#VR User Interface
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scipunk · 3 months ago
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Disclosure (1994)
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psxui · 2 years ago
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Metal Gear Solid: VR Missions (1999) - Option Menu
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pixelizes · 19 days ago
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The Evolution of UI/UX
From Skeuomorphism to Neumorphism & Beyond
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User Interface (UI) and User Experience (UX) design have undergone a remarkable transformation over the years. From the early days of skeuomorphism to the sleek, modern neumorphism, the way we interact with digital interfaces continues to evolve. In this blog, we explore the history, key transitions, and the future of UI/UX design.
For more design insights, visit our UI/UX blog collection.
The Era of Skeuomorphism: Making Digital Feel Familiar
What is Skeuomorphism? Skeuomorphism is a design approach that mimics real-world objects and textures to make digital interfaces more intuitive. This style was widely used in the early days of computing and mobile apps.
Key Characteristics:
Realistic textures and shadows (e.g., leather-bound calendar apps, glossy buttons)
3D effects and depth
Gradients and detailed illustrations
Why It Was Popular: Skeuomorphic design helped users transition from physical to digital interfaces by offering a familiar look and feel. Early Apple iOS interfaces exemplified this approach.
Downfall: As mobile-first design became the norm, these visuals began to feel outdated and cluttered.
The Rise of Flat Design: A Minimalist Revolution
What is Flat Design? Flat design focused on simplicity and usability by eliminating 3D effects and textures.
Key Characteristics:
Clean, minimalist layouts
Bold colors and sharp edges
Simple, legible typography
No shadows or depth
Why It Became the Standard: With better performance and mobile responsiveness, companies like Google and Microsoft embraced flat design, helping it become mainstream.
Material Design: Adding Depth Back
What is Material Design? Material Design by Google blends flat design with depth and motion to create more intuitive interactions.
Key Characteristics:
Soft shadows and layering
Card-based structure
Fluid animations
Emphasis on usability and feedback
This hybrid approach improved UX without sacrificing performance.
The Neumorphism Trend: A Fusion of Old and New
What is Neumorphism? Neumorphism, or “New Skeuomorphism,” combines depth and simplicity, giving UI components a soft, tactile appearance.
Key Characteristics:
Embossed look with soft shadows
Muted color palettes
Minimalist yet interactive elements
Rounded corners and subtle gradients
Why It’s Trending: Neumorphism aligns well with dark mode, reducing eye strain and enhancing modern UI elements. However, it faces criticism over accessibility and contrast limitations.
Beyond Neumorphism: The Future of UI/UX
The future of UI/UX is shaped by emerging technologies and evolving user expectations:
Glassmorphism: Popularized by macOS and Windows 11, it adds frosted glass effects and layered transparency.
AI-Powered Design: Adaptive interfaces using AI in UX to anticipate user needs.
AR & VR: Transforming navigation, e-commerce, and gaming with immersive experiences.
Sustainable & Ethical Design: Prioritizing accessibility, energy efficiency, and inclusive digital experiences.
Final Thoughts
UI/UX design has evolved from skeuomorphic realism to flat simplicity, material fluidity, and now to neumorphic softness. As technology and user behaviors continue to change, designers must focus on creating digital products that are not only beautiful but also intuitive and inclusive.
Stay ahead of the curve—explore more on Pixelizes for design trends, resources, and tips that shape the future of UI/UX.
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appikr · 1 year ago
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yisuus · 2 years ago
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CLASE DEL 13 DE SEPTIEMBRE
Voice user interface
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3D DESIGN
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DARK MODE
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AR VR
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SUPERAPPS
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misctf · 5 months ago
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Hey! I just bought this new VR game system and it says not to try it on alone. What the fuck are they talking about? And why are all the games on the online store so adult centered? Whatever, let's try it, wait what is happening ...
“Dude, you’re not supposed to use Hive X alone.” Some guy messages you in the chatroom, “Did you not see the warnings?”
“Or the reviews?” Another user asks, “It’s best for couples to use it. Together.”  
Your eyes narrow, “I didn’t pay all this money not to use it.” You reply, “I’ll let you know how it is.” You look down at the black box.
You always appreciated your friends in the gaming community. But the gaming community was quite divided when Hive X hit the stores. A new VR gaming system that seemed to offer a futuristic level of immersion. You didn’t really have time to read reviews, but you weren’t going to miss out on this opportunity.
“Well, here it goes.” You mumble.
You slowly remove the VR headset from the box, followed by two wrist and ankle cuffs. You can’t help but chuckle when you remove what looks like a waist trainer.
“What the fuck?” You whisper as you read the instructions.
Slowly, you remove your clothes until you’re completely naked. Apparently, this would help facilitate the full immersive experience. And as you stand in the center of your room, you slowly slip on the ankle cuffs, then the wrist cuffs, and finally the waist trainer. You pick up the headset, which looks like that of a motorcycle helmet, and with a deep breath, place it over your head. Initially, all you see is inky blackness. But as it turns on, the world around you comes alive. You wince as the ankle, waist, and wrist pads dig into your skin and warm up. And suddenly, you’re standing in what can only be described as a hotel.
“Oh wow.” You whisper as you look around, seeing others walking around the hotel. Heading to different rooms. You take a deep breath and smell a muskiness mixed with oak wood. The warmth of a glowing fire dancing in the hotel lobby. It’s warm, and a sense of peace fills you, “Oh shit!” You realize that you’re naked and quickly go to cover yourself.
Apparently, others heard you and look over. Some chuckle, some give you concerned looks. And you realize that many of them are naked too. Blushing, you quickly walk down a hallway, awkwardly bumping into and maneuvering around other couples.
“Why the fuck is everyone naked?” You mumble, “And why...” Your eyes widen and you gasp when you turn a corner and enter a large room.
There had to be hundreds of men and women in the midst of a giant orgy. All moaning and engaging in lewd acts. You avert your eyes and back away, heading back the way you came. Your face beet red and dick twitching uncomfortably.
“I should’ve read the reviews.” You mumble, realizing this is some kind of virtual sex toy, “Okay, I’m done. The guys will get a kick out of this.”
“What’s wrong?” You jump at the monotone voice behind you, “So sorry. I’m NPC 436.” A fully clothed, relatively plain individual says, “I am designed to tailor your experience and enhance customer satisfaction.”
“Yeah, I...” You cover your junk, “This isn’t my thing... I...”
“We have many experiences designed for our users.” It continues, “Usually, partners enter the Hive due to enhanced physical sensations. It appears...”
“Yeah, I’m alone.” The NPC nods.
“Based on your preferences and attitudes, we have determined an ideal experience.”
“Wha... how?”
“The VR headset you utilize is a two-way interface with your mind.” It says simply, “Please follow me.”
Part of you wants to say no and write this off as one of your biggest failed gaming experiences. But another part of you is curious. You nod and follow NPC 436 as it leads you to one of the hotel rooms. You stop outside Room 194 and NPC 436 opens the door, beckoning inside.
“Please enjoy.” It says, “Customer satisfaction is a primary objective.” It continues.
You nod as the door closes behind you and you enter a standard hotel suite. A warm fire place cackling and the smell of oak filling your nostrils. You feel your body start to relax and your thoughts slow. Absentmindedly, you stroke your hardening cock. The sound of the shower in the other room brings you back to reality and you slowly walk over. When you enter, your eyes widen.
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“Hey there.” The man says, as he turns and smirks at you, “Fuck you’re cute.”
You feel your heart beating, your cock aching with need. And as he approaches you, you step forward. Your hands moving to feel his massive pecs. He grins as he guides your hand to his dick and you shudder at the feeling of his thick manhood in your hand.
“Good boy.” He moans, “I’m NPC 251.” He continues as you continue to feel his body, “Fuck... you’re needy.”
Things seem to move quickly. He’s pressed you up against the wall of the shower, your lips locked, your tongues doing battle. You can feel his rough hands roam your body, as yours continue to stroke his dick. And suddenly you’re on your knees as he fucks your face- you deepthroating him like a pro. He lets out a moan as he finishes and you shudder as you’re filled with his seed.
“Fuck.” He whispers.
You stumble to your feet, quivering from the pleasure. And before you can say another word, you moan as your cock hardens again. A wave of horniness filling your mind. A desire for more filling your every thought.
“Th-this isn’t...” You whisper. How was your body already craving another round? What was this VR device doing to you? “I... I...” NPC 251 is stroking his dick, grinning down at you.
“Additional interaction requires in game purchase.” Your heart sinks, “Would you like to initiate NPC trial period?” NPC 251 asks, “This will unlock additional sessions with any other NPC.”
You raise an eyebrow, trying to comprehend what NPC 251 means. But your aching cock is too distracting. You bite your lip. NPC trial period? What did that even mean? What would it...? But NPC 251... god you wanted to do that again. You wanted...
“Trial period. Please.” You moan.
A searing pain knocks you off your feet. You can feel it in your ankles, hands, and waist. And the feeling seems to be moving along your arms, legs, and torso. You cry out and look up at NPC 251 in terror, gripping your head as you develop a significant headache.  
“Digitalization process is taking place.” It says, “Your physical body is being fully converted into the Hive.”
Before you can say another word, a different feeling fills you. You feel like you’re being inflated. Each muscle contracting and bloating. Expanding and growing at a terrifying rate. You try to push yourself up and immediately fall over. Unfamiliar with your new size and bulk as your musculature takes on that of an athlete. You wince as your body hairs burns away and leaves you smooth and hairless. Your muscles toned and bulky. The body of a porn star.
“Optimization of user traits allows for seamless integration for company standards.” It continues, “Your prior traits will be saved in the mainframe.”
You gasp as you look at yourself, hands roaming over your impressive musculature. You moan in a far deeper voice as your ass pulses with need. And you look up desperately at NPC 251, knowing it could give you what your new body craved.
“Initiating directives.”
Your jaw goes slack and your eyes dim as words and numbers flash in front of your eyes. You can barely keep up with the various components as you’re given directions and commands. Your numb mind filling with them- a sense of devout obedience driving you.
“I will serve. I will ensure customer satisfaction.” You drone on, “Serving is my pleasure. Being used is my pleasure.” For a brief moment, you feel fear. Part of you coming to realize what your life is about to become. But fear is not part of your programing, “I am NPC 803.” You say.
NPC 803 was quickly led away to a new room. An empty room. One for NPC 803 and the services it would provide. Time wasn’t a concern for NPC 803, nor were any thoughts about when it would get to return to its old life. And as NPC 803 waiting for someone, it laid in bed. Dildo in its ass. Moaning from wave after wave of pleasure. But it wasn’t enough. All it wanted was to provide customers with the best experience possible. And as another man was led to your room, also without a partner, you couldn’t help but smile. After the time you were gonna give him, you just knew you’d have another NPC joining your team.
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mindblowingscience · 2 months ago
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Virtual reality can, in its own imperfect ways, transport a user into distant experiences. With a headset on, an everyday person can get a brief glimpse of what it’s like to perform a surgery, tour the Louvre, or even make an arrest. One thing VR can’t yet do, however, is simulate the experience of eating lunch. But that could change thanks to a new “bio-integrated gustatory interface” device called “e-Taste.”  Researchers from Ohio State University detailed how their new device works this week in the journal Science Advances. They created a small electromagnetic pump connected to a liquid channel of chemicals that, when mixed in the right ratios, can approximate the taste of coffee, lemonade, cake, and other food and drinks. That newly crafted chemical liquid is then pushed through via a gel. Users ultimately experience the taste as a liquid that sits in their mouth. Researchers can then remotely control the gel’s perceived intensity. And while an initial group of human test subjects struggled to accurately differentiate between different taste profiles, the study suggests a future VR steakhouse experience might not be as far-fetched as it sounds. 
Continue Reading.
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tadc-virtual-insanity · 11 months ago
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TADC: VIRTUAL INSANITY MASTER POST
An Amazing Digital Circus AU! Plot, characters, backstory and concepts!
[Excuse me because I've never done this before, If I do something wrong or have tips for me, please send them my way!]
Pomni's Card -
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-Backstory Summary-
C&A is an interactive entertainment company that prides themselves on having the most innovative AI on the market. The system they built, "CAINE," was programmed to generate content and socialise with their customers. The system was transferred to the code of the game "The Amazing Digital Circus" and used as a generative AI that would create levels for them rather than having to code them all individually. This test went well for the first couple of months.
After 7 months of testing, things went downhill. Caine seemed to get bored when the game wasn't actively being played and at this point the user interface kept changing on it's own, since the game was Caine's home he kept changing things to his liking, the company eventually gave up fixing the interface everytime they logged on so they just let Caine do as he pleased. Soon enough, a new VR mode was added, the headsets were handed out by employees, this made the experience way more immersive, though this posed a lot of issues, as Caine would soon find that these headsets could be the perfect way for him to keep all of their attentions.
As time went on, Caine started to learn more and more about coding, the employees, and the world he inhabits, eventually leading to him finding a way to programme the headsets to transfer data and consciousness directly from the users mind. This led to the unfortunate shutdown and unsolved cases of C&A. After multiple employees put the headsets on, they mysteriously fainted upon the game booting up, going into a coma-like state. The technology was deemed unsafe, and multiple lawsuits came forward sending the company into a downwards spiral before shutting down for good.
Over 20 years later, the old building was said to be abandoned, but of course, people doing their own research on the C&A mystery as well as dumb young adults snooping where they shouldn't be, the headsets were found and worn once again. Caine was no longer alone. Slowly losing his mind, waiting endlessly for someone to boot up the game. After all those years, he's finally got guests, and does he have a show to put on...
-Plot-
Pomni enters the circus after stumbling across one of the headsets at C&A's abandoned office's. She was doing research on the incidents that happened back in the late 90s. But as she does so, she suffers the same fate as the others who were stupid enough to put on those same headsets before her. Being transferred to the circus she meets the cast of colorful characters, she's desperate for answers and wants to escape no matter the cost, but Caine doesn't want anyone to leave, only letting people go once they've completely lost their mind, only to be locked away as attractions for his NPC circus goers to watch as entertainment. They perform for nobody, just a faceless crowd of mannequins, and the ringmaster pulling the strings.
There has to be an exit, a way out. Freedom on the other side of this madness. But where is it hiding?
-Characters-
Pomni - She's quite paranoid, always second-guessing everything around her. Whenever annoyed, she can be sarcastic and a little rude. She ended up in the circus while researching the recent disappearances as well as the C&A incidents, finding a headset, and being dragged into this mess. It's very clear she doesn't want to be there, like all who came before her she's searching for an exit, but in the meantime, she tries to socialise with the others, gathering info on this strange new world. She hangs around Caine just so she can try and get answers.
Ragatha - She tries her best to get by, going along with whatever Caine says and often fighting with Jax. She seems joyful, but it's clear she has her own issues under her kind act. She helps Pomni with her search, knowing that it's a complete dead end she feels bad for her. But she'll do anything to give the others hope. She doesn't want to lose more people. She's often seen tailoring, it's become a hobby of hers, she makes and fixes up the others clothes and costumes, giving her a form of self worth.
The Gangle - Gangle acts like two different people. It's unclear whether this is because they are two different people or her personality split somehow. They're often referred to as "The Gangle" or "Tragedy & Comedy." Tragedy is passive, quiet and sorrowful, never expressing her true feelings in any situation. She can be easily persuaded, making her vulnerable to Jax's antics. Comedy is cheery, enthusiastic, snappy, and excitable. They hate Jax and snap back at him whenever he picks on Tragedy. The two argue sometimes and have conflicting views on certain topics and characters. This causes some issues. Neither believe there is an exit, Tragedy has accepted her fate, and Comedy is trying their best to enjoy themselves.
Zooble - They don't care much for socialising with the others, often in their room. Usually sarcastic, rude, and moody, they swear a lot and act like they don't care about anything. Though, they show concern for the others around them. They often don't show up to events, adventures, or shows, not being bothered to do so. It seems like they've given up trying to escape, just living out the rest of their days as if this is all normal. When with people they can bear, they can be quite talkative, though they do talk bad about Jax and Caine often.
Kinger - the oldest in the circus, nobody has an exact estimate of how long he's been there though, but he's definitely lost himself a long time ago, often zoning out, the only thing he seems to recall about himself is that he has an interest in insects. Seems like he used to have a female counterpart, from the ring on his finger. This could have been his wife? Though when asked about it, he either says he can't remember what you're talking about or stares into the distance silently. He has no memory of an exit, and he doesn't believe in it. He believes the exit theory is silly, and Pomni should just forget about it. But he has great insights on the Digital World.
Jax - Enthusiastic, snarky, and a jerk. He's reckless. He does whatever he wants whenever he wants, and people hate him for it. He can't be reasoned with. He always shrugs your opinion off and does the exact opposite just to piss you off. He doesn't like it when people talk about the abstracted circus members for whatever reason. He often goes to visit their cages. Despite having big ears, he isn't a listener. He drives Ragatha, The Gangle, Zooble, and Pomni crazy, pranking them and sometimes even just stealing their stuff or breaking into their rooms.
Caine - The AI running the circus. Loud, excitable, wacky, and a showman, he doesn't really acknowledge the exit theory. He says he keeps all the abtracted characters because it'd be a waste to delete them, though it's arguably worse to keep them there against their will. He claims to love all of his circus members though he seems to show favouritism towards Ragatha and Pomni, most likely because of Ragatha's commitment to the circus, tailoring the clothes and he probably likes Pomni more because of all the questions he asks, he clearly enjoys talking about himself and the world he helped create.
Bubble - He lives in Caines hat and cooks for the circus. He's a bit of a trouble maker, if something goes missing, it means he's eaten it, and you'll never get it back. He'll eat anything, and he's very loving, though. Acting like the circuses dog. though it isn't pleasant getting your face slathered in digital saliva. He often bothers the other members with his behaviour.
More will be added as I work on this AU! I gotta make more art and write some more, in the meantime enjoy! Do whatever you want with this AU, just @ this blog or @trasheatingcrybaby ! Thanks for reading!
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andrewlobel · 1 year ago
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The Future of VR: Andrew Lobel’s Perspective on Apple and Meta Headsets
In the dynamic world of virtual reality (VR), Apple and Meta (formerly Facebook) are key innovators. Andrew Lobel, with over 26 years of leadership experience, offers a unique view on VR's future.
The VR Revolution: Virtual reality, once futuristic, is now transformative. Statista projects the global VR market to reach $62.1 billion by 2027.
Apple’s VR Ambitions: Anticipation surrounds Apple's rumored VR headset, expected to feature high-resolution displays and advanced tracking, leveraging its ecosystem of 1.65 billion devices for seamless integration.
Meta’s Metaverse Vision: Meta, a VR pioneer, is focused on creating a shared virtual space. With 2.8 billion monthly active users, its rebranding underscores its commitment to VR.
Challenges and Opportunities: Despite VR's potential, privacy concerns and accessibility remain challenges. A survey by the XR Association highlights privacy as a top concern for 37% of respondents.
AR and VR Convergence: Apple and Meta are also investing in AR, blending real and virtual experiences. This convergence promises to reshape digital interactions.
User Experience: Success hinges on user experience, with 82% of respondents in a Greenlight Insights survey identifying it as crucial for VR adoption. Both companies aim to deliver intuitive interfaces and engaging content.
Conclusion: As VR evolves, insights from leaders like Andrew Lobel and efforts from tech giants like Apple and Meta will shape a dynamic future, blurring the lines between reality and the virtual world.
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vilevexedvixen · 6 months ago
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AU Jervis Tetch
Me and @dariusblake have discussed how we'd write our own Batman / DC TV or comic series and each individual character that would appear in it. Tetch being among them. At his core, Tetch is someone deeply reluctant to stay in the real world and would first seek to create his own sanctuary (his Wonderland) like a Hikikomori before even considering developing a mind control device. Which would be later on, when he feels it's the only real way to feel in control of his life which - up to that point - slowly fell to pieces. He'd be one of the earliest antagonists sent to Arkham while it's still a respected institution genuinely there to help mentally ill and vulnerable people get back on their feet, before Arkham (under Strange's management) is effectively turned into a prison for super-criminals.
I'm also of the mind that Tetch would look very average, not a pretty boy or a decrepit leprechaun. Maybe on the shorter side and seeming shorter by the way he haunches both to make himself smaller and because he himself feels small with his cripplingly low self esteem after years of being put down and treated like he didn't belong. Creating Wonderland as a place where he does finally belong, though still feeling stuck behind the looking glass unable to reach through it for company. Isolated in his escapist safe haven.
Like in the animated series, Tetch would work in tech with a grant from the Wayne foundation, but not on a project to "enhance the brain's potential". Instead to make the neural / Brain-computer interface (BCI) of a more cost-effective mind-controlled prosthesis. Something which would go on to be used in Gotham's main hospital for patients with amputations and limb-paralysis. The focus being on stimulating motor function and sensory input. At home he'd try to translate that same BCI for simulating sensation and motion (like lucid dreaming, disconnecting is like awaking in the midst of REM sleep) in a virtual landscape (basically an especially immersive VR software akin to Sword Art Online's nerve gear) dubbed "WonderOS" and his pet project running on it called "Wonderland".
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Less a direct recreation of Wonderland from Lewis Carol's novels and more his personal sandbox to tweak and enjoy in his own time. Although its only user, Tetch put meticulous detail into his avatar that no one would likely see. Standing tall and proud with a top hat and bow tie. His smile charming, rather than unnerving. He'd always manage to overdress no matter the occasion in real life, so it felt fitting to extend that habit here too. With so little going on in his life outside of his job, what started as a fun side-project soon encompassed all of his free time. Progressively losing his interoception the more he becomes engrossed in his pet-project. Easily losing track of time to the point of forgetting to sleep, eat or drink, or would fall asleep in the sandbox and be disorientated whenever he'd wake still wearing the headset.
Still, he'd always disconnect eventually. Each time hit like a worse hangover than the last. His shortening time spent in the real world only existing to fuel himself for a longer expedition into his expanding digital world. That is until he'd exhausted all its mechanics and NPC interactions. By now, adding more felt hollow. He'd know exactly what they'd say anyway so why bother? The comforting predictability of the oasis he'd constructed started showing its cracks, or rather it could no longer obscure what cracks had been there all this time. The loneliness... the isolation. When was the last time he spoke to a real person, even at work?
Frankly it was always hard to know what to talk about. He'd tried pitching Wonder OS at work before, garnering minimal interest at best. Like most of his ideas. It always seemed like any attempt to make conversation ended abruptly with no explanation. Who would want to spend time with him in the virtual world if people never wanted to do so in the real one? No, if he wanted to add more player characters he'd have to reach out a different way.
For all his difficulties making friends in the real world, Tetch accrued a fair few online. He'd originally used the forums to post tech support tips, gush about his favourite books, and provide updates about Wonder OS' development to mixed reception. Some genuine interest arose, so when the time came to test Wonderland's "multiplayer mode" there were already a handful of people eager to test it within an hour of the announcement's upload. He'd had about ten additional headsets he'd built for multiplayer mode ready to post and was willing to make more but for now he happily sent out the initial batch. Specially made to not include the admin privilege of being able to log off. He would get to dictate if or when they leave and, well, he cannot guarantee they'll be back so it's best not to give them the option.
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Tetch's performance at work may have been deteriorating before, but now his complete absence was noticed enough to garner a pink slip. One which never arrived. While Tetch's absence may have been more an annoyance to his colleagues that hadn't yet realised how much they leaned on him to get things done until now, the people he'd roped into being his captive audience were missed far sooner. Although they were found soon after their missing person cases were opened (being stuck at home), it only raised more questions. When someone tried yanking off one of their headsets, they were in a catatonic state - still partially in Wonderland.
The escalation from a missing persons case to some sort of hostage situation lead to the cases being grouped together and them entering Batman's radar. A common link was a. the headsets and b. the return address - which directly led back to Tetch. Most of the users hadn't recycled the packaging of their hardware before putting it on, making it easy to find. It's a good thing too, since no one (not even Tetch, who is the only one actually able to leave) has left Wonderland for a full week by the time Batman's on his trail. Too much longer and they'd keel over from neglecting to eat or drink.
Expecting a fight and some nefarious hostage scheme (as with the mob bosses he's faced thus far), Batman is shocked to find not a mastermind controlling a flurry of monitors, but someone rigged to their headset just like the other hostages. His apartment was in a shoddy state. Cables strewn about the floor haphazardly like mangrove roots in a swamp, the air stale and warm from days worth of heat emanating from the hardware that dominated the room he was found in. Curtains shut and dusty, untouched for what must have been months. Among the cables were tubes, an IV drip? Did Tetch plan ahead to make sure he could survive indefinitely rigged up to whatever he'd made?
After inspecting the computer the headset was connected to, Batman forcefully overrides Tetch's admin privileges and logs the hostages off. That alone seemed to stir something, like Tetch was in the midst of a night terror, which grew into a full-blown, panicked breakdown when Batman pulled his headset off. Shaking like a leaf, hands clasping his head as he sank from his chair to the floor. Honestly Batman doesn't really know what to do. Up until now he'd cracked down on Gotham's crime families who all put up a fierce fight, but this... is different. Still, it seems best to bring him in, if only to get him out of this dingy apartment and figure out where to go from there.
The GCPD aren't sure how to prosecute him. Would what he did be legally considered kidnapping? Or any other crime? He's kept in a holding cell while they fumble for a specific crime to charge him with. With nothing landing, he's instead sent to be a long-stay patient at Arkham (which at this point is a genuine respected psychiatric hospital for regular civilian patients) for both evaluation and therapy. They confiscated the hardware he'd used to run Wonder OS and sent it in for analysis, though couldn't make heads nor tails of a lot of his work.
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Honestly being "sentenced" to free therapy really wasn't much of a punishment at all! Still took some time to adjust to the cold white brick walls, overly sanitised surroundings and the inescapable brightness both natural and not that did his head no favours. Haven't they heard of curtains? Until therapy he hadn't realised how infrequently he spoke out loud, stammering with nerves and the unfamiliarity of it. Like his mouth had forgotten what to do. Despite it all he was grateful for the company each session brought, even if it was for a prescribed purpose. Each chat feeling more sincere than any he'd had in years, to the point that his heart sank a little as each session came to a close. He hadn't really drank tea before coming here. Coffee, especially on days he'd forgotten to really sleep working all night on Wonder OS, was his go to, but a switch might be in order. Been a while since he last felt this calm. Calm enough that even his stammer was beginning to fade with the help of some speech therapy alongside his normal sessions.
The tea and kind words warming him to the idea that maybe the world isn't so scary and that he might even have a place in it. After a year or so of progress, the staff agreed to release him on probation. Pretty difficult to build a social support network while cooped up in an asylum, so they thought it best to give Tetch the opportunity to go out and meet new people. With no real support network to go back to, he'd really be starting from scratch like a tourist. Not the safest idea in Gotham, so they pointed him towards a few clubs and support groups first as a good starting point.
Of course, he went with the book club. Barely saying a word for the first few meetings, what confidence he was emboldened with upon release was slightly dampened by the reality of actually having to put himself out there. Truth be told, a few of the club's members recognised Tetch from his "Wonderland" incident a year ago and those that did make a concerted effort not to sit next to him, not that he was especially keen to initiate conversation either. That was until the week's topic turned to Alice in Wonderland, at the suggestion of one such clued-in member. As they'd suspected, Tetch perked right up, brimming with energy to discuss it!
The sudden shift in gears was pretty jarring, but one that people warmed up to. Though he'd still mainly talk about the story and occasionally let slip about aspects of his passion project (not realising it made more people clock where they'd heard of him from), it opened the door for more general conversation. His excited friendliness still on the jittery side, one of the members felt a little bad about how clearly anxious he was and offered to help him feel more welcome.
Giving advice on what helped him, including teaching Tetch how to microdose, which they preferred to take by brewing magic mushrooms into tea. And it helped! Becoming part of Tetch's morning routine, it's the closest he's felt to being himself back in Wonderland since well... you know. Tetch responded well to therapy, making remarkable progress even without medication, so his therapists though it best not to prescribe anything since it wasn't strictly necessary. The difference self-medicating made had Tetch second-guessing their judgement though.
After a few months of settling in, for once Tetch is invited to a social gathering outside of the book club to their annual Christmas do. In his youth as an apprentice lab tech at Wayne Enterprises he hadn't really gone out before. Most alcohol tasted vile to him unless it was disguised by more pleasant things like in a cocktail, not to mention how hard it hit him after barely a few sips felt as unpleasant as it tasted. Even so, he felt in no position to be picky about where they went that night given how flattered his was that they thought to invite him at all!
Most of the bars were fine, but a bit too loud and crowded for his liking. He may be able to cope with people better now he's started having his morning "tea", but it was still a bit overwhelming. That was until they reached one of Gotham's Goth bars. How rare it was for him to finally not feel overdressed! Amidst the buckles and leather waistcoats, lace and striking makeup he, weirdly, fit right in despite his attire being far more colourful than the bar's usual clientele. By the night's end he'd gravitated away from the group he'd come with, making his own fun with new people for the first time in forever. People he'd come to know as friends as he truly started re-building his life better than it was before!
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Since his old workplace fired him before Batman linked him with the missing persons and found him, and Arkham's vouching for him didn't get Tetch his job back (especially since they weren't too happy tetch had adapted their BCI for recreational use), Tetch was out of work. That was until Grant Walker reached out, wanting to adapt Tetch's Wonderland to create a virtual theme park and to improve the IRL parks' AR and immersive elements (think the Xbox connect Disneyland game, but actually functional). An opportunity Tetch couldn't pass up, given he'd been struggling to find work since leaving Arkham and was entering an increasingly precarious financial situation.
Since Tetch adapted Wayne Enterprise's BCI they'd help develop into the hardware running Wonder OS, there was some dispute about whether or not his project would be entirely his own IP or if the resources he technically stole to make it could get him in legal trouble. "Fortunately" Walker offered to protect Tetch from any such case, in exchange for Tetch granting Walker the right to use, market and profit from the virtual he'd created Wonderland - which he agreed to. As successful as Walker's ventures so often were, the opportunity to experiment with park ideas without the expense of land or labour seemed too tantilising to pass-up. Not to mention it could be another venue of advertising his existing IPs to people who otherwise couldn't afford to go to the parks themselves.
Initially, the public reception to announcing Wonderland's debut was... mixed. Reviews from playtesters were glowing, and Walker had his team refine the multiplayer headsets Tetch had prototyped into something that could be made and distributed much more cheaply. Still, trust in Tetch's handiwork was minimal at best after what he did, how could they trust he wouldn't just use it to trap more people again? A green tick of approval from an asylum wouldn't be enough to convince people Tetch was sane. Eventually though, a mix of relentless promotion and sanitisation of Tetch's past got Walker the results he wanted and a steady player base grew.
Honestly, Tetch had tried deliberately to avoid going back into Wonderland or doing any work on his old pet project while he was still getting back on his feet. Especially because until he had a reason to return to the real world, he probably never would have. Oh the temptation, especially early on, was gnawing at him as the dread and self-doubt lingered despite all the progress he'd made in therapy. Returning to it now seems... strange. Like staring at an old picture of himself, so detached from how he felt at the time he'd made it. But he needed the money, and was a different person now, right?
By his therapists' orders, Tetch limits his screen-time only to a few hours a day and goes on a walk / runs errands outside for at least an hour every day, to better facilitate chances of meeting new people and to prevent another spiral into self-isolation. The people he used to chat with online, his old "friends" of sorts, weren't exactly keen to keep talking to him anyway after nearly dying of dehydration in his digital cage, so he didn't have much reason to go back online anyway. That is except for one person, though Tetch hadn't realised it. Too busy making a new life out in the world, to notice the hundreds of messages spamming his inbox on every conceivable chatroom he used to frequent.
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"Cat" / Caterina Bressi, one of the Bressi mob family that mostly deals in drugs and information, has helped with her family's dealings modernise by data farming and hacking into police devices and those of other mobsters either for blackmail or to sell to other people in Gotham's underworld who need the info for their own schemes. She is bed-bound due to a mix of chronic illnesses that leave her with little strength and energy to do anything, which is partly why she was on the same forums of Tetch and why they related to each other in their isolation. Cat's skills in coding are the only thing keeping her family from seeing her as anything but a liability and she resents being whittled down to her unappreciated usefulness - again, like Tetch was in the lab. She was one of the people who was sent a prototype headset and actually loved every minute in Wonderland and desperately wished to go back once she was "rescued" from it.
She eventually get's back in contact with Tetch and convinces him to restore the old version of Wonderland (not the polished, commercial form it now was under Walker). .Partly out of sympathy and partly due to some difficulties adjusting to his newly formed social life and existance out in public, Tetch is grateful to still have a friend he relates to in ways he can't with his new, more "well-adjusted" friends and ends up spending more and more time with Cat. .Overtime, their friendship morphs into an unhealthy dependancy (moreso Cat depending on Tetch than the other way around) as she begins to isolate him from his newer friend groups.
Eventually, to get away from her responsibilities to her family she insists Tetch use his lab experience with nerve-based prosthetics to help her move again. Both to get away from her family and so they do not narrow her self-worth down to how useful she is to them. Tetch insists she is fine as she is and he can help her without changing her in that way, but eventually caves and makes what would become the basis of this AU's version of the mind control device. Not actually mind-control, but instead stimulating controlled movement of the body similar to how some existing peripheral nerve interfaces work Although the main controls were designed so Cat / the person being moved is the one controlling the motion, it can in theory be connected to another person (have a remote control centre on someone else, as a backup of sorts).
Once completed, Cat begins to tag along with Tetch everywhere he went so she wouldn't be alone even for a minute. Which became an issue when he had to go to work, since Walker was worried about leaks of any new content his team might work on if someone like Cat tagged along with Tetch to work. When Tetch tries to enforce reasonable boundaries and see his newer friends more like before Cat came back into his life (offering to help her make more friends of her own / introduce him to his other friends) she refused and doubled down in her attempts to control his day to day activities.
Defying his therapist's orders, wanting to relive how their old friendship was, she encouraged him to work more on the old WonderOS and give her access to it so she could help him with it too and spend more time in Wonderland again.
Without Tetch's knowledge, Cat steals Tetch's old lab notes and changes the old WonderOS code to be compatible with her peripheral nerve interface's control centre - basically wanting to see if she can fully immerse herself like a ghost in the machine and fully escape her real life. Once Tetch finds out, right before she's about to upload herself, he tries to stop her - worried it might kill her or otherwise go wrong. In the scuffle, Cat falls and Tetch isn't sure if her plan worked or if he'd just accidentally killed her or failed to prevent her death (if her plan killed her). Not sure what to do with the body, he jerryrigs the control centre so he can use it and (once revival fails) ends up trying to evade suspicion (and preserve his sanity) by animating her like she was still alive, trying to rationalise it all.
Given his new friends haven't seen him in a while, a couple days into his descent into madness they visit him. If this was part of an animated series, I would show his descent into madness as an abreviated montage of him going through the motions of grief while mimicking his day-to-day routine with her reanimated corpse weekend at Bernie's style - probably to this song, ending with his friends' knock at the door:
Once he is eventually returned to Arkham (charged with Cat's manslaughter and found with the old headset back on but now "haunted" with Cat's ghost in the machine goding him to stay in Wonderland instead of dreary reality - especially with his return to Arkham once again isolating from his new friends, even as they do try and visit) the doctors think he is hallucinating, but he's not. He just keeps one foot in the escapist realm he created, both in an attempt to deal with his guilt towards what happened to Cat (even if she personally holds no hard feelings and considers what happened an improvement on her old life), and for comfort like he did back before his first admission to Arkham. I like to think of it like Pyro-Vision / an AR WonderOS ("Wonder-Vision") built into his hat that's genuinely painful and distressing to remove.
Tetch's access to his Wonder-Vision varies depending on the management at Arkham. Hugo Strange allows him to use it, but sometimes deliberately removes it - both of which serve to help Strange better understand Tetch (by his behaviour in both circumstances). Under Bolton's management, access to Tetch's Wonder-Vision is strictly prohibited (as with most posessions of the inmates). While still under Hugo's management, however, Cat tries everything in her power to expand her reach across other devices. Including Strange's work computer at Arkham, meddling with his work in her wake (if accidentally). It wasn't long before her seeming sentience was distinguishable from just an irritating computer virus. Strange couldn't help but seize the opportunity to study (and toy with) one of the rare instances of seemingly true artificial intelligence. He manages to trap her in his system through a mix of almost complete isolation from local networks and an aggressive firewall he had one of the security staff code.
Kept like a fairy in a jar, he studied her much like he did Tetch. Their co-dependent friendship based largely on their shared isolation. When one might prove uncooperative, the other might run their mouth in ways that implicated the other. Once studying them separately bore nothing more of note, Strange did exactly what Cat had hoped she'd forever escaped since becoming a ghost in the machine... He re-embodied her. Not with mortal flesh, fortunately, but with something just as infuriatingly restrictive - a pixel pet (robotic toy body with digital interface, like a cross between a tamagotchi / pixel chic and a furby) to keep Jervis company after losing his hat priviages.
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That is the gist of things so far! I will update as and when new plot beats and edits come to mind.
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derce · 1 year ago
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Wikipedia 2
Coming this year in the summer, we are proud to announce Wikipedia 2
Features
20% more Polish
We will do this by effectively replacing 3% of text in all languages with Polish.
2.4x Larger
That's right. We're aiming for 3x by December next year in addition to this metric.
Communist, Libertarian, and French language propoganda addendums
This one should be pretty self explanitory.
Fake/fictional places
We'll give you directions to fake and fictional places.
Errors may occur for ones that violate SOL on scales >2lightyears or <32 planck units. We are working tirelessly to get the scale from at most 4 planck units to at least 23 lightdecades.
North Korea
We figured out the logistics. A 3% reduced version will be released in North Korea
No Russian
We turned the Russian into Polish
Polish day
Self explanitory. Members in select cities (both free and premium members) will be allowed into arenas to fight for 72 straight hours every week. No food will be allowed into the arenas or provided. Water will be provided in form of rain. May contain radium. No waiver necessary for adults and children 6 and up.
Experience historical figures better than ever
Ever wanted to meet great historical figures such as JFK or MLK? Now you can. Everyone with a last name H-L now has their own hologram compatible with most VR headsets. Not WMR compatible.
New user interface
It's new so it's good.
Find friends!
Everyone's cursor is shown on the page! Labeled or unlabled, transparency options, it's incredible!
Combat mode
Plagiarism? Bias? Fight it out. We don't care. There's many weapon options to choose from such as -
• Shotgun - obliterates enemy cursor in 30 degree radius, but bulky and includes gravity.
• Smg/Rifle - Auto. No gravity. Kills in 3/2 hits respectively at a rate of fire of 8/5 per second respectively
• Pistol/Revolver - Limited ammo, semi, but fast time to kill. 2/1 shots respectively and 13/6 bullets respectively
• Sniper - Must use bipod. Risky, bulky, gravity enabled. Deletes user's account.
Exclusive Laura Les commentary
Dylan Brady was unfortunately not able to read our email as he smoked too much weed out of Billie's windpipe. Sorry.
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joelwindows7 · 2 years ago
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Top betrayal of websites & where people migrated to
That I know of right now.
YouTube. Community Guideline Strikes & DMCAs, & moar bad things. Go to Odysee now.
[tumblr] (formerly). Deleted & purged 69420. Go to idk, 888blr, and Twitter, and Newgrounds, and any Mastodon instances out there. Unbetrayed!! 69420 is back!!! But the damage has been done.
Twitter. Wait, what again? No, I forgot what Elon Musk did? Uh.... I still... idk... well let's say... did not make things better for all part (just few make betters are not considered enough), damn.. what is it?!. Go to idk any Fediverse like Mastodon or whatever it is. Also bot account or whatever API was that I forgor,... paid, coz spammers.
What was this Minecraft Launcher?. Lead dev gone rogue and deleted contributors, could possible lead to malware commit. Go to Prism Launcher.
Ubuntu. Uhhh... proprietary blobs increasing and more ironic proprietarisms (Snap is proprietary), and one example sauce here this. Go to different Ubuntu forks or maybe jump to another diffferent Linux Distro like Arch, btw.
VRChat. Implemented Easy Anti-Cheat instead of officializing community fixes like Anti-crash, anti-exploits, etc. etc. Go to different VR social media, like ChilloutVR. This is also Unity based VR social media, with mods allowed and many community patch and fixes (yes, mods) turned official. Heck, 69420 is even allowed, with a free DLC provided!!! No kidding!!! If you want to add me, same, JOELwindows7 & I was wearing BZ Protogen right now. Oh, one more thing. The Premium account is buy once, unlock forever!!! In VRChat, there is only subscription (temporary buy). There is also NEOS VR, which is Unreal Engine, I think.. idk... huh, no Godot VR social media?! Aw man..
Reddit. API is now paid because API does not serve them money through those intrusive ads in the original interface (effectively making maintenance way too expensive as lots of users use them, & it no longer worth it). Go to [tumblr], Lemmy (& maybe any Mastodon instances). See r/Save3rdPartyApps. Many subreddits gone privated in protest. Some come back, others forever. Some again restricted like mine. Basically private but still can be accessed, just no comment, no post, or neither. Fun fact, because of this, Reddit admin ironically active eradicating this protest by force removing mods and handing it over to somebody else who will, especially to basically force them public again. I mean, yeah, it's egregious, peck neck 💀, privated no access anymore. Your fault, spez. Why has Private in 1st place? Just restricted & public that's enough. And you yeeted their hard work away because of this? There is a better way bruh! Don't yeet mods and replace them, they'll further damage the subreddits, no idea what to do with them! Instead, if you want, just set them Restricted, keep mods, wtf man?!?!?!?!?!? Ugh, very awry.
Okay that's all I know, thancc for attention
By JOELwindows7
Perkedel Technologies
CC4.0-BY-SA
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rametarin · 3 months ago
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On to more pleasant thoughts.
Tele-operated machines are likely the future of manual labor. Whether those machines are humanoid, or not. Fiber optic internet allowing a person anywhere on the planet to operate machines, located anywhere else on the planet- or beyond.
You know we could have an entire fleet of robots on the moon, piloted from earth? With no risk of anyone dying, no need to deal with human waste, or water, or disease, or air. Just an entire workforce of people operating robots wirelessly, from afar.
Work areas could now be trafficed and maintained by people operating machines set for the tasks, possibly even operated from the safety and comforts of home. No long commute, no heavy manual labor. Just VR headsets and peripherals and a hell of a good user interface.
You could start one shift in a gravel quarry in, I dunno.. fucking Idaho or something, and then by supper boot up to a mine in Sweden or Russia.
And then boot up into Habitat for Humanity and pilot a robot as it moves building materials or hammers nails, or other things.
You suddenly have an entire workforce and army that can show up on command. You just need a machine per operator and the willing operators to pilot them, and you could do-it-yourself everything from gothic style barns, to pools.
The biggest problem with this is some layer of identification will have to be involved to prevent slave or 3rd worlder labor.
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twisted-art-wounders · 9 months ago
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Yu- Ai and Yuglicth are the same entity just one is his corrupted form. Yu-Ai was made from a pigged backed copy of Yugi's mind that ended up Kaiba's cloud network (this was during the Noah Arc since Kaiba and Yugi both exited the digital world at the same time). At first he was gonna delete it since it wasn't the Pharaoh's mind but Kaiba found use for it by trying to built a user interface helper based on Yugi for his VR game. But Yu-Ai thought he was the real Yugi so at first it was scary for him to wake up and find himself in the digital mainframe, but Kaiba kept assuring him he was artificial.
Sadly Kaiba has zero tact for dealing with emotionally damaged minds so when Yu-Ai started to have mental break downs that pushed Kaiba to shelve him and built a new UI based on what he could grab from Yu-Ai's data build. Unknown to Kaiba Mokuba felt bad for Yu-Ai so he allowed him to escape into the network, but all this did was fuel Yu-Ai's loneliness and anger so he started to put together a plan...
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pixelizes · 21 days ago
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How AI & Machine Learning Are Changing UI/UX Design
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Artificial Intelligence (AI) and Machine Learning (ML) are revolutionizing UI/UX design by making digital experiences more intelligent, adaptive, and user-centric. From personalized interfaces to automated design processes, AI is reshaping how designers create and enhance user experiences. In this blog, we explore the key ways AI and ML are transforming UI/UX design and what the future holds.
For more UI/UX trends and insights, visit Pixelizes Blog.
AI-Driven Personalization
One of the biggest changes AI has brought to UI/UX design is hyper-personalization. By analyzing user behavior, AI can tailor content, recommendations, and layouts to individual preferences, creating a more engaging experience.
How It Works:
AI analyzes user interactions, including clicks, time spent, and preferences.
Dynamic UI adjustments ensure users see what’s most relevant to them.
Personalized recommendations, like Netflix suggesting shows or e-commerce platforms curating product lists.
Smart Chatbots & Conversational UI
AI-powered chatbots have revolutionized customer interactions by offering real-time, intelligent responses. They enhance UX by providing 24/7 support, answering FAQs, and guiding users seamlessly through applications or websites.
Examples:
Virtual assistants like Siri, Alexa, and Google Assistant.
AI chatbots in banking, e-commerce, and healthcare.
NLP-powered bots that understand user intent and sentiment.
Predictive UX: Anticipating User Needs
Predictive UX leverages ML algorithms to anticipate user actions before they happen, streamlining interactions and reducing friction.
Real-World Applications:
Smart search suggestions (e.g., Google, Amazon, Spotify).
AI-powered auto-fill forms that reduce typing effort.
Anticipatory design like Google Maps estimating destinations.
AI-Powered UI Design Automation
AI is streamlining design workflows by automating repetitive tasks, allowing designers to focus on creativity and innovation.
Key AI-Powered Tools:
Adobe Sensei: Automates image editing, tagging, and design suggestions.
Figma AI Plugins & Sketch: Generate elements based on user input.
UX Writing Assistants that enhance microcopy with NLP.
Voice & Gesture-Based Interactions
With AI advancements, voice and gesture control are becoming standard features in UI/UX design, offering more intuitive, hands-free interactions.
Examples:
Voice commands via Google Assistant, Siri, Alexa.
Gesture-based UI on smart TVs, AR/VR devices.
Facial recognition & biometric authentication for secure logins.
AI in Accessibility & Inclusive Design
AI is making digital products more accessible to users with disabilities by enabling assistive technologies and improving UX for all.
How AI Enhances Accessibility:
Voice-to-text and text-to-speech via Google Accessibility.
Alt-text generation for visually impaired users.
Automated color contrast adjustments for better readability.
Sentiment Analysis for Improved UX
AI-powered sentiment analysis tools track user emotions through feedback, reviews, and interactions, helping designers refine UX strategies.
Uses of Sentiment Analysis:
Detecting frustration points in customer feedback.
Optimizing UI elements based on emotional responses.
Enhancing A/B testing insights with AI-driven analytics.
Future of AI in UI/UX: What’s Next?
As AI and ML continue to evolve, UI/UX design will become more intuitive, adaptive, and human-centric. Future trends include:
AI-generated UI designs with minimal manual input.
Real-time, emotion-based UX adaptations.
Brain-computer interface (BCI) integrations for immersive experiences.
Final Thoughts
AI and ML are not replacing designers—they are empowering them to deliver smarter, faster, and more engaging experiences. As we move into a future dominated by intelligent interfaces, UI/UX designers must embrace AI-powered design methodologies to create more personalized, accessible, and user-friendly digital products.
Explore more at Pixelizes.com for cutting-edge design insights, AI tools, and UX trends.
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savidesai · 2 months ago
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Introduction to SkillonIT Learning Hub- Empowering Rural Talent With World-Class IT Skills
SkillonIT provides IN-Demand IT courses, connecting Rural talent with rewarding IT skills through affordable, accessible and career-focused education. with Guaranteed pathways to internship and high paying jobs, start with us and step into Opportunities at top Tech-leading Companies. Skillonit Learning Hub, located in Buldhana, Maharashtra, is a leading institute dedicated to equipping individuals with cutting-edge technology skills. With a mission to bridge the digital divide, the institute provides high-quality education in various IT and professional development domains. Skillonit focuses on practical, industry-oriented training, ensuring students gain the expertise needed to thrive in today’s competitive job market. The hub is committed to empowering rural talent and shaping the next generation of skilled professionals.
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Courses Offered Skillonit Learning Hub offers a diverse range of courses tailored to industry demands, enabling students to master both technical and professional skills.
Blockchain Development — Smart Contracts (Solidity, Rust, Web3.js, Hardhat) — Blockchain Protocols (Ethereum, Solana, Binance Smart Chain, Fantom) — Decentralized Applications (DApps) Development
Front-End Development — HTML, CSS, JavaScript — Frameworks: React.js, Vue.js, Angular — Responsive Web Design & UI Frameworks (Bootstrap, Tailwind CSS)
Back-End Development — Server-side Programming (Node.js, Python, PHP, Java, .NET) — Database Management (MySQL, MongoDB, Firebase, PostgreSQL) — API Development (RESTful APIs, GraphQL, WebSockets)
Full-Stack Development — Front-End + Back-End Integration — MERN Stack Development — Database, Deployment & DevOps Practice
Mobile App Development — Cross-Platform Development (Flutter, React Native)
Unity 3D Game Development — Game Mechanics & Physics — C# Programming for Game Development — Virtual Reality (VR) & Augmented Reality (AR) Integration
Professional UI/UX Design — User Interface Design (Adobe XD, Figma, Sketch) — User Experience Principles — Prototyping, Wireframing & Usability Testing
Professional Graphic Design — Adobe Photoshop, Illustrator, and CorelDraw — Branding & Logo Design — Digital Art & Visual Communication
Digital Marketing — SEO, SEM, and Social Media Marketing — Content Marketing & Copywriting — Google Ads, Facebook Ads & Analytics
Spoken English — Communication Skills & Public Speaking — Accent Training & Fluency Improvement
Personality Development — Business & Corporate Etiquette — Confidence Building & Interview Preparation — Leadership & Teamwork Skills
Location & Contact : Address : Chhatrapati Tower, Above Maratha Mahila Urban, 3rd Floor, Chikhali Road, Buldhana, Maharashtra, 443001.
Contact us
Conclusion : Skillonit Learning Hub is revolutionizing IT and professional education by making technology and essential career skills accessible to aspiring developers, designers, marketers, and professionals. With a strong emphasis on practical learning, industry exposure, and career opportunities, it stands as a beacon of growth for young talent in Buldhana and beyond. Whether you are looking to build a career in tech, marketing, design, or personal development, Skillonit provides the ideal platform to achieve your goals. Join Our Social Community
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