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#dev response
greedisland-devs · 2 years
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Can you drop a kinlist
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No. 
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puppyeared · 4 months
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thanks @chipper-smol for getting me ISAT i will be so irresponsible with the looping
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bunnieswithknives · 19 days
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Thinking about his brain
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cubbihue · 9 days
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Hi! this is kinda an art request if u dont mind. And it's angst related, can you draw like where wanda and cosmo obvs have seen for a while how (human) timmy has been treated by his real parents. I just want to see like the "last straw" which lead Cosmo and Wanda wanting them to make Timmy as their own. (IM HAPPY THAT TIMMY HAS A FAMILY THAT LOVES AND CARES FOR HIM)
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The "Last Straw"?
Cosmo and Wanda have seen humans at their best. They've seen humans at their worst. They've seen anything and everything that they've gone numb and used to what humans get up to.
But nothing's shaken them quite like Timmy's case did. Nothing has ever made a Fairy feel such strong human emotions than what Timmy made them feel, on that one particular night.
The thing that broke Cosmo and Wanda was Timmy himself.
Bitties Series: [Start] > [Previous] > [Next]
#asks#itty bitties fop au#germangirl321#tw abuse#tw emotional abuse#tw emotional distress#tw implied death#tw implied sui#tw sui implied#<- ask to tag#(especially ask to tag bcs these are the offered tumblr tags)#godkids wish for stupid things all the time. sometimes they wish for good things and bad things. or things that helps themselves or others#they wish for things that teaches them life lessons or for things that damages them in the future.#but at their core every child has a pure wish that they want more than anything.#for hazel. her core wish is for change to stop. for dev. his core wish is for his father's love#timmy's wish. at the center of everything. is to run away from himself and all that he is. to be something- anything- but Him.#its this core wish that fairies desire most. its their ambrosia. and its almost always impossible to grasp in its purity.#they cant stop change or forge a father's love after all.#Most fairies would be ecstatic to claim a child's core wish. It's the peak of their career- highly coveted highly praised.#but Cosmo and Wanda took no pleasure when they finally consumed their one- and only one for they'd never do it again- core wish.#as said before. cosmo and wanda really. really love timmy turner. and timmy really really loves his fairies. love!!! is a powerful thing!!#anyways this is a heavy topic and a heavy ask so im keeping it out of the main tags#also if you're curious as to whose responding back to timmy#its cosmo#lots of people tend to portray wanda as the more emotional sensitive type. yknow the “motherly” role.#but i think thats wrong.#was considering cutting out their responses for this ask#but then i figured that CosWan would be responding back in earnest to calm him down as best they could
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flightrising · 4 months
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Video description under the cut!
[VIDEO DESCRIPTION] The background is of a tan map with topography markings and numbers. In the upper part of the image, a round compass lies on the map with its needle pointing west; just below it to the left of the image is a navigational compass consisting of two arms with a short pointy pencil tied to the right arm. Clouds wash over the image to reveal the Flight Rising logo and the words Saturday June 8, 2024. This teaser is set to cheery lo-fi music played on a marimba.
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cutiesigh · 2 months
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「Demo WIP」 Can y'all watch my plant real quick? 🍈
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starcurtain · 5 months
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youtube
Oh, so when IIIII make the "mutual" joke it's delusional, but when Hoyo makes it--
(Actually, since that Youtube end card tried to gatekeep it, here's Ratio's tsuntsun sweatdrop as he tries to think up a good excuse for going on TV to talk about some guy he's definitely not "friends" with:)
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thunderstomm · 2 months
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It’s fine you guys I got him a lemonade (I’m so scared for what happens next week)
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qwertyprophecy · 10 months
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Boss vs Player
– The core story design of The Dark Queen of Mortholme –
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A game about being the end boss of a game. A hero comes in to challenge you, and even after you mercilessly destroy them, they return. That's because they're the player character, and each time they become stronger as they figure out your mechanics, upgrade their armour, find health potions, etc.
That's what it says in my old design notes, and although the idea's gone a lot further than that, it's still pretty much on point. The game starts with the final boss fight with the slight adjustment that you're playing as the boss. The so-called hero you're facing dies in one hit, unceremoniously. A pathetic attempt against your vastly superior power.
But you've barely made your way back to your throne when they're at the door challenging you again. They might be immortal, but also clearly an idiot. Except this time, they dodge out of the way of your massive weapon. No matter, you crush them on the next swing.
They come back and prickle you with their sad toothpick of a sword. First it was funny, now it's getting annoying.
They keep coming back. It feels too ludicrous to admit, but you're getting a little nervous.
---
It's a story about someone who's been given no room to grow and no ability to learn from mistakes trying to understand someone who has nothing but that. It's the stubborn force of change versus the might of the status quo. The unstoppable force against the immovable object, except the immovable object starts to notice she's crumbling.
If you were a boss facing down your inevitable death after a long dance with your ever-improving opponent, would you begrudge the them for dealing it to you? Would you be proud?
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*gnaws on my screenshots*
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spidey-555 · 7 months
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Thinking about a dev's response to @crownsandbishops question on the AMA
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"We're focused on the lamb's story" I guess that means that every character who isn't the Lamb is going to get completely sidelined and ignored. I'm disappointed, but not surprised....
Honestly, some of the responses (or lack thereof) to the questions are making me lose faith in these devs /semi-srs
That next part is very depressing, though. "Everyone has a position, and those who step out of line are punished" sounds like the most miserable existence ever. I hope we beat the ever-loving shit out of whoever made it that way. Maybe Fate or the concept of Nature itself?
The domain thing is... a lore drop I guess. I dunno, doesn't really interest me
And Jir is a great mod, I agree
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greedisland-devs · 2 years
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I have a message for Ging
bitch
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bitch
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msnihilist · 23 days
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Honestly can't see Peri having kids at all man is already overwhelmed with one godkid he's already stress enough he gives out big brother energy more too
Big brother Peri is SO based, that's what I subscribe to.
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its-all-papaya · 1 month
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last line game
share the last line(s) of whatever you’re working on
“’Get the job done,’” Lando’s laughing, but not like anything’s funny. It’s an unbelieving sort of thing instead. “Mate,” he repeats, “I think you’re like… very fundamentally misunderstanding the entire fucking point.”
For some reason, the words turn Oscar’s insides back sour. He draws one knee up towards his chest and rubs both hands over his face, breathing deeply to try to mellow his reaction.
“I don’t know,” he says when he’s done as well as he thinks he’s going to. He wants to say sorry, stupidly. There’s nothing to apologize for. Not on his part. “Pick a film for us, please. A normal one. I need to finish my inbox.”
ty @miamimaiden for tagging, i am so very honored :,)
idk who has and hasn’t gone already, but @fear8not1 and @ipleadbritney if you would like xoxo
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thefirstknife · 11 months
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Since tensions and emotions are super high, I know people default to drastic measures and worst case scenarios, but I would like to remind everyone that there are still people working at Bungie.
A lot of comments online right now act as if there's no one there anymore and that it's totally okay to burn everything to the ground. But there are still employees there who are facing an incredibly difficult situation and they don't need the community to talk about it all as if they've all died.
It's not helping them or their laid off colleagues to talk about the game they work on as if it's gone and over. They still work on the game and that work will be difficult for them, emotionally and physically. I'm sure it's also not good to be the remaining employee and hear how your work is now worth nothing and "will suck" and be "soulless" because some of their coworkers are gone. It's literally the last thing they want to hear in a situation of complete demoralisation. It's not respectful to them or to the people laid off. This is a massive group project. There isn't a single person responsible for the soul of the game, all of them are. Some of them are gone, but many are not.
Many of the devs that we know and love are still there and will be still working on the game. We should respect their work instead of preemptively calling it soulless. Obviously the game will not be the same. That's not the main issue here. The main issue is that there are still developers who have jobs and who would probably like to keep those jobs and who still care deeply about their work and are passionate about the game and its community. So just be mindful of how you talk and engage with the situation. The remaining devs will have a tough time, especially with motivation and morale going forward; we don't have to add to it by labelling their efforts worthless. Most of all, they will for sure be overworked and understaffed and they don't need added difficulties and demands thrown on them.
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flightrising · 4 months
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Video description under the cut.
[VIDEO DESCRIPTION] We’re back at the ocean, but the waves are growing choppy and dark clouds are rolling in overhead from the left. The wind is low and strong. The video fades to black and as it does, we hear seagulls faintly in the background. The Flight Rising logo comes into view followed by the words Saturday June 8, 2024.
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