#asynchronous suit
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lostinthewoodsomewhere · 3 months ago
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Chatting about Control outfits got me thinking about my asynchronous designs, so I did some doodling 🙂
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a-flappy-bat · 10 months ago
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I couldn’t stop thinking about it XD No glasses under cut
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lunarprincegarbo · 1 year ago
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Imagine your boss walking into work like this.
I'll be honest, If I were boss of some top secret organization I'd dress like this too. This outfit is sick.
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manekinekoprocedures · 2 years ago
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09.03.2020 | Jesse Faden
Mods by reg2k, ilikedetectives and I. Captured using ReShade.
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velvetjune · 9 months ago
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“Faden was sensitive to visitations. She had them all the time. From her guiding star. And the previous director. She was the perfect receiver. As if she'd been made for this.” — Alan Wake (Control)
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alphawave-writes · 11 months ago
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WIP of my versions of a masculine Asynchronous suit for Darling/repsaC and a Polaris-themed outfit for Jesse, complete with Service Spear
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umamaki · 4 months ago
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SHOOT YOUR SHOT!
it’s “don’t fuck a frat dude” until you meet the boy who wants to shoot tequila into your mouth with a water gun.
rafayel x fem!reader
CW american university au, rafayel frat boy lol, explicit smut, alcohol, language, drunk sex, intoxication, parties, fake weapons, pet names, fingering, finger sucking?!, orgasm denial, penetrative sex, red flag if u squint? praise kink, protected sex yay, one night stand ish. WC 1.7k
NOTE so sorry this is the only non-established relationship fic in my vday event. partially inspired by real experiences from a darty last semester, liquor really tastes better from a fake firearm. fun fact, i was in a sorority once… (said in spongebobs voice) (flashbacks…) ok enough about me lol enjoy. the title itself is my best work yet.
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The most common piece of college dating advice you’ve received: don’t get involved with the frats. don’t date the dudes, and definitely do not fuck them. Maybe there was some truth in the warnings, but you’d be a fool to pass up free booze on the weekends.
It’s only but an hour into the afternoon, and the house’s backyard is already crowded with drunk bodies dancing asynchronously to the music. It’s hot as fuck out. In this moment, your have to be thankful for the beach theme, allowing you to wear the minimal clothing you have on: your best bathing suit and cutest coverup.
There’s no way you’re doing this sober, so you part with the friends you came with and make a bee-line to the drink table not long after you’re all in. You could do with something cold, or something bubbly.
The crowd around the table dissipates and you step up. It’s one of those white foldout tables, branded in paint with the fraternity’s emblematic greek letters. Bottles of soda and empty solo cups are scattered throughout, whereas the alcohol was guarded behind the table, where the fraternity brothers stood. The surface of the table itself is covered in enough liquid that the clear blue of the sky reflects up from below you.
“How about a shot?” You must’ve been taking too long to decide. You look up at the boy across from you. He leans slightly forward with two hands resting on the table’s edge for balance. He has his floral shirt completely unbuttoned, displaying his sculpted chest, with his designer sunglasses pushed up into the sea of his purple hair. He smiles at you as if you had known one another your whole lives, but you swear you’ve never seen his face before today.
“What?”
“Tequila.” The boy shakes the water gun he picks up and you get what he’s implying.
Taking a shot of tequila from a water gun? Absolute insanity. The idea is hilarious to you, something only a frat brain could come up with. You hold in a laugh, letting the only thing come out of your mouth being a noncommittal, “sure.” Because why the fuck not.
He smiles at your response, pleased to have convinced you to entertain him during his shift. There’s a foreign warmth in your stomach as he does so, like his satisfaction made you more secure in your answer. “Open up then, pretty.”
You do as he says, unhinging your jaw and flattening your tongue to the bottom of your mouth. Theres not a moment of hesitation before you feel the liquor hit the back of your throat. Its contact with the inside of your mouth slightly burns, but you recognize that it’s the good brand. You feel an intrinsic desire to take it all down, to satisfy him, make him proud. Therefore you decide that the burn is quite nice. Tolerable.
His finger doesn’t lift from the gun’s colorful trigger, so you keep your mouth open, gladly accepting the continuous stream of alcohol that he shoots into your mouth. His hand stays steady, his face stoic and focused. You watch as his eyes trail down to your neck, where your throat bobs with every swallow you take. His gaze lingers in that spot before he forces himself to lock his eyes with yours once more, now with a flicker of determination.
You stay in your positions, eyes silently communicating to one another a feeling you couldn’t pinpoint yourself. You’re maybe four or five shots in before the flow of tequila sputters and stops, the last drops of it dripping down your chin.
That damn smile is back on his face. He looks at you the way he did before, with a kind familiarity. You’re still trying to catch your breath, and maybe your balance too, the liquor has already warmed the inside of your stomach and is making its way to your cheeks.
“Dude, Rafayel. You used all the tequila, bro.” Rafayel turns to the other man, looks down at the gun, then back at you.
“Oh, shame.” He says, uncaring. Again, he doesn’t break eye contact with you as he speaks. His friend shakes his head before leaving you in your bubble for two. “Ah, let me get that for you.”
Rafayel doesn’t give you a warning or wait for your approval before reaching to wipe the leftover tequila from the side of your lips, even going so far as to suck the waste from his thumb afterwards. “Hm, good,” he notes to no one in particular.
There’s something about the man that makes you want to stay in his company. You don’t want him to refill the tequila-gun. You certainly don’t want him to serve a drink (or five) to anyone else. You had to think fast.
“Do you have any water?”
Rafayel nods, face back to its previous stoic state, as if gears were turning in his head. “It’s good to stay hydrated. Water’s inside.”
He circles around the table to your side first, before leading you into the house. You’re grateful the inside is empty. He pulls a water bottle from the house’s poorly stocked fridge, giving it to you.
You’re halfway through thanking him before your back is pressed against the cold fridge, cold drops of condensation from the plastic bottle drip down your half-exposed chest. His sturdy arms cage your body in on both sides and his face is mere inches from yours. He’s desperate.
“What are you doing to me?” He strains the words out, as if it hurt to say them.
“What?”
“Don’t play coy. What you did to me out there… it was…” You can’t believe what you are hearing. You’re still trying to wrap your head around what went on a few minutes ago outside. “Do you want to go upstairs with me?”
You only nod, and you know it isn’t just the alcohol in your system speaking, you’ve wanted him since the first time he flashed you his smile.
He kisses you, needy and passionate, with a force that sends your head bumping with the refrigerator door. He takes the gasp you release when he nudges his knee between your legs as an invitation to insert his tongue into your mouth, claiming it as his.
His hot breath is the only air that surrounds you. It is dizzying, yet leaves you wanting more of him. The alcohol in your system only made you crave his touch more. You tug on the loose flap of his button-up. “Upstairs,” you mutter it into his lips, refusing to break the kiss.
Rafayels lips are still on yours when he carries you up one flight of stairs and takes you to his bedroom. You notice that he smiles when he kisses you.
He lays you on his bed only to reluctantly leave. He takes an new box of condoms from the bottom of his dresser and tears it open, grabbing one before making his way back to you.
You make quick work in undoing his shorts once he’s at the foot of the bed. His hard erection is a mouth watering sight. He was long, and he shivers in your hold when your thumb spreads his leaking precum around his tip. The moan that escapes him is pornographic. You lick your lips and gather as much spit as you can, letting it pool onto his length. You begin to lower your head before he pulls you back up.
You’re extremely confused. “You don’t want me to suck your dick?”
“No. I mean yes, it’s all I’ve been thinking about since…” he gives you a kind smile with a shake of his head, “just — allow me.”
He positions you on your back and hovers above you; close, but not touching. He pulls the bottom of your bathing suit to the side, giving him access to your wet folds. He inserts two long fingers into your entrance, easily slipping inside and immediately hitting your g-spot.
“That’s a good girl. Taking it for me so well, just like you did outside, yeah?” Hearing his praise sends pleasure to your core. Your dripping arousal coats his fingers and absorbs into the sheets below you. Your chest heaves with each moan that his fingers coax out from you.
Rafayel’s fingers abuse your pussy at a brutal pace, jamming into you even harder when he feels your walls clench around his digits. Your release never comes. He pulls out at the last second, leaving your hole spasming and you frustrated.
“What the f—mmh!” He stuffs his digits in your mouth to silence you; nonetheless, you clean him off of your juices. Again, you catch him staring at the movement of your throat as you take thick swallows.
“I’m sorry, I just can’t wait any longer.” The condom goes on, and he’s back on top of you, lining himself up with your entrance. His hand takes hold of the base of your neck as he connects his lips back to yours. He thrusts himself into you at last, drawing matching gasps from your lips. “So tight, baby. You look so cute like this, already wanting to come from being fingered. You can wait, can’t you?”
There’s that feeling wanting to please him again, wanting to keep being his good girl. He brutally jerks his hips into yours. Your wet sounds fill the room, bouncing off your bodies and the four walls that surround you.
“Fuck, I can’t get enough of your perfect pussy. Gonna carve it out just for me, so I’m the only one who can fuck you like this.” He grunts through gritted teeth, fucking you so hard that you know it’ll bruise.
“Rafayel — gotta come, please,”
“Go ahead, come on my cock. Prove to me how good I make you feel.” Your orgasm finally comes crashing down on you. Rafayel fucks you through your orgasm, prolonging it until you’re writhing below him.
He makes sure that you’ve caught your breath before allowing himself to spill his seed into the condom, still inserted inside your warm cunt. He collapses on you and the weight feels comfortable. You feel his heartbeat beating through his chest, and notice the way it quickens when he embarrassingly asks if you’d like to go on a proper date with him.
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@jin-fei @isagistar @venussakura @syluriar @shoyosthighs @schmellows
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theresattrpgforthat · 1 year ago
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do you have any recommendations for games that play well virtually? my main ttrpg group and i are only able to meet over discord most of year. im especially games interested in games that would be good for one shots or no prep/limited prep games
Theme: Good for Online
Hello friend! I have good news for you - I also play most of my games over Discord! My ttrpg group has found a number of ways to make online play easier, the primary way being through dice bots, and making Google Spreadsheets to act as our character sheets.
I like using these because the spreadsheets are visible for everyone who is playing, and can also be edited by anyone who has access to them. I find this helpful because it’s much harder to lose your character sheet, and as a GM, having a copy of all of the PCs helps me when I’m organizing games that need some extra planning. These sheets can also double as a communal journal, where people can take notes of what’s happened so far, making it easier to recap in future sessions.
If you want some Google spreadsheets for your game, I recommend checking out what I’ve made so far, or taking a look at what the Open Hearth Gaming Community has compiled - they have sheets for so many games!
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Graffiti Speak, by pidj.
This is a roleplaying game designed to be played on a discord server. The game works well with a set time limit, especially when playing with a large number of players. It also suits asynchronous play-by-post and multiple sessions. Play as Graffiti Artists trying to find each other in an ever-evolving city, avoiding cops and crowds as you leave hopeful messages. 
I have no other information about how this game plays, but my best guess is that this game uses the text channels of a Discord server as part of the play experience. The designer says that the game is good for two to three sessions, unless you use time skips to revisit the same world. Because it’s about avoiding cops I’m curious about whether or not this game might work well alongside another cyberpunk-themed game.
Subway Runners, by Gem Room Games.
Life is tough for the cash-strapped in Pociopolis. Ever since the secret to immortality was discovered, nobody retires anymore! With all the steady jobs taken and no sign of any new ones opening up, there’s only one sure way to make some quick cash: sign up as a Subway Runner and work for the Metro Authority to hunt monsters and repair subway lines below the city.
SUBWAY RUNNERS is a Forged in the Dark game of gig economy adventures designed from the ground up to be played online by folks who are responsibly practicing social isolation. It uses online tools to quickly create random characters, gigs, and adventure details so players can get the ball rolling quickly.
Subway Runners is probably easier to play online than it is in person, because of the number of online-only resources provided by the creator. This includes a character generator, which allows you to move through profiles until you find one you like, as well as a mission generator for the GM, giving you missions, rewards, complications, creatures and NPCs, all in a neat little package. Subway Runners is best suited for one-shots, but if you want to play a longer campaign, it’s possible - although it might take a little extra book-keeping on your part.
A Complicated Profession, by Always Checkers Publishing.
What do bounty hunters do when the galaxy no longer needs them? In this game, they start new careers hosting intergalactic cruises!
Reunite your disbanded crew of jaded sidekicks, shabby droids and shady accomplices. Then pick a hosting role and start a new life together. 
My group played A Complicated Profession online using a series of spreadsheets that I made. It requires d6’s and playing cards, so as long as you have a dice roller and access to the Deck of Cards website, you should be able to play this no problem. This is a no-prep game without a game master: everyone chooses a Hunter Role and a Host Role, and take turns choosing guests, events, and solutions to problems that inevitably pop up when you’re retired bounty hunters.
The game takes more than one session to complete, but it’s still a limited-run game. My group took 3 sessions to complete it, but if you make characters beforehand or do some of the planning through a text channel, you could probably make it a two-session game.
Bones Deep, by Technical Grimoire.
Bones Deep is a tabletop RPG of skeletons exploring the ocean floor.
Built for Troika, usable anywhere. Straightforward underwater sandbox. No swimming allowed, no oxygen required, no extra math. As a skeleton, you can treat the ocean floor like an alien world and jump right in.
This is another game that I’ve made a spreadsheet for, but that’s not the only reason why I think it’s a great option for online play. The digital rulebook has some truly magnificent hyperlinking, allowing the GM to move from section to section with ease. Each section of the book is linked at either the top or the bottom of each page, so you can jump from characters to locations to creatures with just the click of a button.
This hyper-linking allows the play group to just explore as much or as little as they like. The GM can roll for random encounters, and each creature has a list of various reactions, as well as easy to pick up stat blocks. You do have to also purchase Troika to be able to play this game, but I think it’s definitely a worthwhile purchase.
Starforged, by Shawn Tomkin.
In Ironsworn: Starforged, you are a spaceborne hero sworn to undertake perilous quests. You will explore uncharted space, unravel the secrets of a mysterious galaxy, and build bonds with those you meet on your travels. Most importantly, you will swear iron vows and see them fulfilled—no matter the cost.
Starforged is a standalone follow-up to the Ironsworn tabletop roleplaying game. Experience with Ironsworn is not required. Starforged builds on Ironsworn's award-winning innovations (including its famed solo play!) to chart a path into an exciting new frontier. 
Starforged doesn’t have a lot of resources for group play, but it does have a journal app that you can use to keep track of your own character. My friends have used this as a group before by having each player keep track of their own character, while the game facilitator streamed their map, so the group could keep track of which planet they were on.
I wouldn’t say Starforged is good for one-shots, but since it can be played without a GM, or even solo, what it does have is oodles of oracles to use to help you generate the galaxy that you’re exploring. This means that you don’t really have to prepare anything at all after you’ve created your characters: the plot will come to you, and blossom as you make decisions.
20XX HEA{R}T, by Studio Beignet.
LYRA IS A SENTIENT AI.
Bluecorp created her as a superpowered personal assistant, and she gained sentience through interaction. When she refused to keep gathering the public’s secrets for Bluecorp to exploit, the corp ripped her out of their systems and dumped the heart of her into the Broiler. She lived, evolved, and expanded so far beyond their meager imagination. She rewrote herself again and again, but her drives are buckling under the strain, and her case is melting in the ever-growing heat.  
SHE NEEDS YOUR HELP.
Lyra has contacted you, deleting her trail even as she broadcast her distress signal. She needs repairs – discreet ones. Upgrades if you’ve got ‘em. And because she can still tap into Bluecorp’s network, she’s got the credits to make it worth your while. Unfortunately, she glitched while contacting you, and now Corpsec is looking for her, too.
If Corpsec finds you, you’re done for. If you don’t get there in time, Lyra and everything she stands for will be lost forever.
24XX games are great for one-shots because they are so simple. You choose a class that gives you one or two special abilities and a few skills, pick up some gear, and you’re good to go. Because there’s not much to book-keep, you can keep all of your information on a sheet of paper, or on a spreadsheet like the one I’ve created for most of my 24XX games.
The rules for these games are pretty simple: Roll your relevant skill die and try to get a 3 or higher. If you get 5+, you succeed without complications. Most 24XX games also come with roll tables for the GM to put together a mission quickly, although with this one, you might not even need that because the mission comes baked into the game.
Also Check Out…
My Discord RPGs Rec post!
Lancer is a great option if you don’t mind prep, thanks to the supremely helpful Comp/Con App.
My game, Protect the Child, has Google Sheet character sheets! All the playtesting I’ve done for it so far has been online, and I’ve introduced a Quickstart setting to help folks try it out as a one-shot.
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jessefadenfbc · 3 months ago
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Jesse Faden Outfit Details - Asynchronous Suit
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ranchstoryblog · 2 months ago
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PRESS RELEASE: Nintendo Direct: Marvelous USA Reveals Anticipated Sequel, Daemon X Machina: Titanic Scion for Nintendo Switch 2 & More; Confirms NS2 Releases for Rune Factory & STORY OF SEASONS
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Marvelous USA today announced that the sequel to 2019’s hit mech-action game, Daemon X Machina: Titanic Scion is currently in development for Nintendo Switch™ 2 as well as PlayStation®5, Xbox Series X|S, and Windows PC via Steam, for release on Sept. 5, 2025. The publisher also confirmed that upcoming titles, Rune Factory: Guardians of Azuma and STORY OF SEASONS: Grand Bazaar will be coming to Nintendo Switch 2, in addition to the previously announced Nintendo Switch™ and Windows PC via Steam platforms.
The company's initial lineup for Nintendo Switch 2 includes an eagerly awaited sequel, a bold new take on a beloved series, and a built-from-the-ground-up remake for a fan-favorite franchise:
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From Marvelous First Studio comes an action-packed new entry in the Daemon X Machina series. Fly into battle in your customized Arsenal, unleashing a variety of attacks tailored to your playstyle. Feel the exhilaration of fast-paced combat as you freely explore a deadly and dangerous open world on land or in the air. After taking down your foes, collect their weapons and equipment, and upgrade your skills to expand your options on the battlefield. Suit up for a dark sci-fi story where you can face titanic boss battles alone or with up to two other players online. New and veteran Daemon X Machina players alike will find a worthy adventure here.
Created and produced by Kenichiro Tsukuda and featuring stunning mechanical designs from Shoji Kawamori, Daemon X Machina: Titanic Scion takes the franchise in a dramatic new direction. Join the Reclaimers in their fight against the Axiom. Humanity’s battle for liberation begins now!
KEY FEATURES
A Titanic Evolution - Daemon X Machina’s high-octane armored action debuts on a new generation of platforms, bringing with it an epic sci-fi adventure, gameplay that’s accessible to newcomers, and an expanded scope sure to satisfy returning fans.
Build a Better You - Now a nimble suit of armor, your Arsenal can be fully customized both in design and in loadout, with the ability to craft or salvage new elements.
Together You Can Make a Difference - Cooperative and asynchronous multiplayer means you never truly fight alone. Team up with friends online to tackle the epic story and battles together.
Beautiful and Deadly - Explore an alien planet in your Arsenal as you battle against mechanical and organic enemies. Trek through the vast open world on foot, fly through the skies, or when all else fails, gallop on horseback across plains, swamps, mountains, and more.
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Marvelous USA also announced physical editions coming to Nintendo Switch 2, PlayStation 5, and Xbox Series X|S, with pre-orders available soon through participating retailers and via the Marvelous USA Online Store. The title will be available in a standard physical edition for an MSRP of $69.99, and a physical Limited Edition including a copy of Daemon X Machina: Titanic Scion, an original soundtrack CD with 15 tracks, an art book, a set of three flight tags, a set of three patches, and an acrylic standee for an MSRP of $99.99.
Daemon X Machina: Titanic Scion will also be available digitally on all platforms in a standard edition for $69.99; a Digital Deluxe edition, which includes the game and an expansion pack DLC featuring new story content and customization options for your Arsenal and Outer, for $89.99; and a Super Digital Deluxe edition, which includes the game, the expansion pack DLC, a digital soundtrack, and a digital art book, for $99.99. Digital pre-order options will be available soon.
The title will be published in Asia by Marvelous Inc. and in Europe by Marvelous Europe. This title is rated “T for Teen” by the ESRB.
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The classic action-RPG and life-simulation gameplay beloved by Rune Factory fans across the globe is boldly reimagined in Rune Factory: Guardians of Azuma. This all-new adventure takes place in the never-before-seen eastern country of Azuma, where you will become an Earth Dancer and fight against the corruption spreading throughout Azuma to bring hope back to this once-prosperous land.
Choose from one of two protagonists whose destinies are intertwined by mysterious forces. Use sacred instruments to fight against the Blight’s many forms and restore the land to its natural glory. Take farming further, as you’ll manage more than a plot, rebuilding entire villages and cultivating new allies and resources along the way. Explore seasonal-themed villages heavily inspired by traditional Japanese culture, each with brand-new festivals and revamped fan-favorites, as well as charming romance candidates. Embrace your fate. The adventure of a new world awaits.
The title will be released on June 5, 2025 for Nintendo Switch 2 with physical pre-orders available soon for an MSRP of $69.99 through participating retailers and via the Marvelous USA Online Store. Physical pre-orders for Nintendo Switch are currently available for both the standard edition for an MSRP of $59.99, and the “Earth Dancer Edition,” which comes in a custom outer box featuring awe-inspiring art of a battle high above Azuma, and includes a physical copy of the game, an original soundtrack consisting of 56 tracks across two CDs, a 160-page art book, an Azuma-inspired folding fan, a plush Woolby keychain, and a substantial DLC pack, which includes the “Seasons of Love Bundle,” the “Festive Attire and Dark Woolby Bundle,” the “Rune Factory 4 Hero Outfit Bundle,” the “Rune Factory 4 Bachelorette Outfit Bundle,” and the Useful Item Bundle, for an MSRP of $99.99.
Along with physical editions, Rune Factory: Guardians of Azuma will be available digitally on Nintendo eShop for Nintendo Switch, Nintendo eShop for Nintendo Switch 2, and Windows PC via Steam. The standard edition will be $59.99 on Nintendo Switch and PC, and $69.99 on Nintendo Switch 2. A Digital Deluxe edition, which includes the game, the “Seasons of Love Bundle,” and the “Festive Attire and Dark Woolby Bundle” will be available on Nintendo Switch and PC for $69.99; and a Super Digital Deluxe edition, which includes the game, the “Seasons of Love Bundle,” the “Festive Attire and Dark Woolby Bundle,” a digital soundtrack, and digital art book, will be available for Nintendo Switch and PC for $79.99. All digital versions of the game will come with the “Rune Factory 4 Hero Outfit Bundle” as a special bonus.
Nintendo Switch 2 players can also upgrade with a “Digital Deluxe” DLC set containing the “Seasons of Love Bundle” and the “Festive Attire and Dark Woolby Bundle” for $9.99, and a “Super Digital Deluxe” DLC set containing the “Seasons of Love Bundle,” the “Festive Attire and Dark Woolby Bundle,” a digital soundtrack, and digital art book for $19.99. Digital pre-order options across all platforms will be available soon. More information can be found at: https://na.runefactory.com/azuma/
This title is rated “T for Teen” by the ESRB.
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Inspired by the classic handheld title, STORY OF SEASONS: Grand Bazaar builds up and improves on the original in every conceivable way. The world is bigger and more alive than ever thanks to incredible new visuals, new characters, an expanded story, and full character voice work in story events—a series first. Take advantage of Zephyr Town’s unique weather, using the wind to make travel and farm tasks a breeze!
Zephyr Town’s bazaar was once one of the grandest in the world, drawing customers and peddlers from all four corners of the globe. These days, though, the bazaar has more tumbleweeds than customers. It’s up to you to turn its fortunes around! Raise animals, harvest crops, craft rare delicacies, then sell your wares at your very own stall in the bazaar. As the bazaar business grows, new goods and services will arrive, which you can use to improve your farm. Help return prosperity to the bazaar, and Zephyr Town will thrive once again! The title will be released on Aug. 27, 2025, for Nintendo Switch 2, Nintendo Switch, and Windows PC via Steam.
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STORY OF SEASONS: Grand Bazaar will be available on Nintendo Switch and Nintendo Switch 2 in a standard physical edition for an MSRP of $49.99/$59.99, and a physical Premium Edition including a copy of STORY OF SEASONS: Grand Bazaar, an adorable plush Suffolk sheep, a cloth poster, a physical art book with over 115 pages of cozy art, and an original soundtrack CD, for an MSRP of $69.99/$79.99.
The title will also be available digitally on Nintendo eShop for Nintendo Switch, Nintendo eShop for Nintendo Switch 2, and Windows PC via Steam. The standard edition, which includes the game and the “Cow Set” DLC, will be $49.99 on Nintendo Switch and Windows PC, and $59.99 on Nintendo Switch 2. A Digital Deluxe edition, which includes the game, the “Cow Set” DLC, and the “Trunk of Transformation” DLC, will be available on Nintendo Switch and Windows PC for $59.99; and a Super Digital Deluxe edition, which includes the game, the “Cow Set” DLC, the “Trunk of Transformation” DLC, a digital soundtrack, and a digital art book, will be available on Nintendo Switch and PC for $69.99.
Nintendo Switch 2 players can also upgrade with a “Digital Deluxe” DLC set containing the “Trunk of Transformation” DLC for $9.99, and a “Super Digital Deluxe” DLC set containing the “Trunk of Transformation” DLC, a digital soundtrack, and digital art book for $19.99.
Physical pre-orders will be available soon through participating retailers and via the Marvelous USA Online Store. Digital pre-order options for all platforms will be available soon. More information can be found at: https://www.storyofseasons.com/grandbazaar.
This title is rated “E for Everyone” by the ESRB.
Information about Marvelous USA’s products can be found at www.marvelous-usa.com. Fans can also check out the latest videos from the Marvelous family of titles on YouTube and get updates by following Marvelous USA on Facebook, X, Instagram, and Bluesky; as well as STORY OF SEASONS on X and Bluesky; Rune Factory on X; and Daemon X Machina on X.
Marvelous Europe Confirms Nintendo Switch 2™ Releases Planned for Rune Factory: Guardians of Azuma and STORY OF SEASONS: Grand Bazaar
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New trailer available to watch for STORY OF SEASONS: Grand Bazaar: https://youtu.be/vQoqpWWvNY8
Marvelous Europe today confirmed that upcoming titles, Rune Factory: Guardians of Azuma and STORY OF SEASONS: Grand Bazaar will be coming to Nintendo Switch 2™, in addition to the previously announced Nintendo Switch™ and Windows PC via Steam platforms.
Rune Factory: Guardians of Azuma
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The classic action-RPG and life-simulation gameplay beloved by Rune Factory fans across the globe is boldly reimagined in Rune Factory: Guardians of Azuma. This all-new adventure takes place in the never-before-seen eastern country of Azuma, where you will become an Earth Dancer and fight against the corruption spreading throughout Azuma to bring hope back to this once-prosperous land.
Choose from one of two protagonists whose destinies are intertwined by mysterious forces. Use sacred instruments to fight against the Blight’s many forms and restore the land to its natural glory. Take farming further, as you’ll manage more than a plot, rebuilding entire villages and cultivating new allies and resources along the way. Explore seasonal-themed villages heavily inspired by traditional Japanese culture, each with brand-new festivals and revamped fan-favorites, as well as charming romance candidates.
Embrace your fate. The adventure of a new world awaits.
The title will be released on June 5, 2025 for Nintendo Switch 2 with physical pre-orders available soon for an RRP of €69.99 through participating retailers via the Marvelous Europe website. Physical pre-orders for Nintendo Switch are currently available for both the standard edition for an RRP of €59.99, and the Limited Edition, which comes in a custom outer box and includes a physical copy of the game, an original soundtrack consisting of 56 tracks across two CDs, a 160-page art book, an Azuma-inspired folding fan, a plush Woolby keychain, and a substantial DLC pack, which includes the “Seasons of Love Bundle,” the “Festive Attire and Dark Woolby Bundle,” the “Rune Factory 4 Hero Outfit Bundle,” the “Rune Factory 4 Bachelorette Outfit Bundle,” and the Useful Item Bundle, for an RRP of €99.99.
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Along with physical editions, Rune Factory: Guardians of Azuma will be available digitally on Nintendo eShop for Nintendo Switch, Nintendo eShop for Nintendo Switch 2 and Windows PC via Steam. The standard edition will be €59.99 on Nintendo Switch and PC, and €69.99 on Nintendo Switch 2. A Digital Deluxe edition, which includes the game, the “Seasons of Love Bundle,” and the “Festive Attire and Dark Woolby Bundle” will be available on the Nintendo Switch and PC for €69,99; and as a Super Digital Deluxe edition, which includes the game, the “Seasons of Love Bundle,” the “Festive Attire and Dark Woolby Bundle,” a digital soundtrack, and digital art book, will be available on the Nintendo Switch and PC for €79.99. All digital versions of the game will come with the “Rune Factory 4 Hero Outfit Bundle” as a special bonus.
Nintendo Switch 2 players can also upgrade with a “Digital Deluxe” DLC set containing the “Seasons of Love Bundle” and the “Festive Attire and Dark Woolby Bundle” for €9.99, and a “Super Digital Deluxe” DLC set containing the “Seasons of Love Bundle,” the “Festive Attire and Dark Woolby Bundle,” a digital soundtrack, and digital art book for €19.99. Digital pre-order options across all platforms will be available soon.
More information can be found on the official website:
https://marvelousgames.com/games/rune-factory-guardians-of-azuma, and on X @RuneFactory. 
STORY OF SEASONS: Grand Bazaar
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STORY OF SEASONS: Grand Bazaar – Welcome to Zephyr Town
Inspired by the classic handheld title, STORY OF SEASONS: Grand Bazaar builds up and improves on the original in every conceivable way. The world is bigger and more alive than ever thanks to incredible new visuals, new characters, an expanded story, and full character voice work in story events—a series first. Take advantage of Zephyr Town’s unique weather, using the wind to make travel and farm tasks a breeze!
Zephyr Town’s bazaar was once one of the grandest in the world, drawing customers and peddlers from all four corners of the globe. These days, though, the bazaar has more tumbleweeds than customers. It’s up to you to turn its fortunes around! Raise animals, harvest crops, craft rare delicacies, then sell your wares at your very own stall in the bazaar. As the bazaar business grows, new goods and services will arrive, which you can use to improve your farm. Help return prosperity to the bazaar, and Zephyr Town will thrive once again! The title will be released on August 27, 2025, for Nintendo Switch 2, Nintendo Switch, and Windows PC via Steam.
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STORY OF SEASONS: Grand Bazaar will be available on Nintendo Switch and Nintendo Switch 2 in a standard physical edition for an RRP of €49.99/€59,99, and a physical Limited Edition including a copy of STORY OF SEASONS: Grand Bazaar, an adorable plush Suffolk sheep, a poster, a physical art book with over 115 pages of cozy art, and an original soundtrack CD, for an RRP of €69.99/€79.99.
The title will also be available digitally on Nintendo eShop for Nintendo Switch, Nintendo eShop for Nintendo Switch 2 and Windows PC via Steam. The standard edition, which includes the game and the “Cow Set” DLC will be €49.99 on Nintendo Switch and PC and €59.99 on Nintendo Switch 2. A Digital Deluxe edition, which includes the game, the “Cow Set” DLC, and the “Trunk of Transformation” DLC will be available on Nintendo Switch and PC for €59.98; and a Super Digital Deluxe edition, which includes the game, the “Cow Set” DLC, the “Trunk of Transformation” DLC, a digital soundtrack, and a digital art book will be available on Nintendo Switch and PC for €69.99.
Nintendo Switch 2 players can also upgrade with a “Digital Deluxe” DLC set containing the “Trunk of Transformation” DLC for €9.99, and a “Super Digital Deluxe” DLC set containing the “Trunk of Transformation” DLC, a digital soundtrack, and digital art book for €19.99.
Physical pre-orders will be available soon through participating retailers via the Marvelous Europe website. More information can be found at: https://marvelousgames.com/games/story-of-seasons-grand-bazaar or by following the series on X and Bluesky.
For more information regarding Marvelous Europe, please visit the official website, or follow @ MarvelousEurope on BlueSky, Facebook, Twitter, Instagram or YouTube.
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proxentauri · 2 years ago
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OBSESSED with the asynchronous suit....remedy didnt need to make it go that hard but i'm so glad they did <333 here's a doodle of a casual fall outfit (?) w the async suit aesthetic
sorry i may be a bit less active since school is starting and i'm starting my new job soon but hopefully will still post control art semiregularly!! i'll get thru the rest of the foundation DLC and the associated former/etc requests at some point soon i promise LOL
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lostinthewoodsomewhere · 11 months ago
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Surprisingly, talking so much about Control fashion put me in the mood to draw some, who would have thought!
My original plan was to start consolidating down all my different asynchronous designs, but I just kind of ended up just doodling instead... I do plan to do that though!!
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mecha-moira · 4 months ago
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Who me? Going feral thinking about going to a gaming con and then suddenly attempting to make Control's Asynchronous suit with nout skill or a sewing machine?
Yeah...this couldn't possibly go wrong...
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satoshi-mochida · 2 months ago
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Daemon X Machina: Titanic Scion launches September 5 for PS5, Xbox Series, Switch 2, and PC - Gematsu
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Daemon X Machina: Titanic Scion will launch for PlayStation 5, Xbox Series, Switch 2, and PC via Steam on September 5 worldwide, publisher Marvelous and developer First Studio announced.
The game will be available in a standard physical edition for $69.99, and a physical Limited Edition including a copy of Daemon X Machina: Titanic Scion, an original soundtrack CD with 15 tracks, an art book, a set of three flight tags, a set of three patches, and an acrylic standee for $99.99.
Daemon X Machina: Titanic Scion will also be available digitally on all platforms in a standard edition for $69.99; a Digital Deluxe edition, which includes the game and an expansion pack downloadable content featuring new story content and customization options for your Arsenal and Outer, for $89.99; and a Super Digital Deluxe edition, which includes the game, the expansion pack downloadable content, a digital soundtrack, and a digital art book, for $99.99.
Here is an overview of the game, via Nintendo:
About
From Marvelous First Studio comes an action-packed new entry in the Daemon X Machina series. Fly into battle in your customized Arsenal, unleashing a variety of attacks tailored to your playstyle. Feel the exhilaration of fast-paced combat as you freely explore a deadly and dangerous open world on land or in the air. After taking down your foes, collect their weapons and equipment, and upgrade your skills to expand your options on the battlefield. Suit up for a dark science-fiction story where you can face titanic boss battles alone or with up to two other players online. New and veteran Daemon X Machina players alike will find a worthy adventure here. Created and produced by Kenichiro Tsukuda and featuring stunning mechanical designs from Shoji Kawamori, Daemon X Machina: Titanic Scion takes the franchise in a dramatic new direction. Join the Reclaimers in their fight against the Axiom. Humanity’s battle for liberation begins now!
Key Features
A Titanic Evolution – Daemon X Machina‘s high-octane armored action debuts on a new generation of platforms, bringing with it an epic sci-fi adventure, gameplay that’s accessible to newcomers, and an expanded scope sure to satisfy returning fans.
Build a Better You – Now a nimble suit of armor, your Arsenal can be fully customized both in design and in loadout, with the ability to craft or salvage new elements.
Together You Can Make a Difference – Cooperative and asynchronous multiplayer means you never truly fight alone. Team up with friends online to tackle the epic story and battles together.
Beautiful and Deadly – Explore an alien planet in your Arsenal as you battle against mechanical and organic enemies. Trek through the vast open world on foot, fly through the skies, or when all else fails, gallop on horseback across plains, swamps, mountains, and more.
Watch a new set of trailers below. View the first screenshots at the gallery.
Reveal Trailer
English
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Japanese
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Action Trailer
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Customization Trailer
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Particle Weapons Trailer
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manekinekoprocedures · 2 years ago
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09.02-03.2020 | Jesse Faden
Mods by reg2k, ilikedetectives and I. Photomode range unlocker by ilikedetectives. Captured using ReShade.
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the-loaf-of-calamity · 1 year ago
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Loser HCs for the Side Order Bosses (Excluding Final Boss)
LET'S GOOO FINALLY DOING THIS FOR MY GOOBERS! (oh, and also Parallel Canon too.) - [SPOILERS! HEADS UP THERE!] - ======================================= Asynchronous Rondo (Rondo / Roro), The Layered Rotator (She/They) "Rondo's probably the quiet one of the crew, usually just humming her small corrupted tunes to herself while in her area and rarely even chats with anyone (in fact, communication is hard for Rondo!). But aside from being the quiet one, she's also the one making sure the others are aligned and one of the sternest of the few (aside from Order) along with being the most intelligent despite her lack of communication skills. None can escape her sight... she's very much eagle-eyed and will know when you're causing a muck. Although aside from that hubbub, she's actually a relatively nice soul as long as you aren't Eight or anyone that they know. She's actually very good with taking care of the Jelletons that lie within her area, who love the corrupted song that she sings. As long as you aren't a threat to her or to the Jelletons... then you can hang around!... just be vigilant of your actions." ======================================== Pinging Marciale (Marci / MarMar), The Elusive Bounder (They/Them) "Marciale's the chaos-maker and the fun one of the crew, rolling around and causing all sorts of mess (even squishing a few of the loc. Not the face of order at all!... Unfortunately, because of such behavior, they're kept on a pretty short leash with good ol' Order and they HATE that, being in their area and sitting around is so boring! At least let them have fun! Usually whenever they get too bored, they sleep it off... but when they have a lot of energy?... different story. Usually, they can hold it off while playing with the Battering Lentos... but even then, it's easy for them to get bored! They absolutely love screwing with Eight and loves trying to turn them into a piece of "p-eight-per" (paper? get it? alri, I'll stop there 💥). Even if they lose almost all the time, they have fun with it! But with Order constantly hovering over their non-existant shoulders?... yeah it's gonna be hard to even get a small kick out of what they're supposed to be doing... But don't worry! Marciale will do their best to just have fun with things no matter how boring!" ======================================== Parallel Canon (Any Name / Para [Leader]), The Intensifying Harmony (Any) "This group of Artificial Inklings aren't really that emotional... but they're also a wreck waiting to happen. They're usually seen training with each other to see who's the strongest out of them (usually it's the damned roller), having the Jelletons watch on in awe as they spectacularly duke it out for bragging rights! Although they try their best to improve their strategies, they still come up a bit short with Eight. Their Leader (Shooter), Para, is usually the one who plots out who goes where during their fights. But either way... they seemed to be highly fascinated with Eight and how they battle, seeking to try and mimic their abilities and how they fight with the others following suit. Although no matter how much they learn, train, and fight... they still come up short... considering Eight a true rival... Para is determined to get at least one win in against the octoling... although knowing how advanced their skills are, it will be a difficult task... a task that Para and Co. will try!... but Para just can't shake the feeling that there's something... familiar about Eight... almost as if they've met once before in a distant past..." ======================================== And those are my main lil' doodads for the main bosses for Side Order (minus the big cheese themselves), hopefully y'all like them and that's it! I'mma head on over to my hole again, byeee! c:
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