Technically the ending where Durge rejects Bhaal is freedom in the same sense that Astarion was free of Cazador when a mind flayer shoved a tadpole in his eye-socket.
No, your master can't take direct control of your body anymore or take over your will.
Your master is, however, still very much out there. He is more powerful than you. He has plans for you. He is furious at you, his property, for defying him, running away and interfering with those plans.
WotC canon has twice overridden the original games to show that all the Bhaalspawn who were "freed" were pawns of Bhaal in the end.
There's that goddamn delightful letter you might get in the epilogue that flat out tells you that Bhaal's not done with you, and you will not escape your designated function as a stud in his plan to reboot the Bhaalspawn Crisis. (Strictly speaking, damaging your reproductive organs won't stop this: Bhaal's a deity. Who do you think is giving clerics their healing spells?)
Evil deities very much do punish transgressions against them by their followers and apostates, "if the offense [is] serious enough, major transgressions may even be punished by death in whatever form the deity has the power to arrange."
Your best way to avoid that one, as far as I remember, is to get your way into the good graces of another deity who has the power to challenge your old boss and can protect you. (Although becoming a cleric did nothing to save any other Bhaalspawn from their father...)
Now is a good time to fucking panic. Hopefully, Jergal picking up the leash is good enough protection to keep them out of Bhaal's hands. Durge will likely look back on Astarion's willingness to risk his soul going to Raphael if it means escaping Cazador with great understanding - "..."better the devil you know." [...] And I'll take anything that saves me from that."
Time to start researching gods and Bhaalspawn and coming up with contingency plans!
Sure, you can kill Bhaal, but that's significantly harder than killing most things and the bastard does not stay dead, as he has illustrated. Vestiges are still dangerous, and Sarevok and the Other One were both taken over while he was dead. You are not freed by his death.
I wonder if moving to Sigil would work; gods can't access the city, but I'm not sure the Lady of Pain forbids them meddling with their followers/escaped servants from afar... I need to refresh my Planescape knowledge...
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MAGE is evil ive decided. you can't be related to unpleasant and be completely pleasant its just not possible. all paws have deformities merging the middle digits (causing a unified, heart-shaped middle toe/finger). drawn cloak/hatless on the right!
he's more intentionally malicious than unpleasant, but wouldn't be annoying for the sake of it like they would. He'll stay polite and relaxed for the most part, but it's mostly to uphold reputation and income
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I just want to say, as a certified monster fucker, I'm already in love with your story hahaaa <3 I'm glad we're getting more adult stories and the themes in this one are so intriguing, can't wait for the rest ! Alsooo, I really liked the way you describe things? I do not know how to explain it haha but I could easily visualize what was happening and the general atmosphere you're going for and I thought that was neat :^)
thank you so much for your kind words!! i truly appreciate them and i'm so glad the descriptions were to your liking! i have at least some level of aphantasia, so i'm always worried that i'm not describing things enough haha... glad that doesn't seem to be the case!
i was actually talking to my friends just yesterday about how there's relatively few Creacher-y ROs around... so for whatever reason, i guess because it's on my mind, i thought i'd take a bit of time/space here to mention all of the Monsterfucker Approved (TM) ROs that i could come up with, in case anyone else might be interested. this list isn't meant to be exhaustive (in case i miss anyone) as sadly i am yet to become all-seeing and all-knowing 😔
Creacher (Alien)
Rhaxa and Imxa from Project Hadea by my beloved @nyehilismwriting. spikey, scaley, bitey, etc. 👌i also love and appreciate the attention to detail put into worldbuilding for the different ways their species communicates and thinks and so on, showing the culture gaps between them and humans. quality buggies!
Creacher (Eldritch)
Roach from The Passenger... the mc is also an eldritch creacher in this one, which may add or subtract to the enjoyment for various different people lol
Sysba from Attollo; i also think this game in general is pretty monster friendly, with a bunch of monstrous side characters and so forth. the cool kind of neo-gothic vibes give it a feeling a bit akin to a cyberpunk Penny Dreadful... it's about as Monsterfucker as cyberpunk gets i think!
Beacon from Stygian: The Abyssal Lighthouse by my good friend @salty-stories. this one is probably the most Lovecraftian of the eldritch creachers i think, heavy Call of Cthulhu vibes. it's still in progress but i'm personally willing to wait haha
Creacher (Parahuman)
Lorelei and The Other from The Golden Harp; pirates and sirens and mermaids, oh my!
Danny and Isla from When It Hungers by the wonderful @roast-ifs ... the game is still on hiatus but it still lives rent-free in my head always... the monster mcs are So *chef's kiss*
Oisein from The Nameless; due to the sheevra mc there's a Lot of really cool exploration of the boundaries of humanity and stuff like that... we love a "nonhumans shouldn't be able to feel/do this" story... we love it a Normal amount for sure.
Creacher (Indefinable)
Trace from Greenwarden by @fiddles-ifs; an iconique creacher... the game itself also has excellent kind of Appalachian gothic/supernatural vibes and a dark undercurrent of Lurking Monster Foreboding.
Games with Applicably Creacher-esque Vibes
Virtue's End by my beloved friend dani... the ROs might be human, but the mc most certainly is not<3 dark fantasy and sumptuous Monster vibes, what more can you ask?
anything by the extremely talented @thirtybythirty (links to their games in their pinned post). everything they write has a compelling undercurrent of... eldritch existentialism. perhaps the creacher is in fact the Narrative... or maybe the humans were the creachers all along...
the fabulous OFNA: Birds of a Feather - it has the perfect combination of things Not Quite Human and Not Quite Right to create a rich and ominous atmosphere, well-worth playing even though everyone is Technically human lmfao
anyway sorry for rambling on and i'm sure there's a bunch i have missed but. i do feel like it's worth giving praise where it's due for games and writers that we appreciate! thank you again for your kind message (and for giving me a chance to talk about this a bit lol)
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Prompt 125
So. Apparently touching unknown artifacts is bad. Who would have thought. Not the Dannys that’s for sure. They had been distracted with their prank war after all.
But uh, now they’re in a new world, with a black-haired child staring at them with borderline stars in his ice-blue eyes.
Nine year old Bruce just saw some sort of portal open up (MAGIC?!), and drop some sort of really spherical eggs that hatched into what he’s pretty sure are some sort of raptors within two seconds. A trio of feathery raptors that he takes inside to show Alfred, who would be far more worried if not for it being the first time he’s seen Bruce smile in nearly a year.
Well it seems they have a trio of sapient raptors. That can apparently breathe fire, ice, and electricity respectively. They can… totally deal with this. At least that robber didn’t lose their foot.
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