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#congestion 1024
m39 · 1 year
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Doom WADs’ Roulette (2005): Congestion 1024
As of writing these words, I’m done with my indefinite hiatus. After playing the rest of the WADs spoiler-tagged by Dean of Doom, checking out the ones that might mind-fuck your brain, and watching some stuff not related to Doom, I am confident to come back and take care of the rest of the WADs from the 2005 roster. And considering what WAD I’m about to review, it will probably help me even further.
G6: Congestion 1024
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Main author(s): Various (project kickstarted by Rachel Schmitz (Negatronica) and led by Thomas Lutrov (Lutrov71))
Release date: November 25th, 2005 (original release)/ December 2nd, 2005 (database upload)
Version played: ???
Required port compatibility: Boom (the text file recommends ZDoom and PRBoom)
Levels: 32 (standard 30 + 2)
Congestion 1024 is the second WAD on this shitshow that has restricted rules after 10 Sectors; this time making the playable parts of a map no larger than the size 1024*1024 (going larger when it comes to backgrounds was fine). It was inspired by Exquisite Corpse, a map with a similar gimmick but instead of one big map stitched together with twelve smaller maps, this WAD is basically structured like a regular MegaWAD.
Now the maps with 1024^2 size tend to be small (supposedly smaller than Dead Simple), so we will see what the mappers have to offer when it comes to the limited size.
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The restriction definitely didn’t tarnish how the maps look. While most of the time the maps look just fine, some of them look incredible like Garden of the Descent and A Jagged Stroll, both maps taking place in a canyon-like area. There is also Nullspace Junior, a condensed version of the original map, and yes, it was created by the same person. There might be other maps with stunning visuals but these three are the ones that I can think of the most.
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Without counting MIDIs from other WADs, rendition of songs/music tracks from other games, and Bantam (which has an unchanged track), the soundtrack was created by Rachel Schmitz, who we met earlier due to her Happy Time Circus map (she was also a founder of the WAD project). These tracks were good to listen to. Other tracks were (almost all the time) also good.
What’s funny is that this version of Death Bells (played in A Bridge Too Far), is the same, scuffed one from Alien Vendetta, missing bell noises. I don’t know if the track broke while this map was created, or was it from some rare version of Final Doom that I don’t know about.
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I don’t really think this MegaWAD is convoluted (asides from Bantam during my first playthrough). Despite being small, these maps have something to offer to differentiate themselves from each other.
While you will encounter maps that are nothing more but a bunch of squares and rectangles squished together to fit the restriction, some maps like Claustrophobic Sting try to make something more uniquely shaped rather than introducing another squared arena/arenas.
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House of Shadows is probably the worst example of squishing as many tight corridors as possible. Not to mention shitty chess stairs.
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I guess some individuals still thought that such a thing was a good idea back in 2005.
There are three instances where you end up forced to Pistol-start the next map. The exits where you die happen in Gothika 1024, the previously mentioned Claustrophobic Sting, and Magus.
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Caco District has a fun moment where some of the buildings in the background start to go down as you progress, implicating that these are crumbling down due to demons destroying them.
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There is also another Dead Simple copy with barely any changes. And yes, this WAD does end up on another shitty Icon of Sin map. And this time you are forced to wait God knows how long before finally being able to press the switch that will end the last map.
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Speaking of waiting, some of the maps think that stagnating the progress by shoving really long platforms to lower is a good idea. Well, here’s a spoiler for you: it’s not. It makes playing the map boring; not as much when fighting monsters but when there is nothing else to do... well, bring some snacks, pal. You are going to wait for a few moments.
Congestion 1024 is rather challenging, especially its last third; although I question the fairness of the difficulty since there are maps that tend to forget their sizes and shove as many monsters as possible to these already cramped maps, with the previously mentioned Magus being the worst case of being too cramped with monsters.
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This WAD project isn’t really that buggy from what I’ve encountered, but there are at least a couple of these described on Doomwiki if you are interested in reading that. The worst case I encountered is definitely with Close Quarters, to the point of not being able to finish this map properly unless you noclip through a door that acts like an invisible wall for some reason. How did this was even greenlit to this project, is a complete enigma to me.
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Congestion 1024 is a fine WAD, I guess. I would say that it’s good at best. Some of the maps are great, some are the opposite of great, and most of the time it was... eh.
Honestly, if I could choose between this WAD and 10 Sectors, I would still prefer Congestion 1024 because while it has bad maps, none of these come close to the awfulness of 10 Sectors’ MAP21.
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Thankfully (for me), this is the last megaWAD with over 30 maps from the 2005 roster. The next one has seven of these, so hopefully I won’t spend that much time finding secrets for the second playthrough for the lack of better words.
I’ll see you then.
Bye!
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wadbot · 1 year
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CONF256V.wad: Confinement 256 (vanilla version) MAP32: fire dust labs (-344, -721, -56) Author: Xyzzy01 Date: 2021-07-20 Description: This is my first several maps made to work in vanilla Doom instead of relying on ZDoom features. More of a proof of concept than anything. From the original release .txt: "The area of each map the player has access to can only as big as a 256x256 map unit square, similar to the rules of mapping for Congestion 1024, Claustrophobia 1024 (and its sequel), Confinement 512, Congestion 384, Congestion 192 and numerous 2048 wads. I just thought 256 fit in as the perfect combination of 64's simplistic, minimal design and 1024's more serious, detailed design."
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gslin · 10 months
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techarena · 2 years
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Samsung S23 Ultra WiFi 6 connectivity issue Fix
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Samsung S23 Ultra is one of the latest smartphone models from Samsung, featuring a range of advanced features and technologies. One of the features that makes Samsung S23 Ultra stand out is its WiFi 6 connectivity, which promises faster internet speeds and better connectivity. However, some users have reported facing WiFi 6 connectivity issues on their Samsung S23 Ultra devices. In this article, we will discuss the possible causes of WiFi 6 connectivity issues and provide solutions to fix them.
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What is WiFi 6? WiFi 6, also known as 802.11ax, is the latest WiFi technology that promises faster internet speeds and better connectivity. WiFi 6 uses advanced technologies such as MU-MIMO, OFDMA, and 1024-QAM to provide faster data transfer rates, reduced latency, and better network capacity. WiFi 6 is designed to handle the increasing number of devices connected to a network and provide a seamless internet experience. Possible Causes of WiFi 6 Connectivity Issues on Samsung S23 Ultra There can be several reasons why Samsung S23 Ultra users may face WiFi 6 connectivity issues. Some of the possible causes are: Outdated Software: If the software on your Samsung S23 Ultra is outdated, it may cause WiFi 6 connectivity issues. Updating the software to the latest version may fix the issue. Interference: Interference from other devices, such as Bluetooth devices, can cause WiFi 6 connectivity issues. Keeping other devices away from your Samsung S23 Ultra while using WiFi 6 may help. Router Compatibility: If your router is not compatible with WiFi 6, you may face connectivity issues. Upgrading to a WiFi 6-compatible router may help. Network Congestion: Network congestion can also cause WiFi 6 connectivity issues. If there are too many devices connected to the network, it may affect the performance of WiFi 6. Fixing WiFi 6 Connectivity Issues on Samsung S23 Ultra Here are some solutions that may help fix WiFi 6 connectivity issues on Samsung S23 Ultra: Update Software Make sure your Samsung S23 Ultra is running on the latest software version. Go to Settings > Software update > Download and install to check for updates. Check Interference Keep other devices away from your Samsung S23 Ultra while using WiFi 6. Turn off Bluetooth on other devices if not in use. Router Compatibility If your router is not compatible with WiFi 6, upgrading to a WiFi 6 compatible router may help. Network Congestion Limit the number of devices connected to the network while using WiFi 6. Disconnect devices that are not in use. Forget and Reconnect to Network If the above solutions don't work, try forgetting the network and reconnecting to it. Go to Settings > Connections > WiFi > Choose the network > Forget > Reconnect. Reset Network Settings If none of the above solutions work, try resetting network settings. Go to Settings > General management > Reset > Reset network settings. Also read: Samsung Galaxy S23 Ultra All App Notifications Sound The Same Fix Conclusion WiFi 6 is a powerful technology that promises faster internet speeds and better connectivity. However, like any technology, it may face connectivity issues. If you are facing WiFi 6 connectivity issues on your Samsung S23 Ultra, try the solutions mentioned above. If the issue persists, contact Samsung support for further assistance. Read the full article
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doomwads · 4 years
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Sinistrad
Game: Doom II Year: 2002 Source Port: Limit-removing (but recommended without infinitely tall actors) Specs: MAP01 Gameplay Mods: None Author: Alex Parsons idgames | onemandoom
This level is the one part of the World’s End series that @awadaday covered, to much distaste. Not that I can blame them! Sinistrad is a total ball buster, with Alex’s iterative design giving way to a treacherous level that unpacks itself as you desperately dodge monsters, revealing more and more revenants and arch-viles and other unsavory things. I would say that it’s about as hard as if not harder than the later levels from Congestion 1024 in terms of claustrophobia and difficulty and the final semi-random arch-vile invasion is a real kick in the head.
Click here if you’d like to read my full review.
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wenikhil-blog1 · 5 years
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Aquacity – A heavenly abode
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What do you look for in your dream home? Welcoming warmth of home feeling such that you forget all the worries of the day as you get in, a picturesque view from your balcony or window; lush greenery around your apartment to ensure fresh and healthy air; world class amenities including but not limited to spa, gym, cafeteria, sport courts & arenas, jogging tracks, swimming pool, banquet hall, spacious parking, meditation centre, temple and amphitheatre; great location that ensure proximity to city centre; a better connectivity via road, rail and air; top of class construction quality; exquisite interior and Safe & Secure abode. Yes, you get to experience such a feeling at Saakaar Aquacity, developed by Saakaar Constructions in the capital city of Bihar- Patna.
 Aquacity is an architectural and constructional masterpiece that offers an assorted blend of lush green landscape with fresh air and exotic luxury with all modern amnesties to its residents. Aquacity consists of 20 towers of 21 floors with apartments figuring to 1024 units and is spread over a vast area of 20 acre. Almost an open area of 65% of total project area makes Aquacity more spacious, eco-friendly, luxurious and sustainable. With a diverse sized apartment categorized as 2 BHK, 3BHK and 4 BHK, Aquacity sets a new mark to the definition of residential apartments in Patna. Its good connectivity via all means of transport, proximity to major city attractions, hospitals and market, modern amenities like Spa, yoga and meditation centre, Jogging track, parks, gardens, swimming pool, outdoor and indoor sport area, cricket ground, amphitheatre, banquet halls, cafeteria, party lawn and much more, make it a heavenly abode in the congested concrete jungle of Patna.
When it comes to safety and security, Saakaar constructions does not leave any stones unturned. Aquacity follows all the national and international compliances and standards both in construction and operation. Well guarded security assures its residents of a safe and secure community with less outside interference.
If you are looking for a home in Patna, its worth visiting Aquacity once that will provide you a broader exposure of luxury apartments.
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m39 · 1 year
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Doom WADs’ Roulette: Revenant Awards 2005
DOOMGUY AND THE REVENGE OF THE HELLISH GOBLET OF CHOCOLATE – REVENANT AWARDS 2005 EDITION
Since 2005, I have been a waste of air and space on this God-forsaken planet (but not as much as some of the other losers you will see being laughed at on the Internet) for the entire decade. In the same year, the Doom franchise reached twelve years of existence by that point. Not to mention the second Cacowards appearing in 2005. So why won’t we take a look at the WADs that were rewarded to some degree by that award ceremony in the rip-off of mine?
SOLE SURVIVOR – BEST ONE-MAP LONG WAD OF THE YEAR
Choosing the winner for this award was kind of tough; not only due to it having five contestants, but all of these maps having at least one incredible thing (for the 2005 standards) to offer. On the other hand, most of these maps have annoying shit in them. Jägermörder 2 looks and plays incredibly well in spite of six years of hell development, but the beginning part of this map is such hitscanner-filled bullshit that it has a chance to make you not want to play the rest of it. HeDRoX is really good on its own, but it kind of fades in when placed next to the rest of the one-map WADs of 2005. And Temple of Chaos 2 has a gimmick that does incredibly well... over the cost of fair difficulty, unfortunately.
So now we are left with Dutch Devil’s two maps – Altar of Evil and Total Control. Both are really good, both are equal when it comes to quality, and both have similar background areas when you look at the window (without counting what surrounds the map) but if I have to choose one, I will give the award to Altar of Evil. Simply because it doesn’t have hitscanners. And also because it has custom monsters as a bonus.
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PUG-OF-PINK – BEST 2-7 MAPS-LONG WAD OF THE YEAR
When it comes to the Vanilla section of this award, there isn’t really that much to offer since both For Whom the Bell Tolls and Suspended in Dusk are basically fine WADs. But at least I can say that the former WAD doesn’t have obnoxiously tight mazes or annoyingly painful to listen new sound effects. And for these reasons, For Whom the Bell Tolls gets the award in the Vanilla section. Suspended in Dusk might look like a masterpiece but it doesn’t change the fact that it’s not really that fun to play.
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As for the source port section, Hi-Tech Hell 2 - Alien Tech gets the award too (by default though). I could care less about the plot in this WAD along with the cutscenes, but Alien Tech is rather fun to play and looks incredible by the standards it was released.
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Comparing these two winners, Alien Tech gave me more fun than For Whom.  
FULL DECK OF DIAMONDS – BEST 30-32 MAPS-LONG MEGAWAD OF THE YEAR
Karma Shawarma better be thankful for winning this award in the Vanilla section by default. Now look, I’m not saying that this MegaWAD is bad ‘cause it’s not. It looks impressive by the vanilla standards and has some really good levels in it (especially Stairway to Heaven), but it’s targeted closer to the people who eat a bunch of slaughter maps for breakfast in a row. Not to mention how the reasons behind this MegaWAD getting Mockaward still baffle me, but I already ranted about it in my review of this WAD.
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And as for the source port section, the choice between Scythe 2 and Congestion 1024 couldn’t be more obvious and one-sided: Scythe 2 easily gets the award in this section. It’s just a great MegaWAD that doesn’t feel polarizing like Congestion 1024 was (although that WAD project had some strong moments too). Not to mention being a great sequel to the original Scythe WAD.
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And yes, Scythe 2 gave me MUCH more fun than Korn Shoe.
OFF THE WALL – BEST PARTIAL/TOTAL CONVERSION WAD OF THE YEAR
Another case where one WAD is much superior to another. In this case, it’s Simplicity gaining the award over Happy Time Circus. Happy Time Circus might be the most unique map in this roster but unfortunately, it is just an okay map at its best, with a strong start and ending, and an utterly tiring rest of it. Simplicity is just incredible and you should check it out, like immediately.
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OTHER AWARDS
There is one last WAD to reward. And that is Crimson Canyon earning the Platinum Revenant award for the best 10-19 maps long WAD/MegaWAD of the year. It doesn’t really distinguish itself from other WADs/maps but on its own, it does a good job. And also, since I forgot to mention it in my review, I like the fluent transition between the maps.
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CONCLUSION
And that’s all for the 2005 edition of the Revenant Awards. Another year of WADs from the 2000s decade done. Time to take another week-long break before returning back to making WAD reviews. But not with the 2006 roster of WADs, but with Perdition's Gate (if I manage to launch it since it is a really old, archaic WAD).
I’ll see you in the future.
Bye!
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wadbot · 1 year
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2048vr_v1.6.wad: 2048 Units of /vr/ - Clean Edition MAP04: Lobachevsky Overdrive (0, -432, 0) Author: Various Date: 2020-11-01 Description: This project contains 32 maps in the main wad, plus an additional 6 that didn't make the cut contained in the extra wad. Inspired by projects like MAYhem 2048 and Congestion 1024, we sought to make a project with similar restrictions: make a boom-compatible map where the playable areas are within a 2048x2048 unit space and optionally use textures from gothictx. This version of the wad does not contain the DeHackEd guns. Feel free to experiment with mods of your choice.
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bestdogbedforonline · 3 years
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Tenda RX9 Pro WiFi 6 Router,
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About this item
Wi-Fi 6 Technology: WiFi 6 uses MU-MIMO, OFDMA, BSS, and 1024-QAM technologies to increase speed, improve performance, reduce congestion and lag in high-bandwidth usage scenarios
Super Fast Speed: AX3000 Dual-Band Router (5GHz: 2402Mbit / s + 2.4GHz: 574Mbit / s), faster speed
Connect More Devices: OFDMA and MU-MIMO technologies support connecting more devices simultaneously, achieving an optimal, efficient, stable and smooth performance
Wider Coverage: Beamforming technology and 4 * FEM improves the range of the Wi-Fi signal, achieve greater coverage
WPA3: WPA3 technology encrypts data transmissions, and provides a more secure Wi-Fi and reliable transmission
Easy Configuration: Easy control through the Tenda WiFi application, control your WiFi network in a few minutesEnergy Saving: With TWT (Target Wake Up Time) technology, it reduces the energy consumption of connected devices, increasing the performance of connected devices with lower battery consumptionLess Latency, Better Experience: With less lag, it allows for smoother online gaming and video callsCustomer Support Service: We promise to be responsible for this product, 1 month free replacement, 3 years warranty, and provide lifetime technical support services!
if you want top buy click link
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networkeducative · 3 years
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Top Interview Questions of Networking | CCNA And CCNP
Top Interview Questions
1) Why we need IP address ?
We need IP address for the device to the identification on the internet basically IP is the source of identification on the internet and if you want to access the internet we need IP address. And on the other side if any one want to communicate in a LAN they need device and if device has no IP address than they cannot communicate with each other.  
2) What is difference between IPv4 and IPv6 ?
IPv4 is the ip address version 4 and this address is 32 bits address in which there are four octets and four octets are equal to 4 bytes. There are 2^32 addresses that are approximately 4.29 billions addresses. And Ipv6 is the upgraded version of the ip address and this address is 128 bits address in which there are trillions of trillions addresses and this version has the 64 bits network part and 64 bits for host part. IPv6 is the solution for the shortage of the IPv4 addresses.
3) Which IP address is used for local testing ?
The ip address 127.0.0.1 is used for the local testing and this address is known as the loopback address and that address is always up it is used for the testing purpose of own system. The loopback is the source of this question (Is our system work correctly ?) .
4) What are the layers of the OSI Model ?
Following are the seven layers of Open System Interconnection Model:
Application Layer  
Presentation Layer
Session Layer
Transport Layer
Network Layer
Data Link Layer
Physical layer
5) Which layer deals with the encoding and decoding ?
Presentation layer is the layer that deals with the encoding and decoding of the data.
6) How many logical ports are and which ports are reserved ?
There are total 65535 logical ports are exist and 0-1023 ports are reserved for the specific purposes and 1024-65535 ports are not reserved these logical ports are that we can use and we find out the service with respect  to the specific port.
7) Which layer use for the checking the availability of the destination ?
Transport layer is the layer that is used to check the availability of the destination and it is also responsible for the establishing, maintaining, and terminating the session.
8) What are port numbers of the FTP, Telnet, and SMTP ?
FTP port number 20,21.
Telnet port number 23
SMTP port number 25.
9) What are the five responsibilities of the transport layer ?
Identifying service.
Segmentation.
Sequencing and reassembling.
Flow control.
Error control.
10) What is difference between the TCP and UDP ?
TCP
TCP stands for the transmission control protocol.
TCP is reliable and connection oriented.
TCP is slower.
UDP
UDP stands for the user datagram protocol.
UDP is unreliable and connectionless.
UDP is faster.
11) What are routing protocols and routed protocols ?
Routing protocols are the protocols that are used for the advertising the networks and there are many routing protocols which are following : RIPv1, RIPv2,IGRP, EIGRP OSPF, BGP, ISIS.
Routed Protocols are the protocols that are used for the sending the user data means packet to one network to the other network basically routed protocol carries user traffic to one network to other which are the following IPX, AppleTalk, and IP.
12) What is the major work of router ?
Router is the networking device that is work on the  network layer and it work on the IP address and the major work of the router is it integrate LAN and WAN. It is unicast device and it determine the best path from source to the destination.
13) What is difference between the console port and auxiliary port ?
Console port is the port that is use for the local configuration when device is near you.
Auxiliary port is the port that is use for the remote configuration when device is not near you.
14) What is three tier hierarchy ?
Three tier hierarchy is the architecture that base on the three layers following are the three layers of this architecture:
Core Layer.
Distribution/Aggregation Layer.
Access Layer.
15) What are the internal components of the router ?
POST: (Power On Self Test).
ROM : (Read Only Memory) store the Internetworking Operating System.
FLASH : Flash is also stores the IOS (Internetworking Operating System).
NVRAM :Store the configuration permanently.
RAM : Store the configuration Temporary.
16) What is DCE and DTE ?
DCE stands for the data communication equipment and it is for the source side at this side we set the clock that is commonly 64000. DTE stands for the data termination equipment and it is for the customer side at this side clock not set.
17) What is Encapsulation and DE encapsulation ?
When data is sent from a upper layer to a lower layer, each layer adds information to data is known as the encapsulation. When data is sent from lower layer to upper layer, each layer will remove information is known as the de-encapsulation.
18) What is difference between the HDLC and PPP ?
HDLC and PPP are the encapsulations HDLC stands for the higher level data link control protocol and HDLC is the cisco proprietary, no support the authentication, no support the compression and error correction and on the other hand PPP stands for the point to point protocol it is a standard protocol and support the authentication, support the compression and error correction .
19) What is convergence ?
Convergence is "to complete the routing table" in other words when each and every ip in the topology is pingable, reachable, and accessible.
20) What are the methods of the routing ?
There are the three methods of the routing that are following :
Static Routing
Default Routing
Dynamic Routing
21) What are the two link state state protocols ?
OSPF (Open Shortest Path First).ISIS (Intermediate System To Intermediate System).
22) How many routers can be managed by the RIPv1 and on which layer RIP work?
Routing Information Protocol is the protocol that can managed the 16 routers means the maximum hops of this protocol is 15. This protocol is the network layer protocol that is work on the application layer.
23) What is split horizon ?
Split Horizon is the built in functionality in Routing Information Protocol to avoid loops basically it is the solution of loop that works like that if one router transmit the advertisements than this router will not receive that advertisements.
24) What is the Multicasting address in RIPv2 ?
The multicasting address in RIPv2 is 224.0.0.9
25) What happen if segments are lost ?
If segments are lost because of the congestion the receiver will acknowledge the last received sequential segment and reply with the reduced window size.
26) What is the original and commercial range of the class A ?
The original range of the class A is 0-127.
The commercial range of the class A is 1-126.
27) What is policy Based Routing ?
Policy based routing can be used to change the next hop IP address for the traffic matching certain criteria. This can be useful to overrule your routing table for certain traffic types.
28) What is difference between the OSPF and ISIS ?
In OSPF
Process ID (Must and Integer).Router ID (Highest IP Priority)Wildcard Bits.Area ID(one router may belongs to multiple areas.
In ISIS
Area Tag (Optional and Alphanumeric).System ID (MAC address and not selected automatically. Wildcard Bits (Not Applicable)Area ID (Globally configured because a router must be in same area)
29) What is Pseudonode in ISIS ?
The DIS is responsible for creating a pseudonode and that is a virtual node created by DIS there are teo responsibilities of the Pseudonode:Create and update a pseudonode LSP that reports links to all neighbours.Create a CSNP (Complete Sequence Number Protocol).
Fig 2:
Pseudonode
30) What are the three types of router in ISIS and describe it roles ?
There are three types of the routers in ISIS:Level 1 (intra area router ) Level 2 (intra area router and it is backbone router).Level 1-2 (has both role)
31) What is dead interval ?
Every X seconds we are going to send a hello packet and if we don't hear any hello packets  from our network for X seconds we declare you "dead" we are no longer neighbors. All other routers who are your neighbors are specified in the hello packet.
32) What are the OSPF LSA Types ?
OSPF uses a LSDB (link state database) and fills this with LSAs (link state advertisement). Instead of using 1 LSA packet OSPF has many different types of LSAs.
LSA Type 1:            Router LSA
LSA Type 2:            Network LSA
LSA Type 3:            Summary LSA
LSA Type 4:            Summary ASBR LSA
LSA Type 5:            Autonomous system external LSA
LSA Type 6:            Multicast OSPF LSA
LSA Type 7:            Not-so-stubby area LSA
33) What is stub area flag ?
Stub area flag: Besides area numbers OSPF has different area types. Both routers have to agree on the area type in order to become neighbors you will become neighbors.
34) Available Subnet 10.1.0.0/16 required hosts 2000 hosts per subnet.
What is new subnet mask ?
What is number of network ?
What are the subnets ranges ?
10.1.0.0 
255.255.0.0
11111111.11111111.00000000.00000000
11111111.11111111.11111000.00000000
2^11=2048 Eleven host bits have been saved.
New Subnet Mask =255.255.248.0
8 is the increment 2048-2 =2046 hosts in one subnets.
2^5 = 32 networks
Subnets Ranges
10.1.0.0-10.1.7.25510.1.8.0-10.1.15.25510.1.16.0-10.1.23.25510.1.24.0-10.1.31.255And so on.
35) Which feature of BGP is for loop avoidance ?
AS-Path is the feature of the Border Gateway Protocol that is use for the loop avoidance and this feature avoid loop like that when one route originated it specify all the AS number where the route come from and if router receive the route that originated by itself then router not accept it.
36) What is AD values of EBGP and IBGP ?
Administrative distance of EBGP is 20.
Administrative distance of IBGP is 200.
37) What are steps in MPLS Domain ?
There are three steps in MPLS domain:
Label insert.
Label swap.
Label pop.
38) What is difference between the FIB and LFIB ?
FIB stands for the Forwarding Information Base and in the FIB there are multiple information like :
Pre Build Cache.
Adjacencies  Table.
Label Information.
LFIP stands for the Label Forwarding Information Base and in LFIB only label information exist.
39) What is frame relay ?
Frame relay is the packet switching technology and it is used to bind the two or more than two routers with a single interface and it mostly used in the Internet Service Provider Side and it is not very costly.
40) What is Ethernet Channel ?
Ethernet Channel is also known as the link aggregation. Basically it is a process of bundle the ports together in an ethernet to achieve the highest bandwidth so the purpose of the ether channel is acquire bandwidth that is the highest.
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doomwads · 5 years
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Can you give me a bit of history for why people don't like the 1024 style? I loved Congestion and Claustrophobia. (and even Swift Deth though I had to use the Superhot mod to make any progress)
1024 x 1024 is typically considered a fad. It was born from Exquisite Corpse, where Linguica got people to build 1024 x 1024 sections of a level. The contributors only got to see what the edges of the adjacent, previously-constructed levels looked like. Some folks thought of it as an interesting challenge, hence Congestion 1024.
1024 x 1024 is more of a limitation than a style. The community burned out on it because
Claustrophobia 1024 and Claustrophobia 1024-2 delivered two full megaWADs of the stuff back to back
Death-Destiny tried to capitalize on the fad by kickstarting Constriction 1024 before Claustrophobia was even finished
It’s inherently restrictive in terms of what you can do. It isn’t a huge playing area and my experience with Congestion 1024 shows that people tried to extend the playing time with either super-cramped layouts or tons of invading monsters. rf’ 1024 shied away from lengthening the duration by confining the entirety of each level - teleporter coffins and all - to the 1024 space. The end result was fun-sized, so to speak. You didn’t get any of the super cool peripheral scenery but I would rather replay its short, punchy levels than the original 1024′s. Predictable arch-vile teleports notwithstanding.
There is nothing stopping someone from starting up a new 1024 project but most folks just aren’t interested. 2048 x 2048 appears to be the way to go given the turnout for Mayhem 2048 and 2048 Unleashed. People appeared to be less compelled to cram as much gameplay as possible into the maps once they were given a bit more breathing room.
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ryansbrother · 3 years
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What is Wi-fi 6? How fast is it compared to Wifi 5? wifi 6 router recommendation
Recently, seeing the term Wi-Fi 6 makes my eyes bright. I would like to ask if there is any new specification? Isn’t WiFi just a wireless network? Why is there a 6 at the end? Does it mean that you want WiFi to be smooth? It turned out that the naming method of Wi-Fi was changed . The a, b, g, and n that were memorized for half a day in the early years are now changed to use numbers to illustrate! It’s too early to break the question~ In this article,
Before that, let us first talk about the "Internet" , what is the Internet? In fact, the network is made up of many, many cables, and these considerable cables are buried in the ground all over the world. To carry the global data processing capacity, the cable must be long and thick. Is my home network connected to my home because of a cable? Of course not!
So it is provided by telephone lines that have already been distributed and are also under the ground. Then if I am talking on the phone, the network will not be disconnected? Don't worry, since you will use the telephone line to transmit network signals, of course you have done some processing! There are currently three sources of network signals: traditional ADSL/optical fiber (telephone line) , broadband network (fourth station), and mobile data (telecommunications base station) .
1. Traditional ADSL/optical fiber (telephone line)
2. Broadband network (fourth station)
Traditional ADSL/optical fiber and broadband are still mainly wired networks. The biggest disadvantage of wired networks is that they must be plugged into a computer to use the network, and the number of devices that can be connected is limited. Therefore, wireless access point (AP) or wireless router (Router) equipment came out later.
3. Mobile data (telecommunications base station)
In order to be able to use multiple devices at the same time, the home usually converts the wired into a wireless network signal, which can achieve unlimited number of people, unlimited devices, and also not restricted by wires. This is the next " wireless network". "Now!
What is Wi-Fi? Quickly understand Wi-Fi 6
What is Wi-Fi? Wi-Fi is a wireless networking technology, " Wi-Fi " in 1997 by the IEEE (Institute of Electrical and Electronics Engineers) for the wireless network laid the first version of the standard, so the IEEE 802.11 officially come out. However, the association only sets standards, and does not test equipment that meets the standards. Later, the non-profit Wi-Fi Alliance began to establish and implement standards, formulate global specifications, and provide related equipment and product testing, and then proceed after passing. Wi-Fi commercial certification and trademark authorization. What is Wi-Fi 6? Starting in 2019, WFA (Wi-Fi Alliance) changed its name to a number to name the new standard in order to simplify the name, so the name Wi-Fi 6 appeared, and the old name was 802.11ax. Does WiFi 6 look better? Is it easy to understand and remember? Wi-Fi 6 is the latest wireless local area network standard launched by WFA . When Wi-Fi 6 is under heavy bandwidth usage, it can improve speed, increase performance and reduce congestion. The previous 802.11b, 802.11a, 802.11g, 802.11n, and 802.11ac are also renamed Wi-Fi 1, Wi-Fi 2, Wi-Fi 3, Wi-Fi 4, Wi-Fi 5.
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Five advantages of Wi-Fi 6 wireless network
At the same time, Wi-Fi 5 will require more power than Wi-Fi 6 to handle multiple tasks when surfing the Internet, and will cause more delays due to the different response speeds of devices. So what is special about Wi-Fi 6? In terms of technology, I think that solves many of the problems of the old standard. Sister Qiao An has compiled the five major features of Wi-Fi 6 for your reference, especially for heavy users of the Internet. Wi-Fi 6 is in speed. There has been significant progress in upgrading and cooling of installations.
1. Low latency
With the revolutionary combination of OFDMA, MU-MIMO and BSS Coloring technologies, WiFi 6 technology can provide up to 4 times higher network capacity to reduce latency in traffic-intensive environments. At the same time, WiFi5 will need more power than WiFi6 to handle multiple tasks when surfing the Internet, and will cause more delays due to the different response speeds of the devices. With the revolutionary combination of OFDMA, MU-MIMO and BSS Coloring technologies, WiFi 6 technology can provide up to 4 times higher network capacity to reduce latency in traffic-intensive environments.
2. Faster transmission
Wi-Fi 6 has an innovative 1024-QAM modulation technology that breaks the existing speed limit. It can hold 25% more information, greatly increase performance by 1.25 times , and increase the speed up to 9.6 Gbps .
Three, can handle multi-person, multi-tasking needs
Wi-Fi 5 supports less than 30 devices, and Wi-Fi 6 supports up to 200 devices.
Four, low power consumption, more power saving
When there is no signal transmission, the Wi-Fi function is in a dormant state. Only a small amount of data transmission is required to maintain the software and smart devices connected, which increases the battery life of Wi-Fi devices (such as IoT devices) and saves 50%. About% power (modem itself + device itself). The target wake-up time (TWT) function allows the device to sleep when there is no need to communicate with the router, reducing power consumption by up to 7 times and greatly improving battery life. So you can greatly extend the battery life of your mobile phone or laptop.
Fifth, the signal coverage is farther
At present, most users' mobile phones, tablets, computers and modems are all Wi-Fi 5. Wi-Fi 6 and Wi-Fi 5 also use 2.4G and 5G protocol standards, which have the same penetrating power, but have Better speed and support. Improve the shortcomings of 5G signal distance through OFDMA technology. It can be used with AP routers or MESH routers (equivalent to an extension) (additional purchase required) to extend the signal, extend the broadband coverage (horizontal + vertical), and distinguish each channel For smaller sub-channels, these sub-channels have a smaller bandwidth, which can increase the signal range by up to 80% . As a result, it can provide fewer Wi-Fi dead spots and realize a network environment where you can access the Internet everywhere. Wi-Fi 6 is like a larger highway with multiple branch lines at the same time, allowing you to reach your destination faster and smoother.
How to upgrade Wi-Fi 6? How to apply for Wi-Fi 6?
Wireless transmission characteristics will be attenuated. Wi-Fi signals will be affected by factors such as location, transmission method, wall barriers, interior decoration, or the bandwidth of visiting websites. The actual rate will have different results in different time tests. Take the mobile network as an example. The physical line of the computer room connects base stations in various places to transmit wireless signals to the mobile phone, so the mobile wireless network is connected. The logic of the fixed network is the same. The physical line of the computer room connects the user's home modem to transmit wireless signals, so the Wi-Fi wireless network is connected.
If you want to use a high-speed mobile network, I believe everyone has a simple concept that the mobile phone must be upgraded to 5G, the 5G tariff of the telecom operator, and of course, it must be in a location where 5G signals can be received, so that you can enjoy better Mobile network transmission, and the same concept applied to high-speed fixed network Wi-Fi 6 requires the following three elements:
The Wi-Fi specifications of the hardware equipment must be upgraded to comply with Wi-Fi 6: For example, mobile phones or laptops must support Wi-Fi 6
The router/modem supports Wi-Fi 6 models
Home bandwidth is 1G rate
Wi-Fi 6 will be accompanied by the opening of the 5G platform in July this year. It is the right time to make 5G mobile phones with Wi-Fi 6 level play a better network experience, and it is more cost-effective to upgrade the equipment free of charge. Use 5G when you go out, Wi-Fi 6 at home, and find myfone's Taiwanese big brother Daquan province stores. Why do you want to upgrade your home network to Wi-fi 6 from Taiwan's Big Brother? Because you can upgrade for free! Look here for old and new customers:
Broadband new customers: Other Netcom manufacturers have also launched Wi-Fi 6 models, but users need to purchase external devices on their own. In Taiwan’s big brother, Kaibiao Broadband, KBRO leads the industry in providing built-in Wi-Fi 6 modems, saving self-purchase costs (approximately $2~3,000) trouble with external operation.
Existing broadband customers: The user's bandwidth has been increased to 1G, and Taiwan's big brother, Kay Broadband, will successively arrange free replacement of the built-in Wi-Fi 6 modem.
Is it very attractive? . If you want to create a smart home, my Smarter Home users can't miss it! Because Wi-Fi 6 can make the experience smoother, life more convenient, and more at ease when you go out!
What routers currently support Wi-Fi 6? Router recommendation
At present, the router brands that support Wi-Fi 6 on the market include ASUS, TP-LINK, and D-LINK. Sister Qiao has compiled the following recommendations for Wi-Fi 6 routers:
1. Let me talk about what single-band, dual-band, and tri-band wireless routers are
Single-frequency wireless router: only supports the traditional 2.4GHz wireless signal frequency, single-frequency wireless router has only 1~2 antennas, and can only work in 2.4GHz mode.
Dual-band wireless router: In addition to supporting the traditional 2.4GHz wireless signal frequency, it additionally supports the 5GHz wireless signal frequency. Wi-Fi signals of the two frequencies are transmitted through different antennas on the router, giving users more signal choices .
Tri-band wireless router: As the name suggests, it is a router that supports three frequencies and can work in three frequency modes: 2.4GHz, 5GHz, and 5.8GHz.
2. Recommended wireless router
Dual-band wireless router ASUS TUF GAMING TUF-AX3000 Ai Mesh Dual Band Wi-Fi 6 Gaming Router
ASUS RT-AX92U Wi-Fi 6 Dual Band Gigabit Wireless Router
TP-LINK Archer AX50 AX3000 Dual Band Gigabit Wi-Fi 6 Wireless Router
D-Link DIR-X1860 AX1800 Wi-Fi 6 Dual Band Wireless Router
D-Link DIR-X1560 AX1500 Wi-Fi 6 Dual Band Wireless Router
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droneseco · 3 years
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Audeze LCD-1 Wired Headphones Review: Audiophile Grade Headphones For the Regular Listener
Audeze LCD-1
9.50 / 10
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See on amazon
Audeze planar magnetic headphones come with a serious reputation for quality in build quality and soundstage. The LCD-1 headphones are from the Audeze LCD Reference range and are designed not only for audiophiles and sound engineers but anyone who loves listening to their favorite tracks with the best possible quality.
Specifications
Brand: Audeze
Bluetooth: No
Noise Cancellation: No
Pros
Outstanding soundstage
Relatively lightweight
Good build quality
Comfortable for long periods
Cons
On the expensive side of things
Buy This Product
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Audeze LCD-1 amazon
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Audeze is known for its premium audio hardware. It is a name associated with excellent, beautifully crafted soundstages, brilliant headphone design, and the delivery of an audio experience that keeps you coming back for more.
The Audeze LCD-1 wired headphones, then, have a lot to live up to versus the recent successes of the Audeze Mobius and Audeze Penrose gaming headset. So, how do the Audeze LCD-1 wired headphones stack up against the competition and, indeed, the Audeze name itself?
Read on for our hands-on review of the Audeze LCD-1 headphones.
Audeze LCD-1: What's In the Box?
Before we get into the box, a note about the box itself. While unpacking and unwrapping the LCD-1 box itself, you get a real sense of class, the Audeze box carrying a nice weight and almost urging you to get in and find out what's inside.
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When you get there, you'll find:
Audeze LCD-1 wired headphones
Carry case
5mm jack to dual 3.5mm jack cable
25mm jack adapter
Fluffy headphone divider
Official Audeze LCD-1 Certificate of Authenticity
There are probably two things on there that have caught your eye.
Yes, the Audeze LCD-1 headphones do come with a fluffy headphone divider. It's to stop the earpads rubbing when you fold them down and put them in the carry case. It seems a little excessive, but it's a nice touch regardless.
The second thing is the Audeze Certificate of Authenticity. Before shipping to you, the LCD-1 headphones are rigorously tested to make sure they hit Audeze's very high audio standards. Furthermore, the testing and authentication process helps to "burn-in" the headphones before they're sent to you.
Audeze LCD-1 Specifications
You know what's in the box. Now, what's powering the audio side of things?
Style: Over-ear, open-back
Color: Black
Drivers: 90mm Planar Magnetic
Magnetic structure: Fluxor magnet array
Magnet type: Neodymium N50
Frequency response: 10-50,000Hz
Diaphragm: Ultra-thin Uniforce
Connectivity: Wired
Connectors:5mm, 6.35mm (1/4-inch)
Weight: 250g (8.82oz)
The headline specs to take from here are the driver size, at 90mm, and the frequency response, 10-50,000Hz. The frequency response is extensive and should allow the Audeze LCD-1 wired headphones to perform with exceptional audio accuracy.
Audeze LCD-1 Design
The Audeze LCD-1 are foldable wired headphones. When you first open the secure carry case and reveal the LCD-1 headphones, you might be surprised at their slight and relatively lightweight frame.
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Planar magnetic headphones usually weigh more than the alternatives, containing larger, heavier magnets to ensure the headphone diaphragm moves uniformly. The added weight is often the trade-off between the oft sensational sound delivered by planar magnetic headphones versus a more traditional dynamic driver setup.
Weighing 250g, the Audeze LCD-1 weighs less than some of their direct competitors, sometimes by more than 100g. Of course, you want to know how that translates to actual comfort, and I'm happy to report that the LCD-1 headphones are perfect for prolonged listening sessions.
Helping with the comfort levels is the adjustable headband with memory foam cushioning, along with the memory foam earpads covered with genuine lambskin leather.
The Audeze LCD-1 uses an over-ear, open-back design. Open-back headphones can leak audio to the surrounding area, but LCD-1 doesn't suffer from this issue. On the other hand, open-back headphones can deliver a less congested, better-rounded sound that doesn't suffer from the feeling of isolation associated with closed-back headphones—but more on the Audeze LCD-1 soundstage in a moment.
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The 90mm drivers and their ultra-thin Uniforce diaphragms further contribute to the reduction in weight. Audeze is very proud of its manufacturing process, too. Rather than using a one-size-fits-all process, each driver goes through a unique process that matches the voice-coil to the magnetic fields in each LCD-1 headset. The precision of manufacturing allows the diaphragm to move uniformly, in turn delivering a better overall sound.
Audeze uses 'a genetic algorithm-based heuristic optimization technique together with magnetic simulations to optimize trace widths to achieve Uniforce
As the LCD-1 headphones fold down into a carry case, you can remove the wires from the headphones. You can insert the headphone cables in either earcup without worrying about whether you got the right one as the LCD-1 cable detects the left and right signal automatically, which is actually pretty cool.
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A Note on Handling Planar Magnetic Headphones
Planar magnetic headphones are, in general, more susceptible to having air trapped behind the ultra-thin diaphragm. Audeze recommends that you take care when putting your planar magnetic headphones on, giving them a moment to adjust to the difference in air pressure after creating a seal around your ears
As per Audeze customer support:
We recommend exercising certain cautions when handling planar magnetic headphones: trapped air can create high pressure and sudden pressure changes could damage the diaphragms, and this is not covered by warranty. When you put the headphones on or take them off, it's not a good idea to press them hard and fast against the head, so we recommend slow and steady movement to allow the air pressure to stabilize.
How Do the Audeze LCD-1 Sound?
On to the main feature: how do the Audeze LCD-1 wired headphones sound?
Planar magnetic headphones come with a reputation for the sublime, and the Audeze LCD-1 headphones certainly fit the bill. The LCD-1 comes with a well-crafted soundstage that should suit regular consumers and audio engineers alike, meaning you can plug them in and enjoy the standard sound. Still, the headphones respond extremely well to additional EQ settings, too.
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One thing to note about the LCD-1 is how alive everything sounds when you slip them on. I tested the LCD-1 headphones using a direct connection to my PC, then through a small desktop DAC, and with my Galaxy S8 smartphone. The clarity and crispness across all three options are exceptional. You won't find any track that the LCD-1 doesn't deliver with precision, bringing your favorite artists and albums to life once more.
In that, you actively want to find more music of different genres to test the LCD-1 headphones with. I'm a huge electronic music fan, and the LCD-1's soundstage brings every thumping bassline to the fore, picking out every chirping, twisting beat, or pushing the sound of a euphoric Balearic wave crashing over you.
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Classical music sounds exceptional, all tight notes and quick transitions, while the LCD-1 headphones handle the fast, high-pitched transitions of ska and jazz with ease. You feel like every note is being played specifically for you, with precision, and it makes every listening experience an exciting and refreshing examination of music, old and new.
In short, it's not often that you put on a pair of headphones like these. The Audeze LCD-1 may be one of the best audio experiences you could hope for without spending thousands, allowing you to experience what is often referred to as "audiophile-grade" listening without blowing your monthly budget several times over.
Is the Audeze LCD-1 Good for Gaming?
While the LCD-1 headphones are definitely designed for music lovers, we live in an age where gaming audio is just as important. Audeze doesn't pitch the LCD-1 headphones for gaming, which is understandable as they're very much an exceptional audio tool, suitable for sound engineers, and so on.
With that said, you won't regret taking the LCD-1 into any game environment. The headphones' exceptionally crafted soundstage doesn't just stop when you fire up your favorite game, that's for sure.
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Jumping into Doom 2016, and the frantic gameplay strikes you, but also Mick Gordon's exquisitely mixed soundtrack that brings the entire game together into the visceral experience we know and love. Although Gordon didn't feature on Doom Eternal (for one reason or another), it sounds just as good, making it clear why Eternal won many audio design awards in 2020.
Racing games were a particular treat, too. Although you won't notice much subtly in sound design in most racing games, having a set of headphones that bring more of the world to the fore is brilliant, especially in titles like Dirt 2.0, where sound immersion can heighten your senses, pushing your driving abilities to another level.
The Audeze LCD-1 Are Outstanding, and You Should Buy Them
The LCD-1 headphones come from Audeze's LCD Reference headphone range. They're built for audio engineers and sound professionals to deliver the best, most accurate representation of music—any genre, any style.
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Which they do, many times over. The Audeze LCD-1 is easily one of the best headphones you can put your hands and ears on if you want to experience truly premium audio at a very reasonable price.
However, some may find that very same experience unsettling in terms of the soundstage. When you buy headphones built for working out at the gym or to make games sound amazing, the manufacturer often builds for a certain audio profile. Those familiar profiles, usually slightly bass-heavy or with some extra mid/top, deliver extra punch for the user and bring the experience home.
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The Audeze LCD-1 is very much in the area of a relatively flat EQ, designed to allow mixing in any direction. The consequence is a potentially confusing experience for consumers not accustomed to this, expecting an in-built bass boost or otherwise. That doesn't damage the LCD-1 listening experience. Far from it, it gives you far greater control over the music you love.
On that, let's talk price. The Audeze LCD-1 wired headphones retail for $400. Now, you might look at that price and balk. There's no denying it's a pretty penny and more than most would consider spending on a set of headphones.
Given the substantial audio range, lightweight and comfortable design, and vast soundstage, the Audeze LCD-1 wired headphones are nailed on for me.
Audeze LCD-1 Wired Headphones Review: Audiophile Grade Headphones For the Regular Listener published first on http://droneseco.tumblr.com/
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m39 · 1 year
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Doom WADs’ Roulette (2007): Genesis of Descent
Fates seem to hate me. For one day before my break ended, I caught a freaking cold!
Like I couldn’t have some fun in my spare time!
...
Anyway, here is the first Cacoward winner from 2007.
G1: Genesis of Descent
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Main author(s): Nick Laurent (hobomaster22)
Release date: March 27th, 2007 (original release)/March 31st, 2007 (database upload)
Version played: ???
Required port compatibility: (G)ZDoom
Levels: 3 (intro map and one regular map split into two)
Still stuck with the first Doom, we have Genesis of Descent, created by one of the contributors to the Congestion 1024 community project. And like with every solo project of one of the Community Project’s contributors, can they make something good on their own?
Let’s take a look.
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The WAD looks at least good in my eyes. For something that looks like it was made entirely out of vanilla textures, it looks impressive. You will spend most of your time in a techbase environment and while it has strong moments, once you come face to face with a demonic corruption, it gets even better.
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The music track used for the entirety of this WAD is Relentless Coil from Doom 64 (converted by Elbryan42). I guess it’s supposed to give this WAD a more eerie atmosphere, but I didn’t hear anything, either because it didn’t play or it was too quiet.
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Playing this WAD, despite its size, is a typical Doom WAD, AKA rather easy to understand where to go if you check every room on the map. Would like it more without some of the inescapable bottom pits.
One of the more... distinctive for lack of better words things to do in Genesis of Descent is blowing up the wall sometime after the beginning in the first part of the main map.
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There are fans that will instakill you or enemies when touched.
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There are also rocket turrets that might help with the final boss if you didn’t find the secret BFG in the first part.
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This WAD is rather in between when it comes to how hard it is – not too easy, not too hard. However, it can turn into a chore due to Doom I restrictions and how you ammo-starve for the tougher weapons. Even if you save rockets for Barons, you will rarely have enough of these to kill them. Sometimes crushers and exploding barrels might speed up the process, but half of the time, you are forced to slowly kill these goats (plus cacos if they are here) with Shotgun and/or Chaingun.
There are also new enemies, but these are just dummy bots using Doomguy’s weapons.
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This WAD is kind of buggy. There are cases of enemies stuck in the terrain (especially in the first part) and you revealing the void after pressing the elevator switch more than once. You might even soft-lock yourself in the second part of the map, where you won’t get the yellow skull if you don’t run to it fast enough because of the teleporter the skull is placed on. And you can’t come back to this place.
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Genesis of Descent is kind of flawed, but overall, it’s still a good WAD worth checking out. I still think there are better 2-7 maps long WADs though.
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The golden league is off to a rather good start. Let’s see if the next map on the list keeps the fun factor at a high level.
See you next time.
Bye!
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wadbot · 2 years
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1024CLAU.wad: Claustrophobia 1024 MAP29: Magnum Opus (-1200, 128, 200) Author: Various Date: 2009-06-17 Description: Claustrophobia 1024 is the community-made, inspirational sequel to Congestion 1024 which was released back in 2005. It's comprised of 32 brand-new maps restricting the player's movements to a 1024x1024 space. Decoration and monsters were allowed outside of this 1024 squared area. The player is allowed outside of the 1024 boundary given he is killed instantly. The focus of the project was to create a set of fun, quick & good looking maps while being able to work within the boundaries that were set. All of the maps were made to be played pistol start but it also plays just as well map-by-map.
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