#WWDC 23
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Apple may consider changing the name of Apple ID to Apple Account this year, with an expected announcement at WWDC
In the near future, Apple is looking forward to renaming its “Apple ID” to “Apple Account”, aligning with Android users’ reference to ‘Google Account”, as users will access services like iCloud and the App Store through their designated Apple Account. Reports from MacRumors indicate a system-wide rebranding to “Apple Account” in 2024, a possibility reinforced by Bloomberg’s Mark Gurman for the coming year.
Mark Gurman, in his most recent newsletter, hints at Apple's intention to rename Apple ID to Apple Account, scheduled for later in 2024, accompanying significant software updates such as iOS 18 and watchOS 11. Apple could potentially unveil this transition at the Worldwide Developers Conference (WWDC) in June, allowing developers enough time to adapt their apps before the autumn launch.
It is noteworthy that Apple currently uses the term “Apple Account balance” to denote funds added to an Apple ID, indicating a shift towards a comprehensive name alteration. Gurman's report, which references an internal “Apple Account” team, provides additional weight to the rebranding initiative.
Although the exact motive behind the change is not yet evident, “Apple Account” presents a clearer and more descriptive title as compared to “Apple ID.” The transition away from the familiar “Apple ID,” which has been in use for over two decades, will undoubtedly carry considerable weight for users. Nevertheless, the new designation likely seeks to more accurately portray the account's capabilities and the extensive range of services it encompasses.
iOS 18, An Important Upgrade and Interface Revamp
Amid discussions surrounding WWDC and upcoming updates, attention is also directed towards Apple's anticipated OS update – iOS 18. As per Mark Gurman, this release could signify one of the most substantial iPhone OS updates in Apple's history. Gurman discloses that iOS 18 is poised to unveil an array of innovative features, among them an AI transformation referred to as “Project Graymatter.”
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#WWDC 23#Apple#Apple ID#tech news#tech updates#tech blogs#tech features#new technology#new version#iOS 18
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2025/6/10 11:00:05現在のニュース
町の本屋がなくなるのは、ネットやスマホのせいか……定説を覆す話題の新書([B!]読売新聞, 2025/6/10 10:58:48) 三浦市長選挙が告示 6選を目指す現職に新人2人が挑む 候補者は何を訴えた?(東京新聞)|dメニューニュース(東京新聞のニュース一覧|dメニュー(NTTドコモ), 2025/6/10 10:56:40) 写真家の西本喜美子さん死去 97歳 ユニークな「自撮り」作品人気(毎日新聞, 2025/6/10 10:56:13) 独自色求め、悩める公明 消費減税は取り下げ、自民動かせず:朝日新聞([B!]朝日新聞, 2025/6/10 10:51:08) 藤井名人、蒲郡で「休日」楽しむ 名人戦防衛、第6局の予定地訪問:朝日新聞([B!]朝日新聞, 2025/6/10 10:51:08) 本を読むのが苦手な「本好き」がいてもいい……古書店を題材とした幅広い視点の漫画が話題��([B!]読売新聞, 2025/6/10 10:49:22) 札幌YOSAKOI祭閉幕 最終日は突然の土砂降りも笑顔で熱演(毎日新聞, 2025/6/10 10:48:44) 英作家フォーサイスさん死去 86歳 「ジャッカルの日」(毎日新聞, 2025/6/10 10:48:44) 立憲・野田代表 内閣不信任案は「適時、適切に判断」(毎日新聞, 2025/6/10 10:48:44) 米厚生長官、ワクチン諮問委メンバー全員を解任 「利益相反ある」(毎日新聞, 2025/6/10 10:48:44) ヨーカ堂、ランドセル「3万円台」好発進 サーティワンコラボ人気 - 日本経済新聞([B!]日経新聞, 2025/6/10 10:48:32) デンソーが一般職を廃止 「総合職化」にトヨタも対応へ - 日本経済新聞([B!]日経新聞, 2025/6/10 10:48:32) ブラックベリーCEO、車載ソフトへ事業転換「投資集中」 - 日本経済新聞([B!]日経新聞, 2025/6/10 10:48:32) 戦中写真を読む:/45 ミヤニ式反射望遠カメラ 開発経緯 国産技術、京都で結実 /東京 | 毎日新聞([B!]毎日新聞, 2025/6/10 10:46:27) FRUITS ZIPPER イベントのマナー違反者を“永久出禁”も 「厳しく対応」警告文発表(スポニチ) | 毎日新聞([B!]毎日新聞, 2025/6/10 10:46:27) 斎藤知事らを守秘義務違反容疑で刑事告発 「自己保身のために漏洩」(朝日新聞, 2025/6/10 10:45:38) オフィスビルに交流拠点が続々 気候変動、人口減少…課題解決目指し(朝日新聞, 2025/6/10 10:45:38) 備蓄米さらに20万トン放出へ 20年産と21年産、小泉農水相表明(朝日新聞, 2025/6/10 10:45:38) 備蓄米さらに20万トン放出へ 20年産と21年産、小泉農水相表明:朝日新聞([B!]朝日新聞, 2025/6/10 10:43:23) 立憲・小川氏「小泉農水相はプラチナ・スプーン。我々が農政大転換」:朝日新聞([B!]朝日新聞, 2025/6/10 10:43:23) テーブルマークの冷凍うどん、極細2ミリ 通常の半分でのどごし追求 - 日本経済新聞([B!]日経新聞, 2025/6/10 10:42:05) 「SNSが非科学を増幅」 神学者の森本あんり氏、根付く反知性主義に翻弄 - 日本経済新聞([B!]日経新聞, 2025/6/10 10:42:05) AppleのWWDC、OSデザインを刷新 AI開発では後れ鮮明 - 日本経済新聞([B!]日経新聞, 2025/6/10 10:42:05) 大学教授が兵庫・斎藤知事らを刑事告発 私的情報漏えい問題で(毎日新聞, 2025/6/10 10:41:03) 「タイムレス」新メンバーのオーディションで盛り上がった「note」推し活の熱量([B!]産経新聞, 2025/6/10 10:36:27) コメ輸入に舵切ったと「発言していない」 小泉農水相、立民・横沢氏に繰り返し訂正を迫る([B!]産経新聞, 2025/6/10 10:36:27) 「少数与党は大変…」 公明・斉藤代表、参院選で過半数確保を強調 | 毎日新聞([B!]毎日新聞, 2025/6/10 10:31:57) 「パンドラの箱」恐れ 民間人戦争被害の救済 一貫して後ろ向きな国 | 毎日新聞([B!]毎日新聞, 2025/6/10 10:31:57) コメ価格、5キロ平均4223円 2週連続下落 備蓄米流通が影響か | 毎日新聞([B!]毎日新聞, 2025/6/10 10:31:57)
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[ad_1] Apple’s Worldwide Builders Convention (WWDC) kicked off formally on June tenth, 2024, and CEO Tim Cook dinner made some main bulletins throughout his keynote. Whereas a lot of the main bulletins have been software-related, one was product-related and caught most individuals's consideration. The rollout of Apple’s Imaginative and prescient Professional to 9 new international locations and areas. The Imaginative and prescient Professional is obtainable for pre-orders in China, Hong Kong, Japan, and Singapore from June 14th and available in shops from June 28. However, the UK, Australia, Canada, France, and Germany can have pre-order entry from June 28 and the Imaginative and prescient Professional in shops from July 12. The CEO shared, “The keenness for Apple Imaginative and prescient Professional has been extraordinary. We're thrilled to introduce the magic of spatial computing to extra clients all over the world” throughout his announcement of the rollout. The Imaginative and prescient Professional DefinedThe Imaginative and prescient Professional is an unequalled mixed-reality headset that enables customers to have superior augmented actuality (AR) and digital actuality (VR) experiences. For individuals who have skilled it, the fuss round it's comprehensible. Nonetheless, for those who have no idea what the massive take care of Apple’s Imaginative and prescient Professional is right here’s a bit of little bit of what to anticipate:A spatial laptop in your eyesWhen worn, the Imaginative and prescient Professional makes use of an array of superior cameras and sensors to venture the output from the VisionOS immediately into your eyes. The headset audio system are positioned near your ears to ship spatial audio, making a lifelike three-dimensional atmosphere. To work together with the interface, you possibly can both use your eyes or contact your thumb and pointer finger collectively to activate the “choose” button to decide on which apps to make use of. Moreover, you possibly can kind utilizing a digital keyboard, converse to dictate textual content, and even ask Siri to open or shut apps. Throughout its launch within the U.S. on February 2, 2024, the Imaginative and prescient Professional had over 600 apps accessible; now that determine stands at over 2,000. On the WWDC, it was introduced that VisionOS 2 might be accessible as a free software program replace this fall. The OS will enable enhanced interplay with the interface. Together with new intuitive hand gestures to simply entry the Residence and View choices. In addition to enhancements to sure apps akin to Safari and the Apple TV app. It additionally has new options, akin to the flexibility to remodel pictures into 3D reminiscences.A cinematic immersive leisure expertiseWith the Imaginative and prescient Professional, good coloration and extraordinary readability of your favourite motion pictures and TV exhibits are assured. The headset options ultra-high-resolution 23 million pixels micro-OLED shows that supply excessive dynamic vary, vast coloration, and Dolby Imaginative and prescient. Moreover, the Apple Imaginative and prescient Professional comes with 13 cinema environments to select from as backgrounds. When watching to ship the final word digital actuality immersive expertise.This immersive expertise doesn't finish at leisure; it continues to gaming. With Imaginative and prescient Professional, you get the very best digital actuality gaming expertise. With the house round you being remodeled to make you're feeling like you might be on the middle of the motion. Imaginative and prescient Professional has obtained you coated, from conquering quests in your favourite journey video games to supplying you with an immersive feeling. When having fun with your no deposit bonuses in on-line on line casino video games. A completely geared up, personal, and moveable workspaceYou possibly can successfully work from wherever, anytime, with entry to all of your linked sources with Imaginative and prescient Professional.
To make sure you can full your on a regular basis duties and collaborate seamlessly. Quite a few enterprise and productiveness apps can be found with VisionOS. Together with all apps from Microsoft 365, Zoom, Slack, Webex, and Issues 3. You possibly can even sync up your Mac laptop with the Imaginative and prescient Professional and have an enormous show of your display screen to work from. You too can simply have a number of home windows open on the similar time.It’s evident why many tech fans worldwide have been itching to get their fingers on a pair of headsets. Within the U.S., this revolutionary mixed-reality headset retails at $3,500 for 256GB storage capability, $3,699 for 512GB storage, and $3,899 for 1TB storage. Whereas the costs for the Imaginative and prescient Professional within the new international locations are but to be disclosed. Ought to we anticipate a conversion of the U.S. worth then you possibly can count on it to retail at: 24,502 CNY in China 484,415 JPY in Japan 4,725 SGD in Singapore 2,785 GBP in the UK 5,195 AUD in Australia 4,725 CAD in Canada 3,245 EUR in France 3,245 EUR in Germany If you order your Apple Imaginative and prescient Professional, you possibly can count on the bundle to return with the headset and its cowl. It's going to additionally embody a sprucing fabric, a solo knit band, a twin loop band. A customized gentle seal with two gentle seal cushions, the battery, a USB-C energy adapter and charging cable. [ad_2] Supply hyperlink
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t has been officially announced that iOS 17 New Features Revealed at WWDC 2023. It is the most recent update for iPhone users. During WWDC 23, this major software update improved communication.
For more information click on the link

#communication��#ios #software #iphone #apple #ios17 #iphoneapp #newfeatures #wwdc23 #wwdc2023 #iphoneapps #sdreatech
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Accessing sandboxed containers in macOS Sonoma
As outlined in WWDC ’23’s “What’s New In Privacy” session and the sandbox documentation:
In macOS 14 and later, the operating system uses your app’s code signature to associate it with its sandbox container. If your app tries to access the sandbox container owned by another app, the system asks the person using your app whether to grant access. If the person denies access and your app is already running, then it can’t read or write the files in the other app’s sandbox container. If the person denies access while your app is launching and trying to enter the other app’s sandbox container, your app fails to launch.
The motivation behind this change is very understandable, to make sure the user has control over what apps on their system access other apps data, as well as ensuring that one app doesn’t try to pose as another one. However, in my opinion there are a couple major issues with the way this is implemented in the macOS Sonoma beta seeds thus far. When you launch an app that tries to read another app’s sandbox container, this is the message that is presented:
Note that the second message shown there can be defined by the running app’s developer (PowerPhotos in this case) by adding a “NSAppDataUsageDescription” key to your Info.plist file. (this key is not yet documented yet, but was confirmed by an Apple employee on their developer forums).
There are two main issues here:
The top message in the prompt doesn’t tell the user which app’s data is being read. In this case, my NSAppDataUsageDescription string explains what PowerPhotos is reading, but there’s no actual relation between that message and what files are actually being read. In other words, a malicious app can easily lie to the user here.
Unlike most of macOS’ security prompts, this one is displayed every single time the user launches your app, regardless of whether they’ve granted permission in the past. Not only is this just annoying, but this will quickly train the user to dismiss these prompts without reading them, which undercuts the whole purpose of the feature in the first place.
I’ve filed a Feedback (FB12473837) with Apple that basically suggests that these prompts should work more along the line of the existing “Automation” prompts, which are triggered when one app sends an Apple event to another app. The way it would work is:
The system should only ask once per combination of running app/sandboxed app (prompting again if either app's code signature changes).
The sandboxed app should be named in the message that’s displayed to the user.
The results of these choices should be controllable via the Privacy & Security section of the System Settings app.
That way, the user doesn’t need to click through prompts every single they time they open a particular app, and it gives them additional control over which sandboxed apps data they want to allow or deny access to.
If anyone else agrees with me here, I’d encourage you to file a similar feedback with Apple, in hopes that we can help get this new feature improved before macOS Sonoma ships in the fall.
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Apple | WWDC'23 Highlights
:: I'm so excited for Apple Vision (why call it pro already??) I don't care if people are calling it another gimmick. Spacial Computing is going to become a bigger thing than AR, and will change how we use VR. Quote me now; in a few years we're going to be talking about Spacial Computing in much smaller/everyday portable devices. I'm also oddly really into the Journal app idea? I just think it'll be a nice way to blog/tweet/compile/save/share daily life online. The Messages updates are fun as well, but I'm more interested in how life will continue to progress in the abilities to share from handheld to desktop devices. The convo I've been having all week with people is; "what can I all connect to my ______ (for me, iPhone) so life just smoothly transitions from one device to the next". I also realize how dystopian that sounds haha! But I love the idea of walking into a space, the network detecting who I am and flipping on lights / turning on music / readying up Netflix to my last watched episode / prepping my workspace / etc. We COULD be living in some StarTrek type situations but we keep getting scared of possibilities!
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2020年6月22日の26時、つまりは23日の午前2時から開催予定のWWDC20。 何がアナウンスされるかは興味津々、人によっては戦々恐々といったところかもしれませんが、例年とは一味違う緊張感が漂っていますね。 というのも。 MacがこれまでのIntel製から自社の独自プロセッサに移行するのではないか、と噂されているから。ちなみにiPad/iPhone/iPod touch/Apple Watch/Apple TVはすでに……つまりは "Mac以外" すでに自社プロセッサを採用しているので驚天動地の大事件というほどのことではない、と思うけど、まあ(移行が事実なら)それなりに事件、笑 japanese.engadget.com というわけで、月並みですがアナウンスが予想されるプロダクトを挙げてみます。 ちなみにWWDC 19では? macOS、tvOS、watchOS、iOSのアップデートバージョンのアナウンス、iPad用にiPadOSが派生・独立のアナウンスが行われ、Mac Pro、Pro Display XDRといったハードウェアのアナウンスもありましたね。 www.gizmodo.jp なお、WWDCはあくまでも開発者向け、ソフトウェア中心のイベントなのでこの時のようにハードウェアがアナウンスされるのは珍しい方です。 ではWWDC 20では? 確実:iOS、iPadOS、watchOS、tvOS 例年通り、iOS、iPadOS、watchOS、tvOSは一年ごとにメジャーアップデートが行われているので、今年もこれらのアップデートに関するアナウンスがあるでしょう。 どのような内容になるかは想像もつきませんが、iOSがiPhoneOSに改称(復活)されるという噂が一部でささやかれていますね。 Apple Watchに関しては日本でも心電図機能が開放されるかもしれないという噂があるので: japanese.engadget.com もしかするとこの件について多少の言及はあるかもしれません……が可能性は低いかな?😅 確実(+アルファがある?):macOS こちらもアップデートのアナウンスがあるのは間違いないでしょう。 ただ、冒頭でも触れたとおりもしMacの仕様を変更する計画がこの日に明かされる予定があるのだとしたら、当然ながらmacOSの仕様もこれに合わせた変更が発生する事になるので例年とは一味も二味も違う発表内容になるでしょう。 japanese.engadget.com ARMベースへの切り替えが行われるとしたら、今後2〜3年程度はIntel Mac向けのmacOSとARM Mac向けのmacOSを並行提供、あるいはハイブリッド版での提供になるでしょうけど、いずれにしても今日この瞬間に正式版をリリース、という事にはならないはず。 各種アプリケーションの移行期間といった緩衝期間がどうしても必要ですから、最短でも例年通りこの秋以降の提供開始になると思います。 仮にARMベースへの切り替えがあるとしたらBoot Campを用いたWindows起動は出来なくなると思うのでBoot Campは終了という事になると思いますが、これを補う機能がARM仕様のmacOSに組み込まれるようになるのかはちょっと気になりますね。 (´-`).。oO(例えばParallelsのような仮想環境をApple自身がOS標準として提供するとか) macOSのバージョン表記が従来の "10.15.5" のようなフォーマットから "10." の部分を排して "15.5" のようになるのではないか、との噂あり(採用されるなら次期バージョンから) ringosuki.hateblo.jp 不明:各種ハードウェア WWDCでハードウェアをアナウンスするのは例外みたいなものですが、仮にMacをARMベースに移行する計画が明かされるのであればMacのアップデートがアナウンスされても不思議ではありません。 ただし、やはり今日この瞬間にリリースという事にはならないので、ARMへの移行をどのMacから行うのか、どういう仕様になるのか、いつ頃リリース予定なのかといったロードマッ��的なアナウンスが行われるでしょうね。 ARMベースへの切り替えに一切触れないのだとしたら、ハードウェアに関するアナウンスは全くないかもしれません。
https://ringosuki.hateblo.jp/entry/2020/06/22/%E4%BB%8A%E5%A4%9C%E6%9C%AA%E6%98%8E%E3%82%B9%E3%82%BF%E3%83%BC%E3%83%88%E3%81%AEWWDC20%E3%81%A7%E4%BD%95%E3%81%8C%E3%82%A2%E3%83%8A%E3%82%A6%E3%83%B3%E3%82%B9%E3%81%95%E3%82%8C%E3%82%8B%EF%BC%9F?utm_source=feed
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Are App Developers Shifting Revenue Models as Advertising Gets Challenged?
By Peter Farago, Flurry GM, and Aman Bansal, Flurry Analyst
Since the App Store and Google Play launched over a decade ago, advertising has enabled app publishers to offer free, high quality applications. Even when users fail to explicitly pay an app publisher for the use of an app, the publisher can still earn revenue. With 76% of all apps generating revenue from advertising, according to a recent Ad Colony survey, the ad revenue model has been a cornerstone of app monetization—at least until this year.
In 2020, two events have started to impact advertising revenue. First, COVID-19 has driven a large drop in ad spending. eMarketer initially forecasted U.S. mobile ad spending to grow by more than 20% in 2020, but due to COVID-19 ad spending is now instead expected to decline by 10%. Second, at WWDC in June, Apple announced that app publishers will soon be required to gain end-user opt-in for sharing data, which will cause an even larger drop in ad revenue. This requirement goes into effect when iOS 14 launches in September. While the stated reason is user privacy, which Flurry supports, opt-in rates are expected to be so low that Apple’s IDFA, the key identifier used for advertising, will become largely unusable. Think of it as de facto deprecation. With the removal of this identifier from the ecosystem, the IAB estimates that publisher ad revenue will drop by another 52%.
For this study, Flurry looked at what revenue models app developers have been using in 2020 and whether those have been shifting over the course of the year. With ad revenue under siege, we wondered if app developers are showing signs of moving toward more paid models. Flurry Analytics, owned by Verizon Media, is used in over 1 million mobile applications, providing aggregated insights across more than 2 billion mobile devices per month. For this analysis, we identified 3,500 unique applications that use ad revenue, in-app purchase or a combination of both to monetize their applications. We limited the sample to include apps that have a minimum of 10,000 monthly active users. Let’s start by looking at which revenue models were used at the beginning of 2020, before the impact of COVID-19 began.
The side-by-side donut charts above show which revenue models were used by app developers at the beginning of this year for both iOS and Android. We grouped models by Ads only, In-app Purchase (IAP) only or using a combination of Ads & IAP. At a high level, app publishers use IAP more on iOS, and Ads more on Android. 38% of apps use IAP on iOS versus 28% on Android. Likewise, the number of apps that use a combination of IAP and Ads is slightly higher on iOS at 23%, versus 21% on Android. When it comes to monetizing only with advertising, 52% of apps do so on Android versus just 39% on iOS.
We next took a snapshot of revenue models in July and compared that to the January baseline established in the charts above. By then, COVID-19 had deeply impacted advertising spending, by as much as 30% according to eMarketer. Additionally, Apple had made its announcement regarding use of the IDFA in June. While the impact of this announcement might not have been fully understood yet, the news was out.
The chart above shows the percentage point change in revenue models used within applications from January 2020 to July 2020. On the left we show iOS, and on the right we show Android. The total changes within a platform balance out to zero between ‘Ads Only’ versus the sum of ‘Ads & IAP’ and ‘IAP Only.’ For example, on iOS, the percentage points of apps using Ads Only declined by 3%, while the sum of Ads & IAP and IAP Only increased by 3%. On Android, ‘Ads Only’ decreased by 6% where the sum of apps using IAP increased 6% (+2% Ads & IAP and +4% IAP only). What this chart tells us is that app developers are shifting away from using only advertising for monetization on both iOS and Android. To date, we believe the main driver is due to the drop in ad spending as a result of COVID-19. While Apple’s announcement may lead to a larger, longer-term impact to ad revenue viability, the effects are not yet fully understood or realized. It also makes sense that Android is seeing a larger drop in apps that use advertising only to earn revenue since Android is known to be the platform where ad revenue tends to perform better. Google, with its roots in advertising, has invested more in enabling ad revenue generation over transactions such as in-app purchases. Now that we’ve looked at the revenue model shift by platform over time, let’s drill down to see changes at the app category level.
The above chart compares the change in app categories using an advertising only revenue model for monetization between January 2020 and July 2020. In gray, we show the percent of apps within a category using advertising only, and in blue we show the percent of apps using advertising only as of July 2020. And we ranked the categories in descending order based on using advertising only to generate revenue. At the top of the chart, you’ll see that News & Magazines, Education and Business app categories use advertising to generate revenue more than other app categories. By contrast, at the bottom of the chart, you’ll see the categories that rely least on advertising exclusively for revenue. From the bottom up, those are Games, Photo & Video and Social. Note that apps in these categories may still use advertising as a main way of monetizing but that revenue is blended with other models. This chart shows apps that use advertising only, and no other revenue models. For example, around 35% of game apps use advertising only. The rest of game apps use a blend of Ads & IAP, or IAP exclusively.
As app developers face the prospect of declining ad revenue, and in particular from changes brought about by iOS 14, we expect there to be a shift toward paid models. In this future state, developers with a dependency on ad revenue may prioritize their Android apps over iOS, for as long as Android supports advertising. It still remains to be seen whether or when Google might follow Apple to enforce a similar opt-in tracking policy. We’ll continue to monitor which business models are employed by app developers as iOS 14 rolls out and beyond. For the latest mobile insights and to share those insights with others, please consider also following us on Twitter and LinkedIn.
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259 - Biggest Updates in tvOS History - With Guest Chuck Joiner, Jeff Gamet, and Ben Roethig
The latest In Touch With iOS with Dave he is joined by guest Chuck Joiner, Jeff Gamet, and Ben Roethig. Topics this week include Apple TV: FaceTime & VPN Support, TVOS 17: Biggest Update in Apple TV History, Siri Updates & Expanded Support on TVOS 17, AirPods Features: Fast Automatic Switching and Adaptive Audio and Apple Watch updates and security features
The show notes are at InTouchwithiOS.com
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Apple Card Monthly Installments Term for Apple Watch to Change From 24 Months to 12 Months
Apple to discontinue Apple Card financing for iPhones bought without a carrier connection
Best Buy Expands Upgrade+ Program to iPad Pro and Apple Watch Ultra - MacRumors
Topics
Apple Preparing iOS 16.5.1 Update for iPhone Following iOS 17 Beta
Beta this week. iOS 16.6 Beta 3 was released today.
Apple Seeds Third Betas of iOS 16.6 and iPadOS 16.6 to Developers
Apple Seeds Third Beta of watchOS 9.6 to Developers
Apple Seeds Third Beta of tvOS 16.6 to Developers
iOS 17 Beta 1 in its first week of testing.
PSA: Disabling iCloud Drive in iOS 17 No Longer Turns Off Third-Party App CloudKit Syncing
1Password teases native passkey support coming to its app with iOS 17
iOS 17 Gives You 72 Hours to Undo an iPhone Passcode Change
tvOS 17 Beta 1 was released. We discussed some of the Audio and Home announcements at WWDC2023 last week.
tvOS 17 brings FaceTime and video conferencing to Apple TV 4K
Apple TV to Support VPN Apps on tvOS 17 - MacRumors
Apple Announces tvOS 17, Including FaceTime and New Control Center
AirPods Pro owners are the secret winners of WWDC 2023 — here's why
How to install the AirPods Pro beta and try the slick new Adaptive Audio feature
watchOS 10 Preview
watchOS 10: These are the Apple Watch models compatible with the update
Lockdown Mode Expanding to Apple Watch With watchOS 10
Here's How Apple Watch Widgets Work in watchOS 10
Future support at work in the enterprise.
Macstock 7 is here! Tickets are Sold Out but Virtual Tickets are available.Dave is speaking again at the event along with Jeff Gamet, Brittany Smith, Chuck Joiner, and many others. Please join in all the fun July 22-23, 2023! Speakers Link.
Our Host
Dave Ginsburg is an IT professional supporting Mac, iOS and Windows users and shares his wealth of knowledge of iPhone, iPad, Apple Watch, Apple TV and related technologies. Visit the YouTube channel https://youtube.com/intouchwithios follow him on Mastadon @daveg65,
Twitter @daveg65.and the show @intouchwithios
Our Regular Contributors
Jeff Gamet is a podcaster, technology blogger, artist, and author. Previously, he was The Mac Observer’s managing editor, and Smile’s TextExpander Evangelist. You can find him on Mastadon @jgamet as well as Twitter and Instagram as @jgamet His YouTube channel https://youtube.com/jgamet
Ben Roethig Former Associate Editor of GeekBeat.TV and host of the Tech Hangout and Deconstruct with Patrice Mac user since the mid 90s. Tech support specialist. Twitter @benroethig Website: https://roethigtech.blogspot.com
About our Guest
Chuck Joiner is the host of MacVoices and hosts video podcasts with influential members of the Apple community. Make sure to visit macvoices.com and subscribe to his podcast. You can follow him on Twitter @chuckjoiner and join his MacVoices Facebook group.
Here is our latest Episode!
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(1) Craig Federighi shreds the guitar at the Apple WWDC 23 Keynote - YouTube Sound & Music https://www.youtube.com/watch?v=TSD4NwhLXWw
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Tech Tok: Apple makes big announcements at WWDC 2023
Much-awaited Vision Pro headset unveiled giving technophiles a peek into its features Published Date – 12:45 AM, Wed – 7 June 23 Apple’s biggest annual event Worldwide Developers Conference kick-started on Monday and it has already made waves with some major announcements. Called ‘revolutionary’ by Apple CEO Tim Cook, the much-awaited Vision Pro headset was finally unveiled giving technophiles…

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I Didn’t Think I Want Apple Vision Pro
I finally managed to watch the Apple presentation for WWDC 23 and the Apple Vision Pro does look kind of stunning. The price is huge, but what you get from it means the value is also huge. I can’t wait to actually try one out in person and see if it’s as good in augmented reality and virtual reality as it is in the hyped up presentation from WWDC. My imagination has been stimulated and I can…
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WWDC 2023 Keynote in weniger als 23 Minuten: Vision Pro, iOS 17 und Alles, was Apple angekündigt hat.
Apple stellte die Vision Pro vor, seinen ersten Ausflug in Mixed-Reality-Headsets, sowie ein 15-Zoll MacBook Air. Es gab auch ein aktualisiertes Mac Studio und einen Mac Pro, beide verwenden den neusten M2 Ultra Chip. Wie man es von Apple erwarten würde, kündigte das Unternehmen bedeutende Upgrades für alle seine Software-Plattformen an.
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Apple’s WWDC 2023 keynote was today, and with it came the company’s long-awaited mixed reality headset. Apple Vision Pro is the company's name for its much-hyped entrance into spatial computing. The headset runs a new operating system called visionOS and starts at $3,499 when it launches next year.Vision Pro wasn’t Apple’s only new hardware for the day; it also launched several new Macs. The 15-inch MacBook Air is the biggest-ever version of that model, running the M2 chip and starting at $1,299. The company also launched a second-gen Mac Studio and the first-ever Mac Pro with Apple silicon. Of course, it also upgraded its software ecosystem, announcing iOS 17, iPadOS 17, watchOS 10 and macOS Sonoma.That’s a lot to catch up on, but we’ve made it easier by trimming the company’s announcements down to this 23 minute edit that focuses on the highlights while leaving out the filler and extra details.Follow all of the news from Apple's WWDC 2023 right here.This article originally appeared on Engadget at https://www.engadget.com/watch-apples-wwdc-2023-keynote-in-23-minutes-233038310.html?src=rss
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