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#Gunship iii bombing
dritamango · 2 years
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Gunship iii bombing
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In Super Metroid, Samus flies her Starship straight to the Ceres Space Colony to deliver the baby to the researchers there. After Proteus Ridley is defeated, Samus and the baby use the Gunship to leave SR388, inadvertently allowing the X Parasites to take control of SR388. During the fight with Proteus Ridley, the Gunship is moved to the background of its landing site. Unlike Return of Samus, Samus will come across Teleport Stations throughout the game, which make backtracking to the Gunship much easier. In Samus Returns, Samus's Gunship restores Samus' health, ammo, and (after obtaining her first Aeion Ability Artifact) Aeion Gauge, indicating that its systems are somehow able to generate Aeion energy. At the end of the game, after eliminating the Queen Metroid and finding the baby, Samus re-boards the ship and leaves the planet. Due to the more linear structure of Metroid II, if Samus wants to revisit her ship to recharge her health and missiles, it will require a large amount of unnecessary backtracking. After landing on the planet, Samus leaves the Star Ship and ventures into SR388. It returns in one of the next chronological entries of the series, Metroid II, where she is sent to SR388 to eliminate the Metroid threat forever. The ship is missing in Metroid Prime 3: Corruption and Metroid Prime: Federation Force, where Samus has a new, custom-built Gunship that she designed herself. The ship remains there and slowly repairs itself over the course of the game. The ship suffers damage after it is struck by a bolt of lightning composed of Dark Energy during its descent to the surface of Aether, and it subsequently crash-lands in the Temple Grounds Landing Site. What may be the ship's control screen is seen at the beginning of the game, scanning Aether for a landing site before selecting a flight path. This Gunship is chronologically first seen in Metroid Prime 2: Echoes, where Samus is sent on a mission to Aether to find out what happened to and assist Galactic Federation troopers who had crashed onto the planet earlier. Samus enters the ship by standing on the topside hatch and pressing down, allowing her to save her game and recharge her energy and ammunition. The ship has three Landing Gear Legs which help it land. The cockpit's advanced machines and monitor panels are derived from Chozo technology. Samus can be seen using a ball pad to control the Star Ship during a cutscene in Metroid: Other M, with the seat body linking directly to Samus. The Gunship sets a flight path with coordinates, such as 78.67.863 in Metroid Prime 2: Echoes. Ancient Chozo script is inscribed on its hull. There is no other ship like it, so the distinct hull lines mark it to friend and foe alike. It was custom built for her on Aliehs III. It was first seen in Metroid II: Return of Samus, and its design has largely remained the same ever since. This Gunship is easily the most recognisable of Samus' ships. 4.13 Metroid: Samus Returns Strategy Guide.4.3 Super Metroid Nintendo Player's Guide.
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karmamains · 2 years
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Gunship iii bombing
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#Gunship iii bombing update#
#Gunship iii bombing simulator#
Kaufmann, Colonel, USAF (here, next to this marker) USAF Pilot Class 1954E (here, next to this marker) Michael Slepecky, Jr. 47th Fighter Squadron (here, next to this marker) AC-130A Spectre Gunship II (here, next to this marker) SSgt Forrest Ray Cope (here, next to this marker) 504th Bomb Group (VH) (here, next to this marker) Frederick W. At least 8 other markers are within walking distance of this marker. Marker is at or near this postal address: 1100 Spaatz Street, Dayton OH 45431, United States of America. July 3, On July 7, 1967, a flight of B-52 Stratofortress bombers from. Features flyable A-1 Skyraider, A-4E Skyhawk and F-4B Phantom II. Despite two gunships overhead UH-1 Huey helicopters armed with heavy machine. Designed for iPad 4.1 138 Ratings 3.99 Screenshots iPad iPhone MINIMUM HARDWARE REQUIREMENT: IPAD2, iPHONE 4S This game is an expansion pack of the Gunship-III Vietnam War series.
#Gunship iii bombing simulator#
Category:World War II ground attack aircraft - Wikipedia. Gunship III - Combat Flight Simulator - U.S. Marker (Memorial Wall #1, 084) is in the Memorial Park of the National Museum of the United States Air Force, with museum access off Springfield Street. The escort heavy-bomber gunships were not successful, but the light & medium bomber close. Marker is in Riverside, Ohio, in Montgomery County. The Bell AH-1 SuperCobra is a twin-engine attack helicopter based on the US. A significant historical month for this entry is April 1944. The AC-130A Gunship II superseded the AC-47 Gunship I during the Vietnam War. This memorial is listed in these topic lists: Air & Space Whats New: Add Normandy 1944 map BETA Add Blenheim twin engines bombers Add A-20G twin engines.
#Gunship iii bombing update#
some of the most dramatic air actions of the war, such as the bombing of. Update 5.4.03 is now available on iOS and Google Play. The ground commander quickly assessed the accurate fire and capabilities of this weapons system and called for fire on his own perimeter when the Viet Cong attempted to bridge the wire on the west side of his position. In memory of our comrades who served their country valiantly during B-29 combat operations in world war two from Guam, Mariana Islands.Īctivated April 1944 to May 1946 Distinguished Unit Citations March and June 1945.Įrected by Members of the 29th Bomb Group (VH). of Racial Discrimination after World War II appeared in Military Affairs. On 18 August 1968, an AC-130 gunship flying an armed reconnaissance mission in Vietnam's III Corps was diverted to support the Katum Special Forces Camp.
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greysjapanese · 2 years
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Gunship iii bombing
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#GUNSHIP III BOMBING FULL VERSION#
#GUNSHIP III BOMBING SIMULATOR#
#GUNSHIP III BOMBING DOWNLOAD#
For more info about the Gunship-III Vietnam War Aircombat series, visit developer's page or at Features: 360 degrees virtual cockpit. The 2000lbs bomb loadout makes bombing so simple even a caveman could do. Players could play online with other aircraft pack. This game is an expansion pack of the Gunship-III Vietnam War series. * Multiplayer with live chat, fly with people around the world.įeel free to join Gunship III USAF Virtual Airforce on Facebook. This game is an expansion pack of the Gunship-III Vietnam War series. Specifications AC-119G Shadow AC-119K Stinger Length: 86 feet, 5.75 inches: Height: 26 feet, 7.75 inches: Wing Span: 109 feet, 3.25 inches: Weight (Maximum) 62,000.
#GUNSHIP III BOMBING FULL VERSION#
* Full version features 2 flyable airplanes: A-1 Skyraider, F-100D Super Sabre Even the TIC AC-119G featured some of the most up-to-date electronic countermeasures and radar equipment, as well as more basic technology, including an AVQ-8 xenon light, a night. Features flyable A-1 Skyraider, A-4E Skyhawk and F-4B Phantom II. Project Gunship III, being a follow-on to the success of the AC-130 series, meant that the AC-119 was a more advanced aircraft in both its iterations than the AC-47. Designed for iPad 4.1 138 Ratings 3.99 Screenshots iPad iPhone MINIMUM HARDWARE REQUIREMENT: IPAD2, iPHONE 4S This game is an expansion pack of the Gunship-III Vietnam War series.
#GUNSHIP III BOMBING SIMULATOR#
Category:World War II ground attack aircraft - Wikipedia. Gunship III - Combat Flight Simulator - U.S. * Full version features 7 flyable helicopters: H-19 Chickasaw, H-34 Choctaw, CH-47 Chinook, UH-1D Huey, OH-6A Cayuse, UH-1B Huey Gunship, AH-1G Cobra. The escort heavy-bomber gunships were not successful, but the light & medium bomber close. * Two realistic and detailed Vietnam War campaigns: Rolling Thunder (1965) and Barrel Roll (1964). Their skillful airmanship delivered low-level waves of bombs. * Details graphics with cities, trees, ground troop on a vast terrain map The fastest fighter bomber of World War II. * Weapon system: minigun, rocket, smoke grenade. * AI aircraft performance advanced combat tasks. The enemy is also aggressive and fearless, they only shoot at you when in close range and be aware of those RPG, they sure take an aircraft down just by one hit. Weapon systems in Gunship-III are also highly detail and accurate with real recorded sounds, high fire rate for miniguns as well explosion effect for bombs and rockets.Įach mission features many AI aircrafts, you also have AI gunners onboard who will shoot at anything firing at them and make sure nothing could touch your aircraft. high fire rate for miniguns as well explosion effect for bombs and rockets.
#GUNSHIP III BOMBING DOWNLOAD#
We're working hard to bring even more in future updates. Gunship III FREE 3.8.7 latest version XAPK (APK + OBB Data) Download by. In Gunship-III, you have more aircrafts available to fly more than any other games. Graphics are highly detail with cities, jungles, airbases, also includes a vast terrain covers Vietnam, Laos and Thailand. Not like other flight sim games for mobile devices, in Gunship-III the cockpit is highly simulated with ultra-realistic 3D cockpit, full function dashboard, realistic sound effects and all moving parts. Immerse yourself into the mist of the Vietnam war as an US helicopter or a fighter pilot.
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mikhailwrites · 11 months
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MWIII Campaign thoughts&opinion
⚠️SPOILERS AHEAD (OBVIOUSLY)⚠️
Alright, here we go. Modern Warfare III. Disclaimer: I've been part-timing as videogame journalist (not in EN, obviously) for the past 10 years so this might read a bit like a review which this is not.
It's been a year since we watched the 141 sit in the bar in Chicago and look at the photo of one Vladimir Makarov. And the day of reckoning is finally here, at least for those of us with eaely access to the campaign.
The game opens, surprisingly, from the Konni perspective. As one of Konni soldiers, you infiltrate the prison to free your boss. First look at Makarov is menacing and leaves an impression.
Speaking of Makarov, however, I can't but feel like the writers had dropped the ball. It's obvious they were trying to go for the unhinged psychopath vibe but honestly, so many Makarov's lines borders on ridiculous, oftentimes crossing the line entirely. At times, I felt like I'm watching an old 007 villain and I don't mean it in the good way.
Most glaring example was in the Flashpoint mission. As Price and Soap capture Makarov after bombing the stadium in Verdansk, the terrorist then taunts and mocks them, revealing to know their names and threatening them with a revenge. The dialogue is, frankly, on a bad side and Makarov in that scene sounded to me more like a spoiled, rich teenager than much feared leader of a private army with ambition to start another World War.
It also contrasted wildly with the continuation of the scene where we see Soap almost lose it, tackling Makarov and pressing a gun to his head while Price tries to dissuade him from killing the criminal on the spot. That bit was well executed and I really liked it.
What I also liked was the Passenger mission and the very unique perspective we got as players, feeling the helplessness of the victim as it's forced to play role of a terrorist, solely based on their ethnicity. The "You're not a terrorist, but you look like one," line felt very powerful, especially in the context of current affairs.
The whole campaign felt very rushed and, in my opinion, the total commitment to the "race against the clock" hurt the narration a lot. There is not a moment of respite and every piece of the puzzle is delivered in a manner so hurried, I sometimes had trouble following it.
Especially in the Danger Close mission as we, similarly to MWII, operate Shadow Company gunship to provide air support, and out of nowhere, we get a shout that there's a helo nearby and Makarov's in it.
We then proceed to shoot the helicopter down and Makarov is seemingly KIA. Well, he's obviously not but the whole scene is delivered in such a luckluster manner that I was wondering if I perhaps missed some cutscene or debrief (I didn't) and was asking myself if the developers are even serious.
The overall pacing is off, especially compared to MWII and this leads to the lack of impact and emotional response.
Which brings us to the more sensitive part of this post. Being a Ghost/Soap shipper, I was happy to see the two interact and to pick up the rapport established in the previous game. Like many others, I, too, would appreciate more time with them, but I would appreciate more missions and longer campaign rather than cut other characters' screen time.
When they are on the screen, banter is usually quick to follow. Soap and Ghost interact easily with each other, hinting at a natural progress of their relationship. The Milena interrogation is especially great in this regard.
And then there's that ending. Honestly, I knew someone would die. I think it was pretty much given. Still, I had my bets on Ghost, thinking that Soap was way too fresh and had his whole career ahead of him to be sacrificed. Well, I was wrong.
In the confines of the story, it makes sense it's him. There is major foreshadowing happening in the Verdansk mission and when Soap ends up going with Price at the end, well, it was clear. Soap almost killed Makarov years prior, Price stopped him, and now Makarov comes and kills Soap right in front of Price. The choices and consequences. It makes sense.
But.
But it serves no purpose. It's literally the last mission, so what could've served as the major catalyst for the big finale - rest of 141 coming for Makarov for some good old revenge - just ends up rather sour. Especially since Johnny, during his last struggle, as he saves Price's life, doesn't even manage to kill Makarov, only injuring him, albeit badly.
It gets worse when you realise that during both games, Soap didn't get any justice at all. In MWII, he seemingly kills Graves, taking a revenge for the betrayal and the Alone mission. Only for Graves to casually reappear later, stating he wasn't in the tank that the game clearly stated he was in.
And now he loses his life without taking Makarov with him. It's... beyond sad for the character to get treated this badly by the narration.
The team's response to his death is a bit mild as well. It starts well, with Ghost scrambling to him as soon as he spots him, feeling for vitals even though it has to be clear to him that he's gone, that felt gutwrenching. But after that? It's... lacking some stronger emotional response. They say their farewells to Johnny, a single sentence each (and, my god, did they truly think the "he was the best of us" clichè would work on any level whatsoever?), scattering his ashes, and that, too, as great as the animation was, just... felt a bit hollow and artificial.
There are ways to kill a beloved character to make it feel truly heartbreaking and meaningful. The scriptwriters here should've taken notes from Destiny 2's Forsaken DLC for example. They could've used Soap's death in a myriad of ways, including making player to choose between, say, saving Soap and letting Makarov escape. Or between saving Soap and defusing the bomb. Or just about dozen other narrative choices that would make Soap's death more meaningful and would have much bigger impact on the player.
As it is, I cannot help but say my own farewell words: Johnny died, but what for?
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one-boring-person · 4 years
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Like Football.
John Rambo (Rambo III) x reader
Warnings: heavy violence, injury, gun use, death, blood, violence involving animals (horses), bad language, SPOILERS
Context: John and the reader take part in the horse game in the small village, before all hell breaks loose.
A/N: I love this character far too much to not write anything, and this scene in the movie is definitely one of my favourites (before all the bombing ofc) so enjoy😅 there will most definitely be more Rambo stuff in the future!
Masterlist
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"I'll play." Mousa looks at John in surprise as the veteran reaches out to take the reins of a nearby horse, pulling the animal gently towards him. Beside him, I have to fight to hide my smirk, knowing John has never been one to decline a challenge like this.
"What're the rules?" He asks our guide, looking back at him as he eyes up the field of play, watching as the other men on horses race back and forth, getting ready for another round.
"You have to get the sheep and take it round. Then drop it in the circle, on the ground." Mousa explains, gesturing to the white ring chalked into the ground a little way away. 
"Why?" I butt in, already looking out for a mount of my own.
"Because there is a circle on the ground." The guide replies, appearing a little confused.
"Hm. Just like football." John responds, before swiftly climbing into the saddle and wheeling around to join in with the men.
Lifting a brow at his eagerness, I quickly locate an available horse, going over to the person holding the reins.
"Can I borrow him?" I ask politely, gesturing to the horse.
"Her. And No, women cannot play." The man frowns, looking me up and down.
"Aw, come on. Won't it be fun to watch me fall?" I roll my eyes, playing right into his old-fashioned views.
He hesitates, but eventually hands me the reins, watching sceptically as the mare follows me. Smiling sweetly at him, I take the horse a little way away, before swinging myself up into the saddle, feeling a rising sense of excitement at the familiar feeling of riding. Taking up the reins, I gently nudge the horse's sides and trot quickly over to the other riders, pulling up in the bustling crowd of rebels, just catching sight of John a little way ahead of me. Grinning to myself, I let the mare shift on the spot, her hooves pawing at the ground in anticipation, my grip on the reins loose so as not to restrict her too much, my eyes fixed on the lone rider at the opposite end of the playing field. I sit forwards slightly, legs ready to urge the horse on as the sheep's body is brandished to us, before being dropped to the floor.
Instantly, the riders around me kick their horses into action, each and every one springing forwards with a whinny, my own mare lurching into a fast canter. Exhilaration floods me as the animal moves with the crowd, my body moving in time with her as she starts pushing up against other horses, my legs knocking against the flanks of others, elbows jabbing at me. Determined, I lean forwards in the saddle, leaning over her neck as we overtake a good few of the other men, the reins cutting into my palms as I pull her to the side to ride in time with the veering group, the sheep now held aloft by some other man. Underneath me, the mare snorts, hooves pounding the sandy ground harshly as she rides up alongside the men who are currently fighting over the prize. 
A familiar grunt of exertion draws my attention momentarily to the side, where I notice John has pulled his horse up beside mine, the veteran's gaze fixed on the dangling body of the black sheep. Smirking, I dig my heels into the flanks of the mare, urging her on with a sharp sound, to which she instantly renews her speed, easily drawing up beside the current winners. The crowd is thicker here, horses crashing into me frequently, arms and legs hitting me almost painfully as the men fight over the sheep, shouting at each other in their own language, leaving me to call out to no one in particular. 
By now, however, the sheep is in reaching distance for me. Taking my feet out of the stirrups, I lean out, batting a few others out of the way as I take hold of the limp body, yanking harshly on it, pulling it from its current owner. Grinning triumphantly, I swing it out of reach, goading the mare on as she tears away from the group, a few of the faster horses running just ahead of me, some of the riders behind falling as their own mounts trip, squealing as they drop to the dust. Instantly, however, I feel riders pressing up alongside me, their hands grabbing at me as they try to wrestle the sheep from my grip, the mare suddenly rearing as a particular man yanks on her bridle.
Yelping, I can only drop the sheep and cling onto the neck of the panicking horse as she kicks out, trying to throw me off. Jeers and shouts of triumph surround me as another guy picks up the sheep, horses steaming past us as they continue the chase. After a moment, the mare drops back down, bucking gently as she calms down, only for me to make use of her excitement by digging my heels into her flank. Swiftly, she leaps forwards, racing to catch up with the other riders, where I can see John and another guy fighting for the sheep, the latter yanking on it roughly.
We are quick to catch up again, the mare darting in alongside the leaders again, jerking aside when one of the riders suddenly falls to the floor, collapsing in the dust. Too late, I realise it's John, the dark-haired veteran rolling into a ball to avoid being hit, only to swiftly scramble back upright again grabbing the fallen sheep and holding it to his chest. Other riders swarm him, grabbing and pulling at him, managing to retrieve the sheep as John gives up and finds his horse again, throwing himself into the saddle once more. Grinning at his competitive streak, I urge the mare up beside him, pushing against his horse as he finally realises I'm playing, too, his dark eyes widening slightly at the sight of me, a rare smile gracing his features momentarily. It's at that point that he sees the sheep on the floor again, having been dropped by someone else.
Leaning out of the saddle, he scoops it up, holding it to his chest protectively, out of the reach of the other men. Chuckling, I reach over and take hold of the prize, pulling it between us as our shoulders press together from the proximity, neither of us willing to give up. Riding side-by-side, the two of us make our way further down the field, other riders catching up but unable to grab the sheep, leaving us mostly to fight it out amongst ourselves. Smirking, I lean across properly, having taken my feet from the stirrups again, hooking my shoulder under his arm and pushing upwards, throwing him off balance as he fights to remain in control of his horse. With our skin pressed flushed together, I can feel a light blush dusting my cheeks, but I choose to focus instead on the knowledge I've almost won the game. 
An explosion somewhere to the north of the valley interrupts us, drawing our attention away from the game. Brilliant orange flames engulf a large area of the land a little way away, smoke roiling up from the fire, concealing the attacker from us momentarily. 
As soon as it clears slightly, the silhouettes of two Russian gunships loom into view, headed straight for the tiny village. Around us, people start to scream, men and women running here and there as they start to escape, riders on horses wheeling around to get back to safety. The sheep is forgotten, John and I simply doing as everyone else is, urging our horses on away from the approaching danger. 
Explosions erupt all around us, gunfire pelting the ground as the pilots let loose, gunning down anything that moves. Cries of pain and panic fill the air, almost lost to the sound of collapsing structures and exploding missiles, the stench of burning flesh, spilt blood and charred wood quickly creating a heady miasma in the dry air. Beneath me, the mare squeals in terror, movements uncoordinated now as she goes to bolt, racing away from the helicopters as they descend on us, John only just managing to keep up on his own horse.
A sudden explosion beside me catches the horse off-guard and she goes down, screaming in pain, throwing me off onto the solid ground. My shoulder collides harshly with the rock, drawing a grunt from me as I am forced to roll away from the blazing flames, watching in dismay as the horse staggers to its feet and limps off, clearly injured beyond repair, leaving me alone on the floor. 
Gritting my teeth, I force myself to my feet, using the smoke as cover as I duck towards a nearby structure, hiding down inside it as I wait for some clarity. My arm smarts from where it's been hit, but I ignore it, keeping my eyes trained on the hovering gunships, hatred and anger flooding me as I watch them shoot down hordes and hordes of young children and women, men and other fighters crumpling with screams of pain as the bullets tear through them. I can no longer see John, my heart skipping a beat at the thought.
Steeling myself, I look around for a solution, catching sight of a turret nearby, where a rebel has already been shot to his death, the artillery left unharmed, surprisingly. Glancing around, I deem it safe enough to move, keeping low as I sprint over to the weapon, hoping that the pilots haven't seen me yet, knowing that I can try and take one down if I can get to the turret. The going is slow, the ground having been torn up by the many bombs and gunfire, meaning I trip and stumble over almost every unseen disfigurement in the ground, my legs pumping hard to keep going. Adrenaline races through my veins, each breath coming hard and fast as I finally reach my destination, swinging myself up into position. 
As I do so, I feel someone else hop up behind me, my instincts telling me to be ready as I spin on my heels, hand going to grab my knife from my belt as I expect to meet an enemy. Instead, my eyes make contact with John's, the veteran grabbing my wrist gently as he reaches past me to take hold of the artillery gun, clearly having had the same idea as me. Stepping back slightly, I let him take the turret, noticing an automatic rifle on the floor from where the rebel dropped it. I take it up and check the magazine, glad to find it still mostly full. Cocking it, I take aim and fire at the rapidly approaching gunship, joining John as he supplies a steady volley of bullets at the looming aircraft.
Thankfully, it isn't long before the helicopter goes up in flames, the ruined skeleton falling in a ball of flames to the ground, leaving nothing but debris behind. Checking my gun, I throw it aside a I realise it has no ammo left, joining John in scoping out the next threat. 
Relief floods me as I notice that it is retreating back into the mountains, leaving piles of ruin behind, bodies littering the landscape as flames slowly go out, allowing us to see the true extent of the attack.
"Jesus Christ." I mutter, looking out over the remains.
"Ain't much of him 'round here." John replies grimly, eyeing me up and down critically, "You hurt?"
"Me? No. You?" 
"Nah." 
We hold eye contact for a few moments longer, before he suddenly reaches out and pulls me into his side, initiating an awkward half-hug. Surprised but pleasantly so, I wrap my arm around his waist, feeling his muscles tense under the thin fabric of his shirt as he squeezes my body gently. I smile up at him, glad when he returns the gesture, enjoying this softer side of him, even though I reckon I'll never see it again.
"Come on, Trautman needs us." I finally mumble, not wanting to let go but understanding the need to do so.
"Yeah, guess so."
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ragman95 · 7 years
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Imagine you’re a legionary sent to take Istvaan III
First, you’re deliberately separated from the rest of your company and squad. Your order of battle makes no sense, but apparently the directions are from the Warmaster himself. So you shrug and you join a new unit that you’re unfamiliar with. 
You drop on the planet and it’s already a clusterfuck. The battle plan is basically “use massed infantry to frontally assault the enemy”. The fighting is desperate and bloody. If you were the suspicious type, you might even think it was deliberately design to cause the maximum amount of casualties to your own troops as possible. But you are Astartes, and you know no fear.
You face the meatgrinder, but you prevail. You put down the insurrection and you stand triumphant over Choral City. But then you realize that you’ve lost all contact with the fleet. The ships descend into low orbit.  And then the virus bombs hit.
The Life Eater Virus rapidly turns everything it comes into contact with into rot. Human flesh gets sloughed from the bones. The lush jungle liquefies. The planet dies. All the decaying matter and gas get ignited and Istvaan III turns into a firestorm. You survive because you got a warning from some guy you never heard of, Saul Tarvitz. You assume this was some final act of defiance by the defeated Istvaanians.
A wave of gunship descend and start strafing you. Angron himself jumps out of one and starts slaughtering. You slowly realize that you’ve been betrayed. By your own legion, by your own brothers, and by your primarchs. 
The scattered survivors face the full might of 4 legions and the Warmaster himself. Two primarchs come down personally; to exterminate you. You’re entire worldview is shattered. And yet, you hold the fucking line. You fight off the attackers, you dig in, and you survive.  For three goddamn months. What should’ve been a quick and easy purged turned into a full blow quagmire for the traitors. AND you would’ve held on longer if it weren’t for fucking Lucius.
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fapangel · 7 years
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In which a nice person makes a terrible mistake
So  @colonial-operations​ here asked me to weigh in on this ongoing discussion of the A-10, and since Tumblr is an atrocity in motion the only way to reply is to post on my own blog and just alert him (because tumblr won’t let me alert all the participants, because fuck you and everything you ever loved,) and I guess he can reblog it or whatever. Fuck this site. 
Anyway, I just want to say - I see where y’all are coming from, I get it, but if I have to listen to one more motherfucker spewing shit about how the F-35 is the biggest shitpile ever or how we should totes buy the Super Toucan I’m going to slap Pierre Sprey’s jizz out of your goddamn mouths. 
I get, guys. I really do. When they first announced the F-35 I took them at their word - it’s a ~joint strike fighter~ i.e. the next-gen web 2.0 to the cloooud 100$ airlandinnawoods battle acronym for “multi-role fighter.” In air-to-ground roles that makes it a strike fighter; (the F-15E Strike Eagle being an example of a purpose-built one,) a plane that gets in fast, blows up important shit, and gets out again. It’s the successor and replacement of dedicated slow bombers like the A-6 and A-7; completing a trend started with droop-snoot P-38s and dive-bombing modified F4U Corsairs in WWII; capable against strategic targets (bridges, power stations) and point/tactical targets (swatting individual tanks), and it’s fast and fighter-y so it can zoom around in contested airspace with enemy fighters and SAMs plugging away at it. Cool shit, very nice, etc. But I was upset when they said it’d replace the A-10, because the point of CAS aircraft’s existence is to keep the fancy, expensive planes like the F-35 out of the murderous shooting gallery of the low-altitude SHORAD envelope. 
Check it - the IL-2 was the most produced aircraft in history because so goddamn many of them got shot down. The A-10 itself was expected to be wiped out entirely within the first few weeks of WWIII in Western Europe - they called the pilots “speed bumps.” That’s because down low, every motherfucker with a rifle is shooting at you - even after building a flying tank, you’re guaranteed to take horrible losses. That’s why CAS aircraft - like the A-10 and attack helicopters - are cheap. They must be, to be cost-effective. And they’re kept around because you have to send something into that low-alt shooting gallery because a lot of things you just can’t spot from altitude. I thought the F-35 was the ChairFarce just abandoning the low-alt weedbeating job to the Army, because they had the Apaches and they were better suited for it anyway than a fixed-wing A-10 (which was designed specifically for Cold War Western Europe.) “We’ll still bomb shit with our strike fighters, but we ain’t doing that bird-dog shit no more.”
I was wrong. They meant it when they said they’d keep the mission role, and since flying expensive speedy planes down low is insane, that means they had to do the heretofore impossible, and find the targets from high altitude. So they designed and built a terrifying witch-eye that can see through fucking clouds and hunt down one poor motherfucker from 30,000 feet through overcast skies. Who did this? Lockheed fuckin Martin. Same people that built the F-35.
It’s hard to overstate that this shit works. It can, in fact, actually find shit from high altitude. And then, since it’s an electro-optical targeting system, it can pass that targeting data - electronically - directly to weapons to engage. This isn’t some A-10 shit where the pilot has to twiddle his wee thumbstick to put the crosshairs of the IR Maverick on the tank before he pushes butan - it’s just “camera finds tonk, plane kills tonk.” Technology has fucking evolved since the 90s. The ChairFarce spent about a hojillion fucking dollars to solve this problem, for a reason. And best of all, Lockmart’s next trick was to cram the terrifying, all-seeing witch-eye into the F-35 so it can provide air support anywhere it fucking wants to. The F-15E? it can load the witch-eye, but it can’t do that. Look at Operation Allied Force, and how the fucking road-mobile SA-6s evaded destruction constantly until they finally got lucky and shot down an F-16 - with a 30+ year old obsolete SAM system. You can either play that game, and watch your airstrikes vanish as your JTAC weeps because airspace too dangerous zomg or you can send in the F-15E with proper defenses, which include other Strike Eagles ripple-firing HARMs to suppress the SAMs (at a million bucks a pop), Compass Call jamming aircraft, fighters with missiles to protect all of them from possible enemy air intercept, an AWACS to spot said fighters, fighters to protect the AWACs, and a partridge in a pear tree, and after all that, you have to go home after one or two strikes because you can only suppress the SAM sites for so long. Unless you kill them, in which case do the above three fucking times first, and then do the CAS mission, if the grunts are still alive by then. 
OR YOU COULD JUST SEND A FUCKING F-35. 
So yes, bills-bastards, the anime icon’d fuck was right. The F-35 does do what its supposed to, and the A-10 can’t hack it anymore. Silverfaggot was right-on when he said the fucking things are worn the fuck out and the production line doesn’t exist anymore - hell, we can’t even upgrade them because the pilot-armor bathtub has a single hole in it for cabling, and we’re running so much new cabling through it that it’s causing EM interference. If we want to keep the A-10, we’ll need a next-gen replacement. 
And that’d work! The F-35 will be able to do CAS but that doesn’t mean low/slow weedbeaters are obsolete - you don’t see the Army ditching their Apaches, do you? Fixed-wing CAS can’t hide behind hills, but it can move faster, carry a lot more boom and survive more damage. Plus a new plane could carry the GAU-8, and the gun is awesome. Guns are still awesome. Even with all these ultra-badass smart bombs that can fly loop-de-loops before plowing up some goatherders ass, guns are still more flexible, weight/payload efficient (more strikes in the same weight/volume,) and reliable. Look at the new Harvest Hawk gunships - despite being PGM bombtrucks, they still slapped a 30mm cannon on there for a reason. Or watch some guncam footage of Apaches hunting down Hajis one at at time with their 30mms. Guns rule.
And the GAU-8 rules even more. It doesn’t need to fucking kill tanks - even when it was brand-new, it could only kill some tanks, and from some angles (mainly the rear.) It still kicks ass, because it still kills anything below a tank that’d shrug off most low-velocity 30mm rounds - APCs, IFVs, etc. And in CAS, the high-velocity AP rounds of a GAU-8 fuck their way right through hard cover on point targets, like light bunkers and shit. It also gives the gun impressive (1km+) standoff distance, and an A-10 successor would be built to survive high-threat environments so it could bring that gunfire in close where other gunships don’t dare (like the ACU-130, which is so vulnerable we only fly it at night even against fucking goatherders.)
And you know what? The Air Force sees the wisdom of this - they’re investigating an A-10 replacement after all, because the A-10 has worked so damn well in counter-insurgency roles that they’re like, god damn, if it’s THIS good at the job, imagine a plane like this that ISN’T FIFTY FUCKING YEARS OLD AND DESIGNED FOR A WAR THAT PREDATES THE LAST TWO GAME-CHANGING TECHNOLOGICAL PARADIGM SHIFTS. We have the technology. 
So good on y’alls, keep fighting the good fight and keep on pushing for the THUNDERBOLT III “RAZORBACK” - SON OF JUGG, because what a beautiful beast it’d be. But for the love of fuck, for the love of all that is sweet and holy, STOP spewin the fuckin “eff-thirtay-foive is shee-it it uses dem new-fangled computarz n’ sheeit dun trust’em” before getting indignant over someone calling you out out for being a fucking knuckle-dragging rocking-chair dwelling fudd telling the new platforms to get offer yer lawn. AND STOP DEMANDING WE BUY SOME GLORIFIED FUCKING CESSNA WITH SHITTY PAYLOAD THAT DOES *NOTHING* OUR *VAST FLEET OF ARMED FUCKING DRONES* DOESN’T DO BETTER, FASTER, FOR LONGER, MUCH MORE EFFICIENTLY, WITH NO RISK TO A HUMAN CREW. 
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bigmelwalter · 6 years
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The Razer Raiju mobile controller for Android phones which was announced in October alongside the Razer Phone 2 is now available to order online. The Raju mobile controller comes with a docking system for most Android phones and can rotate up to 60 degrees for adjustment.
Razer
Other features of the controller include four re-mappable buttons, a hair trigger mode for rapid fire, and a dedicated mode switch button that lets you switch connectivity modes and paired devices. Users will able to connect their Android phone via Bluetooth or the USB-C cable included in the box. A single battery charge will give you up to 23 hours playtime. The Razer Phone 2, is now available to order online for $150. The controller can be ordered online here or in stores at select retailers starting early next year.
The million dollar question on every Android gamer’s mind is, “What games will work with the Razer Raiju Mobile?”
Here’s a list of apps that support Android Game Controllers and are generally compatible with the Razer Raiju Mobile. Based upon tests performed internally at Razer, the titles indicated with an asterisk* are fully compatible with the Razer Raiju Mobile.
“This list is dated December 2018, however, new titles are being added all the time and other titles may be supported.”
Action
Abuse for Android
Afterpulse – Elite Army
Agent Aliens
Alien Shooter
Altered Beast
Alto’s odyssey*
Ashworld
Babylonian Twins Platform Game
Best Sniper: Shooting Hunter 3D
Bloody Harry
Bully: Anniversary Edition
Cally’s Caves 4
Comix Zone Classic
Crimsonland
Dead Effect 2
DEAD TRIGGER – Offline Zombie Shooter
DEAD TRIGGER 2 – Zombie Survival Shooter*
DEER HUNTER 2018
D-GLES
Dokuro
Dungeon X Dungeon
ESWAT: City Under Siege Classic
Fields of Battle
Flats
Fly Away
Goat Simulator GoatZ
Grand Theft Auto III
Grand Theft Auto: San Andreas
GTA: Chinatown Wars
Gunslugs
Gunslugs 2
Gunstar Heroes Classic
Happy Vikings
Heroes and Castles 2
Heroes of SoulCraft – MOBA
Implosion – Never Lose Hope
Infinite Tanks
Into the Dead
JYDGE
Kid Chameleon Classic
Meganoid(2017)
Mini Dogfight Arcade
Modern Combat 5: eSports FPS
Modern Combat Versus: New Online Multiplayer FPS
Neon Chrome
Neoteria
Ninja Hero Cats
Noblemen: 1896
Oddworld: New ‘n’ Tasty
Oddworld: Stranger’s Wrath
Power Hover
Prison Run and Gun
Rayman Fiesta Run
Rayman Jungle Run
Real Steel
Respawnables – FPS Special Forces
Robbery Bob
RULES OF SURVIVAL
SAS: Zombie Assault 4
Secret of Mana
Shadow Warrior Classic Redux
SHADOWGUN LEGENDS
SHADOWGUN: DEADZONE
Sniper Fury: Top shooting game – FPS
Soul Knight
Space Marshals
Stage Dive Legends
Star Horizon
Star Knight
Street Fighter IV Champion Edition
Subdivision Infinity: 3D Space Shooter
Tacticool*
The Amazing Spider-Man 2
The Revenge of Shinobi Classic
the SilverBullet
Time Recoil
Toy Odyssey: The Lost and Found
Trouserheart
UNKILLED – Zombie Multiplayer Shooter*
Void of Heroes
War Robots
War Tortoise
Wind-up Knight 2
World of Tanks Blitz
Xenowerk
Zombie Age 2: Shadow Gun & Dead Offline Shooting
Zombie Gunship
Zombie Show
Zombieville USA 2
Adventure
Another World
ARK: Survival Evolved*
BADLAND
BADLAND 2
Batman – The Telltale Series
Batman: The Enemy Within
Bean Dreams
Beatbuddy
Colorblind – An Eye For An Eye
Crashlands
Death Road to Canada
FINAL FANTASY IX for Android
Goo Legend
GTA: Liberty City Stories
Inferno 2
Legend of the Skyfish
LEGO ® Batman: Beyond Gotham
LEGO® Jurassic World™
LEGO® Ninjago: Shadow of Ronin
LEGO® Star Wars™: TFA
Leo’s Fortune
Life is Strange
LIMBO
Minecraft
Minecraft: Story Mode
Minecraft: Story Mode – Season Two
Never Alone: Ki Edition
Octodad: Dadliest Catch
Oddworld: Munch’s Oddysee
Portal Knights
Rayman Adventures*
Rima: The Story Begins – Adventure Game
ROBLOX
SCP – Containment Breach
Sherman the Alaskan Cow GO
Super Phantom Cat
Survivalcraft 2
Suzy Cube
The Deer God
The Escapee
The School – White Day
The Walking Dead: Season One
The Wolf Among Us
Towelfight 2
Wayward Souls
Whispering Willows
Arcade
Aftermath XHD
Alpha Wave
Andor’s Trail
Asteroid Classic 80s space shooter | Alsteroids
Battle Copters
BLAZING STAR
Bomb Hunters
Brothers in Arms® 3
Burn Zombie Burn
Canabalt HD
Chrono&Cash
Dancing Line
Dark Incursion
Delver
Dragon, Fly! Free
Dynamite Jack
ePSXe for Android
Escargot Kart
EVAC HD
Faily Brakes
Fancy Pants Adventures
FIST OF AWESOME
Fractal Combat
Fury Roads Survivor
GAROU: MARK OF THE WOLVES
GodSpeed Arcade Cabinet
Grand Theft Auto: Vice City
Granny Smith
Heroes of Loot Free
I Must Run!
iO – A Physics Platformer
Jump Drive
Marauder | retro asteroid space shooter
Mechanic Escape
Meganoid
Meganoid 2
METAL SLUG
METAL SLUG 2
METAL SLUG 3
METAL SLUG X
Muffin Knight
Muffin Knight FREE
My Boy! Free – GBA Emulator
Neon Shadow
Nimble Quest
PAC-MAN Championship Edition
PAC-MAN Championship Edition DX
Paper Monsters Recut
Puddle +
Quantum Revenge – Mecha Robot Space Shooter
Radiant
Radiant HD
RAYCRISIS
RAYSTORM
R-TYPE
R-TYPE II
SAMURAI II: VENGEANCE
Samurai II: Vengeance THD
SAMURAI SHODOWN II
SHADOWGUN
SHADOWGUN THD
Skeletomb
Sonic The Hedgehog 4 Episode II
Space War SE
Super Crossfighter
Super Grav
Super Hexagon
Tainted Keep
Tank Ace Reloaded
Tank Ace Reloaded Lite
The Bug Butcher
Twin Shooter – Invaders
Ultra Zultra
Wind-up Knight
Casual
Clouds & Sheep 2
Delivery Bear
Diversion
Gailardia
MegaN64 (N64 Emulator)
ONE: Control the Symmetry
Super Phantom Cat 2
Entertainment
Moonlight Game Streaming
Steam Link (BETA)
Music
Give It Up!
Puzzle
Aporkalypse – Pigs of Doom
Auralux
Back to Bed
Beyond Ynth HD
Chuck’s Challenge 3D Ultra2016
Doptrix
Greedy Spiders 2
Green Ninja: Year of the Frog
Quell Reflect+
Samsara Game
Sprinkle
Sprinkle Islands
StarDrone*
Staying Together
Teslagrad*
Racing
Angry Birds Go!
Asphalt 8: Airborne
Asphalt 9: Legends – 2018’s New Arcade Racing Game
Beach Buggy Blitz
Beach Buggy Racing
Crazy Taxi City Rush
Gear.Club – True Racing*
Geometry Race
GT Racing 2: The Real Car Exp
Jett Tailfin Racers THD
Mad Skills Motocross 2
Need for Speed Most Wanted
PAKO – Car Chase Simulator
Rally Fury – Extreme Racing
Real Racing 3*
Reckless Racing 3
Repulze
Riptide GP
Riptide GP: Renegade
Riptide GP2
Rocket Racer
Rush Rally 2
Shine Runner
Skiing Fred
Smash Cops Heat
Splash Cars
Table Top Racing Premium
Tiny Little Racing
Trial Xtreme 3
Turbo league
Role Playing
Across Age 2
Adventure Company
Adventures of Mana
Cauldron (dungeon crawler)
CHRONO TRIGGER (Upgrade Ver.)
Crusaders of Light
Dungeon Hunter 5 – Action RPG
Evoland
Evoland 2*
FINAL FANTASY III
FINAL FANTASY IV
FINAL FANTASY IX
FINAL FANTASY V
FINAL FANTASY VI
FINAL FANTASY VII
Goat Simulator MMO Simulator
GraalOnline Classic
Heroes of Loot
Heroes of Loot 2
ICEY
Jade Empire: Special Edition
Lineage 2: Revolution*
Magic Rampage
MARVEL Future Fight
Oceanhorn ™
Order & Chaos 2: 3D MMO RPG
Phantasy Star II Classic
Phantom Rift
Post Brutal: Zombie Action RPG
Reaper
RPG Asdivine Dios
RPG Asdivine Menace
RPG Eve of the Genesis HD
RPG Fernz Gate
RPG Illusion of L’Phalcia
RPG Onigo Hunter
RPG Symphony of Eternity
RPGolf
Shadow Fight 3
SoulCraft – Action RPG (free)
SoulCraft 2 – Action RPG
Sproggiwood
Star Wars™: KOTOR
VALKYRIE PROFILE: LENNETH
Vendetta Online (3D Space MMO)
Ys Chronicles II
Simulation
Aerofly 2 Flight Simulator
Farming Simulator 16
Farming Simulator 18
Goat Simulator
Infinite Flight – Flight Simulator
SimplePlanes
Strike Wing: Raptor Rising
Snowboard Party 2
Snowboard Party Pro
Snowboard Party: World Tour
Stickman Cross Golf Battle
Stickman Soccer 2016
Super Party Sports: Football
Strategy
Great Battles Medieval THD
Kingdom: New Lands
Space Grunts
Vainglory 5V5*
The Razer Raiju Mobile Controller Is Now Available The Razer Raiju mobile controller for Android phones which was announced in October alongside the Razer Phone 2 is now available to order online.
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Battlefield 4 Xbox 360 Brand New Factory Sealed Fast Shipping.
New Post has been published on https://www.uberbuyer.com/2018/07/04/battlefield-4-xbox-360-brand-new-factory-sealed-fast-shipping/
Battlefield 4 Xbox 360 Brand New Factory Sealed Fast Shipping.
Item specifics
Condition:
Brand New: An item that has never been opened or removed from the manufacturer’s sealing (if applicable). Item
Platform: Microsoft Xbox 360 Game Name: Battlefield 4 Release Year: 2013 Region Code: Region-Free PAL Rating: M – Mature Country/Region of Manufacture: United Kingdom Genre: Shooter UPC:
5030930112202
Battlefield 4 Xbox 360 Brand New Factory Sealed Fast Shipping.
Product Details
Product Information EA DICE’s military shooter series returns with all the explosive first-person action, vehicular combat, dynamic and destructible environments, and multiplayer modes gamers expect in Battlefield 4. Set in 2020, when America’s implication in the assassination of a potential Chinese leader leads to extreme tensions between the U.S., China, and Russia, the single-player campaign puts gamers in charge of Sgt. Daniel Recker and his group of special operatives as they battle through Shanghai, Azerbaijan, and across a listing aircraft carrier in an attempt to prevent WWIII.
Built using DICE’s proprietary Frostbite 3 game engine, Battlefield 4 was designed to capture sights, sounds, and fury of all-out war on land, in the air, and at sea. New amphibious assault missions find gamers battling the high winds and heaving seas as they pilot agile attack boats to combat foes on water and on the shore, while the Levolution system challenges players to adjust to dynamically changing environments that feature battlefield deformation and collapsing buildings. The RTS-like Commander mode returns for Battlefield 4, with gamers gathering intelligence, providing key ammo and vehicle drops to the team, and delivering devastating gunship and missile strikes when needed.
Multiplayer action remains a key component of the Battlefield experience, with dozens of players competing across a variety of maps in Obliteration mode, where the goal is to grab bombs from the center of the map and use them to destroy the enemy base; Defuse mode, a fast-paced game of attack and defense; and Domination mode, a close-quarters game that requires a mix of strategy and action. Gamers can use the Battlelog to challenge friends to contests and to see how they compare to competitors from around the globe, and the Battlelog can also be accessed from tablets and mobile devices.
Product Identifiers Publisher Electronic Arts Game Battlefield 4 UPC 014633730272 eBay Product ID (ePID) 150363663 Key Features Platform Microsoft Xbox 360 ESRB Rating M – Mature Genre Shooter Location USA Tech Details ESRB Descriptor Blood and Gore, Intense Violence, Strong Language Release Year 2013 Game Special Features
Help avert World War III in the year 2020 by carrying out special ops missions across the globe
Oversee the entire battlefield and deploy supply drops and missile strikes in Commander mode
Battle through dynamic environments that change depending on the tactics employed
Join friends and fight as three different factions in a variety of multiplayer modes
Price : 7.99 Ends on : 2 weeks View on eBay
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pakocik · 7 years
Text
Bismillah, Kali ini Abuhirr copy paste dari postingan temen di kaskus mengenai Call Of Duty
wallup.net
Call Of Duty, nih game favorit ane, tapi pada sadar tidak, ternyata dalam COD itu setiap seri ada kata2 mutiara nya atau kata bijak lho.. sip dah, CeKiDot :
“Aim towards the Enemy.” — Instruction printed on US Rocket Launcher
“A leader leads by example, not by force.” — Sun Tzu
“All that is necessary for evil to succeed is for good men to do nothing.”— Edmund Burke
“All warfare is based on deception.”— Sun Tzu
“A man may die, nations may rise and fall, but an idea lives on.”— John F. Kennedy
“Any military commander who is honest will admit he makes mistakes in the application of military power.”— Robert McNamara
“Anyone, who truly wants to go to war, has truly never been there before!”— Larry Reeves
“Any soldier worth his salt should be anti-war. And still, there are things worth fighting for.”— General Norman Schwarzkopf
“A ship without Marines is like a garment without buttons.”— Admiral David D. Porter, USN
“Cluster bombing from B-52s are very, very, accurate. The bombs are guaranteed to always hit the ground.”— USAF Ammo Troop
“Concentrated power has always been the enemy of liberty.”— Ronald Reagan
“Cost of a single AC-130U Gunship: $190 million”
“Cost of a single B-2 Bomber: $2.2 Billion”
“Cost of a single F-117A Nighthawk: $122 Million”
“Cost of a single F-22 Raptor: $135 million”
“Cost of a single Javelin Missile: $80,000″
“Cost of a single Tomahawk cruise Missile: $900,000″
“Diplomats are just as essential in starting a war as soldiers are for finishing it.— Will Rogers
“Every tyrant who has lived has believed in freedom – for himself.”— Elbert Hubbard
“Five second fuses only last three seconds.”— Infantry Journal
“Freedom is not free, but the U.S. Marine Corps will pay most of your share.”— Ned Dolan
“Friendly fire – isn’t.”— Unknown
“Heroes may not be braver than anyone else. They’re just brave five minutes longer.”— Ronald Reagan
“If a man has done his best, what else is there?”— General George S. Patton
“If at first you don’t succeed, call an air strike.”— Unknown
“If the enemy is in range, so are you.”— Infantry Journal
“If the wings are traveling faster than the fuselage, it’s probably a helicopter and therefore, unsafe.”— Unknown
“If we can’t persuade nations with comparable values of the merits of our cause, we’d better reexamine our reasoning.”— Robert McNamara
“If you can’t remember, the claymore is pointed toward you.”— Unknown
“If you know the enemy and know yourself you need not fear the results of a hundred battles.”— Sun Tzu
“If your attack is going too well, you’re walking into an ambush.”— Infantry Journal
“I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.”— Albert Einstein
“Incoming fire has the right of way.”— Unknown
“In the end, it was luck. We were *this* close to nuclear war, and luck prevented it.”— Robert McNamara
“In war, truth is the first casualty”— Aeschylus
“In war, you win or lose, live or die – and the difference is just an eyelash.”— General Douglas MacArthur
“It doesn’t take a hero to order men into battle. It takes a hero to be one of those men who goes into battle.”— General Norman Schwarzkopf
“I think that technologies are morally neutral until we apply them. It’s only when we use them for good or evil that they become good or evil.”— William Gibson
“I think the human race needs to think about killing. How much evil must we do to do good?”— Robert McNamara
“It is fatal to enter any war without the will to win it.”— General Douglas MacArthur
“It is generally inadvisable to eject directly over the area you just bombed.”— U.S. Air Force Marshal
“Keep looking below surface appearances. Don’t shrink from doing so just because you might not like what you find.”— Colin Powell
“Let your plans be as dark and impenetrable as night, and when you move, fall like a thunderbolt.”— Sun Tzu
“Mankind must put an end to war, or war will put an end to mankind.”— John F. Kennedy
“My first wish is to see this plague of mankind, war, banished from the earth.”— George Washington
“Nearly all men can stand adversity, but if you want to test a man’s character, give him power.”— Abraham Lincoln
“Never forget that your weapon was made by the lowest bidder.”— Unknown
“No battle plan survives contact with the enemy.”— Colin Powell
“Nothing in life is so exhilarating as to be shot at without result.”— Winston Churchill
“Older men declare war. But it is the youth that must fight and die.”— Herbert Hoover
“So long as there are men, there will be wars.”— Albert Einstein
“Some people live an entire lifetime and wonder if they have ever made a difference in the world, but the Marines don’t have that problem.”— Ronald Reagan
“Teamwork is essential, it gives them other people to shoot at.”— Unknown
“The bursting radius of a hand-grenade is always one foot greater than your jumping range.”— Unknown
“The commander in the field is always right and the rear echelon is wrong, unless proved otherwise.”— Colin Powell
“The deadliest weapon in the world is a Marine and his rifle!”— General John J. Pershing
“The indefinite combination of human infallibility and nuclear weapons will lead to the destruction of nations.”— Robert McNamara
“The more marines I have around, the better I like it.”— General Clark, U.S. Army
“The press is our chief ideological weapon.”— Nikita Khrushchev
“The real and lasting victories are those of peace, and not of war.”— Ralph Waldo Emmerson
“There are only two kinds of people that understand Marines: Marines and the enemy. Everyone else has a second-hand opinion.”— General William Thornson
“The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants.”— Thomas Jefferson
“The truth of the matter is that you always know the right thing to do. The hard part is doing it.”— Norman Schwarzkopf
“The tyrant always talks as if he’s preserving the best interests of his people when he actually acts to undermine them.”— Ramman Kenoun
“The world will not accept dictatorship or domination.”— Mikhail Gorbachev
“They’ll be no learning period with nuclear weapons. Make one mistake and you’re going to destroy nations.”— Robert McNamara
“Tracers work both ways.”— U.S. Army Ordinance
“Try to look unimportant; they may be low on ammo.”— Infantry Journal
“Tyrants have always some slight shade of virtue; they support the laws before destroying them.”— Voltaire
“War does not determine who is right – only who is left”— Bertrand Russell
“War is delightful to those who have not yet experienced it.”— Erasmus
“We’re in a world in which the possibility of terrorism, married up with technology, could make us very, very sorry we didn’t act.”— Condoleeza Rice
“We sleep safely in our beds because rough men stand ready in the night to visit violence on those who would harm us.”— George Orwell
“When the pin is pulled, Mr. Grenade is not our friend.”— U.S. Army Training Notice
“Whether you like it or not, history is on our side. We will bury you!”— Nikita Khrushchev
“Whoever does not miss the Soviet Union has no heart. Whoever wants it back has no brain.”— Vladimir Putin
“Whoever said the pen is mightier than the sword obviously never encountered automatic weapons.”— General Douglas MacArthur
“Whoever stands by a just cause cannot possibly be called a terrorist.”— Yassar Arafat
“You can make a throne of bayonets, but you cant sit on it for long.”— Boris Yeltsin
“You cant say civilization dont advance – for in every war, they kill you in a new way.”— Will Rogers
Sumber : http://www.kaskus.co.id
Kata-Kata Bijak Di Dalam Game Call Of Duty Modern Warfare Bismillah, Kali ini Abuhirr copy paste dari postingan temen di kaskus mengenai Call Of Duty Call Of Duty, nih game favorit ane, tapi pada sadar tidak, ternyata dalam COD itu setiap seri ada kata2 mutiara nya atau kata bijak lho..
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allcheatscodes · 8 years
Text
lego star wars iii the clone wars ps3
http://allcheatscodes.com/lego-star-wars-iii-the-clone-wars-ps3/
lego star wars iii the clone wars ps3
LEGO Star Wars III: The Clone Wars cheats & more for PlayStation 3 (PS3)
Cheats
Unlockables
Hints
Easter Eggs
Glitches
Guides
Trophies
Get the updated and latest LEGO Star Wars III: The Clone Wars cheats, unlockables, codes, hints, Easter eggs, glitches, tricks, tips, hacks, downloads, trophies, guides, FAQs, walkthroughs, and more for PlayStation 3 (PS3). AllCheatsCodes.com has all the codes you need to win every game you play!
Use the links above or scroll down to see all the PlayStation 3 cheats we have available for LEGO Star Wars III: The Clone Wars.
Check PC cheats for this game
Check Nintendo DS cheats for this game
Check PSP cheats for this game
Check Xbox 360 cheats for this game
Check Wii cheats for this game
Check Nintendo 3DS cheats for this game
Also Known As: LEGO Star Wars 3: The Clone Wars
Genre: Action, 3D Platform Developer: Traveller’s Tales Publisher: Lucas Arts ESRB Rating: Everyone-10 Release Date: March 22, 2011
Hints
Bounty Missions
On the bounty mission when you are going after Eeth Koth turn around and face the window. Then throw your bombs about 4-5 times then he will jump down from the ceiling. (the quicker you do it, the more money you get from Ziro the Hutt. )
Characters
The more characters you get the closer you get to completing the game. If you fly over to the separatist ship you can buy more characters. If you get a lot of gold bricks you can unlock more doors and places which can unlock more characters and secret separatists missions.
Minikit
If you get all the minikits in a mission they will unlock the original Lego star wars characters like Luke Skywalker, Darth Vader, Darth Maul and you can get Vader’s Apprentice. If you go to the main starting area take a small character, like yoda or wag too, build the small duct entrance to the left, go in it then you will find the red brick called red brick finder. Then using the red brick finder find the red brick called minikit detector. Then when in a mission pause the game, hit extras, turn on the minikit detector and then find all the minikits so you can get all the characters.
Cheats
Cheats And Codes
3F5L56 – Perfect Deflect
x1v4n2 – Dark Side
gchp7s – Fast Build
j46p7a – Invincibilty
csd5na – Minikit Detector
b1d3w3 – Super Speeders
yzphuv – Score X2
43t5e5 – Score X4
sebhgr – Score X6
byfsaq – Score X8
n1ckr1 – Score X10
6mz5ch – Stud Magnet
2d7jns – Regenerate Hearts
qd2c31 – Character Studs
bs828k – Super Saber Cut
c4es4r – Dual Wield
4gt3vq – Glow in the Dark
5u9fjk – Obi-Wan Kenobi (Geonosian Arena)
9aa4dw – Anakin Skywalker (Geonosian Arena)
sz824q – Padme Amidala (Geonosian Arena)
j9hnf9 – Obi-Wan Kenobi
f9vuyj – Anakin Skywalker
8x87u6 – Padme Amildala
smn259 – Commander Cody
csqtmb – Yoda
3neuxc – Lieutenant Thire
ayrec9 – Jek
4ptp53 – Rys
2vj9th – Ahsoka
mespts – Jar Jar Binks
mw3qyh – Captain Rex
rctflv – Anakin’s Jedi Starfighter
aka9bb – V-19 Torrent Starfighter
bnje79 – Waxer
q5q39p – Boil
8nvrwj – Mace Windu
jrpr2a – Commander Ponds
hgbctq – Ki-Adi-Mundi
pywj6n – Kit Fitso
5xzqsv – Commando Stone
2vg95b – Aayla Secura
c7m3du – Republic Gunship
7cb6ns – Commander Bly
vruvsz – Wag Too
mkuyq8 – Luminara Uunduli
btvtz5 – Barriss Offee
np5gtt – Clone Trooper
z87pau – R3-S6
rz5huv – R2-D2
bud4vu – Plo Koon
l4lcdv – Plo Koon’s Jedi Starfighter
574226 – C-3PO
zkxg43 – Nahdar Vebb
u25hfc – Commander Fil
wxutwy – Heavy Weapons Clone Trooper
eub8ug – Hevy
jb9e5s – Echo
g2bfen – Adi Gallia
wufdya – Eeth Koth
nhme85 – Cad Bane
m2v1jv – Aurra Sing
2klw5r – Robonino
g4n7c2 – Shahan Alama
4axty4 – HELIOS 3D
eabpcp – IG-86
qegu64 – Commando Droid
2kef2d – MagnaGuard
ewr7wm – Count Dooku
ng6pyx – Admiral Yularen
5kzq4d – Jango Fett
5mxsya – R4-P17
bjb94j – Neimoidian
5y7ma4 – Battle Droid
mjkdv5 – Super Battle Droid
c686pk – Gonk Droid
sm3y9b – LEP Servent Droid
2c8nhp – Gold Super Battle Droid
gd6fx3 – Captain Typho
zqrn85 – Queen Neeyutnee
j2jndd – Republic Dropship (Rapid Fire)
lsu4lj – Battle Droid Commander
5a7xyx – Hondo Hohnaka
bh2ehu – Pirate Ruffian
ea4e9s – Senator Kharrus
t4k5L4 – The Twilight
fyvshd – Tee Watt Kaa
hebhw5 – Turk Falso
j3mfjz – Republic Cruiser (Missiles & Torpedos)
u2t4sp – Probe Droid
r35y7n – Lurman Villager
pe7fgd – TX-20
gafzud – Geonosian Guard
mp9dre – Workout Clone Trooper
9u4tf3 – Bib Fortuna
qgenfd – Undead Geonosian
9muts2 – Destroyer Droid
xtl6y3 – Y-Wing Starfighter
g65kjj – Heavy Super Battle Droid
bet7cu – Medical Frigate (Torpedos)
77qejl – H-Type Nubian Yacht
7pmc3c – R6-H5
h68d3k – Kit Fitso’s Jedi Starfighter
bqcxwr – Republic Attack Shuttle
hq7bvd – Clone Pilot
s6grnz – MSE-6
hrx2uk – Jedi Shuttle
5c62yq – Sionver Boll
zy3ae2 – Arc-170 Starfighter (Rapid Fire)
gehx6c – Bail Organa
v4wmjn – Luxury Droid
db7zqn – Onaconda Farr
9q7yct – Senator Philo
s4y7vw – Senate Commando (Republic)
epbplk – Senate Commando
wsfzzq – Gammorean Guard
7fnu4t – General Grievous
yg9dd7 – Asajj Ventress
272y9q – Admiral Ackbar (Classic)
d8sngj – Captain Antilles (Classic)
66uu3t – Chewbacca (Classic)
kfdbxf – Han Solo (Classic)
eraewe – Lando Calrissian (Classic)
2d3d3l – Princess Leia (Classic)
pg73hf – Luke Skywalker (Classic)
ffbu5m – Obi-Wan Kenobi (Classic)
lkhd3b – Qui-Gon Jinn (Classic)
pzmqnk – Rebel Commando (Classic)
drglws – Wedge Antilles (Classic)
ty2byj – Bobba Fett (Classic)
fuw4c2 – Greedo (Classic)
qh68ak – Darth Maul (Classic)
qxy5xn – Darth Sidius (Classic)
fm4jb7 – Darth Vader (Classic)
nmjfbl – Darth Vader Battle Damaged (Classic)
egqq4v – Vader’s Apprentice (Classic)
5w6fgd – Imperial Guard (Classic)
7gfncq – Clone Shadow Trooper (Classic)
hpe7pz – Stormtrooper (Classic)
gc2xsa – Tuscan Raider (Classic)
mb9emw – Dr Nuvo Vindi
zp8xvh – Wat Tambor
tkcyuz – Lok Durd
4592wm – Poggle The Lesser
qfyxmc – Nute Gunray
4vvyqv – Whorm Loathsom
5c62yq – Chancellor Palpatine
NH2405 – Grand Moff Tarkin
mell07 – Savage Opress
z7h46t – AT-RT
aa279h – AT-AP Walker
vbezez – AT-TE
p8z9m5 – RX-200 Tank
ymwv33 – BARC Speeder
rylvnw – Super Tank
c9prkp – AAT
nacmgg – Dwarf Spider Droid
t7xf9z – Hailfire Droid
7nec36 – OG-9 Homing Spider Droid
59uu88 – STAP
3nqgyL – Pirate Speeder Tank
3re9xv – Starhawk Speeder Bike
25fmvt – Obi-Wan’s Jedi Starfighter
kddqvd – Slave I
xpy46k – Stealth Ship (Missiles + Torpedos)
7rl23g – Soulless One (Rapid Fire)
jsbljs – Trident Assault Craft (Missiles + Torpedos)
pj2u3r – Geonosian Solar Sailor
npgg24 – Hyena Bomber
7w7k7s – Vulture Droid
edenec – Geonosian Starfighter
6lt4ql – Neimodian Shuttle
z567hr – Pirate Saucer (Missiles)
hj5hhd – Magnaguard Starfighter
lq2svt – Xanadu Blood (Rapid Fire)
mhg3xb – The Halo (Rapid Fire)
Unlockables
Unlockable Characters
You can collect all 10 Minikit pieces in the corresponding level to unlock the corresponding character for purchase at the Minikit Room: Admiral Ackbar: Gungun General Boba Fett: Grievous Intrigue Captain Antilles: Innocents Of Ryloth Chewbacca: The Zillo Beast Clone Shadow Trooper: Blue Shadow Virus Darth Maul: Rookies Darth Sidious: Geonosian Arena Darth Vader: Legacy Of Terror Darth Vader (Battle Damaged): Ambush! Greedo: The Hidden Enemy Han Solo: Duel Of The Droids Imperial Guard: Castle Of Doom Lando Calrissian: Shadow Of Malevolence Luke Skywalker: Weapons Factory Obi-Wan Kenobi (Episode IV): Jedi Crash Princess Leia: Battle Of Geonosis Qui-Gon Jinn: Storm Over Ryloth Rebel Commando: Lair Of Grievous Stormtrooper: Liberty On Ryloth Tusken Raider: Hostage Crisis Vader’s Apprentice: Defenders Of Peace Wedge Antilles: Destroy Malevolence
Easter eggs
Currently we have no easter eggs for LEGO Star Wars III: The Clone Wars yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Glitches
Currently we have no glitches for LEGO Star Wars III: The Clone Wars yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
Guides
Currently no guide available.
Trophies
Currently we have no achievements or trophies for LEGO Star Wars III: The Clone Wars yet. If you have any unlockables please feel free to submit. We will include them in the next post update and help the fellow gamers. Remeber to mention game name while submiting new codes.
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Video
A Day in the Legendary AC130 Plane Live Fire With US Air Force Pilots ...
Lockheed AC-130) The Lockheed AC-130 gunship is a heavily armed, long-endurance ground-attack variant of the C-130 Hercules transport fixed-wing aircraft. It carries a wide array of anti-ground oriented weapons that are integrated with sophisticated sensors, navigation, and fire-control systems. Unlike other military fixed-wing aircraft, the AC-130 relies on visual targeting. Because its large profile and low operating altitudes (around 7,000 ft) make it an easy target, it usually flies close air support missions at night.[5] The airframe is manufactured by Lockheed Martin, while Boeing is responsible for the conversion into a gunship and for aircraft support.[6] Developed during the Vietnam War as 'Project Gunship II', the AC-130 replaced the Douglas AC-47 Spooky, or 'Gunship I'. The sole operator is the United States Air Force, which uses the AC-130U Spooky and AC-130W Stinger II[7] variants for close air support, air interdiction, and force protection, with the AC-130J Ghostrider in development. Close air support roles include supporting ground troops, escorting convoys, and urban operations. Air interdiction missions are conducted against planned targets and targets of opportunity. Force protection missions include defending air bases and other facilities. AC-130Us are based at Hurlburt Field, Florida, while AC-130Ws are based at Cannon AFB, New Mexico; gunships can be deployed worldwide.[8] The squadrons are part of the Air Force Special Operations Command (AFSOC), a component of the United States Special Operations Command (SOCOM).[9] The AC-130 has an unpressurized cabin, with the weaponry mounted to fire from the port side of the fuselage. During an attack, the gunship performs a pylon turn, flying in a large circle around the target, therefore being able to fire at it for far longer than in a conventional strafing attack. The AC-130H Spectre was armed with two 20 mm M61 Vulcan cannons, one Bofors 40 mm cannon, and one 105 mm M102 howitzer; after 1994, the 20 mm cannons were removed. The upgraded AC-130U Spooky has a single 25 mm GAU-12 Equalizer cannon in place of the Spectre's two 20 mm cannons, an improved fire control system, and increased ammunition capacity. The new AC-130J is based on the MC-130J Combat Shadow II special operations tanker as of 2012. The AC-130W is armed with one 30 mm Bushmaster cannon, AGM-176 Griffin missiles, and GBU-39 Small Diameter Bombs (SDBs). (Development) [Origins] During the Vietnam War, the C-130 Hercules was selected to replace the Douglas AC-47 Spooky gunship (Project Gunship I) in order to improve mission endurance and increase capacity to carry munitions. Capable of flying faster than helicopters and at high altitudes with excellent loiter time, the use of the pylon turn allowed the AC-47 to deliver continuous accurate fire to a single point on the ground. In 1967, JC-130A 54-1626 was selected for conversion into the prototype AC-130A gunship (Project Gunship II). The modifications were done at Wright-Patterson Air Force Base by the Aeronautical Systems Division. A direct view night vision telescope was installed in the forward door, an early forward looking infrared device in the forward part of the left wheel well, and Gatling guns fixed facing down and aft along the left side. The analog fire control computer prototype was handcrafted by RAF Wing Commander Tom Pinkerton at the USAF Avionics Laboratory at Wright-Patterson AFB. Flight testing of the prototype was performed primarily at Eglin Air Force Base, followed by further testing and modifications. By September 1967, the aircraft was certified ready for combat testing and was flown to Nha Trang Air Base, South Vietnam for a 90-day test program.[11] The AC-130 was later supplemented by the AC-119 Shadow (Project Gunship III), which later proved to be underpowered. Seven more warplanes were converted to the "Plain Jane" configuration like the AC-130 prototype in 1968,[13] and one aircraft received the "Surprise Package" refit in 1969.[14] The Surprise Package upgrade included the latest 20 mm rotary autocannons and 40 mm Bofors cannon but no 7.62 mm close support armament. The Surprise Package configuration served as a test bed for the avionic systems and armament for the AC-130E. In 1970, ten more AC-130As were acquired under the "Pave Pronto" project.
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