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#Tears of Sylph
calochortus · 11 months
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starlightsylph · 1 year
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After playing Tears of the Kingdom essentially nonstop since it came out, I finally pulled myself away long enough to draw one of my favorite new armor sets! Link looks so beautiful in all the new elemental damage sets, but the Ember set is so regal. <3 Plus: Bonus time-lapse under the cut!
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numberonepartyboy · 6 months
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mmmm i want to dra wmyself with my aspect so baaad <- is a sylph of doom
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bokunosoul · 2 years
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𝙄 𝙝𝙖𝙩𝙚 𝙮𝙤𝙪, 𝙄 𝙡𝙤𝙫𝙚 𝙮𝙤𝙪
Yuno (Black Clover) x Reader
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𝙉𝙎𝙁𝙒 requests are OPEN
MINOR DNI, for requests i don't accept reqs for ageless blogs, anonymous blogs or minors
𝙒𝙖𝙧𝙣𝙞𝙣𝙜𝙨 : f-ngering, m-sterbation, d-rty talk, b-ow job, cursing, hate sex, v-yeurism, s-xual assault on reader by an opponent, reader and yuno has some experience, aged up, public intercourse, d-flowering, rushed work etc.
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Being part of the golden dawn and being part of nobility, you seemed like you have the best life ever.  That means you have to make the best reputation out of yourself.
But you can't.
You endes up being compared by your family to yuno, your colleague. You hate to admit it but he's really good at doing those missions all by himself, no wonder he became a vice captain in such a young age.
He's also kinda.... goodlooking.
Now here you are trying to be composed infront of you captain along side with yuno receiving orders.
"Y/N, Yuno, you will be going to explore an dungeon and report back immidiately once you've completed this mission. You will be leaving early tomorrow. Get along well and make sure to rest."
The captain said and you both saluted to him. Once you got out of the door you glared at him and turned your back.
"What a snob!!!" bell, his sylph said and stick out her tongue behind your back.
"Stop it bell." Yuno said
You looked at him one last time, hw just stared plainly with those attractive eyes. Blushing in fury you just marched away and layed frustrated in your room. Why the fuck does he stare at me with those eyes? You can't help but to blush replaying what happened earlier.
The very next day you both set off to your mission. You both just rided your own brooms and it was very pleasing to watch the sun rise whilst you ride in the air.
You both arrived at the dungeons amd split off. Came across a bunch of opponents. But as always they were no match for you. You sighed as you thought things were over and you were about to call it a day.
You were suddenly taken aback by a man and you can't escape from his arms. You started attacking him one by one with your magic but still he doesn't budge.
A fucking diamond mage. This is bad.
"Get of me you pervert!" you shouted at the guy and he just gave off an disgusting smirk.
Disgusting!
"What's a pretty girl doing here alone in the dungeons? hmmm? "
"None. Of. Your. Fucking. Bussiness. "
i cursed and proceeded to struggle to get off him.
"You must want to know my name sweetie, the names Ragus. "
You started to tear up as he started to linger his hands to your thighs along to the part where your mother told you to save for your marriage.
"N-no, p-please. "
Everything came in so fast. The guys suddenly was thrown across the place, none other than yuno. He looked so enraged and shocked, even though your eyes were blurry from the tears you still saw it.
"I didn't asked for help. "
He came closer to you, taking off his robe and wrapping it around your waist. Your'e faced started turning red as he carried you in his arms bridal style.
" Put me down. "
" No. "
" I hate you. "
This man so frickin persistent, it was annoying. You just kinda stared at him for a while and gave in.
___
Now it's night fall at the moon shines brightly, and it was not safe to travel as some beasts and bandits rome this area. Yuno decided to cook a meal and you decides to go take a stroll to clear your mind.
Replaying on what happened earlier, you felt disgusted. That mans perverted touch, gaze still lingers on my skin.
Thankfully,  you can hear there's a waterfall up ahead so you can go take a bath.
You were mesmerized by the scenery infront of you. A thousand stars can be seen, and the moon is so full up above.
' No one can should be looking right? '
You carefully slipped out your clothes and hopped onto the water. Leaving you naked in all of your glory. You dove upon the cold water and like any normal person would do in the bath.
Sighing you sat in a nearby boulder and dried off your body. You were frustrated, you embarassed yourself earlier infront of him.
The way he looked earlier.....
You started to feel hot as you imagined his look earlier. You can't think straight anymore whilst your breathe hitches and body heats up.
I moaned as i inserted one of my fingers inside my needy cunt, while your other hand massages your breasts.
"Ah~fuck~"
You imagine yourself getting fucked by him. His cock so deep in your needy hole as you moan in pleasure. You hate him, hate that he makes you feel this way.
All that pent up feeling all you do was just to do it solo by yourself. Your parents conservativeness, heavy burden, past relationships and stress makes you feel dry.
"Hah~ yuno~ oh fuck yes!"
"Oh~shit!"
"Yes! ~yes!~yes! "
Now here you are desperately pumping your fingers back in fourth in your slit making vulgar noises, thinking of the hot mage. Causing you to come all over the place.
'Fuck i made a mess.'
You suddenly heard a rustling noise in the bushed. You hurriedly covered yourself with your clothes.
"WHO'S THAT!?"
I heaved an sigh of relief as the figure appears to be an deer. You decided to just get cleaned and dressed and head back to him.
_
"I'm back."
You said and sat in the ground infront of the bonfire. You can't see his face but it looks like that he is eating.
It's been 30 minutes and he still hasn't talked nor faced me. He just sat down facing the other way round.
Weird. He normally would discuss about what will we report about to captain....
"Yuno?"
You asked as you walked towards him. His face seemed red and he looks so flustered.
' does he have a fever? '
You nervously put your palms on his forehead to confirm. Your eyes widened as he suddenly pinned you to a wall.
'W-what the fuck?'
He stared at you like a hungry wolf who targeted it's prey. Meanwhile you just stood there shock.
"You have much courage doing that in public, Y/N."
Yuno whispered onto your ear, making you instantly blush in embarassment. He saw that. HE FUCKING DID!??!
You looked away and shut your eyes tight. His hot breathe just hitched right at your neck.
" such a slut, moaning my nme like that. "
" HAH, you must be imagining things you perverted freak! "
You lied, facing him red. He smirked.
"I saw that, clearly Y/N, clearly. " yuno said firmly wrapping his arms on my waist.
" S-so? it's not like i like you or something. D-dumbass. " i stuttered and pushed him away, lightly.
" spit it out. "
"What? "
"I know you like me. "
"No."
"Are you sure?"
"N-no? "
He frowned and stopped, he started to walk away. You can't help but to feel frustrated.
"That's why i hate you. "
He stopped walking and slammed you hard against the tree.
"Really? you hate me that much huh? I will prove it to you that i am better than that." he replied smugly
"Then you have my consent, bastard. "
You smirked as your faces become closer and our bodies pressed together heatedly against the wall, breathing heavily as our lips pressed together and our tongues battle in dominance.
It's the first time she ever felt like this.
He suddenly stopped.
"Before we do anything, do i have your consent? "
"Yes, just fucking take me. "
His hands pressed under her shirt, quick to shove aside my bra. My voluptous breasts spilled out and his impatient lips hungrily sucked it off.
"Oh~ah shit!" you can't help but to moan in his touch.
He paused and threw your robe and bra on the ground. He goes down and down and down towards you legs as he carefully caresses, his hot breath along my thighs.
You gulped as you watch him lift your skirt revealing your thong. You feel embarassed as he stared at it for a few moments and take off your skirt along with thongs. Leaving you naked only for his eyes.
" so beautiful. " he whispered.
That was the last straw.
You straddled him, caughting him off guard as you lean in for a kiss.
"Where's all that courage coming from? "
"Shut up. "
My hands fumbled upon his trousers and onto his underwear revealing his erection. You blushed, since it was your first time seeing a man's part like that. You only see it in books......
His breatgour hand slowly travels on his cock. Pumping it back and fourth. Yuno looked so pretty like that, needy and desperate.
"Hah, just like that. "
He purred.
Slowly you started making kitten licks on his cock. Swirling your tongue along his tip, it then became much more intense. Gathering up the courage you slowly started going down on him, sucking his cock. You were gagging- but you couldn't care less.
"Hah~Ah shit y/n...." He let out an pleased hum whilst making eye contact with you, running his slender fingers through your hair.
You let out an shriek as he suddenly
forces your head down, causing you to choke on his cock. Bucking his hips into your mouth you can only tear up in the sensation you are feeling whilst he talks dirty to you.
"You fucking slut, the way you stare at me makes me go crazy everytime, now look at you choking at my cock. "
He said in his cool usual tone and slammed my body to the ground. Sorry mother, but i can't resist this man.
"I-it hurts yuno, hah~. "
You whimpered as his length was buried deep inside you. It was painful at first but it suddenly was replaced with pleasure as he slowly thrusted inside of your tight hole.
"I-is this your first time?"
Yuno sounded concerned and you looked at him and nodded shyly.
"Shit, i should've been more careful, are you okay? "
What's with this man...
"Yeah, it looks like you have just taken my virginity, vice captain. "
You said locking your arms on his neck and staring deeply on his amber eyes.
"Then fuck me hard, yuno." you whispered and he did.
Well that rest was history that night you and him just enjoyed the starry night and eachothers warmth on the moonlit night.
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💌 : This is the celebration of my man turning 18. This was frickin rushed and amateurish since im new to this writing style👹
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spookysweettooth · 3 months
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Grief aspect combo analysis
This combo aspect idea belongs to @superxstarzz they were kind enough to allow me to do analysis of their combo concepts and to make things easier I'm going to start out with aspects! I do hope everyone enjoys!
Grief is the combo aspect of doom and rage, I'm still getting use to the aspect and classpect analysis so please bare with me
To break things down, here's how I view what doom and rage are to me as aspects
Rage: negative, positive and neutral emotions. Mental stability, emotions in general, emotional issues, pessimistic, tough love, hard outer shell and distance, hate for lies, values the truth more than anything.
Doom: the dead, zombies, voices of the dead, seeing the death of the future, puppets, stitches, self destruction, loyalty, hard outer shell and slight hard inner shell, the physical body, control of the dead.
These are some key things I see for these aspects, do I know there's more to them than that? Yes do I care? No, this is key words I use to remember what these aspects are about. Now onto what I think the grief aspect could be and what sort of powers it can grant as a aspect
Grief in general is heard when you are grieving someone or something, grief itself has multiple stages as a result, sadness, anger, resentment, acceptance and forgiveness. Grief can be represented by stone like grave stones or by the tears of the weeping, The yelling of the angered, the glare of the resentful, the blank stare of acceptance and the smile of forgiveness. It can also be represented by rebirth, the new form of a person after grieving.
Grief: the aspect of grief can be granted to a person whom has gone through many stages of life or has lost multiple people or sentimental things. Often seen as people who became hero's of grief have to fully become hero's of it by fully understanding what grief is to them, once at God tier they have fully understood what grief is not only to themselves but also to the people around them, once realizing and reaching god tier the people of greif can utilize their emotions or the emotions of others for their benefit for the sake of the session.
Powers for the hero's of grief:
Depending on what class you are combo or not depends all on your powers but here are some I like as ideas for powers.
The voices of the hurt and the dead: as a hero of grief and it being a mix of doom I like the idea that not only can you hear the voices of the dead but can also hear the voices of people's inner pain begging for help or guidance.
Control of the dead: again I can see the doom aspect of grief having the ability to. Utilize the people of the dead for grate benefits! Making a army of zombies as you try to take on enimes and a okay idea right?
Emotion control: the rage aspect taking over the negative emotions of your mind you can use them to make weapons as a last resort or use your anger to make sharp lightning bolts attack your enime. As a grief player time is a soul virtue and it's needed more than wasted on people.
Emotion manipulation: while controlling the negative emotions of your teammates you create a raging hell of a team while they are full of anger or resentment or any negative emotions. Good luck doing that my friend
Healing bodily parts and the mental stability: if you are a healer class you can use your tears to seal wounds and use the bones of the dead to make thread and a needle for stitches, also using emotional manipulation to keep mental breakdowns at bay or taking on the burden as well.
@superxstarzz I hope you like my analysis and I hope I did this aspect justice, I personally may be a sylph of grief now haha! Please do feel free to suggest what aspect to do next!
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Adventurine: The Maid of Light
Maid: The active creation class
One who creates aspect or creates through aspect
One who creates aspect for themselves
Alternatively, one who fixes aspect
Light
Abstract: Knowledge, Awareness, Attention, Relevance, Fortune, Luck
Literal: Actual Light (Brightness), Vision, Eyes, the Sun, Stars
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Light, the aspect of facts and fortune. If there's a chance of something happening, even at the smallest odds, the Light-bound will grasp onto that possibility. Take for example a gambler in a game of blackjack, the odds are against him and his chances of winning are slim. Yet, despite everything, the gambler walks away with more money than he came in with.
It's a facet that's less emphasized, not even the Extended Zodiac mentions the aspect's fortuitous traits. But within Homestuck's narrative, luck is shown to be one of the most important parts of being a Light-bound.
Let's discuss, starting with...
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Aranea! A fellow Light-bound healer. As a Sylph of Light, not only can she heal others of physical aliments (e.i. Terezi's blindness), but she can also heal fate itself, creating fortune for an otherwise doomed timeline...
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...or so she claims. Aranea became so absorbed with her hubris does she fail to be careful, being so reliant on her luck to steer her towards her goal that her megalomania ended in a rather, dark end. She falls into an abyss (literally is up for interpretation) and is absorbed in irrelevancy. [s]GAME OVER is the last time we see her play any significant role. Something that echoes a eerily familiar scene
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Our next fellow Light-bound is our darling Rose Lalonde.
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Though most perceive her character as the one who Knows it All, Rose Lalonde's role within the entirety of the narrative is to guide others towards a path with the most fortuitous outcomes, but rather than controlling them, she can guide others to take the action's necessary to put them on the best possible path for them to take. An advisor of sorts.
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However, this doesn't necessarily mean victory. Her powers not only assist a single person, but they also assist the timeline as a whole. Whatever she needs to do to reach best possible fate for her friends, she will do it. Even if it means releasing a star and dying within its flares.
Which brings up an interesting parallel between her and Aventurine: both were willing to sacrifice themselves if it meant tearing down the walls that held a microcosm of their reality.
For Rose, the game was meant to be unwinnable. Thus she retaliates by breaking the game in any ways she could before concluding that blowing up the green sun is the best path of action .
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For Aventurine, it's almost the same thing. But instead of desperately trying to burn down all of reality however, he wants to tear at the threads that make up the facade that is Penacony, and The Family along with it; to bring attention to the murders that they're covering up.
He wants to prove that death in this dreamscape is possible, and that Penacony is not all what it seems.
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It's also worth noting that seeking evidence, even at the risk of putting himself in grave danger with powers higher than him, is also a characteristic of being a Light-bound.
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These endeavors both result in their "deaths". In a sense, both have also ascended: Rose became a god and Aventurine has got a newfound reason to live.
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Black Hole, Green Sun.
But I digress
Let's turn towards the last light-bound: Vriska Serket!
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Both he and this Thief of Light have been known throughout their respective fandoms as gamblers. They even appear to wield dice as their weapons!
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Aventurine and Vriska both have been show to be able to manipulate any outcomes to break in their favor. However, where luck comes to Aventurine naturally, Vriska has to take it.
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Both also have been plagued streaks of luck that are a detriment to their lives. One of the first things the read learns about Vriska in her proper introduction is the fact that she has a habit that accumulates bad luck
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For Aventurine though, well...
Aventurine's life is defined by his gratuitous fortune, ever since he's birth he's been blessed with it. Hailing from a desert land in which I can assume has little to shelter its inhabitants from the harsh heat, the moment Aventurine was born however, rain had come upon them. Perhaps the first time in a long time.
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Being blessed by their deity, it's natural that one can assume that his good luck would lead him towards great things later in life. Perhaps he could've used it to bring his clan some fortune to improve their quality of life.
And he does! Somewhat. Only once: His sister's necklace was stolen by a couple of Katicans and through his luck, little Kakavasha was able to win a game and bring the necklace back
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That should've be the beginning of a wide lucky streak for Aventurine, good thing after good thing happening throughout his life is what fate should have in store for him, right?
To him, to be lucky isn't always a good thing, especially if you have a lot of it.
Let's talk about his class, the Maid.
The story of a Maid begins with them having an overwhelming amount of their aspect, so much so that it seems to permeate every facet of their life. It engulfs them to the point that it snuffs out the Maid's true sens of self. In other words, they're a servant to their aspect.
Maid of Time Aradia Megido was so engulfed by death and destruction that by the time the reader is introduced to her, she's already dead. Even before that, voices of the dead speak into her mind and constantly tell her what to do.
Maid of Space Porrim and Maid of Life Jane have similar troubles with their aspect as they're forced to be in a predetermined position that they're placed in seemingly the moment they were born. For Porrim, it was to assist the troll's progenitor, the Mother Grub. For Jane, it was her position as Heiress to a baking company her grandmother created.
For Aventurine, it's his blessing that makes him extremely lucky, yet it pushes him into isolation.
When his clan was slaughtered, he was the sole survivor of their massacre. When he was thrown into a brawl with other slaves, he was the sole survivor of that fight.
When he killed his master, he manages to not only keep his life but also to rise far above the ranks from his status as a slave. A high-stakes gamble that he should've lost. Curious that he's stationed on a planet that used to be a prison.
When his luck is noticed, he becomes a servant to whoever is above him. As long as his luck benefits others, he can keep his life. He creates luck, not just for others, but for his own survival too. He’s quite literally made of it. He even gives you buffs during his boss fight if you manage to roll higher than him, and that still plays to his schemes. We’ll talk about that later however.
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Aventurine is trapped in a cycle of survival. His luck is what keeps him alive but at what price? Aventurine doesn't see a reason to live nor does he actively seek to die, he just keeps gambling and gambling, winning and winning. A slave to his fortune.
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So what can he do? Is he bound to forever run in cycles while his blessing tugs him around like a leash?
A Maid's role is to not only create, but to repair as well. To overcome their aspect and make it theirs to wield.
Let's start off on the surface: there's a murder mystery in Penacony and the Family is diverting attention away from it, to the extent that it never seemed like the victims died. Besides, there is no death in Penacony.
Aventurine seeks to rectify that. Bring light towards the truth of not only the murders, but Penacony as a whole.
But let’s look a little deeper, after all it’s not attention that he has a problem with, it’s his fortune. How does one find a way to overcome good luck? To overcome a blessing?
To set down the path where the best possible outcome is to fail.
The climax of the 2.1 Trailblaze quest has the Trailblazer and the Astral Express Crew face off against Aventurine under the guise of getting the Trailblazer to destroy all of Penacony, when in reality:
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It’s bait. It’s all a farce to get himself killed. And with his luck, he was able to provoke Archeron to draw her blade and make him the third death in Penacony. The reason why he activates your ultimate if you roll a higher number than him in is boss fight? It can be said that he’s a fair man, but it could also mean that he’ll be brought closer to being defeated the higher you roll.
By being killed, it’ll be hard to deny that death does happen within the dreamscape and everyone is unable to look away and is now forced to come to terms with that fact.
Aventurine managed to break the cycle, he had lost because he made it so. Overcoming the curse that was his luck by making defeat the most fortuitous path he could take.
…So, what now? There’s not much to his story left now that he’s dead.
Well… not quite. Aventurine isn’t actually dead.
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This is where things start to turn speculative, but bear with me here.
As alluded to before, Aventurine’s finale mirrors the ends of both Aranea and Rose. One falls into nothingness and obscurity while the other rises anew. Who’s to say that this is just Star Rail’s version of a legendary nap? Right after he conquers his good luck streak that adds in the unveiling of the truth of Penacony, a fitting parallel to completing SBURB’s land quest, Aventurine enacts the ultimate sacrifice and ascends.
Though ascension in Homestuck is a flashy and a celebrated matter, Aventurine’s is more of a realization.
His entire life was wrought with death, him just being lucky to have his be continuously delayed. Fate has toyed with him and thus sees that no matter what he does, he just keeps living. So within the nothingness, he asks the emanator of nothingness this question:
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To which, she replies:
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Both she and Aventurine know that there is more to life than just simply being alive. She has more to live for and so does Aventurine.
Acheron alludes to his reawakening, telling him that he has much more to do.
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However, it is only when our Maid of Light is finally given some light himself does he make the resolve to stride forward:
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Aventurine is a Maid of Light that has been through so many hardships that ironically were given through his deity’s blessing: his luck. Yet, it’s that same blessing that kept him toiling through his life until his finale, where he finally found the strength to use it for his own downfall. With his arc seemingly finished and currently in limbo, there are still many things that Kakvasha needs to do. He’s not done living.
And this time, he won’t be shackled by the light that bounded him for so long. No more weighted dice.
And if we ever see him again (he has to. At the time of writing this, he’s set to release in 3 days), maybe there will be something new about him.
Maybe one day we’ll get a Nihility Aventurine down the line too.
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ty-bayonet-betteridge · 3 months
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i just spent the last. several hours. fiddling with the classpects for Sburb Life because im a perfectionist
im still not 100% happy but i think this is a lot better
Grian - Session leader, Prospit dreamer, the Sylph of Dream in the Land of Bread and Sand. Client player Jimmy, server player Scar.
Scar - Prospit dreamer, the Thief of Heart in the Land of Rock and Cacti. Client player Grian, server player Mumbo.
Mumbo - Derse dreamer, the Seer of Flame in the Land of Sparks and Current. Client player Scar, server player Pearl.
Pearl - Derse dreamer, the Witch of Hate in the Land of Love and Snow. Client player Mumbo, server player Gem.
Gem - Prospit dreamer, the Aide of Space in the Land of Blooms and Frogs. Client player Pearl, server player Scott.
Scott - Derse dreamer, the Rogue of Time in the Land of Stars and Bridges. Client player Gem, server player Joel.
Joel - Derse dreamer, the Saint of Rage in the Land of Cliffs and Carnivals. Client player Scott, server player Etho.
Etho - Derse dreamer, the Mage of Truth in the Land of Wool and Secrets. Client player Joel, server player BDubs.
BDubs - Prospit dreamer, the Priest of Void in the Land of Keeps and Clocks. Client player Etho, server player Impulse.
Impulse - Prospit dreamer, the Guide of Hope in the Land of Coal and Bones. Client player BDubs, server player Tango.
Tango - Prospit dreamer, the Sage of Mind in the Land of Heat and Bulls. Client player Impulse, server player Skizz.
Skizz - Prospit dreamer, the Maid of Blood in the Land of Lakes and Cherries. Client player Tango, server player BigB.
BigB - Derse dreamer, the Heir of Ice in the Land of Fissures and Chocolate. Client player Skizz, server player Cleo.
Cleo - Derse dreamer, the Bard of Breath in the Land of Wind and Marble. Client player BigB, server player Lizzie.
Lizzie - Derse dreamer, the Knight of Life in the Land of Trees and Axolotls. Client player Cleo, server player Ren.
Ren - Prospit dreamer, the Prince of Peace in the Land of Shadow and Stillness. Client player Lizzie, server player Martyn.
Martyn - Derse dreamer, the Dame of Light in the Land of Eyes and Coral. Client player Ren, server player Jimmy.
Jimmy - Prospit dreamer, the Page of Doom in the Land of Clay and Dust. Client player Martyn, server player Grian.
also explanation of the custom classes and aspects under the cut
Aspects:
Truth - Truth is the aspect of discovery and revelation. The Truth-bound are difficult to fool, and keep their focus on what is in front of them. They act with practicality, and the aspect itself is tied to rational thought. Its counterpart in the fabric of Paradox Space is Dream. At their best they are rational and calm guides for their friends; at their worst they are uncaring and judgemental.
Dream - Dream is the aspect of lies and imagination. The Dream-bound live in worlds of their own, and their goals are not always obvious to those around them; the aspect itself deals in the nature of falsehoods. Its counterpart in the fabric of Paradox Space is Truth. At their best they brighten the room with their imaginative nature; at their worst they are frustratingly absorbed in their fantasies.
Peace - Peace is the aspect of calmness and protection. The Peace-bound are dedicated to maintaining the status quo, and preventing quarrels amongst their friends. The aspect itself deals with stagnation, love, and comfort. Its counterpart in the fabric of Paradox Space is Hate. At their best they are mediators and lovers who hold their allies together; at their worst they are resistant to change and even oppressive.
Hate - Hate is the aspect of emotion and strength. The Hate-bound hold grudges easily, and will tear down the things they see as being in their way. A Hero of Hate would rather die than allow something that hurts them to continue. Its counterpart in the fabric of Paradox Space is Peace. At their best they are firebrands and leaders, working against oppression; at their worst they are spiteful agitators unwilling to let things go for the greater good.
Flame - Flame is the aspect of change and discovery. The Flame-bound are seekers of the truth, though they are prone to flying too close to the sun and being hurt by that which they seek. They would rather burn the world down and build a new one than try to fix the one that exists. Its counterpart in the fabric of Paradox Space is Ice. At their best they are great artists and leaders, inspiring their allies to change that which they must; at their worst they destroy themselves and those around them with their quests for things beyond their reach.
Ice - Ice is the aspect of isolation and steadiness. The Ice-bound put up walls around themselves, pushing people away to protect themselves and cutting their emotions off. A Hero of Ice is likely to have few true friends, and none who they allow to see every facet of themselves, out of fear. Its counterpart in the fabric of Paradox Space is Flame. At their best they are reliable and steadfast, a source of stability for their allies; at their worst they are cold and unwilling to stand up for themselves, locking away their true thoughts.
Classes:
Saint - Saint is an active class, and its passive counterpart is the Priest. A Saint lives their life by the rules of their aspect, using the structures it sets up to climb to the top of a world they see as ruled by its teaching. As the role of a Saint is highly tied to their aspect, their role in a session varies heavily - A Saint of Life or Space, for instance, will likely be a strong driving force behind the group's success, while a Saint of Doom or Ice may spell the end for the session by their very nature.
Priest - Priest is a passive class, and its active counterpart is the Saint. A Priest allows the rules of their aspect to spread out from them, allowing themself and their allies to use its nature to their advantage. A Priest's aspect will often come to typify much of the session as they spread its teachings amongst their fellow players.
Dame - Dame is an active class, and its passive counterpart is the Aide. The Dame defies the very nature of their aspect, and often bear little resemblance to the archetypal player of that aspect. Their journey through the session is often highly personal, a struggle directly between them and their aspect, though once they are at the end of their journey, they are a force to be reckoned with, having taken the aspects of it that benefit them and left the rest behind.
Aide - Aide is a passive class, and its active counterpart is the Dame. The Aide is a gateway for their aspect, letting its nature out through themselves to defy the enemies of the group. They are highly in tune with their aspects, though not always in a way that others will immediately recognize. An Aide's involvement in a session is often as an unlikely leader, giving the other players something to rally behind when they feel devoid of the Aide's aspect.
Sage - Sage is an active class, and its passive counterpart is the Guide. The Sage is a student of their aspect, seeking to understand everything about its nature; rather than having the information to understand their aspect, like a Seer, a Sage is restricted to seeking understanding through more traditional means. Sages often become the most knowledgeable within their sessions, throwing themselves into their personal quests and embracing the role of the tactician with gusto.
Guide - Guide is a passive class, and its active counterpart is the Sage. The Guide seeks their aspect in order to bring it to their allies; they will often be a confidant and a source of aid or comfort for their allies. A fully realized Guide released into Paradox Space will often come to act as a sort of tutor for another player of the same aspect. Within their sessions, Guides are a centerpoint for the group, assisting other players wherever and however needed.
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fate-magical-girls · 9 months
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Fantasy story idea: A royal couple in an arranged marriage bond over each knowing half of a folktale neither of them got the chance to read in full.
The Queen heard the story of a Muryan prince who sold his tears for the chance to marry a Sylph queen and earn her love, only for her to be shallow, cruel, and self-absorbed, to the point she never appreciated him and the things he did for her. The Muryan prince never heard her say she loved him, yet he could not stop loving her. So he shed a tear and crumbled to dust, leaving behind a stone heart.
The King heard the story of a Sylph queen in love with a cursed prince who only met with her after sundown. She needed to free him by dripping blood on his stone heart every night, as many drops of blood as the tears he would have shed over her. She went through many trials and much suffering until she could be truly united with her lover.
The Queen remembers pitying that tragic Muryan prince and wishing he could have been loved. The King remembers feeling protective over the Sylph queen, and wishing she didn't need to become sadder and more serious for a man who might not have deserved her. Both of them wonder how the folktale reflects on their own marriage.
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lizzy-calaxio · 5 months
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Shock
I stare at the limp body of my friend in front of me.
This is my fault.
The others look around the waking sands for any survivors. I should be doing that too.
I should’ve prevented Noraxia from joining. My heart breaks.
I feel a hand on my shoulder. I don’t know whose it is. My eyes tunnel out everything outside of Noraxia.
I pick up my friend. I silently carry them out of the waking sands. I begin walking to Little Solace.
Home. My home. Our home.
If there was any attempts at stopping me, they didn’t work. If anyone tried offering a ride, I didn’t notice.
This is my fault.
I could have stopped this.
By what right do I have to call myself a sylph, when I caused this.
It’s night by the time I get to Little Solace. The sylphs greet me as usual, their mood souring when they see Noraxia in my hands.
I weakly explain what happened.
I offer full blame for Noraxia’s death on my own hands.
“These ones do not accept Lizzy one as the blame. Lizzy one has done Little Solace proud.”
The words echo off of my horns.
I climb a tree to get to my hut among the treetops. I saw my room earlier this morning, yet it looks more empty now. It feels wrong for me to claim this spot.
After a few hours of trying to sleep, but being unable to find it, I hop out of the trees. My landing silent aside from the thud of my tail slapping the ground.
I begin to walk into the dark forest.
I think about all of the ways this could have gone differently.
I think about how I could have prevented this tragedy.
I find myself at my broken home. The Frizzle household.
Where I should have died. Another child lost to starvation from the calamity.
Maybe a part of me did die there. A part of me died with my parents.
I walk into the derelict house. Pictures of a happy family are on the walls.
Some on the floor.
The floorboards are weak and rotted.
I can smell mold in the house.
Fungus, moss, and other plantlife have also taken root.
I find myself upstairs. My parents room still closed.
I open the door and see a present on their dresser.
“To Elizabeth, Happy 12th Birthday! With Absolute Love, Mom and Dad”
I feel the tears on my cheeks.
I open the box, too many years late.
A conjurer’s wand rests inside.
Memories of signing with mom flood my brain.
“I want to be an adventurer like you!”
“I want to heal people!”
Rotten.
No you don’t. You’re a weapon.
You can’t heal anyone.
You can’t even help your family.
I curl up on my parents bed.
I remember the nights when I had nightmares and would climb into their bed.
I remember my mom’s arms wrapped around me.
I remember the comfort I once knew, lost forever to time.
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godtieranalyses · 3 months
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Sooooo what's a Slyph of Heart :]]]
SYLPH: One who heals or heals with their Aspect
HEART: Feelings, the Inner Self, the Heart, the Entire Emotional Spectrum, the Soul
A Sylph of Heart would be able to heal and create through Heart. During their journey, they would have to learn the intricacies of their Aspect and how much to apply in certain places to heal various complex wounds and tears.
For Feelings, the Sylph of Heart could be able to heal ones complex emotions to make them easier to understand. When you feel like you can't verbalize what you're feeling, when it feels like an insurmountable lump in your throat, the Sylph will be able to gently massage the lump, working until it smooths out enough for you to begin to unravel like a ball of yarn. The Sylph could also heal through feelings, by allowing you to finally feel the emotions you've been holding back for so long. At last you can feel angry, sad, anxious- everything. But at the end of it, you will feel stillness. Calm. Peace.
For the Inner Self, the Sylph would be able to help heal the stunted Inner Child that never got to play and frollick. The shredded parts of you that could never mend from the abuse you endured could at last be re-stitched together. You would once more know who you are, and what you are capable of despite all that you went through.
As for the physical Heart, the Sylph would be able to mend any heart disease or afflicting so long as there is a Heart at all to heal. Tears, rips, swelling, abscesses...all of that fixed thanks to the Sylph of Heart. As to healing THROUGH the Heart, this can by done by the Sylph of Heart syncing another living being's heartbeat to the patient's, acting as a sort of life support to give them an extra boost as their body fights hard against their injuries or illness. The Emotional Spectrum is simple and overlaps with Feelings. The Sylph of Heart heals the emotions you either cannot feel or have trouble feeling, allowing them to finally be experienced whether it's grief, confidence, joy, or anger. Finally feeling these emotions would count as healing in and of itself, allowing the person to continue to grow their personal potential. Finally for the Soul, this could be done in a variety of ways. The Sylph of Heart could take fragments of souls and make them whole once more, the same being true for souls that were so troubled they became violent poltergeists. This could also lead into quite the nifty ability: At the height of power, the Sylph of Heart could potentially be able to cure Grimdarkness, as it can be defined as a corruption of the Soul itself.
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writing-heiress · 28 days
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Monster Lovers AU: Freya Grimoire
Species: (Rosy Maple) Moth Fae-Demon
Affiliation: The Red Hoods, the Triple Circle, the Grimoire Family
Occupation: Red Hood
Weapons: Gun-Sword, Pistol, Chthonic Shears
Bonded Canine: A Hellhound named Nyx
BACKGROUND
Freya was born the first and only daughter of Circe & Chernabog, a sylph witch and the Devil respectively. Because of her maternal family's access to the black market, she grew up learning about monsters and their weaknesses. Not only that, but she gained a fascination of monster cuisine at the young age of 8.
Once she turned 10, she sought out becoming a Red Hood, which she was able to do. After getting Nyx, her bonded hellhound, Freya has been a very skilled Red Hood for the past decade.
Not only that but when Freya was 11, the Triple Circle (her mother’s coven) found Freya interesting enough to join in on meetings alongside her mother.
NOTES
♡ The bullets used for both the pistol and gun sword are made with elemental mana, making them elemental bullets.
♡ Both the pistol and its bullets were made with transformation magic, allowing them both to change their type whenever Freya needs to.
♡ The chthonic shears were a gift given to her by [redacted].
♡ She was scared that the Red Hoods and the other organizations would treat her badly because of her father being Chernabog. It eased her that they all accepted her for the most part, especially the Warrior Nuns surprisingly.
♡ After hatching and taming poisonous butterflies, Freya uses them to clean up any dead rouge monster so people wouldn’t be exposed to the toxic fumes from the corpse.
♡ For the most part, her familiars stay at home unless she calls them or they just her company.
Monster Lovers AU Masterlist
Tagging — @adrianasunderworld @mangacupcake @abyssthing198 @boopshoops @the-trinket-witch @the-weirdos-mind @liviavanrouge @queen-of-twisted @ice-cweam-sod4 @tragedytells-tales @fair-night-starry-tears @lovelybuefood @lorkai @starry-night-rose @achy-boo @yumeko2sevilla @yukii0nna @zexal-club
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viralarcadian · 8 months
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more golden sun tips
1. the game wants you to keep track of how many djinn a character has on standby when you're gearing up for a summon. you can lose spells mid battle bc you used enough djinn that your character went down a rank and that shit sucks.
ostensibly this is supposed to be a risk v reward thing to prevent you from spamming summons at every boss battle, but in practice this is really only a problem to worry about when you're doing optional stuff like crossbone isle and the endgame superbosses in TLA, and if your designated healer loses their good healing psynergy (eg jenna's basic class loses access to the party-wide aura healing psynergy if more than 4 djinn go to standby/recovery, so if she's your healer you NEED to keep track)
2. i do in fact recommend the optional stuff, especially in TLA because the best summons are locked behind those superbosses.
3. in TLA you're gonna find a bunch of shit like tear stones and sylph feathers that have "forgeable" in their item descriptions and the game does not tell you what this means. i will.
you give these to a character named sunshine in the town of yallam on oseania, after you get the boat. you give these to him one at a time, and he will turn them into weapons and armor for you. what you get is completely random, as several things can be forged from the same material, and it auto saves when you give him the item to prevent save scumming, at least in the original game. the switch has suspend points that you can use to save scum.
sunshine's wife says it'll take a while for him to finish, but leaving town and re-entering or spending a night at the inn will get it done instantly.
there are also several rusty weapons that will always give you the same result when you give them to him.
4. some djinn in both games can be found in the actual overworld map and encountered as monster spawns. the game does not tell you this explicitly. lucky for you, they have very specific areas of the map that they will spawn in. i highly recommend looking up guides with pictures.
5. make getting djinn your top priority, especially in the first game. not only do they give you stat boosts and increase the rank of your class, and not only do you get sick summons and effects from using them in battle, but to get the absolute best summon in TLA you NEED to transfer a save over from the first game with all 28 of those djinn, bc you need those 28 plus the 44 in TLA to even access the dungeon it's in.
6. the superboss guarding the best summon is the cheapest motherfucker on planet earth. he will use your djinn against you and tear you up like tissue paper
But! he is in theory beatable. he follows a set sequence of moves, only differing in very specific circumstances (skipping 'break' if you don't have stat buffs, 'haunt' if everyone is haunted, and using psynergy at all if he's been blocked). he will start the battle from somewhere in that sequence, and then go thru each action in turn
the wiki has an exceptionally good page on him including strategies to beat him and the complete sequence of moves he uses. use it.
7. use that wiki in general. it's the good one that isn't on fandom
8. if you open up the battle mode lobby in TLA and talk the NPC in the southwest corner while holding down either the L or R buttons (she's the one that says "i like my men macho"), instead of her usual dialog she'll say "you have a song request?" and a tiny menu will open up. congratulations! this is the game's sound test menu. if a track has played at least once on the file you used to enter the lobby, you can play it here! even more if it's one that has transfer info from the first game!
this has no use at all but this effectively turns your switch into an mp3 player that only plays golden sun music, and was the only way to listen to the soundtrack before yt and if you couldn't find a site that had ripped it and put it up for download
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seldomdrawncherubs · 3 months
Note
Is sylph of mind a bad classpect,by chance?
Btw,y'all are cool :)
uu: ONE OF THE WORST. BY A LONG SHOT.
uu: OOH TAKE A MENTAL HEALTH DAY AND GO OuTSIDE
uu: IN CASE YOu DIDN'T REALIZE. I AM STuCK. IN A HOME.
uu: GOING OuTSIDE IS IMPOSSIBLE. BESIDES. I HAVE ALPHA CHAD THINGS TO DO INDOORS.
uu: MIND PLAYERS ALREADY NEED TO MIND THEIR OWB BuSINESS. INSTEAD OF INTERFERING AND NAGGING EVERYONE.
uu: THIS GETS EVEN WORSE. FOR SYLPHS. WHO ACT LIKE THEY CAN FIX ANYTHING AND ANYONE.
uu: YOu CAN'T.
uu: IF YOu THINK YOu KNOW EVERYTHING. YOu ARE PRONE TO DESTROYING EVERYTHING.
uu: uNLIKE ME. I KNOW I KNOW EVERYTHING. SO STAY OuT OF MY WAY. AND STOP TRYING TO FIX PEOPLE.
***
UU: rUde!
UU: sylphs are always trying to do their best for the greater good. that is admirable, not inherently awfUl. jUst becaUse aranea sabotaged a timeline doesn't mean every sylph will, and the mind aspect may relate to others' minds and trickery, bUt a sylph of mind will not necessarily become her.
UU: and yoU are one to talk aboUt hUbris!
UU: yoU cannot fix everything...
UU: this may be better advice. mind players know all about others' expectations and struggles, and sylphs often try to fix people. perhaps it is in the definition of a "maker and fixer for others"
UU: bUt don't tear yoUrself apart for what yoU can't fix, all right?
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giftofclasspects · 6 months
Note
oooh
Analysis for a Prospit Sylph of Rage please?
Mod Jade here! This is one of my favorite classpects ever. A Sylph is someone who has many ideas about their aspect that they would like to share, and their struggle is to turn those thoughts into actions. The Rage aspect is all about the neccesary evils and the yucky feelings. They tear down at delusion in favor of dark truths. A prospit Sylph of Rage would probably be angry about alot of things and have alot to say about it. They probably complain all the time about things most other people don't pay mind to. It can be politics, family issues, video games or literally anything. Whatever it is, they see that it's deeply flawed and are frustrated that they're the only one who sees it. They feel burdened with the responsibility to educate ignorant people on the issues they are passionate about, but at the end of the day, it's up to them to put the work in to mend the damage laid before them. It's what a sylph is supposed to do!
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sylphidine · 1 year
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I came THIS CLOSE to deleting all my works on Archive Of My Own.
My account on Archive Of Our Own has now been locked to only registered AO3 accounts, and that only AO3 account-holders can reply.
Within the last 24 hours, I came very, very, VERY close to deleting CALL SIGNS, the Swatchton story I have been working on for the last year and a half, into which I've been pouring my heart, sweat, and soul. I also considered deleting my body of work entirely... 83 pieces, eight years' worth of fanfiction brain power.
The reason why? AI story-scrapers.
The technology testing has gotten to the point that the bots can scrape AO3 for people's AO3 handles *and* leave comments on AO3 fics that sound like a human wrote them.
A post on Tumblr alerted me to the fact that two comments on CALL SIGNS were quite likely AI-generated.  The important bullet points from the post:
No mentions whatsoever of character names, settings, situations, or anything that could be tied to the story.
The usernames may be identical to people who exist on ao3, but the name is not clickable, and no profile is associated with it EXCEPT when you directly search for that name. What this means: the comments come from an unregistered (not logged in) reader, bots scrape the site for real usernames, attach that to the comment, and post.
And since I always reply to any comments I get on my fics, even if it takes a while, I fell for this scam.
[I edited out the names the the bots "borrowed". I can assure you that neither of the writers whose pseuds got stolen were involved; they write for VERY different fandoms than the ones I write for.]
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I was so bloody happy to hear that someone thought I was handling really raw and angsty topics well, since CALL SIGNS is the first fic I've written that comes even close to such heavy subject matter, that I didn't even notice the warning signs.
More fool me.
So I went to bed in tears, after venting to friends on various platforms. I thought hard about deleting CALL SIGNS.
I'm not going to delete CALL SIGNS,
I'm not going to delete any of my other stories, either.
I did delete the comments.
But...
To quote a certain Tom Petty, I'm gonna stand my ground, and I won't back down.
The next story chapter of CALL SIGNS, titled "Trash Landing", is 80% done. 
It's damn heavy.
It's dark.  It's painful.
It's necessary for the healing. 
There ***will*** be so much comfort after the hurt, if you can bear with me, dear readers.
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Art of "Sylph Addison", with her tasque Phinneas, done for me by Miss_Archivist @missarchivistdoodles
I'm also working on fics for RISE OF THE GUARDIANS, several crossover fics involving classic DOCTOR WHO and THE MAGNUS ARCHIVES, and various bits and bobs for Nightmare Dork University.
I will not give up on writing.
I will fight against AI.
Tagging some of the people who've influenced my writing here on Tumblr in the various fandoms I write for:
@ksclaw
@penbwl
@mira-eyeteeth
@thisbluespirit
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rodrigobera04 · 4 months
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Now the fairy type:
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FAIRY pure
Tanuki paws the ground to create magic.
Drop of paint transforming into a magical portrait.
Moth pixie eat fabric and materialize them into "clothes" on their bodies.
Little alphanim animal releasing sugar around the environment.
Little thieving imps, making noises in houses at night.
Cradle in the shape of a horse, placing babies and rocking them to sleep.
Monster wearing masks to hide her face; has varieties with different masks.
Fairy using long objects like wands, varying by habitat.
Festive fairy with blow toy nose that makes a funny noise.
FAIRY/ FIRE
Cartoonish sun that makes the plants grow and melts the winter snow.
Bear monster with hot fur, giving warmth to the sick and heating food.
Phoenix evolving and returning to its pre-evolution when it burns.
Cake fulfilling the wishes of those who blow out their candle.
Gingerbread man warming his surroundings like an oven.
Peaceful fire elemental cornsnake, blowing flames to hunt.
Swamp witch formed by colored gas fire.
Dolphin performing the circus act of jumping into a ring of fire.
Saci creates swirls of smoke and embers when it spins.
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FAIRY/ BUG
Predatory firefly, using its light to trick volbeats into eating them.
Cockroach beneficial for eating garbage and leaving cities clean.
Dryad leaf insect, imitating leaves and attacking anyone who threatens its tree.
Hamadriad skater insect gliding on the surface of the water on tiptoe.
Beetle painted like dominoes, looking for one with similar spots to pair with.
Literal bugbear,bedbug boogeyman biting children.
Spitting insect trapping opponents in sweet resin.
Woolly aphid like a sheep, herded by ant Pokémon.
Crayfish cutting fishing nets, similar to yokai amikiri.
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FAIRY/ ELECTRIC
Traveling park stuffed animal, manipulating light.
Night light fairy, its wings shine and wards off dark and ghost Pokémon.
Sprite made of colorful rays, giving light in the night sky.
Musical artist dancing in the rain and creating electrical energy.
Animal made of pixels, based on game mascots like Mario and Kirby.
Fairy furry animal, the static of its fur tickles anyone who touches it.
Deer stylized as lightning, attracting rain wherever it goes.
Kid's show mascot traveling through broadcast waves and materializing into energy.
Lemon tree fairy with thorns and a sour taste to avoid being preyed upon.
FAIRY/FIGHTING
Sumo fighter mascot, crushing his opponent.
Ballerina gazelle with sharp hooves, hurting its predator with elegance.
Fairy fish protecting lake fauna from fishermen.
Camouflaged gnome protecting forests from lumberjacks;counterpart of the fish fairy.
Jester monkey using sticks to perform his comedic shows.
Pixie with large hands to throw punches, in contrast to her elusiveness and lightness.
Two-headed monster with heads like cheerleader pompoms, doing dance moves.
Superhero fairy made of sweets, homage to Anpanman.
Colorful Yaksha, protector of mountains, seeking adversaries.
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FAIRY/ STEEL
Nymph of a wishing fountain, decorated with coins thrown into the water.
Angelic bells tolling and warding off evil spirits.
Kobold covered in cobalt, rivaling miners in mines.
Metallic fairy looking like a necklace, hanging from its chain arms.
Metal hag, tearing the victim with knife-sharp nails.
Sweet soda fairy, inside a can, able to gush out like a jet.
Horseshoe magnet attracting good vibrations and luck with its mythical magnetism.
Bird with a flute beak creating little birds like a sound when it blows.
Wind-up toy, its real body is the key that moves the metallic body of different appearances.
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FAIRY/ FLYING
Flying being modeling clouds into animal shapes.
Downy sylph carrying seeds and pollen on its body by the wind.
Dove doing magic tricks, like taking handkerchiefs from his chest.
Animal with bee wings and bear face, pollinator.
Flying cow being carried by the wind, like in the movies.
Glider gecko, looking like a paper cutout.
Creature like a mermaid with a magical voice and wings like hair.
Airy and songful spirit of the gardens, mixing insects and birds.
Nest-shaped winged creature with three small avinoids inside.
FAIRY/ ICE
Serow making his way through the snow with his long legs.
Ice jar with berry juice inside that cures burn status.
Polar mermaid with a seal coat, like a selkie.
Mangalitsa pig with its fur forming an elegant snowy coat.
Snow angel, a snow being with icy wings, but cannot fly.
Melted ice cream slug launching its shell cone like a harpoon.
Floral fairy that blooms in spring after being covered with snow.
Little critter looking like a rabbit with long ears worn like a scarf.
Troll with no mouth, just an ice stalactite for its nose, sneezing in blizzard winds.
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FAIRY/ WATER
Reef fish making corals with their almost inaudible sounds.
Magical water bird, capable of changing its shape; confused with Nessie.
Kissing frog, believing that he will evolve into a prince like that.
Kaiju with a waterfall on its back that creates laminated rainbows.
Aquatic animal filling with water and bursting like a balloon.
Archer fish looking like a water gun.
Ondine creating bubbles to purify polluted water.
Sea lilies flying across the surface of the water, dancing in the sea current.
Gardener mole splashing water through its nose like a watering can.
FAIRY/ ROCK
Fairy holding a lollipop-shaped stone.
Friendly Anurognathus took care of dinosaurs by eating parasites.
Marble nymph watching over and preserving gardens.
Cave knocker with eyes like lanterns and bat ears.
Candy/porcelain crab with a colorful rocky shell.
Predatory troll disguised by day as a garden gnome.
Sea snail collecting various colorful shells that are glued to its adhesive body.
Brontosaurid like animal with a long neck, wearing magical collars.
Lion dog imitating statues, aggressive when its home is invaded.
FAIRY/ GROUND
Mole lizard colored like a gummy worm.
Venus of Willendorf gnome made from fertile clay.
Desert rose, made of shiny sand.
Yokai broom spreading dust but cleaning curses, based on hahakigami.
Turtle with a fairy circle on its shell.
Craftsman pokémon hiding inside an animal-shaped jar he built.
Imp with different shaped feet, creating strange and confusing footprints.
Mud creature attracting prey, like a mud mermaid.
Magical starfish, creating bodies made of sand.
FAIRY/ NORMAL
Witch's familiar, looking like a strange animal.
Colorful creature, made of several toys grouped together.
Gnomes with long beards, even females.
Fairy with antennas in the shape of a musical note, making noises like a cricket.
Creature making scribbles with its claws like colored pencils.
Hairy, horned creature, a dancer appearing at seasonal festivals.
Armadillo used in games involving balls,made of rubber.
Furry little critter, its dense fur hides objects and cushions impacts.
Monotreme monster, caring for orphaned eggs and chicks.
FAIRY/GRASS
Cocoa cut like a mug, with hot chocolate inside.
Little elf building a castle made of mushrooms.
Alraune with a root tail, like a mermaid, singing.
Marsupial guarding seedlings, seeds and flowers in its marsupium.
Fairy lantern stealing energy from roots to fuel its bioluminescence.
Lily of the valley making bell or harp noises with its musical flowers.
Colorful corn releasing its kernels that explode like popcorn.
wooden trunk with wooden ears like literal ears, listening to the flora.
#THE FINAL FAIRY MYTHICAL:
Quill pen fairy, fairy/normal, using her ink to tell stories and change the course of reality.
We're done for now.
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