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#btw this took me fucking forever
sidsinning · 2 months
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I move from one hyperfixation to another yet I remain still nonetheless
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I am just too predictable
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harbingersecho · 4 months
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satan's fool
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article-zero-art · 2 months
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Whelp this was supposed to be a sketch. Have a Viktor.
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lovelaceisntdead · 10 months
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So. Chappell Roan.
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hound-tooth · 2 years
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some sorta dog motif idk
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cinnamon-bunni · 23 days
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NOT okay right now im thinking abt pokemon leaving scars on their trainers + everyday, domestic problems.....
#this is abt my top gun au btw <3333 which will forever haunt me even though im less likely to write it everyday </3333#like.....getting thin scars from rowlet as a kid which have now all basically faded to time#(though the ones gained as a teen from dartrix can still be seen)#while in the other hand always having angry red scratches along both arms because hes always holding up rufflet who fights like no tomorrow#(believe me; its better to hold him up and take the damage than put him down and let rufflet pick a fight with someone)#OR like....getting electrical burns because elekid doesnt know how to control its discharge yet. and the scars that stay bc of that#(which tbh is an ash + pikachu thing i would love to see)#or how one accidental poison jab from toxicroak will leave you utterly sick for days#(like serious he should probably go to a hospital or smth) and toxi just has the biggest saddest puppy dog eyes in existence it feels so ba#(its fine this has happened before he'll be fine. probably)#bruisings on your shins bc pawmot punches your legs to grab your attention or to get smth it wants....#rooms always being like ten to twenty degrees colder (or even more) when he has his ice pokemon out for whatever reason...#the reverse of that with fire types..... ough...#having to BEG flygon not to fly rn bc it starts a sandstorm every fucking time and it does it anyway#(PLEASE i took you out of your ball to eat dinner why cant yiu behave this one time)#and then dragonair fixing it to be clear skies again.....the never ending cycle....#any trainer who have pokemon that start sandstorm needing a pair of safety goggles for when they battle#(maybe even bringing a spare just in case or--if theyre kind enough--for their opponent to wear so they can see too)#dont even get me started on mythical pokemon interacting with the tg characters.....#anyway tried to stay as vague as possible for the characters lolol#bergmite is just a lil guy who wants to be carried around like all the other small 'mons....i am so sorry sweetie you are over 200 pounds#you cannot be perched on your trainers shoulder like someone else's rufflet can#having ice burns bc froslass tried to freeze him.....#anyway. can you tell i love pokemon#sorry to anyone who sees this in the pokemon tag </333#delete later#i feel like im begging on my knees for someone to ask abt my au....but also if they did id die of embarrassment from answering it...#the pros and cons of having a dumb little au </3#sigh maybe one day i'll write a fic... (<-keeps saying it but has written nothing for it (yet))
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thealphabard · 7 months
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Alright kiddos, Daddy Jace is going to sit you all down for a long post. With twitter (and probably tumblr?) implementing genai i decided to take it upon myself to test both Nightshade and Glaze so you don't have to. Or to maybe clear some stuff up regarding both programs bc i myself was not able to find info on the quality in relation to stylized art! I'm risking my own butt for this lol
lets start with Glaze since that's just what i opened first. for clarity sake, this is what I'm chucking into it. i decided to go with 3 levels of images, starting with a basic no background fairly simplistic piece, a more detailed subject, and a full background piece from a long abandoned wip in favor of redoing it in a sense.
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now there are 3 main settings I've noticed for glaze, its a default medium and high setting (there's render times too, but for this test I'm staying on the default render time which is medium and takes about 2 minutes per image)
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For the most part it hasn't crazily distorted my images but you can still see some discoloration in the art. not a big deal for me personally, as you can still make out what's going on just fine. it gets pretty rough in some of the background on the big image, but thats probably the worst of it for this setting. next we will do medium!
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haha ooookay just for your knowledge, I'm writing this in real time. OKAY yeah so, medium is where you will see the diminishing return it seems, while it probably really fucks with ai, unfortunately at this point my images look pretty distorted especially in backgrounds and high detail areas. but i will do high just in case anyway
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Yeah so this is where the full distortion happens in all 3. again, you can still see the subject and key details, but its a bit unsavory isn't it?
now i want to make something clear. the program itself will give you feedback if the protection is enough, and for all of these tests it was fine so unless you aren't too worried about how the pictures look on social media (ie, if you share a full version in patreon/send the raw com to the owner) you can most likely choose default without any issues.
we are moving onto nightshade! in nightshade it has roughly the same UI, with the option to select a poison tag. we will come back to this later ass you can only use it on 1 image at a time. its settings are low, default, and high with similar rendering times and i will be using the same images to test them out :D starting with the low setting!
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Now, i don't know if its just because I'm fresh out of the high settings from glaze, but i personally prefer this setting on my artwork. it doesn't have as much of the "oilspill" look that glaze has and is harder to notice the distortion at a glance. onto the default setting though!
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Once again, prefer this over the medium for my style in particular. a lot less muddling and color distortion . obviously still there, but not effecting the details as much. High next!
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This is definitely the too much gene lol however i would compare it to the medium of the glaze. Though, and this is important, please choose based off what you feel fits your needs. for me, nightshade is what i will use but it wont be the same for everyone. i just hope this gives a good comprehension on what each program does! now, to explain the tagging. in batches it will automatically tag, but it seems this is just to make an invisible coded footprint if you will in everything you do. you can overwrite them in your results, or if you do image by image (ie, if you make a new image, and put it through nightshade) you can tag it there. i will personally just be using my username as my tag going forward. and to show how that looks on an image with standard settings just to show that's its not effecting your image any extra on a visual front.
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and that concludes Jace's decent into madness.
the biggest stipulation, is these are both windows/macos based applications for now
HOWEVER while I am able (given I'm not swarmed) i am more than happy to help those who would like to protect themselves and do not have the means to and i encourage others to do the same if they are comfortable. please reach out. FUCK AI ART
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amtrak12 · 1 year
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Oh my god my spouse just smacked me with so much psychic damage I had tears streaming down my face and my chest still hurts from angry laughing.
Me: Oh! If Dreamlight Valley did do a Disney Channel Originals themed Star Path with Kim Possible*, that means we would get Rufus as an animal companion! :D
My Spouse: Rufus is a dog, right?
Me: *35 points of psychic damage* *dying but not yet dead*
My Spouse with his second attack: No, weasel!
Me from my grave: A NAKED MOLE RAT YOU ASSHOLE!!!
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curiouschaosstarlight · 10 months
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(*Quick clarification, 'cause I feel like I should say this right away, I don't mind people not liking or even being really uncomfortable with certain characters, especially villains that have canonically done some really horrible stuff, even if I happen to really love the character in question! It's all in the Handling of the topic, and someone that's like "oh they're just not my cup of tea" or just don't want to talk about the character at all 1000000% has my respect and appreciation <3)
-claps-
So.
On the topic of demonizing characters that have violent or angry responses to their trauma
The thing about it that really gets my goat is the fact that I as a person have had anger problems ever since I can remember. I've had a pretty bad mix of anxiety and anger problems due to being traumatized, and have had to work really, really hard to get my knee-jerk temper under control, and really nothing fucks you up like thinking you're "fixed" but the reality winds up being you just were in a state of "nothing too stressful's happened lately" and then when things start getting incredibly stressful again, you realize you still have more work to do and you have to watch yourself way more than you thought.
I'm still not "fixed", and, after talking extensively with a therapist, I'm kind of just going to have to be okay with that; still trying to do right by the people I care about and not be an asshole about things, but I'm just going to have to live with the fact that in response to high anxiety and high stress, I become an angry person, and I'm not always going to be able to remember to take a step back from a situation when I feel myself getting heated (my success rate in this is going up at least)
So It Really.
Really.
Bothers Me.
When fandom tries to claim that a character isn't traumatized, or isn't traumatized enough, because their response to that trauma is to be violent and angry and malicious. And when they try to claim that because a character reacted this way, they're just evil and irredeemable and have no further depth to them, and any attempt to add depth (even canonical depth) to them is "wrong (and a sign the person doing it is an Abuser/Terrible Person irl)" or is "woobifying them".
And yeah. Part of what bothers me is that I tend to fall very hard for villain/antagonist characters that handle trauma badly, or otherwise have signs that they probably have some trauma they haven't exactly worked through, especially when that villain character gets to have a redemption arc. (And I do NOT mean that as "they cast away everything they were before and completely denounce and despise who they used to be and go through the whole repent and penance number". Give me more villain characters who are TRYING, who are STRUGGLING, who have conflicted feelings, who aren't an entirely new person and shouldn't be left to just wallow in self-hatred over it because!! no one!! deserves!! to wallow in self-hatred!! I want redemption arcs in the form of "person who did wrong is doing their best to be a better person" and NOT "character needs to suffer and be heartbroken and sad and unable to move on forever", I hate when I see people writing the latter shit, Idc what the character canonically did, no one who's genuinely trying deserves to be perpetually miserable and it is Highkey Concerning to see that attitude happen again and again) Plus, I LOVE media and character analysis, it is MY JAM, and.
Yeah.
I've got a lot of feelings that go into this kinda stuff. It's why when I see "no nuance!! just evil!!!"-type takes, that shit really boils my blood.
And is also why I don't actively participate in fandom anymore.
Like, yeah, I make some posts here and there. And I'd love to interact more with like-minded people -- I really love talking to others about characters and media and ships and all that good stuff!!
But I don't go searching for fandom stuff unless it's some art in a completely different language. After my last two fandoms went absolutely horrifically for me in two different ways, I think my trust in modern fandoms is just gone, and I don't think it's coming back.
There's only so many times a person can be told they're inherently evil (indirectly) or badwrong and stupid (directly) for a simple fucking opinion over goddamn fiction of all things.
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hamable · 1 year
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AAH OK IM FINISHING ASTROM CLUB THIS WEEK IM MAKING FINAL TOUCH UPS
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my haaaaaands are still fucked uuuuuup but when they’re unfucked up i’m gonna draw smth so sexy and delicious for my new skyrim oc i can see the comp in my mind’s eye it’d just make my hands fall off if i tried to draw it
#he’s a liiiiiiitle bit of a serial killer so i’m envisioning him in like a white gown/robe with his hair up like in fucking. ella enchanted#in the garden with caryalind thallery but the knife behind his back is just coated in blood and there’s a pile of bodies behind him that we#can see but cary can’t see. i LOVE cary btw if you haven’t tried him as a follower highly highly recommend#vaynis is a character i didn’t think i’d get all that attached to i just wanted to try out the ancient falmer mod and then i got like. SO#attached to him immediately. he’s not actually an ancient falmer he’s just like. a non betrayed falmer who’s 23. his dad was like the#ultimate ‘i survive everything bc i’m good at hiding’ kinda guy who was a child when the snow prince died and he just fucked off into the#jerall mountains for forever basically. and another falmer (much younger) stumbled on him up there and was like ‘dude wtf if you have#immortality magic why do you live in a wizard shack in the mountains’ and he was like ‘well. i’m wicked scared all the time you see’#so in exchange for teaching her the immortality spell he was like ‘will you have a baby with me so the falmer don’t die out’ and she was#like ‘yeah ok but i’m not raising this fucking baby. i’m leaving i’m not a mom. you won’t make me a mom’ and he was like ‘yeah sure ok’#secretly thinking if he built her a tower she’d stay. so every day he’d build the tower bit by bit with magic and everyday she’d plan to#leave and like in a fairytale they had the ‘i’m going to leave’ ‘i know’ conversation but then vaynis was born and she actually DID leave bc#she wasn’t a mom! she told him that! but he was like shocked bc he was a moron. and so he locked vaynis in his wizard tower and only let him#out to teach him how to hunt and track and forage. and vaynis really wanted to see the world but his dad would never change. so he planned#to leave and he picked himself out a nice breton adventurer to seduce into taking him along only when his dad found out he killed the breton#and locked vaynis back in the tower. and vaynis waited and watched and planned and pretended like he was sorry. and then one day he#knifed him in his sleep. and took his shit and escaped. but auriel wasn’t super happy about that so he shipwrecked him. and ever since theb#vaynis has been pretty pathetic. he’s working on it but like. it really is kinda embarassing to watch. anyway his new scheme for glory is to#join the thalmor and he IS really pretty so this thalmor agent in solitude was like ‘hey the heir to the aldmeri dominion is also here and#we like. really need him back and with his head in the game. the nords are stupid they think you’re a altmer but like. i know a bitch whose#race is supposed to be extinct when i see one. you seduce caryalind thallery back into line and we’ll help you do whatever you wanna do to#restore the falmer. ideally it’s integrate with us.’ so vaynis obviously takes that fucking opportunity but problems arise bc caryalind#isn’t quite as seduceable as previously thought. yeah he’s flirty but he’s also looking for something serious and trying to become a better#person. so vaynis is on a journey of ‘get aldmeri prince to marry me and have his baby to achieve greatness’ when they stumble into helgen#after alduin attacks (bc as we all know i’m addicted to the ‘the prisoner dies and akatosh has to pick a new dragonborn’ narrative’ and he#) and akatosh picks vaynis honestly? to be funny. i love interpreting akatosh as a smartass it’s so funny to me#‘yeah there’s a whole world riding on this but like. wouldn’t it be kinda hilarious to see what happens?’#alternatively maybe akatosh and auriel are one in the same. you decide#anyway becoming the dragonborn really complicates this plan like. MOST severely
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blurrycow · 1 year
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the teenage depression that all the movies were talking about has finally hit and it is not poetic, I think about interacting with anyone face to face and want to cry, i have been holding back tears for the past four days, i am in an infinite loop of despair, I have been listening to therapy by all time low over and over again for an hour
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necromite · 2 years
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🌸👻
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waywardsalt · 28 days
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finally got around to putting together elden ring builds for the post-ph crew, and tested them out briefly, so here are the builds i came up with and all that! (absolutely a very long post, i had fun explaining a lot of my reasoning)
i'm not going to give them exact stats, just some vague idea of what they'd likely lean towards, and i can't say much to what equip load they have. when i tested these builds out i had 72 endurance. this uses exclusively base-game equipment since i don’t have the dlc and wanted to test these out for myself.
i also don’t use many spells or any incantations so the spell and incantation choices are mostly based on wiki descriptions and whether or not i felt it would fit the character.
some context is that this is with the idea that somehow these four get zapped into the lands between as tarnished, and this is the equipment i think they’d use, disregarding what is needed to access most of this stuff.
i also didn't change my tarnished's appearance for these, not that i think i could accurately replicate these four in elden ring's character creator, anyways, so you get to see my tarnished's face with all of these :)
Link:
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His armor is: the highwayman hood, the blue cloth vest, exile gauntlets, and Carian knight greaves.
There's practically no green armor in this game, and what is there isn't really armor and isn’t exactly good protection. I wanted a bit of a balance between just cloth, but also some armor, as well as a headpiece somewhat like the usual hero's cap. The highwayman's hood works well enough, honestly, and I think it fits in well with the blue cloth vest; plus, I can see it being helpful in keeping dust and whatnot out of his eyes. Blue works well enough with Link nowadays, and I do think the blue cloth vest actually fits Link well enough- I doubt he'd want to wear something like a plate breastplate, so a vest like this is good.
The exile gauntlets I feel work well, they're simple and slim with some decent coverage, and the Carian knight graves not only look great with the blue cloth vest, but are also something that I believe fits Link, and the tall boots are likely decently practical in the same vein as the hood.
His weapons I chose are: The Carian knight's sword, with the pulley bow as a secondary weapon, and the Carian knight's shield in his offhand, with the academy glintstone staff as a secondary.
He obviously had to be the good standard sword-and-shield combo fighter, but I went ahead and gave him with Carian sword and shield partially because they look decently similar to what weapons he normally uses, but also because I enjoy the idea of him dabbling in magic along with typical damage types. The Carian sword does a good bit of magic damage along with standard, and the shield guards again both of those types, and the sword's unique ash of war (Carian Grandeur) is a good mix between swordfighting and magic, and actually really good to use in-game. I feel like they suit him well.
For his secondaries, I had to give him a bow, and I feel like the pulley bow is just right, especially with it's special feature of having increased range. I could see him being the one tasked with deactivating faraway traps and hunting the animals of the Lands Between for materials, and even just luring enemies with some normal arrows.
The academy glintstone staff is a solid staff (and the one I personally use), and him using magic is a good way to translate his usual versatility, though I only limited him to five spells, those being:
Loretta's greatbow, giving him what is technically now a second bow, and a pretty good spell for luring and doing some decent magic damage,
Magma shot, a good, simple fire damage spell,
Glintstone Icecrag, a good ice spell, especially for causing frostbite buildup,
Great glintstone shard, a very basic but reliable spell, and is good when cast a few times in succession,
and Thops' barrier, for deflecting magic attacks, and though I've heard it's a mediocre spell, I could see Link getting the timing down and getting some good usage out of it. I tried giving him a decent range of spells, which is a little bit easier said then done considering the actual spell variety and wanting to pick spell that I think suit Link, but I think this is a good lineup.
For talismans, assuming that all four of them have all four talisman slots open, Link gets the silver scarab, the graven-mass talisman, the erdtree's favor +2, and the companion jar.
The silver scarab, raising item discovery is... perfect for Link. It only feels right that he gets a talisman that makes him more likely to get items off enemies. It definitely works, too, while testing, I got way more items out of the gatefront ruins group than I'd ever seen before.
The graven-mass talisman boosts sorcery power, which is certainly perfect for boosting Link's versatility and magic power, simple and useful.
The erdtree’s favor +2 is just an all-around great talisman to use for the hp, mp, and stamina boost, and it feels perfect as something for Link to use, especially to increase his effectiveness and endurance in battle.
And then the companion jar, which goes hand-in-hand with him also being a pot user to further his versatility, and it’s very easy to see him doing the Jar-Bairn side quest. My choices here disregard how the items are obtained, but I could absolutely see Link going out of his way to interact with Jarburg.
Link’s standard fighter, with a balance between offense and defense and physical and magical damage with a slight leaning towards magical, and the main archer who aims to do more damage with archery, and uses pots when needed. He’s probably the one ‘leading the charge’ in that he’s suited for most situations, but isn’t necessarily the most effective in all-out combat- he is the most defensively oriented, however. He’s likely in the mid-to-light equip range, and likely mostly levels Strength and Intelligence to keep his damage up, and focuses a lot on keeping his Vigor up for a good chunk of health.
Linebeck:
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His armor is: the black knife armor, the gauntlets, and bandit boots.
The black knife armor is the most important part of the set, not just for it being a nice blue, but because it has the unique effect of completely silencing your movement sounds- perfect for steal and getting in a good number of sneak attacks. It’s light, too, and so are the generally standard gauntlets and bandit boots, all put together for a general… blue rogue kind of look? It’s practicality and some looks and all put around the idea that he’s going to be sneaking around and panic-rolling out of the enemy’s way- so his defenses are a bit lacking in favor of mobility. I do think it’s a good look overall.
His weapons are: A bloody antspur rapier with the poison mist ash of war, the redbranch shortbow as a secondary weapon, and the frozen needle in the offhand.
For Linebeck's build, it was either daggers or rapiers, and the extra damage, range, and great designs for the rapier won out- and I think rapiers suit him well. This specific pair of rapiers are oriented around inflicting ailments, with the frozen needle inflicting frostbite, and the antspur rapier- specifically with the poison mist ash of war and blood upgrade- can inflict scarlet rot, bloodloss, and poison with poison mist active. With the blood upgrade, the scarlet rot buildup suffers, but with the speed of rapiers and just how effective scarlet rot can be, it's a decent trade-off for the ability to do four ailments at once. His role in the Radahn fight is to inflict scarlet rot and then run off to snipe him with the redbranch shortbow, which is a simple ranged option, and helps with further ailment inflicting with ailment arrows.
His damage would probably be pretty decent, especially considering inflicting frostbite and his equipped talismans, but he's mostly going to be heading in with everyone and sticking around until proccing an ailment, and then backing off, especially if poison, rot, or frostbite are inflicted. Plus I think dual rapiers look great and it's very easy to see Linebeck using rapiers.
For talismans, he gets the gold scarab, the assassin's crimson dagger, the dagger talisman, and the blessed dew talisman.
The gold scarab boost rune acquisition by 20%. It's perfect. It's one of my favorite talismans. I can't make an Elden Ring build for Linebeck and NOT give him the money-boosting talisman.
The assassin's crimson dagger restores hp upon successful critical hits, and paired with the silencing effect of the black knife armor, is perfect for someone who's more used to sneaking around and taking down enemies from behind- and it's good for topping off your hp.
The dagger talisman boosts critical damage- so then making sneak attacks all the more effective, and even making any critical hits he manages in fights do much more damage.
And then the blessed dew talisman gives you a very minuscule constant hp regen, about 2 hp per second iirc. It’s incredibly slow, but it's hp regen all the same, good for saving flask uses and good for some health regeneration if you back out of the main fight.
Linebeck's got a big focus on stealth and ailments, with just a bit of health regen tossed in with the talismans to help with survivability. his weapons and offhand options are mainly based around ailments, and besides the bow, he tends to use darts and other throwable items, and is often the one to pick off enemies at the edge of a group while the others go in to the handle the main group. With bosses, he's in the front lines until an ailment is inflicted, and will jump back in either if he's really needed, or if ailments are needed again. For longer bosses, or bosses immune to a few ailments, he would probably find moments to jump in and get a bunch of quick hits in, then back out and wait for another opening. Rapiers are pretty good for quick hits considering that I believe you actually get three attacks from a dual-rapier sprint attack. He’d likely have a focus on Dexterity and Arcane, with some Endurance mixed in for that good running and rolling stamina.
Damien:
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His armor is; the sacred crown helm, exile armor, crucible gauntlets, and drake knight greaves.
Picking armor for Damien was a bit of a challenge since he’s still a bit of a work in progress and I usually picture him in generally casual clothes, but I knew I wanted to stick with some red clothing and put together a bit more of a practical sort of outfit. Plus this end result kind of helps me further figure out Damien’s actual design and outfit variations.
I knew I wanted to give him one of the simple footsoldier helmets, and the sacred crown helm won out with the additional detail of the little vine-looking wreath, plus the minor faith boost. It’s a nice little helmet and I think it suits him. The exile armor was considered due to the red cloth around the shoulders, and was properly decided on when I found that the helmet got rid of the cloth covering the bottom half of the face. So it’s a good solid chest piece.
The crucible gauntlets and drake knight greaves work both with color and giving him some more armored extremities, the crucible gauntlets are pretty good heavy armor gauntlets, if the crucible knights themselves are anything to go by, and the drake knight graves seem to have a good bit of practicality with the high boots and armor. It’s all meant to end up somewhere in the medium equip load area, for a balance between defense and speed, and the lighter helmet and chest piece were primarily to even out with the heavier weapons.
The weapons he gets are: the axe of Godrick, the highland axe as a secondary, and the clawmark seal.
The axe of Godrick is a pretty good greataxe with what selection there is, some good damage and a really good ash of war skill with a really good area of effect. It’s fantastic for crowd control when two-handed, and worked pretty well for me when I tested it out without having upgraded it. It’s all in all a great standard axe. The highland axe as a secondary is used partially as a faster one-hand option, and partially for the boost given by its war cry ash of war. The axe of Godrick is almost always what he’d use, but the highland axe is probably better for some specific situations. Damien was always going to end up using axes, and I think these two are pretty good and fitting.
In his other hand is the clawmark seal- scaling with faith and strength and so working well with him relying on strength, and boosting bestial incantations, of which he has one- and he mostly uses support incantations with some minor attack incantations- but he is primarily support, usually backing out of the fight to switch to casting due to usually two-handing the axe of Godrick. He gets six incantations, those being:
Heal, as a very standard heal, mostly just for himself,
Erdtree heal, a heal more intended for group healing,
Golden vow, a group offense and defense buff for a time,
Protection of the erdtree, for increased non-physical defense, which is likely useful for many bosses,
Bestial sling, which is a pretty basic but effective attack incantation, and boosted by the seal he uses, and is probably great in tandem with his axes to break an enemy's poise,
and then Dragonclaw as his final spell, a stronger and closer-up attack spell, likely for individual bosses that are lower on hp.
His offenses are standard and meant to be pretty decent for crowd control and poise-breaking, so his attack spells follow suite, while his support options are based around healing and some basic buffs. I personally do not use buffs or incantations when I play, so I do not know the nuances of a lot of this stuff, but Damien's got a good set of incantations to use.
Damien's set of talismans are the green turtle talisman, the mottled necklace +1, the axe talisman, and the bull-goat's talisman.
The green turtle talisman is a great talisman, simply increasing the speed of stamina regeneration, and it's a fantastic talisman. Very useful with the stamina drained by axe attacks and backing off to cast spells.
The mottled necklace boosts immunity, robustness, and focus, an across-the-board status boost, and I imagine it's useful for being up close with enemies and then staying alive to help with support- even if he doesn't have much in the way of ailment-based support.
The axe talisman is a damage booster, and considering his decent poise, charged attacks are pretty viable for him to be using.
The bull-goat's talisman is standard but very effective in practice (or maybe that's me being used to low poise), as it raises poise, therefore making it harder for you to flinch or be knocked out of an attack. Very helpful with a slower main weapon like the axe of Godrick.
Damien's standard all around, with pretty good damage and likely very helpful with crowd control, usually two-handing the axe for maximum damage and will back off when using incantations. He primarily uses incantations for support, and the offensive incantations are usually saved for bosses or rougher encounters- or sometimes just if he wants to switch things up for fun. He's likely going to focus on Strength and Faith, with some Mind thrown in for most casts.
Bellum:
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His armor is: the altered tree sentinel armor, and the malformed dragon gauntlets and greaves.
Chosen partially for the color and because they're all heavy plate armor; meant to emulate a lot of the phantom designs, and for that yellow color, and I wasn't even aware that the malformed dragon gauntlets had a darker color until I was initially putting this together. Heavy armor fits with a desire to survive in battle, plus I think decent mobility in heavy armor suits Bellum; when I tested this out, I was firmly in medium equip load territory, plus it made for a good bit of poise to go with slower weapons. It wasn't too hard to pick out armor for him.
The weapons I felt suit him are: the blasphemous blade, the Marais executioner's sword, with the gravel stone seal as a secondary.
The blasphemous blade was practically necessary, a greatsword with the bonus effect of hp restoration on enemy death, plus the Taker's Flames skill, which also heals hp when it hits an enemy. This is was made me decide on greatswords over colossal weapons, trying to stick a bit with some ideas from the phantoms, plus the hp-leeching effects, plus it’s a pretty good weapon and I think it originally belonging to Rykard also fits pretty well; it’s Bellum’s main weapon unless he switches to the Marais Executioner’s sword for it’s specific skill. That sword is mostly chosen for it’s skill, as well as it’s origins- those bellum-bearing hunter’s are absolute nightmares to deal with- so the two swords are kind of also picked for a sort of intimidation effect. At least the wriggling flesh on the blasphemous blade does the job well enough if someone doesn’t know the origins (which don’t practically matter). He would likely switch to the executioner’s sword for some boss fights, and its skill can be highly damaging to lone enemies- the focus with these two is on heavy damage and hp regen.
The secondary left hand weapon he has is the gravel stone seal, which boost dragon incantations, and so he only uses offense incantations, with a lot of incantations that cover a wide area and some that inflict ailment buildup. Bellum gets five incantations, all attacks (and all maybe emulating the idea that he’s a monster forced to be human in the lands between lol);
Beast claw, a pretty standard but pretty effective ground-level attack,
Unendurable frenzy, a wide range, fiery madness-inflicting incantation that, while only inflicting madness on a select few enemies (and himself) is likely more than useful for crowds and large enemies,
Rotten breath, a dragon communion incantation that is about what it says on the tin, a dragon’s breath attack that inflicts scarlet rot,
Fortissax’s lightning spear, another dragon incantation that summons a pair of lightning spears, with the damage at it’s best up close,
and Aspects of the crucible: tail, a wide-range crucible incantation, and the most fitting of the crucible incantations, I feel.
He has no issue getting up close to bosses, since he can fall back on the honestly insane hp regen he’s afforded by both his main weapon and some of his talismans.
The talismans Bellum gets are; the taker’s cameo, the dragoncrest greatshield talisman, the pearldrake talisman +2, and the godskin swaddling cloth.
The taker’s token has the same passive effect as the blasphemous blade; hp restoration upon enemy death. The fun part is that the taker’s token and the blasphemous blade’s hp regen effects stack with each other.
The dragoncrest greatshield talisman reduces physical damage by 20%, and the pearldrake talisman +2 reduces non-physical damage by about 11%. Covering just about all defenses with these two talismans.
The godskin swaddling cloth allows for additional minor hp restoration upon landing a certain number of melee hits within a short timeframe. This could be harder with greatswords, but with dual greatswords and jumping right into the action, I don’t imagine it’s at all impossible for the talisman’s effect to never trigger. As always, it’s extra effective with a larger number of enemies.
Bellum’s the main damage-dealer with a focus on staying power and lots of hp regen, using the blasphemous blade for regular battles while switching to the executioner’s sword for bosses due to the more aggressive ash of war. His incantations are more often used for crowd control, but are absolutely effect for boss battles, especially when given time to charge them up. He’s all about staying power and straightforward damage-dealing, with some decent poise to back things up despite his checking piece being altered and his lack of a helmet, and all of his incantations are a bit more bestially-inclined. He'd probably focus on Vigor and Strength, with some Faith or Dexterity thrown in for damage-dealing.
Overall, the idea is that the four of them are in the lands between like this, working and running around together, probably fighting over what bosses to go after next and whether or not to head into the catacombs that one of them just spotted. I could see them taking the time to scour the lands between for every little trinket and discussing whether or not to bother with some character's quest. Not too different from actual post-ph stuff, but it's fun to put them in Elden Ring and think on what kinds of equipment to give them and what would suit them.
#salty talks#elden ring#post-ph#ppl checking out the elden ring tag for normal elden ring stuff disregard this dw abt it i have this tagged for my own organization#of these four linebeck's was the most fun to actually use but its mostly bc its the most similar to my usual build#bellum's was kinda cumbersome but god i hated link's i never want to use a shield i almost died testing out link's#which is fuckin saying something at gatefront ruins at level 218#i didnt test out any of the magic bc. number 1 i have 10 faith. and number two i picked these off fextralife wiki#long post#bellum HAD to use the blasphemous blade its perfect its a big sword that has an hp regen skill and regens hp when you kill something#and has nasty little moving bits of flesh on it. cant see it in the picture ofc but know that in game the red bits wriggle i like it#sorry if the pictures are big btw tbh they look better on mobile#the angle on damien's is awkward bc i wanted to get the whole axe on screen. thats the only reason why his is a little weird#prolly worth mentioning that i didnt alter my stats at all so the 'build' is like the equipment and stuff.#tbh thats probably why my damage with the bellum build suffered bc i have 10 faith and the blasphemous blade scales with faith#anyways listed all equipment and whatnot if anyone wanted the specifics of this stuff#im not great at like. putting together outfits in elden ring i figured out my tarnished's fit early on and stuck with it#theres a very good chance that my own playstyle and experience with the game influenced these like. i do not touch incantations for one#and ive been dual wielding since as soon as i figured it out and got two straight swords#iirc i briefly used rock sling bc you can get that really early but eh#thinking abt it now this also translates pretty well to traditional rpg party roles. standard link with all around decent stats but high#versatility and a lot of options. linebecks more speed and ailment-inflicting based. damien is high standard damage but a much more support#and healing based with a few basic standard damage spells. and bellum is more dedicated offense and defense with a focus on staying power#without any group support or other traits- just high offense high defense#if you wanna know what my tarnished looks like know this is inaccurate bc ive since tweaked her#the hp regen on bellums is wild when i cleared out gatefront like every few seconds id heard the hp steal sound effect it was nuts#no notes on damiens his was was surprisingly easy to get a handle of and is great with crowds#you can probably tell from the way this is written that it took me fucking forever to write up
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neixins · 6 months
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not to sound like an ad but i just tried the judydoll cleansing balm that i got as a freebie with my order and i’ve literally never taken my makeup off as quickly or as easily. lifechanging freebie <3
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areyoudoingthis · 1 year
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I'm almost done with my transition paperwork. it's been nearly a year since i started. we live in an evil bureaucratic hellscape
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