Cipher's Personal Portable Portal
'How they meet' won the poll!
So just to make things fully contextualized, as far as they're gonna be - here's the full first chunk of this stupidly long fic I'm writing.
I hope you enjoy!
Standing in the wreckage of the burnt-out building, Dipper wishes he didn’t know who did it.
Anyone else would have left some trace sign. A scrape of blood, a hint of burnt hair. A friggin’ decent eyewitness report, even.
But here, like last time, and the time before that, and the time before that - there's absolutely zero traces. No video footage, nobody around at the time of the crime. Not even footprints.
Dipper kicks one of the remaining supports, sending a puff of charcoal up from the impact.
If he knew the bastard’s name, he’d curse it all to hell.
With a sigh of exhaustion, Dipper sits on a chunk of scorched foundation. He pulls his shoe off to tip the ashes out of it; there’s enough that the resulting cloud leaves him coughing.
Around him, the scoured west wing of the museum is silent, still, and empty. A grey-black skeleton of its former self, filled with dust and charcoal.
This arson is yet another one in a very, very long line of crimes. They’re not just ‘unrelated incidents’, or ‘bizarre coincidences’. Dipper’s not ‘being paranoid’ or ‘coming up with some pretty weird conspiracy theories’.
There’s only one person who could manage this. The same guy who turned a bank upside down - literally - and the same one who impaled a mob boss on an oversized silly straw and gave tails to half of a household last week.
It’s all connected.
Each crime is marked with the same style, mostly by how remarkably weird they are. Along with a thread of magic, distinct in its composition. One so distinctive that it's almost a flavor. Though admittedly, without certain magical analysis, it’s pretty hard to detect.
And if other freelance magicians would take the time and look at Dipper’s notes, maybe one of them would help find this asshole.
Dipper stalks through the burned building, fists balled in his pockets. He stumbles over a fallen support column, and nearly trips before he makes a hopping retreat back.
Though the culprit has been at his game - whatever ‘game’ that is - for a good half a year now, this is the most destructive ‘incident’ so far. Nobody was hurt, since it happened in the middle of the night. The one relief from a terrible crime, that only objects were obliterated in the process -
But the ashes speak for themselves.
Here, there’s nothing left.
He breathes in slowly. Then regrets the attempt at calming himself as he coughs again.
Whatever the culprit’s initial motive was, it hasn’t lasted. He’s grown not only in ambition, but also in his abilities. Things are escalating at a rate Dipper doesn’t like to think about.
Someone has to get to the bottom of this. Before it’s too late. Dipper’s got his number, metaphorically speaking, so. Well, might as well be him.
And when he proves that all of this chaos was created by the same person -
Well. A little boost to his meager reputation couldn’t hurt. Maybe a few medals and accolades. There isn’t a trophy for best monster hunter, but he can imagine standing on a podium and -
Dipper waves that thought off, swearing under his breath. Stupid. He has better things to focus on.
He’s the only freelancer on the case. Definitely the only one taking this seriously, the only one who thinks it’s the same person to begin with - and even he’s starting to have some doubts about ever finding the bastard.
Six months of tracking this guy down, and what does he have to show for it? A ramshackle compilation of incidents, a vague feeling of magic, and a description that could fit any bottle-blond actor with bad fashion sense. Scraps. He might as well pin them up and connect them with red string for all the good it does him.
Another kick sends Dipper hopping back, clutching his foot with a swear. He winces at the hole in the tip, he nearly punctured his foot on a nail.
Just his luck. Wrong place, wrong time, always just barely avoiding disaster. Dipper shows up whenever there’s an event, he’s got the means to follow the guy - but he’s always just a little too late.
Even worse, lately the guy’s been picking places… not at random, exactly. More like he causes trouble wherever it’d be the most annoying to follow.
The culprit must know someone is on his trail. But he’s not making it impossible to keep up, or even majorly difficult for a determined pursuer. Just really, really irritating, like making moves at three in the morning, or pausing just long enough for someone to catch up, then heading right back where he came from. At one point Dipper had to trudge through a literal swamp, only to find that bastard had sauntered in by baking himself a neat little trail right through the damn thing. There wasn’t even footprints to follow.
It’s a repeated point in Dipper’s notes. Whoever this is, they’re a total, absolute dick.
With a sigh, Dipper runs his fingers through the ash on the museum’s floor. Not a single thing is left beyond the shattered glass of some display cases, and the charred remains of the building. Even the enchanted metal tools have been melted into slag.
The day before yesterday, he could tell something was up. Building energy, something that felt like it was made by the culprit. Something with the twinge of a powerful curse, coiled and being wound up like a spring.
Dipper spent that evening convincing - okay, maybe also bribing, thank you Stan for the idea - the museum to let him borrow materials. The day after that, he spent all night, morning, and most of the afternoon running around slapping up anti-curse emblems. The entire south of the city warded, in a fine careful net of spellcraft. The work was exhausting. Both in running around, and in the amount of magic he’d needed to use.
But it was worth it. That evening, in the quiet and very uncursed city, all the emblems activated. Dipper would have sworn he sensed someone in the distance, cursing his own name. That night he went to bed with a smug sense of satisfaction, floating on a cloud of triumph.
Which is probably why the bastard burned down the museum next.
With another sigh, Dipper tucks his notebook back into his knapsack. He’s gleaned all he’s going to for today; in the fading evening light, searching more is pointless.
So much for all the magical artifacts. Most of those had come in really useful in messing with the guy.
…How the hell did the culprit know where they came from, though? He’d need a near encyclopedic knowledge of artifacts to know which ones Dipper used, then track them back to their origin.
Or maybe he just searched on the internet. It’s hard to tell.
Dipper just wishes there were more clues. But just like every other incident, the guy up and freakin’ vanished.
No human can disappear like that without some very irresponsible use of power. That hope is one Dipper’s hanging his hat on. After six months? He has to be reaching his limits. He’ll burn himself out before he can manage too many more incidents. Maybe Dipper will find him by stumbling on his withered, dissolving corpse.
Whoever this is is pretty strong, but no power is infinite. He can’t hide forever.
It can’t be too much longer. Won’t be. Dipper has a plan, he’s gotten really close, and - He’s good at his job, damn it. He knows he is.
Taking a deep, slow breath, Dipper lets it out. Patience is the name of the game here. He’s just gotta keep moving.
One day, he’s going to catch up with that bastard. He’ll see the guy in the flesh. Then he’ll grab that stupid dick before he can escape, again, and wipe that presumably smug look off his probably ugly face.
Turning around one last time, Dipper surveys the destruction, stuffs his hands in his pockets - and pauses.
A speck of light glints in the pile of ash. The last bit of evening sun, shining off a metallic surface.
Alert with surprise, Dipper scrambles over to the pile. Kneeling down, he brushes the dust carefully aside, careful not to disturb anything fragile that might shatter if handled wrong.
One thing did survive. Thank fuck, it’s not an absolute total loss. Just, uh… Ninety-nine percent of it.
He scuffles through the still-warm ashes, cupping his palms underneath the lump and lifting it from its bed. The motion sends white puff rising up as ash slips away from the artifact.
A small black, squarish thing rests on the pile, a bit larger than both his palms put together. The material is faintly warm from residual heat, insulated by the ash it laid in - and there’s not a mark on it. Not even a scratch.
Dipper turns the artifact over in his hands with a frown. The shining black surface reveals no obvious buttons or secrets. Just a kind of phone-ish shape, though more square and squat. If he didn’t know any better, he’d say a guest dropped it on the rush to escape.
The fact that it’s still intact though. Nearly glowing with magic, a tremulous feeling under his palms - this is not dropped by some clumsy tourist. Not even Ford could put this together.
Wiping at the object with his sleeve, Dipper manages to clean off most of the smooth surface. On one of the sides, dust clings to the thinnest of engravings. The very faint outline of an equilateral triangle. No runes or other magical scribing, just… a shape.
Dipper thinks back but - no, he doesn’t remember seeing this in the collection. A quick check online reveals…
Basically nothing. There are - were - a bunch of stone and metal slabs in the archives, all described so poorly as to be useless. Some are even bunched up in groups. ‘Magical slab 1-24’ and ‘Metal artifact 1-78’, no description involved.
Not surprising. Probably dug up in some mass excavation site, transported here, then never really looked at again. The bulk nature of the shipment means it was overlooked, its magical properties never discovered.
After today, he’s just glad that even one item escaped this onslaught.
The other artifacts must not have had much to them. But some magical property in this artifact’s making must have saved it from the blaze. Fireproofing, perhaps? Against weird fire? That’s unusual. Maybe even unique.
As the only survivor, it really needs investigating.
Dipper glances over his shoulder, then around. With everyone evacuated, it’s quiet in the rubble. Nobody here would notice if, say… a clue wandered off.
The artifact slips easily into his pocket. The shape conveniently looks just like a phone, even if the shape’s a bit off. Not something that would attract any attention.
Whistling nonchalantly, ducking out of the way of local law enforcement and any onlookers - Dipper makes his escape.
Another day of pursuit. Another scene of disaster, the culprit there and gone in the blink of an eye.
He’ll be up to something new, next. Never the same thing twice, never in the same place.
Dipper will follow in his evil tracks, of course. But for tonight - his fate is another crappy hotel room.
He ditches his backpack by the door, slumping against the wall and its chipped paint. He could start going through his notes, and the pictures of the arson. Put in more work, find further connections -
But it’s been a long day, and he’s tired. He might be magical, but he’s only got so much to work with. A reasonable night’s sleep, if he can manage, will make the task loom less horribly over his tired brain.
With a sigh, he drops back on the mattress. There’s some bounce to it, springs squeaking like they’re full of mice. Hell, maybe they are. The type of room he can afford isn’t exactly decadent.
That, though, should be temporary. Dipper’s career is only just starting; freelancers in the ‘solving magical problems’ scene don’t get great rates. Especially as a beginner. Definitely without a partner; it makes him look super young. Like he’s just starting out, fresh-faced and not having any inroads.
Because this field is really stupid, and doesn’t pay attention to results. Dipper’s been fine on his own for years, and he’s done really cool things without that ‘networking’ crap.
All by himself. Totally cool with that, because Dipper’s a cool guy, sometimes. If Mabel hypes him up enough on one of their phone calls, he almost believes it too.
Though it would be nice to have some backup, it’s hard to find someone who really gets the job. Or does it in the way that Dipper goes about it. The number of people who are willing to take long treks in hyper-magical territory to search for an obscure clue, or set up really complicated traps for dangerous monsters, or talk over high-level magical theory while sitting in the rain all night just to get one body-snatcher are…
Well, besides Ford, who recently retired, there aren’t any. Only Dipper himself.
One day, things are going to change for him. All his effort will pay off. If he keeps solving mysteries, and fighting monsters, he’ll forge a reputation as someone who always gets the job done. No matter how hard it is, he can handle it. The work is picking up, too. The last six months have shown the biggest series of magical incidents in decades.
And he’s gonna be the one to get to the bottom of it.
Dipper Pines, the guy who proved it’s all connected. He’ll have it laid out in facts and math, all the evidence. They’re all gonna see that he was totally right.
Once he finally gets this guy, everything’s going to start looking up.
The sheets rustle as Dipper settles back, holding the artifact up over himself. He stares into the black surface, and a slightly distorted reflection narrows its eyes back at him.
A good mystery always intrigues him. This one should take his mind off the other, irritating one for a while.
The only remaining object from the fire is clean and smooth. A mysterious creation, of unknown purpose. Clearly riddled with magic, too; Dipper feels it running just under the surface like a rapid current. It gives the artifact a weight that has nothing to do with mass.
Power.
Did the criminal see this artifact, still intact after all the other magical objects were gone? Did he try to destroy it too, and fail? Or simply not notice he’d missed one out of thousands?
Whatever it is, it’s got a lot more going on than meets the eye.
Dipper casts a quick identifier, which comes back with nothing. He’s not surprised. That’s the first thing anyone would try. If it was that simple, he’d already have the full description off the site.
With a shrug, he traces another set of runes, his own version, adding a little more oomph behind it -
And the magic leaps back instantly, with the bizarre sensation of a bouncy ball hitting concrete.
“Huh,” Dipper says, thoughtfully. He sits up, hunching over the slab in his hands. “Now that’s new.”
A more subtle approach, then. Tracing the lines of energy with the barest brush of magic upon magic reveals something deeply complex. Thin layers twist together deep under the surface, building an entire circulatory system. Dipper has to put it down for a moment, suddenly worried that it is organic.
When a cautious prod doesn’t get a response, he relaxes. Not fleshy, just complicated. Which also proves he was right earlier - the artifact’s just as powerful as he’d thought. The spellcraft is unlike anything he’s ever seen.
Dipper rubs his hands together, starting to smile.
Even if he doesn’t find the guy he’s after, figuring this out could be a heck of a win.
Several attempts later, he’s beginning to get why this bastard brick got tossed in with all the other junk.
Nothing here is working. It simply deflects. Standard spells poing off of it like rubber, while giving his magical senses an odd, back-of-the brain afterimage of a circle with a slash through it; a firm ‘nah’.
Dipper nearly chucks the thing across the room in frustration, before shutting his eyes and taking several, calming breaths.
Okay, weird thing, weird enchantment. The ordinary stuff won’t work. The magical logic is… twisted in a way that leaves it incompatible with most everything. He’ll have to find a different approach.
“What are you?” Dipper says, low and frustrated. He gives the artifact a shake, as if he can knock the secrets out like a rock from a shoe. “What secrets are you hiding in there?”
No response, not that he expected one. With a wry smile, he taps the sleek surface with a finger, twice. “C’mon, man. Talk to me.”
Huge yellow letters flash onto the black surface.
HEY
Dipper throws the artifact, a bit awkwardly since he’s lying on his back. It sails in the air in a high thin arc, landing with a thump between his legs. He scoots rapidly backward, sheets pulling up behind him.
The artifact lies where it landed, an unmoving brick. There’s magic in the air now, but no sense of any spell building, ready to unleash power to blow his face off. The latent spellcraft of the artifact has just been activated.
More text displays on the surface, bare except for the glowing letters.
To the jerk that’s swiped my private stuff: You got some nerve! I expect this back by interdimensional mail in a week, or trust me - there will be consequences.
Dipper waits a full minute before he lets go of the headboard. Tentatively, he kneels near the…
Is this a phone?
Clearly it’s a communication device of some sort, with the freaking text messages. A phone is the obvious equivalent, only - he thought it looked far older than that, something way before mobile phones. Possible ancient. Is that a coincidence, maybe, or is it secretly modern?
Dipper taps the ‘screen’, just below the glowing words. To his surprise, there’s actually a keyboard, what the hell. This thing keeps getting weirder.
Since it hasn’t already thrown a horrible curse at him, or burst into flames - it’s reasonably safe to assume that it’s simply ‘on’. Not ‘explosive’.
With hands that are definitely not shaking, he picks it up, and types,
Who is this?
His own text pops up in blue. A strange contrast to the yellow, but he’s guessing it’s for convenience - there’s no bubbles to tell who’s said what otherwise.
A few seconds of nervous waiting later, there’s a response.
Oh hey, you answered! Well, human - You’re talking to the one and only Bill Cipher, Dream Demon, all-powerful master of the Mindscape! I’d say it’s nice to meet ya but you’re not supposed to have a direct line to me!
Dipper raises an eyebrow.
Now that’s one hell of an introduction. It might even have been interesting, if it didn’t smell of complete bullshit.
Complicated spellwork, sure. Incomprehensible architecture? Maybe. Dipper can admit it; he’s never seen anything with a web of spells on it this complex, in such small of a package.
But the idea that Dipper just stumbled onto a demonic artifact of all things. One that wasn’t instantly detected, recorded, then ritually destroyed is…
Someone’s fucking with him.
Dipper rolls his eyes as he types back,
Really? Demon? You can’t expect me to believe that.
What, you calling me a liar? ‘Cause I am, but not about this! I got better things to mislead mortals about. This is my property, not something for your grubby mortal mitts.
Dipper snorts. Guess this person’s sticking with the bit. Obviously whoever created this would want it back - but too bad. Whether they’re delusional, stupid, or just a flat-out liar, they’re really good at enchanting. It’d be a waste not to study their work.
He lies back on the bed as he replies.
Sure, have fun roleplaying, or whatever, it doesn’t make a difference. Finders keepers, losers weepers.
ARE YOU CALLING ME A LOSER. MORTAL.
Hmm, I’m detecting a certain amount of ‘crying about it’, so. Yeah. Suck it, loser.
Smirking, Dipper settles back - then his half-smile drops, as he holds the ‘phone’ a little further away from himself.
Though the blue fire building up in the screen looks like a bad sticker effect, the artifact’s also getting a alarmingly warm. It vibrates in his hands - then suddenly stops, cooling down.
Ha! Alright, alright, I admit - you got some balls.
Maybe you’ll change your tune once you REALLY know what you’re dealing with! Might wanna check the connection, if you’re even capable of it! Mortal magic doesn’t reach across dimensions!
With a grimace, Dipper taps his fingers on the phone. It’s slightly cooler now, but still worryingly reactive to… whatever happened on the other end.
Damn. Whoever this is, they’re not only really really good at enchanting, they’re also pretty confident that tracking them down won’t spoil their game. The confidence exuding from this ‘Bill’s’ words feels genuine.
Honestly, though, the suggestion is a good one. Dipper should have tried to trace the call the second he knew someone else was on the line.
Maybe ‘Bill’ thinks he won’t manage to find him. Joke’s on him, though; Dipper’s amazing at finding stuff. He’s the best tracker of magical anything in years. Maybe decades. With a solid, stable connection right in front of him? Hell, he could do this one in his sleep.
Time to call the bluff.
He casts the tracing spell, though it takes longer than usual. A few gestures and muttered ritual aren’t gonna cut it; he has to improvise around the strange construction of the enchantment. Even trailing along the magic seems harder than usual, like it resists mixing with his own, and it takes him a few attempts to match the signal.
Once he finds the right way to tune it… the lead snaps along the already-existing connection, and zips away to find its source.
The line extends out from the shabby hotel room, a plucked string in Dipper’s senses. It twists around the phone, rising slowly. Invisibly passing through the walls and the -
Ceiling? Dipper looks up on instinct, even though nothing is visible.
From there it swirls around in the air like a silly straw on steroids, and then - out, very far, in a way that isn’t up or down or left or right, just
Away.
Dipper has to cut off the tracing spell before vertigo has him reeling. The swirling sense of standing on top of a skyscraper is followed by a flip in his stomach. That he’s using a device he barely understands that reaches out into something even more incomprehensible.
He drops the phone-artifact, trying to clear his head by shaking it rapidly.
That’s not nearby. Not on this planet. Possibly, genuinely, not even in this dimension.
Shit. Bill wasn’t bluffing.
Dipper wipes sweating palms on the sheets. To pick up the phone again takes an effort, willing himself to grasp it in unsteady hands.
A demon.
All the monsters he’s fought, curses he’s broken, years of work tucked into his belt, and he’s never seen one of those.
Demons are dangerous, evil, and very, very powerful. Consorting with them is by all accounts a terrible idea. He should never have picked this up. He should hang up, and throw the damn artifact out the window, hoping that nobody else makes as dumb a mistake as he just did.
On the screen, there’s a long long scroll of yellow letters, filling the entire surface. ‘HA HA HA HA’ over and over and over again.
Before he can think better of it, Dipper starts a response. He’s halfway through a sentence - what the fuck, that’s not funny- before he pauses.
Terrible evil monster. Stupid powerful. Probably Bill sensed the tracing of the connection, like he did with Dipper’s other testing. Bill wanted the result startle him. Because he thinks it’s funny.
Dipper grits his teeth, and glares at the screen.
Actually, screw this guy. Dipper’s keeping the stupid phone. If for no other reason than spite. This ‘Bill’ guy seems pretty full of himself, like he’s totally above some human. He’s in for a bad time, then, because Dipper’s not going to let one little surprise scare him off.
Besides. The average guy would get into horrible, even deadly trouble, whereas Dipper… sort of knows what he’s doing. No, he is good at his job. Finding secrets, solving mysteries, thwarting evil jerks who think they’re oh-so-hilarious, the whole shebang. He does it all.
Taking another breath, hissing through clenched teeth - Dipper lets it out. Losing his temper isn’t going to help deal with an extradimensional being. He has to be careful.
He thinks for a long moment before he responds.
Okay. Let’s say I believe you. Maybe. Then you should know I didn’t steal your… whatever this is. I found it lying around, and I just. Got kind of curious.
HA HA HA! Of course you were! Careful with that impulse, kid, it kills more than just cats!
A jerk who definitely thinks he’s hilarious. Dipper rolls his eyes, then, rather pettily, decides to ignore that statement.
More pressing questions take the lead. Like what the fuck he’s holding right now, and if there are any other nasty tricks in store. A little bit of him, bubbling under the surface, wonders what being a demon is like. What they get up to, common habits. Ways they could be tracked down and, y’know, defeated, maybe.
Theoretically, he’s got a line to a bunch of innocent, totally not-thwarting-related information that could be super useful to someone trying to, maybe, be a super cool monster-fighter.
Dipper backspaces a bunch over some poorly thought out questions. First things first. Like what the hell he’s holding right now.
So. What is this?
Good question! The gadget you’re poking at with your sweaty meat-paws is paired to the one I have here at my place. A little one-on-one communication assistant, if you will. Once you started groping around with your magic, it wasn’t hard to tell someone had picked it up!
Dipper raises an eyebrow. Though he already has an idea… a little confirmation never hurts.
Like, you got a notification? Or literally felt?
The latter! Kinda like smell, but by touching things with your eyeballs. And with all your prodding around you might as well have been stinking up the place! Your spells aren’t real subtle!
Hey, they’re subtle! Having weird extra senses is just cheating.
Sucks to be human, then! In that you suck at everything! What’s a LOSER like you gonna do about it?
Dipper nearly throws the stupid artifact again - but he holds back, gripping it tight. Instead he sits up, leaning down and hauling his backpack up from the side of the bed.
Maybe Bill thinks he can’t do anything. That he’s some ignorant nobody, who doesn’t have any real skills or talent or doesn’t have any friends - but he’s got that wrong. Dipper’s not a loser. Bill’s not getting away with that bullshit.
One quick unzip and a bit of rifling around later, he finds what he was looking for. Carefully, Dipper bounces the heft of a flashlight battery in his hand. Shutting his eyes, he focuses on crafting a quick working.
Magic is all about energy, and its direction. Focusing power, conveying it from one place to another. Pushing anything across dimensions would take impossible amounts of energy, stuff Dipper doesn’t have. If it weren’t for a very convenient connection, already in his hand.
Dipper has nothing on hand to actually exorcise the guy - he’s not sure that’s even possible when Bill’s where he should be - but retribution is in order.
More text lines appear on the artifact. He ignores them. Changing this up to work with the demon device is a challenge, but after figuring out how to alter the tracking spell changing this one up isn’t hard. He adjusts the flow of magic this way, into the tangle of not-veins in the device that way, finishes the chant-
Then touches his tongue to the battery.
The jolt passes through him painlessly, following the spell. It zips along his nerves, down into his hand and from there - into the artifact itself.
Where it should, theoretically end up right at that bastard.
Dipper tosses the battery back into his backpack. Picking up the ‘phone’, hunching over to stare at the screen.
That worked. He felt the energy move… unless he got the math wrong. Or a detail of his spell. Or maybe demons are immune to electricity, and he just did something totally pointless.
God. It might even prove Bill right, and wouldn’t that be the worst -
The next line of text comes in.
What the hell? A joy buzzer? That’s some real petty prank stuff! You seriously pulled that bullshit? And across dimensions?
A tense pause. Dipper taps the phone, checking for it heating up again - but another line pops up after a few seconds.
Y’know what, kid? I think I might actually like you! You’re FEISTY.
Dipper nearly does a double-take.
But no, that - what? Aren’t demons supposed to be vengeful? He was half-sure he’d have to chuck the phone out the window before it exploded in his hands.
In fact, you’re in luck! ‘Cause I’m pretty bored, and I can totally show you how to improve that jinx of yours! If you can keep up with a little theory, that is.
Because that’s not suspicious or anything. Conversation with a demon can only lead to ruin and disaster. He should absolutely, definitely stop this right in its tracks.
Still, Dipper shrugs, and types,
Try me.
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a special gift for you guys, for this very important Fake Peppino Friday.... after a week of near-continuous work, i present to you the biggest mess i've posted so far to tumblr:
The Fake Peppino Headcanon/Biology/Anatomy/Whatever the heck this is Post
really just a bunch of headcanons, ideas, and other stuff i've complied together for Fake Peppino, illustrated to the best of my ability. i hope you enjoy! ✨✨✨
(caution: lots of text and assorted Frogs up ahead)
now.... who's ready for walls of text and drawings?
Fake Peppino is a homunculus, made in the shape of Peppino by Pizzahead. He's much taller than the real Peppino, 8 feet tall compared to Peppino's 5 1/2 feet. He was created using the DNA from Peppino (either skin or hair cells), old pizza, and frogs (think Jurassic Park). His entire body, including the hat and "clothes", is comprised of a strange goop, with no flesh organs or bones, though certain areas are made out of specialized goo, meant for an intended purpose.
He can stretch his body to inhuman lengths, though he usually only does this with his legs, mouth, tongue, and arms. His goopy body is extremely strong, able to withstand tearing and most puncture wounds. Attacks from knives or similar weapons are pointless, as it doesn't really harm him, and will likely just lead to him absorbing the knife into himself and retaliating. However, repeated attacks, especially physical blows, can tire him out, and explosives can harm him, splitting his body into pieces if particularly strong. This doesn't kill him, though, since he can reform his body.
If threatened, or trying to get into a tight spot, Fake Peppino can deform his body into a blob-like mass, allowing him to flee, squeeze into small areas, or melt into the floors/walls. He usually keeps his eyes and brain intact, to see his surroundings and act accordingly. The rest of his body, despite deforming and becoming mushy, can still function, meaning he could still eat in this form if he wanted to. He finds tights spaces comfortable, and can often be found squeezed into unlikely places, such as small containers, trash cans, and cabinets.
If greatly threatened, though, or sufficiently angered, Fake Peppino can pool all of the energy into his body into growing larger, by rapidly burning energy into making more goop/cells. This is very tiring, generally only used as a last resort. The process generally makes his head and body much larger, with his limbs, as well as eyes/brain, staying mostly the same size. He is dumber in this state, with all energy and thought going into eliminating the target, something that Fake Peppino doesn't like. He avoids lashing out like this unless he absolutely needs to.
Despite his frog DNA, Fake Peppino doesn't do well with water or other similar liquids. Thanks to his sturdy stomach walls, he can drink most liquids just fine, even fluids that would be dangerous to humans. It's his outside "skin" that's the problem, since it can't absorb liquid properly. Prolonged contact with water or other liquid will quickly cause him to deform, unable to keep his humanoid form, until he's sufficiently dried off/absorbed the liquid properly. He greatly dislikes being wet because of this, and will go to great lengths to avoid it. Warmer liquids are slightly more tolerable, being much more comfortable, so warm, bubbly baths are welcome.
The brain and eyes are connected directly, with the brain protected by Fake's squishy head, and the eyes popping out the widened eye sockets. The brain is made of very specialized goop, and works very similarly to a human brain, sending signals to all parts of Fake Peppino's body.
However, despite it being the central control center of his body, smaller bits of brain cell goop are distributed through the rest of his body, allowing him to control other parts separately. So, even if parts of him are detached or otherwise removed, he can still control them, for a time. After some time, these parts die off though, losing control and deforming into inert goop. He mainly uses this ability to split "clones" off of himself, controlling them to attack perceived threats.
Being made of goop, Fake's brain can withstand damage a normal brain can't, but he still prefers to keep it protected underneath his head. It dries out a bit in the open, too, which he finds uncomfortable.
Fake Peppino's eyes are very strong. Though he's often seen with a cross-eyed look to him, he's constantly watching his surroundings, even if it doesn't seem it. He has excellent night vision, often using this ability to easily stalk and sneak up on prey in the dark without being spotted.
He doesn't need to blink, but he still closes his eyes to sleep, when he's very happy, or during certain actions, such as swallowing. His eyes are one of the most vulnerable parts of his body, though, and attacking them would be a way to easily disorient him.
Fake Peppino's sense of smell is also impressive, being able to smell things long before he sees them. He uses this ability to easily find food, prey, or simply something he wants. The mustache under his nose (which, same as his "hair", is also made of goop) is sensitive, and he doesn't like others touching it.
Fake Peppino often sniffs things he's interested in, including strangers, to try to get a sense for them. He never forgets a particular smell, which makes it easy to tell if a familiar person is nearby. He often sniffs others while holding them or being given attention, likely as a form of interaction. Plus, he just thinks most others smell nice.
Despite, like the rest of him, being made of goop, Fake Peppino's teeth can harden to be extremely tough. They soften if he needs them to, such as when he deforms. His bite force is very, very strong, comparable to a hippo's bite. He doesn't chew his food too often, though, and only really chews up food he finds particularly tasty, such as pizza. His frog-like instinct usually compels him to swallow most foods whole. His teeth are more often used to grip things, such as prey items, or to carry things around. He enjoys carrying things he likes around, and will carry smaller friends around gently with his mouth.
The stretchiest part of Fake Peppino's body is his tongue, which can stretch to several times his body length. It is very sticky, coated with a clear, saliva-like goop that fills the inside of his mouth as well. Like a frog, he uses it to grab onto and eat food from afar, or to grab items he doesn't feel like using his arms to. It's very strong, and can drag even very heavy objects. The tongue's extreme flexibility allows him to reach it nearly anywhere, even down his own throat if he really wanted.
Usually, Fake Peppino uses his tongue to snatch fleeing prey items, and he can wrap it around their body to make them easier to eat. He often leaves his tongue dangling slightly out of his mouth, due to its length, but also making it easy to strike with if needed.
Fake Peppino's "stomach" is a very special case. It functions like both an organic stomach, and similarly to a lung as well, constantly moving by pushing air in and out of himself. He can use this to inflate his body, making himself bigger for intimidation (like some frogs do), or to shrink himself down by releasing all air from himself; this is generally used if a prey item is being uncooperative, to cause them to suffocate. To help keep live prey in place as well, he's able to close off his throat with a mass of goop, preventing escape.
The constant movement of the stomach makes digesting meals easier, allowing them to be coated by a specialized goop that absorbs and dissolves what it covers, like stomach acids. Fake Peppino's stomach can digest almost everything, aside from very tough materials, such as most metals, very solid plastics, tough minerals (like rocks), and bones. Anything he can't digest, he simply spits up eventually, generally in a place it can be disposed of, such as the trash.
His stomach is very sturdy and stretchy, able to withstand almost anything, and can stretch as much as needed to fit what's inside. As such, there's not much of a limit to how much Fake Peppino can eat. Eating too much makes him sluggish, though, as his body tries to process it all. Fake Peppino is most content with a reasonably-full stomach, and is generally quite calm and relaxed after a large meal. Belly rubs at this point are greatly appreciated.
If needed to, he can reach his arms back into his own throat, to grab something from inside of his stomach. He doesn't do it often, due to most things he eats being digestible, making carrying stuff around in there fairly pointless. This is only ever really the case if it's something too difficult to spit up, or something that wasn't supposed to be eaten in the first place.
There is no further digestive system, however; all food eaten is 100% absorbed in the stomach. Everything he eats is converted into more goop like him, leaving no trace behind, unless it is undigestible. Bones from eaten prey such as rats get thrown out, or disposed of in an appropriate spot.
and... though I didn't get to drawing them, here's a couple extra unsorted headcanons/dumb little tidbits I just felt like sharing!
He makes lots of strange sounds, communicating more through groans and frog-like croaks than trying to speak. He CAN talk, but not well, mostly in broken, short sentences, and usually speaks "backwards". He can understand others just fine, though he struggles with especially long and complicated words. The sounds he makes when not talking are generally unintelligable, but his mood and tone can indicate how he feels. He uses the ability to inflate his body to produce very loud, aggressive sounds when trying to ward off threats.
His gooey body is what allows him to cling to walls and ceilings with ease. He sticks to walls while trying to stalk prey, or just to play around with friends. Though, in some cases, he'll cling against the walls or ceiling if frightened, finding them a safe vantage point. If you're in the dark and feel something creeping its way towards you, it's likely Fake Peppino, silently stalking you from the walls.
Despite his inhuman traits, Fake Peppino generally doesn't like the idea of eating humans. He still sees himself as somewhat human from his time spent believing he was the real Peppino. Attacking or eating things he doesn't see as prey is kept as a last resort, or if he's extremely angered. As of now in my canon/AU, there is only one person Fake Peppino has killed in this way. He didn't like the taste.
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