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#asha and the spirit bird
reading-in-color · 2 years
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Asha & the Spirit Bird by Jasbinder Bilan
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In contemporary India, 12-year-old Asha will journey across the dangerous Himalayas to find her missing father and save her family's home -- guided by a mythical bird and a green-eyed tiger who she believes to be the spirits of her ancestors. This is an incredibly unique debut about loss, family, buried treasure, and hope.
Asha lives on a family farm with her mother in rural India in the foothills of the Himalayas. Life would be perfect if her father were with them instead of working at the factory in the faraway city. But she knows they wouldn't be able to afford their home without the money he sends home.
When four months go by without a single letter, a ruthless debt collector arrives with a warning, and soon the entire world that Asha has known is threatened. Determined to save her home, Asha and her best friend must swallow their fears and set out on a dangerous journey across the Himalayas to find her father.
As desperation turns to peril, Asha will face law enforcement, natural disaster, and the wild dangers of the Himalayas. But with a majestic bird and a green-eyed tiger as her guides, who she believes to be the spirits of her ancestors, she's determined to keep faith in order to save her family.
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book-owl-madness · 3 years
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🌿 currently reading 🌿
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illustration-alcove · 3 years
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Dion MBD’s cover art for Jasbinder Bilan’s Asha and the Spirit Bird.
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tigerfush · 3 years
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‘The shock of spilling out from Delhi airport into the cow-lined streets was incredible. I fell immediately in love with the beauty of the doe-eyed white cows and the noisy yellow taxis that swerved to avoid them. The visual impact of everything raining down on me at once was an impression I tucked away, ready to bring alive when I began writing my first story, Asha and the Spirit Bird. I wanted to transport my readers into the drama of her world.
In Delhi, once the heat of the day had relented, we quickly discovered the best dhabba (street food) stalls. My memories of batter splashed into hot oil to make the wonderfully fragrant pakora went into the mouthwatering food scenes in that book and my second, Tamarind and the Star of Ishta.’ - Jasbinder Bilan
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kinokl · 5 years
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Staff Rec: Asha & the Spirit Bird
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Meet Asha, an Indian girl with mountain green eyes who has to travel through the wild Himalayas to Zandapur to find her father and save her family. Her adventures will fill you with wonder! - Wahida, Children’s Book Dept.
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Wildfire Kiss - TEASER
An ABO yarn set in the A Song of Ice and Fire/Game of Thrones Universe with a different set of problems, more sexy ladies, and less nastiness! The first two chapters are free to the public and the third is currently patron-exclusive. 1 - https://www.patreon.com/posts/54070866 2 - https://www.patreon.com/posts/54071156 3 - https://www.patreon.com/posts/54071246
===== “Jeoffrey, grandmother? You musn't be serious!”
“Afraid so. Arya Stark went to the youngest Martell girl. Good match. Pair of poisoned knives. Fit right in down there. Robb Stark went to Cersei’s youngest cousin, curiously enough. Catelyn must be placing a bet against Tywin’s age and Cersei’s influence over the King. Asha Greyjoy isn’t on offer. More the sort to ride in with a net and take her pick, of course. You are to wed Joffrey, Barring any tragedies. Highgarden is so rarely a tragic place, wouldn’t you say?”
In other words, she can’t have Joffrey killed before I would be riding away with him.
“Mother have mercy. What of the Stark bastard?”
“You’ll do no such thing, girl. Panic is no excuse to shame yourself like that.”
“What of the elder Stark girl? What about Sansa?” Margaery presses, hoping the flush on her neck isn’t too profound. Sansa acts meek as a lamb but simpler, thicker northern garb reveals more of the frame, even as it reveals less skin. She’s built long and lean and powerfully as her direwolf. Eyes just as icy-blue and unnerving.
“Sansa is unclaimed.”
“Barring any tragedies, that is.”
Olenna lifts a slice of glazed partridge to her lips.
“Exactly. Tragedies or accidents,” she adds.
Accidents like a drunken Stark knotting me, ruining me before the ceremony.
=====
“I’ll see her to the privy,” Margaery tells the men. “Wait for us at the door there.”
Sansa doubts that a lacquered oak door leads to a privy but she lets Margaery drag her on all the same. The omega throws it open to reveal a servant’s quarters with a pair of sleeping bodies on the simple bed.
“Out," she snaps. "Both of you. Take the window and the ledge.”
Two maids scramble to obey, abandoning each other's arms and stuffing themselves back into their clothes.
Margaery sighs.
“They’ll report to grandmother.”
“Not to Lord Tryell?”
She chuckles.
“You’ve heard my father sing. Does that give you the impression he’s the cleverness behind the Tyrell fortune?”
Margaery's deft fingers pluck at the ribbon holding her dress shut and her breasts spill out. Milky and round and shot with delicate veins. Hard as good cheese and hot in her hand when the omega grabs it and wraps it around her breast.
She fairly rips the shift off and shoves it off her hips where it pools on the rug. Bare and fragrant and dripping down her thighs, the Rose of Highgarden is something to behold. She slithers out of Sansa’s grip and lays on the bed, presenting her dripping cunt to Sansa’s eyes.
“Gods, Sansa! We don’t have all night! Mount me, ruin me, and bite me. Grandmother will see to it I’m married by sundown tomorrow.”
Sansa climbs onto the bed and holds herself over Margaery's trembling frame. She looks so small now and Sansa hates every drop of Northern blood. She’s too tall, too broad in the shoulder, and too lean for a proper lady. There's wildness in the Starks, some even say there's direwolf in them. They say the sigil is a memory, not a legend.
A dish so sweet is to be enjoyed properly, she decides. Melted on the tongue and swallowed slow.
She pinches the candle on the bedside and wraps the still-searing tip in the bedsheet so it doesn’t burn.
Leaning close to Margaery's ear, she noses at her pulse and lines up her impromptu weapon. It goes in easy enough and three hard jabs suffice to snap the maidenhead.
Sansa presses her teeth to the juncture of jaw and throat and Margaery's breath leaves her in a hiss as she melts into the sheets.
“Please,” she whines.
Sansa bites. Warm blood graces her tongue and she thinks of fresh plucked berries and humid gardens after summer storms and the sweet music of birds in spring.
“You’re mine now, wild rose.”
======
The husbands and promised alphas in attendance demand Sansa involve herself in some foolish drinking game. Some of these are the Lords whose banners House Stark holds--who she might go to war with--so her wife has little choice.
"Whisky!" one of them shouts, grabbing at a slim beta who dodges his hand with easy grace and spills nary a drop of the jug she carries. She looks familiar to Margaery. Isn't that the one who haunts the halls near the Master of Arm's quarters every night? Seems he's taught her more than how to lie back.
Sansa slams her gloved hand into the table, flashing her teeth with a curl of her lips.
"Mead!"
A silky-looking Dornishman with a braided beard takes up Sansa's side of the debate, followed by some lad from a forgettable house in the Stormlands.
A soldier's drink, and a signal to the Northmen here, Margaery supposes. Also a far weaker spirit.
The second thought brings a fresh trickle from her sex, thinking that Sansa's ensuring that she can both carouse and perform in the same night.
Highgarden's bounty does not fail; someone produces a sturdy cask of the stuff and taps it. They bet and swap tales and the man--or woman--with the worst tale drinks. Sansa is no bard, it seems, losing three of five but even her worst stories amuse.
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what animal would you associate with everyone in the egg group chat?
First off, which one of y’all is this? Because I have a few guesses lmao. 🕵🏼 
Second off, I legitimately googled which animals represent certain aspects of everyone’s personalities because I didn’t even know where to start. This question is actually a tough one lmao. 
@team-ziploc-bag-of-eggs I associate Lee with a Peacock, just hear me out. Lee makes incredible edits and always has the best cursed thots. They aren’t always super active in the chat, but when they pop in, it’s like a peacock showing off all their beautiful feathers (or in this case, edits and cursed thots). Lee is always there to make us laugh and brighten everyone’s day. 
@that-crooked-smile I associate Jess with an Elephant. Elephants are super friendly, playful, and they are often associated with feelings of serenity. Jess is always very welcoming to everyone in the fandom and she is the best game host. 
@sethrights I associate Ama with an owl. Owls are known to represent art and creativity, while also being a bit mischievous, and I feel like that really sums up Ama’s personality. She is so talented with her edits, and her sense of humor is great.
@depressionchair I associate Luci with a Wolf, and this has nothing to do with team Jacob or team Edward nonsense. This is because wolves are often thought to be very reliable animals, and Luci is very much so! If anyone is ever having a bad day, or needs to vent, or just wants to share a cursed thot, Luci is always there and always makes great contributions to conversations. 
@bellas-dumptruck-ass I associate Elaine with a Lynx. Lynxes are thought to have some of the friendliest, outgoing personalities in the animal world. This is very true of Elaine! She is always down for a good chat and can keep the conversation going! There’s never a dull moment with her around and she’s always able to start a good chat.
@mccartycullen I associate Kay with the Columbidae bird. They are associated with thoughtfulness and Kay most certainly is. While she isn’t always the chattiest, everything she says is very thoughtful. She has such a big heart for others and her kindness is obvious above all else! 
@comradebellaswan I associate Taryn with an Eagle, representative of wisdom. They have so much intelligence about real world issues, as does everyone in the egg chat, but the way in which they approach various topics and try to educate everyone always comes from a place of great knowledge and understanding. 
@emmettsmantiddies I associate Holly with a Deer. Deer are most closely associated with kindness and gracefulness. While Holly does have an amazing sense of humor, she is truly such a kind spirit and that makeup application? Graceful af. Never a flaw. 
@bellaswanandleahclearwater4eva I associate Em with a Quokka (I didn’t even know what that was until my google search but they are adorbs). Anyway, they are known to be friendly and joyful animals. Em always has such a cheery attitude and she hypes everyone up. If google is right, this is major Quokka energy. 
@aushaisee I associate Asha with an Otter. They are known for being chatty and sociable, while still appreciating being chill and having time to themselves. Asha always tells the best stories, her accents are everything, and she is a great conversationalist. She is super friendly and always has top tier contributions to the conversations. 
@emmettisapowerbottom I associate Rachel with a Lion. Lions are known to be fiercely protective, and this is 100% Rachel. She always stands up for what is right, defends her beliefs, and is protective of those she cares about. This is just major lion energy all around. 
@leahclearwaterqueen I associate Marnie with a Sea Lion. Sea Lions love to just chill and hang out with their friends, and this is Marnie 100%. Whenever we’ve just finished talking about a difficult subject or having an in-depth discussion, she can start talking about something lighthearted and create a chill environment in the chat once again. 
@a-sucker-for-rosalie I associate her with a Dove. Doves are often associated with peace and purity, and this is 100% true of her heart. She genuinely has one of the kindest hearts I have ever seen in a person. She’s always there for everyone and always has something kind to say. She genuinely tries to keep the peace with everyone and is just such a pure heart all around. 
@finitetwilight I associate Jackie with a Collie. Collies are typically shepherding dogs. Jackie shepherded (is that a word?) the egg chat together and made us all become friends and bond over the stupid Tw*light series and it’s been great. Additionally, her ability to vibe check is immaculate and Collies are very good at sensing the demeanor of humans and other animals. 
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gjhtfjry · 3 years
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to keep the stragglers moving
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cygin · 4 years
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soooo i think i wanna hc that , since while there’s multiple influence on how almyrans are presented but a large part of them seem to be specifically from the zoroastrian  period  in  the  persian  empire ,  the  official  almyran  religion  is  something  like  zoroastrianism .  it’s  only  inspired ,  so  i  will  try  and  retain  some  elements  from  the  game ,  such  as  the  concept  of  matriarchy  in  religion .  prepare  for  a  lot  of  rambling  /  study  under  the  cut :
                                      PREDYNASTIC  RELIGION 
polytheistic  and  nature  focused ,  similar  to  that  of  the  ancient  egyptians  where  they  believed  in  many  gods  that  symbolized  forces  of  nature  such  as  the  elements  ---  a  deity for  rain , a  deity  for  vegetation ,  a  deity  of  the  sun,  a  deity  of  the  moon ,  etc.  they  also  had  gods  for  concepts,  such  as  a   deity  of  life ,  a   deity  of  the  dead ,  a  deity  of  war ,  a  deity  of  love ,  and  so  on .  they  prayed  to  them  for  good  harvests ,  freedom  from  disease  and  drought ,  success  in  war ,  etc .  these  were  their  primordial  gods ,  before  the subsequent  almyran  empire .
                                        CURRENT  RELIGION
over time ,  almyra  developed into  a  full - on  empire  in  the  east ,  with  a  long  history  of  rises  and  falls .  the  religion  changed  as  well ,  moving  into  the  direction  of  a  religion  similar  to  zoroastrianism ,  which  i’ve  taken  from  the  fact  that  part  of  the  emblem  for  almyra  is  based  on  a  zoroastrian  relic  from  the  achaemenid  period  of  persia .  the  basic  belief  of  zoroastrianism  is  more  philosophical  than  rigid  and  focused  on  a  specific  hierarchical  structure .  the  core  teachings  center  around  the  following :  becoming  a  master  of  their  force  of  truth  and  goodness  in  the  world ,  the  spiritual  equality  of  all  genders  as  human  beings ,  and  being  good  for  its  own  sake  rather  than  in  the  hopes  of  being  rewarded .  these  things  change  with  certain  regional  philosophies  and  cultural  differences ,  but  hold  to  be  the  main  point  of  the  religion .
                              GODDESS +  OPPOSING  FORCE 
like  the  people  of  fodlan ,  almyrans  do  believe  in  a  goddess ,  as  well  as  a  being  in  direct  opposition  to  the  goddess .  the  goddess ,  ahura ,  is  not  just  a  singular  deity  but  also  the  force  of  light ,  truth ,  goodness ,  and  courage .  she  is  also  known  as  the  “wise  one” ,  and  is  believed  to  exist  in  all  living  things .  it  is  believed  that  when  something  dies ,  their  spirit  is  released  and  returns  to  this  entity ,  hence  almyran  cultures  being  more  conscious  of  nature  and  finding  celebration  and  honor  in  death ,  similar  to  the  concept  of  nirvana  or  valhalla  in  that  is  is  a  state  oneness  /  paradise .
opposing  the  goddess  is  the  force  of  evil ,  saturos ,  who  is  borne  of  the  same  force  as  ahura .  however ,  saturos  symbolizes  darkness ,  evil ,  cowardice ,  strife ,  and  anguish .  saturos  is  gender  neutral  or  masculine ,  and  exists  in  constant  opposition  to  ahura .  they  constantly  are  opposed  to  each  other  and  are  in  constant  struggle  both  within�� the  world  and  within  individual  people .  
ahura is  not  just  a  figure  but  also  accepted  simply  as  a  force  within  life :  asha .  so  while  most  almyrans  acknowledge  the  concept  of  a  goddess ,  it  is  not  quite  the  same  belief  as  with  people  from  fodlan .  asha  is  in  everything ,  and  within  everyone .  likewise ,  saturos  is  also  known  as  seti ,  the  force  of  chaos  and  evil .  it  is  always  ahura  versus  saturos ,  or  asha  versus  seti .
the  religion  is  regarded  as  monotheistic  ( because  of  ahura ) ,  dualistic  ( because  of  the  conflict  between  ahura  and  saturos  ) ,  and  polytheistic  ( because there are offshoot  deities  of  both  in  some  regions  of  almyra  )  all  at  once .
ahura  is  a  woman  commonly  depicted  as  a  dark - skinned  woman  with  bright  eyes  and  with  long ,  dark  hair .  she  has  large  wings   and  is  depicted  on  a  golden  throne  above  the  sun .  she  also  can  be  depicted  as  a  dragon .  thus ,  wyverns  are  in  some  myths  said  to  be  her  children .
saturos  is  often  portrayed  as  a  masculine  person  with  pale  skin  and  completely  black  sclera ,  as  well  as  dark  hair .  he  is  sometimes  depicted  as  a  giant  black  bird  or  a  fair - haired  jackal .  as  a  result ,  many  almyrans  are  superstitious  about  crows  and  ravens ,  and  this  is  perhaps  why  they  possess  such  a  disdain  for  fodlanese  people  ---  much  like  their  symbol  of  evil ,  the  people  of  fodlan  are  fair  skinned  and  fair  haired .
                                           BELIEF  SYSTEM
one  follows  the  teachings  of  asha / ahura  because  it  is  the  force  of  life  and  must  be  partaken  in  before  death .  it  is  following  the  thought  that  they  all  come  from  this  force  and  will  all  one  day  return  to  it .  they  way  they  do  so  is  good  thoughts ,  good  words ,  good deeds .  this  is  perhaps  why  they  tend  to  take  such  a  celebratory  nature  with  fallen  warriors ,  funerals ,  coming  of  age  ceremonies ,  etc.
people  with  crests  are  seen  as  being  especially  blessed  by  the  goddess  as  crests  are  supposed  to  be  a  manifestation  of  asha  within  them .  almyran  kings  allow  people  to  regionally  practice  whatever  they  belief  but  the  nation  and  its  people  generally  all  fall  under  the  umbrella  of   the  almyran  empire .
                                   WORSHIP  &  MONUMENTS
in  almyra  there  are  several  temples  built  in  dedication  to  the  goddess .  statues  are  more  a  fodlanese  practice .  while  a  few  statues  exist ,  almyrans  tend  to  use  stone  and  marble  reliefs ,  tapestries ,  mosaics ,  jewelry ,  and  other  textiles  such  as  carpets  and  clothing  to  commemorate  the  goddess .  gold  is  a  sacred  color ,  as  well  as  purple , turquoise ,  and  red .  they  did  not  lack  in  materials  as  almyra  is  rich  in  precious  metals  and  stones .
the  largest  temple  dedicated  to  the  goddess  is  in  the  center  of  the  almyran  capital ,  which  the  palace  overlooks .  within  the  temple  is  the  goddess’  eternal  flame ,  which  was  said  to  be  the  breath  that  created  life .  this  flame  has ,  according  to  belief ,  been  ongoing  since  the  beginning  of  time .
the  goddess  is  more  prolific  than  the  king  and  is  mentioned  more  than  he .
one  should  only  pray  in  a  temple  in  the  presence  of  a  holy  flame .  the  temple  is  generally  closed  to  outsiders  and  tended  to  only  by  the  servants  of  the  temple ,  who  can  be  priests ,  priestesses ,  oracles ,  elders ,  etc.  the  temple  is  only  opened  on  holidays ,  as  extremism  is  discouraged  in  the  religion .
                                      DEATH  AND  AFTERLIFE
life  and  death  are  both  celebrated  in  almyra.  there  are  several  ceremonies  for  coming  of  age ,  weddings ,  etc .  however ,  almyran  death  practices  differ  from  fodlan’s  intensely .  for  starters ,  almyrans  must  be  cremated .  if  they  must  be  buried ,  they  are  buried  in  limestone  after  being  embalmed .  most  people  people  opt  for  a  funeral  pyre ,  however .  when  being  cremated ,  the  magi  must  be  fully  covered ,  face  included ,  so  that  their  breath  or  saliva  does  not  come  in  contact  with  the  flame ,  which  is  considered  sacred .
a  funeral  is  a  celebration  of  life  as  well  as  return  to  the  goddess .  as  a  result ,  funerals  are  usually  feasts  with  music  and  dancing .  this  is  especially  true  for  warriors  who  have  fallen  in  battle .
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atropaanimus · 3 years
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🔮 🔮 🔮 🔮 🔮 🔮 YES
Memories Past
Milo did not know where they were. Well, they knew where, not the particular instance. All the reaper had was a shimmering mantle and a false facade to blend into this chaotic realm. Time warped and shifted as it saw fit. Rampant images flashed before Milo, others moved in sluggish slow motion. There were others wandering around this place, but at other times, in other instances of this nonsensical reality.
Lights flickered and swayed like dancing will-o-the-wisps. Milo peered forward, wondering if any of those lights belonged to her. Ever since they had decided to stay in this realm… their companion of a decade had been flighty and absent. It didn’t bother Milo, in fact they were thrilled with the development. Laughter and giggling that would make any mortal nervous brought a grin across the reaper’s face. Twigs, flora and soil left untouched beneath their feet as they gently sauntered through a foreign wood.
The path opened up to a glade, smatterings of gold made the verdant ground look as if it was blushing from the sun kisses. Translucent images of fantastical creatures sprinted from bush to bush, tree to tree, and burrough to burrough. 
Milo twisted and danced through their playtime, determined to leave them undisturbed. Some wisps naked around their ankles, some slithered around their wrists in a smoky twirl, and then vanished. Something about this place felt more gleeful than only a few steps outside the arborous border. 
Happiness… yes that’s what it was.
It was her happiness.
Beyond a small wall of willows and ash trees was a cliffside. Below the pointed edge of a mountain summit perhaps… it was hard to tell when the landscape itself saw fit to never make up its mind. The sky was a blaze in a sunset, and sunrise all the same. Patches of the night and it’s dazzling stars mixed in with the cyan of high noon. Milo found a place to rest, and watch, leaning down into a pile of glowing pillow moss, moonblush flowers, and seeker’s rest vines. The plants took no time in gently wrapping themselves around the reaper; not to smother, but to comfort, to welcome them into their place of safety.
Like a warm, familiar hug… a dangerous invitation, but there was nothing to fear here. Not for Milo.
There, Milo sat and waited, eyes shut listening to the world around them in every possible sense. They could feel the emotions flowing like a babbling stream. Fragrances of a pleasant unknown graced their nose, and what they felt was a calming cool, and a burning warmth. They could have slumbered here for an eternity and it would have felt far too short.
“Mimi…! Mimi where have you gone?”
Milo hummed, and another smile came across their face. Opening their eyes, they looked behind them, knowing a little blue light was searching for them. “I’m over here, little darling.”
A robin coloured light in the shape of a hummingbird came from around the tree. It had a pleasant set of iridescent feathers, eyes shining and somehow, managing the biggest grin a bird could manage. Milo let out their hand for the tiny creature to sit on, knowing full well it wasn’t a creature at all… but a soul they had been caring for.
A child’s voice, bright and singing came forth. “Mimi! I got to play with the spirits again! More came out this time!”
“Oh? No one’s been pressuring you into anything silly now, have they?” Milo asked, brushing some of the feathers down on the bird’s chest. “You remember what I said about deals here?”
“Mhmm!” A rapid nod. “I didn’t make no deals with no one! I’ve been good! I made new friends too!”
“I’m glad.” Eyes shone a bright rosy pink, then, changed to orange… they realized something.
“Asha… you aren’t a little wisp anymore.”
Asha, the little bird in question, looked themselves over. An excited gasp and a rapid fluttering of wings. The form shifted from a hummingbird, to a dragonfly, then to a soft honey bee. Milo stood from their spot, letting Asha use them as a point of orbit. Giggling and glee poured from the little girl… and the sensation made Milo bleary eyed.
Moments of bliss went on until Asha finally stopped. Their soul drifted downwards, and settled back into that bluish orb that was once all that was known. “I guess… that means…”
Milo knelt down, chuckle to themselves. “I told you so. You found something to fall in love with.”
A light, literally, began to shine brightly. “So does that mean… I can stay? I’ll get to be whatever I want like you promised?!”
Of course a nod of confirmation was all it took for the soul to dart around in erratic excitement. Blurting out the thousands of things she wanted to be, Milo stayed with Asha until the sky had decided on a nightly motif. From inside the mantle’s sleeve, a strange little object was retrieved. The soul stopped, seemed to stare at it, and for the first time… the soul returned to its original form: a small little girl, no older than eight or nine. She had wavy hair tied behind her back in a little ribbon, and a small summer dress. The only blemish to her humble, cyan spirit was a tear across her heart, and a darkened stain on the dress.
A killing blow.
Asha looked at the object, and discovered it was a small seed in the frame of a locket, or a charm. “What’s this?”
“A way to give you that new form you desire, Asha. After that… you’ll have your new life, and…”
There was an undeniable silence.
“Mimi… you’ll have to go back home?”
Strange, what is this feeling… “Yes, my dear little flower.” Milo responded with a little tap on the nose. “I’ll have other souls that need my help.”
“Oh…” 
Something painful was swelling in Milo’s chest… but they couldn’t place it. Their eyes and heart, nails even were shifting slowly. This pain was also a foreign comfort.
One without a name.
“Will you remember me?”
The question snapped their train of thought in half, giving a smug smirk towards Asha. Hands found her hair and ruffled it, bringing laughter from both of them “Of course, I will always remember you, sweetheart! What kind of friend would I be if I forgot? That’s a silly question!”
“Mimi, you forgot to wear that dress on my birthday!”
“Well that wasn’t my fault, the bandersnatch did a snatching!”
“Hee hee!” There it was, a smile Milo spent a decade trying to earn through travel and promises.
As the laughter subsided, the sound of crickets and chattering leaves replaced it. The space between them grew short. Asha jumped forward, hugging Milo tightly with the charm in hand. The longer they stayed, the more Milo felt… something…
Something roll down their face.
“I’ll miss you Mimi…”
A sniffle.
“I’ll miss you too Asha.”
Milo couldn’t remember how long that hug lasted. What they could remember is when they realized that the little girl, their first true friend had gone from their arms. Opening their eyes to that shifting horizon, they were alone again. Alone they sat, feeling a dampness on their face. Hands wiped the feeling away, and drawing their hand back, they saw a new colour on themselves.
Blue… the same sky blue that Asha’s soul was.
That emotion burned in their chest, their throat swollen and stiff with pain.
Oh… this must be what this is…
Sadness…
Sorrow.
As comforting as vast as the sky itself.
Good-bye.
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sapphicsylvari · 4 years
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Lights
@tyrias-library Hope it’s okay to tag you, even though this doesn’t fullfill a prompt!
On AO3
SUMMARY: The pirates of the Chimaera are well aware what eerie lights on the Open Sea mean - Krait. Their prisoners using these lights to wave down ships, begging for help. Every sailor worth their salt knows to avoid these dreaded towers, for their own good.
The fog lies heavy on the surface of the Unending Ocean, making navigation fort he Chimaera nigh impossible. The ship glides slowly through the waves, as distant thunder cracks, lighting up the impenetrable blanket of mist.
“Lights! Lights on the Horizon!” calls Cariyen, the ship’s only Sylvari from the Crow’s Nest, then swings over the small platform’s railings and descends the mast. “Starboard side, Captain.” She elaborates, when she is down on the main deck.
Captain Asha Gaets, flanked by her loyal First Mate Snezz, is already peering through her spyglass, brows furrowed as she strains to make out anything. “I see ‘em. Very faint. Think they’re moving a little.” She says, lowering the spyglass from her eye and looking down to her asuran companion. “Mh, bad idea, Captain.” Snezz remarks. “We’re too far out to be encountering anything friendly.” “I know.” Asha responds. “Krait.” “Those lights mean that they have prisoners, trying to wave down ships.” Snezz speaks up a little, as the crew gathers around. “We’d do best to avoid them, unless we want to join them in their cages.”
“Prisoners?” a sharp voice enter the conversation, as Farris Nightrunner, a young Charr, squeezes her way through the small crowd. “Boss, we gotta help them. Who knows what the greasy snakes are doing to them!” “That’s a terrible-…” Snezz begins, but is cut off quickly by Farris’ growl. “Coward! If we leave them, their blood’s on our hands. Your hands!” she snarls at the small Asura, who does not even flinch. “These waters are their domain, Farris.” He calmly argues. “If we engage, we will all suffer their fate. There’s courage, and there’s recklessness.” “Are you calling me a fool, you sniveling runt? You might run from a challenge, but we-…” Farris stops mid-sentence, interrupted by the Captain firing a gunshot into the skies.
“Good thing that decision isn’t up to you two.” Asha says, stowing her flintlock on her belt again. Snezz looks up to her with hope in his eyes, but she only graces him with a crooked grin. “Farris, you’re right. We’re going in.” “Captain-…” “No. Zip it up, Snezz.” Asha raises her hand for emphasis. “I’m not leaving these people.” A brief beat of silence occurs, in which Snezz leans back against the mast and huffs in exasperation, wondering how Asha Gaets even stayed alive before she met him, but elects not to further defy his Captain. Not out of respect, but because he knows her well enough to understand when she won’t budge on a decision.
“Cariyen, Liamu, Farris and Auri.” Asha calls again. “I want you with me on a rowboat. Snezz, you have command of the ship. Bring us in, but stay out of visual range.” “Aye.” Snezz says, and makes his way to the wheel. One of their deckhands is already pushing in a crate for him to stand on, while another two begin lowering the rowboat. Asha steps forward, her striketeam in tow. Her eyes narrow as she gazes at the lights.
 --
There’s a tense silence among the rowboat’s passengers, as it approaches the Krait Deeps. Asha sits in front, staring on ahead, while the two Charr, Farris and her mother Auri are busy rowing behind her. Cariyen, the Sylvari is behind them, carrying a magical light in her hands to illuminate their immediate vicinity. At the back end of the boat sits Liamu, the tiny asuran necromancer, currently in the process of summoning a selection of horrors to aid in the fight to come.
“Cariyen.” Asha says, and the Sylvari snuffs out her light. She looks up, now much closer to the lights she’d spotted and feels oddly nostalgic, reminded of the glowing pods in the Pale Tree’s boughs she used to look upon from below. But that is where the similarities end. The closer the rowboat gets to the Deeps, the more the area’s eeriness is replaced by horror. Pained cries pierce the silence, the sound of whips and hateful voices taunting. Farris’ upper lip pulls back in a snarl.
“Get ready.” Asha order in a hushed whisper and draws her rifle. A splashing sound briefly draws her attention, but it’s just Liamu’s minions jumping overboard and swimming ahead. The group holds their breath and listens. Minutes go by, and Asha’s gaze rests on Liamu’s face.
The little woman has her eyes closed, and an expression of deep concentration on her features. “Twenty, maybe more.” She reports. “There will be many under the surface. I am drawing their attention to my minions.” “Cause some chaos.” Asha orders. “Once they’re busy with your little friends, we jump into the fray.” Liamu nods, digging a tooth into her lower lip, as she coordinates several individual undead at once.
An angry hiss sounds, then a battle cry and a cacophony of combat noises breaks loose. Asha stands up in the boat. “Auri, element of surprise.” The Mesmer nods and hands her oar to Farris. The air distorts around the boat as she raises her hands, channeling her magic, cloaking the group in a veil of invisibility. “Let’s give ‘em hell.” Asha growls and steps off the boat, just as it comes to a stop on the Deeps’ surface gangplanks.
The rest of the team follows her, Cariyen leaving last and pulling the boat onto the wooden planks. They stick close together, watching Liamu’s minions maiming and being maimed by their serpent enemies. Asha assumes a crouching position and levels her rifle on the largest Krait she can see, aiming directly for his head. When her shot rings out, her invisibility falls off her in a flash of purple magic. A barrage of bright blue arrows arches over her head and comes down on the Krait with the fury of a god. The group swarms out from behind their Captain. Cariyen seeks high ground, while raining her magical arrows down on the enemy. A cloud of toxic locusts ascends the tower, gathering around the heads of a group of Krait that were about to come to their brethren’s aid. Shrill cries fill the air, broken up and distorted by time itself warping and twisting from Aurelia Sharpwit’s shield. Clockhands made of ethereal light spin in reverse, rewinding the Krait into their previous positions, opening them up to attack. That attack being a jet of fire from the mouth of Farris’ flamethrower. Those that do not immediately die, shriek and try to slither away, into the water, but Auri’s magic freezes them in motion and her daughter’s flames consume them entirely.
While the battle on the central platform rages, Asha makes her way upward, rifle at the ready. The prisoners are all in the upper levels of the tower, locked up in crude cages. There are some stragglers in her way, most of which she can dispatch at range, or punt off the ledge with the butt of her rifle.
“Help! Please! Please help Quaggan!” cries a prisoner as Asha approaches the first set of cages. They’re unguarded, as most of the Krait are currently down, fighting her crew. Only one of them has movement inside, a little quaggan, all alone. Left and right are only putrefying corpses, picked at by birds. Asha rushes over, pulling her crowbar out of her backpack, and getting to work on levering the cage open. “Don’tcha worry. That’s why we’re here.” She assures the prisoner inside. The poor quaggan is beaten and bruised, and holding one of its hands close to its chest, clearly broken. It takes her some elbow grease, but Asha manages to wedge the doors open, and the quaggan limps out, fearfully looking up at its savior.
“It’s okay. Stick with me. My friends are distracting the Krait.” Asha explains. “I’m going further up. There’s more prisoners there.” “Quaggan will follow you.” They reply. “Too wounded. Nowhere else to go.” “I’ve got a ship. We’ll patch you up and take you home.” Asha promises as she moves on up, mindful to reduce her speed, so the quaggan can keep up with her.
Another voice addresses her as soon as she comes in view of the next set of cages, one platform up. “Hey, you! Let me out right now!” demands an Asura, with enough spirit in her to rattle at her cage’s bars. She wears black and red, tattered, but still very much recognizable as Inquest. Asha pauses, but shakes her head and jogs over to her, then gets to work on the door. “How’d someone like you end up so far from Maguuma?” she asks while she works, and the Asura huffs and puffs for a moment before responding. “We were on our way to Orr. That’s all I’m classified to tell you.” “You the only survivor?” Asha inquires, and the door creaks open under her assault with the crowbar. “I think so. I haven’t seen any of my krewemates.” The Asura steps out of the cage and Asha positions herself protectively between her and the quaggan. “Great. Well, I saved you, which means you owe me. So keep your mouth shut while I free the other prisoners and we all get to go home alive.” She states and moves on the next cage. Inside is a humanoid creature Asha cannot discern. They’re blue, but clearly breathing, clad in a full-face mask and adorned with a pair of luminescent wings.
“She’s put up a good fight.” The Asura comments. “And the Krait pressured her tenfold for that.” “She’s alive, though.” Asha says and gets to work on the door. “That’s enough for me.” “Quaggan knows her.” The quaggan adds. “She got captured near Quaggan’s home.” “When?” Asha asks. “Quaggan does not remember.”
“They were here when I was locked up. So, more than a week ago.” The Asura contributes. “Hey, do you have a ship or something? I’m not a good swimmer.” “I do. She’s circling the Deeps just outside of view.” Asha responds and gets the door open. She casts her crowbar aside and crouches down to inspect the creature. She looks horrible. There are deep gashes all over her arms and back, likely caused by bladed whips. Her wings have holes and the left one’s main bone is completely shattered, as if intentionally crushed. Under the creature’s heavily damaged armor, Asha gets a glimpse of greenish black flesh, an ugly infection, or a necrotic curse. She presses two fingers against the creature’s neck, feeling a slow, but steady pulse. Relying entirely on the mechanical exoskeleton around her left arm, Asha lifts the creature up and takes her out of the cage.
The rest of her team is luckily just ascending the planks. “Ah, good. We’ve got wounded.” Asha says and hands the creature over to Cariyen. “You and the Quaggan can go back to the boat and row over to the Chimaera. Tell Snezz to bring ‘er in, then take care of these two. Be ready for more wounded. The rest of you, spread out and gather any survivors on the central platform. Me and my new friend here will establish a perimeter.”
While she speaks, Asha pulls one of her pistols from her belt and hands it to the Asura she freed. “Don’t try anything funny. You’re outnumbered.” She hisses to her as she passes. “C’mon.”
Cariyen, and the Quaggan accompany them down to the platform, before getting on the boat. “I will see you soon, Captain. Be safe.” The Sylvari says, before grabbing the oars and starting to make her way back to the ship. “You too.” Asha calls after her, then turns back to the Asura.
“What a massacre.” She comments, as she steps over the piled up Krait bodies, burned, pierced and rotted away by Liamu’s magic. “They deserve worse.” Asha simply justifies. “You don’t look too hurt.” “I’m not.” The Asura admits. “They were too busy beating the living daylights out of my neighbor. I thought I could use that to slip away, but… Where would I go?” “Fair.” Asha says. “You got a name?”
The Asura hesitates visibly. “It’s Mhido.”
--
It took a good twenty minutes to reach the ship, but once she is back on the Chimaera, with Asha’s command passed on to Snezz, Cariyen has time to care for the wounded. She already cast a mild regeneration spell on the quaggan’s superficial wounds while on her way back. “Let me see your hand.” She asks, and the small creature shyly extends their arm to her. It causes them obvious pain, so Cariyen already has a numbing spell ready on her fingertips when she makes skin contact. The bone is, thankfully, cleanly broken. Cariyen closes her eyes, gently nudging the bone back into its regular place, and funnels healing into the quaggan’s body. Both bone fragments slowly connect again, a fragile connection, but with time and care, the injury would mend fully. She puts the arm in a splint and wraps it in a bandage for good measure.
Then, she turns to the unconscious creature. Her hands brush lightly over her whip marks, closing the open wounds and rejuvenating her body’s natural regenerative powers. Likely awakened by that energy, the creature jolts and grabs Cariyen by the wrist. “Where am I?” she asks in a sharp, heavily accented voice, attempting to sound menacing, but her fear shimmers through. “Be at ease.” Cariyen soothes. “You are safe. We attacked the Krait Deeps you were held in and rescued you. You are badly injured. Will you let me mend you?” A few seconds pass, and the creature’s grip loosens. “You defeated the Krait?” “Not alone. My crew and I did.” Cariyen responds and gently frees her hand from the creature’s. “I have to set your bones straight before I can mend them. This will hurt.” “Do not hold back. I can endure.” The creature says and Cariyen gets to work on the mangled wing. It is entirely limp, and the creature is likely unable to move it at all. One by one, Cariyen reconstructs the shattered bone, making her way from the base to the tip of the limb. The entire time, the creature is completely silent, only the odd, sharp inhale hinting that she feels pain. “What were you seeking among the Krait?” she eventually asks, while Cariyen begins mending the wing. “Their victims. We saw the lights from afar and decided to intervene.” The Sylvari explains. “In exchange for what?”
Cariyen pauses and looks up at the creature’s mask. “We did not do this for a reward.” She states and the creature falls silent again, in quiet contemplation of what altruism might be.
The sounds of a second rowboat being returned to the ship has Cariyen looking up. The Inquest Asura, Farris and a number of freed prisoners step onto the deck, in varying degrees on injury and weariness. There is more work to do.
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stilwaterskeeter · 5 years
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Saints Row Monster AU
Because it’s FUCKIN HALLOWEEN!!! And supernatural/monsters/magic AUs are something I’m kind of notorious for making with all the fandoms and communities I find myself in.
This is obviously just a rough outline of ideas, like what kind of monsters/magic users everyone is and a few other details. As well as a list of ideas I almost used/scrapped for something I liked better in the end. This also stands to be mostly what I’ll pull ideas and concepts from for any art/writing I do for October, and like if anything on here gives you inspiriration for something then go nuts!! I highly support that shit!! I don’t own these concepts, I just like thinking of them and I like sharing my ideas with y’all. Anyways if you do get ideas from this though I would love to see it so definitely like tag me in it or somethin’!!
Anyways, Monster Rights babey!!
Preface: This is mostly just like monster/supernatural concepts for characters, but if I think of like lore/story ideas relating to it all, then I’ll add it in, it’s just not much of a focus for this post
Saints Row 1:
Julius: Angel; driven by justice, determined to succeed where Ben failed
Troy: Werewolf
Johnny: Hellhound
Dex: Vampire
Lin: Fox Spirit
Aisha: Siren; like the singing mermaid type not the bird
Ben King: Fallen Angel; I don’t really have a given reaosn for this out side of it just fits to me, also the image of Ben with his massive fuckin wings during the scenes where Warren is giving him issues and stuff is...good. Also gives another thing Warren would probably look down on him for, since he fell he clearly isn’t fit to be their leader anymore /s
Tanya: Succubus
Warren: Werecoyote; is that a term? idk it is now
Big Tony: Minotaur
Donnie: Just a normal little dumb human with no magic
Joseph & Sharp: Gargoyles
Lopez Brothers: Werewolves
Luz: La Llorona
Victor: Cuco
Manuel Orejuela: Boto?; I really tried to find the name for this legend but I could not find what it’s called? It’s the one about the dolphins in the amazon turning into a handsome man/pretty woman to lure humans into the rivers?? you know
Tobias: Satyr
Laura: Witch; focuses mostly just in stuff like alchemy and potion making yknow
Mr. Wong: Mogwai
Chief Monroe: Black Knight; you know the haunted suit of armor
Jane Valderamma: Harpy
Saints Row 2:
Shaundi: Werehyena
Pierce: Siren; again the singing mermaid type, not the bird
Carlos: Jackalope
Maero & All the Brotherhood: Werewolves; I’m sorry but if you think otherwise you are just wrong. They’re entire thing is loyalty and wolves and sticking together like HELLO?
Becoming a werewolf (if not already one) is like part of the initiation to join the Brotherhood
Jessica: Born a human witch, turned into Werewolf by Maero (cause duh); she can still do some weak magic, but for the most part she’s no longer able to cast spells or anything
Matt: Werewolf on technicality; it’s pretty weak in him, he can’t transform or nothing, but he’s got like traits that still clearly show that he is a werewolf, like his teeth or his eyes or his appetite
Veteran Child: Faun
The General: Very powerful Warlock
Mr. Sunshine: Ton-Ton Macoute
Shogo: Kitsune; took after his mother with a slim chance, add it to the list of reasons his dad is disappointed in him for
Jyunichi: Shinigami
Kazuo: Mizuchi/Water Dragon
Dane Vogel: Faerie; he’s a diplomatic jerk who’s all about making deals and tricking people into his terms for his benefit, like c’mon
Saints Row the Third:
Loren: Vampire
Kiki & Viola DeWynter: Just regular ol’ Demons; everyone assumes succubi but no...just demons...
Angel: Werewolf
Kinzie: Banshee
Oleg: Yeti; duh?
Josh Birk: Human; he tries very hard to get a real vampire to turn him (not that any really do ever, I mean it’s not like they just go around all willy nilly turning people)
There’s probably a lot of controversy surrounding NyteBlayde about whether or not it’s harmful to real vampires or not. Most are at the very least, pretty reasonably upset to find that Josh Birk is not a vampire nor does he ever really turn irl despite his character.
Matt Miller: Vampire; loves NyteBlayde, thinks it’s actually really amazing story and show that has good social commentary “even if it’s unintentional”
Killbane: Earth Troll
Zimos: Incubus; as much as I hate even including him
Cyrus: Dragon
Kia: Ichneumon
STAG: Paramilitary unit made specifically to fight against the “dangerous” monsters/supernatural beings; dangerous being in quotes since yknow..
Jimmy Torbitson: Mad Scientist
Jenny Jaros: Nymph, probably like a Kissiae which is an ivy nymph
Genki: Chaos Demon, takes form as a Werecat because duh
Saints Row IV:
Asha: Hellhound
Scrapped Ideas:
Imp Johnny
Gorgon Kia
Satyr or Faun Carlos
Rock Golem Killbane
Ogre Killbane
Orc Cyrus
Satyr Pierce
Dragon Lin (ngl I’m still a little partial to this idea, but I couldn’t find any myths or anything that really fit her yknow?)
Chupacabra Lopez Brothers
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twin-moons-ffxiv · 5 years
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2. Bargain
((Sorry I’m doing these a little out of order.  Sorry not sorry.))
It had taken Vila nearly a day to reach the shrine deep in the woods.  Night would be falling in the next few bells, she knew, as the light faded from the sky.  Oddly enough, there were no sounds of the forest here.  No insects.  No birds.  Hardly even a breeze through the trees.
Still, Vila felt at peace here, despite the odd stillness of the place.  She sighed with relief as she saw the familiar stone, the one her mother had shown her when she was but a small kit.  She could remember that day with vivid clarity.
Vila and her mother knelt beside the stone that was at least two fulms higher than her mother was tall.  Vila, barely six summers old, looked up at the stone in awe at the etchings upon it.  None she could read, though, the kit could barely read any Eorzean writings.  But this, she knew, wasn’t Eorzean common.  She looked to her mother curiously.
“What’s it say, Mama?” she asked curiously.
“I don’t know,”  the older Keeper admitted quietly as her crimson gaze lifted to peer at the stone.  “It’s older than the Gelmorran writing around here.”
“So… what’re we doing here?”
As if to answer Vila’s question, her mother unslung her leather pack from her back and pulled out something bound in thick canvas.  The woman pulled her skinning knife from her side and quickly cut the bindings, setting the canvas bundle before the stone.  “We are leaving an offering to the forest,” she explained.  “Remember when I showed you earlier, the antelope we hunted?  We never take more than we need.  And we give the rest back to the forest.”  Unwrapping the canvas bundle, she revealed the heart and pieces of meat to her daughter.  
The smaller miqo’te looked upon the bloody pieces in awe.  “So we’re giving this back to the forest?”
“Yes.  We must hunt to survive, but the spirits of the forest would be angry if we took too much.  The forest gives us life.  But it can take it just as easily.  So, we show our gratitude this way.  Now…”  Taking Vila’s hands, Asha folds them into prayer before folding her own in a similar way.
Unsure what to do, Vila simply closes her eyes as her mother speaks.
“Spirits of the Twelveswood, we offer you this in thanks for your mercy.  Pray, take this offering and bless us to know another day beneath Your branches.”
Vila’s little face scrunched as she twisted her face in concentration on the prayer.  After a few moments, her mother touched her shoulder, indicating they should rise and quit the place.
As her mother had many years before, Vila knelt to the ground before the great stone, peering up at it quietly as she reminisced.  It had been many years since then.  Many that had passed without her mother.  Still, she came here every time she had to hunt.  To offer the forest anything she had in exchange for another peaceful day beneath the branches.
Unwrapping a bundle of canvas, Vila set before the stone several pieces of meat--cleaned and prepared for cooking.  Clasping her hands together, she lowered her head in solemn prayer.
“Spirits of the Twelveswood, I offer you this in thanks for your mercy.  Pray, take this offering and bless me to know another day beneath Your branches,” she murmured quietly before rising to her feet.  She knew better than to linger.
This was the bargain.  Take no more than was needed.  Give what you could back to the forest in offering.  In return, the forest would ensure you protection from its wrath.  
Casting a glance back at the stone, Vila pulled her wooden mask down to cover her face before disappearing into the woods once again to find a place to stay for the night.
In the distance… a single crow laughed.
(( @sea-wolf-coast-to-coast ))
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mukagen · 2 years
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soooo i think i wanna hc that , since while there’s multiple influence on how almyrans are presented but a large part of them seem to be specifically from the zoroastrian  period  in  the  persian  empire ,  the  official  almyran  religion  is  something  like  zoroastrianism .  it’s  only  inspired ,  so  i  will  try  and  retain  some  elements  from  the  game ,  such  as  the  concept  of  matriarchy  in  religion .  prepare  for  a  lot  of  rambling  /  study  under  the  cut :
                                     PREDYNASTIC  RELIGION
polytheistic  and  nature  focused ,  similar  to  that  of  the  ancient  egyptians  where  they  believed  in  many  gods  that  symbolized  forces  of  nature  such  as  the  elements  —  a  deity for  rain , a  deity  for  vegetation ,  a  deity  of  the  sun,  a  deity  of  the  moon ,  etc.  they  also  had  gods  for  concepts,  such  as  a   deity  of  life ,  a   deity  of  the  dead ,  a  deity  of  war ,  a  deity  of  love ,  and  so  on .  they  prayed  to  them  for  good  harvests ,  freedom  from  disease  and  drought ,  success  in  war ,  etc .  these  were  their  primordial  gods ,  before  the subsequent  almyran  empire .
                                       CURRENT  RELIGION
over time ,  almyra  developed into  a  full - on  empire  in  the  east ,  with  a  long  history  of  rises  and  falls .  the  religion  changed  as  well ,  moving  into  the  direction  of  a  religion  similar  to  zoroastrianism ,  which  i’ve  taken  from  the  fact  that  part  of  the  emblem  for  almyra  is  based  on  a  zoroastrian  relic  from  the  achaemenid  period  of  persia .  the  basic  belief  of  zoroastrianism  is  more  philosophical  than  rigid  and  focused  on  a  specific  hierarchical  structure .  the  core  teachings  center  around  the  following :  becoming  a  master  of  their  force  of  truth  and  goodness  in  the  world ,  the  spiritual  equality  of  all  genders  as  human  beings ,  and  being  good  for  its  own  sake  rather  than  in  the  hopes  of  being  rewarded .  these  things  change  with  certain  regional  philosophies  and  cultural  differences ,  but  hold  to  be  the  main  point  of  the  religion .
                             GODDESS +  OPPOSING  FORCE
like  the  people  of  fodlan ,  almyrans  do  believe  in  a  goddess ,  as  well  as  a  being  in  direct  opposition  to  the  goddess .  the  goddess ,  ahura ,  is  not  just  a  singular  deity  but  also  the  force  of  light ,  truth ,  goodness ,  and  courage .  she  is  also  known  as  the  “wise  one” ,  and  is  believed  to  exist  in  all  living  things .  it  is  believed  that  when  something  dies ,  their  spirit  is  released  and  returns  to  this  entity ,  hence  almyran  cultures  being  more  conscious  of  nature  and  finding  celebration  and  honor  in  death ,  similar  to  the  concept  of  nirvana  or  valhalla  in  that  is  is  a  state  oneness  /  paradise .
opposing  the  goddess  is  the  force  of  evil ,  saturos ,  who  is  borne  of  the  same  force  as  ahura .  however ,  saturos  symbolizes  darkness ,  evil ,  cowardice ,  strife ,  and  anguish .  saturos  is  gender  neutral  or  masculine ,  and  exists  in  constant  opposition  to  ahura .  they  constantly  are  opposed  to  each  other  and  are  in  constant  struggle  both  within  the  world  and  within  individual  people .  
ahura is  not  just  a  figure  but  also  accepted  simply  as  a  force  within  life :  asha .  so  while  most  almyrans  acknowledge  the  concept  of  a  goddess ,  it  is  not  quite  the  same  belief  as  with  people  from  fodlan .  asha  is  in  everything ,  and  within  everyone .  likewise ,  saturos  is  also  known  as  seti ,  the  force  of  chaos  and  evil .  it  is  always  ahura  versus  saturos ,  or  asha  versus  seti .
the  religion  is  regarded  as  monotheistic  ( because  of  ahura ) ,  dualistic  ( because  of  the  conflict  between  ahura  and  saturos  ) ,  and  polytheistic  ( because there are offshoot  deities  of  both  in  some  regions  of  almyra  )  all  at  once .
ahura  is  a  woman  commonly  depicted  as  a  dark - skinned  woman  with  bright  eyes  and  with  long ,  dark  hair .  she  has  large  wings   and  is  depicted  on  a  golden  throne  above  the  sun .  she  also  can  be  depicted  as  a  dragon .  thus ,  wyverns  are  in  some  myths  said  to  be  her  children .
saturos  is  often  portrayed  as  a  masculine  person  with  pale  skin  and  completely  black  sclera ,  as  well  as  dark  hair .  he  is  sometimes  depicted  as  a  giant  black  bird  or  a  fair - haired  jackal .  as  a  result ,  many  almyrans  are  superstitious  about  crows  and  ravens ,  and  this  is  perhaps  why  they  possess  such  a  disdain  for  fodlanese  people  —  much  like  their  symbol  of  evil ,  the  people  of  fodlan  are  fair  skinned  and  fair  haired .
                                          BELIEF  SYSTEM
one  follows  the  teachings  of  asha / ahura  because  it  is  the  force  of  life  and  must  be  partaken  in  before  death .  it  is  following  the  thought  that  they  all  come  from  this  force  and  will  all  one  day  return  to  it .  they  way  they  do  so  is  good  thoughts ,  good  words ,  good deeds .  this  is  perhaps  why  they  tend  to  take  such  a  celebratory  nature  with  fallen  warriors ,  funerals ,  coming  of  age  ceremonies ,  etc.
people  with  crests  are  seen  as  being  especially  blessed  by  the  goddess  as  crests  are  supposed  to  be  a  manifestation  of  asha  within  them .  almyran  kings  allow  people  to  regionally  practice  whatever  they  belief  but  the  nation  and  its  people  generally  all  fall  under  the  umbrella  of   the  almyran  empire .
                                  WORSHIP  &  MONUMENTS
in  almyra  there  are  several  temples  built  in  dedication  to  the  goddess .  statues  are  more  a  fodlanese  practice .  while  a  few  statues  exist ,  almyrans  tend  to  use  stone  and  marble  reliefs ,  tapestries ,  mosaics ,  jewelry ,  and  other  textiles  such  as  carpets  and  clothing  to  commemorate  the  goddess .  gold  is  a  sacred  color ,  as  well  as  purple , turquoise ,  and  red .  they  did  not  lack  in  materials  as  almyra  is  rich  in  precious  metals  and  stones .
the  largest  temple  dedicated  to  the  goddess  is  in  the  center  of  the  almyran  capital ,  which  the  palace  overlooks .  within  the  temple  is  the  goddess’  eternal  flame ,  which  was  said  to  be  the  breath  that  created  life .  this  flame  has ,  according  to  belief ,  been  ongoing  since  the  beginning  of  time .
the  goddess  is  more  prolific  than  the  king  and  is  mentioned  more  than  he .
one  should  only  pray  in  a  temple  in  the  presence  of  a  holy  flame .  the  temple  is  generally  closed  to  outsiders  and  tended  to  only  by  the  servants  of  the  temple ,  who  can  be  priests ,  priestesses ,  oracles ,  elders ,  etc.  the  temple  is  only  opened  on  holidays ,  as  extremism  is  discouraged  in  the  religion .
                                     DEATH  AND  AFTERLIFE
life  and  death  are  both  celebrated  in  almyra.  there  are  several  ceremonies  for  coming  of  age ,  weddings ,  etc .  however ,  almyran  death  practices  differ  from  fodlan’s  intensely .  for  starters ,  almyrans  must  be  cremated .  if  they  must  be  buried ,  they  are  buried  in  limestone  after  being  embalmed .  most  people  people  opt  for  a  funeral  pyre ,  however .  when  being  cremated ,  the  magi  must  be  fully  covered ,  face  included ,  so  that  their  breath  or  saliva  does  not  come  in  contact  with  the  flame ,  which  is  considered  sacred .
a  funeral  is  a  celebration  of  life  as  well  as  return  to  the  goddess .  as  a  result ,  funerals  are  usually  feasts  with  music  and  dancing .  this  is  especially  true  for  warriors  who  have  fallen  in  battle .
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woyinggaijiaoshenme · 3 years
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turtle-paced · 7 years
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Why is Sansa so associated with empathy in comparison to the other characters? I mean, she is empathetic and she deserves praise for it, but so do Bran, Cat (to an extent), Dany, Ned, Arya, Jon, Tyrion (to an extent), Arianne, Davos, Brienne, Quentyn, Asha... Maybe all the more sympathetic POVs are empathetic, now that I think about it, so why is this aspect so emphasized regarding Sansa specifically?
The degree of empathy she shows, the circumstances in which she shows it, and the actions her empathy and compassion lead her to in spite of the risks to herself.
Cut for length.
“Some septa trained you well. You’re like one of those birds from theSummer Isles, aren’t you? A pretty little talking bird, repeating all the pretty little words theytaught you to recite.”
“That’s unkind.” Sansa could feel her heart fluttering in her chest. “You’re frightening me. Iwant to go now.”
“No one could withstand him, “ the Hound rasped. “That’s truth enough. No one could everwithstand Gregor. That boy today, his second joust, oh, that was a pretty bit of business. Yousaw that, did you? Fool boy, he had no business riding in this company. No money, no squire, noone to help him with that armor. That gorget wasn’t fastened proper. You think Gregor didn’tnotice that? You think Ser Gregor’s lance rode up by chance, do you? Pretty little talking girl,you believe that, you’re empty-headed as a bird for true. Gregor’s lance goes where Gregorwants it to go. Look at me. Look at me!”
- Sansa II, AGoT
But that ends with this:
The silence went on and on, so long that she began to grow afraid once more, but she was afraidfor him now, not for herself. She found his massive shoulder with her hand. “He was no trueknight,” she whispered to him.
She’s alone at night with a big, drunk, angry man insulting her and telling her about a gruesome murder and some hideous abuse, and she realises that oh, the big angry man scaring me is in pain. So she tries to comfort him. This sort of thing happens again and again. 
Sansa I, ACoK really sets the tone here.
Morros, a meresquire and a new-made squire at that, was having difficulty managing lance and shield. The lancewas a knight’s weapon, Sansa knew, the Slynts lowborn. Lord Janos had been no more thancommander of the City Watch before Joffrey had raised him to Hanrenhal and the council.
I hope he falls and shames himself, she thought bitterly. I hope Ser Balon kills him.
[…]
Morros dropped his lance, fought for balance, and lost.One foot caught in a stirrup as he fell, and the runaway charger dragged the youth to the end ofthe lists, head bouncing against the ground. Joff hooted derision. Sansa was appalled, wonderingif the gods had heard her vengeful prayer.
Her personal bitterness and hatred of Janos Slynt can’t stand against the fact that his son is currently hurt and being laughed at by Joffrey.
“I lose,” [Dontos] shouted. “Fetch me some wine.”
The king stood. “A cask from the cellars! I’ll see him drowned in it.”
Sansa heard herself gasp. “No, you can’t.”
Joffrey turned his head. “What did you say?”
Sansa could not believe she had spoken. Was she mad? To tell him no in front of half the court? She hadn’t meant to say anything, only… Ser Dontos was drunk and silly and useless, but hemeant no harm.
This is where the actions come in. Sansa’s got next to nothing to defend herself with here. She’s already been beaten just because Joffrey wanted her beaten. As far as she knows there’s no gain for her in saving Dontos. And she still tells Joffrey to stop.
Then she keeps going in that vein. Again in Sansa I, and in later chapters as well.
Sansa found herself possessed of a queer giddy courage. “You should go with her,” she told theking. “Your brother might be hurt.”
Joffrey shrugged. “What if he is?”
“You should help him up and tell him how well he rode.” Sansa could not seem to stop herself.
- Sansa I, ACoK
Tommen sobbed. “You mew like a suckling babe,” his brother hissed at him. “Princes aren’tsupposed to cry.”
“Prince Aemon the Dragonknight cried the day Princess Naerys wed his brother Aegon,” SansaStark said, “and the twins Ser Arryk and Ser Erryk died with tears on their cheeks after each hadgiven the other a mortal wound.”
“Be quiet, or I’ll have Ser Meryn give you a mortal wound,” Joffrey told his betrothed.
- Tyrion IX, ACoK
First she contradicts Joffrey (and you bet Sansa knew the risks of contradicting Joffrey), but again, within pages and in-universe minutes of hearing that threat:
Halfway along the route, a wailing woman forced her way between two watchmen and ran outinto the street in front of the king and his companions, holding the corpse of her dead baby aboveher head. It was blue and swollen, grotesque, but the real horror was the mother’s eyes. Joffreylooked for a moment as if he meant to ride her down, but Sansa Stark leaned over and saidsomething to him. The king fumbled in his purse, and flung the woman a silver stag.
It’s close to the same thing as happened with Dontos. Consciously or not, Sansa’s prioritising compassion over her own wellbeing. It’s also notable that Sansa continues feeling empathy for her enemies, while at the same time retaining her own loyalties.
Sansa went to Ser Lancel and knelt beside him.His wound was bleeding afresh where the queen had struck him. “Madness,” he gasped. “Gods,the Imp was right, was right…”
“Help him,” Sansa commanded two of the serving men. One just looked at her and ran, flagonand all. Other servants were leaving the hall as well, but she could not help that. Together, Sansaand the serving man got the wounded knight back on his feet. “Take him to Maester Frenken.”Lancel was one of them, yet somehow she still could not bring herself to wish him dead. I amsoft and weak and stupid, just as Joffrey says. I should be killing him, not helping him.
- Sansa VII, ACoK
That last sentence is important, because Sansa’s showing all that empathy and compassion in a situation where people are outright telling her that these things are stupid, and make her stupid. Hanging on to her empathy is a remarkable achievement.
There’s another side to this too. Sansa’s empathy is also the source of some potentially political skills that could be put to uses other than the noble and pure of heart, if she chose.
He hopped down off the window seat and said, “You may sleep here tonight.I’ll give you some of my own men as a guard, some Stone Crows perhaps-”
“No,” Sansa blurted out, aghast. If she was locked in the Tower of the Hand, guarded by thedwarf’s men, how would Ser Dontos ever spirit her away to freedom?
[…]
“I would sooner return to my own bed.” A lie came to her suddenly, but it seemed so right thatshe blurted it out at once. “This tower was where my father’s men were slain. Their ghosts wouldgive me terrible dreams, and I would see their blood wherever I looked.”
Tyrion Lannister studied her face. “I am no stranger to nightmares, Sansa. Perhaps you arewiser than I knew. Permit me at least to escort you safely back to your own chambers.”
- Sansa III, ACoK
She just played Tyrion, and used empathic understanding of Tyrion’s own compassion to do so. In AFFC, under Littlefinger’s tutelage, she’s sharpening her ability to play on the emotions of others.
“I know how hard this is for you, Alayne, but our friends must hear the truth.”
“Yes.” Her throat felt so dry and tight it almost hurt to speak. “I saw… I was with the Lady Lysawhen…” A tear rolled down her cheek. That’s good, a tear is good. “… when Marillion… pushedher.” And she told the tale again, hardly hearing the words as they spilled out of her.
- Sansa, AFFC
Empathy only helps her do this, as it gives her the understanding of whether a tear might work.
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