#WebGL
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elkement · 1 month ago
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Stargate of Diffraction
Returning to the ideas and concepts of my oldest physics-inspired art - diffraction curves!
Diffraction of white light into rainbow colors gives me a chance to create something abstract that is close to what you you see. Something that shows both the beauty of the phenomenon and the beauty of the underlying math.
Intensity of diffracted light (of spectral colors) versus the position on the screen where the light would be captured (The left and right sides correspond to a diffraction angle of 75°)
I am overlaying sets of curves for a single slit and diffraction gratings with 2,3, or 4 slits. The single slit curve is enveloping them all.
The width and distance of the slits is changing periodically, width and distance with different frequencies. I get close to where the distance is just a little bit larger than the width.
Created with WebGL as a fragment shader - first time I created lines based on really calculating the normal distance from the direction of the line.
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humanbydefinition · 9 months ago
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~ cellular asciimata world map gen 🌎🌍🌏
been experimenting more with cellular automata and randomly encountered this happy accident that reminded me of random world map generation. 🗺️ at the end of the video, the cellular automaton reaches a stable state that looks like some landscape. 🏞️
> canvas size: 450x800 pixel > grid dimensions: 56x100 cells > font: C64 > font size: 8 > charset: ▔▎▗▂▖▝▘▍▃▚▞▋▅▊▛▆▜▙▟▇ > color palette: commodore64
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adramajp · 2 months ago
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It's spring.
https://adrama.jp/norimakineko/sakura/
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brightgreendandelions · 1 year ago
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i spent the last two days making a compatibility layer-ish thing for running simple c programs with rlgl on wasm, without having to use a fucking 1.2GB compiler
but neocities doesn't allow wasm files, so i'll have to host that externally,, on github pages perhaps??
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bweepp · 1 year ago
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Play here:
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sublingual-art · 9 months ago
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I think I'm going to have to approach this a little bit at a time because I know I could figure out some more shapes here but I need to really be on top of how I'm structuring the code for it to continue making sense to me.
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blogremote72 · 10 months ago
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AR or Augmented Reality and VR or Virtual Reality are the technical inventions that help live our imaginations before our eyes through simulations. AR/VR can be programmed with IoT objects to offer optimal audio-visual experiences that can rival or replicate a physical world without the help of any tangible media.
But, how to program these elements?
The popular programming languages help you build the simulations that bring AR/VR tech to life for the audience. Languages like C#, Python, JavaScript, JAVA, Swift, C++, Rust, and APIs like WebGL allow developers to build the right AR/VR for the users.
Are you willing to build AR/VR tech for your business? Hire Augmented Reality Developers or Virtual Reality Developers via Remote72.
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reptilka · 11 months ago
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Кусочек геймплея моего проекта для yandex games.
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thewebdesignerpro · 1 year ago
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WebGL Sunny Scenery
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WebGL 3D demo of a beautiful, sunny, scenery, with lens flare & sky shader.
Check it out:
https://thewebdesignerpro.com/scenery.html
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kedama-mz · 1 year ago
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これで私でもできた!
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jacobjoaquin · 6 months ago
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Black and White Generative Study
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elkement · 1 month ago
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Polar Dreams
Just a single mathematical function - a set of polar diagrams! Turned nearly into chaos by varying some of its parameters with time.
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humanbydefinition · 9 months ago
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adramajp · 1 year ago
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Octopus tentacles
The number of tentacles is octopus, since it has eight tentacles. He coils and spreads his tentacles. And drifts gracefully.
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antoinebanane · 2 years ago
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Une maison d'un vendeur de peintures, projet web 3D interactif- allé lui rendre visite!
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bweepp · 2 years ago
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