VR hands yet
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dismas1 · 2 years ago
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personality test but it's just this image and an eyetracker to see who catches their eye first
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braskide · 1 year ago
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apologies for being very sporadic with my writing lately but! i did start an academy course in association with my university wherein i have been assigned to a team to create a ( game ) app, so learning a new programming language while being in academy for 8+ hours has taken a toll on me for the past few days whew. i do hope all of you are doing well and i miss you friends, i hope to catch up soon on all final fantasy news soon. ♡
on the note of my academy project, i ask all gamers a little help if you wish to read further about it!
our ( what we call ) " big idea " surrounds the fact my team wants to create a game that does not require the use of hands. so, think for example what is really popular lately, you know the little game with voice activation in which you have to jump by talking and the higher your pitch the higher the jump? we do not intently want to make something like that, but just so someone gets the idea that gaming could be possible ( by our idea ) even without the use of touch controls.
it is entirely possible to make gaming more accessible in that way as well. my team was thinking of perhaps a rogue-like game in which you could have inputs from eyetracking and / or face cam gestures, so like by shaking your head, tilting right or left, something like that, which also included some voice commands — "attack", "defend", stuff like that, or perhaps in rogue-like fashion, when it comes down to picking a power up, you could activate it by a voice command ( "sword", "gun", etc. )
it is in early brainstorming phases, but we were asked to research for a general feedback / genuine opinions on wether someone would be interested in a game that takes the focus away from the use of hands ( it does not mean you have to lack the sense strictly / only, we do wish to get an opinion from impaired people, but our professors have also presented to us how accessibility does not mean targeted, thus anyone could really enjoy the game and we do plan to implement more accessible options for other types of disabilities, be it motor or vocal. )
wellllll — that said! the rogue-like pitch ( think something along the lines of a simplified vampire survivors ) is simply a general idea, we are not yet set, which is why we were asked if people would be ever interested in this " big idea " for something new in gaming. we are not meant to market the app, it is simply a curriculum project and we wish to learn the best from it and from how to work together to create the app. if you have read thus far, a general feedback or any idea would help! i have been doing researches online, and have found a great lot of accessibility tools as well. but on the other side, we also wish to interview perhaps the target, so someone with a disability that would be a great indicator for the project. as well as just general ideas and feedback for the general big idea such as : would you be interested in such a game / with this starting idea in mind? what can we implement that can raise the interest? what should be our focus, you think? what would make such a game creative and innovative / rarely seen before? any question is also welcome on this post and / or over im's and what not, i will try my best to answer and also thank you for your attention and help in advance!
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