Souls in the Sand: Concept Art
As I’ve mentioned here and there, I’ve spent the last two years developing an original story inspired by a small Origins+Empires server a few friends and I started planning. The more I developed plans for my empire to be a sprawling overgrown cityscape of ruins and stone framework inspired by the nether, the more I built up this backstory for the character I wanted to play, a small deerfolk boy named Esra. From there, and over months of working and reworking the story and its characters, I’m proud to say I’m coming up on a 100 piece gallery for my Masters Exhibition to display this story in the form of a song-inspired comic, titled: Souls in the Sand.
Over the next month and beyond the date of my exhibition in April, I wanted to start sharing my work here! I thought it would be fitting to first share all of the concept work I did for the characters last semester as I took each character from their old lineup and reworked them from scratch to see if there were any designs I could make more unique or appropriate for the story. This process consisted of four stages: silhouettes, full-body mock-ups, face and head shapes/designs, and experimenting with the final characters’ designs with a set of unique expressions that best fit their personalities and narrative role.
Since each character was reworked separately, the “new” concept lineup is a little disjointed (and some of the characters’ faces actually ended up different from their full-body designs), but I thought it would be fun to line them up to compare the overall cast to their old designs. With each character(s) I post the concept process for, I may share little bits of the work I’m doing or talk a little about their narrative roles as I go, but for now, have Esra!
I know I don’t post original work here often, but I wanted to share parts of this journey with you guys because it’s been very meaningful to me! And I hope all of the work I’ve been doing may at the very least serve as a bit of inspiration or encouragement for us to keep making silly minecraft stories, to keep drawing the characters we love, and to keep being creative in whatever way is meaningful! <3
663 notes
·
View notes
discotober 8. "skill"
conceptualization my friend
350 notes
·
View notes
CONCEPTUALIZATION [Challenging: Success] "A box of colorful thread. Scraps of denim from a foray into jorts. You think you could make something from this..."
The first in a series of patches based on the various skills and thoughts and characters from Disco Elysium 🪡
873 notes
·
View notes
First time painting on canvas in so long, one of my tubes of gouache exploded on my pc
I'll touch up a few details and post a proper photo of the finished painting tomorrow
Two additional photos of previous steps under the cut
120 notes
·
View notes
tried to humanize conceptualization but I HATE it tbh, they look too silly and boring
i will try again
19 notes
·
View notes