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golden-freddys-kinhelp · 11 months ago
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so glad to see you back :) Is everything okay with y'all now or at least settled down?
Somewhat, yes! Our health has always been up and down but recently we had a whole bunch of stuff go wrong (including two jumpscare allergies we never had before, one of them being anaphylactic.)
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sejianismodding · 11 months ago
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🎁 [BG] BUGFIX - Update 7/23/2024 broke our bodies. Update 1/28/2025 didn't fix us. This affects everyone!
☠️ REMINDER: Double-check the OP for updates!
⚔️ Requires - TS4: Base Game
☄️ Repackaged - 9/21/2024
🚀 Initial Release - 7/30/2024
🎁 Download & Discussions: https://www.patreon.com/posts/109088001
🗺️ Modding Announcements: https://www.patreon.com/posts/109291501
🐞 My BUGFIXES Collection: https://www.patreon.com/collection/884858?view=condensed
💬 EIGHTEEN (18) Deformer Maps that control the shape of our bodies were broken with Update 7/23/2024, resulting in our spines deforming horribly.
💬 All sims aged TEEN through ELDER are affected by this but you will only see it under certain circumstances:
The deformities are not visible when wearing Frame-appropriate clothing.
Cisframe sims will see it when wearing clothing that was made for the opposite Physical Frame.
Transframe sims will see it when nude or wearing "default" underwear and also when wearing clothing that was made for the opposite Physical Frame.
📸 New screenshots from the upcoming Mod The Sims mirror:
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💜 @xandezsims said I could nick the animated thingamajig. Danke:
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💜 You're welcome and thanks for the engagement!
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sejianismodding · 10 months ago
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[REBLOG] This is one o' them perma-mods for your Mods folder.
When I released the BUGFIX for our busted spines I said you should probably keep it in your Mods folder permanently from now on and that I'd keep it updated and show you how to do it yourselves. I haven't done the latter yet, but I stand by the former.
Reason being, have you noticed EAxis has a habit of resurrecting old bugs? It's one of those things you can count on them doing that makes little sense from the perspective of anyone who has done any coding even at an amateur level. We don't commit changes to fix issues then break it in same way again, multiple times, over and over. Coding is complex but that shouldn't happen, and certainly not as often as it happens with The Sims 4.
I do full CAS Overrides to fix incorrect and improper PartFlags. I've been watching these Archetype flags for a while and wondering how exactly they affect us. This mod gives me better insight and I might start tweaking these flags in the future because our worlds look very genetically and culturally bland and I'm certain we can fix it - someone probably already has.
I'll poke around the other Archetypes as well, for aforementioned reasons.
🌹 Thanks for highlighting this, @scarlets-realm! I'd likely have not seen it otherwise.
👽 This isn't the first time I've encountered something like this. A few months ago, over on Reddit, a simmer reported they were trying to find an old fix for something Get to Work related that was subsequently scrubbed from the internet after EAxis totes fixed it. It serves as a cautionary tale.
🌸 Please, fellow creators, do not scrub your bug fixes from the internet. Mark them as no longer required and possibly outdated and game-breaking but don't just delete them. EAxis is unreliable and we may need those fixes again in the future. Even if they become outdated and you're inactive, another creator might be able to dissect it and recreate it. Cheers!
African Male YA Template Fixes
STILL RELEVANT
Edit 08-18-2024: I previously marked this mod as obsolete/fixed by EA, but either I was mistaken or this issue was reintroduced. So, this mod is still relevant if you want your YA black men to look right.
While looking through the tuning files of the different templates a while back, I made an interesting discovery: EA had set the template for YA African males to use the Asian tag set. This can cause African YA sims to spawn with items (and probably facial features) tagged as Asian. This is likely an accident - all other African templates use the African tag set - but I wasn’t sure.
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I made the change, tested how CAS handled african sims, noted better generation, and moved on. Because I don’t have the tools to generate new sims based on templates, I couldn’t tell if my changes actually effected CAS. I think after this guy generated on a new save, that I can firmly say my mod improves how “African” sims using that template look.
At the very least, this mod fixes a mistake EA made in the tuning. Happy black history month :)
Download (SFS)
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dog-ending · 9 months ago
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gingenr · 4 months ago
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The Ginger Save File 🍁
Cozy limited-cc save file. Worlds were renovated and families were added for some drama.
Hello 👋 Welcome to the ginger save (aka my personal save). This save file renovation took six months, and I loved every minute of it 🫶. Many worlds’ renovations were inspired by my French-Canadian experience, so when diving in Brindleton Bay and Copperdale you might spot a few French-Canadian families that were inspired by my family in New Brunswick and my childhood in Quebec. Other world maps were renovated to follow the vibe of the premade world (I renovated builds to look like they fit within the map).
Families now have some drama within them (or with neighbours), and homes were made for more family gameplay. I tried to include relevant community lots in every world (so that your sims don’t have to leave their map that often).
This save does use both CAS and Built-Buy cc -> For now you can download my cc-folder, but later I will post a detailed list of all the cc (with links). The custom content is pretty integral for the save. I also greatly recommend overrides like sunblind, no tree fade, nature overhaul mod, etc.
*Not renovated: occult worlds, selvadorada, granite falls ( i don't have these packs), & newcrest.
Packs used: All Expansion packs, Game packs (spa day, dine out, parenthood, dream home decorator, my wedding stories), Stuff packs (laundry day, first pet, vintage glamour, backyard, paranormal, home chef hustle, romantic garden, crystal creations).
Patreon (free)
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myxdollyt · 7 months ago
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MyxDoll Juvia's Place Makeup Override
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Hey Dolls, I went ahead and decided to make another makeup override, so I did one of my favorite brands, Juvia's Place!
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Now your sims can apply make up with the most popular makeup brand Juvia's Place! The Brush, Gloss, Eyeliner, Blush, and Sponge will be used and replacing EA's "Apply Makeup," props.
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As a BONUS I decided to make the blush and bronzer décor items as well. Please stay tune, as I am going to make a lot more makeup décor!
You will also need to place the override files into your MODS folder.
Conflict: This is an Override aka Default replacement. This override will conflict with any other makeup override.
I hope you guys enjoy!
Do not claim it as yours
Do not edit the mesh or recolor
Do not put behind paywalls, discords, or WhatsApp!!!
Give credit to me and link cc back to my Patreon MyxDollYT
Give credit to me and link cc back to my Patreon MyxDollYT
(Check my gallery for sims and builds @23Chelzea or #MyxDoll)
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DOWNLOAD ♡| Public Release 12/27/2024
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toastie-sim · 1 month ago
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PSA: Mermaids, Crashing, & Tattoos
There's a current crashing issue that Crin has narrowed down to saves with mermaids with tattoos (either on just their mermaid form or on BOTH the mermaid & human form--human form ONLY is not impacted).
You may experiencing crashing on any of the following situations:
Mermaids with cc tattoos, then removing your cc tattoos from your mods folder.
Mermaids with game tattoos, then disabling the pack it comes from.
Mermaids with game tattoos from packs you don't own (aka placing a mermaid from the gallery in game)
What you can do:
If you're testing for something, test on a save that doesn't have mermaids with cc tattoos.
Or remove the cc tattoos from the mermaid, save, and then test.
Don't disable packs before ensuring mermaids in your save don't have a tattoo from that pack on.
Don't download mermaids off the gallery that use packs you don't own.
If this applies to you, please Up Vote and comment on these EA Forum Threads: 1) https://forums.ea.com/idea/the-sims-4-bug-reports-en/crashes-on-mainmenu/12139111 2) https://forums.ea.com/idea/the-sims-4-bug-reports-en/il-gtw-mermaidsaliens-crash-game/12017911/comments/12169652
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prixiepae · 5 months ago
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✨TS2 Default Masterlist (wip) ✨ by prixiepae
high res logo by @greatcheesecakepersona and background image is from ts2 default database (linked below!)
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THIS IS A WORK IN PROGRESS! SO FAR ONLY THE FEMALE HAIRS ARE DONE! (most of them at least i need hiders for the rest)
i’m posting this here for new ts2 players who are particularly used to playing with lots of cc in the sims 4 (i have over 80 gb+ in my sims 4 mods folder). i am not a sims 2 expert i just have a cc addiction. 
the sims 2 is my favorite game and since the rerelease last week, i am inspired to play again (aka i will be redownloading the starter pack and seeing how it runs). to help my computer not explode my goal for cas is to ONLY download default replacements for the in-game items. ts2 is charming and lovely but i need it to be personalized so i can get back into playing again. 
BEFORE YOU READ MY RAMBLES: 
this entire spreadsheet would not be possible without ts2 default database! you NEED this to follow my spreadsheet and it is a useful tool for tracking your own defaults.
if you like the look of ts4 clay hair, platinumaspiration has literally replaced every single hair in the game.
if you like the look of realistic hair, malvernsims has replaced probably every single hair AND clothing item in the game.
only download ONE default replacement per item!
some things to consider:
here are the common abbreviations used when talking about defaults:
af/am = adult female/male
yf/ym = young adult female/male (young adults are only available in uni)
ef/em = elder female/male
tf/tm = teen female/male
cf/cm = child female/male
pf/pm = toddler female/male 
u = unisex
uu = unisex for life stage and gender 
this is my list so obviously i picked defaults that i like. feel free to make a copy and edit the links.
the hairs i picked are in the poppet v2 hair system. in the ts2 there are many hair systems from different creators (here's a comparison chart that's helpful in picking which system you like) and essentially they make edits to the maxis colors/textures for others to use. i recommend sticking with one system so that the hair colors will match (or don’t, it’s your game!)
many hairs have different color variants. since the ts2 does not have a swatch system like in ts4, different variations of the same hair count as separate hairs. so for example, the adult female “dreadsband” hair has 5 color variants: blue, dark, maroon, tan, and myrtle. since i am relying on only default hairs i have 5 different hairs that replace all the variants. if you don’t want to do that, i would recommend downloading hiders for all or some of the variants depending on what you prefer!
if something is left out i either: couldn’t find a replacement and will download a hider, i didn’t want to replace it (this will be in the case for a select few clothing items i like), i haven’t gotten to it yet, or more often then not, i forgot!
i hope this is helpful for anyone :)
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goatskickin · 7 months ago
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On the ninth day of GOATmas, my true love sent to me...
...other seating! Wood recolors of other seating!
I've recolored every 'other' seating/barstools that EA has created in a pack or expansion that:
1) already had wood recolors
2) didn't have wood recolors, but I felt that wood recolors suited them
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For the colors: I am using Dynamite, Depth Charge, Shrapnel, Safety Fuse and Time Bomb by @pooklet, and Nesert and Honey by Io aka @serabiet.
Please check out the Add-On's I've recommended! They are meshes made by community members that will use these textures too. Or, they are bits of CC that go along with these nicely!
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Ad-A-Quaint Barstool - barstoolquaint
notes: while having a similar shape to the Simple Sit Chair, they don't share textures. Shine removed.
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Atom Bench - loveseatparkbenchbone
notes: 🐶 CUTE! 🐱 original textures with the shine removed
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Auntie May's Barstool - barstoolcountry
notes: not saved to its similar chair. Texture unchanged, shine removed.
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Javade Pwi Barstool - barstoolmission
notes: I didn't touch this texture because I love it! I love the big and clunky looking Mission set from OFB. Has the same seat recolors as its dining chair counterpart.
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Keister Kompanion Barstool - barstoolvalue
notes: not required but I highly recommend @pforestsims's uvmapping fix for this, linked below. these will look much better you have their fix, but will still look okay if you don't. Cushion swatch!
Recommended Add-On: #1
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Park Parthenon - loveseatbencharbor
notes: romantic! sturdy! same texture, no shine
Recommended Add-On: #1, #2
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Piece Of Quiet Park Bench - loveseatparkbench
notes: ACR's fave place for your sims to woohoo when on a community lot! Original textures, shine removed
Recommended Add-On: #1, #2
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Regulars Only Barstool - barstoolclub
notes: cool barstool with good textures. I never see anyone using tis. I mean, it was very shiny. Cushion swatch!
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Stiff by Superfluous Seating - barstoolartnouveau
notes: I don't love this barstool, but I kind of like the globby weirdness of its shape. It's got an Urbz feel to it. Shine removed!
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Swing Away Hammock - tropicalhammock
notes: got carried away with this one! I made 50 fabric recolors. 🫣
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The Sample Bar Seat - barstoolhotel
notes: the BV hotel items are really underrated imo - clean, classic lines on these. Original textures, and 20 cushion recolors
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The Sumptuous Brasseire Barstool - barstoolclub
notes: original texture! no more shine, timeless shape
Download - Sims 2 Other Seating - Wood Recolors
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Recommended downloads:
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lavendarr00 · 10 months ago
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Fenris & Marian Hawke in Baldur's Gate 3 (1/?)
aka therapy for my FenHawke soul. Post Blue Wraith or DAI Fade reunion? 😭
Fenris made possible by this awesome mod 🤍 Mods & CC setting to make Marian Hawke
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miraraeblog · 8 months ago
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MiraRae's Royal Tropes & Legacy Challenge (aka The Royalty Challenge)
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You can find the video where I go over the challenge and share images from my own attempt at the challenge here.
Here’s the overview, general rules, and cultural suggestions for your 10-generation Sims 4 royalty challenge. This challenge focuses on celebrating different cultures while allowing flexibility based on available packs and gameplay preferences.
Sims 4 Royalty Challenge Rules and Overview
Overview
No CC or mods required
This 10-generation challenge builds a diverse and culturally inspired royal legacy. Starting with Windenburg (or another world of your choosing), each generation introduces a new royal family and unique storyline, encouraging players to explore different cultures within The Sims 4. Packs are recommended to enrich gameplay but are adaptable based on availability.
Required and Optional Packs
Required: Get Famous and Get Together for fame, Windenburg, and the club system.
Optional (Choose at least 3-4 for added cultural depth):
Island Living (Sulani, Hawaiian-inspired)
Snowy Escape (Mt. Komorebi, East Asian-inspired)
High School Years (Copperdale, Native American-inspired) or Horse Ranch (Chestnut Ridge, Native American-inspired)
Wedding Stories (Tartosa, Spanish/Portuguese-inspired)
For Rent (Tomarang, Southeast Asian-inspired)
Love Struck (Enamorada, Latin American-inspired)
Life and Death (Ravenwood, Romania-inspired)
Note: If certain packs aren’t available, substitute suggested cultures/worlds with other packs/worlds you have available. You can also
Click here for a list of suggested cultural traditions and events for each kingdom
General Rules
Starting Funds: Each family begins with 1 million simoleons to simulate royal wealth. (type "money 0" then "money 1000000" in the cheats bar)
Weekly Stipend: The primary royal family receives $100K every Sunday (type "money 100000" in the cheats bar), symbolizing royal taxes or revenue. During the financial hardship generation, this stipend is suspended.
Fame Requirements: Each main family’s heir should ideally achieve "Global Superstar" fame before they take the throne, marking them as worthy in the eyes of their royal peers. If an heir ascends to the throne without this status, they face skepticism from other royals, who may question their worthiness. Use Mean interactions from other royals, such as Mock Celebrity Level or Insult, to show this tension.
Succession: If the reigning monarch dies, the heir immediately ascends the throne, regardless of whether they’ve reached "Global Superstar" or completed other personal goals. If this happens, the new monarch can still work to achieve "Global Superstar" while ruling but must endure the added challenge of earning respect from other kingdoms.
Marriage Dowries: Royal marriages bring in $200K, noble marriages bring in $100K (nobles must be descendants of other royal families), and no dowry is given for commoner marriages.
Interactions: Use Mean, Friendly, or Romance interactions as directed by each generation’s storyline to build relationships, rivalries, and romantic conflicts.
Click here for suggested titles by culture.
Generation Rules and Assigned Tropes with Clear Heir and Monarch Roles
Generation 1: Founding the Royal Line
Aspiration: Successful Lineage for the Windenburg king.
Trope: Establish alliances through arranged marriages.
Setup:
Create the Windenburg Royal Family: Start with a king and their spouse (either a queen, prince consort, or sovereign consort). Both should be young adults or adults. Assign the Successful Lineage aspiration to the king.
Enter Live Mode: Have the Windenburg royal couple conceive or adopt at least two children.
Raising the Heir:
Raise the children until they reach the child stage, focusing on building skills and preparing the heir for their future role.
Begin involving the children in clubs or other social events to start developing their social networks.
Introducing the Willow Creek Royal Family:
Once the Windenburg children reach the child stage, create a Willow Creek royal family with similarly-aged children. Set up a king and their spouse (either a queen, prince consort, or sovereign consort), who should also be young adults or adults. Assign the Successful Lineage aspiration to the Willow Creek king.
Arrange Friendships: Have the Windenburg and Willow Creek monarchs meet and develop a high friendship level to foster diplomatic trust.
Betrothal Arrangements:
Betroth the Windenburg heir to the second eldest Willow Creek child.
Betroth the younger Windenburg child to the Willow Creek heir, creating a dual alliance between the families.
Life Span and Succession:
Life Span: Playing on a short lifespan is recommended to help move the story along and set up future generations.
Succession: The Windenburg heir will ascend to the throne upon the current monarch’s death. To speed up this process, you may use cheats to arrange an early death for the monarch, allowing the heir to take over once the marriage alliances are secure.
Transition to Next Generation: The Windenburg heir becomes the new monarch after the current monarch’s death, with the Successful Lineage aspiration complete. This begins Generation 2.
Generation 2: The First Female Monarch
Aspiration: Renaissance Sim for the female heir, focusing on skill-building.
Trope: A female heir breaks tradition to rule.
New Royal Families: Create an Oasis Springs royal family with a supportive female or non-binary ruler.
Setup:
Heir Requirement: The current monarch from Generation 1 should only have daughters, or the oldest child should be a girl. If there are older boys, arrange accidental deaths when they are infants or toddlers using cheats so that the female heir is next in line.
Societal Challenge: Other royals and commoners, particularly from Willow Creek, may treat the female heir with less respect, creating added challenges. This represents societal resistance to a female ruler.
Heir’s Goals Before Ascending:
Alliance with Oasis Springs: Develop a strong relationship with her betrothed from the Oasis Springs royal family, whose monarch is supportive of a female heir.
Skill Development: Reach "Global Superstar" fame and max out three skills (suggested: Charisma, Logic, and Writing).
Proving Worth: Complete the Renaissance Sim aspiration to showcase her abilities. Unlike previous heirs, she does not need to maintain positive relationships widely, as her success is based on accomplishments rather than likability.
Monarch’s Goals:
Establish the female heir as a capable and skilled leader, respected for her talents rather than societal approval.
Transition to Next Generation: Once the heir becomes monarch, having completed her aspiration and skill goals, move on to Generation 3.
Generation 3: Sibling Rivalry
Aspiration: Leader of the Pack for both the eldest (heir) and younger sibling.
Trope: Sibling rivalry challenges succession.
New Royal Families: Add a Sulani royal family if Island Living is available.
Setup:
Family Requirement: The current monarch (from Generation 2) should have at least two children. The firstborn is designated as the heir.
Life Span: Play on short lifespan until the oldest child reaches their teen birthday, then switch to normal lifespan.
Sibling Rivalry:
From childhood, the younger sibling initiates Mean interactions with the heir to create rivalry and tension.
The younger sibling tries to gain favor with the monarch, using Friendly interactions to turn the monarch’s opinion against the heir.
Heir’s Goals Before Ascending:
Club Leadership: Both the heir and younger sibling should pursue the Leader of the Pack aspiration by forming a club with other royals. The heir must work to become the respected leader of this club, gaining influence and support.
Romantic Alliance: As teens, the heir must develop a romantic relationship with a royal from Sulani and secure a betrothal.
Proving Worthiness: Build friendships with the monarchs of Sulani, Oasis Springs, and Willow Creek to prove the heir’s diplomatic abilities.
Fame Requirement: The heir must reach "Global Superstar" fame before becoming a young adult to secure their position.
Monarch’s Goals:
Encourage unity among siblings while assessing their skills and alliances. The monarch will ultimately decide which child is worthy based on their accomplishments and relationships.
Consequences of Success or Failure:
If the heir completes all goals before reaching young adulthood, they ascend as monarch, while the younger sibling becomes a low-ranking noble or commoner.
If the heir fails, the younger sibling is appointed as the new heir, and the eldest becomes a low-ranking noble or non-royal.
Transition to Next Generation: The designated heir ascends the throne after their mother dies and completion of the Leader of the Pack aspiration, beginning Generation 4.
Generation 4: Forbidden Love
Aspiration: Soulmate for the heir.
Trope: The heir defies tradition by falling for a commoner.
New Royal Families: Add a Mt. Komorebi royal family if Snowy Escape is available.
Setup:
Family Dynamics: The monarch from the prior generation could only conceive one child, increasing the stakes for the heir’s choice of partner.
Life Span: Play on a short lifespan until the heir reaches their teen years, as this is when the storyline begins.
Heir’s Goals Before Ascending:
Forbidden Romance: Develop a relationship with a commoner through Romance interactions, defying the monarch’s arranged match with a Mt. Komorebi royal.
Commoner’s Challenge: The commoner must work to max out their Charisma, achieve "Global Superstar" fame, and attain a pristine reputation before reaching young adulthood. If they fail, the heir will be forced to marry the Mt. Komorebi royal.
Aspiration Completion: Complete the Soulmate aspiration by strengthening the relationship between the heir and the commoner, focusing on emotional depth and commitment.
Family and Political Obstacles:
Monarch’s Disapproval: The monarch discovers the relationship and expresses their disapproval with Mean interactions toward both the heir and the commoner.
Rivalry with Mt. Komorebi Royal: The Mt. Komorebi royal (or a substitute family from another available world) becomes a rival, using Mean interactions and spreading rumors about the commoner to complicate their relationship with the heir.
Transition to Next Generation: The heir ascends as monarch after securing their chosen relationship and completing their goals, beginning Generation 5.
Generation 5: Financial Hardship
Aspiration: Assign Fabulously Wealthy to the heir (the one who experienced forbidden love in the previous generation) only after they become monarch and the financial hardship begins.
Trope: The royal family faces financial struggles.
New Royal Families: If High School Years or Horse Ranch is available, add a Native American-inspired family in Copperdale or Chestnut Ridge.
Setup:
Marriage Alliance: When the monarch's heir is a teen or young adult, arrange a marriage with a royal from Copperdale, Chestnut Ridge, or another available kingdom to support future alliances.
Financial Hardship Begins:
Depletion of Wealth: Once the sim who experienced forbidden love in the last generation becomes monarch, reduce household funds to $50K (type "money 0" then "money 50000" in the cheats bar), simulating an economic depression.
Aspiration Activation: Assign the Fabulously Wealthy aspiration to the new monarch as they begin the struggle to restore financial stability.
Sunday Income Suspension: The family no longer receives the weekly $100K income, making them rely solely on career earnings, marriage dowries, and resourcefulness.
Monarch’s Goals:
Career and Earnings: Family members, including the monarch, must join careers and earn money. They may also sell off valuable items from the castle.
Marriage Dowries: Marry off children strategically to nobles or royals, bringing in dowries to aid household finances.
Wealth Restoration: Complete the Fabulously Wealthy aspiration by reaching a total of 1 million simoleons to ensure a stable future for the next generation.
Consequences for Failing to Restore Wealth:
If the family fails to reach 1 million simoleons by the monarch’s death, they will forfeit the weekly stipend for the rest of the challenge, adding difficulty for subsequent generations.
Transition to Next Generation: Progress to Generation 6 once the monarch has died and the family’s wealth has been restored, securing the legacy for future heirs.
Generation 6: Tragic Loss
Aspiration: Friend of the World for the heir (motivated by the tragic loss of their elder sibling).
Trope: A tragic loss leads to an unexpected succession.
New Royal Families: If Wedding Stories is available, introduce a Tartosa royal family.
Setup:
Sibling Bond: The eldest sibling and second eldest (now heir) are best friends, making the sudden loss more difficult to bear.
Unexpected Tragedy: The eldest sibling dies as a teenager, and the suggested causes could be a fire or accidental death from extreme heat, cold, or anger (symbolizing a sudden heart condition).
Heir’s Journey Before Ascending:
Personality Shift: Before the tragedy, the second eldest was cheerful and lighthearted, likely in a relationship with a noble or minor royal, as their betrothal was not a high priority.
Transformation after Loss: After the sibling’s death, the heir adopts the Gloomy trait, reflecting a sorrowful and serious new outlook on life. They lose their lightheartedness, straining their relationship with their former sweetheart, who struggles to understand their new disposition.
New Betrothal: The heir is betrothed to a Tartosa royal who was possibly intended for their late sibling. This new match brings empathy and companionship that resonates with the heir’s grief.
Heir’s Goals:
Aspiration and Friendships: Complete the Friend of the World aspiration by building meaningful friendships as a way to honor their late sibling’s memory.
Skill and Fame: Catch up on skills and achieve "Global Superstar" fame, reflecting their dedication to fulfilling the role their sibling left behind.
Monarch’s Goals:
As monarch, focus on building alliances and nurturing friendships, creating a legacy of compassion and unity inspired by the bond with their lost sibling.
Transition to Next Generation: The heir becomes monarch after completing the aspiration and building a strong support network, leading into Generation 7.
Generation 7: Betrayal and Unity
Aspiration: Assign Neighborhood Confidant to the heir only after they become monarch; Chief of Mischief for the betrayer (optional).
Trope: Attempting to unify kingdoms while facing betrayal from within.
New Royal Families: Add a Del Sol Valley royal family (Middle Eastern-inspired) or another available kingdom.
Setup:
Life Span: Play on short lifespan while the heir ages up, as most of the storyline occurs once they become monarch.
Betrothal: Arrange a betrothal between the heir and a royal from Del Sol Valley (or another available kingdom) to promote unity among kingdoms.
Heir’s Journey as Monarch:
Goal of Unity: Upon becoming monarch, the heir is assigned the Neighborhood Confidant aspiration with the goal of uniting the kingdoms through diplomacy, trust-building, and alliances.
The Betrayer: Create a royal advisor as the betrayer (alternatively, a sibling or member of the spouse’s family can be chosen). Play as the betrayer occasionally to sabotage the monarch’s reputation using Mischief interactions, Gossip, and Spread Rumors.
Betrayer’s Motivation: The betrayer might fear unification, have personal ambitions, or oppose the monarch’s influence. They work to undermine the monarch’s mission by sowing distrust and spreading rumors.
Monarch’s Goals:
Repair Reputation: Switch to the monarch’s perspective to counter the betrayer’s efforts, completing the Neighborhood Confidant aspiration by assisting others and winning back trust.
Reputation Requirement: The monarch must achieve and maintain a good or pristine reputation by the end of their reign. If they die with a poor reputation, their heir will inherit a negative reputation (use cheats if necessary).
Transition to Next Generation: Move to Generation 8 after the monarch’s death, with alliances and reputation intact or damaged, setting the stage for the next generation’s challenges.
Generation 8: Enemies to Lovers (or Friends)
Aspiration: Serial Romantic for the heir (switch to Soulmate or Friend of the World after completion).
Trope: Rivals in an arranged marriage who eventually develop a deep, genuine romance or friendship.
New Royal Families: Add either Tomarang (Southeast Asian-inspired) or Enamorada (Latin American-inspired).
Setup:
Life Span: Play on short lifespan until the heir becomes a teen, as the main storyline begins with their arranged marriage as young adults.
Arranged Betrothal: The heir is arranged to marry a royal from Tomarang or Enamorada, creating a union meant to strengthen alliances but marked by initial rivalry and tension.
Heir’s Journey Before Ascending:
Establishing the Rivalry: Use Mean interactions between the heir and their betrothed to create genuine resentment or frustration, establishing a rivalry rooted in clashing personalities.
Serial Romantic Aspiration: While still at odds with their betrothed, complete the Serial Romantic aspiration, pursuing other romantic interests to heighten the complexity of the arranged marriage dynamic.
Bastard Child: The heir should have a child with one of their romantic interests outside of the arranged marriage. This will setup for the next generation.
Character Growth and Friendship: After completing the Serial Romantic aspiration, work on building a strong friendship with their betrothed using Friendly interactions. This should create a foundation of trust and understanding before any romantic developments, if they choose that path.
Developing a Lasting Bond: After establishing a solid friendship, the heir can either pursue a romance by switching to the Soulmate aspiration or cultivate a supportive platonic bond by switching to Friend of the World. This bond, whether romantic or platonic, represents growth and mutual respect.
Monarch’s Goals:
If the heir becomes monarch before the “enemies to lovers” or friendship arc resolves, they should focus on presenting their relationship���whether romantic or platonic—as a symbol of harmony and unity for their kingdom.
Transition to Next Generation: Move to Generation 9 after the heir embraces their role as monarch and completes either the Soulmate or Friend of the World aspiration, establishing their relationship as a symbol of unity, through love or friendship, despite their turbulent beginning.
Generation 9: The Dark Monarch
Aspiration: Public Enemy for the dark monarch, driven by ambition, manipulation, and resentment.
Trope: A ruler with sinister ambitions and dubious alliances.
New Royal Families: If Life and Death is available, add a Ravenwood royal family (Romania-inspired), or substitute with another mysterious, gothic family.
Overview: The bastard child from Generation 8 ascends to the throne under controversial circumstances, using cunning and manipulation to establish their rule and assert a place in a family that once excluded them.
Setup:
Starting Role: Have the current heir marry into the Ravenwood royal family. Upon their marriage, shift focus to the illegitimate child who takes the throne.
Ambitions and Dark Interests: The new ruler harbors a fascination with hidden lore, arcane knowledge, or crypts. If Life and Death is available, they may have the Macabre trait, which fuels a desire to access Ravenwood’s hidden tomes and ancient secrets.
Pregnancy: Ensure the banished royal has a child during their exile, laying the foundation for the drama and redemption of Generation 10.
Heir’s Goals as Monarch:
Manipulative Relationships: Use Mean and Mischief interactions to destabilize alliances and assert dominance, ruling through fear and underhanded tactics.
Public Enemy Aspiration: Complete the Public Enemy aspiration by creating conflicts among allies, sowing distrust, and displaying a complete disregard for ethical rule.
Legacy of Fear and Exile: Establish a reputation of dominance and intimidation. To consolidate power, the dark monarch banishes the rightful heir and their family (including the former consort) to a distant world like Newcrest. This exile creates resentment and a desire for revenge among those banished.
Transition to Next Generation:
This setup leads to Generation 10, where the rightful heir’s descendants, now growing up in exile, seek to reclaim the throne and redeem the family’s reputation. Generation 10’s story will focus on taking back the kingdom and dismantling the dark legacy established by the previous ruler.
Generation 10: Restoration and Unity
Aspiration: Party Animal for the heir, reflecting their efforts to bring people together and restore the family’s reputation through gatherings and celebrations.
Trope: The rightful heir returns to repair the darkness introduced by the previous ruler, creating unity and peace across the kingdoms.
New Royal Families: Add any royal family not yet introduced from the list of optional kingdoms.
Overview: The exiled rightful heir returns with the support of an ally, using events, diplomacy, and celebrations to regain the throne and repair the family’s reputation.
Setup:
Would-Be Heir’s Background: Begin by playing as the rightful heir, raised in exile and determined to reclaim their family’s place. They develop a friendship and romance with a royal from a new or existing family, who helps them gain the support needed to reclaim the throne.
Alliance and Support: The romantic interest becomes a critical ally, leveraging their own influence to help the heir gain supporters across the kingdoms.
Heir’s Goals:
Gathering Support and Building Alliances: Use Friendly and Charisma interactions to build alliances and sway others to support the heir’s return.
Reclaiming the Throne: Rally allies, turn family members against the current ruler, and work to secure the throne peacefully or through a coup.
Restoration of Unity: Host frequent gatherings, celebrations, and diplomatic events to promote unity, rebuild alliances, and complete the Party Animal aspiration.
Symbolic Celebration: Host a final, grand celebration that brings all allied royals together, symbolizing the restoration of peace and trust across the kingdoms.
Monarch’s Goals:
As monarch, the heir continues to prioritize unity, ensuring the legacy of restoration and harmony is secure for future generations.
Challenge Conclusion:
The challenge concludes with the rightful heir fulfilling the Party Animal aspiration and hosting a unifying event that repairs the family’s reputation, securing a legacy of harmony and peace.
Optional Heir Training Requirements for Kids
These skills help develop the heir’s personality and abilities. Completing each skill offers unique benefits, while neglecting them may lead to challenges when the heir becomes monarch.
Toddler Skills (Foundation for Royal Training)
Benefits of Toddler Skills: Toddlers who excel in Communication, Imagination, Thinking, and Movement build strong foundations for future skills, improving confidence and early social connections, making them more adaptable and expressive as they grow.
School Performance for Heir Children
Grade A: Demonstrates discipline and intelligence. An "A" student is seen as a capable future leader, gaining confidence and public respect.
Grade B: Shows responsibility and diligence. A "B" student maintains a solid reputation, though not as outstanding as an “A” student.
Grade C or Lower: Indicates a lack of focus or rebelliousness, leading to doubts about the heir’s abilities. A "C" student may struggle with confidence and need to work harder to build a positive reputation as monarch.
Child Skills for Heirs
Core Skills
Creativity
Benefit: Enhances cultural sophistication. High Creativity allows the heir to host or attend artistic events confidently, boosting their public image.
Consequence: Low Creativity makes the heir appear out of touch with the arts, leading to lower public favor, especially among cultural allies.
Logic
Benefit: Essential for strategic thinking and decision-making, a high Logic skill ensures a capable and respected leader.
Consequence: Low Logic can make the heir appear impulsive or easily manipulated, weakening alliances and trust among advisors.
Charisma
Benefit: High Charisma makes the heir a persuasive speaker and well-liked by allies and subjects.
Consequence: Low Charisma results in awkward public appearances and difficulty gaining allies, leading to potential diplomatic challenges.
Secondary Skills (Choose 2-3)
Piano, Violin, or Pipe Organ (Choose One)
Benefit: Proficiency in an instrument adds elegance and discipline, helping the heir impress at royal gatherings.
Consequence: Lack of musical skill may lead to perceptions of the heir as rigid or less cultured.
Horseback Riding (Requires Horse Ranch)
Benefit: Represents physical fitness, courage, and a connection to tradition. Skilled riders gain favor with allies who value athleticism.
Consequence: Lack of riding skill may portray the heir as unadventurous, causing potential friction with more traditional or outdoorsy allies.
Singing
Benefit: Provides an entertaining and charismatic presence, enhancing public opinion and adding warmth to the heir’s image.
Consequence: Lack of singing skill may make the heir seem less approachable or expressive, affecting connections with commoners and allies.
Cross-Stitch or Knitting
Benefit: Demonstrates patience and creativity, appealing to those who value craftsmanship and dedication.
Consequence: No skill in these areas may make the heir seem impatient or uninterested in detailed work, affecting perceptions of their dedication.
Mischief
Benefit: A mischievous heir can navigate court politics and handle potential threats with ease, adding charm and cunning to their personality.
Consequence: Low Mischief skill makes the heir vulnerable to manipulation and may lead to difficulties in handling rivals or potential threats.
These skills allow heirs to grow with unique strengths and weaknesses, influencing their journey to become monarch based on their well-roundedness and adaptability.
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shellseaisms · 1 year ago
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the matthews residence.
I've been wanting to both build a smaller family home (aka a "stepping stone" home) + bring back the generations let's play I started back in my kiwisimming days for a while, so I decided to kind of combine them and build a small home specifically for those sims. it only has two bedrooms (master bedroom + nursery), but I think it's cute all the same and hopefully you do too! very excited to play in it, you should be seeing that very soon teehee
custom content used: find all cc links for this build here.
§80,179 furnished, §49,379 unfurnished
2 bedrooms, 1 bathroom
30 x 30 lot size
custom content included with package file
built in saffron bay
‣ ‎ ‎ download below. watch the speed build // buy me a coffee
download (furnished)
sims3pack // package
place the file ending in '_library' in your library folder (documents/electronic arts/the sims 3/library) regardless of what version you choose to install. for package downloaders, the file ending in '_mods' goes in your mods folder.
note: custom content is not included with the sims3pack.
unfurnished (sims3pack + library file) // library file only (furnished, cc not included)
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justagirlandhersims · 9 months ago
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Absolutely obsessed with the 60s mod inspired Poppy Collection by @surely-sims and @ice-creamforbreakfast! So much so, I created my own kick ass secret agent - Stella Nightshade.
The poster is inspired by the 2015 movie The Man From U.N.C.L.E. (although me and my mom watched the original series on Nick at Nite when I was a wee kiddie).
cc includes:
Stella and Napoleon Solo (aka Henry Cavill) by @thisisthem
Hairstyles by @daylifesims and @wingssims
Office furniture also by @surely-sims
London street build by Begonia Builds
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tildsims · 1 year ago
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MASTERLIST: Mods that go with ballet skill (a W.I.P)
AKA make your sims live out your ballerina dreams. Finally!
This master list will be updated as soon as I find more content. I was really into making ice skating sims a month ago so I have some saved content already. Yey!
Do you prefer to watch this master list in a Pinterest board? It's here and way less messy
Main mod (early access until 11th of April):
@janesimsten
https://www.patreon.com/posts/mod-ballet-skill-101313993
Other mods:
@mercuryfoam
https://www.patreon.com/posts/sims-4-ballet-63698473
Additional pose packs:
@sweetsimmerchild
https://desireccfinds.tumblr.com/post/188671420988/sweetsimmerchild-ballet-poses-deco-and-shoes-i
https://desireccfinds.tumblr.com/post/188671436873/xldkx-sweetsimmerchild-more-ballet-poses
https://www.tumblr.com/sweetsimmerchild/187237952233/more-ballet-poses-these-poses-depict-someone?source=share
https://www.tumblr.com/sweetsimmerchild/187237955158/more-ballet-poses-these-poses-depict-someone?source=share
Clothing (some is early access):
@caio-cc
https://www.patreon.com/posts/douce-10-items-84648083
@simcelebrity00
https://www.patreon.com/posts/101456306
@astya96cc
https://www.patreon.com/posts/bodysuits-set-39695532?epik=dj0yJnU9aENudXVhdWl6VGxYdnNPYzZSbHRWeXVHTEJNa216ZVAmcD0wJm49SDRZOWc5aUZKcWl1R3Z0WndDR1JodyZ0PUFBQUFBR1lXNURZ
@joliebean
https://www.patreon.com/posts/101718804
https://www.patreon.com/posts/77424432
@daylifesims
https://www.patreon.com/posts/balance-and-x-101709242?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link
@bluecravingcc
https://bluecravingcc.tumblr.com/post/696397359312142336/sims-4-cc-sporty-ballet-collection-this-is-the/amp?ssp_iabi=1677906862002
@rimings
https://www.patreon.com/posts/rimings-ballet-91760330?epik=dj0yJnU9TTJxS3hpS3NvSVYwU3BpZVB0bG1hYlRmR2dTZ0w3SUMmcD0wJm49UkZ4Z09JaWFBS1BTU0pFekhSTGNrQSZ0PUFBQUFBR1lXNVhr
LIN-DIAN
https://www.thesimsresource.com/downloads/details/category/sims4-clothing-female-teenadultelder-everyday/title/ballet-casual-women-s-clothing/id/1643385/
https://www.thesimsresource.com/downloads/details/category/sims4-clothing-female-teenadultelder-everyday/title/bow-ballerina-set/id/1645251/
Sunberry:
https://www.patreon.com/posts/sunberry-ballet-88943270?epik=dj0yJnU9VDJtWnB6WDJHRFhXYnVmZkwycE5Gb21HRVNuLVFINkomcD0wJm49Zks4NERpa2gyWmZoS1d6LWp5aEtOUSZ0PUFBQUFBR1lXNXpn
@glowtrait
https://www.patreon.com/posts/ballet-basics-73857195
https://www.patreon.com/posts/dance-warm-ups-74440349?epik=dj0yJnU9ZUJvNFZzREN0WHM4ZmdhOUxRVm9TSmhPb01fSTlVN00mcD0wJm49MGNLOW9welVlWEM1bEpydGtEb3pndyZ0PUFBQUFBR1lXNXow
https://www.patreon.com/posts/ballet-basics-73858276
https://www.patreon.com/posts/ballet-basics-74536114
https://www.patreon.com/posts/ballet-basics-77828972
Decor:
@thegrimalldis
https://www.tumblr.com/ts4-poses/725560776241397760?source=share
Lots (with cc):
https://cerubean.tumblr.com/post/684604491882987520/dance-studio-academy-saw-this-mod-by-mercuryfoam
Lots (without cc):
Thanks to all cc-creators :)
Do you prefer this master list to be in another format? Let me know if it's to much clutter.
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cityof2morrow · 1 year ago
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Mod Organizing & Load Order Shenanigans
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Published: 5-1-2024 | Updated: N/A MOD ORGANIZING During the [first] "pandemic summer," I started reorganizing my game folders. I also started  a "conflict management" list, containing all the known conflict info from download pages, new conflicts I discover while playtesting, etc. It's 44 pages long at the moment....a testament to my unapologetic mod addiction. I encourage all simmers to keep a list like this. It’s very reassuring (and handy!) to be able to look up known conflicts or keep track of mods which have been merged (duplicate files can break your game FAST!).  **I won’t be able to share mine at this time but most of my info comes from the same pages where I download CC/mods - shout out to the creators who take the time to include this info.
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MY LOAD ORDER(S) I number my folders and use mostly lower case filenames to force the load order I want – these were the most important changes I made re: how I maintain a heavily-modded-but-still -very-functional game. With few exceptions, this has been much more effective than keeping track of the number of z's and cases. It also means I don't need to rename downloaded files - I just put them in the right folder. When I played exclusively on mac, I learned that numbering the store cc folders was the ONLY way I could get all the content to work. I never figured out why but I imagine it was because the mac series doesn't include expansions required for some of this content.
DETAILS (the codes) I put that grad school debt...I mean...those grad school research skills to good use and made up my own codes. Here they are... 0= files needed in every save aka my "essentials." These include repair files, shader/UI files, CEPs, global probes (like scriptorium, money globals, inteen checker, inventory checker, etc).
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1= mods that do NOT need a load order, some OFB-themed sets I want to keep separate from other CC - like the #co2bellabrand or upcoming #co2cdkseries stuff.
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2= mods that require a hard load order. As @episims writes HERE, this only works for mods with non-game-breaking conflicts between them. Only the last mod in the sequence will retain ALL its intended functions. The code for this section goes like this: [number]-[what the mod deals with in-game; i make sure to consider alphabetical order]-[load order number] -name of the mod(s)
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I have several global mods that need to load as close to LAST as possible. These folders all start with "2-z-[load order #]-." The "2" tells me they need to load in a certain order and the "-z" makes them load after all the other #2 folders.
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See Object Freedom 1.02 (@fwaysims, 2023) and Shiftable Everything (@lamare-sims, 2022) both load at #78? I don't have them BOTH in game at the same time, but giving them the same number ensures that the right load order stays no matter which one i'm paying with. 3 = build mode and neighborhood deco/defaults
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4= buy mode
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"ts1," "ts3," and similar labels = content that was converted for Sims 2.
5=CAS/bodyshop
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OTHER DETAILS I also label folders with certain "type codes" - these tell me things like whether they add permanent data to my saves (custom memories, careers, foods, etc. do this) or whether they are maxis-match. Here are some examples:
-BIN = mod files which go in the program folders -DEF = default replacement -MEM = this content includes custom memory data -MM = maxis-match or an add-on for default game furniture -ADD = content that is not maxis-match -NPC = this content includes or changes one or more NPCs -FIX  or -EDIT = this is a fixed or uniquely edited version of a pre-existing mod -BETA and -TEST = this mod is unfinished and/or a test version Remember, conflicts do not always mean something has to be removed from your game, nor are all conflicts unresolvable. No matter what kind of method(s) you use to organize your game – it’s just important to try/have at least one in the cut.
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CREDITS Thanks: Episims, PleasantSims, and all simmers who include load order/conflict notes. Sources: Beyno (Korn via BBFonts), EA/Maxis, Forcing the Load Order of Mods (whoward/Pick’N’MixSims, 2021 via sims2tutorials), Image(s) (Alexander, 2016), Offuturistic Infographic (Freepik).
...Oh and yes...I AM in fact an INTJ/Capricorn.
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simgaroop · 7 days ago
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Gone CC Shoping
I spent the whole evening downloading hair for my Sims 2 game, just like the old times! Well... almost like the old times, because using the hair database is making my job so much easier!!
I found so many cool meshes that I would love to recolor or retexture, but I'll need to find an alternative to Photoshop for Mac (or Linux) because I definitely do NOT want to pay Adobe their ridiculous subscription prices.
I also want to tweak my Downloads folder and update it with a few 4t2 conversions and garden defaults to make my game look a bit more 2025-ish I guess. Not too much, though, I love the early 2000s vibe of The Sims 2! I am posting this from my Steam Deck, aka my little Linux computer. I was able to hook it to a monitor and it works like a charm! Once I have finished modding my game, I will have a portable Sims 2 machine. I am going to play my Broke Legacy from the beginning (It's been 18 years, I think I am allowed to re-start it :D) and maaaybe post a few pictures. I can't promise a story because I no longer feel confident enough to write fanfiction, but if something funny or interesting happens, I will share it here.
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