#document assembly software
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pdqdocs · 3 months ago
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Document Generation Software for Law Firms to boost productivity and save time
Legal professionals handle wide-ranging types of documents daily such as contracts, estate planning documents, court filings, client communications, and many more. Drafting each document manually will be time-consuming and can be prone to errors. Document automation software for law firms can reduce this burden by simplifying the document creation process. It will significantly reduce manual effort while bringing accuracy, consistency, and efficiency.
Innovative Desktop Software for Document Generation
Efficient document management is essential for productivity, compliance, and security. This robust Document Management System (DMS) serves as a centralized platform for storing, sharing, tracking, and managing documents. Without an efficient DMS, law professionals often find themselves bogged down by manual tasks, which can hinder productivity and impede business growth. Whether you’re a solo practitioner, a small business owner, or a legal professional, this software provides an innovative solution designed to streamline document creation and enhance workflow efficiency.
Why Choose PDQDocs?
PDQDocs is a user-friendly document generation software for law firms originally developed for estate planning but has since found applications across various industries. It’s especially beneficial for law firms and small businesses offering powerful automation, centralized management, and an intuitive interface.
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Tailored for Law Firms
While it is advantageous for various small businesses, it is particularly well-suited for law firms. With over 40 years of software experience combined with 30 years of legal expertise, it meets the unique needs of legal practitioners by automating legal document creation and minimizing administrative burdens.
Enhance efficiency in Law Firms
Legal professionals handle a vast array of documents daily, from contracts to court filings. Manually drafting each document is not only time-consuming but also prone to errors. This software reduces this burden by allowing attorneys to automate document creation, which enhances efficiency and client satisfaction.
Streamlining of Document Creation
PDQDocs, a flawless document generation software for law firms enables businesses to create unlimited document templates and automatically generate documents while maintaining both accuracy and efficiency. Whether drafting contracts, legal agreements, or other essential documents, this software simplifies the process and reduces repetitive work.
Advanced Automation Features
Designed to minimize manual effort, it allows users to leverage pre-set templates and input data to generate complete documents in seconds. This level of automation frees up valuable time, enabling businesses to concentrate on strategic tasks that drive revenue and growth. It is designed for all business owners and legal professionals, regardless of technical expertise. Its intuitive interface allows users to navigate the software effortlessly, maximizing its benefits from day one without the need for extensive training.
Managing Documents Centrally
Managing multiple clients and projects can be overwhelming. It offers a centralized document storage system where users can easily store, edit, retrieve, and share documents. The ability to email documents directly from the platform further enhances workflow efficiency, ensuring smooth communication.
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techav · 7 months ago
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On Documenting History
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I've mentioned a couple times before that the first computer I really got to use was the Sanyo MBC-1000, a Z80-based CP/M machine. In the greater picture it was a largely forgettable machine with little to differentiate it from its competitors. Which is pretty much what has happened. There are a few units sitting in museums and the odd Reddit post of someone acquiring one, but not much real information.
So last year I started taking a closer look at the machine I grew up with to try to learn what I could about how it works. And in the interest of preservation and education, I've pushed my notes to a GitHub repository.
There is much more work to be done, but so far I've made an entry-level attempt at reverse-engineering & annotating a disassembly of the boot ROM, documented all of the components on the main logic board, documented the expansion card specifications including modeling the slot and mounting brackets in freecad as well as the board outline in kicad. I've also made an effort to reverse engineer a schematic for the serial expansion card — which as far as I am currently aware is the only official expansion card that was ever produced.
I plan to continue adding notes to this repository as I learn more about this machine. It may not have made any significant historical impact, but it was a solid machine that was more than capable of doing some serious work. I believe it can still teach us something and deserves to be remembered.
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I do have a secondary motive for taking such a detailed look at this machine though — at some point in the last 20 years we misplaced the box containing its boot disks and other software. I have found an old Teledisk image of an MBC-1000 boot disk which does appear to have all of the important CP/M components (like the disk format utility, sysgen, and assembler), but there is no guarantee it will work. Beyond that, its floppy drives were never terribly reliable and out-of-production magnetic media does not have much life left anyway. I want to come up with some way to attach a modern storage device to the machine to breathe new life into it (a Gotek would probably be easiest since it uses standard Shugart floppy drives, but I would love to come up with a way to give it an SD card interface or something like that). All this information will be useful for developing anything new for this machine.
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error4343 · 6 months ago
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Ok I've had a very random train of thoughts and now wanna compile it into post.
Some MM characters computer-related (???) headcanons lol
Riley:
Has above average knowledge of Excel/Google sheets due to studying finance, but after four years with no practise forgot most of it.
The "Sooon, I have a problem" person in their family. Actually, surprisingly good and patient at explaining computer stuff to older people.
Has a higher responsibility of doing taxes (finance, after all). Even he never fails to do them right, Ed always double checks. Sometimes they get into argument, where inevitably Riley proves he is right but his father would never admit it.
Warren, Leeza, Ooker and other teens:
Also nothing outstanding in terms of skills, except few of them have interest in IT.
They have bunch of small local Discord servers and one big main server with some very stupid name.
Few times Bev tried to bring up importance of parental control over this "new and rapidly growing young community", but thanks God no one took her concerns seriously
Leeza moderates it and her moder role called "Mayor-mini". Like father like daughter.
All teens local jokes and memes were bourn/spread though that server.
Bev:
Rumors says she sacrificed her humanity to obtain such powers with Microsoft software package.
Can build up Access database from scratch, using basic SQL commands, assemble primitive, but surprisingly sufficient interface to it and synchronize it with Excel in span of one day or less.
In her laptop there're every pupil's personal file, countless Excel tables, several automatised document accounts, Google calendar with precisely planned schedule for next several months (for school, church, island and personal matters) and probably Pentagon files.
Probably can find all Pi numbers with Excel formulas.
Never lets anyone to her laptop.
Spends her free time at different forums, mostly gardening-related.
Wade:
Made a very fucking poor decision to let Bev do all the legwork with digital document accounting.
Now has no idea how some of things even work, so just goes with a flow and does what Bev tells.
No wander she got away with embezzlement.
Knows about kid's server. Very proud of Leeza for managing it :)
Because of that, he knows one or two memes from there, but keeps them in secret.
Has hobby of fixing office equipment. Does it with Sturge in spare time due to Dupuytren's contracture not letting him operate his hand fully.
Sarah:
There's no good medical technicians on island, so when something goes wrong with equipment electronics - tries to fix it herself to best of her ability.
Always monitors electronic e-shops for spare details or equipment. Grows more and more addicted to it.
Frequently updates her selection of sites with useful medical information, because Erin asked her for help guiding teens though puberty. For that receives glances from Bev, but doesn't give a shit.
Has reputation of cool aunt among kids, so she was one and only adult invited to main Discord server. Didn't accept it (doesn't even have Discord acc), but still grateful for trust.
Plays solitaire a lot.
John:
Back when he was playing Paul, Bev asked him to do something with Excel. In conclusion, poor bastard had to learn basic computer skills and Excel in span of several days. Now he is traumatized for rest of his life.
Will do all the work manually just to not touch laptop again.
Upsets very easly when does something wrong.
Doesn't own laptop. Don't give that man laptop, he will cry.
By his own will uses it only to watch baseball. Always asks someone to help with that.
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darkmaga-returns · 6 months ago
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A graphic designer has sparked controversy by using design software to analyze and debunk the authenticity of Barack Obama’s official White House birth certificate.
In a shocking video demonstration, the designer downloaded the official document directly from the White House website and proceeded to dissect its layers in Adobe Illustrator.
The designer claims that the birth certificate, which was publicly released during Obama’s presidency to quell speculation about his birthplace, is not a single, cohesive document. Instead, he alleges it is made up of multiple separate boxes that were poorly assembled in what he described as a “terrible Photoshop job.”
As he manipulated the file in Illustrator, the designer pointed out inconsistencies he says indicate the document was digitally altered, such as mismatched text layers, inconsistent fonts, and alignment issues.
“No legitimate document would ever look like this,” he declared, explaining that official certificates are typically scanned as a single, uneditable file. Watch:
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altaqwaelectric · 2 months ago
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From Design to Deployment: How Switchgear Systems Are Built
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In the modern world of electrical engineering, switchgear systems play a critical role in ensuring the safe distribution and control of electrical power. From substations and factories to commercial buildings and critical infrastructure, switchgear is the silent guardian that protects equipment, ensures safety, and minimizes power failures.
But have you ever wondered what goes on behind the scenes, from the idea to the actual installation? Let’s dive into the full journey — from design to deployment — of how a switchgear system is built.
Step 1: Requirement Analysis and Load Study
Every switchgear project begins with requirement analysis. This includes:
Understanding the electrical load requirements
Calculating voltage levels, short-circuit ratings, and operating current
Identifying environmental conditions: indoor, outdoor, temperature, humidity
Reviewing applicable industry standards like IEC, ANSI, or DEWA regulations (especially in UAE)
This stage helps engineers determine whether the project needs low voltage (LV), medium voltage (MV), or high voltage (HV) switchgear.
Step 2: Conceptual Design & Engineering
Once the requirements are clear, the conceptual design begins.
Selection of switchgear type (air insulated, gas insulated, metal-enclosed, metal-clad, etc.)
Deciding on protection devices: MCCBs, ACBs, relays, CTs, VTs, and fuses
Creating single-line diagrams (SLDs) and layout drawings
Choosing the busbar material (copper or aluminum), insulation type, and earthing arrangements
Software like AutoCAD, EPLAN, and ETAP are commonly used for precise engineering drawings and simulations.
Step 3: Manufacturing & Fabrication
This is where the physical structure comes to life.
Sheet metal is cut, punched, and bent to form the panel enclosures
Powder coating or galvanizing is done for corrosion protection
Assembly of circuit breakers, contactors, protection relays, meters, etc.
Internal wiring is installed according to the schematic
Every switchgear panel is built with precision and must undergo quality control checks at each stage.
Step 4: Factory Testing (FAT)
Before deployment, every switchgear unit undergoes Factory Acceptance Testing (FAT) to ensure it meets technical and safety standards.
Typical FAT includes:
High-voltage insulation testing
Continuity and phase sequence testing
Functionality check of all protection relays and interlocks
Mechanical operations of breakers and switches
Thermal imaging to detect hotspots
Only after passing FAT, the switchgear is cleared for shipping.
Step 5: Transportation & Site Installation
Transportation must be handled with care to avoid damage to components. At the site:
Panels are unloaded and moved to their final location
Cabling and bus duct connections are established
Earthing systems are connected
Environmental sealing is done if installed outdoors or in dusty environments
Step 6: Commissioning & Site Acceptance Testing (SAT)
This final stage ensures the switchgear is ready for live operation.
Final checks and Site Acceptance Tests (SAT) are performed
System integration is tested with other components like transformers, UPS, and generators
Load tests and trial runs are conducted
Commissioning report is generated, and documentation is handed over to the client
Conclusion
From idea to execution, the journey of building a switchgear system is highly technical, safety-driven, and precision-based. Whether you’re in power generation, industrial automation, or commercial construction, understanding this process ensures you choose the right system for your needs.
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misfitwashere · 3 months ago
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This is UnitedHealthcare.
This is what happens when the Democratic leadership is somnambulant, people take matters into their own hands.
I don’t know if this news has made it into the right wing blogosphere. But in the mainstream press this week there have been all these stories about Tesla sales tanking. Significantly.
And now people are attacking Tesla cars and dealerships and…
We can’t say exactly how many people are responsible, but one thing is for sure, they’re tapping into an anger that permeates the left, if not some of the right too.
We could make this about Musk. Prognosticators believe it’s only a matter of time before he’s excised, that’s Trump’s style, but really this is about frustration with the direction of the country under Trump’s rule. The Democrats keep telling constituents to believe in the system. Meanwhile, Mike Johnson tells his minions to stop holding town halls.
In other words, the government may be losing control of the public, and that’s never a good sign. Trump’s approval ratings are dismal. And when people feel powerless…some take action. And just like with UnitedHealthcare, their behavior is endorsed by the general public and chaos rules.
You can’t paint someone else’s car. You can’t shoot bullets into a car dealership. But that’s what people are doing.
Now you could say that people have a right to express themselves… Which is what they said to Elon himself, who uttered some nonsense about private property and I’m not saying he’s wrong, but it’s no longer about the law, but about emotions.
Let’s take it further. You can’t take anybody’s job in America today. You can’t fire them. Talk to anybody in control at a corporation. Everywhere from the assembly line to concert promotion. In order to fire someone…you need a litany of documented misbehavior, and you still may have to pay them to go, to avoid a lawsuit. Forget what’s right, this is the situation.
AND ELON MUSK IS TAKING TONS OF PEOPLE’S JOBS!
Now what. Most people don’t have deep pockets like Elon. We keep reading how close everyone is to being broke, with only a few weeks’ money in the bank. You fire these people and they’re just going to shrug their shoulders and get on the bread line? NO, THEY’RE GOING TO GET ANGRY!
This is what happens when you’re rich, both Trump and Elon, you’re out of touch with the public. Yes, yes, yes, Trump channeled the dissatisfaction of the blue collar workers and underclass, but don’t think he really knows anything about their lives. Do you know anybody rich? Especially those who grew up rich? Their experiences, their perspective is different. They don’t know what they don’t know.
As for Elon… He was squeezed out of PayPal for being an a**hole. His Teslas are responsible for more accidents per vehicle than any other brand because the self-driving software doesn’t work and sure, he blasted off a few rockets, but a bunch blew up too. And Canada just canceled its Starlink order. I mean why in the hell is this guy a hero? Not to mention he fires people willy-nilly.
And I’d be stunned if this anti-Tesla fervor is tolerated on X. It’s free speech for him, but not for the rest of us. Just like it’s socialism for the rich and capitalism for the poor. Musk is the beneficiary of government money for SpaceX, but he’s gonna fire the asses of the hoi polloi?
Oh, he might rehire some people. But once bitten, twice shy. It’s not like these workers are going to breathe a sigh of relief when they get their jobs back, they’re going to keep looking over their shoulders, they’re going to clam up and protect their jobs first and foremost. And you’ve got Trump saying air traffic controllers should be MIT graduates. AT THAT PAY?? Like I said, he’s out of touch, he doesn’t know how Americans live, never mind not knowing how America works.
Consider this a news bulletin. Don’t blow back with right wing crap. If someone sets a Tesla on fire, that’s a fact, that’s happened. There are no alternative fact patterns here.
This is the Arab Spring moment I’ve been speaking of. When the government loses touch with the public, who knows what will happen, everything is up for grabs.
And that fruit vendor who started it all fifteen years ago… He was frustrated over his JOB, or lack thereof. He was a college graduate, and now he’s selling FRUIT?
I’m not saying that America does not have problems. I’m not saying that there’s no government waste. But you don’t throw the baby out with the bathwater. And there’s no comprehension of the effects on people’s lives. Screw the country, most people only have one life and if you want to mess with their job, their health care, their quality of life, you’re going to hear about it.
It all comes down to income inequality. That’s what ails America. You can only keep the people down for so long. Many on the right want the government drowned in the bathtub because they want more money in their wallet. They can barely make ends meet.
And the great mass of the public has to be exposed to the lifestyles and shenanigans of the rich and famous and now you’re going to take things away from them?
Once again, if you want to see someone get angry, just take away their job. Now the entire nation is going to go postal!
Once again, don’t argue concepts with me, I’m just reporting the facts, which may have eluded you.
The “New York Times” just published this article:
“Rage Against Elon Musk Turns Tesla Into a Target – The backlash against the electric vehicle company has turned violent at times, as its billionaire chief executive parlays his support for President Trump into consequential influence over the federal government.”
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And the conservatives and progressives both hate the “Times,” because of opinions expressed on the editorial pages, but the reason the “Times” triumphs is because of its reporting. You’re getting opinion on talk radio, blogs and podcasts…when was the last time Joe Rogan ever did any reporting? But if you want to know what is going on… Just read the “Times.”
And it’s not only the “Times,” the “Washington Post” published this article today:
“Anger at Elon Musk turns violent with molotov cocktails and gunfire at Tesla lots – The string of violence against Tesla storefronts, charging stations and vehicles exacerbates the company’s woes, analysts said.”
https://www.washingtonpost.com/technology/2025/03/08/elon-musk-tesla-protest-violence-vandalism/
And if you want to track Tesla’s waning fortunes, just read the “Wall Street Journal”: 
“Tesla’s Fortunes Fall as Musk Rises in Trump World – CEO’s politics erode brand’s appeal among some core buyers of electric vehicles; ‘I used to idolize the guy’
https://www.washingtonpost.com/technology/2025/03/08/elon-musk-tesla-protest-violence-vandalism/
We’ve skipped right past the nonviolent protests of the sixties to the activities of the Weathermen.
And things are much worse overall than they were in the sixties.
And if we can’t stop school shootings, how in the hell are we going to stop random acts of violence against Teslas…and who knows what else next.
People are sick and tired of their leaders. They’ve disappointed them again and again over decades. Do you think Democrats are going to trust and follow the mealy-mouthed politicians in D.C? Only those in the game take Kamala Harris’s run for California governor seriously. We’ve had enough of her, her inauthenticity, refusing to go on record and offend anybody, her word salad disappointing those who believe in progressive principles.
Ooh, the truth!
Losing your job has no political ideology. And it’s happening to those on both sides of the political spectrum.
Musk, et al, have lost control of the country. You want me to believe some inexperienced twentysomething knows more about my work than I do?
This is just the beginning.
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kafus · 8 months ago
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hi I have a question thats kind of general in terms of gaming. Mastering mechanics or maxing some if not all aspects of certain games is pretty enjoyable to me and obviously I appreciate that about some of the stuff you do, my question is on whether you think mastery most readily comes from actually using guides and online references or people who just do and explore every crevice of everything themselves. I had like a two hour convo with a friend but she couldnt really figure out an answer!
aw i appreciate it lol
tbh i don’t think i can say either way though because… i think both are required, usually? it does also depend on the game some i think, but like, for example i literally only play pokemon pretty much, and it would be ludicrous to re-document everything about pokemon myself, figure out everything about pokemon myself. sites like bulbapedia exist for a reason. that would essentially require the ability to read assembly and do software decomp to be considered a “master” of the game or a mechanic in it, which i just don’t think is reasonable! and knowing how to efficiently find & understand information about niche mechanics online is part of the skill, i think
that being said, reading guides online cannot replace hands-on experience and self-research. obviously if you want to master something you have to actually do it and that’s no different with video games. i think generally if you are really experienced with a game and playing it enough to be considered in some way a “master” of it you will naturally learn more about it or discover new things about it by playing it, including stuff which may not even be easily reference-able online
this ask makes me think of speedrunning and how popular speedgames have community resources and guides, but then when someone gets really acquainted with a speedrun, they may discover new routes or glitches on their own. this is basically how i feel about the topic in general including outside of speedrunning lol
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a-god-in-ruins-rises · 2 months ago
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imagine a world where designers and engineers worked in the same building?
that was the way of the world before free trade.
the golden age of industrial invention didn’t come from mbas or software bros. it came from machinists, tinkerers, and craftsmen. eli whitney, brunel, tesla, edison, even early ford—these were men of the shop floor, deeply embedded in the constraints of materials and machines. they could feel what worked and what didn’t. tolerances weren’t theoretical; they were felt in the fingertips. and design wasn't about corporate compliance or some shit, it was about function emerging from constraint. invention was iterative, experimental, physical.
now? "innovation" is a pitch deck written by someone who’s never stripped a thread. now? you’ve got a guy in cambridge designing a gearbox that gets fabbed in shenzhen and fails in indiana. and no one in that chain knows why, bc the guy with the answer got laid off in 1997 when the plant closed. nobody owns the whole loop. nobody feels the system. you can't debug what you don't touch.
the loss isn’t just economic. it’s cultural. tacit knowledge is culture. and we burned it for quarterly gains.
when engineers and designers are siloed away from the physical realities of manufacturing—material behaviors, machine limitations, assembly ergonomics—they lose access to tacit knowledge, the stuff that can’t be written down but lives in muscle memory, visual intuition, and workshop lore. you can’t learn “what makes a good joint” from a cad model. you learn it from a guy with 40 years on the lathe who winces when you show him your drawing.
knowledge doesn’t just live in documents; it lives in people and in practices too. when you offshore your factory, you're not just saving on labor -- you’re severing a multigenerational lineage of hands-on wisdom. and when the last guy who knows how to regrind a tool dies, that knowledge doesn’t "retire," it vanishes.
the economic dogma of "comparative advantage" ignores the cultural and epistemic costs of breaking production apart. when everything is globally distributed, nothing is locally known. you lose the tacit fluency that comes from proximity. a place that once knew how to make things becomes a place that only knows how to write emails. and once you lose that fluency, you can't even articulate what you lost.
if we want resilient, high-functioning systems—whether it's industrial, ecological, or political—we need to reforge the feedback loop between thinking and doing. that means engineers in the factory. designers on the floor. makers as leaders. it's not just nostalgia. it's survival. because a civilization that can't build what it dreams of is a civilization in decline.
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casmichalb · 2 months ago
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December - April CAS Project - CanSat
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Our CAS project was a part of a larger project we are taking part in, the CanSat competition. The deadline for the CDR (Critical Design Review) report was in January so we started working on it in the middle of December. We started by carefully planning all the tests we have to complete. To be honest, we chose the tests to a large extent based on whether we will be able to get data that can be displayed visually to show our progress. And in the following weeks, we conducted the tests: we tested the parachute (once again, we do that quite a lot because all the prototypes have some flaws that we try to fix). We also did tests of the barometer’s ability to detect change of height over ground and the thermometer’s precision. We also worked on the radio, though we did not manage to get it to work before the CDR deadline and we did GPS tests. While the rest of the team was working on integrating the elements together, I did a lot of analysis of the data we achieved and made graphs, maps, and tables to display it. It would have been much harder if not for the fact that we learned those specific data analysis skills on the Physics class with mr Piotr Morawiecki so it went very well- it was pretty cool to actually use those skills in this context. And once we completed everything we planned before the deadline, we started working on the actual report itself. Since it’s a 30-page document, it took a lot of time and cost me a lot of stress about completing it in time. We worked on the report on a shared Word document which gets very laggy in such situations so it was also very annoying. Then came the formatting in Overleaf, another very annoying software. With Filip we spent like at least half of the weekend (at least 10-15h) correcting the text and formatting it, finishing the whole thing… 10 minutes before the deadline. It got super stressful at the end and because of way too little proof-reading time we actually accidentally missed the fact that we misspelled one of our team member’s name in the report (oops). But the feeling of relief after sending the report was the best.  Initially we planned that the CAS project would end after the CDR, but we decided to extend it to the end of the competition to make it actually make more sense that way - it’s more „full” like that. We worked on stuff like the CanSat case, integrating all the components, and assembling the final version of the satellite. Due to lack of time we spent the entire four days before the final deadline working on the CanSat almost all the time. We did a lot of progress during those four days and managed to build the satellite fully but unfortunately did not have the time to properly test and document it. On the second of April we received the results and we unfortunately did not manage to be among the competition’s finalists, which were the best 6 teams in Poland. That was slightly disappointing but honestly we expected that to happen after sending in the Final Design Review report
Regardless of the „failure” to qualify to the finals, I’m proud of our group because we put in a lot of work and spent a lot of time on the project. We definitely learned a lot in the process, mainly the importance of proper time management. I personally had a lot of fun in the process, but the deadlines were very stressful, especially that we always had to do work last minute. This experience also helped me to develop some skills when it comes to teamwork and maybe even some leadership skills. I kind of wish we did the project last year when we had little to no school work, as that would allow us to focus much more on the competition and maybe allow us to get better results. 
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moose-mousse · 2 years ago
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So I made an app for PROTO. Written in Kotlin and runs on Android.
Next, I want to upgrade it with a controller mode. It should work so so I simply plug a wired xbox controller into my phone with a USB OTG adaptor… and bam, the phone does all the complex wireless communication and is a battery. Meaning that besides the controller, you only need the app and… any phone. Which anyone is rather likely to have Done.
Now THAT is convenient!
( Warning, the rest of the post turned into... a few rants. ) Why Android? Well I dislike Android less than IOS
So it is it better to be crawling in front of the alter of "We are making the apocalypse happen" Google than "5 Chinese child workers died while you read this" Apple?
Not much…
I really should which over to a better open source Linux distribution… But I do not have the willpower to research which one... So on Android I stay.
Kotlin is meant to be "Java, but better/more modern/More functional programming style" (Everyone realized a few years back that the 100% Object oriented programming paradigme is stupid as hell. And we already knew that about the functional programming paradigme. The best is a mix of everything, each used when it is the best option.) And for the most part, it succeeds. Java/Kotlin compiles its code down to "bytecode", which is essentially assembler but for the Java virtual machine. The virtual machine then runs the program. Like how javascript have the browser run it instead of compiling it to the specific machine your want it to run on… It makes them easy to port…
Except in the case of Kotlin on Android... there is not a snowflakes chance in hell that you can take your entire codebase and just run it on another linux distribution, Windows or IOS…
So... you do it for the performance right? The upside of compiling directly to the machine is that it does not waste power on middle management layers… This is why C and C++ are so fast!
Except… Android is… Clunky… It relies on design ideas that require EVERY SINGLE PROGRAM AND APP ON YOUR PHONE to behave nicely (Lots of "This system only works if every single app uses it sparingly and do not screw each-other over" paradigms .). And many distributions from Motorola like mine for example comes with software YOUR ARE NOT ALLOWED TO UNINSTALL... meaning that software on your phone is ALWAYS behaving badly. Because not a single person actually owns an Android phone. You own a brick of electronics that is worthless without its OS, and google does not sell that to you or even gift it to you. You are renting it for free, forever. Same with Motorola which added a few extra modifications onto Googles Android and then gave it to me.
That way, google does not have to give any rights to its costumers. So I cannot completely control what my phone does. Because it is not my phone. It is Googles phone.
That I am allowed to use. By the good graces of our corporate god emperors
"Moose stares blankly into space trying to stop being permanently angry at hoe everyone is choosing to run the world"
… Ok that turned dark… Anywho. TLDR There is a better option for 95% of apps (Which is "A GUI that interfaces with a database") "Just write a single HTML document with internal CSS and Javascript" Usually simpler, MUCH easier and smaller… And now your app works on any computer with a browser. Meaning all of them…
I made a GUI for my parents recently that works exactly like that. Soo this post:
It was frankly a mistake of me to learn Kotlin… Even more so since It is a… awful language… Clearly good ideas then ruined by marketing department people yelling "SUPPORT EVERYTHING! AND USE ALL THE BUZZWORD TECHNOLOGY! Like… If your language FORCES you to use exceptions for normal runtime behavior "Stares at CancellationException"... dear god that is horrible...
Made EVEN WORSE by being a really complicated way to re-invent the GOTO expression… You know... The thing every programmer is taught will eat your feet if you ever think about using it because it is SO dangerous, and SO bad form to use it? Yeah. It is that, hidden is a COMPLEATLY WRONG WAY to use exceptions…
goodie… I swear to Christ, every page or two of my Kotlin notes have me ranting how I learned how something works, and that it is terrible... Blaaa. But anyway now that I know it, I try to keep it fresh in my mind and use it from time to time. Might as well. It IS possible to run certain things more effective than a web page, and you can work much more directly with the file system. It is... hard-ish to get a webpage to "load" a file automatically... But believe me, it is good that this is the case.
Anywho. How does the app work and what is the next version going to do?
PROTO is meant to be a platform I test OTHER systems on, so he is optimized for simplicity. So how you control him is sending a HTTP 1.1 message of type Text/Plain… (This is a VERY fancy sounding way of saying "A string" in network speak). The string is 6 comma separated numbers. Linear movement XYZ and angular movement XYZ.
The app is simply 5 buttons that each sends a HTTP PUT request with fixed values. Specifically 0.5/-0.5 meter/second linear (Drive back or forward) 0.2/-0.2 radians/second angular (Turn right or turn left) Or all 0 for stop
(Yes, I just formatted normal text as code to make it more readable... I think I might be more infected by programming so much than I thought...)
Aaaaaanywho. That must be enough ranting. Time to make the app
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pdqdocs · 4 months ago
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At PDQdocs, we specialize in simplifying document generation for solo and small law firms, enhancing productivity and minimizing repetitive tasks with our innovative desktop software. For more information visit: https://pdqdocs.com/
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computerrepairservices-post · 3 months ago
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Computer repair services that are highly rated in Miami.
We are your one-stop electronic store; whether your smartphone screen is worn out or your gaming PC is in need of a performance boost, or your laptop is not responding, our team of certified technicians is here to diagnose, repair, and get you back in the game, and for passionate gamers seeking the ultimate edge, we offer customized Gaming PCs. Don’t settle for a pre-built machine that limits your potential. Tell us your gaming needs and budget, and our technical experts will design and assemble a high-performance PC that perfectly fits your gaming style.
PC & Notebook Repair & Upgrades:
Whether your PC has stopped working completely, has become slow and frustrating to use, or is in need of upgrading, then we have the in-house expertise to help you. Please note, we do not work with Mac or other Apple products.
Networking Solutions:
If you’ve got several PCs at home or in the office and want to maximize their potential by sharing documents, files, and media, you probably need a network.
Photo & Document Recovery & Hard Drive Cloning:
We can recover lost documents, files, photos and any important data from a broken computer.
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Our Services:
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Wi-Fi Connection Issues
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All Computer Services
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Rapid Response Time:
One of our main advantages over most companies is our quick response time. Most on-site computer repair companies make you wait days for service, and if you drop it off at a shop, they make you wait days to complete the repair. Why does it take them so long? Because they do not prioritize every single customer! We consistently offer same day or next day service, with most repairs being finished on-site that day. For the repairs that need to be taken back to the shop, we prioritize those too. We boast an average turnaround time of only 2 days, and we drop it off to you when it's done, or you can pick it up.
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Don't touch a thing. We come directly to your home or business, and perform the repair right there. We handle it all, from start to finish, without you having to lift a finger. We provide on-site computer repair in most cities and towns in Miami Dade including: Miami Gardens, Aventura, Golden Beach, Sunny Isles Beach, North Miami Beach, North Miami, Bal Harbour, Bay Harbor Islands, Indian Creek, Surfside, Biscayne Park, Miami Shores, El Portal, North Bay Village, Opa-locka, Miami Lakes, Hialeah, Hialeah Gardens, Medley, Doral, Miami Springs, Virginia Gardens, Sweetwater, Miami, Miami Beach, Key Biscayne, West Miami, Coral Gables, South Miami, Pinecrest, Palmetto Bay, Cutler Bay, Homestead, Florida City.
Website: Computer Repair Mia
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digitaldetoxworld · 5 months ago
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Building a Computer: The Essential Components You Need to Know
 A pc gadget is made of numerous additives that work together to carry out obligations and execute applications. These additives may be extensively labeled into hardware and software, however in this article, we can attention at the critical hardware additives of a computer. Hardware refers to the physical components of a laptop that you can contact, including the valuable processing unit (CPU), reminiscence, garage devices, and input/output peripherals.
Essential computer components for assembling a custom desktop
1. Central Processing Unit (CPU)
The CPU, regularly referred to as the "mind" of the computer, is one of the maximum important components in any system. It carries out instructions from programs via acting fundamental arithmetic, logic, manipulate, and enter/output operations distinct via the instructions. The CPU is typically housed on a single chip, that is known as a microprocessor. It is composed of more than one cores, which allow it to deal with more than one responsibilities concurrently.
The CPU operates primarily based on a clock speed measured in Hertz (Hz), which defines what number of cycles it is able to carry out per second. Modern CPUs function inside the gigahertz (GHz) range, allowing them to technique billions of commands in keeping with second.
2. Motherboard
The motherboard serves as the critical platform that connects all of the laptop components. It is a large circuit board that homes the CPU, reminiscence, and various other key components. The motherboard lets in verbal exchange among all components of the computer and ensures that facts can tour correctly through the system.
It also consists of diverse growth slots, ports, and connectors for additional components, which include pix cards, community cards, storage gadgets, and peripherals. The motherboard is crucial for the general functioning of a pc and serves as the muse for different components.
3. Random Access Memory (RAM)
RAM is a form of risky reminiscence that briefly stores facts that the CPU is presently the use of or processing. When you open a software in your laptop, it receives loaded into RAM for quicker get right of entry to. The extra RAM a laptop has, the extra packages and records it can cope with simultaneously, resulting in higher average overall performance.
However, RAM is volatile, meaning that it loses all its information whilst the laptop is turned off. Therefore, it isn't always used for long-time period storage of documents or facts. Common styles of RAM consist of DDR4 and DDR5, every presenting upgrades in pace and efficiency over previous generations.
Four. Storage Devices
Storage devices are used to shop data on an extended-time period foundation. The most common forms of garage gadgets in modern-day computers are:
Hard Disk Drive (HDD): An HDD is a traditional garage tool that makes use of mechanical spinning disks to read and write records. While it offers high garage ability at a decrease cost, it's miles pretty slower as compared to more recent technology.
Solid State Drive (SSD): An SSD makes use of flash memory to keep information, supplying lots quicker examine and write speeds than an HDD. SSDs are extra reliable because they haven't any transferring parts, and that they consume much less power.
Hybrid Drives (SSHD): Hybrid drives combine the benefits of both SSDs and HDDs. These drives provide huge storage capacities even as imparting some of the speed benefits of SSD generation by way of the use of a small amount of flash memory.
Optical Drives (DVD, Blu-ray): Although less common in current computer systems, optical drives are used to study and write optical discs. These drives are normally slower and have lower storage capacities than tough drives and solid-country drives.
5. Graphics Processing Unit (GPU)
The GPU, or pictures card, is liable for rendering photos, motion pictures, and animations in a pc system. GPUs have grow to be more and more essential as computing has developed, particularly for obligations such as gaming, video editing, 3D rendering, and synthetic intelligence (AI) packages.
The GPU includes thousands of cores designed to address parallel duties, making it far more efficient than the CPU on the subject of graphic-extensive operations. High-performance GPUs are utilized in gaming computers and workstations that require heavy computational strength, which includes the ones utilized in deep getting to know.
6. Power Supply Unit (PSU)
The PSU is responsible for converting electric strength from an outlet into the ideal voltage and current required by using the laptop's inner additives. The PSU regulates the strength to make sure the laptop operates accurately without overloading any parts. The size and electricity ability of the PSU are critical factors while constructing or upgrading a pc, especially if high-performance components like a effective GPU are being used.
Power resources come with exceptional wattage rankings, and it is essential to choose one that offers enough electricity for all additives, including any destiny upgrades.
7. Cooling System
Modern pc components generate heat, in particular excessive-performance processors and pictures cards. Without an effective cooling device, the additives could overheat, leading to decreased overall performance or even harm.
Cooling structures can take the form of:
Air Cooling: The most common and best shape of cooling, in which fanatics are used to dissipate warmth away from additives which includes the CPU and GPU. These lovers are commonly connected to warmness sinks to enhance warmth dissipation.
Liquid Cooling: A more superior cooling solution that makes use of water to transfer warmness faraway from components. Liquid cooling is frequently utilized in high-performance structures wherein air cooling might not suffice.
Passive Cooling: Involves warmness sinks that passively burn up warmness thru physical contact with the thing. Passive cooling is quieter and commonly utilized in less demanding systems.
Eight. Input Devices
Input gadgets are used to have interaction with the computer and provide information. Some of the most commonplace input devices are:
Keyboard: Allows the consumer to enter textual content and instructions into the laptop.
Mouse: A pointing tool used to have interaction with the graphical consumer interface (GUI) of the computer.
Touchscreen: Found in many cutting-edge laptops, drugs, and smartphones, a touchscreen lets in customers to engage directly with the show with the aid of touching it.
Microphone, Webcam, and Others: Other input devices include microphones for voice instructions and webcams for video recording or communication.
Nine. Output Devices
Output gadgets allow the pc to speak information to the person. Common output gadgets encompass:
Monitor: The most common output device for showing the pc's graphical person interface, videos, and images.
Speakers/Headphones: Allow audio output from the laptop, useful for looking motion pictures, paying attention to tune, or taking part in voice calls.
Printers: Convert digital documents into physical form, such as paper copies.
10. Expansion Cards
An expansion card is a further aspect inserted into an expansion slot at the motherboard to feature new competencies to the computer. Common growth playing cards encompass:
Sound Card: Enhances the audio abilities of a computer.
Network Interface Card (NIC): Allows a pc to connect with a community, including Ethernet or Wi-Fi.
TV Tuner Card: Enables a laptop to receive tv signals and display them at the display.
11. Networking Components
In a related world, networking components are important for ensuring that a computer can speak with different gadgets. These components consist of:
Network Interface Cards (NIC): Allows a pc to connect with a stressed (Ethernet) or wireless (Wi-Fi) community.
Routers/Switches: Devices that control visitors among computer systems and devices in a community, making sure records is routed to an appropriate destinations.
Modems: Devices that join a computer or network to the net, normally via broadband services like cable or DSL.
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lunarsilkscreen · 2 years ago
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Modularity and Current Programming languages
So we have the four levels of programming languages: Binary, Assembly, High-Level, and Scripting
High-Level language is currently facing a reduction in Complexity, and scripting language is facing an increase in complexity. They're all going towards a hybrid HL-Script paradigm. Because they're more or less used for the same purposes these days.
Will we have another COBOL event? That answer is decidedly no. Cobol was a high level language, yes, but it's also closer to assembly level language, that's why it's harder to understand than the other languages. Reasonably, a person well-versed in assembly will pick up COBOL with ease.
That's the only barrier into the COBOL ecosystem, aside from no documentation about how all the business software was created, but it likely works the same way between businesses as the devs who stood up those systems worked together to solve problems.
And because there's only so many ways you can solve the exact same problem every business was solving at the time. Proprietary means next to nothing.
These days; With a proper compiler, any High-Level language can compile down to any binary or assembly-level language. With a virtualized library or an at run-time compiler, any high-level language can run on any device.
Assembly and binary can even be converted and re-compiled to match your devices low-level instruction sets. But we need devs in the compiler arena to be incentivized to ensure security and maintainability.
And any high-level or script code base, can be translated to any other code base provided such a tool exists.
To illustrate:
Binary/Assembly--(compiler/interpreter)--High Level/Script
So when hardware updates happen, a compiler update will maintain the higher level bases automatically. And when high-level updates happen, the lower level is unaffected.
The danger comes from when we don't have people who understand the lower-level products, or the compiler/interpretation mechanisms. Or who are limited from talking about proprietary information.
The business is safer, but the more of the national security they're entrusted with, the less safe the nation as a whole is, because we, as specialists and a people won't be able to raise the alarm when we see something happening. It'll be illegal to do so.
And the business entity itself won't do it, because they have nothing to lose from an act of war. The government will back them up.
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tasnjewel · 1 year ago
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What is the process for starting a CAD design project with you?
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1. First Consultation
During our video session, you will be able to explain your vision
2. Specify the needs for the project
3. Quotation
4. Development of Concepts
For instance, I draft multiple versions of the product and send them your way for comments.
5. Modeling in 3D
Example: I use CAD software to create a comprehensive 3D model based on the selected concept sketch.
6. Evaluation and Input
Example: After looking over the 3D model, you recommend a few modifications, such changing the backrest's angle and including a headrest.
7. Completed Drawings and Records
Example: I produce comprehensive technical drawings and documentation, including dimensions, material specifications, and assembly instructions, after you accept the 3D model.
8. Delivery : I use a secure file transfer to give the finished CAD files and documentation. 
9. Post-Delivery Support : You get in touch with me a few weeks following delivery to ask a query regarding a particular detail in the assembly instructions.
10. Revisions:
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this-week-in-rust · 2 years ago
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This Week in Rust 518
Hello and welcome to another issue of This Week in Rust! Rust is a programming language empowering everyone to build reliable and efficient software. This is a weekly summary of its progress and community. Want something mentioned? Tag us at @ThisWeekInRust on Twitter or @ThisWeekinRust on mastodon.social, or send us a pull request. Want to get involved? We love contributions.
This Week in Rust is openly developed on GitHub and archives can be viewed at this-week-in-rust.org. If you find any errors in this week's issue, please submit a PR.
Updates from Rust Community
Project/Tooling Updates
Strobe Crate
System dependencies are hard (so we made them easier)
Observations/Thoughts
Trying to invent a better substring search algorithm
Improving Node.js with Rust-Wasm Library
Mixing C# and Rust - Interop
A fresh look on incremental zero copy serialization
Make the Rust compiler 5% faster with this one weird trick
Part 3: Rowing Afloat Datatype Boats
Recreating concurrent futures combinators in smol
Unpacking some Rust ergonomics: getting a single Result from an iterator of them
Idea: "Using Rust", a living document
Object Soup is Made of Indexes
Analyzing Data 180,000x Faster with Rust
Issue #10: Serving HTML
Rust vs C on an ATTiny85; an embedded war story
Rust Walkthroughs
Analyzing Data /,000x Faster with Rust
Fully Automated Releases for Rust Projects
Make your Rust code unit testable with dependency inversion
Nine Rules to Formally Validate Rust Algorithms with Dafny (Part 2): Lessons from Verifying the range-set-blaze Crate
[video] Let's write a message broker using QUIC - Broke But Quick Episode 1
[video] Publishing Messages over QUIC Streams!! - Broke But Quick episode 2
Miscellaneous
[video] Associated types in Iterator bounds
[video] Rust and the Age of High-Integrity Languages
[video] Implementing (part of) a BitTorrent client in Rust
Crate of the Week
This week's crate is cargo-show-asm, a cargo subcommand to show the optimized assembly of any function.
Thanks to Kornel for the suggestion!
Please submit your suggestions and votes for next week!
Call for Participation
Always wanted to contribute to open-source projects but did not know where to start? Every week we highlight some tasks from the Rust community for you to pick and get started!
Some of these tasks may also have mentors available, visit the task page for more information.
* Hyperswitch (Hacktoberfest)- [FEATURE] separate payments_session from payments core * Hyperswitch (Hacktoberfest)- [NMI] Use connector_response_reference_id as reference to merchant * Hyperswitch (Hacktoberfest)- [Airwallex] Use connector_response_reference_id as reference to merchant * Hyperswitch (Hacktoberfest)- [Worldline] Use connector_response_reference_id as reference to merchant * Ockam - Make ockam project delete (no args) interactive by asking the user to choose from a list of space and project names to delete (tuify) * Ockam - Validate CBOR structs according to the cddl schema for authenticator/direct/types * Ockam - Slim down the NodeManagerWorker for node / node status
If you are a Rust project owner and are looking for contributors, please submit tasks here.
Updates from the Rust Project
397 pull requests were merged in the last week
rewrite gdb pretty-printer registration
add FileCheck annotations to mir-opt tests
add MonoItems and Instance to stable_mir
add a csky-unknown-linux-gnuabiv2hf target
add a test showing failing closure signature inference in new solver
add new simpler and more explicit syntax for check-cfg
add stable Instance::body() and RustcInternal trait
automatically enable cross-crate inlining for small functions
avoid a track_errors by bubbling up most errors from check_well_formed
avoid having rustc_smir depend on rustc_interface or rustc_driver
coverage: emit mappings for unused functions without generating stubs
coverage: emit the filenames section before encoding per-function mappings
coverage: fix inconsistent handling of function signature spans
coverage: move most per-function coverage info into mir::Body
coverage: simplify the injection of coverage statements
disable missing_copy_implementations lint on non_exhaustive types
do not bold main message in --error-format=short
don't ICE when encountering unresolved regions in fully_resolve
don't compare host param by name
don't crash on empty match in the nonexhaustive_omitted_patterns lint
duplicate ~const bounds with a non-const one in effects desugaring
eliminate rustc_attrs::builtin::handle_errors in favor of emitting errors directly
fix a performance regression in obligation deduplication
fix implied outlives check for GAT in RPITIT
fix spans for removing .await on for expressions
fix suggestion for renamed coroutines feature
implement an internal lint encouraging use of Span::eq_ctxt
implement jump threading MIR opt
implement rustc part of RFC 3127 trim-paths
improve display of parallel jobs in rustdoc-gui tester script
initiate the inner usage of cfg_match (Compiler)
lint non_exhaustive_omitted_patterns by columns
location-insensitive polonius: consider a loan escaping if an SCC has member constraints applied only
make #[repr(Rust)] incompatible with other (non-modifier) representation hints like C and simd
make rustc_onunimplemented export path agnostic
mention into_iter on borrow errors suggestions when appropriate
mention the syntax for use on mod foo; if foo doesn't exist
panic when the global allocator tries to register a TLS destructor
point at assoc fn definition on type param divergence
preserve unicode escapes in format string literals when pretty-printing AST
properly account for self ty in method disambiguation suggestion
report unused_import for empty reexports even it is pub
special case iterator chain checks for suggestion
strict provenance unwind
suggest ; after bare match expression E0308
suggest constraining assoc types in more cases
suggest relaxing implicit type Assoc: Sized; bound
suggest removing redundant arguments in format!()
uplift movability and mutability, the simple way
miri: avoid a linear scan over the entire int_to_ptr_map on each deallocation
miri: fix rounding mode check in SSE4.1 round functions
miri: intptrcast: remove information about dead allocations
disable effects in libcore again
add #[track_caller] to Option::unwrap_or_else
specialize Bytes<R>::next when R is a BufReader
make TCP connect handle EINTR correctly
on Windows make read_dir error on the empty path
hashbrown: add low-level HashTable API
codegen_gcc: add support for NonNull function attribute
codegen_gcc: fix #[inline(always)] attribute and support unsigned comparison for signed integers
codegen_gcc: fix endianness
codegen_gcc: fix int types alignment
codegen_gcc: optimize popcount implementation
codegen_gcc: optimize u128/i128 popcounts further
cargo add: Preserve more comments
cargo remove: Preserve feature comments
cargo replace: Partial-version spec support
cargo: Provide next steps for bad -Z flag
cargo: Suggest cargo-search on bad commands
cargo: adjust -Zcheck-cfg for new rustc syntax and behavior
cargo: if there's a version in the lock file only use that exact version
cargo: make the precise field of a source an Enum
cargo: print environment variables for build script executions with -vv
cargo: warn about crate name's format when creating new crate
rustdoc: align stability badge to baseline instead of bottom
rustdoc: avoid allocating strings primitive link printing
clippy: map_identity: allow closure with type annotations
clippy: map_identity: recognize tuple identity function
clippy: add lint for struct field names
clippy: don't emit needless_pass_by_ref_mut if the variable is used in an unsafe block or function
clippy: make multiple_unsafe_ops_per_block ignore await desugaring
clippy: needless pass by ref mut closure non async fn
clippy: now declare_interior_mutable_const and borrow_interior_mutable_const respect the ignore-interior-mutability configuration entry
clippy: skip if_not_else lint for '!= 0'-style checks
clippy: suggest passing function instead of calling it in closure for option_if_let_else
clippy: warn missing_enforced_import_renames by default
rust-analyzer: generate descriptors for all unstable features
rust-analyzer: add command for only opening external docs and attempt to fix vscode-remote issue
rust-analyzer: add incorrect case diagnostics for module names
rust-analyzer: fix VS Code detection for Insiders version
rust-analyzer: import trait if needed for unqualify_method_call assist
rust-analyzer: pick a better name for variables introduced by replace_is_some_with_if_let_some
rust-analyzer: store binding mode for each instance of a binding independently
perf: add NES emulation runtime benchmark
Rust Compiler Performance Triage
Approved RFCs
Changes to Rust follow the Rust RFC (request for comments) process. These are the RFCs that were approved for implementation this week:
Add f16 and f128 float types
Unicode and escape codes in literals
Final Comment Period
Every week, the team announces the 'final comment period' for RFCs and key PRs which are reaching a decision. Express your opinions now.
RFCs
No RFCs entered Final Comment Period this week.
Tracking Issues & PRs
[disposition: merge] Consider alias bounds when computing liveness in NLL (but this time sound hopefully)
[disposition: close] regression: parameter type may not live long enough
[disposition: merge] Remove support for compiler plugins.
[disposition: merge] rustdoc: Document lack of object safety on affected traits
[disposition: merge] Stabilize Ratified RISC-V Target Features
[disposition: merge] Tracking Issue for const mem::discriminant
New and Updated RFCs
[new] eRFC: #[should_move] attribute for per-function opting out of Copy semantics
Call for Testing
An important step for RFC implementation is for people to experiment with the implementation and give feedback, especially before stabilization. The following RFCs would benefit from user testing before moving forward:
No RFCs issued a call for testing this week.
If you are a feature implementer and would like your RFC to appear on the above list, add the new call-for-testing label to your RFC along with a comment providing testing instructions and/or guidance on which aspect(s) of the feature need testing.
Upcoming Events
Rusty Events between 2023-10-25 - 2023-11-22 🦀
Virtual
2023-10-30 | Virtual (Melbourne, VIC, AU) | Rust Melbourne
(Hybrid - online & in person) October 2023 Rust Melbourne Meetup
2023-10-31 | Virtual (Europe / Africa) | Rust for Lunch
Rust Meet-up
2023-11-01 | Virtual (Cardiff, UK)| Rust and C++ Cardiff
ECS with Bevy Game Engine
2023-11-01 | Virtual (Indianapolis, IN, US) | Indy Rust
Indy.rs - with Social Distancing
2023-11-02 | Virtual (Charlottesville, NC, US) | Charlottesville Rust Meetup
Crafting Interpreters in Rust Collaboratively
2023-11-07 | Virtual (Berlin, DE) | OpenTechSchool Berlin
Rust Hack and Learn | Mirror
2023-11-07 | Virtual (Buffalo, NY, US) | Buffalo Rust Meetup
Buffalo Rust User Group, First Tuesdays
2023-11-09 | Virtual (Nuremberg, DE) | Rust Nuremberg
Rust Nürnberg online
2023-11-14 | Virtual (Dallas, TX, US) | Dallas Rust
Second Tuesday
2023-11-15 | Virtual (Cardiff, UK)| Rust and C++ Cardiff
Building Our Own Locks (Atomics & Locks Chapter 9)
2023-11-15 | Virtual (Richmond, VA, US) | Linux Plumbers Conference
Rust Microconference in LPC 2023 (Nov 13-16)
2023-11-15 | Virtual (Vancouver, BC, CA) | Vancouver Rust
Rust Study/Hack/Hang-out
2023-11-16 | Virtual (Charlottesville, NC, US) | Charlottesville Rust Meetup
Crafting Interpreters in Rust Collaboratively
2023-11-07 | Virtual (Berlin, DE) | OpenTechSchool Berlin
Rust Hack and Learn | Mirror
2023-11-21 | Virtual (Washington, DC, US) | Rust DC
Mid-month Rustful
Europe
2023-10-25 | Dublin, IE | Rust Dublin
Biome, web development tooling with Rust
2023-10-25 | Paris, FR | Rust Paris
Rust for the web - Paris meetup #61
2023-10-25 | Zagreb, HR | impl Zagreb for Rust
Rust Meetup 2023/10: Lunatic
2023-10-26 | Augsburg, DE | Rust - Modern Systems Programming in Leipzig
Augsburg Rust Meetup #3
2023-10-26 | Copenhagen, DK | Copenhagen Rust Community
Rust metup #41 sponsored by Factbird
2023-10-26 | Delft, NL | Rust Nederland
Rust at TU Delft
2023-10-26 | Lille, FR | Rust Lille
Rust Lille #4 at SFEIR
2022-10-30 | Stockholm, SE | Stockholm Rust
Rust Meetup @Aira + Netlight
2023-11-01 | Cologne, DE | Rust Cologne
Web-applications with axum: Hello CRUD!
2023-11-07 | Bratislava, SK | Bratislava Rust Meetup Group
Rust Meetup by Sonalake
2023-11-07 | Brussels, BE | Rust Aarhus
Rust Aarhus - Rust and Talk beginners edition
2023-11-07 | Lyon, FR | Rust Lyon
Rust Lyon Meetup #7
2023-11-09 | Barcelona, ES | BcnRust
11th BcnRust Meetup
2023-11-09 | Reading, UK | Reading Rust Workshop
Reading Rust Meetup at Browns
2023-11-21 | Augsburg, DE | Rust - Modern Systems Programming in Leipzig
GPU processing in Rust
2023-11-23 | Biel/Bienne, CH | Rust Bern
Rust Talks Bern @ Biel: Embedded Edition
North America
2023-10-25 | Austin, TX, US | Rust ATX
Rust Lunch - Fareground
2023-10-25 | Chicago, IL, US | Deep Dish Rust
Rust Happy Hour
2023-11-01 | Brookline, MA, US | Boston Rust Meetup
Boston Common Rust Lunch
2023-11-08 | Boulder, CO, US | Boulder Rust Meetup
Let's make a Discord bot!
2023-11-14 | New York, NY, US | Rust NYC
Rust NYC Monthly Mixer: Share, Show, & Tell! 🦀
2023-11-14 | Seattle, WA, US | Cap Hill Rust Coding/Hacking/Learning
Rusty Coding/Hacking/Learning Night
2023-11-15 | Richmond, VA, US + Virtual | Linux Plumbers Conference
Rust Microconference in LPC 2023 (Nov 13-16)
2023-11-16 | Nashville, TN, US | Music City Rust Developers
Python loves Rust!
2023-11-16 | Seattle, WA, US | Seattle Rust User Group
Seattle Rust User Group Meetup
2023-11-21 | San Francisco, CA, US | San Francisco Rust Study Group
Rust Hacking in Person
2023-11-22 | Austin, TX, US | Rust ATX
Rust Lunch - Fareground
Oceania
2023-10-26 | Brisbane, QLD, AU | Rust Brisbane
October Meetup
2023-10-30 | Melbourne, VIC, AU + Virtual | Rust Melbourne
(Hybrid - in person & online) October 2023 Rust Melbourne Meetup
2023-11-21 | Christchurch, NZ | Christchurch Rust Meetup Group
Christchurch Rust meetup meeting
If you are running a Rust event please add it to the calendar to get it mentioned here. Please remember to add a link to the event too. Email the Rust Community Team for access.
Jobs
Please see the latest Who's Hiring thread on r/rust
Quote of the Week
When your Rust build times get slower after adding some procedural macros:
We call that the syn tax :ferris:
– Janet on Fosstodon
Thanks to Jacob Pratt for the suggestion!
Please submit quotes and vote for next week!
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