Congratulations! You've been given the opportunity to create a brand new NPC for vanilla Skyrim, completely with vanilla bugs.
Who would this person be? How did they get to Skyrim? What are some funny things they might say in passing? Would they be a follower -- and if so, how would they fight? If not, why? and are they safe? Feel free to elaborate and answer unasked questions about this critter. (: This can be related to your fic(s) and/or existing OCs or completely separate just for fun.
I wasn't tagged by anyone, but this looks like fun, so I'm doing it anyways :')
Her name is Invidiosa Maledictio, and she is just a normal Imperial mage doing normal Imperial mage things. Really. She lives in a modest shack near Ivarstead, and can be found outside during the day tending her chickens and her small garden (she lives self-sufficiently), but you can't sell her her own produce. In the late afternoon/evening, she goes back inside, where she sits and eats in front of a huge bookcase, occasionally casting candlelight or a low-level healing spell. At around 10 pm she goes down into her Top Secret basement that is conveniently hidden behind a chest, but you can't access it, as it requires a key, which for some reason can't be pickpocketed from her. She only sleeps for three hours every night.
If you talk to Invidiosa, you will learn that she has a deep grudge against one particular imperial soldier, but she never tells you their name, nor what they did to her. She asks you to kill them and bring back their skull as prove. From then on, every dead Imperial will have a skull in their inventory, but the quest will only update once you find the *right* skull. This may take some time, as the *right* Imperial will only spawn as a random encounter somewhere in the Reach. She will give you 5000 gold for bringing back the *right* skull. While this quest is active, if you give her any other skull, she will just say that it isn't the *right* one, but will still gladly accept it and give you 200 gold per skull. When you finish her quest, Invidiosa becomes a follower and a potential marriage candidate, and she will even unlock her basement for you! She also still accepts skulls, and will give you a neat 300 gold each.
If you decide to check out her basement, you will see that it consists of two rooms. In the first room, you'll find an arcane enchanter and an alchemy lab, as well as different ingredients, potions, and soul gems that you can take for free and use to create powerful gear and potions! This is also where she spends most of her time when she's in her basement during the night. In the next room, you'll find- oh. Oh. Huh. So this is where she stashes all the skulls you gave her. Interesting. Depending on how many skulls you brought her, this room may have more or less skulls, but taking a skull from there is considered stealing. If Invidiosa is with you in her basement, she will just say that "you shouldn't worry about these" and that "you two are friends now, and friends have each other's backs, right?". If you decide that you don't like this and you don't want to be friends with a skull-hoarder, and you subsequently attack her, be prepared for a tough fight, as she will unleash her high-level conjuration and destruction spells on you. Once she's out of magicka, you might think that you're safe because she only uses her fists to fight, but then you realize that she wears gloves with a glitched fortify unarmed damage enchantment, and she pretty much insta-kills you.
As a follower, Invidiosa will comment on pretty much every location you go to. She will feel the most comfortable in caves as well as crypts, where she will ask you if "you've found any skulls yet?" to "expand her collection". However, she absolutely hates Solitude and wants to stay far, far away from it, implying that there's someone else there she has a grudge against. She will also be reluctant to go to the College of Winterhold with you. Invidiosa has three idle lines that she likes to say over and over again when she's not in combat ("I heard there's a crypt not far from here. Let's check it out!", "You're the only one I can trust, and I'm glad to have you by my side" and "If you're dead, can I have your skull? I'd get a nice pedestal and decorate it with flowers..."). Speaking of combat, for some reason, her enchanted gloves suddenly un-glitch, which means that she (sadly) isn't able to insta-kill enemies with her fists. However, if you decide to attack her and she leaves your service, her gloves will once again glitch. You can't kill her because she's essential for some reason (likely a left-over from a cut quest).
As a spouse, Invidiosa will lose almost all of her individuality like any other spouse. She will still have preferences for where you two decide to live; she will absolutely hate Solitude with a burning passion and will ask you to move out anytime you talk to her (this is her only line), but will love any of the Hearthfire homes. She can be found at the alchemy lab or arcane enchanter if you have them in your home. Otherwise, she will just stand or sit around all day. She also sleeps more than three hours now.
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i don't think i'll tag anyone, just do it if you really want to 💪
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There was this one art a little while ago about the family stuck in a situation where they're forced to play ISAT in some post game scenerio. I keep having many thoughts, but here's some about them figuring out who Loop is:
1) They all BAFFLED by how Loop usually talks. They all thought Loop was this shy little star person. Immediately, they get hit with "have you tried not dying~~~~" into "I think you deserve help" and do not know what to think.
2) Odile is in charge of the controller. Mainly bc no one else wants to control Siffrin and they all have equal amount of video game experience aka none, so Odile is being practical about it. This has the side effect that Odile gets to be all investigative. Odile makes it her MISSION to find stuff out about Loop.
3) Siffrin has complicated feelings about them finding out about Loop??? Like okay they HATE their family has to see all this, ESPECIALLY THAT THEY CAN SEE HIS THOUGHTS!!!! But. Loop. Siffrin hasn't told his family the truth. It's not his story to tell. But. If they figure it out...? In a way that proves Loop wrong, right? That they can recognize them. Maybe it takes a bit because Loop looks different is and actively trying to be different from Siffrin. But. Maybe...? Either way they encourage Odile to talk to Loop. If this is a simulation... if this is real in some way even... yeah he wants to talk to Loop.
Anyway here's a list on how they find out one by one:
Odile: She catches the little stuff. She notes the royal We, the fact that Loop alludes to having an old body by accident, the casual familiarity in some places. All of that. She is also the first to note their eyes being different shades. However, Odile doesn't make the connection 100%, not until Isabeau. Well.
Isabeau: He gets some of the weird stuff Loop says but not as many as Odile. HE finds Loops side comments weirder. He sees Loop's reactions and they're a bit. Uncanny.... and then he has another realization, Loop and Siffrin have the same eyes. When Isabeau notes this, it all clicks for Odile.
Mirabelle: Okay, so. You cannot tell me that Mirabelle has not read fantasy stories with weird guide characters. She has to have!!!! So at first, she's not even looking for who Loop is. And tbh? She has the best read on Loop's personality otherwise. Sassy, but clearly caring. A bit of a shit, but serious when needed. And mainly, she appreciates Loop Being There when the rest of them couldn't. That being said, the moment where the "have you wondered who I am" happens. And suddenly Mirabelle Is Thinking Of the Possibilties. And then the ME option pops up!!!! Odile was already about to pick it but Mirabelle YELLS to pick that one!!!!! Uh. Shortly after that they all have a conversation about how yeah, Loop is VERY likely Siffrin. Mirabelle justifies herself with tropes. Of course!!! Of course they're Siffrin!!! If they're anyone they have to be Siffrin. Siffrin got transformed and became the guide they needed!!!! It Just Makes Sense.
Bonnie: ....Tbh doesn't really figure it out on their own? But also. Loop. Feels like Frin. Not exactly like Frin. But they're Frin enough to be trusted so who cares. It takes awhile for them to really get it too because... it's weird. Also they're the one to really ask why there would be two Frins??? Duh??? And why would Frin become Loop???
Anyway, basically, after picking "Me?" They pretty much are all on the same page. They got that it was wishcraft. They got Loop is Siffrin somehow. I think Odile might figure out that "hey, uh if Loop is the guide then what happens when Loop doesn't have a guide" and Mirabelle probably says "wait Siffrin didn't you say to me once that without Loop you wouldn't have made it?"
Meanwhile Siffrin is a mix of sad and very emotionally touched. Because. Yeah. Even when trying to actively hide, their family recognized them.
Notably, Siffrin gets them to twohats (Siffrin remembers that they understood Loop most after showing them the coin. So yes, the family does get to see Siffrin's "I will forget everything I love" moment. Goes as well as you expect. Lots of hugs and the reassurance that they will bug Siffrin until the end of their days so he can't forget him so HA!)
But yeah. Siffrin really wants to make sure they can get little simulation Siffrin to realize Loop is Siffrin as well. Because if there is any chance of this being real and that they're guiding a Siffrin in another reality, then they want to make sure they can get Loop to know just how much they did. How much they helped and changed Siffrin's fate for the better.
To note: I'd imagine in this scenario, Odile wouldn't go do any of the side stuff. At least not too much of it. There wouldn't be as much exploration either. Siffrin likely would be very underleveled as a result.
So perhaps in this scenario? Imagine if you will that while the Siffrin watching definitely defeated Loop, the simulation Siffrin loses.
And Siffrin finds out that... no. No! Of course Loop couldn't kill him. Of course they wouldn't. There is a catharsis to that realization.
(After they finish the game, either a) prologue playthrough time or b) they're freed and the group IMMEDIATELY try to figure out a way to find Loop bc uh??? Even if they weren't Siffrin, they want to find them. But like. Two Frins. Two Frins they know are different but who cares, no matter who Loop chooses to be, Loop Is Family Too).
Anyway, family plays isat featuring the Loop Saga.
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