#Get-Module
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Save me Shadow, Shadow save me
#surviving my final module by drawing shadow#all of our group is getting into sonic we are 12 again#sonic#sonic the hedgehog#sth#sonic the hedgehog fanart#shadow the hedgehog#shadow the hedghog fanart#maria robotnik#ark siblings#artists on tumblr#my art tag
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Of all the random bullshit skills Cloud can pull out of seemingly thin air (dancing, dolphin riding, piano playing, commanding a millitary parade) it is really funny to me how monumentally mid he is at performing shakespeare.
#clouds VA understands in the depths of his soul that this man is a horrible actor#so we get the auditory treat of a really good actor doing a great job playing a guy whos a bad actor#I could listen to Cloud fail to tone modulate for hours#I want to hear this man listlessly recite hamlet#the theatre kid swag is NOT in this man heart#final fantasy vii#final fantasy 7#final fantasy vii rebirth#final fantasy 7 rebirth#ffvii rebirth#ff7 rebirth#ffvii#ff7#cloud strife
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tell me, miss utena. are you familiar with
cantarella
#anthy himemiya#utena tenjou#utenanthy#revolutionary girl utena#shoujo kakumei utena#utena#art#digital art#illustration#artists on tumblr#my art#fanart#artwork#id in alt text#get it. its cantarella. like. the vocaloid song#theyre wearing miku and kaitos modules from project diva f 2nd
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hope you feel better soon!
I am riddled with ailments, but I stay silly!
#ask#non mdzs#My health journey has been: Hernia -> acid reflux -> Vocal pain due to aforementioned reflux -> chest infection.#I'm terrified to know what's about to hit me next. Please let it be something kind. PLEASE.#The consequence of living with linguists is that you'll wake up with a wacked up voice -#suddenly you're sitting you down in front of a program called something like Praat having your shimmer and jitter levels calibrated.#They gave me a GRBAS of 33012. I have a fun thing called a pitch break where a whole octave just does not exist.#My vocal pain was bad enough I ended up seeing a speech pathologist and that whole experience was super neat!#I learnt a lot about voice - to be honest I might make a little comic on it after some more research. Fascinating stuff.#For example; your mental perception of our voice modulates the muscles of the vocal folds and larynx.#meaning that when you do have changes (inflammation = more mass = lower frequency)#your brain automatically attempts to correct it to what it 'should sound like'. Leading to a lot more vocal strain and damage!#And it gets really interesting for trans voice care as well - because the mental perception of one's voice isn't based on an existing sampl#So a good chunk of trans voice training is also done with the idea of finding one's voice and retraining the brain to accept it. Neat!#Parkinsonial Voice also has this perception to musculature link! The perception is that they are talking at a loud/normal volume#but the actual voice is quite breathy and weak. So vocal training works on practicing putting more effort into the voice#and retraining the brain to accept the 'loud' voice as 'normal'.#Isn't the human body fascinating?#Anyhow; Now I have vocal exercises and strategies to reduce strain and promote healing.#Which is a lot better than my previous strategy of yelling AAAH in my car until my 'voice smoothed out'.#You can imagine the horror on the speech path's face. I am an informed creature now.#I'm my own little lab rat now. I love learning and researching. Welcome to my tag lab. Class is dismissed.#I'll be back later with a few more answered asks </3 despite everything I'm still going to work and I need the extra sleep.#Thank you for the well wishes! And if you read all of that info dump; thank you for that as well!
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I made a character sheet to plot your OC's development over time! (There's supposed to be a character name in the big white space next to "over time" but it got eaten a little lmao)
You can use this for whatever you want, and you don't have to credit me. Feel free to change or edit anything you feel like. Please don't tag me if you credit me - just link to the original post.
Credits, explanations & a transparent version under the cut :D
Credits:
The actual image was made with the free NBOS character sheet creator, which is a sort of dated but free and solid text-layout sheet maker intended for ttrpg style character sheet creation.
Fonts used were Bisdak (titles) and Rockwell (body). Both are free! You can use them to fill it out if you like.
Inspired by a comment @maybe-solar-powered-calculator made on this other post about filling it out for characters at multiple points along their arcs. Thanks for putting the idea in my head :D
This is explicitly released under a CC0 1.0 deed, ie: you can do fucking whatever you want with it and I don't care and you don't have to tell anyone where you got it from and no one gets to stop you.
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Last time I made one of these I got a bunch of questions on all manner of things, and I can never keep up, so I'm just appending a set of notes for how to use it and a glossary because I know some of these phrasings will be confusing.
Ignore or change anything you don't feel like works for you here. You can do whatever you want forever.
Suggested / intended use & general notes:
This sheet could work for something story-level, if you want. But it's really only good for individual arcs; if the character goes through multiple arcs in your story, then they're going to fit poorly here. In that case, you're probably better off doing versions for each arc, or just adapting this to a different format more suited to your thing.
Also, if your arc has a nontraditional structure - divorced from the typical "rising action - climax - conclusion" type of structure where there's a clear 'important turning point' - it may not work as well either.
The mindset section is meant to come at it from a 'golden mean' standpoint - that is, everything on either extreme of the slider is 'too much' and therefore bad. It's not bad-to-good! The far right side is a flaw too. They're only grouped the way they are on basis of the specific OCs I personally had in mind when I put it together.
Growth is labeled 'worse'-to-'better' but it means, like, active decrease in that area vs active increase; if nothing changes, it should stay at the center even if it sucks. The category is about contrasting changes, and sometimes changes are for the worse!
The entire sheet is very deliberately subjective. It should really be answered from the character's perspective - how they feel about it, not what's necessarily true. Technically you can do whatever you want and I can't stop you, but it's a better tool if you approach it from the point of view that the character may believe things that aren't true - that will define their behavior way more than the objective facts of the story.
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Definitions:
This part is long as hell - recommend using ctrl+f to find the specific words you're stuck on. I defined everything.
General categories:
Mindset: how your character thinks about themself and how they act. Their understanding of their own approach to life. Attitude, viewpoint, decision-making process, that sort of thing.
Circumstances: the relationship between your character and the world around them. Where they are, what that place is like, and how they feel about it.
Growth: how the character and their impact - their attitude, their behavior, their immediate surroundings - changes over time.
Outset: the start of the character's arc.
Present: the 'center' of the arc. If you're planning something ahead of time and it hasn't 'happened' yet, then this is the near future.
End-game: where they are after the conclusion of the arc.
Mindset terms:
Center of the world: "If I have a problem, it's the only thing that matters to me." Self-centered, self-absorbed. Doesn't necessarily mean anything beyond that - they don't necessarily have to be unpleasant to be entirely focused on their own life.
my life isn't relevant: "Everyone else's problems are so significant, I don't pay any attention to my own". Someone who ignores or neglects their own life in service of some other thing, or doesn't consider their own behavior to have any real importance.
Only see enemies: Paranoid. Everyone's out to get them. Anyone who seems nonthreatening is hiding their potential for danger and everyone who seems threatening is a threat. The character must remain ever-vigilant, lest the cashier at the 7/11 suddenly stab them, or their best friend turn out to secretly be trying to poison them to death.
Only see friends: Naïve. Everyone is a good actor who wishes everyone else well, and if they don't seem like they're acting from a place of kindness or care then you probably don't understand what they're up to. The character is pretty sure the stranger holding that knife is, like, someone to chat up maybe, they're clearly only hanging out in this dark alleyway because it's a nice spot and no other possible reason.
overthink everything: Ten thousand thoughts per every single action taken. Maybe they never get around to acting at all. They have to consider every possible outcome. What if by eating lunch they accidentally trigger the apocalypse?! Who's going to think about these things if not them?!?!?!
impulsive to action: Act first, think never. What do you mean "consequences of actions"?
Unilateral decisions: "I will make every choice and no one else's opinions or thoughts are relevant". Discounts outside suggestions. Firmly convinced that they know best in any situation, and will brook no disagreement with their views when it comes to actually doing things.
Command me, please: "I don't know what to do and I don't know what to even start with, someone please tell me what to think". No confidence in their own views. Will not make any decisions unless forced and even then will beg someone else to please tell them what to do. Has no idea what's best and is pretty sure anyone else will have a better idea.
can't ask for help: No one will ever help the character; they have to do everything themself, even the things other people have repeatedly offered to do for them and have much more experience with. Doesn't necessarily mean that no one will help them or that they are explicitly barred by some real-world circumstance; just that, for whatever reason, they refuse to ask for help. This is an attitude thing - will they ever reach out? No? Then they're here.
too reliant on others: Have they ever solved a problem alone? Do they believe they're even capable of doing so? The character all the way at this end of the scale absolutely never expects to be able to do anything themself, has no trust in their ability to solve a problem, and needs someone else to come save them from it. The kind of person who needs ChatGPT to do their homework. Again - doesn't actually mean anyone will help them, or that the people they're relying on are reliable - just that they think they are helpless without ... well, help.
Weapon maker: This has to do with problem-solving strategies and not actual weapons. The weapon-maker is a character who views every situation as a conflict that cannot be de-escalated or solved by cooperation, and responds appropriately. The most fundamental weapon maker character turns everything into an argument, a fight, a war, etc. There are a bunch of other responses to conflict, though - they might avoid problems that need solving because they avoid conflict generally too. Fundamentally what you want to answer here is: when they see a locked box and they don't have the key, do they respond to it the same way they'd respond to someone telling them "you can't open this box"? And how do they respond to that? Typical weapon-maker approaches: - brute-force the box open or try and then give up if it doesn't work; and also get into an argument that might turn physical with the hypothetical person - shrug and give up immediately, in both situations so on and so forth. Another hallmark is that they kind of suck at problem-solving and give up if brute-forcing a problem doesn't work. This is not someone who is picking locks unless someone else told them to - they have one solution, it's to make everything into a conflict, and then to win that conflict by beating them or to give up because they think they'll lose.
Tool maker: This person approaches every situation like it's a puzzle, not a fight - up to and including actual fights. Tool-maker characters generally assume that a situation can be solved by just finding the right approach and doing it the clever way. There's the same fundamental question as above - if your character sees a locked box and has no key, would they approach it differently than someone telling them they're not allowed to open the box? 'Typical' tool-maker approaches: - I can trick the person into giving me the key by saying the right things, and I can also pick the lock because fundamentally there are 'right answers' to both of these - If i make friends with this person, they might change their mind, because now we're cooperating. I can still pick the lock because there are 'right answers' there. - The person has a reason for wanting me not to open the box, so I can definitely figure out what that is and solve the reason so then they'll let me open it. I can take whatever it is even if they really want to keep it if I just find the right answer. I'm going to break this box into little pieces because that's the easiest way to get into it but I could probably open it some other way if that wouldn't work.
A note - the center of this bar is someone who generally has different responses to different kinds of situations - like, in the box example, they'd approach the box and the person with two different general attitudes and processes - but generally responds to those situations using the same kind of decision-making process for each category every time. Most people are nowhere near either extreme. Characters tend to be classifiable into weapon-maker and tool-maker because they are fictional and it's easier to define one kind of approach than many. Approximately average approaches: - pick the lock if no one's around, but give up if someone is there because someone telling me not to open the box is a conflict i think i'll lose but a locked box is just a puzzle that i can solve - argue with the person, but give up on the box, because they're approaching the box as a puzzle and they don't think they have the skill to get into it, but the person is someone who can be convinced or bullied into handing over the key
I made this particular dichotomy up, which is why I think I get a lot of questions on it whenever I put it into anything, but I also don't know of any other snappy way to describe this sort of thought or approach variance, and it's genuinely useful for character writing in my opinion.
Pessimist spot-finder: Generally a downer but not necessarily. This kind of character just approaches everything with a close eye for problems, issues, reasons to find fault. If they're miserable, it might be why, but like, they can be a cheerful spot-finder if you want, I just wanted to get at "the glass is half empty" and "the glass is half full" more than anything.
Optimist upside fan: The opposite. "The glass is half full". If there are problems, they can find something about them that's not so frustrating or bad to focus on. Pretty damn good at overlooking minor issues if there's no reason to fixate on them. Not necessarily cheerful.
Abysmal company: could not give less of a damn about treating people the way they 'should' be treated. Maybe they take pride in that. Maybe they just think it's irrelevant. Either way, they know they treat people badly and they don't see any reason to stop. Does not necessarily mean that they treat people badly if they think they're doing the right thing and are wrong. Doesn't mean they're actually pleasant or unpleasant to hang out with, either, unless you really want it to mean that.
Decent to others: treats people well as a matter of course, or at least they sure think they do. Makes an effort. Would probably care and/or consider changing their behavior if someone said they were treating someone poorly. As before - they can be completely un-self-aware and just think they're doing right by people while treating them completely horribly.
Morality is irrelevant: 'abysmal company' for broader approaches to life and problems. Maybe they just know they're myopic and don't think other people's problems matter. Maybe they just gave up on trying to differentiate between 'good' and 'bad' and outsourced it to someone else or stopped paying any attention. Maybe they just like to take morally unjust actions and can't be bothered giving a damn when someone points out that they're morally unjust, or maybe they're proud of it. Kind of a villain trait generally, but not necessarily - it doesn't have to mean they act badly, just that they don't care if they do. Also, this is about how they choose their own actions and view their own behavior. They can think morality is relevant for other people as long as they ignore it when they act themself.
Always in the right: feels morally righteous in every decision they make. Standard superhero type of trait. Doesn't necessarily pass judgement on others, doesn't necessarily act well according to everyone's moral code (see: blue and orange morality), but they are extremely principled and will never deviate from the moral code they personally believe in. And they do genuinely believe in it.
Circumstances terms:
Generally terrible to generally excellent: how subjectively decent is your character's situation, overall? If they think everything is horrible, but the situation is charmed to everyone except them, then it's generally terrible.
Need for changes to passive tolerance: will they do something about it? Do they feel like they have to?
No agency in action to decisions are huge: agency being "how much power do I have to make changes here?", this just asks how much they have. No agency means that, no matter what they do, nothing will happen - they might be locked in a cage or somehow otherwise completely unable to use any sort of power at all, even the power of just leaving. The other end of the spectrum is where every decision the character makes makes a huge difference, not just to themself but to everyone around them as well. They can start wars, they can have anyone they want killed, they can do anything whenever they feel like it. If they think they have no agency even though they do actually have agency, they don't have agency here. If they feel like they have all the agency in the world and can do anything, then they do even if it's not true. It's perceptual again.
Stakes are deadly to mistakes solvable: what are the consequences of failure? Will you die, will you lose status you can't afford to lose, will you lose belongings, will you have to apologize, will nothing happen at all? Mistakes solvable is where they think every mistake is solvable forever - the character pushes someone through a woodchipper and they come out and to fix it, maybe an apology has to occur, but not much else. Does not necessarily mean no one gets hurt or killed as long as the character thinks there are no permanent consequences. This is the most important one on this section to keep subjective because it will greatly influence how your character approaches situations. A character who thinks everything is deadly-stakes may go to cartoonishly-extreme lengths to avoid turning a report in a day late. A character who thinks all mistakes are always solvable may push someone through a woodchipper and then just assume they can say they're sorry and it'll all go away. The setting and their approach do not need to be applicable.
Needs go unmet to attended with care: how do the people around them treat them? Do they pay attention when the character needs something, or do they ignore it? Does the character have to do everything themself around here, or are there people who will help out?
Regarded poorly to regarded well: how do they think other people see them? Are they respected, are they liked, or are they disliked? Do people broadly trust them or are they pretty sure everyone regards them with suspicion?
Nothing changes to changes in seconds: functionally the 'stability' meter of your setting - is the situation generally stable, or are things constantly changing? Does your character feel like every five minutes, there's a new problem that needs dealing with, or do they feel like nothing has ever happened ever?
Growth terms:
Changes in place: do they go somewhere else? Does the physical setting otherwise change (eg; earthquake, war, etc) ? Are there any other reasons that the 'vibe' or 'experience' of the place is different from before?
Change in power: does the character's percieved agency (see: no agency in action to decisions are huge) change? Alternately you can use it if they've gained or lost power in some percieved way (deposed, assigned a commanding position, etc).
Change in bonds: do their relationships with people change? Have they made new friends, lost old friends, changed the nature of their relationships with friends or partners, etc?
Change in beliefs: straightforwardly, have their beliefs, morals, etc, changed?
Change in hurts: have they undergone some horrible experience? Do they have past trauma from some pre-arc horrible experience they're healing from and/or discovering they're more powerfully subject to? Did they experience a physical injury that they're recovering from or which materially changed their life? Did something recent dredge up old issues? So on and so forth.
Change in hopes: Do their desires for the future look the way they used to? Do they care about different things now? This is something the character is not actively working for, but may be tied to actual goals.
Change in fears: are they overcoming fears? Growing past them? Gaining new ones? Are they scared of shit different from how they used to be?
Change in goals: Not the same as a hope because it needs to have a specific, achievable outcome the character is actively working toward. Do those material goals look different? Perhaps they no longer want to work against something, maybe they didn't have any goals and now they do. Or maybe they've realized the goal is impossible, or something has happened to make that goal unachieveable. Whatever it is, if there's a change, it's a change.
Change in self-awareness: their beliefs about who they are and what they're like, and what their circumstances are. Have they gotten more self-aware, have they gotten less self-aware, or has nothing changed?
Change in relationships: their relationships' overall health and resilience, as far as the character is concerned - which doesn't mean they're necessarily good, just that the character thinks they're how they're supposed to be. Have they improved? Have they gotten worse? Have they not changed?
Change in knowledge: do they feel like they know more about the world, their place in it, the people around them, etc? Not necessarily how to do things - just general information and awareness.
Change in social standing: how does others' regard for the character change over this part of their arc? Do people like them more or less? Are they respected more or less than before? Has nothing changed? And so on.
Change in skills and abilities: do they feel more skilled than they were before? Do they feel like they know how to do as many things as before? Again - not necessarily rooted in reality - a classic example of a character being wrong about this is a 'big fish in a small pond' character who used to be the high school sports star going to college on a sports scholarship and discovering they're not the best any more, and suddenly feeling like they're the worst - when they're better than they've ever been in an objective light. Use a subjective viewpoint for this.
Change in agency in life: how does the character's percieved agency change? Do their decisions matter less now than ever? Do their actions make way more happen than before? (See: no agency in action vs decisions are huge)
Change in outlook: Here's the upper/downer part. Are they more or less hopeful for the future? Do they think things are more terrible now? Are things improving as far as they're concerned? Or has that not changed?
Change in goal progress: how do they feel like they're progressing on the goals they've set for themself? Are they getting further and further away? Are they getting closer?
If some of this doesn't make sense and you want a clarification, you will have to tag me to get my attention, because I'm turning notifications for this post off the minute it leaves my immediate social circle.
Transparent version: (sorry you had to scroll so far)
#thank GOD we can just turn notifications off now so i wont have to delete this post#red rambles#also. if you want to follow me for this because someone reblogged it. Don't i make like one of these every [checks notes] 2 years#typically i just reblog a lot of nonsense and you will not enjoy it probably#im writing this like i expect it to take off because i do . Because i'm scared#character sheet#red makes memes#<- because those are the tags i used on the last ones#i dont really think this quite qualifies#oc reference#what fucking tags are there for this sort of thing lmao#ttrpg sheet#ttrpg tools#i know people want this for ttrpgs. if everyone used the other thing for ttrpgs.#oc tools#i was gonna make a fillable version but i gave up. someone made a cool one of the ancient blorbo sheet but tbh i have no idea what the fuck#they're doing with js modules (<- everyone point and laugh i dont know javascript LMAO) and i dont feel like figuring it out#hey guys its midnight im out of post jail. image upon ye#ALSO you CAN put your sheet on the post i dont like. Care#like i said a zillion times. I will be turning notifications off if too many people say things#but until i get really sick of everyone filling things out the same way im curious#you understand.
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rip secunit 3 😔😔😔 you're not dead but you would have loved saving the lives of a whole colony of innocent humans by making a factually honest and emotionally compelling documentary 😔😔😔
#thinking about system collapse chapter 7 again. as one does#and so much of murderbots epiphany about media#is based on it finally unpacking and understanding exactly what 2.0 did and why it worked so well for three#mb watching sanctuary moon right after hacking its governor module -> mb enjoying kinda shlocky “good type of unrealistic” media#🤝#three viewing the helpme.file as it hacks its governor module -> threes appreciation for nonfiction media#im the pepe silvia meme rn#its all connected. what im saying is three is set up to become a documentary fanatic and i love that for it#i hope it gets to make a documentary someday.#the murderbot diaries#murderbot#secunit 3#system collapse
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why must I write academic papers ... Have you considered I look like this:

#currently considering whether i should try reading text and going to the seminar#still undecided#but i must do 2.5 pages reflection on text twice this semester#why#just why#this stupid module has those text relection another five page paper and a fucking exam#if you don't do one of those you're not getting any credits#it's fucking stupid#jae says stuff
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Watching Joong's Hurt Me Please MV with the context of how episode 6 ended and how this is likely a song about Fadel's thoughts and feelings about Style after Finding Out, I wanted to take a deeper look at the lyrics.
I have transcribed the English lyrics on Youtube side by side with a fan translated version (credit: bl_zonee on Twitter) just because there's different shades of meaning between them that I find really interesting and I'm curious which one is the more accurate translation or if both are valid, but just give different nuance. (Perhaps a mutual who understands Thai would be willing to give some insight? *u*)
Verse 1 makes a lot of sense to me: Fadel must be wondering how Style could be so cruel ("unkind" / "heartless") because every instance of Style being honest and asking for honesty in return, all of Style's genuine desperation to bare his heart to Fadel in episode 5 and 6, now looks like a calculated, cruel deception.
And after being so afraid to reveal his secret to Style for fear that it would make Style walk away from him, there's a painful irony in Fadel now wishing Style had walked away before. Because the betrayal hurts so much more now that Fadel has given in to his heart.
The chorus is where the nuance between the translations gets interesting.
The Youtube version seems almost like Fadel is taunting Style, putting up a front that he can take the pain Style is dishing out and more. It's like he's hiding behind the bravado of being able to handle the hurt, and even more.
The MV also depicts Style smiling sadistically after slapping Fadel, as if he's enjoying the pain he's inflicting. Meanwhile, Fadel looks up almost in adoration, a strange softness in his eyes at odds with how cruelly he's being treated. The knowledge of Style's betrayal has turned Style into a monster in Fadel's mind, one which he cannot help but to still have soft, affectionate feelings.
But the fan translation sounds much more hurt and accusatory. Fadel is expressing his pain and anguish much more plainly and "you did this to me" is a line that demands responsibility.
In both translations, though, the last line ("can't get enough" / "enjoying the pain") gives us a hint that Fadel isn't willing to give Style up even now. Despite the pain, despite feeling as if he's simultaneously burning up and drowning, there's a part of him that still wants this. That still wants Style.
Interestingly, as Fadel sings the last line he begins to visibly struggle against the rope tying him to the chair. The soft look vanishes and in place is a determination and shadow that spells trouble for Style. The shock is wearing off and Fadel is starting to fight back.
Verse 2 is where the agony really hits, for me.
In both versions, Fadel recognises the way Style's love was (maybe still is?) precious to him ("your love feeds my soul" / "your love nourished my heart"). But because Style's love is a lie, it's transformed into a weapon ("poison"). It twists Style's love into a source of "hurt" to Fadel.
Which is why I think both versions have a line where Fadel admits that there's a part of him that wants Style to keep hurting him -- or rather, to keep loving him; because these are the same thing to Fadel now -- ("hurt me, make me feel used" / "the more I was hurt the more I enjoyed it") whilst also remaining accusatory ("the more I loved, the more sorrow/I suffered").
The lines about "nothing left to write about our love" / "our story" also feel very pointed and final. A closing of a chapter; a closing of the possibility of their former, uncomplicated happily ever after. Style has nothing left to write (report) back to his superiors (the police) because Fadel's love is already complete and his deception has reached the inevitable conclusion of Fadel being found out/destroyed.
All this happens while we see Style continuing to threaten Fadel with a golf club and an almost crazed expression of glee juxtaposed with flashes of Fadel and Style in much happier times.
Also the fact that this line comes with this scene where Fadel lets Style kiss him despite “knowing” it’s all a lie *sobs uncontrollably*:
The first chorus comes back once and the music reaches a plateau. We are clearly preparing for a drop or a modulation and we get exactly that (twice!) with the second chorus:
Here, both versions converge: Fadel is angry, he's furious. Style hurt him and he's going to repay all of it and more ("you'll hurt [by much more]" / "you must suffer more than I did"). The lyrics tell us that, while Fadel cannot take back the hurt (take back his love), he can certainly ensure he isn't alone in the suffering (this love will also hurt Style).
It is at this part where my heart sank as I realised that Fadel's "I think I love you" line in episode 6 now takes on a much more sinister tone.
Because I think that discovering Style's betrayal was also what made Fadel realise the truth of his love for Style; the very agony he was in was the sign that Fadel's heart was lost to him. But even as it is true, I also think he still made the choice to ruin Style in the same breath. Because if Style could use Fadel’s love as a weapon then Fadel is going to use it (Fadel’s love) to hurt Style too.
A decision was made in this moment, and everything Fadel does afterwards in this scene is deliberate.
There is, however, one piece of hope:
Despite Fadel's expressed fury, what the MV shows us is Fadel breaking out of his bonds, shoving Style back and punching him once and then:
For all his anger, for all his rage, for all his threats of manifold vengeance, what we see is Fadel pressing close and kissing Style; once on the lips, and once on his chest (heart), all while the lyrics makes space for one last plea:
("don't betray me")
For me, its the way the line is shown together with this direct visual parallel between the ignorant Fadel in the past (left) and the Fadel of the present who has seen through Style's deception (right) that I find particularly compelling. Even now, even at the point of Fadel discovering Style's betrayal, there is still hope for forgiveness.
Because Fadel cannot help himself. Because Style made Fadel's bleeding heart whole again; and it beats, it feels, and despite how much it hurts, what Fadel still wants more than anything else in the world -- desperately and simply -- is Style.
#joong archen#the heart killers#thk ost#thk meta#fadelstyle#hui talks thai bl#hui talks thk#another detail i loved was how the style that is beating fadel up looks NOTHING like the style we see in the show#he's dressed in dark colours; he's cold and sinister and seemingly unfeeling; he doesn't even MOVE the way style does in the show#but the style in the flashback scenes very much DOES looks like the style in the show - warm and affectionate and playful#and notably in all the flashback scenes style and fadel are always in the same state of undress (tank tops)#because that suggests an equal level of vulnerability#ahh i loved this although i hated it#but ngl i felt a bit comforted by the ending#i mean i know the narrative/genre/source already tells us that we'll get our happily ever after#but a part of me is so so grateful that the potential for this forgiveness is still present even NOW; even at the point of discovery#because that shows just how much fadel LOVES [intentional present tense] style#dunk natachai#did a fantastic job with all the “roles” he had in this mv#but dammit joong was BREATHTAKING#also the almost screech-like quality his voice takes on during the 2nd modulation which mimics the way fadel's fury has reached a frenzy#its crazy he's crazy THEY'RE CRAZY <33333
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Everyone else but Murderbot looks really good, but the voiceover is giving way too much Ryan Gosling.
Murderbot is not funny because it's glib, it's funny because it's dry and deadpan and stressed. It feels to me like it should sound less, "Hey, that's me! >( well, it's true, though, LOL" and more "All SecUnits are pieces of shit". The contrast between Murderbot relentless do-gooding and gentleness and its annoyed, cynical, "fuck all of this, I want to watch TV" internal dialogue is where the fun and the heart is.
#Murderbot#like#canonically it DOES think all SecUnits are pieces of shit because the Company are penny-pinching BASTARDS.#It's always snarking about the Company's training modules#also we never get the sense in-world that Murderbot is at all an outdated or shitty model#we don't need to sell it as an underdog scrappy bot. IT'S ALREADY GOT TRAUMA.
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my local pub recently shut and i'm heartbroken so i'm trying to build it
#ts4#its not possible to build it probably in sims because it's built on a hill but#i'm trying#anyways good morning#i'm in class and i'm tired#need to get my hands on an energy drink asap#my modules this semester are cool though i'm excited to get stuck into it#projects that actually sound fun to do
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who up localhosting
#generic adenator ramblings#replaced four (4) instances of an old reference to http.server#in order to get the necessary module to work
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Helex believes in you!! (He just made a bet with tesarus about your survival
#transformers#maccadam#digital art#transformers fanart#transformers idw#tf idw#tf helex#mtmte helex#tesarus#If he wins he gets a brain module
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Combinin’ my three fav things rn




PS: Shuddup Meg
#happiness is the right of all sentient beings#he looks younger until the battle mask comes off#i'm thinkin' lower 40s#def goin’ through a midlife crisis#at least he's got his emotional support dog + horse cuz primus knows he needs 'em#roller is the most serious of the modules you can’t convince me otherwise#cd is surprisingly more laid-back despite the war#but as someone who's been around horses—do not mess with ‘em#they could stop your heart with a kick + with their giant teeth bite your face off fr#c'mon you know optimus would let 'em ride cd to watch the sunsets on the beach#and feel the breeze in their faces dryin' away their tears and— *gets kicked in chest*#maccadam#transformers#tf skybound#energon universe#tfeu#optimus prime#spike witwicky#carly spencer#combat deck#roller#megatron gun mode#holoforms#humanformers#humanization#transformers humans#transformers fan art#my art#maccadams#100th post
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I don’t know how spicy you allow takes to be, but I’ll give one that would have me drawn and quartered off anon anyway.
I think it’s dumb that the fandom refuses to romanticize Ortho.
Book 6’s ending made it very clear that robot Ortho is his own person. He’s no longer in the shadow of a dead child, he is someone entirely new. It’s unfair to his development post Book 6 in the main story and in events to keep infantilizing him like he’s the dead child Idia was traumatized by years ago. He’s a 16 year old boy just like the other first years.
It can’t even be just because his appearance is youthful, since technically Epel, Riddle, and Lilia also are short with small frames and big eyes. Especially Epel.
Yep, that one would risk a lynching.

The topic of a character being "child-coded" can be a bit touchy, but I'll step on this landmine. As always Anon is entitled to their opinion, however the response is going to be coming from the other side of the fence on this topic, so you get a fair warning now.
I think that if the developers genuinely want Ortho to be treated like a teen they have more hoops to jump through. For one, his voice is still very childish-sounding and his mannerisms are just starting to break out of his original robotic mold. Some people definitely ignore Ortho's change of character (despite him getting an extra default card to help display it), but I don't find his development to be far enough along that his "maturity" is at the same level as his new peers (if that's the word you would use).
Honestly, I'm going to need an actual source cited from Yana or Aniplex or someone that says "Yes, Ortho is supposed to have the same mental and emotional maturity as all of the other Freshmen even though he looks and sounds like a tween, and only became wholly sentient about a month ago."
For the sake not using a more intense term, "romanticising" Ortho is hurdle for a lot of people, and it's pretty easy to understand why. While, yes, he is a Freshman, he comes across more as a child prodege than an actual sixteen year old, so the idea is not so easy to settle into.
Thank you for your take.
(I am definitely not counting how many times people's hot takes have been about or adjacent to this subject.)
#twst#twisted wonderland#twst hot takes#hot take#ask response#twst hot take#ortho shroud#twst ortho#it really is the voice#it's the alphonse elric effect#get ortho a deeper voice module#then we can talk
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did i create a piece of code that i'll run upon waking up tomorrow that'll tell me whether i'll enjoy watching the race replay or not with no major spoilers? well
perhaps.
#for context first option prints if LN wins#second option prints if LN doesn't win and charles gets on the podium#third option prints if neither of those things happen#my own little oracle without spoiling the rest of the race classification for myself#python fastf1 module you are so brilliant#f1 simulations#australian gp 2025
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this system sure is collapsing, am i right?
anyway meet procedure module <3 it has like..... chill older brother energy. its design is not creative lmao
#babe wake up new bram module dropped#i love how goofy this guy looks i really went “what if it was just a flowchart” and that was the end of my creative process#i've been meaning to make a procedure module since SC came out#i always get excited when mb mentions its modules#anyway i hope yall enjoyyy#murderbot#the murderbot diaries#system collapse#system collapse spoilers#stuff i made#bram's feedsonas
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