#Software requirement
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synergytop · 1 year ago
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Cracking The Code: Acing Requirement Management For Successful Software Development | SynergyTop
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Unlock success in software development with SynergyTop’s latest blog, “Cracking The Code: Acing Requirement Management.” 🚀 Explore essential insights for effective requirement handling and boost your project’s efficiency. 💡 Dive into strategic approaches that SynergyTop recommends for seamless software development. Don’t miss out on the key to unlocking your software potential. Read the blog now at SynergyTop’s website!
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journeyfortreasure · 7 months ago
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A small commemorative drawing of the eight travelers for the first Octopath Traveler artbook, drawn by lead character designer Naoki Ikushima. Detailed ID in alt text.
From OCTOPATH TRAVELER Design Works - The Art of OCTOPATH 2016-2020
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ohnoitsz1m · 2 months ago
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how it feels trying to use literally any source assets
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aevris · 3 months ago
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No idea if this person follows me BUT while the industry standard for GIS software (ArcGIS pro) is incredibly expensive, there are open source alternatives like QGIS. A lot of governments and organizations also have open data portals that you can grab data from (shapefiles, CSVs, rasters, whatever).
I've kind of been taught ground-up in person so I don't have recommendations on video tutorials for teaching basic concepts sadly. Bolstadt GIS fundamentals is good and was dirt cheap by textbook standards though (was like $40 iirc).
"Learning GIS" I guess also depends on what you want to do with it? If you want to mess around with cartography and data visualization you could probably just give yourself some pet projects.
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a4g · 2 months ago
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u really can get a 3ds online for around a hundred dollars (basically around the price of a switch 2 Game . one game) and hack it and play nearly anything you want on it.
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theresa-of-liechtenstein · 6 months ago
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got a new laptop on sale yayy 😎 hopefully a zoom meeting will no longer threaten to wipe out my whole machine
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fuckyeahweaving · 1 year ago
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hey galemancers I found a truly horrible "how are you feeling?" answer in act 2
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Tav: How are you feeling? Gale: Oh, you know. Filled with the bottomless dread that can only come from your own impending and self-inflicted death. Gale: Glad to have met you though. At least I'm going out on a high.
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metastablephysicist · 11 months ago
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every day is a beautiful day to be running linux but especially today
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kafus · 8 months ago
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hi I have a question thats kind of general in terms of gaming. Mastering mechanics or maxing some if not all aspects of certain games is pretty enjoyable to me and obviously I appreciate that about some of the stuff you do, my question is on whether you think mastery most readily comes from actually using guides and online references or people who just do and explore every crevice of everything themselves. I had like a two hour convo with a friend but she couldnt really figure out an answer!
aw i appreciate it lol
tbh i don’t think i can say either way though because… i think both are required, usually? it does also depend on the game some i think, but like, for example i literally only play pokemon pretty much, and it would be ludicrous to re-document everything about pokemon myself, figure out everything about pokemon myself. sites like bulbapedia exist for a reason. that would essentially require the ability to read assembly and do software decomp to be considered a “master” of the game or a mechanic in it, which i just don’t think is reasonable! and knowing how to efficiently find & understand information about niche mechanics online is part of the skill, i think
that being said, reading guides online cannot replace hands-on experience and self-research. obviously if you want to master something you have to actually do it and that’s no different with video games. i think generally if you are really experienced with a game and playing it enough to be considered in some way a “master” of it you will naturally learn more about it or discover new things about it by playing it, including stuff which may not even be easily reference-able online
this ask makes me think of speedrunning and how popular speedgames have community resources and guides, but then when someone gets really acquainted with a speedrun, they may discover new routes or glitches on their own. this is basically how i feel about the topic in general including outside of speedrunning lol
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brown-little-robin · 1 year ago
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AUGH
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ghirahimbo · 7 months ago
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What program do you use for your digital art? Just curious because I'm looking to buy some software! Thank you!
Oh yeah, no problem! I tend to go between Photoshop (I get student pricing through my husband) and Procreate. These days, I mostly use Procreate because it's more convenient to paint on a tablet, but I still like Photoshop, especially for formatting and finishing touches.
That being said, I know there are computer programs that are cheaper/non-subscription/non-Adobe, all of which would be a plus :P For instance I think I had a professor who worked for Blizzard who was a huge fan of Corel Painter? If you're just starting out, I'd definitely experiment a bit with 30-day trials and such to see what you like! I've just been painting on Photoshop for 15 years, soooo yeah, switching feels intimidating at this point :')
Anyone with experience outside of those two programs is free to jump onto this post, of course ;) Good luck!
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bitstitchbitch · 8 months ago
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here’s my pro tip
everyone keeps pushing computer science without recognizing that the field is quickly becoming oversaturated. If you love CS, than sure, do that. But if you’re looking for a really marketable degree that will let you do CS but also leave the door open for other stem careers, then I highly recommend computer engineering or electrical engineering with a CS minor (optional - have an ee degree without a minor and I still work in software). You can still get a software job if you want, with the added bonus that a lot of CS people will think you’re a wizard for having a working knowledge of hardware. And as software jobs get harder to find and get, you can diversify and apply for hardware jobs. And the hardware jobs will be easier to get if you know how to code. Also, circuits are really fucking cool guys.
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nintendont2502 · 3 months ago
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my uni classmate uses a macbook for all his classes and god its been fascinating seeing first hand just how insanely useless macOS is for anything IT related
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lancecharleson · 5 months ago
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I'm not here to put a damper on the hype around DooM: The Dark Ages for selfish reasons, I think this game looks tight af from what we've seen so far. I personally can't wait to play it! That being said... Have you seen these specs?
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Those aren't fake/a meme either btw, they're real.
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From the steam homepage.
Jesus CHRIST. There is no way I'm gonna be able to play this on my 7+ year old gaming laptop, and this machine managed to run Doom Eternal just fine! I'm lucky I invested in an Xbox Series X 3 years ago, because that's the only way I'll be able to play this game, but still! I feel bad for those who don't have either means to experience this power fantasy due to stupid fucking mandatory RTX requirement bullshit.
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canary-song · 5 months ago
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I should've expected as much but holy shit there's so much to learn to implement the figura mod
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mybrainproblems · 7 months ago
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Laptop is finally starting to give up the ghost 😔 it's a 2015 laptop so it stopped receiving OS upgrades a couple years ago 😔 and MS Office hasn't been able to update in over a year 😔 which has finally culminated in OneDrive no longer being able to sync to finder (or run at all as a desktop app) 😔
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