Tumgik
#and play off each other
Text
Tumblr media Tumblr media Tumblr media
Its the mr. and mrs. addams energy for me
201 notes · View notes
lynxgriffin · 3 months
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
Eldritchrune - Dreemurr of Demons
1 | 2 | 3
Story Setup Eldritchrune Masterpost
Asriel ventures back to Hometown while on the trail of trying to find out what happened to Kris, and stumbles across an unusual man who's all too excited to share his demon-warding knowledge! But it's unclear so far whether this knowledge will actually be of help to him...
Yaaay all done with this series back with the Dreemurrs! This one was definitely the longest, but also had some important info! What I'll tackle next is a mystery to me right now...
Alt text for these pages is under the read more:
Page 1 Panel 1: Exterior shot of a back alley in Hometown, with old barrels and boxes stacked behind medieval buildings. Asriel walks down the alley, wearing a striped shirt, glasses and scruffy blond hair, and carrying a large canvas bag over his shoulders. The annoying dog trots happily beside him.
Panel 2: The annoying dog drops his nose to the ground, sniffing at some interesting smell.
Panel 3: The dog bounds off ahead of Asriel to a haphazard collection of trinkets, boxes, jars and displayed charms, all partially covered with colorful cloths. A man is kneeling under one of the tent setups. Asriel walks to catch up with the dog, asking, "What's got your interest this time, dog?"
Panel 4: The man pops up from his odd collection and turns to Asriel with arms spread and a big smile. He has short curly hair, and is dressed in a medieval robe with a cape slung over his shoulders, and bone designs in his sleeve cuffs. He answers, "Just the finest assortment of handmade charms and magical meals made by yours truly, THE GREAT PAPYRUS!" The dog happily circles Papyrus, tail wagging.
Panel 5: Asriel is a bit taken aback by the introduction, but waves in greeting anyway, and responds with "…Oh! Howdy!" The dog sits in front of Papyrus, panting and wagging his tail.
Page 2 Panel 1: Papyrus leans down with a big grin to pet the dog and ruffle its face. "What a bright and clever fellow! Such a sweet face!"
Panel 2: "You're a good, good boy, aren't you?" Papyrus continues. However, the dog glances over to the side, as something has got his attention:
Panel 3: It's one of the charms Papyrus has on display: a large femur bone decorated with paint, beads and feathers.
Panel 4: The dog leaps up and snatches the charm in its mouth. Papyrus looks agape at this thievery, eyes cartoonishly wide. "Wh-HEY! That's my SPECIAL demon-warding charm!"
Panel 5: The dog goes running off further into the alley, the bone still in its mouth. Papyrus shakes his fist at it and yells after it: "You thieving scoundrel! I take back all the nice things I said about you!"
Panel 6: Papyrus quickly turns back to Asriel with a more apologetic look; even now he can't be too mean. He says, "I apologize, I didn't mean to yell at your dog. I'm sure he's normally better behaved!" Asriel waves off the apology with tired bemusement. "No, it's fine. He's not really my dog." Under his breath, he adds, "He just keeps following me around for some reason…"
Panel 7: Papyrus stands back up and gestures to his odd collection. "In any case, you at least are welcome to my little shop-in-the-works!"
Page 3 Panel 1: Papyrus leans in close to Asriel, observing him, and getting a bit into his personal space. "You look a little familiar, though! Are you perhaps related to Mr. Dreemurr?" Asriel nervously adjusts his glasses, and replies, "Heh, yes. I'm Asriel, his son."
Panel 2: Asriel holds up a hand and gives a little sideeye to the alley around them. "But, uh…I actually don't want my parents to know that I'm back in town, so I'd appreciate you keeping quiet about me being here."
Panel 3: Papyrus mirrors that sideeye, hands on his hips, as if recalling some recent incident. "Ahh…I know well the trials of avoiding family. Especially when they decide to try out some terrible new jokes."
Panel 4: Papyrus makes a lip-zipping motion with his hand and mouth. "Not to worry, my lips are sealed!" Asriel smiles back, and says, "Thanks, I appreciate it."
Panel 5: A wider shot of the two still standing within Papyrus's collection of tents and trinkets. Papyrus asks, "So, if it's not to see your folks, what brings you back around Hometown?" Asriel glances around them, and replies, "I'm looking for something. Or well…kinda hoping I don't find something here."
Page 4 Panel 1: Papyrus points up one finger, looking as if he's already solved this problem. "If you don't want to find it, then looking for it seems rather counterintuitive!"
Panel 2: Asriel looks a little taken aback by that logic. "Yes, well… Okay you have a point, but…"
Panel 3: Asriel keeps glancing behind him, as if expecting to see someone there. "This is kind of the next step in a trail of research I've been doing."
Panel 4: Papyrus puts a hand to a chest and puffs himself up, imitating his heroic poses from Undertale. "Well, if your research involves handmade charms and tasty foods both designed to ward off demons, evil spirits and the like… Then I'll be your most cited source!"
Panel 5: Asriel crosses his arms and raises his eyebrows, intrigued by this. "Really."
Panel 6: "You know a lot about demons, huh?" Asriel asks as he sits himself on one of the rugs within the tent setup. Papyrus keeps up his self-congratulatory pose. "I, the Great Papyrus, am a bonafide expert in such subjects! Sad that so few around here seem to recognize my talents."
Page 5 Panel 1: Asriel holds his hands up, willing to follow this strange thread wherever it might lead. "Well, I've got a question that all my research hasn't been able to answer for me, so perhaps you can…"
Panel 2: A pause as Asriel holds on to his thoughts, hands closed in front of his face. Papyrus sits down on the rug across from him.
Panel 3: Asriel lowers his hands, his face deeply serious. "How do you kill a demon?"
Panel 4: Papyrus looks back at him with an equally serious expression, then…
Panel 5: The seriousness is gone as he gives a casual shrug, and gives an answer. "Oh, that's simple. You don't!"
Panel 6: Asriel looks a little bit baffled, and disappointed. "…You don't?"
Panel 7: "No, silly. They're immortal, like angels!" Papyrus keeps up the casual shrug, as if this information is obvious.
Panel 8: However, Papyrus then seems to become aware of why this is being asked. He looks around the area frantically, his head whipping back and forth. "Why?! Are there demons around here that my detection flatbreads missed?!" Asriel offers an amused smile back. "Heehee… no, I don't think so."
Page 6 Panel 1: The seriousness returns to Asriel's face as he scratches at his nose, lost in worried thought. "I just…have this real bad hunch. I'm trying to prepare myself for all potential outcomes."
Panel 2: Papyrus ignores the seriousness of the situation, and just seems impressed. "Preparation! The hallmark of the truly intelligent!"
Panel 3: Asriel is still set on getting some information, and continues his questions. "Thanks. So, if you can't kill them, what do you do about them?" Papyrus holds up a finger again, happy to keep explaining: "Well, you got two options! First, you can banish them back to their own plane!"
Panel 4: Papyrus continues, "However, that's really only the ideal option if you're the one that summoned them in the first place. Otherwise it's a whole ordeal." In the background, Papyrus's point is illustrated with a little graphic of a cult member holding up a hand in rejection of a demon within a summoning circle. The demon looks confused and perturbed by the rejection.
Panel 5: Asriel says, "I see. What's the other option?" Papyrus continues his explanation across the two panels: "You bind the demon to something! Quickest and easiest thing to do is bind them to an object! Buuut, problem with that is, if your object gets broken or destroyed, now your demon's free and even angrier than before."
Panel 6: To illustrate his point, another background graphic shows a shocked human with a broken jar in front of them. A demon rises out of the remains of the broken jar, looking angry and ready to strike.
Page 7 Panel 1: Papyrus again continues his explanation across two panels. "Hardest and most time-consuming thing to do is to bind them to a place! Good option if you have the prep time, but then you can't really use that place anymore. Better pick a restaurant you hate and hope no one there minds you standing outside it chanting for three days straight."
Panel 2: To illustrate his point further, a scene (perhaps a flashback) shows Papyrus with his arms raised outside of a restaurant, supposedly chanting angrily at it, while another person stares back at him from the doorway, hands on their hips in annoyance.
Panel 3: Asriel watches as Papyrus finishes up the rest of his explanation: "Aaaand, last thing you can do is…bind the demon to a person! Which…"
Panel 4: Papyrus stops suddenly. For the first time, he looks actually disturbed and hesitant.
Panel 5: Asriel watches quizzically, waiting for him to continue.
Panel 6: When he doesn't continue, Asriel tries to prompt him on, tilting his head towards him. "…And?"
Panel 7: Papyrus quickly waves his hands in front of him, smiling nervously, clearly trying to dismiss the whole idea. "But you know, we don't need to go into the details of that!"
Panel 8: Asriel says nothing, but remains in nervous thought, one hand covering his mouth. It's clear that this is sticking in his mind the most.
Page 8 Panel 1: Asriel remains sitting with a hand to his chin in thought, but Papyrus has moved on to better advice. "But as I always say, an ounce of prevention's worth a pound of cure! You're much better off trying one of my charms or meals to-go!"
Panel 2: Asriel lets himself smile more at this suggestion. "Y'know? I'm sold. And also a bit hungry."
Panel 3: Asriel gets up, and drops a handful of coins into Papyrus's open hand, which Papyrus looks at in surprise. Asriel says, "Give me your best demon-warding meal."
Panel 4: Papyrus stares down at the coins in his hand, his eyes cartoonishly big and shiny, full of excitement. "WOWIE!! My FIRST ever sale!" he says with a big smile.
Panel 5: Papyrus leaps up and begins to rummage through some of the boxes and barrels around his collection. "This calls for my finest delicacy!" Asriel watches him from a few steps back, and mutters under his breath, "…First ever?…"
Page 9 Panel 1: Papyrus straightens back up, gesturing to a small sack that he is holding in one hand. He looks pleased with himself. "Spiced candied yam bites, from my home country!"
Panel 2: "Each one will purge you of evil spirits for a whole ten hours!" he continues. He hands the small sack off to Asriel, who takes it from him and says, "Sounds like a good deal." In the background, the annoying dog pops back up from behind some other boxes, holding something in its mouth.
Panel 3: Asriel hefts the bag over his shoulder again, and holds up the sack of treats in acknowledgement of the exchange. "Well, I know where to come if I need more info and good charms."
Panel 4: Papyrus stands proud, both hands on his hips, happy at being able to spout off his knowledge to a stranger. "Yes, yes! Tell all your friends about the fantastic advice and the culinary masterworks of the Great Papyrus!" he says excitedly.
Panel 5: Asriel heads off back into the alleyways, and waves goodbye to Papyrus. The annoying dog follows close behind his steps. Papyrus enthusiastically waves to the two as they leave, and says, "Safe travels to you and your annoying dog!"
Page 10 Panel 1: Papyrus turns back to his collection of trinkets and boxes with a determined look, hands on his hips. "And now to see where that criminal canine buried my special charm…" he says to himself.
Panel 2: While continuing on through the alleyways, Asriel opens the small sack and pulls out one of the candied yam bites.
Panel 3: Asriel glances back down at the dog, and notices that he's carrying something that's making a tinking noise. It's partially hidden from view. "Oh boy, what did you steal now?" he asks with a wry smile.
Panel 4: Asriel takes the yam bite and pops it into his mouth with a crunch…
Panel 5: …Only to then make a face, his eyes wide and his mouth scrunched up, as if tasting something indescribable.
Panel 6: "What IS this flavor?" Asriel asks to himself, although all but his back foot are off-panel. The focus is on the annoying dog, who is shown to be carrying a strange, heart-shaped metal lantern on a chain.
1K notes · View notes
kabukiaku · 15 days
Text
Tumblr media
Fly me to the moon.....🌛🖤
ref used from fukakucos on instagram 💜🖤
575 notes · View notes
phoenixcatch7 · 2 months
Text
Okay but it's super interesting how
Din = Power = Ganondorf
Naryu = Wisdom = Zelda
Farore = Courage = Link.
Because Din, in the hylian creation myth, created the physical world. Naryu then created the laws - gravity, time, etc. And Farore finally created life - plants and people.
Din created the body, naryu the mind, Farore the soul.
And the triforce and its wielders so perfectly reflect that.
Ganon is physical power, he is big and intimidating and he breaks things. He is cunning and determined, but that's not what he focuses on. He is might makes right.
Zelda is wisdom and cleverness. She is stall tactics and information and team work. She is a powerful mage with a spine of steel, but that's not how she'll win. She is the pen being mightier than the sword.
Link is courage and persistence. He is the wild card sneaking behind enemy ranks, always moving, plunging into terrifying situations head first. He's a phenomenal fighter with a keen wit, but that's not what will get him through his challenges. He is bravery not being the absence of fear but the triumph over it.
They sit in perfect parallels to each other.
And ganon is reborn through his body - his resurrection is immortality. No matter how low he is cast, as long as he has a body he can claw his way back. He can cling to his power, build it ever higher.
Zelda is reborn through the magic of her bloodline. It's the accumulated knowledge handed down for generations, the unique power she must master, the skills she must develop to survive and get her kingdom out the other side intact. Even her name, the knowledge of herself, is handed down from all the way from the very first. Her ancestors knowledge of her future presence, her stability, is what gives her the edge.
Link is reborn in spirit. He is not bound by flesh or blood. Just like his wanderlust soul he can reappear in any time or place. His variation, his unpredictability, is exactly how he fights. It's what makes him so hard to pin down.
Ganons need to build strength means he can't chase after link. Links impulsiveness means zelda can outwit him. Zeldas stationary predictability means she's an easy target for ganon.
But the other direction?
Fire melts ice, ice redirects lightning, lightning burns fire.
And that's the very essence of the triforce.
#It's little details spread across the games like this that just makes it work so WELL it's SO COOL#They're all great at all parts of the triforce but they CHOOSE to focus on the path most meaningful to them#And that's literally reflected in their unique cycles of reincarnation isn't that just AMAZING#And that's why the team up is so important! If they were all working against each other they'd be locked spinning their wheels#If zelda and ganon teamed up link would immediately die and if link and ganon teamed up zelda would instantly perish#It's the link zelda team up that means ganon is the one who kicks it#Also the elemental thing was cool but they do jump around a bit. Like wind is there half the time#In botk the gerudo have lightning and the goron have fire. Farosh still has lightning tho and dinraal fire#In ss lanaryu was the lightning and faron had water like its all over the place thematically. And that's when it's only 3!#Don't even get me started on the 5/7 lots notankyu#But that's the most common group and it's also thematically accurate#Fire being the only one able to self perpetuate with fuel. Can be banked up again. Ice compresses with time but needs the right environment#Lightning go boom 👍 you can feel the static in the air but you don't know when/where it'll strike and then it's all over#Like fr it's hilarious zelda and ganon are playing the long game and link runs past eats all the pieces and while ganons yelling after him#Zelda checkmates his king. And nobody can prove she wasn't cheating because nobody was looking lmao#Ah the duality of metaphors#ANYWAY isn't that so neat???#Reason no.372 why rhoam was a terrible king he didn't just screw up he did it ✨thematically✨#If link had been allowed to run off and get dirty and if zelda was allowed to study her interest (like post kingdom fall FOR EXAMPLE)#They'd have won (like aoc) but nooooooo. I've already made a post (or 3) about it lmao I'll be quiet now#loz#legend of zelda#botw#triforce#loz link#the legend of zelda#zelda#loz botw#ganondorf#loz ganon
527 notes · View notes
gazkamurocho · 3 months
Text
Tumblr media
暑い日 "Hot day"
553 notes · View notes
anbaisai · 13 hours
Text
Tumblr media
Happy belated birthday Jamil! I hope you know just how loved you are ❤🐍
252 notes · View notes
houseswife · 9 months
Text
something I love about hilson is that (at least within the show), nobody ever tried that “they have a brotherly bond” BS. because pretty much every queercoded pairing from that era has said something along the lines of “you’re like a brother to me”. but not them!! they were always like “yeah I’m violently attracted to you and think we should fuck…./srs.” yes they were repressed but at least they were REAL about it
650 notes · View notes
ganondoodle · 4 months
Text
Tumblr media Tumblr media Tumblr media
(totk rewritten)
finally, all the arm and spirit abilities- for the first half of the game (rauru) and for the second half with the shiekah arm replacing links arms instead and the spirit abilities gained through ganondorf
(please excuse my handwriting and sometimes repeated info on the first two, i lost motivation/patience at the end and couldnt get myself to basically redo it all from scratch just to make it a bit more cleaner)
note, the camera rune is unconnected to the arm, its the shiekah stone copy link has (zelda carries the one from botw, a copy was attempted to be made for link but it lacks all runes except the camera, the map and its teleportation, and journal/archive)
note for the heal effects of some spirit abilities- im also reworking the healing system, making it more like the older games, so healing isnt as easy and much more restricted, thus making those effects of spirit abilities more valuable ( lil potion icon on the d pad will act a little bit like in skyward sword, opens your limited selection of healing items and if chosen link switches to holding it and letting you consume it with -a- while walking around in real time- to avoid more pausing and mass healing on regular items while in menu)
additional note, the automatic recharging of the magic meter depending on the environment gives you a reliable but less abusable way of using abilities and allows for even more creative dungeon/challenge design by using it effectively- it works by absorbing magic from its surroundings, so if its an area with little magic it recharges slower, if its a very spiritual or healthy place it will recharge faster, it can be used to make things more challenging and also as subtle storytelling (example, theres a graveyard with the magic energy around being off the charts, even if there are no spirits to see, it could hint at the people buried not having died peacefully, no matter what their gravestone says...)
the usage of magic and how much the different abilities cost also allows for a much more dynamic fighting style for players to choose and try out, balancing them all out with their cost instead of a fixed timer, and the recharging beign affected by the environment perhaps forcing players that favor high cost magic abilities to use the lower cost ones for example, or not being able to charge one up bc the enemy is too fast and doesnt give you enough time to charge it
about half of the small overworld dungeons (not shrines) are also locked/inaccessible for the first half and new quests appear as the second half commences- together with the additional changes raurus return brings with it (sonau buildings, enemies being mostly cosntructs that he summoned etc) and whole set of new abilities giving you a fresh new way to play while (hopefully) not making you feel too restricted for the first half
... making these detailed concepts took me longer than id like to admit q-q
387 notes · View notes
dykesynthezoid · 4 months
Text
Sometimes I find myself worrying that Luke Brandon Field and Assad Zaman will just totally by chance not end up having the same chemistry that Assad and Eric have but then I remember that literally everyone in this show has absolutely insane chemistry beyond all logic and reason and I go oh no it’ll definitely be crazy thank god
300 notes · View notes
raycatz · 3 months
Text
Tumblr media
Some dungeon predictions (and things I'd just like to see xD ) for the upcoming arc!
(inspired by boards I've seen in the past. like this! Art from @/linkeduniverse!)
I love Zelda dungeons and LU dungeon crawling fics are some of my favorites! I'm so excited to see what puzzles Jojo's come up with! Nine person puzzles? Let's goOOO!!! There's so many possible interesting things to do with the chain's items and abilities.
362 notes · View notes
canisalbus · 5 months
Note
I imagine Vasco and Ludovica have a big painting (portrait but with two people) in Vasco's house (probably his father insisted of getting one of these, people used to do it in the old days, especially wealthy ones). While it's very serious and formal, in the way all these portraits were, it is also very intimate (at least it's implications). I imagine Machete just staring at it sometimes, feeling small while looking at the big painting. And sad, maybe jealous but I don't think he'd resent Ludovica. He, most of all, understands.
.
215 notes · View notes
jameszmaguire · 1 year
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
You speak every language in the world. We both do. Yes?
GOOD OMENS 2x05 'The Ball'
992 notes · View notes
mcyt-side · 8 months
Text
incredibly funny that the solution to multiple of tubbos problems was to coparent with foolish
sunny and leo not getting along? Fobo get along shirt works great
luzu casually threatening to destroy the thing slime loves the most in front of tubbo, coparent of sunny? foolish destroys sunny's sign that unknowingly outs slime as her dad and claims that he's their stepdad on the weekends
feeling left out of morning crew stuff? still a problem but now he's got a friend who is equally petty about other relationships doing well (or equally committed to the bit)
sunny says that her father works for the federation? hi detective foolish
322 notes · View notes
valtsv · 10 months
Text
asuka and kaworu should've hung out sometime. it doesn't really fit with the themes of the show or the canon narrative at all but in my head kaworu showed up at the apartment one day expecting to meet shinji, only to be told in no uncertain terms by a thoroughly fed up and spiritually crushed asuka that shinji had been called over to do some tests at NERV last minute and she doesn't know when he'll be back, nor does she care. kaworu asks if he can come inside anyway; he doesn't mind waiting, however long it takes. asuka reiterates that she doesn't care, and leaves him standing there to do as he pleases as she turns back to where she was playing a video game on the tv in the living room. kaworu observes silently for a while before asuka tells him to sit down and come play with her because she's getting creeped out by him just standing there. she practically throws the controller at him when he sits beside her. after a few silent, tense rounds of multiplayer, she snaps at him that he doesn't have to let her win. he asks her with a small, strange smile on his face why she thinks that he would try to lose on purpose. asuka realizes that he's being serious, and expresses genuine derision at his lack of skills, berating him and belittling him with a spark of her old passion. she then insists on teaching him how to play properly, backseat gaming him excessively and at times snatching the controller out of his hands in a fit of frustration at his inability to follow what, to her, are simple instructions. by the end of the day he's passable enough to get soundly thrashed by her without offending her by losing, and, for a moment, it's almost normal. they're just two kids hanging out, playing games at the end of the world.
527 notes · View notes
Text
I think Aventio and Screwtio shippers shouldn't fight. After all, Ratio has two hands!
That's right. Two hands.
One for his chalk.
One for his codex.
Both of which he's holding in an embarrassed death grip as they chat away with each other about him.
#I'm on to something here#screwtio#aventio#hsr aventurine#veritas ratio#dr ratio#screwllum#hsr#honkai star rail#now as a disclaimer I'm not personally a huge fan of aventio#exclusively because i think they are so SO much funnier as gay friends#but something about combining the two clicks really well to me#Aventurine and Screwllum would be pretty fantastic metamours i think#they'd have a lot of fun playing off each other#but also Screwllum being there to dispute Aventurine's doubts over whether or not Ratio cares as a verified outside perspective#listing off shit like upticks in heartrate pupil dialation etc on top of being like#he talks about you fondly he knows your favorite things i can personally attest that you are very evidently important to him#stuff Aventurine can't easily write off when coming from not only an outside perspective but also a literal Genius#and on the flip side Aventurine would finally have someone other than Ratio and the Trailblazer he can talk to with relative ease#someone who has also been through a frankly incredibly traumatizing historical event#someone who is also under constant pressure to perform a certain way#someone who has gained wealth and power at the cost of carrying responsibilities on his shoulders and never being truly free#appearing free to anyone who glances but neither of them really are#Screwllum seemingly able to freely pursue whatever research he wants but ultimately permanently shackled with his titles#and public pressure to be the perfect poised representative for all of inorganic kind#forever treading the line of being both a desirable ally and a sufficient threat that you wouldn't want to cross him#and similarly Aventurine stuck in his cycle that he feels only death can free him from of gambling with his life on the line#because the IPC basically owns him#because let's be honest Jade's offer was just a lifetime labor contract he couldn't refuse#granted the illusion of freedom through gaining money and power but never truly free
123 notes · View notes
clericofshadows · 4 months
Text
Tumblr media Tumblr media
FAVORITE KAIDAN AND ASHLEY MOMENTS MASS EFFECT 1 - FEROS DESTROYING THE GETH SHIP
178 notes · View notes