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#best shooter game
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If I had a nickel for every time a member of young money started wylin out for no goddamn reason this year I'd have 3 nickels, which isn't a lot but goddamn control your people
#kendrick vs drake#kendrick lamar#birdman#lil wayne#for those who dont get it: birdman made what happened to that boy in 2003 and the beat was by the neptunes (pharell williams)#birdman didnt pay pharell for the beat. pharell said fuck young money (birdmans record label) im never working with them again#pusha t (whos on what happened to that boy) also said fuck young money in solidarity with pharell and started sneak dissing lil wayne#lil wayne is birdmans prodigy/cash cow. wayne and pusha send shots back and forth and drake gets involved; how we get story of adinon#same time kendrick is also on a fuck young money kick bc he and pusha and Pharrell are friends and drake got mad at kendrick for subbing him#in a song then being friendly to his face so drake and kendrick send subliminals back and forth till drake does a song with j cole called:#first person shooter where j cole says he drake and kendrick are the big 3 of rap and drake says hes bigger than the superbowl bc he-#didnt get picked to perform#the big 3 line annoys kendrick who is very competitive and has always wanted to be the best rapper and he writes :#motherfuck the big three nigga its just big me#which sets drake off and im not explaining the rest of the drake v kendrick beef go watch josh johnson for that#but yesterday they announced that kendrick would headline the superbowl over lil wayne which pissed of uoung money cus wayne is from nola-#where the games being held. which has lead to birdman and nicki minaj having a major spiral on twitter
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thefirstknife · 9 months
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Hi Bel,
I keep seeing comments about people complaining about the quality of destiny’s writing and story in the last few weeks. I haven’t really engaged with destiny since season of defiance, what’s currently gotten everyone so riled up? I thought that people were enjoying Season of the Deep/Witch in terms of narrative, why is Season of the Wish causing people to deride the destiny writing staff again?
I don't know!
Deep and Witch have been absolute bangers in every aspect to me. I've been enjoying all interactions and lore tabs we've received. A lot of them are stuff that we've never had before, a lot of reunions and closures, a lot of development and interactions between characters who you wouldn't really think would have much in common.
Sloane's return and healing from what she's been through has been fantastic, Drifter opening up with her to help her because he also got help from others was fantastic, Sloane reuniting with Aisha and Shayura brought me to tears (Shayura's descent into madness was triggered by immense trauma of Sloane staying on Titan and Titan disappearing), everything with Sloane and Zavala...
Witch was just incredible in every single way; the focus on Eris, the amount of Eris and Ikora content!!!!! Everything about Xivu and Savathun and their interactions together!! Eris finally fulfilling her goal she promised Savathun YEARS ago, getting that closure.
Wish so far has been equally great to me. All the new stuff about Ahamkara is amazing, finally giving us proof for long-standing speculation about Ahamkara and how they aren't universally evil creatures and expanding on them as a species. I love all interactions we've had so far; finally we have Petra back, Mara's singleminded focus on figuring out how to defeat the Witness and her continuous work to improve as a person, ALL SJUR MENTIONS!!!!! I won't talk about the "leak" because we have no context for it so I will wait for the full story to be revealed before I can pass judgment; something that I think should be a lesson to learn from this entire year. Maybe wait for the story to finish before judging the story.
Literally everything this past year that involves Osiris, but especially this season now that he's back in his element with the Vex. And of course every little detail we get of him and Saint. Osiris honestly shaped this year for me with everything that he's done to uncover the biggest mysteries. I think a big reason is that a lot of people just don't like Osiris, which I consider a massive skill issue.
Other than that, I don't know what are the issues people have besides just not being interested in any of these storylines and attributing it to a nebulous "bad writing" claim. I also genuinely believe that way too many people get wrapped up too much in fandom, imagine storylines they want to see and then get disappointed when the actual story doesn't go there. Almost like people forget that this isn't their story and these aren't their characters. A lot of it is also fandom completely warping characters into not what they actually are and then feeling like the canon story is the one that's wrong.
Whatever is the reason, I guess everyone is entitled to their perspective of the story and everyone is free to explore the story in different ways through fanfics and AUs and whatever. I do that too!
But I would definitely ask people to be normal with how they engage in criticism, especially in the current state of affairs. Writers are developers; they experience a ton of harassment and negativity from the community and also from inside the company. And they are online: they can see what we're saying. It's been documented that community commentary has been used to harass writers:
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Imprint this into your brain and never forget what these people had to go through. Let's not forget also the way people treated Seth Dickinson on social media when he was active with Destiny fans. "Fans" were actively arguing with him about his own work (telling him that HE is wrong) and were utterly disgusting towards him when he tried explaining what he wrote. His works are now hailed as the best writing in Destiny and people want him back. If I were him, I wouldn't want to come back ngl, not with how he was treated and not with how fans are still treating writers (and hey, Seth wrote LF Collector's Edition! So he was back, technically, this year!). Let's not forget that a lot of writers are members of various marginalised groups. And I'd definitely not want to go back with zero support from leadership.
Which is also an important aspect for all developers, including writers: sometimes they have orders they may not like, but can't argue against. They do the best they can with what they're given, the time they have and directions they receive. And with that in mind, I am enjoying everything we've gotten this year, obviously with some specific complaints about things I didn't particularly enjoy (like the universally mid reception of Defiance; I've spoken about my gripes with it before, a big one being the shafting of Suraya who should've at least been mentioned in a lore tab).
I can tell that there is passion in their work, even if maybe they would prefer to do more with it, but can't. Maybe even if they want to take different routes, but can't. But from what we got, I can feel that they care about this world and these characters. I can tell that someone lovingly wrote about Sloane and her friendships with two grieving women. I can tell that they deeply cared about Sloane's friendship with Zavala and that they loved showing us Saint and Drifter caring about a fellow trauma survivor.
I can tell that the writers are immensely careful and loving towards Eris; everything she went through was crafted with love and passion from both writers and her VA. Eris' story is such a fundamental aspect of Destiny and I can tell that this was important to the writing team and that they gave her everything they could to do justice to her character and her arc and her healing and her release from the cycle she was trapped in for so long.
I can tell that there are writers who care a lot about Osiris and Saint and their relationship. I can tell that someone cared a lot about expanding on Ahamkara and giving them more personalities. I can tell that someone cared DEEPLY about Sjur and Mara and that her repeated mentions are the passionate work of writers who want us to remember her.
I could go on. And I know that not everyone sees it this way, which is fine; we all have different ways of perceiving stories. I enjoy discussing things we in the fandom disagree on and I enjoy hearing different perspectives! Unfortunately, this has recently become rarer and rarer. And for the love of god, please try and treat writers with some respect, especially now, especially those who are still working and doing their best with the shitty situation they're in. None of the cries of "poor devs" ring true to me unless the same is given to writers, instead of treating them like punching bags.
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n64retro · 10 months
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Back in the 90s, the First Person Shooter genre was not in the center of the games industry yet. Gamers and mostly the Japanese market and developers were busily full of fighting games, RPGs, run and gun, adventures and platformers. It is common sense to say that the N64 was partially responsible for popularizing the FPS genre in the second half of the 90s, a genre that would explode just a few years in the future with Xbox and Microsoft's major franchise: the Halo series. On the 64 bit era, GoldenEye 007 set the landmark for what a shooter for home console could be. Turok 2: Seeds of Evil and the N64's Expansion Pak showed us what looked like a PC game running on a cartridge. Quake and Quake II are both competent conversions, being the latest almost an entire new game. 007: The World is Not Enough had several features and sometimes looked a cross-gen title with very competent presentation, made by the same team that did Duke Nukem 3D for the N64. Perfect Dark, for its turn, is absolutely the pinacle of tecnhical mastery in crafting games for its visual achievments, memorable single player and infinite possibilities in the combat simulator, or multiplayer. Doom 64 is now a cult classic but it is the same that it was: a very good and frantic game as well as very atmospheric experience in the mid 90s. It is interesting to note that no Japanese developer appears in this poll, illustrating the beginning movement for an era of more western oriented developers and games, which was the core of N64 most prominent games, aside from the ones developed by Nintendo themselves. At that moment, late 90s to early 2000s, the game's most successful franchises were from Japan. Years ahead, with the success of the Xbox 360 and PC Games with Steam and so, most powerful franchises are now Western or more western oriented. That scenario was kind of anticipated on the N64: it was a platform heavily based on games made by Western developers, aside those from Nintendo themselves and a few other exceptions. So, for this week's poll, we want to find out what is the best FPS for the Nintendo 64. From Iguana Entertainment and Eurocom to the absolute masters from id Software, passing off course by the mythical Rare, for sure the N64 was the best home console available at least for FPS games back then.
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glassrunner · 15 days
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one of the worst things about concord failing so spectacularly is that all the Cringe Gamer Men are like “HUHUHURHUHUE WHAT DID WE TELL YOU WOKE DEI SHIT WILL ALWAYS FAIL!!!” when that literally is not the case
concord failed because it came out 6 years too late and doesn’t bring anything new to the hero shooter table while also having a hefty price tag, the latter of which even overwatch did away with eventually. take your white man supremacist bullshit elsewhere
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dragonmons · 11 months
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shit work sketch durandals, still trying to figure how to draw the (weapon) rack on this dude
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malinastharlock · 2 months
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I love that this game lets me keep on my outfits during the cut scenes, I can never take this game seriously and I love it so much for this, but flarping helheim, it is so much fun to watch. Viessa running around in Dinosaur pajamas with a bunny backpack. I need a cat girl outfit.
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aardwolfpack · 5 months
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During my early teens this was the most advanced and entertaining video game I could play on any machine at home. It didn't measure up to state of the art games like Descent II and Star Fox 64, but to my brother and me it was a treasure. If only there were more than six planets.
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transgenderization · 5 months
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Zortch n Cultic are pretty good shootbang games
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shooter type one
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ermakeys · 1 year
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Get to know you video game edition! Tagged by the wonderful @ratcready
No pressure tags for @fooolisher @jekyllnahyena @certified-anakinfucker @jadowdra and anyone else that would like to! :)
Guess who forgot to add the blank as well 🙈
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tsuchinokoroyale · 4 months
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Gaymer asks!~ 6, 26, and 33😊
6. First game you ever played?
Hmmmmm I can’t say I remember specifically, but it was def something on the N64 at a friends house. If I had to guess it was probably Super Smash Bros 🤔
26. Least favorite environmental hazard (e.g. poison swamp, fire/lava, etc.)
Lava 100% 😤😤😤 Slowing effect if it isn’t an instakill, DoT as either part of the environment or when you’re in it, destruction of wooden equipment if the game has that feature, loss of items upon death, frequently has really odd hitboxes bc it’s liquidy, bright as hell, enemies usually also use flame attacks so you’re not free from the burning status even outside of the lava… would rather deal with with a poison swamp honestly…
33. Most embarrassing gaming moment.
Ough… after I platinumed sekiro, I was trying to get my friend who beat Elden ring interested in sekiro and LoP. I was using the Genichiro boss fight to show him some sekiro gameplay while I was explaining how LoP has a “good defense is the best offense” mentality while sekiro has a “good offense is the best defense” mentality, but bc I’m not good at multitasking like that I wasn’t paying attention to my health and died to some arrow shots… he was like “damn that looks really tough!” but inside I was like “no… you don’t understand… I OWN this man… I haven’t lost to Genny in 75 years…” I took that very personally…
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coginthemachine · 16 days
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so the game Marathon (1994) has had a web page full of lore, quotes, and discussions about the game going for 29 fucking years now - this page was basically a proto-wiki/fandom/tumblr page before that shit even existed, and i've been reading it since I was a literal child.
it's incredibly cool to look at the record of the page's evolution - the stuff from the 90s is essentially emails from fans compiled on a geocities page, turning into more modernly-recognizable wordpress/tumblr sorta thing over time.
in any case it makes me so goddamn happy that a fairly obscure game like Marathon(that nonetheless was a major inspiration for one of the most popular games of all time, Halo) still has a bunch of people who love it enough to maintain this record. Bungie as a company may have fallen incredibly hard but i'll always be thankful to their OGs who made such kickass shit back in the day.
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stinkrascal · 1 year
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the worst take i have ever seen is when someone on here said that basically anything horror related is just goreporn and theres no reason for things like that to be in art and, worst of all, people are bad if they enjoy things like that. like idk how else to tell you this, but disregarding an entire genre of storytelling just bc you think its icky is the antithesis of art imo. im sorry not every story follows a disney formula so its easier for you to grasp the main point:( must be rough
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angry-geese · 5 months
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Goose, my beloved my bestie, if I want to get into the Fallout universe, where do I start and what do I need to know?? (pls infodump 🥰 I figured an ask post would be easiest so I don’t lose it)
i had to hop onto my laptop to type this out because i already know its going to be long xD
adding a cut so this doesnt take up the entire dash skdjhfskhj
tbh it's pretty hard to play through the series chronologically because it's not really one consistent story: it's a bunch of different stories being told in the same setting. i think the best place to start kind of comes down to which you enjoy most: rpg elements, story, or gameplay.
the older games (like 1 & 2) grant you the most freedom as far as roleplaying goes, but their top-down aspect can be a little off-putting to some people, as well as (at least from personal experience) they're a lot less forgiving than the newer games. your build has to be pretty particular in the beginning if you want to survive combat. even if I'm playing a speech heavy character, i find that i have to tag unarmed/melee skills just to get through the tutorial sequence in the beginning of 2 if i want to survive the intro. a lot of people like them due to their rpg value. it feels like your choices really matter in the wasteland. compared to the later games, they're pretty lax with what they let you do. there's not really a lot of icons on the map telling you where to go or what to do. personally, i need a little more direction when playing a game, but i understand the appeal. out of all of the fallout games, 1 & 2 are probably the ones i have the least hours into out of all of them
fallout 3 and New Vegas are a little clunky with their combat systems but that can be blamed on their age (and probably nv's shorter development time). new vegas and 3 are quite different but im lumping them together because they came out around the same time. new vegas is a cult classic. probably the most (at least openly) loved of all the fallout games, and for good reason. the story felt like old fallout while using the same game engine as the newer one. a lot of the same people who worked on the first two fallouts went to work for obsidian (who developed new vegas) after black isle studios went under so they took a lot of their ideas for the original fallout 3 (which was meant to be another top down one set in California if I'm remembering correctly!) but made it into the 3d rpg style we know today. the combat can feel a little clunky in fnv, but if you want to play a game that has the feeling of "old fallout" with the gameplay of the newer ones, new vegas would be a good place to start
fallout 3 was the first game i got into back when it came out in like 2008 bc my brother had it for his old xbox xD. compared to 4 and new vegas, the capital wasteland is a lot less populated and more barren feeling than other games. supplies and ammo are rarer (assuming you don't know where to look for them) making the game feel like more of a struggle. it makes sense seeing as you start out as a squishy vault dweller who has never seen the wasteland before. story-wise it's pretty good. you can bypass like the first half of the main storyline by just making a beeline to where your dad is in vault 114(?? I'm blanking on the number rn so this might not be the right vault) and avoiding megaton altogether. i don't recommend doing this though because you will miss A LOT of worldbuilding and experience/levels. as far as rpg elements go, you can either be a savior of the wasteland or a real evil bastard depending on what you choose. it feels like you really make a difference for all the settlements/people you decide to help. part of my gripe with this game comes down to the ending. ill avoid spoilers as much as i can just in case you want to play through the game but im not a fan of games you cant continue playing after the ending especially when there's a workaround with one of the companions. overall fallout 3 is pretty enjoyable if you can look past the limitations of the game engine
If you want something that's a lot more forgiving during gameplay, but still feels like the wasteland, I'd start with fallout 4! the combat handles a lot better than 3 & new vegas, but as far as rpg elements go, you're kind of railroaded into the typical good-guy path which i personally don't mind because that tends to be my playstyle in games anyway lmaoooo. fo4 was one of the first "mainstream" fallout games so the story is made to appeal to a more general audience. it's not nearly as dark as the storyline of the earlier games although you can find these more ominous elements tucked away in terminals and environmental storytelling. this game has some of my favorite companions out of the entire series, and fo4 has one of my favorite dlc's out of the entire series which is Far Harbor. if you're into modding your games, the community for fo4 was still pretty active for it even before the show came out. i know a lot of fans of the series have a gripe with the storyline of this game in particular due to it railroading you down a certain path. not to mention, a lot of the actions you make in the commonwealth feel like they don't really change the outcome. however the gameplay is pretty forgiving to someone who hasn't played this series before. your starting stats aren't really the difference between life or death as they give you a lot of room for error. i personally really enjoy the settlement building system and i'd love to see it implemented in later games with tweaks to make it even better. I'm also pretty biased in what i say about fo4 because i have the most hours into it out of any of the other fallout games and it's very near and dear to my heart xD
also slightly related to fallout 4-- if you're looking for a youtuber with some amazing settlement ideas, i really like the creator IfThenCreate who has a whole ongoing series about different settlement builds around the commonwealth. she's very charming and her videos are very cozy and tbh i could listen to her for hours (which i probably actually have because her videos about sanctuary hills are like four hours combined xD). not all of her content is fallout related but at the moment she has probably one of my favorite fallout related series :3
tbh i can't really speak a whole lot about fallout 76. out of all of the games (ignoring tactics and the brotherhood of steel ones) it's probably the game i have the least hours into. as far as gameplay goes, it seems pretty solid. i enjoyed the way they did Appalachia, but I don't think this is the best game to start with if you're just getting into the series. 4 or new vegas is going to be a better place to start imo
if you have amazon prime I'd say start with the show ksdjfkj I've only seen the first two episodes (as of right now at least) but it looks amazing so far. it's the best way to dip your toes into the series without having to commit yourself to tens or hundreds of hours of gameplay xD
also if you get into the games prepare for them to crash. like a lot xD my poor old xbox one could barely handle downtown Boston in fo4 and while it's definitely better on my computer, it still struggles. i also tend to mod my games to hell so that might be part of my problem lmaoaoao. the games can be buggy at times (especially the Bethesda ones) but if you can look past that they're all pretty enjoyable
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octahyde · 6 months
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Oh actually on that last reblog bokumono is heaven now that everyone’s moved onto stardew. Like this series has always been the most chill fandom I’ve ever been in and I’m sad it’s so small now but I ABSOLUTELY prefer all the discourse types in modern fandom era to be as far away as humanly possible. It’s just a bunch of chill adult fans now
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evilmagician430 · 5 months
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personally i think, just like it's important for any given person to be in touch with their "feminine" side, i also think it's important for everyone to be in touch with their "masculine" side. nobody is 100% stereotypically masculine or feminine. even the girly girls each have some sort of quirk that's considered traditionally masculine, and even the most manly men have some traditionally feminine traits. the sooner you realize this the sooner; not just for the wellbeing of others but also for yourself and allowing yourself to discover hobbies and interests you enjoy and getting rid of any shame you have over habits that don't fall into the "masc" or "fem" image you've curated. be yourself be unique be a monster
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queenlua · 2 years
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the absolute peak of game writing was as follows:
"The president has been kidnapped by ninjas. Are you a bad enough dude to rescue the president?"
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