#Link !Life Friends
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inumbrapugnabimus-maybe · 27 days ago
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The scarf may be a disadvantage in every other way but the sheer coolness it exudes whenever he does a little spin or flourish definitely outweighs that
Also it can double as a blanket in times of need
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luckylectio · 3 months ago
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at his smol limit
(reference under the cut!)
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(Not 100% sure if this is the original source, but I found it here)
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maplebars · 2 years ago
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cherished moments
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I wanted to walk around Scala. I wanted to admire all the little canon worldbuilding details. I wanted to see all the different beautiful pieces of architecture they had set up, like the big gates, the towers, the arches, the plazas, all from different camera angles. I wanted to talk to the npcs and learn about the culture and what daily life is like in this era, how their systems work, what they complain about, what kinds of questions they might ask you. This is the first time we’ve seen Scala with other people living in it. The beta was already so beautiful and rich with lore just waiting to be explored, and it still might be, but it won’t be the same if it isn’t your own character and your own eyes experiencing the city
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sequinsandfins · 2 months ago
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Okay but has someone actually written a “RBR is cursed by Daniel” magical realism fic? 👀
Clearly true love’s/teammate’s first kiss is needed.
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gunsatthaphan · 1 year ago
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in honor of international kissing day I would like to once again raise awareness of this specific sandray moment because it remains one of my favorite scenes and I still think about it on a regular basis--
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kitsquared · 6 months ago
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Lu Guang can try to change the past and step out of Cheng Xiaoshi's life to keep him alive
but Cheng Xiaoshi will grab Lu Guang's hand in each and every timeline and bring him into his life
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arandomatlafan · 6 months ago
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I still think about this scene sometimes
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veifei · 10 months ago
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as much as i love making fictional men kiss i am also thinking about queerplatonic shiguang—the fierce love and devotion lu guang has for cheng xiaoshi, the mutual desire they have to exist in each other's space, the self sacrifice and willingness to protect the other...it's all meaningful even without the presence of romance and sex in their dynamic, and i love that <33
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leciraofthewilderness · 1 year ago
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So, despite some faults, I really enjoyed totk, and on its anniversary I want to say something about it. Other people have said similar things before but it’s really important to me and actually a big part of why the story of totk was meaningful to me, so I want to also say it:
Zelda needed to come back from draconification. The story needed that. It wasn’t lazy and just ignoring “consequences” because (imo) that was the *point*
The point is to feel like there are going to be terrible consequences and then say actually, no. You can come back from this, with the help of other people.
To me at least, that was the theme of the whole story.
If botw was about how the world goes on past loss and grief and starts to heal (how flowers grow in the ruins and the world can be beautiful again, be worth saving, even if it has changed)…then totk was about a more personal kind of healing.
The weight of the world should not be on your shoulders alone…you, alone, should not have to fix everything…you should not have to sacrifice yourself, but when you do, someone will be there to save you from it.
This turned into a really long ramble so:
You (Link) gained so much and now it’s gone. It feels like you’re back to where you started and yet you know you have to do it all again…you were weak and you failed and you’re weaker now…but
You go down to the surface. Monsters swarm across it once again. Other people are fighting them too though. You help, but it’s not just you…
You go to the Rito, the Gorons, the Zora, the Gerudo…just like with the divine beasts, there are friends who help you save each region. But this time, part of them comes along with you when you leave. It’s nice, you realize, the first time one of them protects you from a monster you weren’t prepared for. You’re still weaker than you were before, but someone has your back…
When you go up to the sky you see a strange new dragon there. There’s something about them that feels familiar. You try not to think about it.
You go down to the depths too. It’s terrifying at first. You hate it. You only want to get what you came for and get out of the dark….but slowly, the light grows. You get stronger. The dark feels like a challenge you can face (and someone has your back).
There are spirits down there. You don’t know when they’re from, but some part of you wonders…are these all the people you let die in the Calamity? (You help them find rest from their wandering. The weight on your shoulders feels a little less heavy).
There’s so much gloom. The first few times the sky turns red and hands chase you (a reminder of what you’ve lost, how you failed) you just run. Eventually though, you have to fight. It feels like the (second) worst day of your life again. But you manage to get free of the grasping gloom and stand and fight, as wild and desperate as it is. Beneath the manifestation of your worst fears, there’s another thing to fight, but this time it has a face (a voice in the back of your head says…you know this isn’t all on you and your failure…it’s really Ganon’s fault right?). You get through it.
At every turn in your travels, it seems like something reminds you of Zelda. Her passion, her curiosity, her kindness. You miss her.
At first, the tears you find reassure you. She may be in the past, but she’s safe. She’ll come back somehow…but then you hear the word draconification for the first time. You want to believe she wouldn’t do it but you know her and the fear sits cold inside you. (Zelda is a lot of things. She’s been allowed to be more of them, since she was freed from her hundred year battle, without her father holding her back. But deep down inside her, there’s a vein of self-sacrifice that still runs strong. It’s what saved the world before, after all).
She did it. She really did it. She’s gone from you (from Hyrule) forever, and it’s all your fault. If only you hadn’t failed so utterly in the battle (you can hardly even call it that) under the castle. If only you’d caught her. If only you hadn’t let the sword break. You should have protected her you should have been better it’s all your fault and now she has to live with the consequences, forever. Everything really is on you, you should have been better.
(Zelda POV: you couldn’t call upon Hylia’s power in time, you were too content to let it wither and fade away from you, ready to be free of it. You shouldn’t have. He got hurt, the sword got hurt, it’s your fault…Sonia and Rauru help you channel it again, Sonia helps you learn how to turn back time…but you don’t save her. She dies because you couldn’t save her. Rauru dies not long after. There is no one left to guide you, once again. You could spend years trying to figure it out on your own. But you did that last time. It didn’t work. Self-sacrifice, stepping in front of someone you love, that worked. (You do what you can, to call upon the sages, to help Link in the future, first). And then you swallow the stone. You’ve come a long way, in the past five years, allowing yourself to exist. But in the end, self-sacrifice worked last time. It’ll work this time too.)
You (Link) go down beneath the castle. You were supposed to bring the sages but you didn’t. It’s nice, for someone to have your back. But no one else should get hurt to fix your mistakes.
They follow you anyway. They fight with you, against the hordes, against the greatest enemies you defeated together, along the way. They’ll have your back, even if you don’t think you deserve it.
You fight Ganondorf, and then the demon king, in the hardest battle of your life. You think it’s over and then the demon king decides it’s better to lose himself completely than let you win. You’re exhausted and afraid of yet another battle, but up there in the sky, when you’re falling, the Light Dragon catches you (you wonder why she changed her path to catch you, you wonder if there’s still something of Zelda left in there to save). With her help, you win.
And then you’re in some other realm. The spirits of Sonia and Rauru are there. You remember how the two of them and Zelda channeled such incredible power together. You think about Recall. Turning something back to the memory of what it was before, like Sonia said. You stand with them and you allow yourself to hope. Maybe the Light Dragon can remember the form she took so long ago, the person that she was.
And then you’re falling, and Zelda is falling, but this time you catch her. You catch her. She’s back home with you, finally, finally.
And maybe, one mistake doesn’t have to be the end of the world. You don’t have to be perfect. Sometimes, someone else can stand with you, and it’ll all turn out alright. (You can put the weight of the world on your shoulders, you can sacrifice yourself, but someone will be there to catch you, someone will be there to pull you back to yourself, when all is said and done).
#loz#tears of the kingdom#Link#Zelda#I will say also that I think part of the reason totk is special to me is very personal#like when it came out I was still struggling with the worst burnout of my life#I had had a few months of exhaustion between January and March and in May that exhaustion was still sticking to me#it was hard to get out of bed hard to do anything I felt so tired that I almost felt sick but I wasn’t sick#and the thing is Zelda games are my biggest special interest#and having a new one to play like genuinely I’m not joking it gave me bsck so much energy#I was doing really badly but when totk came out I played it for an entire weekend straight basically#and like my mom came to visit me and help me out with basic life stuff#and like sit with me while I played just like enjoying being together#and that was really nice#over that summer and the fall after I started getting to know someone I work with better#largely over conversations about totk at first#and they’ve become a good friend#(and become someone that I feel safe to be fully myself around)#and so I just have this really strong personal connection to totk#like I will not claim to be impartial about it#there are definitely criticisms that I can acknowledge#in particular I don’t like that they un-amputeed Link let Link be disabled#and also ganondorf’s characterization was shallow and one dimensional#and I’m sure there’s other things I could think of#but the overall narrative#including Zelda becoming the light dragon and then turning back in the end#I really like that#it felt like a narrative of healing to me#and playing it at the time that I did felt really healing to me too
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soup-is-here · 3 months ago
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If you listen to Life in the World to Come you might recognize me as Mod Soup, Beloved Evil Lord of the LITWTC discord server. I've come to make an announcement. Please go to Snooter Friends and help save these tour cats. They're just lil creatures and they need your money. Yes, your money, person reading this. It's actually kinda scary how they specifically requested your money, by name, in perfect English, then never spoke again. Anyways here's the link: https://linksta.cc/@SnooterFriends
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yingdu-lover · 6 months ago
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"这一辈子 能和值得信任的伙伴在一起 是多么难能可贵的事"
"In this life, it is so precious to be with a trustworthy partner."
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ringaroundtheroses · 8 months ago
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keeper of their aching hearts <3
vers w particles under the cut!
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autisticaradiamegido · 2 years ago
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thoughts on dave and aradia (<>)?
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day 356
BIG fan tbh. in this house we love and respect timerails
truly yall read this log and tell me theyre not cute
#day 356#year 4#dave strider#aradia megido#aradave#homestuck#she really saw this kid and was like OH YOU HAVE ISSUES WITH YOUR MORTALITY?? :D#boy do i have some relevant life experience and wisdom to impart on THAT ISSUE SPECIFICALLY#and then she just. very gently and kindly makes the subject more approachable for ghostdave#the pesterlog i linked is literally my FAVORITE aradia moment. to me it is THE character defining moment for god tier aradia#yes she is being kind of ominous and trickstery at first#but it VERY quickly becomes clear shes got genuine concern for this kid she's had very little to do with up until this point#she really wants to connect with him over their shared time aspect stuff#and she really DOES care about how he feels about everything. she wants to help and she wants to put him at ease#because she KNOWS from experience that being dead and having to cope with what that means for you is like VERY UPSETTING AND TRAUMATIC#shes not just like. 'hee hee i think death is great and awesome because im edgy'#shes like 'no dude being dead is scary if you dont have anybody to explain this shit to you. so im going to explain it-'#'-and hopefully by the end of this conversation you will have some new things to feel relief and maybe even joy and excitement about'#'not just in spite of the death thing but BECAUSE of it'#i know shes spooky and has weirdgirl swag and we all love that about her but like#at her core she is a very KIND person. she may occasionally struggle to connect to people through the Death Special Interest Haze#but she WANTS to and when she DOES she is like. a genuinely very warm and comforting presence for her friends#ANYWAY. if andrew hussie or i guess james roach now want to give me an honorary doctorate for my 12+ years of intensive aradia studies#i will be here waiting patiently#timerails
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croded · 3 months ago
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yknow the more I think about it the more it connects -
Link Click is like Geometry Dash
now you might be thinking "hey what the fuck does this mean"
hear me out
so Geometry Dash is a side-scrolling platformer/rhythm game of a sort. You control a cube and go through a platformer-esque level, which progresses linearly most of the time. You can't stop the cube nor can you control the speed in which the cube travels through the level, but you can make it jump, and throughout the level you have to jump over and avoid deadly obstacles like spikes or lava/water or chomping monsters. Now here's the kicker about this game - there are no checkpoints. You die, you go aaaaaaall the way back to the beginning. Doesn't matter whether your progress was 10% or 60% or even 99% - you die, you go all the way to the start. To 0%.
Yeah it's a rage game as well (a game of many talents). Don't you feel enraged already? It gets better! Whenever you start a level, there will be an attempt counter at the very beginning of it. You start off with attempt 1, and with each death it restarts and an attempt is added to the counter. (I've seen mine get to attempt 300+ before it's so infuriating) Now, the gimmick here is actually testing your memory as well - mental memory and muscle memory both. Sometimes the level design will be so motherfucker that you need to remember the placement of the spikes, the timing of events (eg spikes suddenly popping out of the flat ground in front of you. at progress 90%. what the fuck level designer), the correct timing of jumps to get through tight spaces, etc. When you play the same level enough times, this starts to become muscle memory. With each restart, each spike, each event, each jump gets engraved deeper into your memory until soon you're executing jumps without even thinking about it. (Sometimes the cube changes form too - there's ship form, where you hold the screen to make it go up and release to make it go down in a gentle sine-wave like arc; wave form, where you hold the screen for up and release for down as well, but it moves in a jagged zigzag line instead of a soft curve; UFO form, where it's literally just flappy bird; robot form, where you hold to control how high you jump; ball form, where each tap of the screen changes the gravity of your cube/ball. There are also a bunch of other stuff like gravity portals, size portals, speed portals, pads, rings, pick-ups etc. But that's a little too much to delve into, so I'll settle for the basics here.)
"So how does this connect in any way to link click?"
Now, replace the player with Lu Guang. Replace the cube with Cheng Xiaoshi. Imagine the spike placements and random events and jump times as the major nodes in time, and the hazards like spikes and pits and monsters as the factors/people who endanger Cheng Xiaoshi's life.
Doesn't the situation seem kinda familiar?
Lu Guang, going through countless attempts to keep Cheng Xiaoshi alive, trying his best to guide him through danger and carving all the major time nodes into his memory so that he can steer Cheng Xiaoshi away from the ones that will result in disaster. The linear progression of the timeline, no randomly turning around or taking a small step back to recuperate, just a relentless forward march. How Lu Guang has to restart all the way from the beginning every time he fails. How Lu Guang doesn't have full control of Cheng Xiaoshi either, he can only slightly tweak the direction he's heading towards.
oh my god link click is geometry dash <-me randomly in the middle of a quiz, many hours after making that song analysis about lull and "the necessary line that Lu Guang has doomed himself to travel" and "the end of the line being Cheng Xiaoshi living" and "are you with me till the end of the line?"="will you stay alive with me?"
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sleepyy-27 · 5 months ago
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E4 outfit with sky? i think he deserved a pretty dress
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Here you go (I feel like Four and Wild would probably trick him into putting it in lol)
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