#capcom cup 11
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Street Fighter 6 ya tiene campeón de la Capcom Cup 11
Después de casi una semana de competición con los mejores jugadores del mundo de Street Fighter 6, Kakeru se alzó con la victoria en la Capcom Cup 11, alzándose con el título de campeón y grabando su nombre entre los mejores jugadores de Street Fighter 6 del mundo. En la Capcom Cup de este año, los usuarios volvieron a la cuna de los Street Fighter Esports, el Ryogoku Kokugikan Arena por primera…
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Capcom Cafe Umeda 2023 Menu & Goods Translations
Translations for goods campaign and special collab menu for GS/DGS that ran Nov-Dec 2023 (Original Site)
I had edited the html for the menu into English when the campaign ran and took screenshots, so even if the menu site has changed to the newest collab you can see what all the dishes looked like! The menu descriptions are kinda fun, please enjoy~
CAPCOM CAFE UMEDA STORE "Ace Attorney" & "The Great Ace Attorney Chronicles" Collaboration Menu's big reveal!
From 11/10/23 (Friday) to 12/21/2023 (Wednesday), the Capcom Cafe Umeda store, on the Daimaru Umeda store's 13th floor, will offer menu and goods in collaboration with the Ace Attorney series. This time, the limited-time menu will be revealed! For more details on the release, definitely check the Capcom Cafe Umeda Store official site!
■ Ace Attorney and the Great Ace Attorney Chronicles Collab Menu Big Reveal! 1) Barok Van Ziek's Jet Black Holy Grail Curry (1980 yen, tax included) This is a menu item with Barok Van Ziek's motifs. We've created a curry that one would see at a Western cafe. Please enjoy the fried seafood placed in the shape of a cross and pitch black roux.
2) Maya's magatama pancakes Menu item with Maya Fey's motifs. This is a Japanese-style pancake in the shape of the magatama that Maya wears. Please enjoy with brown sugar syrup.
3) Apollo Justice's fruit punch This is a classic retro cafe style fruit punch with Apollo Justice's motifs. Lemon is sliced into the shape of his attorney's badge.
4) Phoenix Wright's retro cream soda This is a blue cream soda based on retro cafe's standard menu with Phoenix Wright's motifs.
5) Naruhodou Ryuunosuke's hojicha latte This is a hojicha latte with Naruhodou Ryuunosuke's motifs. Please enjoy it with the black tea jelly that was placed inside.
※ In addition, we have menu items such as "Phoenix. Apollo! Plate" (1980 yen), "Miles Edgeworth's afternoon plate (1980 yen), or "Susato's pudding a la mode" (1650 yen). For more menu details, please check the Capcom Cafe Umeda Store's official website. ※ The image of the menu items are just depictions. The actual merchandise may have a different design/specification than the actual product.
■ We also have original novelty goods to present! Those who order an original drink at Capcom Cafe will receive a coaster (one randomly selected from 10 designs). Additionally, for every 3000 yen spent on the cafe menu, you will receive a complimentary bromide postcard.
▼ If you order an original drink, you receive a coaster (one randomly selected from 10 designs) ▼For every 3000 yen spent on the cafe menu, you receive a bromide style postcard (one randomly selected from 12 designs)
FOOD MENU
Naruhodo. Odoroki! Plate A menu item with Phoenix Wright (Naruhodou) and Apollo Justice (Odoroki) motifs. Finishing touches in a western-style plate with a retro showa era feel. Ketchup rice is molded into the Ace Attorney logo.
Miles Edgeworth's Afternoon Plate A menu item with Miles Edgeworth motifs. This light snack afternoon plate pairs well with the tea that Edgeworth enjoys in the story.
Barok Van Ziek's Jet Black Holy Grail Curry This is a menu item with Barok Van Ziek's motifs. We've created a curry that one would see at a Western cafe. Please enjoy the fried seafood placed in the shape of a cross and pitch black roux.
Postcard Receive 1 per order of 3000 yen total order of food/sweets/drink. Distribution may end as soon as the stock runs out. Stock status will be announced on the official X (twitter) account.
DRINKS MENU
Phoenix Wright's Retro Cream Soda This is a blue cream soda based on retro cafe's standard menu with Phoenix Wright's motifs. Nata de coco, blue curacao, carbonated water, vanilla ice cream, marischino cherry, monaka wafer
Maya Fey's Retro Purple Cream Soda This is a cream soda based on Maya Fey's color, purple. It looks bright and cute and is made in one cup. Mona Jewel strawberry jelly, butterfly peaflower tea, lemon fruit juice, vanilla ice cream, strawberry
Miles Edgeworth's Strawberry Soda Inspired by Miles Edgeworth who loves black tea, this strawberry soda has a bright appearance. Please enjoy with whipped cream. Mona Jewel strawberry jelly, strawberry syrup, cranberry powder, whipped cream, blueberries
Apollo Justice's Fruit Punch This is a classic retro cafe style fruit punch with Apollo Justice's motifs. The lemon is sliced to resemble his defense attorney's badge. Canned fruit, canned mikan oranges, nata de coco, Mitsuya Cider, maraschino cherry, lemon
Naruhodou Ryuunosuke's Hojicha Latte This is a hojicha latte with Naruhodou Ryuunosuke's motifs. Please enjoy it with the black tea jelly that is inside. Hojicha latte, black tea jelly, whipped cream, almond chips
Kazuma Asogi's Red Bean Shake This red bean drink is inspired by Kazuma Asogi from the cafe main visual. By actually wearing the headband, please enjoy becoming Asogi. Whole red beans, milk, whipped cream, rice flour dumplings
Mikotoba Susato's Pudding a la Mode Drink This drink has Mikotoba Susato's motifs. This cup was created to look like the cute sweet that she is holding in the cafe main visual. Caramel sauce, strawberry milk, whipped cream, pudding, canned fruits, mint, and maraschino cherry
Barok van Ziek's Holy Grail Coffee This hot coffee has Barok van Ziek's motifs. Please enjoy the drink in a glass that is inspired by God's Holy Grail. Chocolate sauce, almond chips, hot coffee, melted cream, cocoa powder, raisin gold leaf
Cafe Latte of your choice A cute-looking cafe latte that relaxes your mind and body. You can choose one of eight different latte art characters to put on top of it. For an additional 1760 yen (tax included), you can make the mug into a set to take home. Cafe latte, printed latte art
SWEETS MENU
Susato's Pudding a la Mode This menu item has Mikotoba Susato's motifs. A retro cafe staple, this Japanese-Western style fusion sweet combines pudding a la mode and Susato-like matcha and sakura. It seems like you can also eat Ryuunosuke.
Scone Plate that spans the Japanese and British Empires This menu item has the motifs of Naruhodou Ryuunosuke and Kazuma Asogi. Please enjoy the fruit whipped cream, bean paste butter, etc. in the color of the two's hakama. For an additional 1540 yen (tax included) you can make a set with a mug to bring home. The katana chopsticks cannot be taken home.
Maya's Magatama Pancakes This is a Japanese-style pancake in the shape of the magatama that Maya wears. Please enjoy with brown sugar syrup.
#ace attorney#the great ace attorney#dgs#capcom cafe#translations#yes i know the dgs item descriptions are slightly bonkers#but i promise thats what they translated to#GS: hehe blue cream soda for the blue attorney guy :)#DGS: scones that carry THE WEIGHT OF TWO EMPIRES
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2024 Race Queen Retirements - Nana Yasuda
Originally working as an event companion from 2012, in 2015 Nana began her career working as a race queen as a member of the Leon Racing Ladies in the Super GT. In 2016 she became a member of Up Garage's Drift Angels for three consecutive years. In her time with that team, she recorded and released three songs as part of the Drift Angels idol unit. From 2019 she became a long time member of WedsSport Racing Gals, four years in total, the longest tenure of any member of the team.
On 15 January 2022 she was one of the five grand prize winners at the MediBang Japan Race Queen Awards 2021, announced at the Tokyo Auto Salon 2022 and also won the Tokyo Chunichi Sports Award. After leaving WedsSport Racing Gals, she joined Eneos Girls in 2023 and returned to Team Up Garage as a member of Up Garage Honeys in 2024 for her final Race Queen season.
Race Queen Appearances
Leon Racing Lady, Super GT, 2015
Up Garage - Drift Angels, Super GT, 2015 to 2018
Kondo Racing - raffinee lady, Super Taikyu, 2016
Arn Racing - Arn Girls, Super Taikyu, 2016 to 2017
B-Max Racing Team B-Max Girls, Super Taikyu, 2017
Lexus Team WedsSport Bandoh - WedsSport Racing Gals, Super GT, 2019 to 2023
Bath Racing Project, Super Taikyu, 2019
Mercedes-AMG Team HIRIX, Super Taikyu, 2020
Mega Life Girls, Super Taikyu, 2021
Grid Motorsport – Plexus & Cataclean Girls, Super Taikyu, 2022
TGR Team Eneos Rookie - Eneos Girls, Super GT, 2023
Audi Team Hitotsuyama Race Queen, Super Taikyu, 2023
Team Up Garage – Up Garage Honeys, Super GT, 2024
Image Girl and Event Appearances
Tokyo Auto Salon Goodyear Booth, 2015 to 2016
Tokyo Motor Show Toyota Booth, 2015
Tokyo Game Show Capcom Booth, 2015
Nico Nico Super Conference 1st Place Booth, 2015
Champion Plug Image Girl Champion Girls, 2016
2016 Red Bull Air Race World Series Chiba Team McLeod, 4 to 5 June 2016, Makuhari Seaside Park
Nico Nico Super Conference Sanyo Booth, 2016
Boat Race Naruto SG 21st Ocean Cup Campaign Girl, 13 to 18 July 2016, Naruto Boat Racecourse
K-1 World GP K-1 Girls, 2017
Tokyo Motor Show Mahle Booth, 2017
Tokyo Game Show Serial Games Booth, 2017 and 2019
Tokyo Auto Salon Up Garage Booth, 2017 to 2019
Gravure idol training app "Gravure idol collection" image girl GracoRex, 2017, 2018
Boat Race Ashiya 31st Ladies Champion Campaign Girl, 1 to 6 August 2017, Ashiya Boat Racecourse
Bangkok International Auto Salon, 4 to 8 July 2018, Impact Muang Thong Thani
Boat Race Ashiya GI All Japan Championship Campaign Girl 31 October to 5 November 2019, Ashiya Boat Racecourse
Tokyo Auto Salon WedSport Booth, 2020 and 2023
Tokyo Auto Salon Kuala Lumpur 2023 Image girl J-girls, 9 to 11 June 2023, Malaysia International Trade and Exhibition Centre
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Capcom Announces Partnership with the Esports World Cup!
– Capcom Cup 11 held in Japan for the first time, drawing 14,000 attendees and over 10 million viewers – OSAKA, Japan–(BUSINESS WIRE)–Capcom Co., Ltd. (TOKYO:9697) (Capcom) today announced a three-year partnership with the Esports World Cup Foundation’s Esports World Cup (EWC) event held in Saudi Arabia as part of the company’s esports initiative. As part of a national project in Saudi Arabia,…
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BLAZ Top 16 Highlight - Capcom Cup 11
Peace, JW
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15-year-old competitor's insane run through Capcom Cup 11 had him cleanly taking down some of the favorites of the event
15-year-old competitor's insane run through Capcom Cup 11 had him cleanly taking down some of the favorites of the event https://ift.tt/lU3BMD9 Submitted March 08, 2025 at 11:08AM by 121jigawatts https://ift.tt/r0PznJ6 via /r/gaming
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Crowning the World’s Best Street Fighter 6 Player - Baskingamer
Today, March 8, 2025, marks the thrilling conclusion of...
Readmore https://baskingamer.com/capcom-cup-11-in-tokyo-crowning-the-worlds-best-street-fighter-6-player/
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Capcom Cup champ stomps Juri swarm to win Street Fighter 6’s first Major
The winner of the first-ever major Street Fighter 6 tournament has been announced. On June 25, veteran Saul Leonardo 'MenaRD' Mena II defeated Alan 'Nephew' Sun at CEO 2023 in Daytona Beach, Florida. The hotly-anticipated fighting game hit the global stage earlier in the month, with the game’s true leap into the competitive spotlight coming at CEO 2023. Over 1,000 players hit the convention vying to become the first SF6 champion, but in the end, it was the reigning Capcom Cup champion who stood above all at the end. https://twitter.com/MenaRD_/status/1673149312707055616 MenaRD has been a force in Street Fighter for years and ended his run in SFV by becoming the first player to ever win two Capcom Cups. That momentum propelled him into the grind for SF6 and the coinciding $2 million Capcom Pro Tour (CPT) season. With such a massive turnout for SF6 at CEO, it would take something special to make the first cut, but where others struggled, MenaRD walked through the competition with an impressive mix of Luke and Blanka play. From the final 24 until he hoisted the belt, the Dominican Republic champion only dropped two games whilst playing against some of the top talents in the world. During his top-eight run, MenaRD swept reigning CEO Champion Derek “iDom” Ruffin Manon, beat Victor “Punk” Woodley’s Juri, and then rolled to victory with Blanka over Nephew’s Juri and Chun-Li combo 3-1 for a total series record of 11-0. “The only words I have are thank you to everyone here,” MenaRD said. “This is the biggest event I have ever won in my life and it feels like I won it at home. My house. The FGC.” Juri was the character that saw the most success at the highest level in the tournament. In the top 24, six Juri players made the cut while the next highest representation was Luke, Guile, and Cammy tied at three players apiece—and that doesn’t even take into account players who swapped to Juri as a secondary, like Punk. None of those Juri mains made it into the top eight on the winner’s side, but MenaRD still had to face the “Juri swarm” multiple times, including twice against Nephew—both in their top 24 bout and in the grand final rematch. https://twitter.com/AlphaBee87/status/1672760136430129153 While CEO wasn’t a part of the CPT this year, it did act as the first hurdle heading into the summer lineup of big FGC events. The CPT’s offline schedule begins at Evo 2023 on Aug. 4, which is shaping up to be one of the largest Street Fighter tournaments ever. Read the full article
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In-app Okami® PSN Avatar Bundle Okami HD cheats
Authors=Capcom U.S.A., Inc
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Info=You haven't fully experienced the beauty of Nippon until you've seen it on an HD canvas! Okami painted vivid and colorful memories for many. Now it's back to revive those memories, and create new ones for those who have yet to take up the Celestial Brush
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Full text of "Hardcore Gamer Magazine Volume 2 Issue 6. Capcom Arcade Cabinet Higemaru Avatar on PS3, Official. Cheatbook your source for Cheats, Video game Cheat Codes and Game Hints, Walkthroughs, FAQ, Games Trainer, Games Guides, Secrets, cheatsbook. Cheat Codes: Welcome to Cheatbook, your number one Cheats source for all video games and game cheats and codes, Thats a wrap on Capcom Cup 2019, as another highly entertaining season of the Capcom Pro Tour (CPT) is in the books. Congrats to the champ, to all the World Warriors who competed and to everyone who made CPT 2019 one of the most hype seasons yet, Video Game News, Reviews, and Walkthroughs - IGN, Shop Hardware and Discs; Digital Games and Services; Official Merchandise, Cheatbook - Cheat Codes, Cheats, Trainer, Database, Hints.
IGN is your #1 destination for all video game news, expert reviews, and walkthroughs. More School Costumes heading to Street Fighter V - Capcom. Capcom-Unity - Capcom Community. Zelda: Breath Of The Wild Fan-Made Multiplayer Mod Is In The Works July 24, 2017 admin 0 Comments. Categories News. The Legend of Zelda: Breath of the Wild is a great game as it stands right now, garnering critical acclaim and commercial success. But, as with any single-player game, there are those that wish it was a bit more cooperative. You haven't fully experienced the beauty of Nippon until you've seen it on an HD canvas! Okami painted vivid and colorful memories for many. Now it's back to revive those memories, and create new ones for those who have yet to take up the Celestial pports PlayStation Move motion controller and includes 51 trophies (with one platinum trophy. Capcom U.S.A., Inc. Bundle Released Sep 19, 2017. 1350 Ratings Description. The epic clash between two storied universes returns with Marvel vs. Capcom: Infinite, the next era of the highly revered action-fighting game series. Marvel and Capcom universes collide like never before as iconic characters team up for action-packed player-versus.
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Creators Capcom U.S.A., Inc. pay cheap hack mod engine Okami hd. Marvel vs. Capcom: Infinite - Standard Edition on PS4. Okami - Capcom. On June 27th, the School range of Street Fighter V costumes will be expanded to include R. Mika, Nash and Ibuki. These three students of the game will join Chun-Li, Ryu and Juri in the street fighting school of hard reads and learned blocks. Hit the jump to check out the new costumes! Letting her. OKAMI HD Game, PS3 - PlayStation. About Capcom. Capcom began in Japan in 1979 as a manufacturer and distributor of electronic game machines. In 1983 Capcom Co., Ltd. was founded and soon built a reputation for introducing cutting-edge technology and highly memorable franchises to the video game market. Zelda: Breath Of The Wild Fan-Made Multiplayer Mod Is In, Capcom USA > Home. Okami HD for PS4 appears to have a problem on PS4 Pro. I and several others on forums are having an issue with the game being blurry. I have mine hooked up to a 65 inch panasonic 65VT which is 1080P and there are clear ghost images of everything to the left and the right of all objects and characters.
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My top-10 games of 2018

It’s that time of the year where you are flooded with lists of the best stuff from 2018 and I’m no different. Originally I was going to just make a list of the top 10 games I played in 2018. I even had a giant list I was updating throughout the year. But one day my phone randomly reset and I lost that list. So, business as usual this year. Maybe next year.
Before I start with the numbered list, I’d like to note a couple of games that won’t be appearing for various reasons.
Games I liked a lot but haven’t played enough of to place on a list like this: Into the Breach, Dead Cells
A critically acclaimed game I haven’t played: God of War
I don’t want remakes on my list, but these games were really good: Shadow of the Colossus, Yakuza Kiwami 2 and Spyro Reignited Trilogy
Ports aren’t eligible but I like these a lot too: Donkey Kong Tropical Freeze, Shenmue 1&2, Hyrule Warriors and the PC port of one of the best games ever, Yakuza 0.
Okay, let’s get started.
10-) Red Dead Redemption 2: Actually had to debate between this and Pokemon: Let’s Go Pikachu for this spot. Ultimately I chose this game because the narrative is spectacular. Well that and the fact that Let’s Go is sort of a remake. This game absolutely nails atmospheric storytelling and creates one of the most interesting protagonists in AAA gaming. This game does a lot of things well, but the actual gameplay portion is...pretty mixed. I didn’t have fun with the open world at all and most missions involved long bouts of horseback riding with dialogue or ambient music. But RDR 2 does everything else so well. It also knows when to go all out. Every major mission in the game is memorable for one reason or another, especially with intelligent usage of music. It’s a game I will never play again, but despite some problems with the gameplay I can safely say that I enjoyed my time with it.
9-) Mario Tennis Aces: This game was a lot of fun. I wrote about it earlier in the year and my opinions on it are still the same. Even though the gameplay is fairly simplistic, every match against another human felt unique and different. You have to learn the styles of your opposition and adapt. It’s like a fighting game! The online gameplay was also pretty solid. I felt pretty damn good whenever I would win a tournament. Really, Smash Bros. Ultimate would have done well to borrow this mechanic in some way. The only real problem with the game is that there is just a major lack of content. The heavily advertised story mode is barely worth playing and the cups, well, you might as well be playing against an unmanned player 2. I haven’t touched the game in a while, so this might have been fixed via update. As I said a few months ago, this game could have been a masterpiece with a bit of extra fine tuning.

8-) Dragon Ball Fighter Z: This game feels like it was made specifically for me. I have a lot of love for the Marvel vs. Capcom games and even more love for the Dragon Ball franchise. The game is easy to approach for newcomers to this type of game by keeping the inputs simple and having very easy to pull of auto-combos. You won’t do too well online if you stick to the auto combos, but it’s a good way to start and learn how to play. I think a lot of people could start with Fighter Z and transition into more complicated fighting games, which is exactly what you want with a game like this that will attract many people who might not otherwise play a traditional fighter. Oh, and sometimes it looks like you’re playing an episode of the anime which is insane. The story mode is pretty tedious at times, which is a let down, but Fighter Z is an absolute blast to play and is easily the best playing Dragon Ball game yet. Hopefully season 2 of the DLC goes less heavy on all the Gokus.
7-) Mega Man 11: The blue bomber returns! It’s been a long wait, but after playing through both collections last year and then the X-collection earlier this year, I was ready for Mega Man to get back into the spotlight. It’s a little hard to get into at first because the level design seems pretty tied into the main new mechanic, the gear system. Basically the player can slow things down to a crawl or boost Mega Man’s power. If you just play this game like you would any other Mega Man game, you’re probably going to throw your console out the window during Tiki Man’s stage. Once you figure this out, the system adds a unique flavor to the Mega Man experience and feels like an actual new Mega Man. I love MM9 and 10, but those did not feel like new games. The only thing that I didn’t like about this game was the music. Which, uh, is weird for a Mega Man game. Here’s hoping they get it right in the inevitable Mega Man X9.
6-) Marvel’s Spider-Man: I don’t particularly like super hero movies and I haven’t enjoyed a Spider-Man game thoroughly since the first PS1 Spider-Man, so you wouldn’t normally think this game would appeal to me. But it absolutely does. The gameplay is outstanding and combines an improved version of the swinging scene in Spider-Man 2 with a combat system that is fairly similar to the Batman Arkham games. I recommend playing the game on hard because, while it’s hard to get used to, it makes every encounter feel unique. You constantly have to adapt to what the enemy is doing. You can’t just mash on the attack button and then press the dodge button when the dodge prompt comes up.
The story is also interesting throughout. It has my favorite interpretation of Peter Parker I’ve seen in a while and has a pretty enjoyable cast of characters. Really Mary Jane is the only character I didn’t like and even with her, there are moments that hit home - specifically the text exchanges between MJ and Peter. The game is littered with references to past Spidey adventures and just feels like a giant love letter to fans of the hero. Can’t recommend it enough.

5-) Celeste: I didn’t know what to expect with this game. Sometimes I feel very leery of when a bunch of people prop up an indy game too much. Gone Home a couple of years ago told a pretty mediocre story that was held up as some form of high art. Just didn’t get it. So I went into Celeste wanting to not like it and came out fairly surprised. The gameplay feels like a better version of Super Meat Boy and the narrative tells a pretty compelling tale about depression and how to come to terms with yourself. I even don’t mind the pixel art. I am getting sick of indy games going for the retro aesthetic, but when combined with the great soundtrack it’s hard not to love what it’s presenting.
The game is simple enough to complete on its own. I would argue that anybody could do it as long as they keep at it. But for those platforming veterans, the game also offers a heavy challenge. The B-side and C-side levels will test your skills and remind you of some of the most challenging bits of hard platforming games like Super Meat Boy and I Wanna Be The Guy. Basically, come for the compelling narrative. Stay for the wickedly difficult and addicting gameplay.
4-) Yakuza 6: I believe I enjoyed this game far more than most folks. It told the end of Kazuma Kiryu’s story. It had some problems along the way but my god did I enjoy the ride. The cast of characters surrounding Kiryu in Hiroshima are all great and one of the main characters is Beat Takeshi. It also has a ton of things to do and see. I love the clan wars sidequest featuring New Japan wrestlers, I love the baseball manager quest, I LOVED becoming a regular at a bar and getting to know everyone in it like I was playing some sort of weird Cheers game, I even loved the adult cam chats that came with wacky dialogue. This game is full of charm.
I haven’t mentioned the gameplay yet you might have noticed. That’s because, well, it’s a new direction for the franchise. It focuses on allowing more people to fight Kiryu at once and as a result feels less refined than recent entries Yakuza 0 and Yakuza 5. I am excited to see where they take it in Yakuza 7, but I would be fibbing if I suggested that I felt 6 plays as well as previous entries. Still, the entire Yakuza package is compelling and I never felt like I was scrambling for things to do or see. I don’t 100% games out of obligation. I’m not one of those people that feels the need to 100% every game I play. I 100%ed Yakuza 6 though. And I loved every minute of it, combat and all.

3-) Valkyria Chronicles 4: As none of you might know, I used to review games for a website called 411mania. One of the games I reviewed for them was the original Valkyria Chronicles. Nobody else wanted to do it because it looked like a generic jRPG and I was really the only person on the site who liked jRPGs so the game fell to me. And I absolutely loved it. The story was captivating, the graphics were stylish and and the gameplay felt like a breath of fresh air. It was the combination of a tactical RPG and a (very, very simplified) shooter. To this day it remains one of my favorite games ever. Conversely, Valkyria Chronicles 2 on the PSP is one of my least favorite games ever and 3 never came to the states - though it does have a fan translation. The franchise has felt dead in the west for ages. The musou-like Azure Revolution sure as fuck didn’t get me going.
4 came out this year and it felt like I went back in time. Everything I loved about 1 was back. It’s even expanded upon. The grenadier is a great new troop that feels overpowered at first, but really forces the player to rethink how to approach certain situations. The story isn’t as good as the story in 1, but I found it simple and enjoyable. I genuinely liked the main cast and wanted to see them do well. That’s more than I can say for a lot of games. I know I mentioned earlier in my blurb about Mega Man that what I liked about it was that it actually felt like a new game. The difference here is that I have 10 other Mega Man games that play like Mega Man games. With this franchise, I have 1 (or maybe 2, I hate how maps work on the PSP but I have not played enough of 3 to judge). Sometimes a franchise revival needs to go “like the one you like but more” route. I loved this game and I hope as it gets cheaper more people try it.
2-) Dragon Quest XI: Hey you might notice this about my gaming preferences, but I really enjoy Japanese RPGs! And this sure as hell was one of those! DQ XI felt like a game from another dimension in a lot of ways. It’s a traditional playing Japanese RPG with a big AAA budget. It looks breathtaking. Big budget JRPGs feel like something out of the PS2 era, which is great because I sure love PS2 era RPGs. It’s lengthy, it has a crazy amount of postgame content and has a lot of side stuff in case you get tired of fighting down the main path. It’s a great throwback.
This game also has the most balanced party in recent RPG memory. Usually games like these have one or two party members that you just don’t enjoy. For instance, Final Fantasy X is one of my favorite games ever. But I just don’t like Kimahri. I don’t like using him and I don’t think his character is interesting. DQ XI has nobody like that. I found everybody likable. Sylvando and Jade in particular stand out and are among my favorite characters in gaming. Really, I enjoy everything about this game. Even the music! I know a lot of people complain about the simplified score in the western version, but I honestly found it to work out pretty well for the game. Obviously the Japanese version is superior, but I still enjoy it. If you’re a fan of RPGs and you haven’t played DQ XI, you’re missing out.

1-) Super Smash Brothers Ultimate: This was my most anticipated game of 2018 from the moment it was announced and the final product delivered everything that I had hoped it would. You have a large cast of characters, a crazy number of stages and a bunch of single player content to consume in between bouts of online or local multiplayer. The single player is what ranks this game so high for me. The classic mode - think arcade mode in standard fighters - is easily the best it has ever been. Each character has their own route with their own gimmick, which gives the player incentive to play each and every one. With a roster of over 70 fighters, that’s impressive. The adventure mode can start off slow, but once you get into the groove of it I really think it stands out as something special. It’s an expanded version of event battles from past games. You face off against a fighter (or fighters) embodying the personality of a character that isn’t in the game. They range from obscure stuff you haven’t heard of to a fight with Geno’s spirit that has you do battle with the cast of Super Mario RPG (with substitutes for Geno and Mallow). It feels very creative. It can be grindy for some, but I really enjoyed my time with it.
I think the online could be more fleshed out. I don’t experience as many laggy matches as most people, but even still the options online are fairly bare bones. You don’t even have leaderboards. I want to compare how good I am with how good my friends are! I think Nintendo plans to keep this game alive for the duration of the Switch’s lifespan, so I believe there will be plenty of time to get the online situation perfect. That doesn’t really excuse Nintendo from still not getting online even close to right in 2018, but I find Ultimate to be such a complete package that I can look past these shortcomings. Ultimately, it is my favorite entry in one of my favorite franchises. So it’s pretty easily my game of the year.
#Game of the year#game of 2018#games of the year#Red Dead Redemption 2#Dragon Ball FighterZ#Mario Tennis Aces#Mega Man 11#Spider-Man#Celeste#Yakuza 6#valkyria chronicles 4#Dragon Quest XI#Super Smash Brothers Ultimate#opinion
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Resident evil 3 achievements

#RESIDENT EVIL 3 ACHIEVEMENTS FULL#
You can try a campaign run with multiple achievements together, such as " Sensational Work!", " Minimalist", " I Might Need These Later!" and " Sprinter" which involve completing the game with an S rank, complete the game without opening the item box, complete the game using 1 or fewer recovery items, and completing the game in under 2 hours. Also, during this run, hunt down all of collectibles (Mr. if you start on Standard then finish the game on Nightmare, you'll also receive the Hardcore achievement run. Then work your way up the food chain as difficulties do stack i.e. I recommend starting on Standard just to get the feel and locations of the game.
#RESIDENT EVIL 3 ACHIEVEMENTS FULL#
Step 1: Beating the on Assisted/Standard/Hardcoreĭepending on whether you are a Resident Evil vet, Hardcore may be your cup of joe but a full campaign run on either difficult setting is a must to unlock the harder difficulties. Unlike Resident Evil 2 Remake, this one does not have a Side A/Side B campaign run so getting to Point A to Point B will be rather quick, and once unlocking several key items from the Shop, the harder difficulties will seem WAY too easy after repeat runs. We return to Raccoon City, and, I must say, it is gorgeous-looking with awesome game mechanics to boot. Leaving so soon, Jill? I think not, at least that's what Nemesis' thoughts are. Extra equipment needed: None needed, however buying items from the Shop, which requires you to beat the game once to unlock it, will make the tougher difficulties levels much easier. Unobtainable/glitched achievements: None Does difficulty affect achievements: Yes See individual achievements for more details Minimum number of playthroughs needed: 3 full playthroughs but 4 is recommended with save point weapon kill grinds. Approximate amount of time to 1000 : Likely anywhere from 11-15 hours, depending on which achievements you'd want to combine as well as save points for grinding kills for Shop items. In addition, there’s also the hidden trophies which could add more replay value but no way of knowing that right now.- Estimated achievement difficulty: 5/10 or 2/10 once you've unlocked the Infinite Ammo weapons from the Shop To be fair since no trophy mentioned beating the game in this mysterious difficulty i guess it doesn’t count. Not to mention that before PowerPyx had to take down the trophy list, one suggests there may be a higher difficulty than Hardcore. Plus, there’s an argument to be made regarding the infinite weapons DLC in that if they make the challenges too easy then people may not have a reason to buy it. Also, the 2 hours and 30 mins deadline in RE 2 for B scenarios is a little too generous as most people have done it under 2, so they may thought this through and gone for a more challenging time limit. However, the trophy suggesting to beat it in less than 2 hours makes no mention of difficulty which could mean Capcom is allowing this cause it may take longer for the average player in higher difficulties. Good chance you may be right in this being shorter than RE 2 given there are no 2nd scenarios, no mercenaries mode, and like you say only one ending. If you’re interested in the Multiplayer Mode “Resident Evil Resistance”, which has a separate trophy list with its own platinum, check out the Resident Evil Resistance Trophy List. What are your thoughts on the Resident Evil 3 Remake trophy list? Do you like what you see? Are you going for the Platinum? Check out the full Resident Evil 3 Remake Trophy Guide & Roadmap for all solutions. Lastly, do your Hardcore difficulty playthrough. Then do an S-Rank Speedrun without using the item box or healing items. You can do a Normal difficulty playthrough first and get Collectibles along the way. A 2-hour speedrun is also required.īecause the game can be beaten in less than 2 hours all of this shouldn’t be too time-consuming to do. We must also do a playthrough without using the item box or healing items. What stands out is that we must beat the game on hardcore difficulty, finish the story with S-Rank (the highest rating), find all Story Document Collectibles, Safes, Lockers, Locks and get All Weapons. Complete the game without opening the item box.Ĭomplete the game using 1 or fewer recovery items.Ĭomplete the game in under 2 hours of play time.Ī big chunk of the 33 trophies is from story and some simple tutorial tasks that come naturally.

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I posted 5 times in 2021
5 posts created (100%)
0 posts reblogged (0%)
For every post I created, I reblogged 0.0 posts.
I added 11 tags in 2021
#capcom - 2 posts
#mega man zx - 1 posts
#akuma - 1 posts
#arc system works - 1 posts
#river city ransom - 1 posts
#kunio-kun - 1 posts
#street fighter - 1 posts
#gouki - 1 posts
#yusuke urameshi - 1 posts
#shinobu sensui - 1 posts
Longest Tag: 8 characters
#ロックマンゼクス
My Top Posts in 2021
#5
Kunio-kun - O Mestre da Porrada
Kunio-kun é uma franchise muito popular de games no Japão, que surgiu pelas mãos da Technōs Japan. A série é popularmente conhecida pelo nome de Nekketsu Kōha Kunio-kun (熱血硬派くにおくん), com o nome Nekketsu fazendo alusão ao lugar onde Kunio cursa o ensino médio. O sufixo “kun”, usado após o nome do protagonista, é um título honorífico informal japonês, geralmente aplicado aos jovens do sexo masculino. A franquia começou no arcade antes de aparecer no console de 8 bits da Nintendo, o Famicom, intitulado NES em solo americano. Mais tarde, Kunio se tornou o principal mascote da Technōs Japan, aparecendo no logotipo da empresa em vários jogos e comerciais de televisão.
Alguns dos primeiros títulos da série Kunio-kun foram localizados para o Ocidente, tais como Renegade, River City Ransom, Super Dodge Ball, Crash ‘n’ The Boys: Street Challenge, e Nintendo World Cup(uma adaptação ocidental de Nekketsu High School Dodgeball: Soccer Story). A vasta maioria dos games da série Kunio-kun permaneceu restrita ao território japonês, e Super Dodge Ball, conhecido no Japão como Kunio no Nekketsu Tōkyū Densetsu(くにおの熱血闘球伝説), foi o último game desenvolvido pela Technōs Japan, especificamente para o hardware Neo Geo MVS da SNK, antes da empresa declarar falência. Desde 2015, a Arc System Works detém os direitos sobre as propriedades intelectuais da extinta Technōs Japan, sendo Double Dragon e Kunio-kun dois exemplos.
O primeiro título da série, Nekketsu Kōha Kunio-kun(1986), internacionalizado como Renegade, foi criado por Yoshihisa Kishimoto. Ele lançou um game semi-autobiográfico, baseado nos tempos em que ele cursava o ensino médio, com o protagonista, Kunio, vagamente inspirado nele mesmo. Kishimoto (não confundir com o autor original de NARUTO, Masashi Kishimoto) relembrou as experiências dele nos tempos de ensino médio, se metendo em brigas diariamente, o que foi parcialmente desencadeado por um rompimento com uma garota que o largou. Kishimoto também era fã dos filmes de artes marciais de Bruce Lee em Hong Kong, especialmente Enter the Dragon(1973), último filme do cineasta sino-americano antes da morte dele em 1973. Kishimoto criou elementos do filme Enter the Dragon com os das experiências da juventude dele para criar a temática de Nekketsu Kōha Kunio-kun. Ele desenvolveu Double Dragon(1987), que foi originalmente concebido como uma sequência direta de Renegade, antes de se tornar um novo game com um elenco, temática e cenário diferentes. O título do game e o protagonista principal, Kunio (renomeado como "Alex" e "Crash Cooney" nos Estados Unidos), foram nomeados em homenagem ao ex-presidente da Technōs Japan, Kunio Taki.
Games produzidos pela Technōs Japan
Nekketsu Kōha Kunio-kun (Arcade)
Nekketsu Kōha Kunio-kun (Famicom/NES)
Nekketsu Kōkō Dodgeball Bu (Arcade)
Nekketsu Kōkō Dodgeball Bu (Famicom/NES)
Downtown Nekketsu Monogatari (Famicom/NES, PC Engine)
Nekketsu Kōkō Dodgeball Bu: PC Bangai Hen (PC Engine)
Nekketsu Kōkō Dodgeball Bu: Soccer Hen (Famicom/NES)
Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai (Famicom)
Nekketsu Kōha Kunio-kun: Bangai Rantō Hen (Game Boy)
Nekketsu Kōkō Soccer Bu: World Cup Hen (Game Boy)
Downtown Special: Kunio-kun no Jidaigeki da yo Zen'in Shūgō! (Famicom)
Nekketsu Kōkō Dodgeball Bu: Kyōteki! Dodge Senshi no Maki (Game Boy)
Nekketsu Kōkō Dodgeball Bu: CD Soccer Hen (PC Engine)
Ike Ike! Nekketsu Hockey Bu: Subette Koronde Dairantō (Famicom)
Nekketsu Kōkō Dodgeball Bu: PC Soccer Hen (PC Engine)
Bikkuri Nekketsu Shin Kiroku! Harukanaru Kin Medal (Famicom/NES)
Downtown Nekketsu Kōshinkyoku: Dokodemo Daiundōkai (Game Boy)
Shodai Nekketsu Kōha Kunio-kun (Super Famicom)
Nekketsu Kōkō Dodgeball Bu: MD Soccer Hen (Sega Mega Drive)
Nekketsu Kakutō Densetsu (Famicom)
Kunio-kun no Nekketsu Soccer League (Famicom)
Bikkuri Nekketsu Shinkiroku: Dokodemo Kin Medal (Game Boy)
Kunio-kun no Dodgeball da yo Zen'in Shūgō (Super Famicom)
Nekketsu! Street Basket: Ganbare Dunk Heroes (Famicom)
Downtown Nekketsu Baseball Monogatari: Yakyū de Shōbu da! Kunio-kun (Super Famicom)
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0 notes • Posted 2021-11-24 23:17:02 GMT
#4

Go Nagai - Um mito colossal por trás dos mechas japoneses
No que diz respeito ao universo dos mechas, o que te vem à cabeça?! O Megazord dos Mighty Morphin Power Rangers?! Daileon, o super-robô de Jaspion?! Bem isso não vem ao caso. Um certo mangaká japonês, Go Nagai, teve muito destaque por séries como os polêmicos Devilman e Violence Jack, com temas muito explícitos de NSFW(Not Safe For Work), mas as obras de maior impacto deste artista foram as criações dele no melhor estilo do gênero Mecha, como é o caso de Mazinger Z e Getter Robo. Em Mazinger Z, somos apresentados a um jovem chamado Koji Kabuto, que ao perder o avô dele para os capangas do Doutor Hell, depara-se com a maior criação do Dr. Kabuto, Mazinger Z. Em posse do poderoso Mazinger Z, Koji passa a defender a Terra das ameaças do megalômano Dr. Hell. Em Getter Robo, três adolescentes pilotam três tipos diferentes de máquinas voadoras que podem se transformar em três tipos de robôs, no melhor estilo Megazord, para lutar contra as forças do mal. Groizer “X”, também de autoria de Go Nagai, tornou-se muito popular no Brasil pelo nome de “O Pirata do Espaço”.
0 notes • Posted 2021-09-02 11:16:29 GMT
#3
Akuma - O Supremo Mestre dos Punhos
No universo de Street Fighter, houve muitos vilões, tais como Gill(o detentor do infame “RESURRECTION”), Seth, Garuda(Street Fighter EX) M. Bison e até mesmo Sagat, que era o antagonista do primeiro Street Fighter, de 1987, e que ao ter o peito dele rasgado pelo Metsu Shoruken, executado por Ryu, decidiu treinar para ficar mais forte e se vingar do lutador japonês, mas ele se redimiu dos caminhos vilanescos, buscando um dia duelar com Ryu, mas de maneira honrada. Durante um certo tempo, M. Bison foi o principal vilão de Street Fighter, pelo menos até a Capcom lançar Super Street Fighter II Turbo, em 1994, que teve uma massiva recepção do público, principalmente por conta de um lutador muito poderoso, Akuma(悪魔), conhecido como Gouki(豪鬼) no Japão. Se por acaso o jogador conseguir derrotar todos os oponentes sem usar continues, obtendo uma alta pontuação, ou chegar à luta final em menos de 25 minutos, Akuma vai se revelar. Os jogadores também podiam jogar com Akuma a partir de um código secreto. Akuma é um lutador muito poderoso, que se auto-intitula como Supremo Mestre dos Punhos, e está sempre em busca dos lutadores mais poderosos, como por exemplo, Ryu. Akuma tem diversas técnicas de combate, como o Ashura Senkuu, um teleporte que ele usa para se desvencilhar dos oponentes, e dispõe de um golpe muito periculoso, o Shun Goku Satsu, em outras palavras, com essa técnica, ele agarra o oponente e executa uma sessão de golpes especiais em uma tela censurada preta ou branca, dizimando o adversário em segundos... O kanji Ten(天), que significa paraíso, é visto nas costas de Akuma depois que ele finaliza os oponentes com o Shun Goku Satsu.
Personalidade
Akuma é um guerreiro frio e calculista e extremamente poderoso, cujo único principal propósito é aprimorar as habilidades de combate dele, enfrentando e destruindo os lutadores mais fortes. Akuma raramente exibe qualquer sinal de emoção ou humanidade, além de ocasionais explosões de raiva, e raramente sorri. Ele, no entanto, não se envolverá em batalha contra pessoas indefesas e, em alguns casos, pode até mesmo defendê-las, seja como um chamado justo ou como uma reflexão tardia de conquistar um grande adversário. Akuma detesta o irmão super-sensato dele, Gouken, por se recusar a abraçar o lado sombrio da arte Shotokan, o Satsui no Hadou, e também culpa o irmão dele por ter selado o Satsui no Hadou em Ryu, evitando que o jovem lutador alcançasse o verdadeiro potencial dele. Akuma tem um grande interesse por Ryu, uma vez que ele foi o único lutador humano que se aproximou de derrotá-lo.
A inspiração para a criação de Akuma
Segundo a Capcom, Akuma foi desenhado por Akira Yasuda a pedido de Noritaka Funamizu, acerca de uma piada de 1º de abril publicada em uma edição da Electronic Gaming Magazine, em 1992. O dito boato envolvia uma série de truques absurdos que o jogador tinha de desempenhar na versão original do Street Fighter II para desbloquear um lutador secreto chamado Sheng Long, baseado em uma tradução errada da citação vitoriosa de Ryu. A aparência de Akuma lembra a de um Nio, um de um par de guardiões que simbolicamente protege os templos budistas e outros estabelecimentos contra influências negativas. A beligerância de Akuma é um contraste direto e provavelmente deliberado com o propósito do Nio. A vitória de Ibuki e Yun cita contra ele no Second Impact referindo-se ao Nio; Ibuki é lembrado dos leões Shishi de tema semelhante, enquanto Yun, brincando, tenta se lembrar de ter visto Akuma em um templo antes da partida. Em Tekken 7: Fated Retribution, o cenário de Akuma tem duas estátuas Nio no fundo, o que reforça a conexão do Supremo Mestre dos Punhos com essas estátuas budísticas.
Cyber Akuma(Mech Gouki)
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1 notes • Posted 2021-09-21 22:11:39 GMT
#2

MEGA MAN ZX - M.E.G.A. SYSTEM ONLINE(Bio Metals)
Mega Man ZX é um game de ação ao melhor estilo Metroidvania que a Capcom lançou em 2006 para o Nintendo DS. Os eventos de Mega Man ZX se passam 200 anos após o término da série Mega Man Zero, que culminou com a destruição definitiva do Dr. Weil e de Ragnarok em Mega Man Zero 4. O maior diferencial de Mega Man ZX é poder escolher entre um herói masculino(Vent) e outro feminino(Aile), que controlam o Biometal “X”, Girouette, por outro lado é um NPC, e é detentor do Bio Metal “Z”. Tirando isso, a jogabilidade de ambos Vent e Aile é a mesma. Devido ao sucesso de Mega Man ZX, uma sequela foi criada em 2007, denominada Mega Man ZX Advent, e em 27 de fevereiro de 2020, Mega Man ZX foi relançado como parte de Mega Man Zero/ZX Legacy Collection, para Windows, PS4, Nintendo Switch e Xbox One.
Gameplay
Vent e Aile usam o M.E.G.A. System (Meta-Encapsulated Granule Awareness SYSTEM), conhecido como R.O.C.K. System (Rebirth Of Crystallized Knowledge SYSTEM) na versão japonesa, para ativar os Bio Metals e se transformar em uma forma semelhante na qual o Bio Metal foi baseado. O Player inicialmente usa o Bio Metal "X", inspirado no Mega Man "X", enquanto o Bio Metal "Z", inspirado no herói principal da série Mega Man Zero, é exclusivo para Girouette até certo ponto do jogo. Ao fundir os Bio Metais "Z" e "X", Vent e Aile assumem a forma de Mega Man ZX, ganhando novo poder, em consequência disso, o Bio Metal “X” não pode mais ser utilizado, sendo disponível novamente apenas depois que jogadores finalizam o game nos modos Normal e Hard com os dois personagens. Os Bio Metals “H”, “F”, “L” e “P” são inspirados em Sage Harpuia, Fighting Fefnir, Fairy Leviathan, e Hidden Phantom, e podem ser adquiridos dos Pseudoroids, garantindo aos heróis habilidades extra-especiais.
O Bio Metal Secreto “OX”
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1 notes • Posted 2021-08-27 12:22:30 GMT
#1
As sete personalidades de Sensui
Yu Yu Hakusho teve lançamento na forma de mangá em 1990, vendendo cerca de 50 milhões de cópias no Japão, e até mesmo sendo premiado em 1993 como melhor mangá shonen. Tamanho sucesso deu origem à adaptação em anime em 1994, que fez muito sucesso internacionalmente, inclusive no Brasil, onde é lembrado como um dos melhores animes de todos os tempos, que se destacou mais pela dublagem, que era recheada de muitas piadas e frases cômicas. Yu Yu Hakusho também teve diversos vilões, alguns bem interessantes, como é o caso de Younger Toguro, que vendeu a alma dele, mas não a honra dele, e outros bem desprezíveis, como Seiryu e Suzaku, que foram derrotados por Hiei e Yusuke, respectivamente. Mas o mais interessante desses vilões foi Shinobu Sensui, principal antagonista do arco do “Capítulo Negro”. Na trama, Sensui queria abrir um buraco dimensional com o intuito de atrair monstros de classes “A” e “S”, advindos do Makai(魔界), para promover terror e desespero no Ningenkai(人間界), e exterminar os seres humanos, pois segundo Sensui, seres humanos eram criaturas desprezíveis, patéticas e sem nenhum valor. No entanto, o maior empecilho para os planos de Sensui era uma barreira espiritual de energia dourada, que separava o Ningenkai do Makai, permitindo apenas que os monstros de categoria “B” pudessem atravessar, enquanto que os monstros de categoria “A” e “S”, eram repelidos pela barreira. A única pessoa que possuía poder para romper a barreira era Kazuma Kuwabara, um rapaz muito brigão e encrenqueiro, rival de outro bad boy, Yusuke Urameshi, então o paspalho, ao despertar o poder da “Espada Dimensional” no confronto contra Mitarai, também conhecido pelo nome “Seaman”, acabou por se tornar alvo dos esquemas maquiavélicos de Sensui. Existe uma certa doença chamada Transtorno Dissociativo de Identidade. A pessoa que sofre desse transtorno cria uma segunda personalidade para lidar com situações que normalmente não teria estabilidade emocional para enfrentar. Em Yu Yu Hakusho, somos apresentados a Sensui, que ao presenciar uma situação traumática, na qual um grupo de super-ricaços inescrupulosos se divertiam com o sofrimento dos monstros que eles capturavam, acabou desenvolvendo seis personalidades extras e passou a desprezar tudo que sentia sobre a humanidade, então ele se rebelou, planejando o extermínio da raça humana.
As Sete Personalidades
Minoru
Minoru é a personalidade suave, calculista, e teórica. Por possuir uma boa oratória, ele acabou por atrair, isto é, persuadir muitas pessoas para a causa dele, e foi o primeiro a lutar com Yusuke. Minoru é perito na arte do Resshūken (裂蹴拳), um estilo de artes marciais que se assemelha ao Kickboxing da vida real. Em outras palavras o Resshūken é uma arte marcial que consiste na defesa com os braços e no contra-ataque com as pernas. Ao fundir o Resshūken com a energia espiritual, Minoru desenvolveu a arte secreta do Reikō Resshūken(霊光裂蹴拳), desenvolvendo duas variações efetivas e brutais de combate, a primeira delas é o Resshū Kō Kyū Ha(裂蹴紅球波), que consiste no uso de uma bola de energia como se fosse uma bola de futebol, com poder suficiente para destruir um apartamento inteiro, e com essa técnica, Minoru foi capaz de anular o grande efeito destrutivo do Leigan(霊丸), disparado por Yusuke; a segunda técnica, denominada Resshū Shiendan(裂蹴紫炎弾), consiste de uma rajada de bolas de energia de alta precisão, efetuada de maneira podológica, que se assemelha a uma das técnicas de combate mais icônicas dos animes, o Meteoro de Pégaso(ペガサス流星拳), utilizado por Seiya, o cavaleiro de Pégaso, protagonista de Saint Seiya(聖闘士星矢). Na mente de Sensui, Minoru é representado pela cor verde, ou púrpura, quando Itsuki se refere a outras personalidades.
Kazuya
Kazuya é a personalidade mais cruel, desalmada, violenta e inescrupulosa de Sensui. É um assassino sádico, psicótico, e sem remorsos, que foi concebido para o propósito de fazer todo o trabalho sujo, algo que Shinobu e as outras personalidades não poderiam tolerar, muito menos fazer. Kazuya é a manifestação psicológica de todo o ódio que Sensui sente pela humanidade. Na mente de Sensui, Kazuya é representado pela cor vermelha, que representa o derramamento de sangue causado por ele. Kazuya tem a capacidade de materializar uma arma no braço dele, intitulada Arma Sólida(気硬銃), que ele demonstrou ao pegar Yusuke desprevenido, depois do confronto com Minoru, sendo que Yusuke não fazia a menor ideia de que Sensui tinha outras personalidades. Depois, Kazuya torturou Yusuke severamente com o uso da Arma Sólida, sentindo até prazer no choro do protagonista. No entanto, mesmo com o poder e periculosidade que ele representava, Kazuya foi ineficaz em lidar com Yusuke, que insolentemente debochou dele, dizendo que Kazuya não passava de um fracote, e que a personalidade anterior, o teórico Minoru, era quem tinha mais chances contra ele. Depois disso, Yusuke deu uma grande surra no fanfarrão, que caiu de joelhos e deu lugar a Shinobu, a personalidade original de Sensui, que é mais brutal e eficiente em batalha.
Naru
Naru é a personalidade inocente e sensível de Sensui. Naru é a personalidade feminina de Sensui, que emerge apenas diante de Itsuki, compondo as mais belas poesias que ele já ouviu, e é a personalidade favorita de Itsuki, atrás apenas de Shinobu, o Sensui original. Assim como Shinobu, o Sensui original, Naru tem muito amor e consideração pelo Ningenkai, mas entende que os seres humanos precisam sofrer e morrer pelos pecados deles. Na mente de Sensui, Naru é representada pela cor verde pálida.
Jooji(George)
Jooji é um especialista em armas e um ótimo estrategista. Yoshihiro Togashi, autor de Yu Yu Hakusho, deixa no ar a possibilidade de que foi Jooji quem projetou a Arma Sólida para Kazuya usar, embora no anime, Itsuki tenha deixado claro que apenas Kazuya pode manipular a Arma Sólida. Jooji possui um temperamento muito forte, e o desprezo que ele sente pelos seres humanos é tão grande, que ele chega a sentir nojo, diferente de Kazuya, que é movido pelo ódio. Na mente de Sensui, Jooji é representado pela cor azul.
Makoto
Makoto é o principal encarregado das tarefas domésticas com as quais Sensui tem de lidar, como limpar, cozinhar e fazer compras. Makoto é talvez a personalidade mais extrovertida de Sensui - talvez a única personalidade capaz de demonstrar algum senso de humor. Na mente de Sensui, Makoto é representado pela cor laranja.
Hitoshi
Hitoshi é a única de todas as personalidades de Sensui a demonstrar algum tipo de afeto ou senso de amorosidade, no entanto, por ser um pacifista anti-humanista moderado, em contraste com o arrogante, agressivo, super-inflado e convencido Kazuya, Hitoshi relaciona-se apenas com animais e plantas. Hitoshi talvez foi aquele que mais provavelmente convenceu as outras personalidades de que o único problema do Ningenkai eram os seres humanos. Na mente de Sensui, Hitoshi é representado pela cor amarela.
Shinobu
Este último é a personalidade original de Sensui, sendo uma condensação das outras seis personalidades. Aparentemente todas as características presentes no jeito de ser de Sensui foram amplificadas e separadas, cada uma com um lado diferente da psiqué dele. Shinobu é capaz de demonstrar o poder do Brilho Sobrenatural(聖光気, Sei Kō Ki), um poder que segundo Koenma, é o mais alto escalão de energia sobrenatural, e que para alcançar esse poder, todo o processo envolvido leva quarenta anos de muito treinamento e disciplina, uma coisa que nem mesmo Genkai, embora com toda a experiência dela em artes marciais, foi capaz de adquirir. Shinobu, ao despertar o SeiKōKi, demonstrou o poder equivalente ao de um monstro da categoria “S”, e por ser a personalidade mais brutal e eficiente em batalha, foi inclusive capaz de matar Yusuke, algo que nem mesmo Kazuya, a personalidade mais cruel, mas a mais fraca em termos de força física, pôde fazer, e até mesmo resistiu ao Dragão Negro(邪王炎殺黒龍波), lançado por Hiei. Shinobu é capaz de converter energia em matéria sólida, sendo envolto por uma Armadura Defensiva(気鋼闘衣), além disso, Shinobu também possui como meio de ataque o Reppa Fūjin Ken(裂破風陣拳), um ciclone vertical, que circunda o oponente, cortando-o com lâminas afiadas. Quando Yusuke foi revivido misteriosamente, ele adquiriu o poder de um monstro de categoria “S”, e juntamente com Koenma, atravessou o buraco dimensional em direção ao Makai para acertar contas com Sensui. Shinobu alternou da Armadura Defensiva para a Armadura Ofensiva, e por um certo tempo, ele levou a vantagem sobre Yusuke, que ainda não tinha total controle do imenso poder recém-descoberto que ele tinha naquele momento. No entanto, as coisas pesaram feio pro lado de Shinobu, quando Yusuke foi possuído por Raizen, um dos Três Reis do Makai, então o protagonista infligiu altas doses de brutalidade e selvageria no vilão, e somente foi recobrar a verdadeira consciência dele quando viu Sensui sendo mortalmente atingido pelo Leigan que ele disparou.
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While Richter and Simon being in Smash is great, I care much more about Konami making Castlevania game compilations so the old games don’t get ridiculously overpriced.
I HAVE to think Konami has at least thought about... The Castlevania games from NES to Symphony of the Night on one package for modern systems... PLEASE.
When MegaMan was announced for Wii U Smash, the world hadn’t seen the Blue Bomber for almost a decade. People were saying MegaMan would NEVER come back, that’s how badly Capcom had treated him.
NOW look at Mega Man - three+ successful retro compilations on multiple current platforms, a very successful stint on Smash, a lucrative merchandising line of Mega Man on drink cups and LED pixel lights you can buy at Gamestop, Mega Man 11 - an actual new game, coming out this year - an animated series on Cartoon Network!! If you had told me all of this about Mega Man in 2012 or 2013, I would have said you were crazy.
Castlevania is much the same state Mega Man was in 2013. I only hope Konami can either not be shitty (which not even the biggest fanboy would hold their breath on) to more likely allowing a licensee to port the 8-64-bit games to modern systems. If this Castlevania collection came out spring or summer of 2019, it would sell gangbusters once people got to enjoy Simon and Richter in Smash. Young people are already discovering the first four Castlevania games on the Nintendo Classics! The Ps1 rip of the Symphony of the Night is still one of the bestsellers of retro games on the Playstation network! I hold a little hope it can happen because it somehow happened a little bit with Bomberman - if Bomberman can come out of fuck nowhere with a brand new game, I really hope Konami can at least do a collection for Castlevania
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The third and final 'Lucky Seven' date of the month (07.27.17, right?)! And the final Random-News-Digest for July! Today's R-N-D is also Part 2 (of 2) of the San Diego Comic Con International 2017 related coverage. This time around, they are all things Marvel-ous. Excelsior...!!!
NOTE: Since the whole page will be entirely Marvel related, it will be written chronologically to their SDCC schedule. Each title will also be assigned in its own category, not grouped into 'Marvel Studios' and 'Marvel TV' like I've always done. Oh, and the images used above are obviously courtesy of The Hollywood Reporter and Marvel Studios Visual Development Team (that one's Ryan Meinerding's art to be precise). All credits goes to their respective owners! Long story short, I suffered a blackout TWO times when I was writing this. Forcing me to start over and over again all day. That's why I haven't had time to actually proofread it (as well as the 1st Part). I'll try to do that as soon as possible, but please pardon for any tipo or grammatical error if you happen to stumble into any. Thanks in advance!
Marvel's Inhumans
Marvel TV and ABC Studios led Marvel's SDCC 2017 big panel on July 20th, by headlining "LEGION", their collaboration with FX Network. A bit odd if you ask me, considering that's a FOX product... but never mind that. Marvel TV Head Jeph Loeb then continued the presentation on 06:15 PM PST, by bringing the cast of the upcoming "Inhumans" series to same venue, Ballroom 20.
Loeb reentered while wearing that hideous Medusa's wig, a clear but hopefully unintentional attempt to spite those fans who have been criticizing it. To be honest, that was NOT a cool thing to do, especially for someone who would received an award by the SDCC commitee the day after. He welcomed showrunner the almighty Scott Buck, drector Roel Reine, and actors Anson Mount, Iwan Rheon, Serinda Swan, Eme Ikwuakor, Isabelle Cornish, Ken Leung, Ellen Woglom, Sonya Balmores, and Mike Moh, who were all holding a stuffed Lockjaw doll in their hand. The panel then showed several exclusive footage from the first couple of episodes. Some bits of those would later be released online via Marvel Entertainment's channel as a new trailer. Now about that new trailer...
Seriously?!! For the love of Lockjaw, it was indeed better with the VFX, but worse with all the ridiculous corniness and campiness that made me feel... embarassed as I seen it. And here I thought The CW's Arrowverse were already somewhat corny. And THAT song choice? Others might... like it, but it was totally NOT my cup of tea. Clearly, it was an attempt to emulate the style of James Gunn and the retro tune aspect of "Guardians of the Galaxy". But... one that failed miserably in my dictionary. It was grating so much on my nerves all through the trailer, that I had to put it on MUTE the second time I played it again (with the intention to get some screengrab, but decided to lose that thought and rinse it out of my head right away). Not only Scott Buck is faulty as a showrunner, I do think he has poor taste in style and music.
Fans got what they wanted, as in to see the VFX effects on Medusa's hair in action. Unfortunately, I have a weird STROOONG feeling that those effects, as well as the others' abilities, will be most of the VFX we'll see in the show. Why? Remember "Iron Fist"? That series had waaay too many chit-chat and dialogues, that all the cool scenes were already spoiled in its trailers. I'm concerned the same thing is happening with this show too. Since we're speaking about VFX, I wonder if this is the final product? For some reason, this felt cheap and fake. I'd be VERY surprised if Mark Kolpac and his team are the one behind this, considering the ones he developed for Marvel's "Agents of S.H.I.E.L.D." looked way sophisticated and believable. I'd gladly take Robbie Reyes' Ghost Rider transformation scene or Daisy Johnson's quaking anytime, over what this series had shown me so far.
Apparently, this extended trailer would be played alongside Christopher Nolan's "Dunkirk" screenings on IMAX theatres. Personally? I'm not sure if that's even a wise decision, considering this didn't even scream IMAX-worthy. Then again, IMAX is paying for this show, so of course, the studio has to deliver one, right? But if you ask me to pay to see it? I'll totally pass. Once again, no disregard, but... just not my cup of tea. Marvel's "Inhumans" will debut on September 1st, 2017 on IMAX Theatre for two weeks. The same footage will then premiere with additional scenes on September 29th, 2017 on ABC.
Marvel's Runaways
This one didn't actually arrived on SDCC 2017, but the news hit the market the same day the "Inhumans" panel took place. Coincidence much? I doubt. "Runaways", the show that was once reported to be released in 2018, will be arriving MUCH sooner than expected. Hulu unveiled the Fall Premiere dates for their exclusive shows, and guess what? "Runaway" is among them, set to be released in November! Of course, it's a good news, even if I won't be able to see it. From the looks of it, this series will be even more faithful to the source material than say, "Inhumans", notable because the comic writer himself is involved directly in it. So assuming the worse happens, that "Inhumans" turns out to be a bad show, Marvel TV already has something to counter the possible negative impact by delivering this in just two months after. Who knows, this might be the show that Marvel TV and Marvel fans in general has been waiting for. I think it's safe to say we can expect that (once leaked) trailer to officially arrive very soon. All (?) 10 episodes of "Runaways" Season 1 will premiere on November 21st, 2017.
Marvel vs. Capcom: Infinite
Let's take a quick detour to the game zone now. This time, for Marvel's popular crossover fighting game with CAPCOM. Yes, the highly anticipated but sadly much criticized franchise had its own dedicated panel on July 21st, 11:15 AM PST at Room 6BCF. CAPCOM used the opportunity to announce four more playable character to the core launch roster. Friendly neighbourhood Spider-Man as representative from Marvel, while Frank West of "Dead Rising", Nemesis of "Resident Evil", and Mike Haggar of "Final Fight" entered the arena from the CAPCOM side. A gameplay video featuring these characters was later debuted through the game's official channel.
It's actually a bit ironic that only ONE Marvel character was revealed in this event. Not to mention, one that is partially a SONY property. I would've expected Marvel to ask CAPCOM to at least, deliver more Marvel characters, particularly new ones that hasn't been part of the franchise like Gamora or Black Panther. Instead, all four of these characters are known to be 'veterans' in the franchise, having been featured in at least one iteration in the past. So yeah, not really a wise decision if you ask me. But who am I to argue, right? "Marvel vs. Capcom: Infinite" will be released for PlayStation 4, Xbox One, and PC on September 19th, 2017.
Marvel's The Defenders
Netflix held their 2nd grand Hall H presentation on July 21st, 05:15 PM PST, and of course, it's for one of their most popular series: the Marvel Netflix-verse. Before the panel got to its big event, Loeb became the star of show as he was awarded with "Inkpot Award" for his excellence in comics and television. I'm not too keen on the guy anymore, but it was a good moving moment, and I'm happy for him.
It didn't take long for the spotlight to be taken away from him though, because actor Jon Bernthal showed up, stealing all attention as the panel's first surprise. He also delivered the first exclusive footage from his upcoming series, Marvel's "The Punisher" (is it... this one?). From what I've read online, the team behind this show had successfully and also faithfully continued Frank Castle's arc from Marvel's "Daredevil" Season 2. I got the feeling, that they have managed to create an amazing balance to Castle's dual emotional struggle. One of his loneliness and grieve over losing his beloved family, and one that is anger and vengeance and he mercilessly track down those who are responsible for it. Sure, the big boss of said violent operation was already executed in "Daredevil", but he DID bring an army to do the crime. That means more people for Castle to hunt!
I still think it's a fatal mistake that he's not included as a fifth member of "The Defenders". He could have added an entirely new dark and gritty color to the team, especially because everyone knows he's waaaay more welcomed than one of its core members. I can't help but wonder though, was Bernthal's presence in the panel, served as a subtle confirmation that he would be in it after all? Not to mention, that recent Netflix Korea featurette (that felt special because it's personally narrated by the great Stan Lee) also included his character. I think he'll be a great addition to the team-up mini-series, and I'd be pretty disappointed if he doesn't even show up... at least for a minor supporting role. Oh well, fans of Castle can still wait for "The Punisher" when it arrives in November.
Cast for "The Defenders" then reclaimed their stage, alongside showrunner Marco Ramirez. All four lead actors, Charlie Cox of "Daredevil", Krysten Ritter of Marvel's "Jessica Jones", Mike Colter of Marvel's "Luke Cage", and Finn Jones of Marvel's "Iron Fist" were obviously present. Deborah Ann Woll from "Daredevil", and Jessica Henwick from "Iron Fist" represented the supporting cast. And Elodie Yung of "Daredevil" was there with Sigourney Weaver as the mini-series antagonists. They teased some bits of the plot, but more importantly debuted a new official second trailer for attendees to see. This one felt more clearer, as Weaver's Alexandra dished out her goal and intention to New York. It showed more ass-kicking action, and more importantly, the characters bouncing off one another in their personal quirks. That's actually the highlight of this trailer, IMHO. By the way, the trailer's already available on Netflix's official channel, in case you've missed it somehow.
But this is Marvel, and even if it's a TV divison, it's not their habit to not show exclusive footage for attendees. So they did, but rather than showing a clip or two, they actually screened the entirety of the first episode for the audience! This wasn't a new thing for Marvel TV, but THAT's what I call exclusive. Several sites have since published their early review for the mini-series after SDCC 2017 ended. These journalist have been allowed access to the first half, or first 4 episodes in advance. In general, they praised the chemistry between the heroes, one that rivaled even the Avengers. But they also unanimously pointed out that Marvel TV hasn't really learned from their mistake: it took TOO LONG to see them finally teaming up. Apparently, it will take a while to catch up with what they are doing after their respective series, which is a bit odd, since the benefit of Netflix is anyone can always re-watched those previous series anytime they want. Oh, and that Jones' Danny Rand is the weakest link and lamest part of the series.
Aaaah, yes, speaking of Rand, the panel delivered a news that I found to be... quite unbelieveable. "Iron Fist" is getting a Season 2. Yay... I guess? I'm quite shocked to see that Netflix actually has faith for this show, even if it's among the lowest Rotten Tomatoes score for a TV show. And particularly, when other Netflix-exclusive shows with higher scores were getting cancelled one after another. It's pretty much the most hated entry of the Marvel Netflix-verse, and it... actually shows.
On the bright side (or... is it? Hmmmm), since the Unparalleled-Talent Scott Buck is busy ruini... I mean, messing aroun... er, WORKING with "The Inhumans", Raven Metzner of the recently cancelled (oh... no...) "Sleepy Hollow" has been assigned to take over as the new showrunner. That means we can at least expect some drastic improvement to the series. Perhaps, we'll be seeing the actual DRAGON (not bulbs) form of Shou-Lao? Lest we forget, "Sleepy Hollow" is an actual SUPERNATURAL show! Simone Missick's Misty Knight has even been hinted to be part of it, and hopefully form "Daughters of the Dragon" with Henwick's Colleen Wing. That fact alone is enough to make me rethink my decision to not give it a HUGE PASS prematurely.
On the down side? There goes my wish for a "Heroes for Hire" team-up. Even if it MIGHT end up happening in the future, perhaps as a direct continuation of both 2nd Seasons of "Luke Cage" and "Iron Fist", the soonest it would arrive is in 2019. I'm not even sure I'm still onboard with this Netflixverse when the time comes. Oh well, let's just worry and rant about that later. For now, we can anticipate to see Danny, along with the other Defenders very soon. All 8 episodes of "The Defenders" arrives on August 18th, 2017.
Avengers: Black Panther Quest
I actually didn't planned to venture into the Marvel Animation category, but since it has an interesting news, I've decided to include a quick one. Yes, the animation division took the Room 6A's stage on July 22nd, 12:30 PM PST, to talk about their future works. One of it, was of course the upcoming Marvel's "Spider-Man" series (premiered the next day, on July 23rd), that's clearly heavily inspired by "Spider-Man: Homecoming". What I didn't expect though, is that they've already announced a renewal the "Avengers Assemble" series! The current 4th Season entitled "Avengers: Secret Wars" had only started airing last month!
And yes, if the new announced subtitle wasn't clear enough for your, the 5th Season will be focused on T'Challa. Does this mean, he will be the leader of the New Avengers in the series? Or this new season will take place entirely in Wakanda, you know, as a synergy to the live action movie that will be premiered in the same year? I can't really tell. I even wonder why they aren't focusing with the Avengers, to coincide with "Avengers: Infinity War". Curious indeed...
LEGO: Marvel Super Heroes 2
One more side mission before we move on to the movies (which is arguably the best categories of all Marvel's participation in SDCC 2017, of course). It's... video game time again! The gang from TT Games this time, as they took over a July 22nd stage at Room 6A, on 01:45 PM PST. In their pannel, they delivered a brand new trailer that featured... Kang the Conqueror. Does this mean, the time-travelling super villain is the culprit behind the game's reality and timeline mash-up? Very likely. Can he top the menace of Galactus from the first game, though? We'll see. "LEGO: Marvel Super Heroes 2" will be released on November 14th, 2017.
Ant-Man and the Wasp
Pheww, now we've arrived on the main menu, as Marvel Studios completed the July 22nd Marvel ride with their grand Hall H presentation starting on 05:30 PM PST. It started 15 minutes late though, due to previous panel running off schedule.
Sequel to 2015's beloved "Ant-Man" got the privilege to kickstart Marvel Studios' panel this year! And yes, that's the official title now. It's no longer "Ant-Man & the Wasp" like was shown in the Disney D23 Expo. Turns out that's merely a placeholder title. Unfortunately, the cast couldn't make it to SDCC 2017, because they are busy in Atlanta filming the movie. Actress Evangeline Lilly had already confirmed this via twitter when SDCC began. But that doesn't mean, it didn't bring anything to the panel. Marvel Studios President, Kevin Feige himself delivered a humorous video by Paul Rudd and Michael Peña, to make up for their absence.
Rudd is a natural-born comedic (not to mention, charmingly adorable) actor, and Peña also has been hiding a bonafide comedic talent all these time (not to mention, equally adorable LOL). So obviously, this exclusive video that has them narrating Marvel Studios' movies since the first "Iron Man" was an easy crowd-pleasing hoot. You've really got to hand it to these guys, because reading the description (via ComingSoon live blog) alone was already making me giggling like crazy. All those meta jokes! Seriously, if there's any exclusive footage from this panel I ever want Marvel to release online, it's definitely THIS one.
But best of all, just like any Marvel Studios' movie, even this footage brought a twist of its own. Because it was later revealed that the duo was NOT dishing out this Marvel Cinematic Universe 'recap' to the SDCC audience (of course they are, but you know the drill). Nope, apparently they were 'educating' a third person in front of them, which was... Michelle Pfeiffer!!! ...Who was officially unveiled to be playing Janet van Dyne. SAY WHAAAT??!!! Dang, this was definitely the coolest casting reveal that the studio ever pulled off. Nope, make that 'yet another cool reveal', because remember when Chadwick Boseman was announced as T'Challa? Or Josh Brolin as Thanos? Last year's Brie Larson? Yessss... Marvel Studios is indeed the king of showmanship. No wonder their Hall H panel is always highly anticipated. In case you're not Marvel educated, Janet is the wife of Michael Douglas' Hank Pym, and the mother of Lilly's Hope van Dyne/Pym. Similar to Pym, she was the original Wasp before the suit was naturally passed down to Hope. She was absent in the first movie, because she was lost in the Quantum Realm, and the subplot between Hank and Hope in that movie was the side-effect to that incident. In the comics, her Wasp was the actual founder of the Avengers! Getting Pfeiffer to portray her is a dream come true for fans, and also the actors. Marvel Studios had truly done it again!
That's not all. There's another surprise from this movie. Feige confirmed that both Hannah John-Kamen and Walton Goggins are in the movie, and they are playing comic book character. The former is a famous Marvel antagonist called the Ghost (who as far as I know of, is never unmasked in the comics), while the latter plays Sonny Burch, a CEO of Cross Corporation with connection to... Obadiah Stane. Ouucch!! He already screams antagonist for me. But wait, there's another one, and it's the famous... Laurence Fishburne! Guess who he's playing? Dr. William Foster, a.k.a the superhero Black Goliath. I know that Foster's name has come up in the rumor circuit prior to SDCC, but who would've imagined Marvel Studios would be getting Fishburne to play him. After "Doctor Strange", and then "Black Panther" with their stellar casting, now this movie joined the parade with its truly giant cast!
According to Feige, MCU's Foster will be Michael Douglas' Hank Pym associate. Easy money says that he's the one responsible for Rudd's Scott Lang's Giant-Man ability in "Captain America: Civil War". Perhaps, that stunt displeased Foster, and caused a rift between him and Pym? Goodness, the potential for drama is exciting! And speaking of Pym, could we be seeing him donning the shrinking suit into action? Recent behind the scene reports seem to be hinting that direction. Imagine how great it would be, if he's using Darren Cross' Yellowjacket costume. That would be a neat faithful nod to the source material! Beside, the movie can even debut their own size-shifting Avengers team, assuming Foster gets to suit up as Goliath as well.
The first official concept art poster courtesy of Andy Park, was later released on the Marvel booth. And it was amazing! Lang is clearly Giant-Man, adding further connection to Foster's inclusion in the movie, while Lilly's Hope van Dyne shows her moxie as the fierce superheroine Wasp. Gotta love that new hairdo too! I personally loved the first movie, and I'm totally crossing my fingers that this sequel will more amazing. "Ant-Man and the Wasp" arrives on July 6th, 2018.
Captain Marvel
"Captain Marvel" was up next, and boy... this one sure unleashed its own might. Still flying solo without the accompaniment of any cast members (since only one has been cast), Feige unveiled a few concept arts from the movie, starting with one of Brie Larson's costume. It was faithful to the modern comics' version, but has some tactical elements that resemble those of Captain America's suit. That fan-artist rendition that hit the internet long ago? That was almost accurate.
He then confirmed the report that Samuel L. Jackson will be reprising his role as Nick Fury in the movie... but with both eyes open. Wait, how? Does he get an eye implant or something? Courtesy of Tony Stark, perhaps? Nope. Because the movie will be set in... the 1990s. This reveal undoubtedly sent tidal wave of surprise throughout the audience, as well as the internet. But it got even better, when Feige unveiled that Larson's Carol Danvers will be dealing with... the Skrulls. This namedropping was purely unexpected, because many (including yours truly) thought that the shape-shifting alien-race belongs to FOX, having been heavily associated with their Fantastic Four franchise. And Feige was not lying, because a concept art of the antagonistic species was then shown to the attendees. It IS indeed the Skrulls! Feige later hinted that the movie will address why this alien race hasn't been seen until now.
Fans of the comics would easily understand the connection to Skrulls and Captain Marvel. Danvers received her powers from Mar-Vell, who is a Kree alien. And the Kree and Skrulls have been fighting wars against each other for centuries. Interestingly, this whole reveal has raised numerous questions among the fanbase. Like: Why the Skrulls? Does this mean, the origin story secretly serves like a pseudo-"Secret Invasion" movie? Does this mean, among the characters we've seen until now, some of them might NOT be the real ones, and purely Skrull disguises? Or does this serve as a hint, that the 2019 Avengers movie will in fact be... "Avengers: Secret Invasion"? More importantly, if Carol Danvers has been active since the 90s, WITH her cosmic powers and all... why hasn't she been around? What has she been doing in almost 30 years? Why didn't Fury call her when Loki rained down Chitauri in 2009 (Fun Fact: "The Avengers" was set a year after "Iron Man")? And also... why is she NOT part of "Infinity War"? Or... she is? Hmmmm...
So many questions, and still 1,5 years for answers. If you ask me, then my personal speculation is... Danvers is basically NOT on Earth. Perhaps, in the aftermath of her solo movie, she was given a mission deep in space? Perhaps she joins the Kree and help fight the Skrulls... in their home planet? Or perhaps... captured? Or... have fun and funky galactic adventures? The temporal differences between Earth and other planet, will provide a valid science that she's aging slower. Perhaps, one hour there, is one year on Earth? Through this scenario, she'll work as the second Captain America figure, being 'lost in time'. Even better, she could have lost her powers all these years, which has happened before in the comics, and Fury helps her to regain her power in "Avengers 4". What I'm trying to say is, this fascinating choice of setting just opens up worlds of possibilities. "Captain Marvel" is set to start production early next year in California, and will arrive on March 8th, 2019. And just be honest, we are all intrigued about it, right? *grins*
There's a quick break following this part of the panel, because SDCC director of programming Eddie Ibrahim arrived on stage to deliver a surprise. Yes, just like Jeph Loeb, Kevin Feige was awarded an "Inkpot Award" for achievements in movies. No offense to the other guy, but this one is far more appropriate IMHO. Not only Feige has delivered the first fully-working Cinematic Universe in Hollywood, producing beloved critically-acclaimed movies every year, his move has inspired other studios to... create their own Cinematic Universe. That's a massive accomplishment, if you ask me, and he clearly deserves it. So bravo, Feige, hope you'll keep on working in the MCU for more many years to come.
Thor: Ragnarok
After the dust had settled, and cheering crowd had subsided, Feige and moderator Chris Hardwick continued the presentation by summoning... the Asgardians to the stage. Director Taika Waititi arrived with lead actor Chris Hemsworth, Mark Ruffalo, Tom Hiddleston, Tessa Thompson, Cate Blanchett, Jeff Goldblum, Karl Urban, and surprise addition in Rachel House. By the way, this was likely just a small set of core cast members, because there might be more actors having brief supporting roles in the movie. Considering Waititi is famous for his eccentric style of comedy, this part of the panel... was another round of hoot. Hemsworth said that he's bored after playing the same character five times, and wanted to... push himself. Either that's the truth or a joke, is rather unclear. Waititi then replied that he decided to tackle this movie, to help 'a friend in need', which was a fun jab towards Hemsworth. Blanchett added, that she also got the part because she lives in the same continent to Waititi. LOL. Then came Urban, who's a fellow New Zealander to Waititi, with another Australian neighbour joke.
Ruffalo revealed that his green giant persona Hulk prefers to stays that way, and not return into puny Bruce Banner in this movie. Hiddleston said that ever since the ending of "Thor: The Dark World", his Loki has been masquerading as the All Father Odin. That proved to ignite problem, particularly with Blanchett's Hela. Goldblum confirmed that his character The Grandmaster, is the brother of Benicio del Toro's The Collector. They are the oldest being of the universe. His tournament on Planet Sakaar? It is called... "Contest of Champions". Hulk is his champion, and Thor will be called "Lord of Thunder" in the ring. House, also a New Zealander (she voiced Gramma Tala in Disney's "Moana", in case her name sounds familiar) is a frequent collaborator of Waititi. In this movie, she played the assistant of The Grandmaster, named Topaz. Apparently, her character has some hidden beef with the other assistant, who is Thompson's Valkyrie. Thompson also teased the enigmatic nature of her character.
The cast kept bouncing off one another. So suffice to say, it sounded like a fun and warm set of people, that you totally want to hang out with. Just look at the photos of them on stage, and one can easily tell that seeing Hemsworth bromancing with Ruffalo and Waititi was indeed a delight. And the chemistry between these cast members easily infected the movie itself, as proven by several exclusive footages from the movie, exclusively shown for the attendees. The first showed Thor's first meeting with The Grandmaster. He then was tossed into a holding cell, where he encountered Korg, a rock-shaped character with a gentle voice, who was played by Waititi himself. The last footage, showed Thor's first encounter with Hulk in the arena. That last one then transitioned into a new trailer, that has since been made available online via Marvel Entertainment.
That trailer was pure amazing, it brought Hall H to their feet. It confirmed the appearance of both Fenris Wolf and Surtur, as both of them will be dealt by Ruffalo's Hulk. If in "Spider-Man: Homecoming", Michael Keaton had his Adrian Toomes so grounded that he felt like that ordinary neighbour you occasionally ran into every now and then, Cate Blanchett gets to hamm it up with so much sass and slurr for Hela, to the point of turning her into genuine scary and intimidating. The bromancing rivalry between Thor and Hulk, would easily be the gem of the movie. But what I truly love about this trailer, is the vibrant vivid colors that made your eyes glare in awe. Yes, not unlike that psychedelic new official poster. Thor might have had a rough time with his first two solo movies, but this time around, he (and Team Thor) seems to be having lots of fun and a blast. Even Variety has included this panel as one of their best highlight of this year's SDCC.
One last thing, Collider caught up with Waititi after the panel, and asked some bits about the movie. It was there that Waititi revealed, that "Thor: Ragnarok" might be... the SHORTEST MCU movie to date. He stated that "The cut right now, I reckon it’s about 100 minutes. It’s not gonna be a very, very long film. I think that stories are better when you leave them wanting more, and this film moves at a clip, it’s got stuff happening all the time. I think people are still gonna feel exhausted by the end, they’ve been on this big journey and stuff, so I don’t think we need the film to be three hours.". But rest assured, because he said that there would be plenty of "Great scenes. Funny, funny moments" that will go as 'Deleted Scenes' in the home video version. For now, look forward to the movie itself in theatres, November 3rd, 2017.
Black Panther
As the Asgardians exited stage right, a horde of Wakandan claimed their land!
Ryan Coogler brought his A-list stars to the stage. Lead actor Chadwick Boseman lead the pack of Lupita Nyong'o, Danai Gurira, Michael B. Jordan, Daniel Kaluuya, Letitia Wright, Winston Duke, and two veteran actors in Andy Serkis, and Forest Whitaker. Coogler opened up about his first experience with the character Black Panther, admitting that he's usually on the other side of the panel, sitting as audience (he did, he was present during WB's panel). Similar to the "Thor: Ragnarok" side, each actor shared their experience in the movie, as well as tidbits of their character. Jordan in particular, revealed that his Erik Killmonger returned to Wakanda, to reclaim her role as a Prince. And why is that? Because the movie will be set directly after the fallout of "Captain America: Civil War". So in a way, similar in timeline to "Spider-Man: Homecoming". With King T'Chaka gone, turmoils began to grow from the inside, as Boseman's T'Challa isn't deemed ready to be a king. Perhaps, a consequence of to his avenging stint in "Civil War"?
Coogler then delivered a completely exclusive footage, that was only shown for the SDCC 2017 attendees. The first one featured a James Bond-esque operation, where T'Challa, escorted by Nyong'o's Nakia and Gurira's Okoye, attempted to take down Serkis' Ulyssess Klaue who has been smuggling Vibranium from Wakanda. Clearly, "Avengers: Age of Ultron" was the solid proof to that. As well as Klaue's prosthetic hand, of course. Martin Freeman's Everett Ross was involved in this scene, as he hillariously screamed himself into hiding. Another footage showed T'Challa, suited up as the Black Panther, in an epic car chase. Wright's Shuri was also seen designing and perhaps weaponizing the Panther suit. Killmonger, was also seen donning his own black/gold color battle suit.
The entire footage had the audience floored, as they immediately jumped to their feet to praise and cheer as soon as it ended. Not just them, the cast hasn't had the chance to see it either. So the stage equally erupted in joy and thrills, as each cast members began embracing one another, celebrating the massive work they've just witnessed. The reaction was magical if you ask me, but also completely real that it actually moved me the first time I saw it. The expression of joy and achievement was genuine! Suffice to say, it was special, and the movie IS going to be special. Not unlike that grand looking poster that was handed out for each attendees.
Obviously, I couldn't commented more since that footage was exclusive for SDCC audience. Yet it's more than clear, that Coogler, his actors, and Marvel Studios weren't playing around. Having long standing ovation was a true sign of greatness, and I hope this movie is as worthy as T'Challa to be the king. Let's cross our fingers, with the hopes that that truly will be the case. "Black Panther" arrives in February 16th, 2018.
Avengers: Infinity War
After a brief teasing by Feige, director Joe Russo appeared on stage to wrap up the panel. He delivered the official trailer for "Infinity War", that had previously been screened to the D23 Expo audience. Remember, the attendees of SDCC 2017 Hall H might not be the same 6500-7000 people. I believe only a very a small portion of those audience showed up in both events, and they are mostly journalists. The reaction on Hall H, was pretty much the same, as everyone got carried away emotionally. It was a perfect way to end the successful panel.
On the other hand, the reaction online was... somewhat opposite. Some fans immediately began complaining because unlike another studio (like... WB?), Marvel Studios did not release this trailer online. A leaked trailer has even surfaced for a few span of time on social media! Yes, this IS the internet we're talking about, so I'm not even surprised. But honestly? I think this was still NOT a good attitude. A bit unfair, even. When you think about the effort and hardship the SDCC attendees had to endure, spending all those long hours lining up, just to be a part of a giant panel like Marvel Studios'? It would make sense that they are given an exclusive first look for the trailer, right? And that's precisely what Marvel Studios was doing. HAS been doing for years, to be precise.
Unlike other studio that instantly released the footage online, Feige and his team were treating their guests as VIP customers. Thus allowing them to experience exclusive footages first hand, meeting the cast, and receiving official posters. Logically speaking, that was actually something to be applauded for. Beside, as I said last week... I'm not sure my heart is literally ready to see "Infinity War" trailer just yet. I did check out that poor-quality leak, but immediately stopped halfway because I couldn't handle it. This movie might signal an end of an era, and it might also be the final time we'll be seeing some of our favorite characters in the big screen. So yeah, to be completely honest... I'm VERY anxious about it instead. I would rather see that comedic Rudd x Peña video over such suspense!
Regardless, there was one thing that I actually felt disappointed about. In a way, I was half-expecting some if not all of cast to show up, just like what happened in Disney D23 Expo (that was just 1/3 of them all, apparently). Perhaps, the then-absent actors like Chris Evans, Scarlett Johansson, Jeremy Renner, and more would take turn and showed up this time. Especially when we realize the fact that "Infinity War" will be released a few months BEFORE the next SDCC next year. Such a wasted of opportunity, right? Alas, that's not the case, so my wish of seeing another massive photoshoot of the cast like last year was too good to be true. Oh well, I guess I'll have to make do with the Asgardians meet Wakandans family photo above. Can't help but wonder though, is Marvel Studios going to held an exclusive private event prior to the movie's release? Next year's the studio's official 10-Year Anniversary celebration, so it would be cool to see all the cast reunited in one huge gala. That might be a bit of tall order, eh? LOL.
Anyways, we did get a few bits and teases about the movie after the panel. That's because the directors and cast members had a quick interview session with the journalists, as has always been the case. Boseman said, that Black Panther will be an important factor in the movie. According to Joe, the movie's final act will be so massive, that he considered it to be a staggering level of scale. He also revealed the necessity of the Black Order, as they serve as some sort of mini-bosses prior to Thanos. At the same time, he's also hoping Thanos would be the new Darth Vader for the modern era.
Oh and yeah, the movie might be among the longest MCU movie to date. "The current cut is over 2 ½, yes. Most of it is a movie you can show. Still a lot of work left to be done... It's certainly going to be a film that lives in the two and a half, two and a half plus range", he said. Make perfect sense really, since it will be dealing with soooo many characters. Even that special SDCC interconnected posters (courtesy of Ryan Meinerding) felt jammed-packed with characters (I didn't see Ant-Man though, I wonder why). We can even expect "Avengers 4" to be the same, since it will also be packed with LOTS of characters. Wow, I need to take a deep breath just hearing that! "Avengers: Infinity War" will be released on May 4th, 2018. I hope when the time comes, my heart would be ready... *sigh*
#Random-News-Digest#random thoughts#news#movie#TV show#game#netflix#The Inhumans#runaways#marvel vs capcom: infinite#defenders#animation#Avengers#lego marvel super heroes#Marvel Studios#ant-man and the wasp#Captain Marvel#thor: ragnarok#black panther#infinity war
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